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Blue Chairs (Video Game)
- 58 statements
- 10 feature instances
- 2 referencing feature instances
Blue Chairs (Video Game) | type |
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Blue Chairs (Video Game) | |
Blue Chairs (Video Game) | page |
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Blue Chairs (Video Game) | comment |
Blue Chairs is a 2004 Mind Screwy Interactive Fiction game written by Chris Klimas.It revolves around the (mis)adventures of a young man called Dante who buys a mysterious green substance from a strange man at a party. Upon taking it, he receives a phone call from his long-lost love Beatrice, and goes on a surreal journey through the night city to find her.The game is considered one of the classics of the genre alongside Photopia and Varicella, and has received numerous awards, including Best Game, Best Writing, and Best Story at the annual Xyzzy Awards, and #2 prize at the Interactive Fiction Competition 2004. It has also been compared to movies like Mulholland Dr. and Waking Life. It can be downloaded here. | |
Blue Chairs (Video Game) | fetched |
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Blue Chairs (Video Game) | parsed |
2023-06-28T04:44:53Z | |
Blue Chairs (Video Game) | isPartOf |
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Blue Chairs (Video Game) / int_11e0d645 | type |
Arc Symbol | |
Blue Chairs (Video Game) / int_11e0d645 | comment |
Arc Symbol: The titular blue chairs, and the blue color in general, which appears whenever things get surreal. | |
Blue Chairs (Video Game) / int_11e0d645 | featureApplicability |
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Blue Chairs (Video Game) / int_11e0d645 | |
Blue Chairs (Video Game) / int_1aa08f77 | type |
Multiple Endings | |
Blue Chairs (Video Game) / int_1aa08f77 | comment |
Multiple Endings: When you meet Beatrice at the roof of her house, she asks you whether what's happening now is real. If you answer "yes", you join her in the other world (presumably the afterlife), and live together happily forevermore. If you answer "no", you wake up after the party, back in the normal world. Now you have a mystery to solve about what really happened to you. At the very beginning of the game, you can also decline to buy the drug from the mysterious man, which means you go on with your ordinary life. | |
Blue Chairs (Video Game) / int_1aa08f77 | featureApplicability |
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Blue Chairs (Video Game) / int_55180ce | type |
Snow Means Death | |
Blue Chairs (Video Game) / int_55180ce | comment |
Snow Means Death: The happiest ending, in which Dante presumably joins Beatrice in the afterlife, has them running through the snow. | |
Blue Chairs (Video Game) / int_55180ce | featureApplicability |
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Blue Chairs (Video Game) | hasFeature |
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Blue Chairs (Video Game) / int_887da4ea | type |
Died Happily Ever After | |
Blue Chairs (Video Game) / int_887da4ea | comment |
When you meet Beatrice at the roof of her house, she asks you whether what's happening now is real. If you answer "yes", you join her in the other world (presumably the afterlife), and live together happily forevermore. | |
Blue Chairs (Video Game) / int_887da4ea | featureApplicability |
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Blue Chairs (Video Game) / int_887da4ea | featureConfidence |
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Blue Chairs (Video Game) | hasFeature |
Blue Chairs (Video Game) / int_887da4ea | |
Blue Chairs (Video Game) / int_a5706f9 | type |
World of Mysteries | |
Blue Chairs (Video Game) / int_a5706f9 | comment |
World of Mysteries: The game in general gives off this vibe, especially the part with the maze in the supermarket freezer. Dante encounters multiple motionless people there, and each of these people has their own mysterious backstory: | |
Blue Chairs (Video Game) / int_a5706f9 | featureApplicability |
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Blue Chairs (Video Game) | hasFeature |
Blue Chairs (Video Game) / int_a5706f9 | |
Blue Chairs (Video Game) / int_c75df49a | type |
Shout-Out | |
Blue Chairs (Video Game) / int_c75df49a | comment |
Shout-Out: You can find multiple keys in the game, including an ornate blue key. This may be a reference to Mulholland Dr.. | |
Blue Chairs (Video Game) / int_c75df49a | featureApplicability |
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Blue Chairs (Video Game) / int_c75df49a | featureConfidence |
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Blue Chairs (Video Game) | hasFeature |
Blue Chairs (Video Game) / int_c75df49a | |
Blue Chairs (Video Game) / int_f0c4ce7d | type |
The Lost Lenore | |
Blue Chairs (Video Game) / int_f0c4ce7d | comment |
The Lost Lenore: It is heavily implied that Beatrice is dead. Let's see: Dante goes on a journey through a surreal alternate reality to find her. Upon arriving at her house, he sees that it's destroyed by fire. He climbs to the roof and finds Beatrice there; she stands on thin air without falling. And of course, there are Dante and Beatrice's names. | |
Blue Chairs (Video Game) / int_f0c4ce7d | featureApplicability |
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Blue Chairs (Video Game) / int_f0c4ce7d | featureConfidence |
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Blue Chairs (Video Game) | hasFeature |
Blue Chairs (Video Game) / int_f0c4ce7d | |
Blue Chairs (Video Game) / int_f6624c30 | type |
Together in Death | |
Blue Chairs (Video Game) / int_f6624c30 | comment |
Together in Death: This is one possible interpretation of the happiest ending. Dante arrives at Beatrice's house to find it destroyed by fire. At the roof of the house's remains he finds Beatrice who stands on air without falling. If he chooses to join her, they float together to the ground and end up in a Paradise-like world where they can be happy forever. | |
Blue Chairs (Video Game) / int_f6624c30 | featureApplicability |
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Blue Chairs (Video Game) / int_f6624c30 | featureConfidence |
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Blue Chairs (Video Game) | hasFeature |
Blue Chairs (Video Game) / int_f6624c30 | |
Blue Chairs (Video Game) / int_f7d4f121 | type |
Mushroom Samba | |
Blue Chairs (Video Game) / int_f7d4f121 | comment |
Mushroom Samba: Dante's entire trip could be a drug-induced hallucination, as evidenced by one of the endings, in which he wakes up in the morning after the party. Or not. | |
Blue Chairs (Video Game) / int_f7d4f121 | featureApplicability |
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Blue Chairs (Video Game) / int_f7d4f121 | featureConfidence |
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Blue Chairs (Video Game) / int_f7d4f121 | |
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The following is a list of statements referring to the current page from other pages.
Blue Chairs (Video Game) | hasFeature |
Interactive Fiction / int_4f97279b | |
Blue Chairs (Video Game) | hasFeature |
Video Games of 2000-2004 / int_4f97279b |
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