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Bionic Commando (1988) (Video Game)

 Bionic Commando (1988) (Video Game)
type
TVTItem
 Bionic Commando (1988) (Video Game)
label
Bionic Commando (1988) (Video Game)
 Bionic Commando (1988) (Video Game)
page
BionicCommando1988
 Bionic Commando (1988) (Video Game)
comment
When Generalissimo Killt steals the Albatross plans after they were discovered following the fall of a military regime, his imperial army captures Super Joe when he tries to stop him from executing it, leading to Radd Spencer taking the reins to save Super Joe and stop the Albatross's threat.
 Bionic Commando (1988) (Video Game)
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2024-04-07T09:45:31Z
 Bionic Commando (1988) (Video Game)
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2024-04-07T09:45:31Z
 Bionic Commando (1988) (Video Game)
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Dropped link to Bowdlerise: Not a Feature - ITEM
 Bionic Commando (1988) (Video Game)
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Dropped link to MegaManClassic: Not a Feature - ITEM
 Bionic Commando (1988) (Video Game)
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Dropped link to WorldsOfPower: Not a Feature - ITEM
 Bionic Commando (1988) (Video Game)
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DBTropes
 Bionic Commando (1988) (Video Game) / int_13f5b1b
type
Instant-Win Condition
 Bionic Commando (1988) (Video Game) / int_13f5b1b
comment
Instant-Win Condition: In the NES game, the objective of every area except the last is to destroy the reactor. Bosses can be completely ignored in just about every level, and the two levels that have the boss that cannot be ignored can still be completed easily if you're willing (and able) to take a couple of hits.
 Bionic Commando (1988) (Video Game) / int_13f5b1b
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1.0
 Bionic Commando (1988) (Video Game) / int_13f5b1b
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 Bionic Commando (1988) (Video Game)
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Bionic Commando (1988) (Video Game) / int_13f5b1b
 Bionic Commando (1988) (Video Game) / int_14beeefd
type
Darker and Edgier
 Bionic Commando (1988) (Video Game) / int_14beeefd
comment
Darker and Edgier: Considering the arcade version was a very cartoony game to begin with and the NES version was about blowing Hitler's head off, the NES game itself could be considered a Darker and Edgier version of the arcade game (although, not to the same extent as the 2009 sequel).
 Bionic Commando (1988) (Video Game) / int_14beeefd
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 Bionic Commando (1988) (Video Game) / int_170705e4
type
Translation Matchmaking
 Bionic Commando (1988) (Video Game) / int_170705e4
comment
Translation Matchmaking: Originally called Top Secret in Japan, the arcade game was retitled Bionic Commando and marketed as a Commando spin-off.
 Bionic Commando (1988) (Video Game) / int_170705e4
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1.0
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 Bionic Commando (1988) (Video Game) / int_1c8c34de
type
Invulnerable Civilians
 Bionic Commando (1988) (Video Game) / int_1c8c34de
comment
Invulnerable Civilians: Averted — it's very possible to shoot innocent civilians in a neutral area; you'll just set off alarms and the peacekeeper forces will attempt to kill you. Played straight in Rearmed; opening fire in a neutral zone FSA camp doesn't trigger anything.
 Bionic Commando (1988) (Video Game) / int_1c8c34de
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 Bionic Commando (1988) (Video Game) / int_1e7487cd
type
Breaking the Fourth Wall
 Bionic Commando (1988) (Video Game) / int_1e7487cd
comment
Breaking the Fourth Wall: If you played the demo version of Rearmed instead of purchasing the game, the first boss will fail to load its attack patterns, saying you need to buy the full version of the game. Your character quips, "Aww, but I really wanted to fight you! Please..?" as well.
 Bionic Commando (1988) (Video Game) / int_1e7487cd
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 Bionic Commando (1988) (Video Game) / int_1ff15993
type
Spike Balls of Doom
 Bionic Commando (1988) (Video Game) / int_1ff15993
comment
Spike Balls of Doom: In the first game, spiky balls appear from some of the Bottomless Pits.
 Bionic Commando (1988) (Video Game) / int_1ff15993
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 Bionic Commando (1988) (Video Game) / int_22fdc3e3
type
Single-Use Shield
 Bionic Commando (1988) (Video Game) / int_22fdc3e3
comment
Single-Use Shield: A pendant, which lasts one stage, and can block a single projectile, but also goes away if you die some other way.
 Bionic Commando (1988) (Video Game) / int_22fdc3e3
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 Bionic Commando (1988) (Video Game) / int_23473ae7
type
Adaptation Expansion
 Bionic Commando (1988) (Video Game) / int_23473ae7
comment
Adaptation Expansion: In both the original NES game and Rearmed, Area 12 features "Master-D" launching the Albatross after killing Generalissimo Killt. In the NES version, the Albatross is just a screen-sized gunship that Ladd has to Colossus Climb to reach the core of. Rearmed has a cutscene showing the launch of a Floating Continent-sized Albatross at the end of the stage, and the Airborne Aircraft Carrier is an almost completely new final level by itself. The final attack on "The Leader"'s helicopter was also expanded into an actual Boss Battle in Rearmed, as well.
 Bionic Commando (1988) (Video Game) / int_23473ae7
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 Bionic Commando (1988) (Video Game) / int_2557e3a9
type
Palette Swap
 Bionic Commando (1988) (Video Game) / int_2557e3a9
comment
Palette Swap: Notably, the peacekeepers in the neutral zones are just white versions of the mooks from the rest of the game.
 Bionic Commando (1988) (Video Game) / int_2557e3a9
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Bionic Commando (1988) (Video Game) / int_2557e3a9
 Bionic Commando (1988) (Video Game) / int_2593d18f
type
Anime Theme Song
 Bionic Commando (1988) (Video Game) / int_2593d18f
comment
Anime Theme Song: "Bionic Commando" (sometimes called "Go! Go! Bionic Commando" or just "Go! Go! Bionic!") sung by the inimitable Ichiro Mizuki of JAM Project fame. (There's a song on the Bionic Commando Rearmed OST called "Go Go Bionic," but it's nothing but thirty seconds of a Japanese guy saying "Go! Go! Bionic!" with the NES game's Area 1 tune in the background.)
 Bionic Commando (1988) (Video Game) / int_2593d18f
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 Bionic Commando (1988) (Video Game) / int_26ac510e
type
Mythology Gag
 Bionic Commando (1988) (Video Game) / int_26ac510e
comment
Mythology Gag: Area 5 of Rearmed features safety posters reading ''Warning! Falling Objects! Wear a helmet!" depicting a Met helmet. In the same level, there are background decals of a hanging iron balls on chains, an irritating obstacle in the first game which is no longer implemented in the remake. Rearmed lovingly reminds you of its roots on a regular basis ("Get the heck out of here, you nerd!") Also, the characters strenuously avoid using Hitler's name to the point of (intentional) comedy.
 Bionic Commando (1988) (Video Game) / int_26ac510e
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 Bionic Commando (1988) (Video Game) / int_2be271c7
type
Hollywood Hacking
 Bionic Commando (1988) (Video Game) / int_2be271c7
comment
Hollywood Hacking: Intercepting enemy communications in Rearmed requires you to play a short mini-game; in the full console sequel, you just grapple the computer and hit B (or "O," or whatever the action button is for the PC version). In the original game, simply having the correct communicator will allow you to listen in to enemy chatter (though they may detect you and attack as soon as you're done listening). Justified in that spies specifically tune the various communicators to the enemy frequencies.
 Bionic Commando (1988) (Video Game) / int_2be271c7
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 Bionic Commando (1988) (Video Game) / int_356ddf2
type
Recursive Import
 Bionic Commando (1988) (Video Game) / int_356ddf2
comment
Rearmed is mostly unchanged in the Japanese version, too, making this somewhat of a invoked Recursive Import.
 Bionic Commando (1988) (Video Game) / int_356ddf2
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 Bionic Commando (1988) (Video Game) / int_3ccaf3ac
type
No Swastikas
 Bionic Commando (1988) (Video Game) / int_3ccaf3ac
comment
No Swastikas: In the translation, the Nazis were changed to the Nazz/Badds, swastikas were removed, and Hitler was renamed Master-D. Strangely enough, his dialogue portrait, which clearly shows Hitler, wasn't changed at all. In Rearmed, the Nazis are simply referred to as "a long-dead military regime." What is strange is that there's symbols and power-ups scattered around in both the NES game and the updated remake which resemble the Imperial Eagle. That can't be coincidental.
 Bionic Commando (1988) (Video Game) / int_3ccaf3ac
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Bionic Commando (1988) (Video Game) / int_3ccaf3ac
 Bionic Commando (1988) (Video Game) / int_464dd7cc
type
The Unfought
 Bionic Commando (1988) (Video Game) / int_464dd7cc
comment
The Unfought: Killt is never fought in either the NES game or Rearmed, as he's promptly backstabbed by the revived Hitler before he can do anything.
 Bionic Commando (1988) (Video Game) / int_464dd7cc
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Bionic Commando (1988) (Video Game) / int_464dd7cc
 Bionic Commando (1988) (Video Game) / int_50727f8d
type
Death Is a Slap on the Wrist
 Bionic Commando (1988) (Video Game) / int_50727f8d
comment
Death Is a Slap on the Wrist: Initially, Rearmed gave you the usual finite life stock for each stage, however a later update gives you infinite lives. Which doesn't necessarily translate to an easy win, because you still get tossed back to the last checkpoint after dying.
 Bionic Commando (1988) (Video Game) / int_50727f8d
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Bionic Commando (1988) (Video Game) / int_50727f8d
 Bionic Commando (1988) (Video Game) / int_53224e46
type
Bookends
 Bionic Commando (1988) (Video Game) / int_53224e46
comment
Bookends: The game begins with Joe telling the story of a man he met when he was young. It ends with him finishing it, and hoping it will be told for a long time.
 Bionic Commando (1988) (Video Game) / int_53224e46
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1.0
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 Bionic Commando (1988) (Video Game) / int_5b607875
type
Inconsistent Dub
 Bionic Commando (1988) (Video Game) / int_5b607875
comment
Inconsistent Dub: When the Nazi references were rubbed out of the NES localization, the manual went with "the Nazz" while the intro uses "the Badds" in-game.
 Bionic Commando (1988) (Video Game) / int_5b607875
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 Bionic Commando (1988) (Video Game) / int_5b607875
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Bionic Commando (1988) (Video Game) / int_5b607875
 Bionic Commando (1988) (Video Game) / int_5b81ca8d
type
Disc-One Nuke
 Bionic Commando (1988) (Video Game) / int_5b81ca8d
comment
Disc-One Nuke: In the NES version, you get the rocket launcher, which is supremely overpowered compared to every other weapon, fairly early in the game (at about the 40% mark). There's only one level (the one with helicopters) where you'd even possibly want to use another gun — in this case, the three-way. The choppers still aren't around enough to make it worthwhile. It retains its power in Rearmed, albeit with the slight downside that you can kill yourself with it if you're not careful. It still makes most of the early bosses a complete joke.
 Bionic Commando (1988) (Video Game) / int_5b81ca8d
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1.0
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Bionic Commando (1988) (Video Game) / int_5b81ca8d
 Bionic Commando (1988) (Video Game) / int_6caf4f3f
type
Attract Mode
 Bionic Commando (1988) (Video Game) / int_6caf4f3f
comment
Attract Mode: The game has a rather lengthy intro sequence when left running at the title screen that explains most of the story and gives demos of the gameplay.
 Bionic Commando (1988) (Video Game) / int_6caf4f3f
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 Bionic Commando (1988) (Video Game) / int_6dc206c9
type
Marathon Level
 Bionic Commando (1988) (Video Game) / int_6dc206c9
comment
Marathon Level: The Albatross in Rearmed is three times as long as most stages in the game, which makes it a lot more painful to get back to where you were if you run out of lives late in the level.
 Bionic Commando (1988) (Video Game) / int_6dc206c9
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 Bionic Commando (1988) (Video Game) / int_6ec989d8
type
Guide Dang It!
 Bionic Commando (1988) (Video Game) / int_6ec989d8
comment
Guide Dang It!: In the NES version, the player can abort a mission by pressing Start+A+B simultaneously and return to the map screen. This would've come in handy if you enter a stage without having the proper equipment... if it weren't for the fact that the manual doesn't tell you this. Because of this, many first-time players often reset the game when they enter Area 6 without the Rocket Gun. Also in the NES game, acquiring Joe's machine gun. You have to talk to the correct person. If you talk to the wrong one, a machine gun still appears in the room, but taking it does not add a weapon to your inventory. Because the game gives no indication you've done anything wrong (or that there was even a test you could fail,) it simply appears that the item is bugged and unobtainable. Just to add insult to injury, when you do get the right one, it's a piece of crap that's worse than your starting weapon.
 Bionic Commando (1988) (Video Game) / int_6ec989d8
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1.0
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Bionic Commando (1988) (Video Game) / int_6ec989d8
 Bionic Commando (1988) (Video Game) / int_7115b262
type
Repeat Cut
 Bionic Commando (1988) (Video Game) / int_7115b262
comment
Repeat Cut: At the end of Bionic Commando Rearmed you use a rocket to explode Hitler's head. This moment is shown once at normal speed, a second time in slow motion, then a third time as a still image showing it in great detail.
 Bionic Commando (1988) (Video Game) / int_7115b262
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 Bionic Commando (1988) (Video Game) / int_7215c26c
type
Man-Eating Plant
 Bionic Commando (1988) (Video Game) / int_7215c26c
comment
Man-Eating Plant: You get a slight rustling of leaves, and if you don't move, you're eaten.
 Bionic Commando (1988) (Video Game) / int_7215c26c
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Bionic Commando (1988) (Video Game) / int_7215c26c
 Bionic Commando (1988) (Video Game) / int_82b48dc
type
Stupid Jetpack Hitler
 Bionic Commando (1988) (Video Game) / int_82b48dc
comment
Stupid Helicopter Hitler: Among other things, the Imperials utilize wired, cybernetic soldiers, experiment on plant life and bugs in Area 3 in the NES version, have mobilized droids in their ranks, keep their master in a status tube, and they also made the Albatross.
 Bionic Commando (1988) (Video Game) / int_82b48dc
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 Bionic Commando (1988) (Video Game) / int_83edb5ab
type
Difficulty by Region
 Bionic Commando (1988) (Video Game) / int_83edb5ab
comment
Difficulty by Region: The NES game had some changes to difficulty scattered about from the Famicom version. Rather than making the entire game easier or harder, they change the difficulty of certain segments — generally speaking, the earlier parts of the game are harder and the later ones easier in the NES version.
 Bionic Commando (1988) (Video Game) / int_83edb5ab
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 Bionic Commando (1988) (Video Game) / int_8b9c512e
type
Down the Drain
 Bionic Commando (1988) (Video Game) / int_8b9c512e
comment
Down the Drain: Area 2 is an underground chemical waste dumping site.
 Bionic Commando (1988) (Video Game) / int_8b9c512e
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 Bionic Commando (1988) (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Bionic Commando (1988) (Video Game) / int_8ccf8ad8
comment
Conspicuous Electric Obstacle: Area 12 has rooms where sparks travel along some of the floors.
 Bionic Commando (1988) (Video Game) / int_8ccf8ad8
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 Bionic Commando (1988) (Video Game) / int_928ca2cc
type
You Have Outlived Your Usefulness
 Bionic Commando (1988) (Video Game) / int_928ca2cc
comment
You Have Outlived Your Usefulness: In both the original and Rearmed, Killt, having activated Albatross without the help of "Master-D"/"The Leader", decides he doesn't need him anymore. Unfortunately, Master-D then wakes up and kills Killt, declaring that Killt, having allowed him to waken, no longer needs to be kept around. Rearmed has "The Leader" say the phrase word for word upon his arrival, aimed at both Killt and Spencer.
 Bionic Commando (1988) (Video Game) / int_928ca2cc
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 Bionic Commando (1988) (Video Game) / int_96ecc67e
type
Shotguns Are Just Better
 Bionic Commando (1988) (Video Game) / int_96ecc67e
comment
Shotguns Are Just Better: The Rearmed shotgun is extremely powerful up close, beaten only by the rocket launcher and a full machine gun clip, but the range is so short, even with the range extending duckbill upgrade, that it's best used to get swinging again than as a weapon.
 Bionic Commando (1988) (Video Game) / int_96ecc67e
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 Bionic Commando (1988) (Video Game) / int_9995ec9e
type
Level 1 Music Represents
 Bionic Commando (1988) (Video Game) / int_9995ec9e
comment
Level 1 Music Represents: An odd case. The NES Area 1 music is iconic of the series to the point it makes up a large portion of the soundtrack in the sequel but it is in fact a rendition of the arcade game's Stage 2 music.
 Bionic Commando (1988) (Video Game) / int_9995ec9e
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 Bionic Commando (1988) (Video Game) / int_b5b7c2
type
"Simon Says" Mini-Game
 Bionic Commando (1988) (Video Game) / int_b5b7c2
comment
"Simon Says" Mini-Game: The Fabricator bosses have a phase where Spencer needs to stand in the center of an arch and block spikes launched in sequence, as indicated by lights around the arch. The Leader's helicopter also has a phase where it launches missiles in sequence, and the player has to anticipate which direction to block from.
 Bionic Commando (1988) (Video Game) / int_b5b7c2
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 Bionic Commando (1988) (Video Game) / int_b9c673a6
type
Market-Based Title
 Bionic Commando (1988) (Video Game) / int_b9c673a6
comment
Market-Based Title: The original NES game is called TOP SECRET: Hitler no Fukkatsu ("Hitler's Resurrection") in Japan. The Japanese title for Rearmed is Bionic Commando: MASTER-D Fukkatsu Keikaku ("The Plot to Revive Master-D").
 Bionic Commando (1988) (Video Game) / int_b9c673a6
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 Bionic Commando (1988) (Video Game) / int_c41114f6
type
Year X
 Bionic Commando (1988) (Video Game) / int_c41114f6
comment
Year X: Project Albatross was uncovered by The Federation in the late 1980's (specifically "198X"), leading to the Imperial Incident; however, in Rearmed, this was updated to the year 2029.
 Bionic Commando (1988) (Video Game) / int_c41114f6
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Bionic Commando (1988) (Video Game) / int_c41114f6
 Bionic Commando (1988) (Video Game) / int_c75df49a
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 Bionic Commando (1988) (Video Game) / int_c75df49a
comment
Shout-Out: The legendary ending of the NES game recalls a similar scene from Mobile Suit Gundam, where Char fires a bazooka into the cockpit of Kycilia's fleeing spacecraft, scoring a perfect headshot in the process. Of course, the results in Bionic Commando are far more graphic.
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 Bionic Commando (1988) (Video Game) / int_d0b60f23
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GoshDangItToHeck
 Bionic Commando (1988) (Video Game) / int_d0b60f23
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Gosh Dang It to Heck!: invoked An enemy soldier in Area 16 will tell you to "Get the heck out of here, you nerd!"
 Bionic Commando (1988) (Video Game) / int_d0b60f23
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 Bionic Commando (1988) (Video Game) / int_d639cf57
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Reformulated Game
 Bionic Commando (1988) (Video Game) / int_d639cf57
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Reformulated Game: The NES version, which adapted the wire swinging concept from the arcade version into an entirely new game with selectable stages and more emphasis on exploration. To a lesser extent, the Game Boy version as well.
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 Bionic Commando (1988) (Video Game) / int_d9e48d0
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Company Cross References
 Bionic Commando (1988) (Video Game) / int_d9e48d0
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Company Cross References: In Rearmed There's a challenge run called the "Dragon Run" which is a reference to the Mecha Dragon Boss of Mega Man 2.
 Bionic Commando (1988) (Video Game) / int_d9e48d0
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type
Your Head A-Splode
 Bionic Commando (1988) (Video Game) / int_e0789c2a
comment
Your Head A-Splode: Hitler (aka "The Leader" or "Master-D"), when you destroy the helicopter he attempts to escape in at the end of the game. Quite gory, really, considering the Bowdlerization to the rest of the game. This is the only reason the Rearmed release has an "M" rating, as there's surprisingly little blood elsewhere.
 Bionic Commando (1988) (Video Game) / int_e0789c2a
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11th-Hour Superpower
 Bionic Commando (1988) (Video Game) / int_e5066b68
comment
11th-Hour Superpower: You have Super Joe's machine gun for the final three levels of Rearmed, and the upgraded rocket launcher only for the final boss fight. You supposedly receive the special bazooka at the end of the original NES game, but despite three levels of explaining how powerful it is, it's exactly the same as the rocket launcher you've been carrying since Area 5.
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 Bionic Commando (1988) (Video Game) / int_e542d889
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Gorn
 Bionic Commando (1988) (Video Game) / int_e542d889
comment
Gorn: In the NES game, and both Rearmed entries, enemies just die or explode fairly normally without a single hint of blood, and the games even take steps to have surprisingly family-friendly content despite all the people and stuff you take down, complete with ragdolls in Rearmed just comically flopping around. Then you finish off Hitler- I mean, Master-D, with a rocket to the cockpit. Even in the NES game, you get to see his head graphically blow up as his eyeballs fly off, and the Rearmed equivalent even does a Repeat Cut followed by a slow motion close-up of the chunkiness just to bask in recreating the infamous moment. This single scene earned the otherwise fairly-tame remake an M rating, even despite arguably making the game Denser and Wackier.
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 Bionic Commando (1988) (Video Game) / int_e6a901a3
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Meaningful Rename
 Bionic Commando (1988) (Video Game) / int_e6a901a3
comment
Meaningful Rename: Rearmed changes Hitler/Master-D's name to The Leader, the definition of the man's title of Führer.
 Bionic Commando (1988) (Video Game) / int_e6a901a3
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 Bionic Commando (1988) (Video Game) / int_f1d38725
type
Engrish
 Bionic Commando (1988) (Video Game) / int_f1d38725
comment
Engrish: The NES game's engrish is legendary, inspiring a number of memes. Rearmed makes several humorous references to it.
 Bionic Commando (1988) (Video Game) / int_f1d38725
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 Bionic Commando (1988) (Video Game) / int_fb111d49
type
Sequence Breaking
 Bionic Commando (1988) (Video Game) / int_fb111d49
comment
Sequence Breaking: Mostly averted in the NES version. Besides level grinding, there's nothing to stop you from playing any and all of the levels in whatever order you want but you won't get far in the later ones without the proper equipment.
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Video Game Tools
 Bionic Commando (1988) (Video Game) / int_fb7d37f3
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Video Game Tools: In the NES version, communicators, flares, and even the bionic arm itself are necessary but not used to damage your enemies directly.
 Bionic Commando (1988) (Video Game) / int_fb7d37f3
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Bionic Commando (1988) (Video Game)

The following is a list of statements referring to the current page from other pages.

 Bionic Commando (1988) (Video Game)
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Dub-Induced Plotline Change / int_e632811f
 Bionic Commando (1988) (Video Game)
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Japanese Video Games / int_e632811f
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Joke Item / int_e632811f
 Bionic Commando (1988) (Video Game)
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Level 1 Music Represents / int_e632811f
 Bionic Commando (1988) (Video Game)
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Load-Bearing Boss / int_e632811f
 Bionic Commando (1988) (Video Game)
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Metroidvania / int_e632811f
 Bionic Commando (1988) (Video Game)
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Military and Warfare Video Games / int_e632811f
 Bionic Commando (1988) (Video Game)
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No Swastikas / int_e632811f
 Bionic Commando (1988) (Video Game)
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Polished Port / int_e632811f
 Red and Black Totalitarianism
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Bionic Commando (1988) (Video Game)
 Bionic Commando (1988) (Video Game)
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Stupid Jetpack Hitler / int_e632811f
 Bionic Commando (1988) (Video Game)
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Tyop on the Cover / int_e632811f
 Bionic Commando (1988) (Video Game)
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Unique Enemy / int_e632811f
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Video Game Remake / int_e632811f
 Bionic Commando (1988) (Video Game)
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Wolfpack Boss / int_e632811f
 Bionic Commando (1988) (Video Game)
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You Monster! / int_e632811f