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Blood and Iron (Video Game)
- 43 statements
- 7 feature instances
- 1 referencing feature instances
Blood and Iron (Video Game) | type |
TVTItem | |
Blood and Iron (Video Game) | label |
Blood and Iron (Video Game) | |
Blood and Iron (Video Game) | page |
BloodAndIron | |
Blood and Iron (Video Game) | comment |
Blood and Iron is a Roblox first-person shooter taking place in the Napoleonic Wars, created by CoderQwerty. It is not to be confused with Guts & Blackpowder, a similar game that was inspired by Blood and Iron.Two teams of up to 20 players each fight each other in a team deathmatch (TDM) gamemode across almost 30 maps. Combatants include the big players like the United Kingdom, Russia, Prussia, and, of course, France, while other, lesser-known factions like the Duchy of Warsaw, Spain, and various German states are also playable.Players can play as one of several different units, such as Infantry, Skirmishers, Artillery, Cavalry, or Militia. They can also select different classes, including as an infantryman, an officer, a sapper, or a musician. All classes have a melee weapon.Play the game here. | |
Blood and Iron (Video Game) | fetched |
2024-04-21T21:16:29Z | |
Blood and Iron (Video Game) | parsed |
2024-04-21T21:16:29Z | |
Blood and Iron (Video Game) | isPartOf |
DBTropes | |
Blood and Iron (Video Game) / int_2bdae2ae | type |
Awesome, but Impractical | |
Blood and Iron (Video Game) / int_2bdae2ae | comment |
Awesome, but Impractical: The Line Infantry musket is the classic weapon of the Napoleonic Wars, and it has a bayonet which is helpful in CQB. However, the bayonet makes the aim extremely poor, and the reload time is lengthy, to say the least. | |
Blood and Iron (Video Game) / int_2bdae2ae | featureApplicability |
1.0 | |
Blood and Iron (Video Game) / int_2bdae2ae | featureConfidence |
1.0 | |
Blood and Iron (Video Game) | hasFeature |
Blood and Iron (Video Game) / int_2bdae2ae | |
Blood and Iron (Video Game) / int_44f9bbcf | type |
Player Mooks | |
Blood and Iron (Video Game) / int_44f9bbcf | comment |
Player Mooks: Every soldier in the game is nondescript and expendable. Besides customizing their appearance, you can't affect the player character. | |
Blood and Iron (Video Game) / int_44f9bbcf | featureApplicability |
1.0 | |
Blood and Iron (Video Game) / int_44f9bbcf | featureConfidence |
1.0 | |
Blood and Iron (Video Game) | hasFeature |
Blood and Iron (Video Game) / int_44f9bbcf | |
Blood and Iron (Video Game) / int_6073e7b7 | type |
The Musketeer | |
Blood and Iron (Video Game) / int_6073e7b7 | comment |
The Musketeer: Rankers of the Infantry and Skirmisher units. | |
Blood and Iron (Video Game) / int_6073e7b7 | featureApplicability |
1.0 | |
Blood and Iron (Video Game) / int_6073e7b7 | featureConfidence |
1.0 | |
Blood and Iron (Video Game) | hasFeature |
Blood and Iron (Video Game) / int_6073e7b7 | |
Blood and Iron (Video Game) / int_71d17dff | type |
Everything Fades | |
Blood and Iron (Video Game) / int_71d17dff | comment |
Everything Fades: Subverted. The bodies of the fallen never despawn, making scenes like this common across the battlefield. | |
Blood and Iron (Video Game) / int_71d17dff | featureApplicability |
-0.3 | |
Blood and Iron (Video Game) / int_71d17dff | featureConfidence |
1.0 | |
Blood and Iron (Video Game) | hasFeature |
Blood and Iron (Video Game) / int_71d17dff | |
Blood and Iron (Video Game) / int_b6e1d40b | type |
Acceptable Breaks from Reality | |
Blood and Iron (Video Game) / int_b6e1d40b | comment |
Acceptable Breaks from Reality: In the map Foggy Marshland, you can drown if you stay in the marsh for too long, even if your head is above the water. This avoids players camping in the water. | |
Blood and Iron (Video Game) / int_b6e1d40b | featureApplicability |
1.0 | |
Blood and Iron (Video Game) / int_b6e1d40b | featureConfidence |
1.0 | |
Blood and Iron (Video Game) | hasFeature |
Blood and Iron (Video Game) / int_b6e1d40b | |
Blood and Iron (Video Game) / int_e7749f14 | type |
Anti-Infantry | |
Blood and Iron (Video Game) / int_e7749f14 | comment |
Anti-Infantry: Essentially the purpose of cavalry, especially the Lancer and Dragoon classes. They can run down a stray ranker and easily slash them to death. Artillery can also do this, potentially cutting down several infantrymen with a single canister shot. | |
Blood and Iron (Video Game) / int_e7749f14 | featureApplicability |
1.0 | |
Blood and Iron (Video Game) / int_e7749f14 | featureConfidence |
1.0 | |
Blood and Iron (Video Game) | hasFeature |
Blood and Iron (Video Game) / int_e7749f14 | |
Blood and Iron (Video Game) / int_name | type |
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Blood and Iron (Video Game) / int_name | comment |
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Blood and Iron (Video Game) / int_name | featureApplicability |
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Blood and Iron (Video Game) / int_name | featureConfidence |
1.0 | |
Blood and Iron (Video Game) | hasFeature |
Blood and Iron (Video Game) / int_name | |
Blood and Iron (Video Game) / int_name | itemName |
Blood and Iron (Video Game) |
The following is a list of statements referring to the current page from other pages.
Blood and Iron (Video Game) | hasFeature |
Video Games of 2005–2009 / int_42290f78 |
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