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Bionic Commando (Video Game)

 Bionic Commando (Video Game)
type
TVTItem
 Bionic Commando (Video Game)
label
Bionic Commando (Video Game)
 Bionic Commando (Video Game)
page
BionicCommando
 Bionic Commando (Video Game)
comment
Bionic Commando is a platformer series by Capcom. The original title was an arcade game released in 1987, starring a soldier who must fight his way into enemy territory to destroy their missiles. At first sight, Bionic Commando seemed like a conventional platformer, but there's a catch: there is no jump button. Instead, the protagonist is equipped with a grappling hook to swing and climb places. The game was marketed outside Japan as a sequel to Capcom's earlier arcade game Commando (Capcom) (hence the similar titles), to the point that the English promotional flyer claimed that the game's protagonist is none other than Super Joe himself, although the two games were not connected... At first. It was ported to a variety of home computer platforms following its release.A follow-up for the NES was released in 1988. The console sequel not only refines the wire swinging gimmick of the arcade game, but also fleshes out the rest of the game with an added emphasis on exploration such as the addition of a life bar that the player can extend through bullet collecting, the procurement of items and weapons (which are chosen at the start of each mission) which help facilitate the player's mission, and the ability to communicate with friendly agents and wiretap enemy conversations for additional information. The game now starts in an overworld map in which the player uses an helicopter to not only transport the protagonist to enemy areas in any order (although some stages required proper equipment in order to be explored), but also visit neutral zones to meet up with allies and enemies alike, and even engage against enemy convoys through optional top-down scrolling stages akin to the original Commando.The NES Bionic Commando also featured a much more fleshed out plot than its arcade predecessor. Rad Spencer (also known as Ladd Spencer in the original translation, later renamed Nathan “Rad� Spencer), a bionic arm-equipped One-Man Army working for The Federation, is sent to infiltrate Imperial territory in order to rescue his missing comrade Super Joe (fortifying the title's otherwise tenuous ties with the original Commando) and find out what he knows about the stolen top secret Nazi project codenamed Albatross. After rescuing Joe, Spencer discovers that Project Albatross is an abandoned weapon that the Imperials now seek to complete by reviving the project's originator - Hitler himself (hence the game's Japanese title, meaning Resurrection of Hitler).All references to the Nazis were edited out from the NES version's overseas release, with Hitler himself being renamed Master-D, although the controversial dictator's likeness was left unchanged (making it obvious who he is meant to be), along with a particularly gory death sequence..Despite this, the NES version of Bionic Commando was a cult success and the game inspired a few remakes and successors throughout the years, including a book in the Worlds of Power series, most notably a 2009 sequel again titled Bionic Commando for seventh generation consoles, which was developed by the now-defunct Sweden-based developer GRIN. The 2009 incarnation of Spencer also appeared as a character in Marvel vs. Capcom 3 and Marvel vs. Capcom: Infinite, with the Rearmed rendition as an alternate DLC costume in the former.The Rearmed 2 website can be found here.
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 Bionic Commando (Video Game)
isPartOf
DBTropes
 Bionic Commando (Video Game) / int_118bba4
type
NonindicativeTitle
 Bionic Commando (Video Game) / int_118bba4
comment
Non-Indicative Title: There was nothing "bionic" about the unnamed protagonist in the original arcade game or with Ladd/Rad Spencer in the NES and Game Boy versions. The grappling hook they used to swing into places was just that, a grappling hook. Played straight with ReArmed and the 2009 sequel, in which one of Nathan's arms is replaced with a bionic one.
 Bionic Commando (Video Game) / int_118bba4
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Bionic Commando (Video Game) / int_118bba4
 Bionic Commando (Video Game) / int_14e569d5
type
Crate Expectations
 Bionic Commando (Video Game) / int_14e569d5
comment
Crate Expectations: Wooden crates show up here-there as a block to stand on.
 Bionic Commando (Video Game) / int_14e569d5
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1.0
 Bionic Commando (Video Game) / int_14e569d5
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Bionic Commando (Video Game) / int_14e569d5
 Bionic Commando (Video Game) / int_1e7487cd
type
Breaking the Fourth Wall
 Bionic Commando (Video Game) / int_1e7487cd
comment
Breaking the Fourth Wall: The sequel has a couple of these: "Is that a long health bar, Or Are You Just Happy to See Me?"
 Bionic Commando (Video Game) / int_1e7487cd
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1.0
 Bionic Commando (Video Game) / int_1e7487cd
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 Bionic Commando (Video Game)
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Bionic Commando (Video Game) / int_1e7487cd
 Bionic Commando (Video Game) / int_26ba32a3
type
Ascended Glitch
 Bionic Commando (Video Game) / int_26ba32a3
comment
It's become an Ascended Glitch with signs for a Club Explode with the last E not lit in Rearmed 2.
 Bionic Commando (Video Game) / int_26ba32a3
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1.0
 Bionic Commando (Video Game) / int_26ba32a3
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 Bionic Commando (Video Game)
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Bionic Commando (Video Game) / int_26ba32a3
 Bionic Commando (Video Game) / int_3b06f9b5
type
Floating Platforms
 Bionic Commando (Video Game) / int_3b06f9b5
comment
Floating Platforms: Averted; just about everything Spencer can attach his arm to is conceivably attached to the ground in some manner (for example, the various poles scattered across the stages).
 Bionic Commando (Video Game) / int_3b06f9b5
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-1.0
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Bionic Commando (Video Game) / int_3b06f9b5
 Bionic Commando (Video Game) / int_4482e1ef
type
Divided States of America
 Bionic Commando (Video Game) / int_4482e1ef
comment
Divided States of America: The nation was initially unnamed, but in the Rearmed duology, the 2009 sequel and comic interquel, it's called the Federal States of America - the result of a political and economic balkanization of the United States of America in the early 21st century, reformed by a hardline government that eschews all libertarian values to maintain law and order.
 Bionic Commando (Video Game) / int_4482e1ef
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1.0
 Bionic Commando (Video Game) / int_4482e1ef
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 Bionic Commando (Video Game)
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Bionic Commando (Video Game) / int_4482e1ef
 Bionic Commando (Video Game) / int_44f79734
type
Jump Physics
 Bionic Commando (Video Game) / int_44f79734
comment
Jump Physics: Well, okay, more like swinging and arcing physics. But still.
 Bionic Commando (Video Game) / int_44f79734
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1.0
 Bionic Commando (Video Game) / int_44f79734
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 Bionic Commando (Video Game)
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Bionic Commando (Video Game) / int_44f79734
 Bionic Commando (Video Game) / int_62259825
type
Nintendo Hard
 Bionic Commando (Video Game) / int_62259825
comment
Nintendo Hard: This game is really difficult. Rearmed on the hardest difficulty cranks it up to eleven. Stage 1 isn't too bad. The next few areas, while harder, are still reasonable. Stages 5 and 6 are really very hard. Rearmed starts out harder than the later levels of the NES version, mainly due to intelligent enemies (they duck behind stuff to avoid your fire, etc...) The 2009 game is notoriously difficult due to a mix of Spencer almost being a One-Hit-Point Wonder, big guns ammunition, and grenades being rarer than rare while your small gun eats through its own ammo like popcorn, enemies having Improbable Aiming Skills and Spencer having Super Drowning Skills due to the sheer weight of his bionic arm (although it doesn't explain why a trained supersoldier can only hold his breath underwater for ten seconds before suffering Critical Existence Failure). The Checkpoint Starvation, forcing you to go through whole levels again should you get killed inches away from your goal, and the Trial-and-Error Gameplay nature of certain levels don't help either...
 Bionic Commando (Video Game) / int_62259825
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1.0
 Bionic Commando (Video Game) / int_62259825
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Bionic Commando (Video Game) / int_62259825
 Bionic Commando (Video Game) / int_68da6712
type
Canon Welding
 Bionic Commando (Video Game) / int_68da6712
comment
Canon Welding: The arcade game was not originally connected to Commando at all in Japan, but the NES game's inclusion of Super Joe means the two series are canonically part of the same universe.
 Bionic Commando (Video Game) / int_68da6712
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1.0
 Bionic Commando (Video Game) / int_68da6712
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 Bionic Commando (Video Game)
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Bionic Commando (Video Game) / int_68da6712
 Bionic Commando (Video Game) / int_70321789
type
Video Game Remake
 Bionic Commando (Video Game) / int_70321789
comment
Video Game Remake: The Game Boy version practically a port of the NES one with a change in setting. Elite Forces on the other hand, follows the same plot, but has completely different stages. Rearmed is a straight remake of the NES game with polygonal graphics.
 Bionic Commando (Video Game) / int_70321789
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1.0
 Bionic Commando (Video Game) / int_70321789
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 Bionic Commando (Video Game)
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Bionic Commando (Video Game) / int_70321789
 Bionic Commando (Video Game) / int_72294ed1
type
Springs, Springs Everywhere
 Bionic Commando (Video Game) / int_72294ed1
comment
Springs, Springs Everywhere: First game has springboards that help the player reach higher ground.
 Bionic Commando (Video Game) / int_72294ed1
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1.0
 Bionic Commando (Video Game) / int_72294ed1
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1.0
 Bionic Commando (Video Game)
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Bionic Commando (Video Game) / int_72294ed1
 Bionic Commando (Video Game) / int_7289b368
type
Idiot Hero
 Bionic Commando (Video Game) / int_7289b368
comment
Idiot Hero: For the most part, Spencer is a fairly competent guy. But in the sequel, how in the name of all that's holy did he NOT get that his bionic arm has his wife's in it?! Partially justified, due to the fact that this comes from denial. We never see his wife interacting with him except when he was asleep.
 Bionic Commando (Video Game) / int_7289b368
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1.0
 Bionic Commando (Video Game) / int_7289b368
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 Bionic Commando (Video Game)
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Bionic Commando (Video Game) / int_7289b368
 Bionic Commando (Video Game) / int_7f0f2e2
type
Recycled Title
 Bionic Commando (Video Game) / int_7f0f2e2
comment
Recycled Title: Bionic Commando is the localized western name of both the arcade and NES games, which are separate outside of the gameplay concept. By the Game Boy game, however, Bionic Commando began to be the series title in Japan. Bionic Commando is also the name of the 2009 sequel.
 Bionic Commando (Video Game) / int_7f0f2e2
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1.0
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 Bionic Commando (Video Game)
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Bionic Commando (Video Game) / int_7f0f2e2
 Bionic Commando (Video Game) / int_83308c12
type
Spikes of Doom
 Bionic Commando (Video Game) / int_83308c12
comment
Spikes of Doom: Deadly spikes do appear in the series, starting from the first game.
 Bionic Commando (Video Game) / int_83308c12
featureApplicability
1.0
 Bionic Commando (Video Game) / int_83308c12
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1.0
 Bionic Commando (Video Game)
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Bionic Commando (Video Game) / int_83308c12
 Bionic Commando (Video Game) / int_84f4a870
type
Puzzle Boss
 Bionic Commando (Video Game) / int_84f4a870
comment
Puzzle Boss: All of them. None of them can be taken down by direct fire. Instead, you'll have to listen to enemy conversations to figure out their weaknesses. In the original game, more often than not, the puzzle is less about "how do I take this guy out" than it is about "how do I avoid this guy long enough to destroy the reactor and win."
 Bionic Commando (Video Game) / int_84f4a870
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1.0
 Bionic Commando (Video Game) / int_84f4a870
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1.0
 Bionic Commando (Video Game)
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Bionic Commando (Video Game) / int_84f4a870
 Bionic Commando (Video Game) / int_85ac41e1
type
Grappling-Hook Pistol
 Bionic Commando (Video Game) / int_85ac41e1
comment
Grappling-Hook Pistol: Your bionic arm functions like one, which you have to get a lot of mileage out of since there is no jump button.
 Bionic Commando (Video Game) / int_85ac41e1
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1.0
 Bionic Commando (Video Game) / int_85ac41e1
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Bionic Commando (Video Game) / int_85ac41e1
 Bionic Commando (Video Game) / int_89a17726
type
Spell My Name with an S
 Bionic Commando (Video Game) / int_89a17726
comment
Spell My Name With An S: The NES version calls the main character "Ladd," while the Game Boy version uses "Rad Spencer." Rearmed and beyond rename the character "Nathan Spencer," but keeps "Rad" as his nickname. note He was the first bionic, and according to the remake he had spent a lot of his time in Research and Development, enough that people started calling him "R And D." When he went into the field, this nickname was shortened into his codename, "Rad."
 Bionic Commando (Video Game) / int_89a17726
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1.0
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Bionic Commando (Video Game) / int_89a17726
 Bionic Commando (Video Game) / int_8a6d2168
type
Beat Them at Their Own Game
 Bionic Commando (Video Game) / int_8a6d2168
comment
Beat Them at Their Own Game: Inverted; a couple of notable sub-bosses and bosses also have bionic arm weaponry, and yours is largely useless against them (but they can still knock you around with theirs).
 Bionic Commando (Video Game) / int_8a6d2168
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1.0
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Bionic Commando (Video Game) / int_8a6d2168
 Bionic Commando (Video Game) / int_8e92e125
type
Lawyer-Friendly Cameo
 Bionic Commando (Video Game) / int_8e92e125
comment
Lawyer-Friendly Cameo: Master-D is an obvious stand in for Hitler, especially since despite bowdlerizing all other Nazi references, they left Hitler's very recognizable face in the game. In Rearmed and the backstory presented in the 2009 sequel, he is known simply as "The Leader" (with his face is obscured by a breathing mask in the former, though you can still see the top of his iconic mustache poking out beneath it, as well as when his head explodes). Rearmed 2 gives us another antagonist, General Sabio, dictator of the island nation Papagaya threatening to launch missiles at the FSA. Obviously a stand in for Fidel Castro and Cuba.
 Bionic Commando (Video Game) / int_8e92e125
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1.0
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Bionic Commando (Video Game) / int_8e92e125
 Bionic Commando (Video Game) / int_8e9cf84e
type
 Bionic Commando (Video Game) / int_8e9cf84e
comment
"Blind Idiot" Translation: "This base will explod in 60 seconds." IT WILL EXPLOD! It's become an Ascended Glitch with signs for a Club Explode with the last E not lit in Rearmed 2.
 Bionic Commando (Video Game) / int_8e9cf84e
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1.0
 Bionic Commando (Video Game) / int_8e9cf84e
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 Bionic Commando (Video Game)
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Bionic Commando (Video Game) / int_8e9cf84e
 Bionic Commando (Video Game) / int_99a12edd
type
Cyborg
 Bionic Commando (Video Game) / int_99a12edd
comment
Cyborg: Yes indeed, although the sequel tries to real-physics it up a bit.
 Bionic Commando (Video Game) / int_99a12edd
featureApplicability
1.0
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 Bionic Commando (Video Game)
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Bionic Commando (Video Game) / int_99a12edd
 Bionic Commando (Video Game) / int_9e943076
type
One-Man Army
 Bionic Commando (Video Game) / int_9e943076
comment
One-Man Army: And Spencer is called out on this in the sequel. According to Armstrong, over 10,000 troops fought against the Imperials, but Rad Spencer and Super Joe got all the glory. For their part, the soldiers in Rearmed all say how much easier Spencer's actions are making the fight, and the Imperials are hugely demoralized because of how bad Rad is kicking their asses. Also the reason why he's pulled out of death row and sent to Ascension City in the sequel: Even after ten years in prison, he's considered so capable and uniquely adapted to the situation that he's the best shot the Federation has.
 Bionic Commando (Video Game) / int_9e943076
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1.0
 Bionic Commando (Video Game) / int_9e943076
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1.0
 Bionic Commando (Video Game)
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Bionic Commando (Video Game) / int_9e943076
 Bionic Commando (Video Game) / int_9fe075b0
type
High-Tech Hexagons
 Bionic Commando (Video Game) / int_9fe075b0
comment
High-Tech Hexagons: As of Rearmed, a 5-hexagon symbol is the predominant logo. In-universe, the hexagons are part of the logo of TASC, the Tactical Arms and Security Committee supervised by Super Joe that first commissioned bionic technology; Spencer's shirt has the hexagon logo in the 2009 game.
 Bionic Commando (Video Game) / int_9fe075b0
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1.0
 Bionic Commando (Video Game) / int_9fe075b0
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 Bionic Commando (Video Game)
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Bionic Commando (Video Game) / int_9fe075b0
 Bionic Commando (Video Game) / int_a121abc7
type
Respawning Enemies
 Bionic Commando (Video Game) / int_a121abc7
comment
Respawning Enemies: Averted and played straight — unless the enemy spawned from an opening / shutting door, most enemies will stay dead for good no matter how far you stray from them. However, if you leave an area through a doorway, then come back, the enemies will respawn.
 Bionic Commando (Video Game) / int_a121abc7
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Bionic Commando (Video Game) / int_a121abc7
 Bionic Commando (Video Game) / int_a4c37cbe
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Mood Whiplash
 Bionic Commando (Video Game) / int_a4c37cbe
comment
Mood Whiplash: The halfway point of Rearmed is interrupted by Spencer mentioning his missing wife to Haley. It's an important plot point in the 2009 sequel, but in Rearmed it came right out of nowhere.
 Bionic Commando (Video Game) / int_a4c37cbe
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1.0
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 Bionic Commando (Video Game)
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Bionic Commando (Video Game) / int_a4c37cbe
 Bionic Commando (Video Game) / int_ad4a45be
type
Final Boss
 Bionic Commando (Video Game) / int_ad4a45be
comment
Final Boss: Hitler (aka The Leader or "Master-D") in the original and remakes, Arturus in Elite Forces, and Groeder in the 2009 sequel.
 Bionic Commando (Video Game) / int_ad4a45be
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1.0
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 Bionic Commando (Video Game) / int_b2cdd776
type
Bottomless Magazines
 Bionic Commando (Video Game) / int_b2cdd776
comment
Bottomless Magazines: Played straight in Rearmed for every weapon except for Super Joe's machine gun, which does need to reload after firing a set number of rounds.
 Bionic Commando (Video Game) / int_b2cdd776
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1.0
 Bionic Commando (Video Game) / int_b2cdd776
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 Bionic Commando (Video Game)
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Bionic Commando (Video Game) / int_b2cdd776
 Bionic Commando (Video Game) / int_b3168a4d
type
Previous Player-Character Cameo
 Bionic Commando (Video Game) / int_b3168a4d
comment
Previous Player-Character Cameo: Super Joe, from the original Commando, appears briefly in the NES version and continued to appear in later games.
 Bionic Commando (Video Game) / int_b3168a4d
featureApplicability
1.0
 Bionic Commando (Video Game) / int_b3168a4d
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 Bionic Commando (Video Game)
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Bionic Commando (Video Game) / int_b3168a4d
 Bionic Commando (Video Game) / int_c09dbbbb
type
Weaksauce Weakness
 Bionic Commando (Video Game) / int_c09dbbbb
comment
Weaksauce Weakness: Spencer is weighed down by his bionics and can't swim. Further, he's even more susceptible to radiation due to the sensitive electronics keeping him plugged in and bionic. While initially only justifying Bottomless Pits, the radiation-cloaked Ascension City is a lot more dangerous for Spencer.
 Bionic Commando (Video Game) / int_c09dbbbb
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 Bionic Commando (Video Game) / int_c6898a73
type
Ret-Canon
 Bionic Commando (Video Game) / int_c6898a73
comment
Ret-Canon: The connection between the original Commando and Bionic Commando was originally an American invention for the Arcade game when they were promoting it, claiming that the nameless player character were controlling was actually Super Joe himself. The NES version added Commando like overhead segments and made Super Joe into a real character in the game. The Rearmed remake and the 2009 sequel retconned Super Joe's identity into "Joseph Gibson," essentially linking the original Commando with its sequel Mercs.
 Bionic Commando (Video Game) / int_c6898a73
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1.0
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1.0
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Bionic Commando (Video Game) / int_c6898a73
 Bionic Commando (Video Game) / int_c75df49a
type
Shout-Out
 Bionic Commando (Video Game) / int_c75df49a
comment
Shout-Out: "Take your stinking paws off me you damn dirty ape!"
 Bionic Commando (Video Game) / int_c75df49a
featureApplicability
1.0
 Bionic Commando (Video Game) / int_c75df49a
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1.0
 Bionic Commando (Video Game)
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Bionic Commando (Video Game) / int_c75df49a
 Bionic Commando (Video Game) / int_cea7fc1
type
Bottomless Pits
 Bionic Commando (Video Game) / int_cea7fc1
comment
Bottomless Pits: Some levels have places where you can fall off the screen.
 Bionic Commando (Video Game) / int_cea7fc1
featureApplicability
1.0
 Bionic Commando (Video Game) / int_cea7fc1
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Bionic Commando (Video Game) / int_cea7fc1
 Bionic Commando (Video Game) / int_db148980
type
Mook Promotion
 Bionic Commando (Video Game) / int_db148980
comment
Mook Promotion: In the original NES game, the rival enemy bionic "Giant Soldier" were simply unnamed minibosses. In Rearmed, Gottfried Groeder took its place and served as a Recurring Boss and The Dragon to the Big Bad, and who returns in the sequel as the final boss.
 Bionic Commando (Video Game) / int_db148980
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1.0
 Bionic Commando (Video Game) / int_db148980
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1.0
 Bionic Commando (Video Game)
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Bionic Commando (Video Game) / int_db148980
 Bionic Commando (Video Game) / int_e4965307
type
Composite Character
 Bionic Commando (Video Game) / int_e4965307
comment
Composite Character: The 2009 sequel establishes that Super Joe was just a codename used by a certain Joseph Gibson. Joseph Gibson was one of the playable character in Mercs, the sequel to the original Commando.
 Bionic Commando (Video Game) / int_e4965307
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1.0
 Bionic Commando (Video Game) / int_e4965307
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 Bionic Commando (Video Game)
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Bionic Commando (Video Game) / int_e4965307
 Bionic Commando (Video Game) / int_e4e86215
type
Fake Difficulty
 Bionic Commando (Video Game) / int_e4e86215
comment
Fake Difficulty: Not being able to jump and no air control introduces a certain amount of this, but the original arcade game was teeth-gnashingly difficult due to sluggish response to the controls and not allowing you to use your bionic arm in the air.
 Bionic Commando (Video Game) / int_e4e86215
featureApplicability
1.0
 Bionic Commando (Video Game) / int_e4e86215
featureConfidence
1.0
 Bionic Commando (Video Game)
hasFeature
Bionic Commando (Video Game) / int_e4e86215
 Bionic Commando (Video Game) / int_e5507f60
type
Truce Zone
 Bionic Commando (Video Game) / int_e5507f60
comment
Truce Zone: Various neutral zones in the NES and Game Boy games.
 Bionic Commando (Video Game) / int_e5507f60
featureApplicability
1.0
 Bionic Commando (Video Game) / int_e5507f60
featureConfidence
1.0
 Bionic Commando (Video Game)
hasFeature
Bionic Commando (Video Game) / int_e5507f60
 Bionic Commando (Video Game) / int_e567510d
type
Determinator
 Bionic Commando (Video Game) / int_e567510d
comment
Determinator: Spencer doesn't like to give up. Even when faced with impossible odds, he just sees it as a challenge. Try to (and almost succeed in) kill him, and he'll make you suffer for it. It's almost to the point of psychopathy: the guy does not, cannot, and will not lose if he can do anything about it.
 Bionic Commando (Video Game) / int_e567510d
featureApplicability
1.0
 Bionic Commando (Video Game) / int_e567510d
featureConfidence
1.0
 Bionic Commando (Video Game)
hasFeature
Bionic Commando (Video Game) / int_e567510d
 Bionic Commando (Video Game) / int_f5fb7226
type
RightHandOfDoom
 Bionic Commando (Video Game) / int_f5fb7226
comment
Right Hand of Doom: The bionic arm, not really noticeable when two pixels wide, was upgraded to a design worthy of a piece of farming equipment in Rearmed and the sequel. But damn if it isn't cool as hell.
 Bionic Commando (Video Game) / int_f5fb7226
featureApplicability
1.0
 Bionic Commando (Video Game) / int_f5fb7226
featureConfidence
1.0
 Bionic Commando (Video Game)
hasFeature
Bionic Commando (Video Game) / int_f5fb7226
 Bionic Commando (Video Game) / int_f6722211
type
Hit Points
 Bionic Commando (Video Game) / int_f6722211
comment
Hit Points: You start the game as a One-Hit-Point Wonder, but by grabbing items that various Mooks drop, you can gain more hitpoints to start out with, up to a maximum of nine per life if you're dedicated enough to get 300 of them. (Of course, you still die instantly when you fall in one of the game's many Bottomless Pits.) No longer the case in Rearmed as you get the Hit Points meter to start. It does get upgraded, but only once.
 Bionic Commando (Video Game) / int_f6722211
featureApplicability
1.0
 Bionic Commando (Video Game) / int_f6722211
featureConfidence
1.0
 Bionic Commando (Video Game)
hasFeature
Bionic Commando (Video Game) / int_f6722211
 Bionic Commando (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 Bionic Commando (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: In-game, Spencer really enjoys his job, even though his job is killing a whole lot of people. For the player, the variety of ways in which you can utterly humiliate your enemies before killing them (or while killing them), lends itself to this trope.
 Bionic Commando (Video Game) / int_f87c42d4
featureApplicability
1.0
 Bionic Commando (Video Game) / int_f87c42d4
featureConfidence
1.0
 Bionic Commando (Video Game)
hasFeature
Bionic Commando (Video Game) / int_f87c42d4
 Bionic Commando (Video Game) / int_fbc074c3
type
Player Character
 Bionic Commando (Video Game) / int_fbc074c3
comment
The 2009 game is notoriously difficult due to a mix of Spencer almost being a One-Hit-Point Wonder, big guns ammunition, and grenades being rarer than rare while your small gun eats through its own ammo like popcorn, enemies having Improbable Aiming Skills and Spencer having Super Drowning Skills due to the sheer weight of his bionic arm (although it doesn't explain why a trained supersoldier can only hold his breath underwater for ten seconds before suffering Critical Existence Failure). The Checkpoint Starvation, forcing you to go through whole levels again should you get killed inches away from your goal, and the Trial-and-Error Gameplay nature of certain levels don't help either...
 Bionic Commando (Video Game) / int_fbc074c3
featureApplicability
1.0
 Bionic Commando (Video Game) / int_fbc074c3
featureConfidence
1.0
 Bionic Commando (Video Game)
hasFeature
Bionic Commando (Video Game) / int_fbc074c3
 Bionic Commando (Video Game) / int_fbcdeede
type
Leap of Faith
 Bionic Commando (Video Game) / int_fbcdeede
comment
Leap of Faith: A few notable instances in some parts of the game (particularly Stage 6 in the NES game). Also the title of one of the songs from Rearmed, appropriately enough.
 Bionic Commando (Video Game) / int_fbcdeede
featureApplicability
1.0
 Bionic Commando (Video Game) / int_fbcdeede
featureConfidence
1.0
 Bionic Commando (Video Game)
hasFeature
Bionic Commando (Video Game) / int_fbcdeede
 Bionic Commando (Video Game) / int_name
type
ItemName
 Bionic Commando (Video Game) / int_name
comment
 Bionic Commando (Video Game) / int_name
featureApplicability
1.0
 Bionic Commando (Video Game) / int_name
featureConfidence
1.0
 Bionic Commando (Video Game)
hasFeature
Bionic Commando (Video Game) / int_name
 Bionic Commando (Video Game) / int_name
itemName
Bionic Commando (Video Game)

The following is a list of statements referring to the current page from other pages.

 Bionic Commando (Video Game)
hasFeature
Ability Required to Proceed / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Advancing Boss of Doom / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Airborne Mook / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Animesque / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Apocalypse Hitler / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Attack Drone / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Avoid the Dreaded G Rating / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Badass in Distress / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Battleship Raid / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Bling of War / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Bootstrapped Theme / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Border Patrol / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Boss Banter / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Boss Remix / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Bragging Rights Option / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Brutal Bonus Level / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Building Swing / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Car Fu / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Chain Reaction Destruction / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Chest of Medals / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Collapsing Lair / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Commissar Cap / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Cores-and-Turrets Boss / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Cut-and-Paste Translation / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Cutscene Boss / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Cyberpunk Is Techno / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Denial of Diagonal Attack / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Diegetic Switch / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Difficulty by Region / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Directionally Solid Platforms / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Down the Drain / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Drone Deployer / int_37bb2997
 Bionic Commando (Video Game)
hasFeature
Empty Room Psych / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Ending Aversion / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Enhanced Punch / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Everything Sensor / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Exploding Barrels / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Falling Bass / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Family-Friendly Firearms / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Fast-Killing Radiation / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Gender Flip / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Ghostapo / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Grappling-Hook Pistol / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Gratuitous Greek / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Gratuitous Nazis / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Guns in Church / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Hacking Minigame / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Heart Container / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Hurricane of Puns / int_826ef177
 Bionic Commando (Video Game)
hasFeature
I Fought the Law and the Law Won / int_826ef177
 Bionic Commando (Video Game)
hasFeature
In a World… / int_826ef177
 Bionic Commando (Video Game)
hasFeature
In Case of Boss Fight, Break Glass / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Inconveniently-Placed Conveyor Belt / int_826ef177
 Bionic Commando (Video Game)
hasFeature
It's a Wonderful Failure / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Japanese Video Games / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Job Title / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Jump Physics / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Kamehame Hadoken / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Laser Sight / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Le Parkour / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Loads and Loads of Loading / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Manual Misprint / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Military and Warfare Video Games / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Mini-Mecha / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Multi-Mook Melee / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Named by the Adaptation / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Nonviolent Initial Confrontation / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Nuclear Candle / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Obligatory Swearing / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Offscreen Start Bonus / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Or Are You Just Happy to See Me? / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Orbiting Particle Shield / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Orchestral Version / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Playing the Heart Strings / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Plot Lock / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Pocket Protector / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Polygon Ceiling / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Power Fist / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Pre-existing Encounters / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Previous Player-Character Cameo / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Quip to Black / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Reactor Boss / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Real Is Brown / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Recurring Boss Template / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Recycled Soundtrack / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Recycled Title / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Reflecting Laser / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Reformulated Game / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Repeat Cut / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Rise to the Challenge / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Robo Speak / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Schizophrenic Difficulty / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Self-Destruct Mechanism / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Shield-Bearing Mook / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Short-Lived Aerial Escape / int_826ef177
 Bionic Commando (Video Game)
hasFeature
"Simon Says" Mini-Game / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Single-Use Shield / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Soft Water / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Sound of No Damage / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Spread Shot / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Stay Frosty / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Stock Scream / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Sudden Sequel Heel Syndrome / int_826ef177
 TakayaKuroda
seeAlso
Bionic Commando (Video Game)
 Bionic Commando (Video Game)
hasFeature
Temporary Platform / int_826ef177
 Bionic Commando (Video Game)
hasFeature
That One Achievement / int_826ef177
 Bionic Commando (Video Game)
hasFeature
That One Sidequest / int_826ef177
 Bionic Commando (Video Game)
hasFeature
The Master / int_826ef177
 Bionic Commando (Video Game)
hasFeature
The Pin Is Mightier Than the Sword / int_826ef177
 Bionic Commando (Video Game)
hasFeature
The Right Hand of Doom / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Throw a Barrel at It / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Truce Zone / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Vent Physics / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Video Game Tools / int_826ef177
 Bionic Commando (Video Game)
hasFeature
You Cloned Hitler! / int_826ef177
 Bionic Commando (Video Game)
hasFeature
Zero-Effort Boss / int_826ef177
 BionicCommando
sameAs
Bionic Commando (Video Game)
 Bionic Commando (Video Game)
hasFeature
Faux Action Girl / int_826ef177