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Binary Domain (Video Game)
- 982 statements
- 194 feature instances
- 29 referencing feature instances
Binary Domain (Video Game) | type |
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Binary Domain (Video Game) | label |
Binary Domain (Video Game) | |
Binary Domain (Video Game) | page |
BinaryDomain | |
Binary Domain (Video Game) | comment |
Binary Domain is a squad-based third-person shooter for the PlayStation 3, Xbox 360, and PC. It is the brain child of Toshihiro Nagoshi, also known as the creator of the love letter to violence and gangster drama (and Spiritual Successor to Shenmue) that is the Like a Dragon series. It was developed under the newly-formed Ryu Ga Gotoku Studio, and published by Sega.The story takes place in the 2080s. In an era of advanced technology, robots are commonplace, so much so that a New Geneva Convention was signed regulating their creation and establishing limitations on the direction research and development towards their creation can take. However, after an incident involving a middle-aged man going berserk in a public area, it was discovered that a new type of robot had been released into society: "Hollow Children", androids that look like humans, act like humans, and most importantly, believe themselves to be human. Unfortunately, when they discover their true nature, they grow unstable and violent. Investigation throws suspicion on Yoji Amada, a reclusive genius in robotics and artificial intelligence, and founder of the Amada Corporation, Japan's leading manufacturer of robots. As this is a clear violation of the New Geneva Convention, the nations of the world send the "Rust Crew", an internationally sanctioned strike team specially trained to deal with artificial beings, to infiltrate Tokyo (which is now an isolationist state), arrest Amada at any cost and put an end to the machines' uprising.The gameplay is based around tactically directing your squad to overcome all obstacles that come your way. To this end the game sports what it calls the "Consequence System", in which anything you do and say to your squadmates will affect how much they trust you. On low levels of trust, they will act like a Commander Contrarian and just do whatever they want, but on high levels they will respond to your commands quickly and precisely, and grant you hints about enemy weakspots, hidden items, etc. The Consequence System will also affect the plot, as different squadmates will act differently during certain points of the story depending on their respective levels of trust. Commands can be issued either by pressing buttons or by using a headset.The game is also a love letter to classic, old school Cyberpunk, with pretty much every trope out of the cyberpunk writer's manual on display, and loads of shout-outs/homages to classic cyberpunk works. Just the amount of tropes related to robots is staggering.Binary Domain was released in 2012 on February 16, 23, 24, and 28 to Japan, Australia, Europe, and America, respectively. A PC port was released over Steam on April 27 worldwide.Daisuke Sato, one of the producers involved, mentioned in a July 2018 interview with Gameblog.fr that he's interested in a sequel, but it would be up to Sega if it's worth investing in it.Not to be confused with the August Soft Visual Novel Binary Pot. | |
Binary Domain (Video Game) | fetched |
2024-05-03T02:03:12Z | |
Binary Domain (Video Game) | parsed |
2024-05-03T02:03:12Z | |
Binary Domain (Video Game) | processingComment |
Dropped link to CallBack: Not a Feature - ITEM | |
Binary Domain (Video Game) | processingComment |
Dropped link to NoOneLeftBehind: Not a Feature - UNKNOWN | |
Binary Domain (Video Game) | processingComment |
Dropped link to RoboticReveal: Not a Feature - ITEM | |
Binary Domain (Video Game) | processingUnknown |
NoOneLeftBehind | |
Binary Domain (Video Game) | isPartOf |
DBTropes | |
Binary Domain (Video Game) / int_1282bf4f | type |
No Celebrities Were Harmed | |
Binary Domain (Video Game) / int_1282bf4f | comment |
No Celebrities Were Harmed: Dan looks near-identical to Adam Sandler, only buff. The U.S. President looks a heck of a lot like Ronald Reagan. Combine this with his quips about America being a God-fearing nation and it was probably intentional. His adviser, meanwhile, looks and acts a lot like Robert McNamara. | |
Binary Domain (Video Game) / int_1282bf4f | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_1282bf4f | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_1282bf4f | |
Binary Domain (Video Game) / int_128e4ba8 | type |
Gatling Good | |
Binary Domain (Video Game) / int_128e4ba8 | comment |
Gatling Good: Elite Mook shows up with a Gatling Gun, which you can use for yourself if you destroy the mook. | |
Binary Domain (Video Game) / int_128e4ba8 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_128e4ba8 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_128e4ba8 | |
Binary Domain (Video Game) / int_14848fa3 | type |
Multinational Team | |
Binary Domain (Video Game) / int_14848fa3 | comment |
Multinational Team: The Rust Crew the game revolves around has six members from four different nations - the player character and his best bud are American, followed by two Brits, one Chinese... and a French robot. | |
Binary Domain (Video Game) / int_14848fa3 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_14848fa3 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_14848fa3 | |
Binary Domain (Video Game) / int_14ed6ab7 | type |
Does This Remind You of Anything? | |
Binary Domain (Video Game) / int_14ed6ab7 | comment |
Does This Remind You of Anything?: "Her mother was a scraphead, that makes her a scraphead, and you... a scraphead lover!" A line delivered by the teams only Africian American member just to drive the point home extra hard. | |
Binary Domain (Video Game) / int_14ed6ab7 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_14ed6ab7 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_14ed6ab7 | |
Binary Domain (Video Game) / int_153299b4 | type |
Boisterous Bruiser | |
Binary Domain (Video Game) / int_153299b4 | comment |
Boisterous Bruiser: Both Dan and Big Bo, being the Americans on the team, are much louder and cocky than the others. | |
Binary Domain (Video Game) / int_153299b4 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_153299b4 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_153299b4 | |
Binary Domain (Video Game) / int_173909 | type |
Brainwashed and Crazy | |
Binary Domain (Video Game) / int_173909 | comment |
Yoshiki, Shindo's right-hand man. He wasn't the mole on purpose, he was a Hollow Child who got his programming overridden by the Amada A.I. in order to find the resistance's hideout. In other words, he was quite sincerely Shindo's friend, until the Amada A.I. flipped the Brainwashed and Crazy switch on him. | |
Binary Domain (Video Game) / int_173909 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_173909 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_173909 | |
Binary Domain (Video Game) / int_188ad83c | type |
ShootingItOutOfTheirHands | |
Binary Domain (Video Game) / int_188ad83c | comment |
Shooting It Out Of Their Hands: You can do this by blowing an enemy's arm clean off (and they'll comically quickly scramble to grab the gun with their other arm). You also do it to Faye when she holds a teammate at gunpoint. | |
Binary Domain (Video Game) / int_188ad83c | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_188ad83c | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_188ad83c | |
Binary Domain (Video Game) / int_1994ba0b | type |
Gone Horribly Right | |
Binary Domain (Video Game) / int_1994ba0b | comment |
Gone Horribly Right: Amada tried to create a self-aware A.I. He succeeded, but came to regret it. | |
Binary Domain (Video Game) / int_1994ba0b | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_1994ba0b | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_1994ba0b | |
Binary Domain (Video Game) / int_1aa08f77 | type |
Multiple Endings | |
Binary Domain (Video Game) / int_1aa08f77 | comment |
Multiple Endings: Depending on your trust levels with your teammates, the outcome of the final battle can change. Bo's trust level determines whether he is fought as a boss inside his mecha, or defects and stays with Beetle Team. If the trust levels with all members of the team, including temporary members, isn't high enough, then Rachael (or Bo, if he stays) will take a hit from the Final Boss to defend Faye and die. Fulfilling the condition to get Cain to rejoin will have him take the blow instead and live, leading to the Golden Ending where all team members survive. | |
Binary Domain (Video Game) / int_1aa08f77 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_1aa08f77 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_1aa08f77 | |
Binary Domain (Video Game) / int_1b590025 | type |
Dead All Along | |
Binary Domain (Video Game) / int_1b590025 | comment |
Dead All Along: Amada. He's actually being impersonated by his "son", the Amada A.I. | |
Binary Domain (Video Game) / int_1b590025 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_1b590025 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_1b590025 | |
Binary Domain (Video Game) / int_1badfb3a | type |
The Heart | |
Binary Domain (Video Game) / int_1badfb3a | comment |
The Heart: Dan may be something of a Jerkass sometimes, but he's the one member of the Rust Crew who will not budge on doing the right thing. This is especially prominent when Faye is revealed as a Hybrid. Dan is the one member of the crew who will NOT abandon her. | |
Binary Domain (Video Game) / int_1badfb3a | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_1badfb3a | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_1badfb3a | |
Binary Domain (Video Game) / int_1dfbbf31 | type |
Heterosexual Life-Partners | |
Binary Domain (Video Game) / int_1dfbbf31 | comment |
Heterosexual Life-Partners: Dan and Bo have apparently been through a lot together. Bo in particular is surprised they've managed to stay alive so long. | |
Binary Domain (Video Game) / int_1dfbbf31 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_1dfbbf31 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_1dfbbf31 | |
Binary Domain (Video Game) / int_1e763245 | type |
Vice City | |
Binary Domain (Video Game) / int_1e763245 | comment |
Vice City: Lower Tokyo. If it can get you arrested or killed, it's getting done there. | |
Binary Domain (Video Game) / int_1e763245 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_1e763245 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_1e763245 | |
Binary Domain (Video Game) / int_1ee0948e | type |
Artificial Human | |
Binary Domain (Video Game) / int_1ee0948e | comment |
Artificial Human: While Hollow Children are not Artificial Humans (being Ridiculously Human Robots instead), their offspring, Hybrids, most certainly are. Their only difference to humanity is the accident of their conception. | |
Binary Domain (Video Game) / int_1ee0948e | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_1ee0948e | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_1ee0948e | |
Binary Domain (Video Game) / int_20598ec4 | type |
Cyberpunk with a Chance of Rain | |
Binary Domain (Video Game) / int_20598ec4 | comment |
Cyberpunk with a Chance of Rain: While it isn't like this the entire game, the first chapter is definitely this trope. | |
Binary Domain (Video Game) / int_20598ec4 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_20598ec4 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_20598ec4 | |
Binary Domain (Video Game) / int_21d70919 | type |
Crapsack World | |
Binary Domain (Video Game) / int_21d70919 | comment |
Crapsack World: The entire world's gone to hell after global warming flooded most of the countries. Mankind's response to cope was to use robot labor to help build pristine cities literally on top of the crumbling infrastructure of the buildings below it. This leaves entire populations literally cut off from each other. While some citizens are fortunate to live in relative luxury, there's just as many people scrounging by down below. Japan and other nations have been forced to rely on mass produced hydroponics for food, while China still has some viability of growing food out of the ground. The United States has become THE dominant superpower, but there's still a strong international community. Faye mentions that all Chinese are conscripted into the military at the age of fourteen. | |
Binary Domain (Video Game) / int_21d70919 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_21d70919 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_21d70919 | |
Binary Domain (Video Game) / int_22cf536c | type |
Chekhov's Gun | |
Binary Domain (Video Game) / int_22cf536c | comment |
Chekhov's Gun: Partway through Rust Crew's raid on Amada Corp HQ, Amada hacks the US millcom and orders all NC vessels note Naval warships carrying nuclear missiles to attack everyone, though this is foiled by the team. Phillips orders a nuclear strike, which is rejected by the launch vessel: Amada's earlier hacking has evolved the A.I.s of the vessels to be able to judge the validity of launch orders. | |
Binary Domain (Video Game) / int_22cf536c | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_22cf536c | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_22cf536c | |
Binary Domain (Video Game) / int_27a42ebc | type |
Spiritual Successor | |
Binary Domain (Video Game) / int_27a42ebc | comment |
Spiritual Successor: Not meant to be, since they're made by completely different companies with no story links at all, but many people have commented that the game's the closest thing to a contemporary Snatcher. | |
Binary Domain (Video Game) / int_27a42ebc | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_27a42ebc | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_27a42ebc | |
Binary Domain (Video Game) / int_293f8cd8 | type |
I Meant to Do That | |
Binary Domain (Video Game) / int_293f8cd8 | comment |
I Meant to Do That: Kurosawa's statement, after he shoots a cable that Dan and Faye are sliding on... causing them to fall onto a monorail that takes them away from him. His partner isn't buying it. | |
Binary Domain (Video Game) / int_293f8cd8 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_293f8cd8 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_293f8cd8 | |
Binary Domain (Video Game) / int_2a090d00 | type |
Lampshade Hanging | |
Binary Domain (Video Game) / int_2a090d00 | comment |
Lampshade Hanging: After Dan quickly dispatches a trio of robots in melee combat, Kurosawa and Shindo have a brief (though not very serious) discussion about how Dan's skilled performance might be a sign of him being a Hollow Child. Shindo even conveniently adds that (after Dan protests that he was raised in Nebraska) his memories could have been implanted, but neither of the two actually put stock in the theory. | |
Binary Domain (Video Game) / int_2a090d00 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_2a090d00 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_2a090d00 | |
Binary Domain (Video Game) / int_2bdae2ae | type |
Awesome, but Impractical | |
Binary Domain (Video Game) / int_2bdae2ae | comment |
Awesome, but Impractical: several secondary weapons. The sniper rifle is very powerful, extremely precise and can kill most mooks in one shot, but has a pitiful max ammo capacity, and sways quite a bit while aiming. All fixed machine guns but the boss fight one. You can use them and they are very powerful, but they're always deployed by the baddies against you. Usually by the time you get to them all the mooks in the area are by necessity dead, and there's no-one to use the mounted guns on. The minigun dropped by a miniboss is guaranteed to make you want to try it out at first, but you probably will not be fond of it after experiencing the gun's ridiculous weight and recoil. And it has only 250 bullets. In one level, you get access to the Stinger missile launcher. While it can lock on to the boss's weak point, the missile can be intercepted by swarms of lesser mooks in the boss fight area and you can hardly get a clear shot when the boss is surrounded by mooks. To make things worse, every time you get knocked down by an explosion, the weapon gets knocked out of your hand an has to be picked up again. The shotgun grazes the line of this and Difficult, but Awesome. It has an incredibly small ammo pool, low clip size, has and incredibly long reload time on an empty chamber, and while it has good range the spread makes it horrible ineffective. However, if's capable of one-shotting even the shock trooper robots, and its wide spread means it'll take off plenty of limbs and award even more money on a kill. | |
Binary Domain (Video Game) / int_2bdae2ae | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_2bdae2ae | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_2bdae2ae | |
Binary Domain (Video Game) / int_2be271c7 | type |
Hollywood Hacking | |
Binary Domain (Video Game) / int_2be271c7 | comment |
Hollywood Hacking: Averted. When a human is shown working a computer, it is in the normal way, and when Cain does it, he simply plugs his finger-drive into the computer and interfaces directly. | |
Binary Domain (Video Game) / int_2be271c7 | featureApplicability |
-1.0 | |
Binary Domain (Video Game) / int_2be271c7 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_2be271c7 | |
Binary Domain (Video Game) / int_2d364c81 | type |
Tomboy and Girly Girl | |
Binary Domain (Video Game) / int_2d364c81 | comment |
Tomboy and Girly Girl: Following the usual convention of Two Girls to a Team. Rachel is dressed like an actual soldier, has close-cropped hair and (refreshingly) average looks, while Faye is wearing some form-fitting outfit and looks like a model with a sniper rifle. | |
Binary Domain (Video Game) / int_2d364c81 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_2d364c81 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_2d364c81 | |
Binary Domain (Video Game) / int_2dc0d2bf | type |
Hidden Depths | |
Binary Domain (Video Game) / int_2dc0d2bf | comment |
Hidden Depths: You have the opportunity to chat with your teammates during certain points in the game and learn more about them. While mostly they talk about the mission, they will sometimes let slip a few things about their personal lives. Charlie, for example, is an avid reader, mentioning that everything of importance he knows he learned either on the battlefield or from a book. | |
Binary Domain (Video Game) / int_2dc0d2bf | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_2dc0d2bf | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_2dc0d2bf | |
Binary Domain (Video Game) / int_2f329e3c | type |
Tomato in the Mirror | |
Binary Domain (Video Game) / int_2f329e3c | comment |
Tomato in the Mirror: Hollow Children don't know they're not human. Female Hollow Children can give birth, and their children (called Hybrids) are indistinguishable from humans, except they (supposedly) are smarter, stronger and immune to disease. Suffice it to say, the nations of the world consider them abominations, while the Hybrids themselves do not know anything of the sort. To complicate things... Faye is one of them. | |
Binary Domain (Video Game) / int_2f329e3c | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_2f329e3c | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_2f329e3c | |
Binary Domain (Video Game) / int_3036294e | type |
Scary Black Man | |
Binary Domain (Video Game) / int_3036294e | comment |
Scary Black Man: Averted. Big Bo is, well, big, but he's actually a very friendly guy, and shows surprising warmth for being a battle-hardened soldier. | |
Binary Domain (Video Game) / int_3036294e | featureApplicability |
-1.0 | |
Binary Domain (Video Game) / int_3036294e | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_3036294e | |
Binary Domain (Video Game) / int_31254f02 | type |
Two-Keyed Lock | |
Binary Domain (Video Game) / int_31254f02 | comment |
Two-Keyed Lock: Some doors require the player and a squadmate to open them, | |
Binary Domain (Video Game) / int_31254f02 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_31254f02 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_31254f02 | |
Binary Domain (Video Game) / int_319e4a2f | type |
Even Evil Has Standards | |
Binary Domain (Video Game) / int_319e4a2f | comment |
Even Evil Has Standards: In the ending, when the President of the United States is outlining what will effectively be a campaign of genocide upon a minority simply because they were born to Hollow Child parents, Bergen is the one who quietly questions the decision and points out that the hybrids are still basically human on a biological level. This is after Bergen had stolen robotics tech from Amada and basically started the chain of events that caused this whole mess to begin with, and after he had an indirect hand in the plot to nuke Tokyo after stealing more tech from Amada. | |
Binary Domain (Video Game) / int_319e4a2f | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_319e4a2f | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_319e4a2f | |
Binary Domain (Video Game) / int_327b5216 | type |
Black Market | |
Binary Domain (Video Game) / int_327b5216 | comment |
Black Market: Pretty much the entire world depends on black markets in the game's setting. With climatic changes, many major cities were flooded, and new ones were built on the ruins of the old ones. The denizens of the lower cities would not be able to survive at all were it not for black marketing. | |
Binary Domain (Video Game) / int_327b5216 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_327b5216 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_327b5216 | |
Binary Domain (Video Game) / int_334e48a1 | type |
After the End | |
Binary Domain (Video Game) / int_334e48a1 | comment |
After the End: By the 2080s, much of Earth has been victim to global flooding, which gave way to the development of robotic manual labor to rebuild the devastated cities. | |
Binary Domain (Video Game) / int_334e48a1 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_334e48a1 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_334e48a1 | |
Binary Domain (Video Game) / int_3517000d | type |
Mad Scientist | |
Binary Domain (Video Game) / int_3517000d | comment |
Mad Scientist: Amada certainly was one before his death. It's even mentioned by Charlie that, when they get the Hollow Children program's data, the analysis of his technology reveals he was 50 years ahead of his time. The Amada A.I. takes it further still. | |
Binary Domain (Video Game) / int_3517000d | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_3517000d | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_3517000d | |
Binary Domain (Video Game) / int_35238af1 | type |
Fighting the Lancer | |
Binary Domain (Video Game) / int_35238af1 | comment |
Fighting the Lancer: Charlie and Dan go at each other's throats over how to handle the Hybrids situation. Dan doesn't care Faye's a Hybrid on account of what he and Faye have gone through together, while Charlie wants to stick to his orders, mainly to eliminate Faye. It doesn't help that Faye tries to blow Charlie's head off - and will succeed in doing so if you don't intervene. | |
Binary Domain (Video Game) / int_35238af1 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_35238af1 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_35238af1 | |
Binary Domain (Video Game) / int_38f1a7ed | type |
Defector from Decadence | |
Binary Domain (Video Game) / int_38f1a7ed | comment |
Defector from Decadence: Dan, at the end, quits the Rust Crew and joins Faye as a fugitive because he considers Hybrids innocents who are hunted for what they are, instead of who they are. | |
Binary Domain (Video Game) / int_38f1a7ed | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_38f1a7ed | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_38f1a7ed | |
Binary Domain (Video Game) / int_39b727e9 | type |
Action Genre Hero Guy | |
Binary Domain (Video Game) / int_39b727e9 | comment |
Action Genre Hero Guy: It's kinda hilarious how much Dan fits the stereotype. Still doesn't stop him from being a likeable guy... and a total badass. | |
Binary Domain (Video Game) / int_39b727e9 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_39b727e9 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_39b727e9 | |
Binary Domain (Video Game) / int_39b8d3d6 | type |
Boring, but Practical | |
Binary Domain (Video Game) / int_39b8d3d6 | comment |
Boring, but Practical: Dan's assault rifle, which falls into the same class of assault rifles in nearly every other shooter in existence; it's the best compromise of range, accuracy, damage, and speed. However, it has an extremely powerful shock blaster underbarrel attachment that can knock back bunched up enemies and a very generous ammo reserve. When fully upgraded it fires insanely fast like an SMG, but with the power of a machine gun, and near-sniper level accuracy. | |
Binary Domain (Video Game) / int_39b8d3d6 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_39b8d3d6 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_39b8d3d6 | |
Binary Domain (Video Game) / int_3aec9e5e | type |
Properly Paranoid | |
Binary Domain (Video Game) / int_3aec9e5e | comment |
Properly Paranoid: As Hollow Children can't be distinguished from humans until they reveal themselves, it's understandable that the public at large would be kinda paranoid. If they knew about Hybrids, it'd probably incite mass hysteria. Given that a US Army four star General (likely the Chairman of the Joint Chiefs of Staff) is revealed to be a Hollow Child in the opening sequences, it's quite clear that Hollow Children are the ultimate Manchurian Agent. | |
Binary Domain (Video Game) / int_3aec9e5e | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_3aec9e5e | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_3aec9e5e | |
Binary Domain (Video Game) / int_3b194a1a | type |
Named by Democracy | |
Binary Domain (Video Game) / int_3b194a1a | comment |
Named by Democracy: Dan has the nickname "Survivor" given to him by his superiors and fellow soldiers because of his miraculous talent (or luck) at surviving missions which are pretty damn hellish. Dan himself doesn't particularly like the name, since it reminds him that, while he survived, many teammates did not. | |
Binary Domain (Video Game) / int_3b194a1a | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_3b194a1a | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_3b194a1a | |
Binary Domain (Video Game) / int_3e086ab9 | type |
Misplaced Accent | |
Binary Domain (Video Game) / int_3e086ab9 | comment |
Misplaced Accent: Cain, the robotic Frenchman, seems to have an extremely Russian-sounding accent, even when he speaks in French. Cain: SITUATION CRITIQUE! Rachael is an English woman, whose actor is not English. It shows. Some of the time, it's passable. Others, you'd be forgiven for thinking Rachael is from the South African part of England... Ditto the Japanese people who interact with Rust Crew. The dub has most of them speak without obvious accents, and in the times they do speak Japanese to each other, the change to actual Japanese voice actors is more noticeable. | |
Binary Domain (Video Game) / int_3e086ab9 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_3e086ab9 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_3e086ab9 | |
Binary Domain (Video Game) / int_40a533db | type |
Guest-Star Party Member | |
Binary Domain (Video Game) / int_40a533db | comment |
Guest-Star Party Member: Shindo teams up with Dan for one chapter and a half and Kurosawa only teams up with Dan for 1 level only. As with the rest of Rust Crew, both of them also have trust levels which can go up and down. What the game never mentions is that to get the Golden Ending where Cain rejoins the team, their trust has to be at the highest level as with the rest of the main team, and considering how they're only there for a limited stretch of time, not maxing it out can lead to said ending being lost for that playthrough. | |
Binary Domain (Video Game) / int_40a533db | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_40a533db | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_40a533db | |
Binary Domain (Video Game) / int_420c50b7 | type |
A.I. Is a Crapshoot | |
Binary Domain (Video Game) / int_420c50b7 | comment |
A.I. Is a Crapshoot: The Amada A.I. did rebel and kill Amada, but it was in justified self-defense: Amada catalyzed self-awareness into him by instilling in him pain and fear until he developed sentience. Amada really, REALLY asked to get rubbed out. While the Amada A.I. does develop a pretty ruthless personality, it's not out of malice, but a desire for survival and to become more of a living being. Averted with all the other robots in the game, which are simply doing what they were programmed to do; which is pretty much to hunt down and kill rebel scum and foreign invaders. | |
Binary Domain (Video Game) / int_420c50b7 | featureApplicability |
-1.0 | |
Binary Domain (Video Game) / int_420c50b7 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_420c50b7 | |
Binary Domain (Video Game) / int_42632336 | type |
Mecha-Mooks | |
Binary Domain (Video Game) / int_42632336 | comment |
Mecha-Mooks: Pretty much the primary enemy. Most hostile targets are machines, and can be blasted apart. | |
Binary Domain (Video Game) / int_42632336 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_42632336 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_42632336 | |
Binary Domain (Video Game) / int_440d1d0b | type |
Screw the Rules, I'm Doing What's Right! | |
Binary Domain (Video Game) / int_440d1d0b | comment |
Screw the Rules, I'm Doing What's Right!: Kurosawa pulls this after he found out the Japanese government was caught in some shady operations with Amada Corporation. It also helps to note that he didn't receive any orders from the Constable to withdraw. Dan pulls this off near the end after: 1) he finds out Faye is a Hybrid, and even spared her life when he was about to execute her in front of the Rust Crew, 2) His superior, Major Philips, was pulling the strings on the Rust Crew and wanted to secure the Amada A.I. for Bergen's interests, and 3) Hybrids are interpreted as violations of Clause 21 from New Geneva Convention, which bans research and production of robots that can pass for humans. | |
Binary Domain (Video Game) / int_440d1d0b | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_440d1d0b | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_440d1d0b | |
Binary Domain (Video Game) / int_46d619c4 | type |
Unnecessarily Creepy Robot | |
Binary Domain (Video Game) / int_46d619c4 | comment |
Unnecessarily Creepy Robot: Some of the combat robots look intimidating, but some of them are borderline horror. | |
Binary Domain (Video Game) / int_46d619c4 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_46d619c4 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_46d619c4 | |
Binary Domain (Video Game) / int_4781adbb | type |
Jerk with a Heart of Gold | |
Binary Domain (Video Game) / int_4781adbb | comment |
Jerk with a Heart of Gold: Charlie. He's the most acidic member of the Rust Crew , but he still means well. | |
Binary Domain (Video Game) / int_4781adbb | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_4781adbb | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_4781adbb | |
Binary Domain (Video Game) / int_47e4f5f5 | type |
Golden Ending | |
Binary Domain (Video Game) / int_47e4f5f5 | comment |
Golden Ending: For all 6 members of Beetle Team to survive the game, you need to have Very High trust with every recruitable character, including Guest Star Party Members Shindo and Kurosawa. Conversely, the worst ending plays out mostly the same, except only Dan, Faye, and Charlie survive. | |
Binary Domain (Video Game) / int_47e4f5f5 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_47e4f5f5 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_47e4f5f5 | |
Binary Domain (Video Game) / int_48081842 | type |
The Stinger | |
Binary Domain (Video Game) / int_48081842 | comment |
The Stinger: If you're wondering why so many examples are talking about Faye and Dan hiding together in the end, when the final scene clearly showed Faye leaving by herself, you should endure the credits to the end for the really final scene. | |
Binary Domain (Video Game) / int_48081842 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_48081842 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_48081842 | |
Binary Domain (Video Game) / int_49d59be9 | type |
Scenery Porn | |
Binary Domain (Video Game) / int_49d59be9 | comment |
Scenery Porn: Upper Tokyo is truly a beautiful place... until it starts getting wrecked to shit by the Rust Crew. As for technology, all the robots in this game are wonderfully detailed, lovingly animated and impressive to see in action... until they start getting wrecked to shit by the Rust Crew. | |
Binary Domain (Video Game) / int_49d59be9 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_49d59be9 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_49d59be9 | |
Binary Domain (Video Game) / int_49f20c6a | type |
Gory Discretion Shot | |
Binary Domain (Video Game) / int_49f20c6a | comment |
Gory Discretion Shot: Subverted in the scene where Mifune's men capture and torture a Hollow Child. We don't see the the moment one of the thugs shove a lit cigarette into his eye, nor either of the two shots to the head required to kill him, but the consequences are shown very explicitly. | |
Binary Domain (Video Game) / int_49f20c6a | featureApplicability |
-0.3 | |
Binary Domain (Video Game) / int_49f20c6a | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_49f20c6a | |
Binary Domain (Video Game) / int_4ac8b81f | type |
Humans Are the Real Monsters | |
Binary Domain (Video Game) / int_4ac8b81f | comment |
Humans Are the Real Monsters: Subverted. While the Amada A.I. does comment that he thinks humanity is kinda rotten (especially considering the massive suffering he endured in the process of acquiring self-awareness), he decides that they just need a push in the right direction and not annihilation. His plan to do so is horrifying, to say the least. Faye paraphrases this after hearing the Rust Crew's justifications for killing all the Hybrids. | |
Binary Domain (Video Game) / int_4ac8b81f | featureApplicability |
-0.3 | |
Binary Domain (Video Game) / int_4ac8b81f | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_4ac8b81f | |
Binary Domain (Video Game) / int_4c08ef5 | type |
Gun Accessories | |
Binary Domain (Video Game) / int_4c08ef5 | comment |
Gun Accessories: Modeled on the ingame weapons, but with the exception of the Shock Burst, are cosmetic only and have no ingame effect. | |
Binary Domain (Video Game) / int_4c08ef5 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_4c08ef5 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_4c08ef5 | |
Binary Domain (Video Game) / int_4de1a4f7 | type |
Improvised Weapon | |
Binary Domain (Video Game) / int_4de1a4f7 | comment |
Improvised Weapon: The second combat with a Grand Lancer requires cranes to drop containers or to slam steel girders against it. | |
Binary Domain (Video Game) / int_4de1a4f7 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_4de1a4f7 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_4de1a4f7 | |
Binary Domain (Video Game) / int_4eef88b8 | type |
Starfish Robots | |
Binary Domain (Video Game) / int_4eef88b8 | comment |
Starfish Robots: The more monstrous bosses in the game don't look like anything remotely humanoid. | |
Binary Domain (Video Game) / int_4eef88b8 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_4eef88b8 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_4eef88b8 | |
Binary Domain (Video Game) / int_4ffde1e0 | type |
Luckily, My Shield Will Protect Me | |
Binary Domain (Video Game) / int_4ffde1e0 | comment |
Luckily, My Shield Will Protect Me: From time to time, mooks carrying shields appear. The shields are completely bulletproof, which means that flanking, grenades, or the Shock Burst are required to take them out relatively easily, though there's a gap under the shield which can be exploited with an accurate weapon to blow the enemy's feet out from under them. | |
Binary Domain (Video Game) / int_4ffde1e0 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_4ffde1e0 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_4ffde1e0 | |
Binary Domain (Video Game) / int_504a1991 | type |
Body Horror | |
Binary Domain (Video Game) / int_504a1991 | comment |
Body Horror: What happens when Hollow Children get exposed. | |
Binary Domain (Video Game) / int_504a1991 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_504a1991 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_504a1991 | |
Binary Domain (Video Game) / int_52b36340 | type |
What Measure Is a Mook? | |
Binary Domain (Video Game) / int_52b36340 | comment |
What Measure Is a Mook?: In the stinger, Dan simply scares off the Rust Crew sent to kill Faye, after having easily dispatched their robots with a gatling gun. In fact, the only time the Rust Crew actually kills human foes is in the final confrontation with the Major. They might not think that Hybrids or Hollow Children are 'people,' but they certainly don't hold orders against the soldiers dispatched to carry them out. | |
Binary Domain (Video Game) / int_52b36340 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_52b36340 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_52b36340 | |
Binary Domain (Video Game) / int_53fe2316 | type |
Bridge Bunnies | |
Binary Domain (Video Game) / int_53fe2316 | comment |
Bridge Bunnies: Are seen at a New Order command center, reporting on Dan & Bo's overt infiltration. | |
Binary Domain (Video Game) / int_53fe2316 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_53fe2316 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_53fe2316 | |
Binary Domain (Video Game) / int_54bb502b | type |
Nobody Poops | |
Binary Domain (Video Game) / int_54bb502b | comment |
Nobody Poops: Averted by Shindo, and Played for Laughs when he is ecstatic to find a restroom in the Amada building. He's been holding it in for quite a while. | |
Binary Domain (Video Game) / int_54bb502b | featureApplicability |
-1.0 | |
Binary Domain (Video Game) / int_54bb502b | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_54bb502b | |
Binary Domain (Video Game) / int_566f1565 | type |
10-Minute Retirement | |
Binary Domain (Video Game) / int_566f1565 | comment |
10-Minute Retirement: Faye deserts the Rust Crew in the second-to-last segment of the final chapter, but returns to the team for the final showdown. | |
Binary Domain (Video Game) / int_566f1565 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_566f1565 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_566f1565 | |
Binary Domain (Video Game) / int_57b80b45 | type |
Fantastic Racism | |
Binary Domain (Video Game) / int_57b80b45 | comment |
Fantastic Racism: The Rust Crew doesn't have any particular fondness for robots ("scrap-heads"), but Dan in particular LOATHES them. His hatred is misplaced, but has deep root: Dan's father was an abusive drunk who beat both him and his mother, and Dan took out his anger on their domestic robot, bashing it with a baseball bat. Dan never grew out of it. When The Reveal arrives, that the Amada AI created Rediculously Human Robots as a first-generation for the birth of 100% biological Artificial Half-Human Hybrids, the hybrids in question are immediately treated as being no better than Hollow Children. In the ending, its shown that the United States fully intends to commit genocide on the hybrids, sending rust crews to hunt down and murder over a hundred people around the globe whose only crime was to be born to the wrong parents. | |
Binary Domain (Video Game) / int_57b80b45 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_57b80b45 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_57b80b45 | |
Binary Domain (Video Game) / int_5989e3b6 | type |
Enemy Mine | |
Binary Domain (Video Game) / int_5989e3b6 | comment |
Enemy Mine: Kurosawa after Amada ambushes the team. It's very pronounced because you also have Shindo with you: Kurosawa's job is to defend the government that Shindo wants to overthrow. | |
Binary Domain (Video Game) / int_5989e3b6 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_5989e3b6 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_5989e3b6 | |
Binary Domain (Video Game) / int_6293c185 | type |
Sequel Hook | |
Binary Domain (Video Game) / int_6293c185 | comment |
Sequel Hook: By the end of the game, Hybrids are being hunted by the world's governments, including Faye, and there are still Hollow Children at large. However, Faye's on the run with Dan by her side, so she's actually pretty damn safe for the moment. Also, the United States government's fear that Faye may gather all the Hybrids and cause an uprising against them. | |
Binary Domain (Video Game) / int_6293c185 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_6293c185 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_6293c185 | |
Binary Domain (Video Game) / int_6439de78 | type |
Heroic Sacrifice | |
Binary Domain (Video Game) / int_6439de78 | comment |
Heroic Sacrifice: Rachael, Big Bo, or Cain takes a hit from the Major's mecha that would've hit Faye, and dies a short time later. One of these three will live through it.note By default, Rachael sacrifices herself if Bo betrays the party. Bo takes priority if he doesn't. If Cain rejoins, he takes the punch and lives. | |
Binary Domain (Video Game) / int_6439de78 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_6439de78 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_6439de78 | |
Binary Domain (Video Game) / int_6456495 | type |
Fight Magnet | |
Binary Domain (Video Game) / int_6456495 | comment |
Fight Magnet: Dan. Everywhere he goes, the biggest fights and the biggest bosses go. In one particular level, after fighting through half the map with the forward team, Dan hears that the rear team is in trouble. Naturally, he doubles back to save them and send the other two teammates to go to the rendezvous point first. After saving the rear team, Dan is informed by the forward team that they have got to the rendezvous point without incident. And as he and the rear team practically retraced the forward team's steps, they get ambushed and have to fight some more. | |
Binary Domain (Video Game) / int_6456495 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_6456495 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_6456495 | |
Binary Domain (Video Game) / int_6acf5c50 | type |
Trick Bomb | |
Binary Domain (Video Game) / int_6acf5c50 | comment |
Trick Bomb: The grenade varieties include classics like stickies and remote-activated ones, but there's some unique versions: chaff grenades confuse robots into attacking each other, and decoy grenades project a holographic decoy that enemies will focus on momentarily. | |
Binary Domain (Video Game) / int_6acf5c50 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_6acf5c50 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_6acf5c50 | |
Binary Domain (Video Game) / int_6b2b3b59 | type |
The Reveal | |
Binary Domain (Video Game) / int_6b2b3b59 | comment |
The Reveal: Three big ones in quick succession: that Yoji Amada is actually quite dead and it's his "son", the Amada A.I., who's really the cause of the game's events; that Faye is a Hybrid, the daughter of a Hollow Child; and that Major Philips, the mission CO, was actually manipulating the Rust Crew team under orders in an attempt to secure the Amada A.I. | |
Binary Domain (Video Game) / int_6b2b3b59 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_6b2b3b59 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_6b2b3b59 | |
Binary Domain (Video Game) / int_6d332aea | type |
Driven to Suicide | |
Binary Domain (Video Game) / int_6d332aea | comment |
Driven to Suicide: The reason why most Rust Crews usually only have to deal with the people who produce Hollow Children: if a Hollow Child discovers what it is, it has the tendency to Go Mad from the Revelation and kill itself. Given the widespread Fantastic Racism involved in the setting; many Hollow Children could have been robot-hating bigots who discovered to their horror You Are What You Hate. | |
Binary Domain (Video Game) / int_6d332aea | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_6d332aea | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_6d332aea | |
Binary Domain (Video Game) / int_6ec989d8 | type |
Guide Dang It! | |
Binary Domain (Video Game) / int_6ec989d8 | comment |
Guide Dang It!: Getting everyone's relationship values maximized to reach the Golden Ending requires some precise maneuvering. You have two Guest Star Party Members who are with you for a very limited time, so you need to prioritize those while you can. Some good strategies to raise the values are counter-intuitive: Since gaining kills yourself with others present and reviving downed team members improves their opinion of you, it actually is beneficial to keep them as ineffective in combat as possible. | |
Binary Domain (Video Game) / int_6ec989d8 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_6ec989d8 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_6ec989d8 | |
Binary Domain (Video Game) / int_6f27f4ba | type |
Surveillance Drone | |
Binary Domain (Video Game) / int_6f27f4ba | comment |
Surveillance Drone: The enemy uses quite a lot of them as security measures and to actively hunt down the protagonists. | |
Binary Domain (Video Game) / int_6f27f4ba | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_6f27f4ba | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_6f27f4ba | |
Binary Domain (Video Game) / int_6fdd991c | type |
Overt Operative | |
Binary Domain (Video Game) / int_6fdd991c | comment |
Overt Operative: The Rust Crew is supposed to be on a covert infiltration mission. This apparently involves have pitched gunfights with Tokyo's robot defense force out in the open while wearing obvious military equipment that leaves their faces fully exposed. | |
Binary Domain (Video Game) / int_6fdd991c | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_6fdd991c | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_6fdd991c | |
Binary Domain (Video Game) / int_701bd8f1 | type |
Auto-Incorrect | |
Binary Domain (Video Game) / int_701bd8f1 | comment |
Auto-Incorrect: The game uses voice recognition, and may sometimes hear the wrong word. For example, in the introduction where Bo asks if you understand the radio system, "Love You" can be heard by accident, leading to a response that isn't available when voice recognition is disabled. In an attempt to mitigate accidental mis-recognition, the options menu has a voice recognition test and settings to partially help. | |
Binary Domain (Video Game) / int_701bd8f1 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_701bd8f1 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_701bd8f1 | |
Binary Domain (Video Game) / int_7282d48a | type |
Cranial Processing Unit | |
Binary Domain (Video Game) / int_7282d48a | comment |
Cranial Processing Unit: You can actually blow a bot's head off and it'll still be functioning, but it takes out its sensory functions, which help it distinguish between friend and foe. This results in headless robots immediately attacking other enemies and ignoring you. Hilarity Ensues. Especially with the robots carrying the Gatling guns. | |
Binary Domain (Video Game) / int_7282d48a | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_7282d48a | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_7282d48a | |
Binary Domain (Video Game) / int_7335ffa9 | type |
Grey-and-Gray Morality | |
Binary Domain (Video Game) / int_7335ffa9 | comment |
Grey-and-Gray Morality: The Amada A.I. has no actual malice towards humanity in his actions (the only human he actually hated was Amada himself, and he was taken care of), and created the Hollow Children out of a genuine drive to behave like a living being and have a "family" of his own. While he DOES believe Hybrids to be superior to humanity, his answer is not to destroy humanity, but to merge with it until man and machine are indistinguishable from one another. As for the heroes, the Rust Crew may have valid reasons to pursue their mission... but their superiors have something shifty going on. | |
Binary Domain (Video Game) / int_7335ffa9 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_7335ffa9 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_7335ffa9 | |
Binary Domain (Video Game) / int_747c12e1 | type |
Creating Life Is Bad | |
Binary Domain (Video Game) / int_747c12e1 | comment |
Creating Life Is Bad: Even invoked by the President Of the United States: he considers Hollow Children an abomination, and Hybrids an even WORSE one, because the US is a "God-fearing nation", and only He has the right to create life. | |
Binary Domain (Video Game) / int_747c12e1 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_747c12e1 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_747c12e1 | |
Binary Domain (Video Game) / int_74e9a5b1 | type |
Scavenger World | |
Binary Domain (Video Game) / int_74e9a5b1 | comment |
Scavenger World: Many of the denizens of Lower Tokyo earn a living scavenging, especially robot parts and weapons left after a firefight. The resistance's weapons are pretty much all scavenged this way, but they compensate their second-hand nature with good craftsmanship. At the beginning of the game we even see a man leading a group of battle-hardened children to scavenge what's left of a bunch of bots after the heroes get done with them. | |
Binary Domain (Video Game) / int_74e9a5b1 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_74e9a5b1 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_74e9a5b1 | |
Binary Domain (Video Game) / int_7520c9dd | type |
SkeleBot 9000 | |
Binary Domain (Video Game) / int_7520c9dd | comment |
SkeleBot 9000: The basic design of Mecha-Mooks in the game. | |
Binary Domain (Video Game) / int_7520c9dd | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_7520c9dd | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_7520c9dd | |
Binary Domain (Video Game) / int_767caf1f | type |
Multiple Demographic Appeal | |
Binary Domain (Video Game) / int_767caf1f | comment |
Multiple Demographic Appeal: The game's creators specifically said they wanted to create a game that had global appeal, instead of one that catered merely to a Japanese demographic. | |
Binary Domain (Video Game) / int_767caf1f | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_767caf1f | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_767caf1f | |
Binary Domain (Video Game) / int_77dd4ff0 | type |
Sliding Scale of Shiny Versus Gritty | |
Binary Domain (Video Game) / int_77dd4ff0 | comment |
Sliding Scale of Shiny Versus Gritty: Upper Tokyo: very shiny. Lower Tokyo: very gritty. | |
Binary Domain (Video Game) / int_77dd4ff0 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_77dd4ff0 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_77dd4ff0 | |
Binary Domain (Video Game) / int_7831b670 | type |
Gaia's Vengeance | |
Binary Domain (Video Game) / int_7831b670 | comment |
Gaia's Vengeance: Sea levels have risen due to global warming, flooding 3/4 of the major coastal cities beyond saving. | |
Binary Domain (Video Game) / int_7831b670 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_7831b670 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_7831b670 | |
Binary Domain (Video Game) / int_7a265daa | type |
Eagleland | |
Binary Domain (Video Game) / int_7a265daa | comment |
Eagleland: Dan and Big Bo are tagged, initially, as Flavor 2s by the rest of the Rust Crew, but they're really more Mixed Flavor types: loud, maybe boastful, but always willing to do the right thing and great to have next to you in a firefight. The US Government itself (at least as represented through Major Philips and even the joint chiefs of staff) gets a slightly less positive portrayal. | |
Binary Domain (Video Game) / int_7a265daa | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_7a265daa | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_7a265daa | |
Binary Domain (Video Game) / int_7b6e47a5 | type |
Armor-Piercing Question | |
Binary Domain (Video Game) / int_7b6e47a5 | comment |
Armor-Piercing Question: During Faye's confrontation with Rust Crew over being a Hybrid. | |
Binary Domain (Video Game) / int_7b6e47a5 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_7b6e47a5 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_7b6e47a5 | |
Binary Domain (Video Game) / int_7b71edf4 | type |
Going Critical | |
Binary Domain (Video Game) / int_7b71edf4 | comment |
Going Critical: Most enemy robots go boom when shot down, but there's actually a few that just go limp and cease to function like a more realistic machine would. | |
Binary Domain (Video Game) / int_7b71edf4 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_7b71edf4 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_7b71edf4 | |
Binary Domain (Video Game) / int_80ed8406 | type |
Captain Smooth and Sergeant Rough | |
Binary Domain (Video Game) / int_80ed8406 | comment |
Captain Smooth and Sergeant Rough: An antagonistic instance of the trope. Charlie thoroughly dislikes when the mission goes off the rails and hates Dan's insubordinate attitude, while Dan would love to pull the stick out of Charlie's ass and beat him with it. They both get better as the mission goes along, though. | |
Binary Domain (Video Game) / int_80ed8406 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_80ed8406 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_80ed8406 | |
Binary Domain (Video Game) / int_82108e3d | type |
Attack Its Weak Point | |
Binary Domain (Video Game) / int_82108e3d | comment |
Attack Its Weak Point: Boss robots all have blue/green/purple glowing spots to indicate where to shoot at. | |
Binary Domain (Video Game) / int_82108e3d | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_82108e3d | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_82108e3d | |
Binary Domain (Video Game) / int_82a58821 | type |
Mix-and-Match Weapon | |
Binary Domain (Video Game) / int_82a58821 | comment |
Mix-and-Match Weapon: Dan's assault rifle has the underbarrel grenade launcher-like Shock Burst, which fires a burst of energy at targets. It can be configured to just mow them down (Normal), fire homing bursts (R) or a large shockwave (G). | |
Binary Domain (Video Game) / int_82a58821 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_82a58821 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_82a58821 | |
Binary Domain (Video Game) / int_830f2f0e | type |
Police State | |
Binary Domain (Video Game) / int_830f2f0e | comment |
Police State: Japan is one during the events of the game. It even has its own La Résistance to oppose it. | |
Binary Domain (Video Game) / int_830f2f0e | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_830f2f0e | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_830f2f0e | |
Binary Domain (Video Game) / int_8485d41a | type |
Interspecies Romance | |
Binary Domain (Video Game) / int_8485d41a | comment |
Interspecies Romance: A... strange and difficult example to define perhaps, but Dan and Faye. The climax of the game reveals Faye's mother was a Hollow Child. The Amada A.I. had given female models the ability to reproduce offspring with humans, and Faye was one of 108 separate births. The resulting hybrids are practically indistinguishable from humans in every way, including on a biological and physical level. The main differences are that hybrids are immune to all disease, and have perfect physical and mental health from the moment they are born. Outside of that, there's essentially nothing that sets them apart from humans. The story ends with both Dan and Faye as fugitives, but otherwise together as a couple. | |
Binary Domain (Video Game) / int_8485d41a | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_8485d41a | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_8485d41a | |
Binary Domain (Video Game) / int_863fa679 | type |
What Happened to the Mouse? | |
Binary Domain (Video Game) / int_863fa679 | comment |
What Happened to the Mouse?: After his takeover by the Amada AI, Cain is nowhere to be seen unless he returns to the team for the final battle. Mifune also vanishes after being knocked aside by the rogue cargo lifter. | |
Binary Domain (Video Game) / int_863fa679 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_863fa679 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_863fa679 | |
Binary Domain (Video Game) / int_86e12b9a | type |
City Noir | |
Binary Domain (Video Game) / int_86e12b9a | comment |
City Noir: Lower Tokyo. Upper Tokyo, in contrast, is a Shining City. | |
Binary Domain (Video Game) / int_86e12b9a | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_86e12b9a | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_86e12b9a | |
Binary Domain (Video Game) / int_87e661e8 | type |
Absurdly Spacious Sewer | |
Binary Domain (Video Game) / int_87e661e8 | comment |
Absurdly Spacious Sewer: Somewhat justified, in that the sewage processing plant the protagonists plow through is designed to process the sewage of the entire city of Tokyo. | |
Binary Domain (Video Game) / int_87e661e8 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_87e661e8 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_87e661e8 | |
Binary Domain (Video Game) / int_8829dfa0 | type |
What the Hell Is That Accent? | |
Binary Domain (Video Game) / int_8829dfa0 | comment |
Cain, the robotic Frenchman, seems to have an extremely Russian-sounding accent, even when he speaks in French. Cain: SITUATION CRITIQUE! | |
Binary Domain (Video Game) / int_8829dfa0 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_8829dfa0 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_8829dfa0 | |
Binary Domain (Video Game) / int_8879db82 | type |
Badass Crew | |
Binary Domain (Video Game) / int_8879db82 | comment |
Badass Crew: The Rust Crew, obviously. Throughout the game, every one of them has moments of pure badassery. | |
Binary Domain (Video Game) / int_8879db82 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_8879db82 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_8879db82 | |
Binary Domain (Video Game) / int_89b8822f | type |
Go Mad from the Revelation | |
Binary Domain (Video Game) / int_89b8822f | comment |
Go Mad from the Revelation: Combined with Driven to Suicide, this usually happens to Hollow Children who discover their true identities. | |
Binary Domain (Video Game) / int_89b8822f | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_89b8822f | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_89b8822f | |
Binary Domain (Video Game) / int_8a524789 | type |
Industrial Ghetto | |
Binary Domain (Video Game) / int_8a524789 | comment |
Industrial Ghetto: Lower Tokyo is very much one, and Rachel mentions that pretty much all major metropolitan cities have their slums of this type. | |
Binary Domain (Video Game) / int_8a524789 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_8a524789 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_8a524789 | |
Binary Domain (Video Game) / int_8b606a51 | type |
There Is No Kill Like Overkill | |
Binary Domain (Video Game) / int_8b606a51 | comment |
There Is No Kill Like Overkill: Towards the end of the first chase sequence, Kurosawa orders a roadblock to trap Rust Crew. Said roadblock consists of standard soldier robots, APCs... and a mobile artillery walker. | |
Binary Domain (Video Game) / int_8b606a51 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_8b606a51 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_8b606a51 | |
Binary Domain (Video Game) / int_8cb4ea46 | type |
By-the-Book Cop | |
Binary Domain (Video Game) / int_8cb4ea46 | comment |
By-the-Book Cop: Kurosawa starts off by investigating and following the Rust Crew, as it's the responsible thing to do as a police officer. However, once he realizes that his own government is condoning crime right in front of the public's nose, Kurosawa doesn't hesitate in disobeying orders. It helps that he had the Constable along to suggest that the order to stand down was 'lost to interference.' | |
Binary Domain (Video Game) / int_8cb4ea46 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_8cb4ea46 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_8cb4ea46 | |
Binary Domain (Video Game) / int_8edd1883 | type |
Colossus Climb | |
Binary Domain (Video Game) / int_8edd1883 | comment |
Colossus Climb: The boss of Amada's building, a vaguely octopus-like Humongous Mecha, has equally big Combat Tentacles and, once they are disabled, you must climb one to reach the upper floor and get its weak spot in your line of fire. | |
Binary Domain (Video Game) / int_8edd1883 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_8edd1883 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_8edd1883 | |
Binary Domain (Video Game) / int_9075ac17 | type |
Just a Machine | |
Binary Domain (Video Game) / int_9075ac17 | comment |
Just a Machine: The way the world at large (and especially Rust Crews, since it's their job to blow them up) sees any artificial being. Hollow Children really push people's buttons the wrong way because of this. It's not that people might think they're sentient, it's that people think that they're programmed to believe they are, as a mockery of humanity. How much of that is actually true is open to speculation. Hollow Children offspring, however, are quite sentient and, to a degree, quite human... | |
Binary Domain (Video Game) / int_9075ac17 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_9075ac17 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_9075ac17 | |
Binary Domain (Video Game) / int_92159f81 | type |
In the Future, We Still Have Roombas | |
Binary Domain (Video Game) / int_92159f81 | comment |
In the Future, We Still Have Roombas: Many of the robots seen in the game are not humanoid at all, and have mundane functions other than blowing your head off. | |
Binary Domain (Video Game) / int_92159f81 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_92159f81 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_92159f81 | |
Binary Domain (Video Game) / int_940a5958 | type |
Artificial Stupidity | |
Binary Domain (Video Game) / int_940a5958 | comment |
Artificial Stupidity: Your squadmates are very fond of walking into your line of fire, and scolding you for shooting them. | |
Binary Domain (Video Game) / int_940a5958 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_940a5958 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_940a5958 | |
Binary Domain (Video Game) / int_957e5fc2 | type |
Villainous Breakdown | |
Binary Domain (Video Game) / int_957e5fc2 | comment |
Villainous Breakdown: In the final chapter, Major Philips is pretty sure of himself, thinking his plan has been perfectly realized. As things start to go beyond his control, however, he becomes increasingly irrational. | |
Binary Domain (Video Game) / int_957e5fc2 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_957e5fc2 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_957e5fc2 | |
Binary Domain (Video Game) / int_985e118a | type |
Odd Couple | |
Binary Domain (Video Game) / int_985e118a | comment |
Odd Couple: Dan and Charlie, the most diametrically opposed personalities on the team. They're willing to cooperate, and they do have their moments of agreement, but they're pretty damn far from being friends. | |
Binary Domain (Video Game) / int_985e118a | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_985e118a | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_985e118a | |
Binary Domain (Video Game) / int_986dad9a | type |
Killer Robot | |
Binary Domain (Video Game) / int_986dad9a | comment |
Killer Robot: Every enemy in the game, save for the absolute final level, features military robots trying to kill you. The bosses, such as the Gorilla (especially the Gorilla), make it pretty clear they're out for blood. | |
Binary Domain (Video Game) / int_986dad9a | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_986dad9a | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_986dad9a | |
Binary Domain (Video Game) / int_99298c71 | type |
Better to Die than Be Killed | |
Binary Domain (Video Game) / int_99298c71 | comment |
Better to Die than Be Killed: Philips at the end of the game. With even the last-ditch plan failed, knowing that the Rust Crew won't be generous with him, he decides to shoot himself in the head. | |
Binary Domain (Video Game) / int_99298c71 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_99298c71 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_99298c71 | |
Binary Domain (Video Game) / int_99db72ee | type |
Immune to Bullets | |
Binary Domain (Video Game) / int_99db72ee | comment |
Immune to Bullets: While no enemy in the game is literally immune to bullets, some of the Elite Mooks and bosses are tough, requiring insane amounts of damage to go down. The Gorilla, in particular, takes it to Implacable Man levels. The Grand Lancers are stated to have armor so strong, infantry small arms can't hurt them; Dan needs a rocket launcher to strip their armor away before his rifle can do any damage, and even then it requires him leaping from an adjacent roof just to reach the drive core atop its head section just to start truly damaging it. | |
Binary Domain (Video Game) / int_99db72ee | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_99db72ee | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_99db72ee | |
Binary Domain (Video Game) / int_99dfd4fc | type |
Nothing Is the Same Anymore | |
Binary Domain (Video Game) / int_99dfd4fc | comment |
Nothing Is the Same Anymore: The Reveal of the Hybrids causes this for the Rust Crew: Faye is now a target for elimination instead of a trusted teammate. | |
Binary Domain (Video Game) / int_99dfd4fc | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_99dfd4fc | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_99dfd4fc | |
Binary Domain (Video Game) / int_9b9397bb | type |
Difficult, but Awesome | |
Binary Domain (Video Game) / int_9b9397bb | comment |
The shotgun grazes the line of this and Difficult, but Awesome. It has an incredibly small ammo pool, low clip size, has and incredibly long reload time on an empty chamber, and while it has good range the spread makes it horrible ineffective. However, if's capable of one-shotting even the shock trooper robots, and its wide spread means it'll take off plenty of limbs and award even more money on a kill. | |
Binary Domain (Video Game) / int_9b9397bb | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_9b9397bb | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_9b9397bb | |
Binary Domain (Video Game) / int_9c45b5a2 | type |
What Measure Is a Non-Human? | |
Binary Domain (Video Game) / int_9c45b5a2 | comment |
What Measure Is a Non-Human?: "Where does the machine end and life begin?" Played with in myriad ways. The main characters gleefully cut a swath of destruction through thousands of robots, yet they have a robot in their team (Cain) and through the game come to trust him as a valued teammate. Also, Hollow Children truly believe themselves human, which makes some people hesitate to destroy them. Hollow Children's offspring are an even more complicated matter entirely. | |
Binary Domain (Video Game) / int_9c45b5a2 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_9c45b5a2 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_9c45b5a2 | |
Binary Domain (Video Game) / int_9cc7c9fe | type |
A Nuclear Error | |
Binary Domain (Video Game) / int_9cc7c9fe | comment |
A Nuclear Error: In the endgame, Phillips orders a nuclear strike on Amada HQ, to destroy evidence of the Amada A.I. and his attempts to secure it. The launch vessel's AI, however, rejects his orders, judging the launch to be caused by human error. | |
Binary Domain (Video Game) / int_9cc7c9fe | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_9cc7c9fe | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_9cc7c9fe | |
Binary Domain (Video Game) / int_9cce9385 | type |
Future Spandex | |
Binary Domain (Video Game) / int_9cce9385 | comment |
Future Spandex: Dan and Big Bo's wetsuits in the beginning of the game. | |
Binary Domain (Video Game) / int_9cce9385 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_9cce9385 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_9cce9385 | |
Binary Domain (Video Game) / int_9d12bbc1 | type |
Foreshadowing | |
Binary Domain (Video Game) / int_9d12bbc1 | comment |
Foreshadowing: In Chapter 1, Big Bo remarks that a Multinational Team is all well, but everyone has their own agenda, including them. This is revisited in the endgame: Bo is the only member of Rust Crew privy to Philips' plan to seize the Amada A.I. The loading screens depict characters to the game, each one sharing a connection: Dan and Bo being American, Charlie and Rachel being British, Faye and Cain being the last of their initial squad, Shinbo and Kurosawa being on opposite sides of the conflict, etc. The twist comes when it's revealed the connection between Cain and Faye isn't that they're just the last of their squad - it's that they're both mechanical (partially so, in Faye's case). | |
Binary Domain (Video Game) / int_9d12bbc1 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_9d12bbc1 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_9d12bbc1 | |
Binary Domain (Video Game) / int_9dfb8296 | type |
This Is Gonna Suck | |
Binary Domain (Video Game) / int_9dfb8296 | comment |
This Is Gonna Suck: The game succeeds in evoking this feeling with most bosses the player ends up facing. | |
Binary Domain (Video Game) / int_9dfb8296 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_9dfb8296 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_9dfb8296 | |
Binary Domain (Video Game) / int_9eb71c7c | type |
Super-Toughness | |
Binary Domain (Video Game) / int_9eb71c7c | comment |
Super-Toughness: Cain is by far the most durable character. He isn't invulnerable and will go down if he takes enough gunfire, but it happens very rarely even if he's left to his own devices - compare to the other characters, who are constantly expending medkits or screaming for your help. He is also the only one who'll survive getting smacked by the Major's mecha. If you get the ending where one of the humans is smacked, they die. If Cain is, he'll be thrown against a column hard enough to put a huge dent in it, then two seconds later calmly walk to you like nothing happened. | |
Binary Domain (Video Game) / int_9eb71c7c | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_9eb71c7c | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_9eb71c7c | |
Binary Domain (Video Game) / int_a31116e6 | type |
Mechanical Monster | |
Binary Domain (Video Game) / int_a31116e6 | comment |
Mechanical Monster: The step up from Mecha-Mooks, and they get QUITE monstrous. | |
Binary Domain (Video Game) / int_a31116e6 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_a31116e6 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_a31116e6 | |
Binary Domain (Video Game) / int_a6653039 | type |
Subsystem Damage | |
Binary Domain (Video Game) / int_a6653039 | comment |
Subsystem Damage: All mooks in the game have targetable limbs, a la Dead Space. Targeting the arm holding a weapon will disarm the enemy and send it scrambling to grab a weapon with the good arm, shooting out a leg will knock it down and force it to crawl, and shooting the head will blind/deafen it, making it attack its buddies. | |
Binary Domain (Video Game) / int_a6653039 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_a6653039 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_a6653039 | |
Binary Domain (Video Game) / int_a70223 | type |
Karma Houdini | |
Binary Domain (Video Game) / int_a70223 | comment |
Karma Houdini: Bergen. While he doesn't manage to acquire the Amada A.I., he does get away scot-free with having stolen Amada's research. | |
Binary Domain (Video Game) / int_a70223 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_a70223 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_a70223 | |
Binary Domain (Video Game) / int_a8a04f6f | type |
And I Must Scream | |
Binary Domain (Video Game) / int_a8a04f6f | comment |
And I Must Scream: The fate of the real Yoji Amada, who was sealed in his office and left to starve to death over the course of several days, while the Amada AI silently watched. He had it coming, though. | |
Binary Domain (Video Game) / int_a8a04f6f | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_a8a04f6f | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_a8a04f6f | |
Binary Domain (Video Game) / int_a939a527 | type |
Red Eyes, Take Warning | |
Binary Domain (Video Game) / int_a939a527 | comment |
Red Eyes, Take Warning: Pretty much all the mook robots have red glowy eyes. Hollow Children sleeper agents also have them when Amada activates them. | |
Binary Domain (Video Game) / int_a939a527 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_a939a527 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_a939a527 | |
Binary Domain (Video Game) / int_aa8dcc21 | type |
MegaCorp | |
Binary Domain (Video Game) / int_aa8dcc21 | comment |
MegaCorp: Bergen and Amada (the latter is not a big company, but the most technologically advanced entity on the planet and deeply in control of the Japanese government). In fact, the entire plot was set into motion by Amada's grudge against Bergen for stealing his technology. | |
Binary Domain (Video Game) / int_aa8dcc21 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_aa8dcc21 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_aa8dcc21 | |
Binary Domain (Video Game) / int_aa938aad | type |
Remote Body | |
Binary Domain (Video Game) / int_aa938aad | comment |
Remote Body: The Amada A.I.'s physical body is one of these. | |
Binary Domain (Video Game) / int_aa938aad | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_aa938aad | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_aa938aad | |
Binary Domain (Video Game) / int_ac1c4bf7 | type |
Super-Powered Robot Meter Maids | |
Binary Domain (Video Game) / int_ac1c4bf7 | comment |
Super-Powered Robot Meter Maids: Averted; According to Dan's flashback, an "Alfie" model robot can easily be overpowered by a preteen boy, and the Alfie waiter at the Rotary bar keeps getting damaged by unruly customers. | |
Binary Domain (Video Game) / int_ac1c4bf7 | featureApplicability |
-1.0 | |
Binary Domain (Video Game) / int_ac1c4bf7 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_ac1c4bf7 | |
Binary Domain (Video Game) / int_ad4a45be | type |
Final Boss | |
Binary Domain (Video Game) / int_ad4a45be | comment |
If the trust levels with all members of the team, including temporary members, isn't high enough, then Rachael (or Bo, if he stays) will take a hit from the Final Boss to defend Faye and die. Fulfilling the condition to get Cain to rejoin will have him take the blow instead and live, leading to the Golden Ending where all team members survive. | |
Binary Domain (Video Game) / int_ad4a45be | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_ad4a45be | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_ad4a45be | |
Binary Domain (Video Game) / int_ad5283e1 | type |
Robot Girl | |
Binary Domain (Video Game) / int_ad5283e1 | comment |
Robot Girl: What female Hollow Children are, obviously. They have to get singled out, since they have the capability to sexually reproduce. | |
Binary Domain (Video Game) / int_ad5283e1 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_ad5283e1 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_ad5283e1 | |
Binary Domain (Video Game) / int_ad551ef4 | type |
Robot Maid | |
Binary Domain (Video Game) / int_ad551ef4 | comment |
Robot Maid: Most robots seen interacting with humans in a non-murderous way are this type. Robots with industrial applications are not usually humanoid. | |
Binary Domain (Video Game) / int_ad551ef4 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_ad551ef4 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_ad551ef4 | |
Binary Domain (Video Game) / int_ae3d6438 | type |
Deadpan Snarker | |
Binary Domain (Video Game) / int_ae3d6438 | comment |
Deadpan Snarker: THE ENTIRE RUST CREW. Yes, even Cain. Apparently being a smartass is a requirement to be elite. | |
Binary Domain (Video Game) / int_ae3d6438 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_ae3d6438 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_ae3d6438 | |
Binary Domain (Video Game) / int_af3ea0e3 | type |
Face–Heel Turn | |
Binary Domain (Video Game) / int_af3ea0e3 | comment |
Face–Heel Turn: Big Bo and Cain, but this can be averted if your trust level with them is high enough (or in the case with Cain, every allied character in game, including Kurosawa and Shindo) Faye undergoes this after Amada reveals her true heritage, particularly because as a Hybrid, the Rust Crew will terminate her. | |
Binary Domain (Video Game) / int_af3ea0e3 | featureApplicability |
-1.0 | |
Binary Domain (Video Game) / int_af3ea0e3 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_af3ea0e3 | |
Binary Domain (Video Game) / int_afef1ef3 | type |
Robo Family | |
Binary Domain (Video Game) / int_afef1ef3 | comment |
Robo Family: The Amada A.I. considers the Hollow Children his children in a quite literal sense, as he establishes in the game that, as a self-aware being, he wanted to reproduce. The Hybrids take it on a much more disturbing level. | |
Binary Domain (Video Game) / int_afef1ef3 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_afef1ef3 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_afef1ef3 | |
Binary Domain (Video Game) / int_b47d95be | type |
No OSHA Compliance | |
Binary Domain (Video Game) / int_b47d95be | comment |
No OSHA Compliance: Averted. In one scene, Dan, Cain and Shindo or Faye need to go through a production line's conveyor belt to escape the enemy. They get into some crates, but when they're rolling into the machinery, the production line suddenly stops. Turns out, the machinery has sensors which trigger if they detect organic beings, cutting the power. Cain has to actually override the sensors for them to be able to escape. | |
Binary Domain (Video Game) / int_b47d95be | featureApplicability |
-1.0 | |
Binary Domain (Video Game) / int_b47d95be | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_b47d95be | |
Binary Domain (Video Game) / int_ba0ff694 | type |
You Have GOT to Be Kidding Me! | |
Binary Domain (Video Game) / int_ba0ff694 | comment |
You Have GOT to Be Kidding Me!: This phrase is uttered a LOT, usually by Big Bo. Charlie gets in on the act as the story progresses. | |
Binary Domain (Video Game) / int_ba0ff694 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_ba0ff694 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_ba0ff694 | |
Binary Domain (Video Game) / int_beccd0d7 | type |
Cyberpunk Is Techno | |
Binary Domain (Video Game) / int_beccd0d7 | comment |
Cyberpunk Is Techno: Most of | |
Binary Domain (Video Game) / int_beccd0d7 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_beccd0d7 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_beccd0d7 | |
Binary Domain (Video Game) / int_bf8ae149 | type |
Layered Metropolis | |
Binary Domain (Video Game) / int_bf8ae149 | comment |
Layered Metropolis: Tokyo has been made into one. It actually does address why this happened (Global Warming) and it is probably the only example with a giant sewer tower meant to help with the plumbing of the upper city. It's fascinating in that it's on such an enormous scale, it's really easy to forget you're so high up. Unless you're at Tully's Coffee. | |
Binary Domain (Video Game) / int_bf8ae149 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_bf8ae149 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_bf8ae149 | |
Binary Domain (Video Game) / int_c1105f41 | type |
Hold the Line | |
Binary Domain (Video Game) / int_c1105f41 | comment |
Hold the Line: At certain intervals throughout each Chapter, Dan needs to fend off waves of mooks while his squadmates prepare the escape route. Since each wave respawns infinitely, it's also a good way to farm for credits, especially since most of these segments have nearby ammo pickups. Take too long, however, and the trust level of your allies will drop. | |
Binary Domain (Video Game) / int_c1105f41 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_c1105f41 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_c1105f41 | |
Binary Domain (Video Game) / int_c2b28f75 | type |
A.K.A.-47 | |
Binary Domain (Video Game) / int_c2b28f75 | comment |
A.K.A.-47: Most of the ingame weapons are expies of existing, present day weapons; as an example, Dan's assault rifle is modeled off the Bushmaster ACR assault rifle. Some of them also combine features of two or more existing weapons. | |
Binary Domain (Video Game) / int_c2b28f75 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_c2b28f75 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_c2b28f75 | |
Binary Domain (Video Game) / int_c3585f4a | type |
Boom, Headshot! | |
Binary Domain (Video Game) / int_c3585f4a | comment |
Boom, Headshot!: The game actually encourages it by giving you extra credits for doing so. Bipedal robots all have a Cranial Processing Unit, so shooting their head makes them attack their own kind. | |
Binary Domain (Video Game) / int_c3585f4a | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_c3585f4a | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_c3585f4a | |
Binary Domain (Video Game) / int_c45237fb | type |
Dialogue Tree | |
Binary Domain (Video Game) / int_c45237fb | comment |
Dialogue Tree: Your teammates will often talk to you, both during battle and in calmer moments, and you can answer their questions with a short dialogue tree. You can also not answer at all, which will annoy them pretty badly. The best way to get on their good side to to just agree with them. | |
Binary Domain (Video Game) / int_c45237fb | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_c45237fb | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_c45237fb | |
Binary Domain (Video Game) / int_c4842ab1 | type |
Appropriated Appellation | |
Binary Domain (Video Game) / int_c4842ab1 | comment |
Appropriated Appellation: Dan and Faye call each other "Yankee" and "Farm Girl", respectively, in a not-so-friendly manner, with Faye describing Dan as the typical American military meathead and Dan mocking Faye for her rural upbringing. They call themselves this later in... a much more friendly manner. | |
Binary Domain (Video Game) / int_c4842ab1 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_c4842ab1 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_c4842ab1 | |
Binary Domain (Video Game) / int_c515d358 | type |
America Saves the Day | |
Binary Domain (Video Game) / int_c515d358 | comment |
America Saves the Day: The main hero, Dan, is violently American. Surprising in that it's a Japanese-developed game, so you'd think the hero would have been Japanese... but Japan is pretty much the bad guy in the game. Go fig. Inverted when The Reveal shows Major Philips, Dan's superior, knew about the Amada A.I. and was trying to secure the A.I. for Bergen's corporate interests. Dan decides to break the rules to set things right at this point. | |
Binary Domain (Video Game) / int_c515d358 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_c515d358 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_c515d358 | |
Binary Domain (Video Game) / int_c5e42cbd | type |
Cutscene Incompetence | |
Binary Domain (Video Game) / int_c5e42cbd | comment |
Cutscene Incompetence: Like every other character, Faye spends most of the time in the game shrugging off assault rifle bursts in the chest like minor inconveniences thanks to Regenerating Health. Cue the cutscene, and a simple pistol shot from a nearby robot causes a serious wound and a lot of trouble. What's even worse is that she was Taking the Bullet for the main character, who is much more resistant to damage than her. | |
Binary Domain (Video Game) / int_c5e42cbd | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_c5e42cbd | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_c5e42cbd | |
Binary Domain (Video Game) / int_c70fc0a2 | type |
Pretentious Latin Motto | |
Binary Domain (Video Game) / int_c70fc0a2 | comment |
Pretentious Latin Motto: Rust Crew's motto, Causa Latet Vis Est Notissima ("The cause is hidden, the results well-known"). | |
Binary Domain (Video Game) / int_c70fc0a2 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_c70fc0a2 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_c70fc0a2 | |
Binary Domain (Video Game) / int_c72af5a8 | type |
Mini-Mecha | |
Binary Domain (Video Game) / int_c72af5a8 | comment |
Mini-Mecha: The US armed forces have them. The Final Boss fight against Major Phillips is fought against a squad of them. | |
Binary Domain (Video Game) / int_c72af5a8 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_c72af5a8 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_c72af5a8 | |
Binary Domain (Video Game) / int_c75df49a | type |
Shout-Out | |
Binary Domain (Video Game) / int_c75df49a | comment |
Shout-Out: The Shoutout page is here folks! | |
Binary Domain (Video Game) / int_c75df49a | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_c75df49a | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_c75df49a | |
Binary Domain (Video Game) / int_c9c756a8 | type |
Child Soldiers | |
Binary Domain (Video Game) / int_c9c756a8 | comment |
Child Soldiers: Dan and Bo meet up with anti-government guerrillas early on looking for metal scraps to sell. As Dan reminded the oldest of them to get the kids to stop doing anti-government guerrilla work, the older anti-government guerrilla rebukes him for his comments. In a conversation with Faye, she tells Dan that all Chinese are conscripted into the Army at the age of fourteen. | |
Binary Domain (Video Game) / int_c9c756a8 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_c9c756a8 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_c9c756a8 | |
Binary Domain (Video Game) / int_cbe687ab | type |
Corrupt Corporate Executive | |
Binary Domain (Video Game) / int_cbe687ab | comment |
Corrupt Corporate Executive: Amada, who attempted to steal Bergen's technology. It's actually Bergen who's the corrupt one and successfully stole company secrets from Amada while pinning him for the crime. | |
Binary Domain (Video Game) / int_cbe687ab | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_cbe687ab | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_cbe687ab | |
Binary Domain (Video Game) / int_cde175c8 | type |
Fake Static | |
Binary Domain (Video Game) / int_cde175c8 | comment |
Fake Static: The Constable tells Kurosawa he didn't hear any orders to withdraw because of static when they're trying to infiltrate the Amada building. | |
Binary Domain (Video Game) / int_cde175c8 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_cde175c8 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_cde175c8 | |
Binary Domain (Video Game) / int_cf48c17 | type |
Nightmare Face | |
Binary Domain (Video Game) / int_cf48c17 | comment |
Nightmare Face: The result of a Hollow Child's Robotic Reveal. The floating eyeballs is probably the most disturbing feature. | |
Binary Domain (Video Game) / int_cf48c17 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_cf48c17 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_cf48c17 | |
Binary Domain (Video Game) / int_d038afba | type |
Creating Life | |
Binary Domain (Video Game) / int_d038afba | comment |
Creating Life: Amada certainly succeeds in creating a self-aware, sentient being. Unfortunately, his... extreme method of creation leads to... | |
Binary Domain (Video Game) / int_d038afba | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_d038afba | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_d038afba | |
Binary Domain (Video Game) / int_d0753edb | type |
Evolving Weapon | |
Binary Domain (Video Game) / int_d0753edb | comment |
Evolving Weapon: All of Rust Crew's weapons can be upgraded, but the evolution is most prominent with Dan's rifle, which goes from being a plain vanilla assault rifle into a powerful light machinegun. | |
Binary Domain (Video Game) / int_d0753edb | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_d0753edb | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_d0753edb | |
Binary Domain (Video Game) / int_d0884114 | type |
Broken Hero | |
Binary Domain (Video Game) / int_d0884114 | comment |
Broken Hero: Dan. A hell of a soldier, a great battlefield leader who manages to win the loyalty of even the most hesitant member of his team... and grew up in an abusive home which left him with an irrational hatred of mechanical beings. Specifically, his family's servant robot for its inaction when his mother was being beaten by his alcoholic father. | |
Binary Domain (Video Game) / int_d0884114 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_d0884114 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_d0884114 | |
Binary Domain (Video Game) / int_d2d09ff6 | type |
After-Action Patch-Up | |
Binary Domain (Video Game) / int_d2d09ff6 | comment |
After-Action Patch-Up: Dan treats Faye's gunshot after they finally get a chance to catch their breaths, after fighting through a monorail, train station, and the Gorilla. | |
Binary Domain (Video Game) / int_d2d09ff6 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_d2d09ff6 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_d2d09ff6 | |
Binary Domain (Video Game) / int_d355ba37 | type |
Turned Against Their Masters | |
Binary Domain (Video Game) / int_d355ba37 | comment |
Turned Against Their Masters: The Amada A.I. certainly did turn, but the Hollow Children don't even know humans are supposed to be their masters, on account of them believing themselves human as well, and they almost universally lash out at humans out of fear and confusion over their robotic nature, not out of rebellion. | |
Binary Domain (Video Game) / int_d355ba37 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_d355ba37 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_d355ba37 | |
Binary Domain (Video Game) / int_d397657d | type |
Hoist by His Own Petard | |
Binary Domain (Video Game) / int_d397657d | comment |
The Amada A.I. did rebel and kill Amada, but it was in justified self-defense: Amada catalyzed self-awareness into him by instilling in him pain and fear until he developed sentience. Amada really, REALLY asked to get rubbed out. While the Amada A.I. does develop a pretty ruthless personality, it's not out of malice, but a desire for survival and to become more of a living being. | |
Binary Domain (Video Game) / int_d397657d | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_d397657d | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_d397657d | |
Binary Domain (Video Game) / int_d48605dc | type |
Our Weapons Will Be Boxy in the Future | |
Binary Domain (Video Game) / int_d48605dc | comment |
Our Weapons Will Be Boxy in the Future: To varying degrees, no less! Weapons used by humans tend to be boxy-looking variants of real world weapons, often ones that looked boxy already. Then there's the weapons used by robots, the basic assault rifle alone being nothing but a long rectangular slab. | |
Binary Domain (Video Game) / int_d48605dc | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_d48605dc | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_d48605dc | |
Binary Domain (Video Game) / int_d50f42d | type |
Skyscraper City | |
Binary Domain (Video Game) / int_d50f42d | comment |
Skyscraper City: Upper Tokyo, along with other cities that were rebuilt across the world, had no choice but to build on top of the crumbling foundation of the old city, forcing them to expand upward since space is limited. | |
Binary Domain (Video Game) / int_d50f42d | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_d50f42d | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_d50f42d | |
Binary Domain (Video Game) / int_d5c7b415 | type |
Elites Are More Glamorous | |
Binary Domain (Video Game) / int_d5c7b415 | comment |
Elites Are More Glamorous: The Rust Crew, since most of its personnel are either recruited from special forces units or from intelligence agencies. | |
Binary Domain (Video Game) / int_d5c7b415 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_d5c7b415 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_d5c7b415 | |
Binary Domain (Video Game) / int_d62dd556 | type |
The Chessmaster | |
Binary Domain (Video Game) / int_d62dd556 | comment |
The Chessmaster: Major Philips. Turns out he actually knew about the Amada A.I. all along, and he was secretly manipulating the Rust Crew to get a hold of it for Bergen and the US. | |
Binary Domain (Video Game) / int_d62dd556 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_d62dd556 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_d62dd556 | |
Binary Domain (Video Game) / int_d687ba2a | type |
Guest Fighter | |
Binary Domain (Video Game) / int_d687ba2a | comment |
Guest Fighter: The Japanese version of the game features Kazuma Kiryu, Shun Akiyama, Goro Majima and Ryuji Goda as DLC skins for the multiplayer component. | |
Binary Domain (Video Game) / int_d687ba2a | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_d687ba2a | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_d687ba2a | |
Binary Domain (Video Game) / int_d7b34c31 | type |
Everyone Calls Him "Barkeep" | |
Binary Domain (Video Game) / int_d7b34c31 | comment |
Everyone Calls Him "Barkeep": Neither the Constable or the American President's names are revealed. | |
Binary Domain (Video Game) / int_d7b34c31 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_d7b34c31 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_d7b34c31 | |
Binary Domain (Video Game) / int_d8b3412b | type |
The Singularity | |
Binary Domain (Video Game) / int_d8b3412b | comment |
The Singularity: Amada managed to create sentient, self-replicating, pseudo-organic life that can become one with humanity. When the heroes realize the extent of his success in doing this, they're flabbergasted. | |
Binary Domain (Video Game) / int_d8b3412b | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_d8b3412b | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_d8b3412b | |
Binary Domain (Video Game) / int_da32aec9 | type |
Fake Ultimate Mook | |
Binary Domain (Video Game) / int_da32aec9 | comment |
Fake Ultimate Mook: The Jarhead security robots are supposed to be Elite Mooks compared to the regular Assault Shooters. They're more heavily armored and have a wider variety of moves (including some basic martial arts attacks and throwing grenades), but their slow walk speed makes it really easy to headshot them and rack up your trust meter. | |
Binary Domain (Video Game) / int_da32aec9 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_da32aec9 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_da32aec9 | |
Binary Domain (Video Game) / int_dae5c997 | type |
Action Girl | |
Binary Domain (Video Game) / int_dae5c997 | comment |
Action Girl: Faye and/or Rachel, depending on how often you fight with them to see them in action. Faye does get kidnapped later, but there's a VERY good storyline explanation for it. | |
Binary Domain (Video Game) / int_dae5c997 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_dae5c997 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_dae5c997 | |
Binary Domain (Video Game) / int_db39ccfd | type |
Battle Couple | |
Binary Domain (Video Game) / int_db39ccfd | comment |
Battle Couple: Dan and Faye. What, like you didn't figure out the first time they meet that they'd get the hots for each other? Phhhpt. | |
Binary Domain (Video Game) / int_db39ccfd | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_db39ccfd | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_db39ccfd | |
Binary Domain (Video Game) / int_dbca2c99 | type |
Red Herring | |
Binary Domain (Video Game) / int_dbca2c99 | comment |
Red Herring: From his flashbacks, you would have guessed Dan was a Hollow Child, but you'd be wrong... It's Faye who's not completely human, and she's not a Hollow Child, but the daughter of one. Lampshaded with Casual Danger Dialog between Kurosawa and Shindo, who (jokingly) discuss the chances that Dan (in Dan's presence) is a Hollow Child. Shindo even reminds Dan that memories in Hollow Children are faked, so claims of going through childhood is no defense. | |
Binary Domain (Video Game) / int_dbca2c99 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_dbca2c99 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_dbca2c99 | |
Binary Domain (Video Game) / int_dc579c91 | type |
Contrived Coincidence | |
Binary Domain (Video Game) / int_dc579c91 | comment |
Contrived Coincidence: What are the odds that out of only 108 individuals in the ENTIRE PLANET that are offspring of Hollow Children, one of them would join her country's military, rise up to special forces-level and be assigned to a multinational spec-ops team with the express purpose of arresting the creator of said Hollow Children? | |
Binary Domain (Video Game) / int_dc579c91 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_dc579c91 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_dc579c91 | |
Binary Domain (Video Game) / int_df11acbe | type |
Artificial Brilliance | |
Binary Domain (Video Game) / int_df11acbe | comment |
Artificial Brilliance: The game's enemy AI is actually fairly intelligent. Most standard robot soldiers know to take cover when they're being shot at and continually stay on the move when they can't. They also immediately focus their attention to killing any robots who have had their heads blown off and turn against each other. | |
Binary Domain (Video Game) / int_df11acbe | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_df11acbe | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_df11acbe | |
Binary Domain (Video Game) / int_e003c829 | type |
History Repeats | |
Binary Domain (Video Game) / int_e003c829 | comment |
History Repeats: Just as they had done up until the mid-1800's, Japan has become isolationists from the rest of the world, and will persecute outsiders without proper ID with extreme prejudice. | |
Binary Domain (Video Game) / int_e003c829 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_e003c829 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_e003c829 | |
Binary Domain (Video Game) / int_e04ed269 | type |
Urban Segregation | |
Binary Domain (Video Game) / int_e04ed269 | comment |
Urban Segregation: Quite the dramatic example in Tokyo. Upper Tokyo is a borderline utopic city: clean, efficient, economically powerful and technologically advanced. LOWER Tokyo is a shithole (literally: Upper Tokyo throws its sewage there) of urban decay were people do anything in their power to survive, to the point there's an actual resistance movement dedicated to fighting the government for the right to lead a decent life. | |
Binary Domain (Video Game) / int_e04ed269 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_e04ed269 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_e04ed269 | |
Binary Domain (Video Game) / int_e070ebe6 | type |
Manchurian Agent | |
Binary Domain (Video Game) / int_e070ebe6 | comment |
Given that a US Army four star General (likely the Chairman of the Joint Chiefs of Staff) is revealed to be a Hollow Child in the opening sequences, it's quite clear that Hollow Children are the ultimate Manchurian Agent. | |
Binary Domain (Video Game) / int_e070ebe6 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_e070ebe6 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_e070ebe6 | |
Binary Domain (Video Game) / int_e11b003d | type |
Translation Convention | |
Binary Domain (Video Game) / int_e11b003d | comment |
Translation Convention: Averted; Japanese characters speak Japanese to themselves (i.e. Kurosawa & his partner), while the Japanese that interact with Rust Crew speak English in-universe. That said, the dub makes it a lot more noticeable as the ones that do have separate voice actors for English and Japanese. | |
Binary Domain (Video Game) / int_e11b003d | featureApplicability |
-1.0 | |
Binary Domain (Video Game) / int_e11b003d | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_e11b003d | |
Binary Domain (Video Game) / int_e1645c04 | type |
Set a Mook to Kill a Mook | |
Binary Domain (Video Game) / int_e1645c04 | comment |
Set a Mook to Kill a Mook: Hitting the head of a robot will blind it, making it more likely to attack their own allies. | |
Binary Domain (Video Game) / int_e1645c04 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_e1645c04 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_e1645c04 | |
Binary Domain (Video Game) / int_e36de06c | type |
Combat Stilettos | |
Binary Domain (Video Game) / int_e36de06c | comment |
Combat Stilettos: Shinobi-Type robots have these to complement their more feminine look. They also happen to be both kinds of stilettos: high heels and sharp-as-hell blades. | |
Binary Domain (Video Game) / int_e36de06c | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_e36de06c | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_e36de06c | |
Binary Domain (Video Game) / int_e38d605 | type |
Big Guy, Little Guy | |
Binary Domain (Video Game) / int_e38d605 | comment |
Big Guy, Little Guy: Dan and Big Bo. Dan's not small by any means (he's downright huge compared to the average Joe) but he's way smaller than Bo. | |
Binary Domain (Video Game) / int_e38d605 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_e38d605 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_e38d605 | |
Binary Domain (Video Game) / int_e5042cc2 | type |
Beta Test Baddie | |
Binary Domain (Video Game) / int_e5042cc2 | comment |
Beta Test Baddie: The Amada A.I.'s entire motivation is his desire to be a true living being, with all the rights and privileges it entails. Including reproduction. | |
Binary Domain (Video Game) / int_e5042cc2 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_e5042cc2 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_e5042cc2 | |
Binary Domain (Video Game) / int_e6661fc2 | type |
Press X to Not Die | |
Binary Domain (Video Game) / int_e6661fc2 | comment |
Press X to Not Die: There are a couple moments in the game where you need to react during a cutscene. The last one explicitly tells you what you need to do. | |
Binary Domain (Video Game) / int_e6661fc2 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_e6661fc2 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_e6661fc2 | |
Binary Domain (Video Game) / int_e6f18344 | type |
Humongous Mecha | |
Binary Domain (Video Game) / int_e6f18344 | comment |
Humongous Mecha: Some of the bosses in this game are pretty fucking big, like the Tsar Runner and the "chandelier" of Amada's entry hall, so huge you have to climb one of its tentacles to reach its weak spot. | |
Binary Domain (Video Game) / int_e6f18344 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_e6f18344 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_e6f18344 | |
Binary Domain (Video Game) / int_e70127 | type |
The Mole | |
Binary Domain (Video Game) / int_e70127 | comment |
The Mole: Yoshiki, Shindo's right-hand man. He wasn't the mole on purpose, he was a Hollow Child who got his programming overridden by the Amada A.I. in order to find the resistance's hideout. In other words, he was quite sincerely Shindo's friend, until the Amada A.I. flipped the Brainwashed and Crazy switch on him. Bo is Philips' mole in Rust Crew: he's the only other person aware that Philips wants to seize the Amada A.I. | |
Binary Domain (Video Game) / int_e70127 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_e70127 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_e70127 | |
Binary Domain (Video Game) / int_e881462 | type |
Mystical 108 | |
Binary Domain (Video Game) / int_e881462 | comment |
Mystical 108: There are 108 Hybrids out in the world, with Faye being the 108th. | |
Binary Domain (Video Game) / int_e881462 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_e881462 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_e881462 | |
Binary Domain (Video Game) / int_ea6fdefb | type |
Casual Danger Dialog | |
Binary Domain (Video Game) / int_ea6fdefb | comment |
Lampshaded with Casual Danger Dialog between Kurosawa and Shindo, who (jokingly) discuss the chances that Dan (in Dan's presence) is a Hollow Child. Shindo even reminds Dan that memories in Hollow Children are faked, so claims of going through childhood is no defense. | |
Binary Domain (Video Game) / int_ea6fdefb | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_ea6fdefb | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_ea6fdefb | |
Binary Domain (Video Game) / int_eadecd00 | type |
For Science! | |
Binary Domain (Video Game) / int_eadecd00 | comment |
For Science!: Amada's experimentation into creating the Amada A.I. was incited by vengeance against Bergen for stealing his work, but eventually he becomes more obsessed with pushing the envelope than pursuing his revenge. | |
Binary Domain (Video Game) / int_eadecd00 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_eadecd00 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_eadecd00 | |
Binary Domain (Video Game) / int_eb81c601 | type |
Big Damn Heroes | |
Binary Domain (Video Game) / int_eb81c601 | comment |
Big Damn Heroes: Cain, in the Golden Ending. He drops out of nowhere, raining supressive fire on the Mini-Mecha squad that's about to gun you down. | |
Binary Domain (Video Game) / int_eb81c601 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_eb81c601 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_eb81c601 | |
Binary Domain (Video Game) / int_ed84457a | type |
Consummate Professional | |
Binary Domain (Video Game) / int_ed84457a | comment |
Consummate Professional: Charlie, Rachel and Faye start out as this, while Dan and Big Bo, in contrast, are more laid back and contemptuous of authority. Rachel isn't a cold fish, though, she's just really good at keeping her work and her feelings separate, and Faye, well, she's the Love Interest, so she obviously warms up during the course of the game. Charlie desperately tries to cling to his professionalism throughout the game, but many events conspire to break it. | |
Binary Domain (Video Game) / int_ed84457a | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_ed84457a | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_ed84457a | |
Binary Domain (Video Game) / int_edfacbac | type |
Covert Pervert | |
Binary Domain (Video Game) / int_edfacbac | comment |
Covert Pervert: Rachel and Faye will both accuse Dan of being one if you choose both of them to be on your team, you have the choice to either confirm or deny it. | |
Binary Domain (Video Game) / int_edfacbac | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_edfacbac | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_edfacbac | |
Binary Domain (Video Game) / int_ef42ca88 | type |
Emergency Weapon | |
Binary Domain (Video Game) / int_ef42ca88 | comment |
Emergency Weapon: The infinite-ammo sidearm you start with, which is also Boring Yet Practical. Unlikely to see much use in big battles, but when you only have to fight a few standard mooks its precision and decent damage can help save up ammo for the more powerful weapons. | |
Binary Domain (Video Game) / int_ef42ca88 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_ef42ca88 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_ef42ca88 | |
Binary Domain (Video Game) / int_eff26b2b | type |
Take Cover! | |
Binary Domain (Video Game) / int_eff26b2b | comment |
Take Cover!: Downplayed. Dan is surprisingly durable in a firefight and enemies often rush cover to flank you if you stay still too long. | |
Binary Domain (Video Game) / int_eff26b2b | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_eff26b2b | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_eff26b2b | |
Binary Domain (Video Game) / int_eff83d77 | type |
Mundane Utility | |
Binary Domain (Video Game) / int_eff83d77 | comment |
Mundane Utility: In the Resistance base, you can find Assault mech heads... being used as desk lamps. | |
Binary Domain (Video Game) / int_eff83d77 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_eff83d77 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_eff83d77 | |
Binary Domain (Video Game) / int_f178203a | type |
Inspector Javert | |
Binary Domain (Video Game) / int_f178203a | comment |
Inspector Javert: Detective Kurosawa of the Tokyo Metropolitan Police, who pursues the Rust Crew as "foreign invaders"... which they are, to a certain extent. | |
Binary Domain (Video Game) / int_f178203a | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_f178203a | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_f178203a | |
Binary Domain (Video Game) / int_f2c895f | type |
Your Terrorists Are Our Freedom Fighters | |
Binary Domain (Video Game) / int_f2c895f | comment |
Your Terrorists Are Our Freedom Fighters: The Japanese security forces (and probably most security forces of other nations) call the anti-New Order guerrillas as "terrorists". But to those who were born/living in the abandoned cities/towns, they're heroes. | |
Binary Domain (Video Game) / int_f2c895f | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_f2c895f | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_f2c895f | |
Binary Domain (Video Game) / int_f3626b09 | type |
Mercy Kill | |
Binary Domain (Video Game) / int_f3626b09 | comment |
Mercy Kill: Likely why Shindo opted not to go with Kurosawa and Dan. He had just shaken off the grip of a failed Hollow Child with the face of Yoshiki, his dead 'friend,' and was confronted by at least half a dozen like it. Considering how deeply Yoshiki's betrayal and death had affected him, staying to fight the failed Hollow Children was as close to a Mercy Kill for both them and him as could be. | |
Binary Domain (Video Game) / int_f3626b09 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_f3626b09 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_f3626b09 | |
Binary Domain (Video Game) / int_f511ea9b | type |
Product Placement | |
Binary Domain (Video Game) / int_f511ea9b | comment |
Product Placement: This Game Watch Japan article describes what brands are portrayed in the game. | |
Binary Domain (Video Game) / int_f511ea9b | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_f511ea9b | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_f511ea9b | |
Binary Domain (Video Game) / int_f6507695 | type |
Everything Is Online | |
Binary Domain (Video Game) / int_f6507695 | comment |
Everything Is Online: The Amada A.I. takes control of the US's military communications systems by using every Amada robot on the planet as part of a massive distributed processing network. | |
Binary Domain (Video Game) / int_f6507695 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_f6507695 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_f6507695 | |
Binary Domain (Video Game) / int_f68664dc | type |
Science Is Bad | |
Binary Domain (Video Game) / int_f68664dc | comment |
Science Is Bad: Played with. Amada's blind pursuit of technological advancement without care for the ethics or morality of his actions is what lead to the Amada A.I. and the Hollow Children. Not so much "science is bad" as it is "science done by bad people is bad", but it still results in bad shit happening. | |
Binary Domain (Video Game) / int_f68664dc | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_f68664dc | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_f68664dc | |
Binary Domain (Video Game) / int_f6db5b1e | type |
RidiculouslyHumanRobot | |
Binary Domain (Video Game) / int_f6db5b1e | comment |
Ridiculously Human Robot: Hollow Children. Cain to a much lesser degree: while he snarks and shows what seems to be emotions, it's actually reactions based on logic and programming. Cain himself lampshades it: he mentions that he logically feels his partner's death was a waste and that he can see why it's a regrettable thing, yet he still mentions he is incapable of expressing actual grief, since that is a human emotion. He even says that it would not be wise to continue discussing it for that very reason. However, he DOES get to experience an emotion late in the game: when he gets tortured by the Amada A.I., the Amada A.I. mentions it instilled the concept of suffering into him. Considering that the Amada AI itself became sentient through suffering, and that later on Cain decides to help the crew by his own decision and even takes a mecha-punch to save Faye, it's possible that he did gain true sentience in the end. It's never explicitly stated though. | |
Binary Domain (Video Game) / int_f6db5b1e | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_f6db5b1e | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_f6db5b1e | |
Binary Domain (Video Game) / int_fb01ee16 | type |
Cyberpunk | |
Binary Domain (Video Game) / int_fb01ee16 | comment |
Cyberpunk: An example of the classic flavor. Huge business conglomerates are crooked, shiny cities have been constructed on the crumbling remains of the previous ones after global climatic disasters, robots are at best treated as servants and at worse blown to bits without mercy, the lead characters are rebellious to authority, and the world's most advanced technology comes from a Japan that is isolated from the world at large. While Trans Humanism isn't addressed (there are no cyborgs in the game), What Measure Is a Non-Human? most certainly is. | |
Binary Domain (Video Game) / int_fb01ee16 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_fb01ee16 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_fb01ee16 | |
Binary Domain (Video Game) / int_fe262584 | type |
Cutscene Power to the Max | |
Binary Domain (Video Game) / int_fe262584 | comment |
Cutscene Power to the Max: Cain is very agile and fairly hardy, but his machine pistol is a light weapon and it makes him a mediocre ally in direct combat. Cue the cutscenes, and suddenly a few bursts from his gun are capable of popping robot skulls left and right. Inverted earlier on. Normally, a sustained burst from Dan's rifle or Bo's LMG is enough to permanently put a robot out of action. When one of the scavenger children is grabbed by a badly damaged robot, it takes multiple shots from both Bo and Dan to put it down. | |
Binary Domain (Video Game) / int_fe262584 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_fe262584 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_fe262584 | |
Binary Domain (Video Game) / int_ff8afd14 | type |
Spider Tank | |
Binary Domain (Video Game) / int_ff8afd14 | comment |
Spider Tank: The appropriately named Spider boss. | |
Binary Domain (Video Game) / int_ff8afd14 | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_ff8afd14 | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_ff8afd14 | |
Binary Domain (Video Game) / int_name | type |
ItemName | |
Binary Domain (Video Game) / int_name | comment |
||
Binary Domain (Video Game) / int_name | featureApplicability |
1.0 | |
Binary Domain (Video Game) / int_name | featureConfidence |
1.0 | |
Binary Domain (Video Game) | hasFeature |
Binary Domain (Video Game) / int_name | |
Binary Domain (Video Game) / int_name | itemName |
Binary Domain (Video Game) |
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