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Budget Cuts (Video Game)
- 28 statements
- 4 feature instances
- 1 referencing feature instances
Budget Cuts (Video Game) | type |
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Budget Cuts (Video Game) | comment |
Budget Cuts is a VR stealth game for PC headsets and PSVR, developed and published by Neat Corporation released in June 2018, and arguably one of the first truly notable made from the ground up VR games to establish the potential of the medium beyond what were basically tech demos or ports at the time. You play an office worker 20 Minutes into the Future, where robots are part of the workforce. You overhear a conversation from your robot colleagues that human employees are being taken to Human Resources, never to be seen again, and then you get a pager from a scientist named Winta, who informs you that you're next, and you need to escape, with the aid of a portal translocation device and some sharp, pointy objects as you try to avoid the "Supervisors", who are armed and will shoot on sight...Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Budget Cuts 2: Mission Insolvency was released in mid-December, 2019. Featuring new locations, items and weapons, the sequel takes the player away from the TransCorp offices on a journey to stop a conspiracy to replace humanity entirely with robots...One of the most notable mechanics the games provide is the use of a portal device, an in-universe use of the VR teleport mechanic, but with a couple of twists - firstly, the teleportation gun projectile can bounce until it hits a viable floor, and secondly, the player doesn't immediately teleport to that location, instead providing a "preview" of the location of their destination. This allows the player to scout out their next intended destination and abort if they consider it too risky to move to, but also makes it so the player can't easily teleport-spam away from danger, encouraging smarter use of stealth and planning ahead.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); }) | |
Budget Cuts (Video Game) | fetched |
2021-07-04T03:54:18Z | |
Budget Cuts (Video Game) | parsed |
2021-07-04T03:54:18Z | |
Budget Cuts (Video Game) | isPartOf |
DBTropes | |
Budget Cuts (Video Game) / int_7eb2bc15 | type |
Ambiguous Time Period | |
Budget Cuts (Video Game) / int_7eb2bc15 | comment |
Ambiguous Time Period: This is a world with advanced AI robots around, but also the computers are from the 90s/early 2000s, and the offices still use pagers and fax machines. | |
Budget Cuts (Video Game) / int_7eb2bc15 | featureApplicability |
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Budget Cuts (Video Game) / int_7eb2bc15 | featureConfidence |
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Budget Cuts (Video Game) / int_7eb2bc15 | |
Budget Cuts (Video Game) / int_acf4e51b | type |
Cheat Code | |
Budget Cuts (Video Game) / int_acf4e51b | comment |
Cheat Code: Some of the Mutators might as well be this. You can do stuff like having infinite stabby crystals to use, homing knives, and even be able to take and use guns from the Supervisors, which have infinite ammunition, which can make plowing through the games significantly easier. But on the flipside, achievements/trophies are disabled with certain mutator options are not on the default setting. | |
Budget Cuts (Video Game) / int_acf4e51b | featureApplicability |
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Budget Cuts (Video Game) / int_acf4e51b | featureConfidence |
1.0 | |
Budget Cuts (Video Game) | hasFeature |
Budget Cuts (Video Game) / int_acf4e51b | |
Budget Cuts (Video Game) / int_af8974a3 | type |
Breakable Weapons | |
Budget Cuts (Video Game) / int_af8974a3 | comment |
Breakable Weapons: Knives and other bladed weapons will break immediately when they hit an NPC by default. This was averted in the first game, but changed when said first game was ported over to the second game's engine as part of a "director's cut" revamp of the original game's difficulty. You can switch this off by turning off the "fragile knives" mutator. | |
Budget Cuts (Video Game) / int_af8974a3 | featureApplicability |
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Budget Cuts (Video Game) / int_af8974a3 | featureConfidence |
1.0 | |
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Budget Cuts (Video Game) / int_af8974a3 | |
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Budget Cuts (Video Game) / int_name | featureApplicability |
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Budget Cuts (Video Game) / int_name | featureConfidence |
1.0 | |
Budget Cuts (Video Game) | hasFeature |
Budget Cuts (Video Game) / int_name | |
Budget Cuts (Video Game) / int_name | itemName |
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The following is a list of statements referring to the current page from other pages.
Budget Cuts (Video Game) | hasFeature |
Stealth-Based Game / int_4477f3a9 |
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