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Blade Master (Video Game)
- 199 statements
- 38 feature instances
- 11 referencing feature instances
Blade Master (Video Game) | type |
TVTItem | |
Blade Master (Video Game) | label |
Blade Master (Video Game) | |
Blade Master (Video Game) | page |
BladeMaster | |
Blade Master (Video Game) | comment |
Blade Master is a 1991 Hack and Slash arcade game produced by Irem. | |
Blade Master (Video Game) | fetched |
2024-05-18T06:16:35Z | |
Blade Master (Video Game) | parsed |
2024-05-18T06:16:35Z | |
Blade Master (Video Game) | processingComment |
Dropped link to Cyclops: Not a Feature - ITEM | |
Blade Master (Video Game) | isPartOf |
DBTropes | |
Blade Master (Video Game) / int_1b3b48f3 | type |
David Versus Goliath | |
Blade Master (Video Game) / int_1b3b48f3 | comment |
David Versus Goliath: From the second boss onwards, each and every boss battle is against an enemy several times larger than Arnold, the bigger of the two heroes. | |
Blade Master (Video Game) / int_1b3b48f3 | featureApplicability |
1.0 | |
Blade Master (Video Game) / int_1b3b48f3 | featureConfidence |
1.0 | |
Blade Master (Video Game) | hasFeature |
Blade Master (Video Game) / int_1b3b48f3 | |
Blade Master (Video Game) / int_1f19f198 | type |
Back-to-Back Badasses | |
Blade Master (Video Game) / int_1f19f198 | comment |
Back-to-Back Badasses: In two-player mode, Roy and Arnold against a seemingly endless legion of enemies. Watch each other's back! | |
Blade Master (Video Game) / int_1f19f198 | featureApplicability |
1.0 | |
Blade Master (Video Game) / int_1f19f198 | featureConfidence |
1.0 | |
Blade Master (Video Game) | hasFeature |
Blade Master (Video Game) / int_1f19f198 | |
Blade Master (Video Game) / int_25524784 | type |
No-Holds-Barred Beatdown | |
Blade Master (Video Game) / int_25524784 | comment |
No-Holds-Barred Beatdown: Or No Holds Barred Stab Down, both Roy and Arnold have a special move where after knocking over an enemy, they then sat on their opponent and repeatedly thrushes their sword / ax downwards, causing plenty of damage on their target. It works even on bosses that towers over both heroes. | |
Blade Master (Video Game) / int_25524784 | featureApplicability |
1.0 | |
Blade Master (Video Game) / int_25524784 | featureConfidence |
1.0 | |
Blade Master (Video Game) | hasFeature |
Blade Master (Video Game) / int_25524784 | |
Blade Master (Video Game) / int_264a140b | type |
Fat and Skinny | |
Blade Master (Video Game) / int_264a140b | comment |
Fat and Skinny: Arnold and Roy, in that order, though Arnold is definitely more on the "muscular" side. | |
Blade Master (Video Game) / int_264a140b | featureApplicability |
1.0 | |
Blade Master (Video Game) / int_264a140b | featureConfidence |
1.0 | |
Blade Master (Video Game) | hasFeature |
Blade Master (Video Game) / int_264a140b | |
Blade Master (Video Game) / int_34875b6b | type |
Aquatic Mook | |
Blade Master (Video Game) / int_34875b6b | comment |
Aquatic Mook: The river stage has seahorse-men as enemies who will pounce out of the water to ambush Roy and Arnold as they attempt to cross. | |
Blade Master (Video Game) / int_34875b6b | featureApplicability |
1.0 | |
Blade Master (Video Game) / int_34875b6b | featureConfidence |
1.0 | |
Blade Master (Video Game) | hasFeature |
Blade Master (Video Game) / int_34875b6b | |
Blade Master (Video Game) / int_3babae20 | type |
Degraded Boss | |
Blade Master (Video Game) / int_3babae20 | comment |
Degraded Boss: The first boss (some eldritch fish-human-demon hybrid) isn't that tough when fought at the end of the first level, but from the fourth stage onwards they return as Elite Mook enemies. The second boss (the Animated Armor) doesn't get degraded as much as the first, but when it's fought again it's treated as lackeys of greater bosses. Two of them serves as a Dual Boss at the end of a later level, and towards the end of the game three of them forms a Wolfpack Boss. | |
Blade Master (Video Game) / int_3babae20 | featureApplicability |
1.0 | |
Blade Master (Video Game) / int_3babae20 | featureConfidence |
1.0 | |
Blade Master (Video Game) | hasFeature |
Blade Master (Video Game) / int_3babae20 | |
Blade Master (Video Game) / int_406315e | type |
Shield-Bearing Mook | |
Blade Master (Video Game) / int_406315e | comment |
Shield-Bearing Mook: Lizard men armed with shields are another enemy type, which gives them slightly better defense when Roy and Arnold tries slashing at them. Still useless when the heroes use grappling moves, though. | |
Blade Master (Video Game) / int_406315e | featureApplicability |
1.0 | |
Blade Master (Video Game) / int_406315e | featureConfidence |
1.0 | |
Blade Master (Video Game) | hasFeature |
Blade Master (Video Game) / int_406315e | |
Blade Master (Video Game) / int_4160410d | type |
Damsel in Distress | |
Blade Master (Video Game) / int_4160410d | comment |
Damsel in Distress: Princess Emina has been kidnapped by the King of Darkness and his phantom army, and it's up to Roy and Arnold to save her. | |
Blade Master (Video Game) / int_4160410d | featureApplicability |
1.0 | |
Blade Master (Video Game) / int_4160410d | featureConfidence |
1.0 | |
Blade Master (Video Game) | hasFeature |
Blade Master (Video Game) / int_4160410d | |
Blade Master (Video Game) / int_41dd77d | type |
Zerg Rush | |
Blade Master (Video Game) / int_41dd77d | comment |
Zerg Rush: The enemies shows up in entire legions, especially in the later levels which throws lizard men, orcs, automatons and other lesser mooks filling up the screen. | |
Blade Master (Video Game) / int_41dd77d | featureApplicability |
1.0 | |
Blade Master (Video Game) / int_41dd77d | featureConfidence |
1.0 | |
Blade Master (Video Game) | hasFeature |
Blade Master (Video Game) / int_41dd77d | |
Blade Master (Video Game) / int_42632336 | type |
Mecha-Mooks | |
Blade Master (Video Game) / int_42632336 | comment |
Mecha-Mooks: The forces of evil aren't limited to just orcs and lizard people. There are automatons as well which can set themselves alight and charge at Roy and Arnold burning their health off. Take them out before they ignite! | |
Blade Master (Video Game) / int_42632336 | featureApplicability |
1.0 | |
Blade Master (Video Game) / int_42632336 | featureConfidence |
1.0 | |
Blade Master (Video Game) | hasFeature |
Blade Master (Video Game) / int_42632336 | |
Blade Master (Video Game) / int_464dd7cc | type |
The Unfought | |
Blade Master (Video Game) / int_464dd7cc | comment |
The Unfought: The King of Demons, despite being mentioned in the narration and being the driving force of behind the army of chaotics repeatedly plaguing the land, never shows up even once during the game. In fact, after the final level, the Demon King is quickly re-sealed by Princess Emina, an event informed to the audience via scrolling text. | |
Blade Master (Video Game) / int_464dd7cc | featureApplicability |
1.0 | |
Blade Master (Video Game) / int_464dd7cc | featureConfidence |
1.0 | |
Blade Master (Video Game) | hasFeature |
Blade Master (Video Game) / int_464dd7cc | |
Blade Master (Video Game) / int_486466ee | type |
Dual Boss | |
Blade Master (Video Game) / int_486466ee | comment |
Dual Boss: Later in the game, the living armour will appear, two at once, attacking Roy and Arnold together. And then three more before the final encounter, although they're a better fit as Wolfpack Boss at that point. The two Gorgons (one of which is Princess Emina as result of a curse) serving as the Final Boss. | |
Blade Master (Video Game) / int_486466ee | featureApplicability |
1.0 | |
Blade Master (Video Game) / int_486466ee | featureConfidence |
1.0 | |
Blade Master (Video Game) | hasFeature |
Blade Master (Video Game) / int_486466ee | |
Blade Master (Video Game) / int_5560dbb5 | type |
Airborne Mook | |
Blade Master (Video Game) / int_5560dbb5 | comment |
Airborne Mook: Lizard men on hovering platforms shows up near the bridge areas. Later on there are gryphons. | |
Blade Master (Video Game) / int_5560dbb5 | featureApplicability |
1.0 | |
Blade Master (Video Game) / int_5560dbb5 | featureConfidence |
1.0 | |
Blade Master (Video Game) | hasFeature |
Blade Master (Video Game) / int_5560dbb5 | |
Blade Master (Video Game) / int_5832e916 | type |
Die, Chair, Die! | |
Blade Master (Video Game) / int_5832e916 | comment |
Die, Chair, Die!: No arcade hack 'n slash would be complete if the player couldn't destroy literally everything in the foreground and background, right? | |
Blade Master (Video Game) / int_5832e916 | featureApplicability |
1.0 | |
Blade Master (Video Game) / int_5832e916 | featureConfidence |
1.0 | |
Blade Master (Video Game) | hasFeature |
Blade Master (Video Game) / int_5832e916 | |
Blade Master (Video Game) / int_6838a3ec | type |
EliteMook | |
Blade Master (Video Game) / int_6838a3ec | comment |
The first boss (some eldritch fish-human-demon hybrid) isn't that tough when fought at the end of the first level, but from the fourth stage onwards they return as Elite Mook enemies. | |
Blade Master (Video Game) / int_6838a3ec | featureApplicability |
1.0 | |
Blade Master (Video Game) / int_6838a3ec | featureConfidence |
1.0 | |
Blade Master (Video Game) | hasFeature |
Blade Master (Video Game) / int_6838a3ec | |
Blade Master (Video Game) / int_69681e01 | type |
Big Brother Instinct | |
Blade Master (Video Game) / int_69681e01 | comment |
Big Brother Instinct: Arnold is Princess Emina's brother, and he'll happily tag along with Roy in slaughtering his way through monsters to ensure her safety. | |
Blade Master (Video Game) / int_69681e01 | featureApplicability |
1.0 | |
Blade Master (Video Game) / int_69681e01 | featureConfidence |
1.0 | |
Blade Master (Video Game) | hasFeature |
Blade Master (Video Game) / int_69681e01 | |
Blade Master (Video Game) / int_77666408 | type |
Combat Tentacles | |
Blade Master (Video Game) / int_77666408 | comment |
Combat Tentacles: The main weapon of the giant octopus boss at the moat. | |
Blade Master (Video Game) / int_77666408 | featureApplicability |
1.0 | |
Blade Master (Video Game) / int_77666408 | featureConfidence |
1.0 | |
Blade Master (Video Game) | hasFeature |
Blade Master (Video Game) / int_77666408 | |
Blade Master (Video Game) / int_7b7f0141 | type |
Tentacled Terror | |
Blade Master (Video Game) / int_7b7f0141 | comment |
Tentacled Terror: One of the later bosses is a giant octopus sticking its head and three massive tentacles out from the moat at the King of Darkness' fortress. Roy and Arnold will have to battle all its limbs simultaneously while making their way towards its head, its sole weak point. | |
Blade Master (Video Game) / int_7b7f0141 | featureApplicability |
1.0 | |
Blade Master (Video Game) / int_7b7f0141 | featureConfidence |
1.0 | |
Blade Master (Video Game) | hasFeature |
Blade Master (Video Game) / int_7b7f0141 | |
Blade Master (Video Game) / int_8c97cf66 | type |
Stationary Boss | |
Blade Master (Video Game) / int_8c97cf66 | comment |
Stationary Boss: The fish monster boss and the giant squid in the moat is incapable of moving to the surface to attack Roy and Arnold, but they're still difficult to beat despite being stationary — the fish monster can further extend its neck to bite the heroes, while the squid has Combat Tentacles spanning all over the area. | |
Blade Master (Video Game) / int_8c97cf66 | featureApplicability |
1.0 | |
Blade Master (Video Game) / int_8c97cf66 | featureConfidence |
1.0 | |
Blade Master (Video Game) | hasFeature |
Blade Master (Video Game) / int_8c97cf66 | |
Blade Master (Video Game) / int_95dfff97 | type |
Animated Armor | |
Blade Master (Video Game) / int_95dfff97 | comment |
Late into the Demon's fortress, one of the last encounters is against "three" variants of the second boss (the Animated Armor), each in different colours, all which must be destroyed. | |
Blade Master (Video Game) / int_95dfff97 | featureApplicability |
1.0 | |
Blade Master (Video Game) / int_95dfff97 | featureConfidence |
1.0 | |
Blade Master (Video Game) | hasFeature |
Blade Master (Video Game) / int_95dfff97 | |
Blade Master (Video Game) / int_9be7c205 | type |
Giant Spider | |
Blade Master (Video Game) / int_9be7c205 | comment |
Giant Spider: Oversized arachnids are another type of enemy for Roy and Arnold to slice up. Beware their Rolling Attack! | |
Blade Master (Video Game) / int_9be7c205 | featureApplicability |
1.0 | |
Blade Master (Video Game) / int_9be7c205 | featureConfidence |
1.0 | |
Blade Master (Video Game) | hasFeature |
Blade Master (Video Game) / int_9be7c205 | |
Blade Master (Video Game) / int_a04eb363 | type |
Lizard Folk | |
Blade Master (Video Game) / int_a04eb363 | comment |
Lizard Folk: The first variety of enemies encountered, and among the most common throughout the entire game. | |
Blade Master (Video Game) / int_a04eb363 | featureApplicability |
1.0 | |
Blade Master (Video Game) / int_a04eb363 | featureConfidence |
1.0 | |
Blade Master (Video Game) | hasFeature |
Blade Master (Video Game) / int_a04eb363 | |
Blade Master (Video Game) / int_a3633fcc | type |
Brutish Character, Brutish Weapon | |
Blade Master (Video Game) / int_a3633fcc | comment |
Brutish Character, Brutish Weapon: Arnold the barbarian's preferred weapon is a heavy poleax which can swat entire groups of lesser enemies aside with ease. There's also a special attack for Arnold to perform a downward skewer attack pinning mooks to the floor with the ax which deals massive damage. The giant living armors all use dual axes as weapons. | |
Blade Master (Video Game) / int_a3633fcc | featureApplicability |
1.0 | |
Blade Master (Video Game) / int_a3633fcc | featureConfidence |
1.0 | |
Blade Master (Video Game) | hasFeature |
Blade Master (Video Game) / int_a3633fcc | |
Blade Master (Video Game) / int_a4070b5e | type |
Stripped to the Bone | |
Blade Master (Video Game) / int_a4070b5e | comment |
Stripped to the Bone: The final Gorgon boss shrivels into a skeleton after being slain. | |
Blade Master (Video Game) / int_a4070b5e | featureApplicability |
1.0 | |
Blade Master (Video Game) / int_a4070b5e | featureConfidence |
1.0 | |
Blade Master (Video Game) | hasFeature |
Blade Master (Video Game) / int_a4070b5e | |
Blade Master (Video Game) / int_a7372109 | type |
Rewarding Vandalism | |
Blade Master (Video Game) / int_a7372109 | comment |
Rewarding Vandalism: Destroy every background object, including barrels, crates, pots, everything for health bonuses and extra points. | |
Blade Master (Video Game) / int_a7372109 | featureApplicability |
1.0 | |
Blade Master (Video Game) / int_a7372109 | featureConfidence |
1.0 | |
Blade Master (Video Game) | hasFeature |
Blade Master (Video Game) / int_a7372109 | |
Blade Master (Video Game) / int_ac1784f7 | type |
Monster Brother, Cutie Sister | |
Blade Master (Video Game) / int_ac1784f7 | comment |
Monster Brother, Cutie Sister: Downplayed — Emina is a very cute and defenseless young woman, and while her brother Arnold is also heroic and rather good-looking himself, he's clearly a lot more grizzled and prone to violence in comparison. | |
Blade Master (Video Game) / int_ac1784f7 | featureApplicability |
1.0 | |
Blade Master (Video Game) / int_ac1784f7 | featureConfidence |
1.0 | |
Blade Master (Video Game) | hasFeature |
Blade Master (Video Game) / int_ac1784f7 | |
Blade Master (Video Game) / int_ad4a45be | type |
Final Boss | |
Blade Master (Video Game) / int_ad4a45be | comment |
The two Gorgons (one of which is Princess Emina as result of a curse) serving as the Final Boss. | |
Blade Master (Video Game) / int_ad4a45be | featureApplicability |
1.0 | |
Blade Master (Video Game) / int_ad4a45be | featureConfidence |
1.0 | |
Blade Master (Video Game) | hasFeature |
Blade Master (Video Game) / int_ad4a45be | |
Blade Master (Video Game) / int_b52d28a6 | type |
Gorgeous Gorgon | |
Blade Master (Video Game) / int_b52d28a6 | comment |
Gorgeous Gorgon: The last two bosses, one of which is Princess Emina being subjected to the King of Demon's curse. They belong to the Snake People variety, their lower torso being a massive snake while having a nude woman's upper body part except with each breast being covered by a moon-shaped piece of metal. | |
Blade Master (Video Game) / int_b52d28a6 | featureApplicability |
1.0 | |
Blade Master (Video Game) / int_b52d28a6 | featureConfidence |
1.0 | |
Blade Master (Video Game) | hasFeature |
Blade Master (Video Game) / int_b52d28a6 | |
Blade Master (Video Game) / int_b97a2fa7 | type |
Forced Transformation | |
Blade Master (Video Game) / int_b97a2fa7 | comment |
Forced Transformation: As Roy and Arnold made it to the chamber where Princess Emina is kept, the princess suddenly starts transforming before her would-be saviours — turns out she has been cursed by the King of Demons into becoming two gorgons, both of which must be defeated to complete the game. | |
Blade Master (Video Game) / int_b97a2fa7 | featureApplicability |
1.0 | |
Blade Master (Video Game) / int_b97a2fa7 | featureConfidence |
1.0 | |
Blade Master (Video Game) | hasFeature |
Blade Master (Video Game) / int_b97a2fa7 | |
Blade Master (Video Game) / int_beda4b12 | type |
Warm-Up Boss | |
Blade Master (Video Game) / int_beda4b12 | comment |
Warmup Boss: The first boss, an eldritch orange fish-human-hybrid monster-thing, who despite looking scary really isn't much of a challenge. Players using either Roy or Arnold can easily take it down by spamming their attack buttons with minimal (or zero) health loss. Later on, several copies of the first boss will return, but they're hardly challenging even then. | |
Blade Master (Video Game) / int_beda4b12 | featureApplicability |
1.0 | |
Blade Master (Video Game) / int_beda4b12 | featureConfidence |
1.0 | |
Blade Master (Video Game) | hasFeature |
Blade Master (Video Game) / int_beda4b12 | |
Blade Master (Video Game) / int_c3f6e68 | type |
Dem Bones | |
Blade Master (Video Game) / int_c3f6e68 | comment |
Dem Bones: Skeleton archers, another member of the chaotic races serving the Demon King. | |
Blade Master (Video Game) / int_c3f6e68 | featureApplicability |
1.0 | |
Blade Master (Video Game) / int_c3f6e68 | featureConfidence |
1.0 | |
Blade Master (Video Game) | hasFeature |
Blade Master (Video Game) / int_c3f6e68 | |
Blade Master (Video Game) / int_c54d752a | type |
DualWield | |
Blade Master (Video Game) / int_c54d752a | comment |
Dual Wield: Both playable heroes wield two weapons at once, which makes slicing up the minions of darkness twice as fast. Roy notably uses two swords, while Arnold occasionally whips out a pair of spiked balls as he uses his heavy ax single-handedly. | |
Blade Master (Video Game) / int_c54d752a | featureApplicability |
1.0 | |
Blade Master (Video Game) / int_c54d752a | featureConfidence |
1.0 | |
Blade Master (Video Game) | hasFeature |
Blade Master (Video Game) / int_c54d752a | |
Blade Master (Video Game) / int_c75df49a | type |
Shout-Out | |
Blade Master (Video Game) / int_c75df49a | comment |
Shout-Out: The second playable character is the mighty barbarian, Arnold. Arnold Schwarzenegger's Conan would be proud. | |
Blade Master (Video Game) / int_c75df49a | featureApplicability |
1.0 | |
Blade Master (Video Game) / int_c75df49a | featureConfidence |
1.0 | |
Blade Master (Video Game) | hasFeature |
Blade Master (Video Game) / int_c75df49a | |
Blade Master (Video Game) / int_de5f028b | type |
Barbarian Hero | |
Blade Master (Video Game) / int_de5f028b | comment |
Barbarian Hero: Arnold the Barbarian, the Mighty Glacier lancer to Roy. | |
Blade Master (Video Game) / int_de5f028b | featureApplicability |
1.0 | |
Blade Master (Video Game) / int_de5f028b | featureConfidence |
1.0 | |
Blade Master (Video Game) | hasFeature |
Blade Master (Video Game) / int_de5f028b | |
Blade Master (Video Game) / int_e57bd3dd | type |
Wolfpack Boss | |
Blade Master (Video Game) / int_e57bd3dd | comment |
Wolfpack Boss: The fourth level ends with a boss fight against four purple Cyclops demons which attacks the heroes together, all must be defeated to complete the stage. Late into the Demon's fortress, one of the last encounters is against "three" variants of the second boss (the Animated Armor), each in different colours, all which must be destroyed. | |
Blade Master (Video Game) / int_e57bd3dd | featureApplicability |
1.0 | |
Blade Master (Video Game) / int_e57bd3dd | featureConfidence |
1.0 | |
Blade Master (Video Game) | hasFeature |
Blade Master (Video Game) / int_e57bd3dd | |
Blade Master (Video Game) / int_e913fe74 | type |
Epic Flail | |
Blade Master (Video Game) / int_e913fe74 | comment |
Epic Flail: Some of the enemies are flail-swinging orcs. For the heroes, Arnold's secondary weapon that he uses in conjunction with his trusty ax is a pair of spiked balls on chains, though he prefers relying on his trusty ax. | |
Blade Master (Video Game) / int_e913fe74 | featureApplicability |
1.0 | |
Blade Master (Video Game) / int_e913fe74 | featureConfidence |
1.0 | |
Blade Master (Video Game) | hasFeature |
Blade Master (Video Game) / int_e913fe74 | |
Blade Master (Video Game) / int_edb7569a | type |
Our Gryphons Are Different | |
Blade Master (Video Game) / int_edb7569a | comment |
Our Gryphons Are Different: The Hippogriff variety of gryphons serves as steeds for the forces of chaos. There's also a type of gryphon which is just a giant winged lion's head, complete with mane. | |
Blade Master (Video Game) / int_edb7569a | featureApplicability |
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Blade Master (Video Game) / int_edb7569a | featureConfidence |
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Blade Master (Video Game) | hasFeature |
Blade Master (Video Game) / int_edb7569a | |
Blade Master (Video Game) / int_name | type |
ItemName | |
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Blade Master (Video Game) | hasFeature |
Blade Master (Video Game) / int_name | |
Blade Master (Video Game) / int_name | itemName |
Blade Master (Video Game) |
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