...it's like TV Tropes, but LINKED DATA!
Bullet Heaven 2 (Video Game)
- 168 statements
- 32 feature instances
- 12 referencing feature instances
Bullet Heaven 2 (Video Game) | type |
TVTItem | |
Bullet Heaven 2 (Video Game) | label |
Bullet Heaven 2 (Video Game) | |
Bullet Heaven 2 (Video Game) | page |
BulletHeaven2 | |
Bullet Heaven 2 (Video Game) | comment |
The sequel to Bullet Heaven, both of which are spinoffs to the Epic Battle Fantasy series.Purchase the expanded version on Steam here. You can also play it for free at Kongregate (here) or on Newgrounds (here) | |
Bullet Heaven 2 (Video Game) | fetched |
2024-04-19T01:02:04Z | |
Bullet Heaven 2 (Video Game) | parsed |
2024-04-19T01:02:04Z | |
Bullet Heaven 2 (Video Game) | isPartOf |
DBTropes | |
Bullet Heaven 2 (Video Game) / int_18d15922 | type |
Title Drop | |
Bullet Heaven 2 (Video Game) / int_18d15922 | comment |
Title Drop: Lance states that if he survives long enough, he'll witness true bullet heaven. Anna lampshades this. | |
Bullet Heaven 2 (Video Game) / int_18d15922 | featureApplicability |
1.0 | |
Bullet Heaven 2 (Video Game) / int_18d15922 | featureConfidence |
1.0 | |
Bullet Heaven 2 (Video Game) | hasFeature |
Bullet Heaven 2 (Video Game) / int_18d15922 | |
Bullet Heaven 2 (Video Game) / int_1be7d298 | type |
Easy-Mode Mockery | |
Bullet Heaven 2 (Video Game) / int_1be7d298 | comment |
Easy-Mode Mockery: Upgrades are called "cheats" and decrease your score multiplier. | |
Bullet Heaven 2 (Video Game) / int_1be7d298 | featureApplicability |
1.0 | |
Bullet Heaven 2 (Video Game) / int_1be7d298 | featureConfidence |
1.0 | |
Bullet Heaven 2 (Video Game) | hasFeature |
Bullet Heaven 2 (Video Game) / int_1be7d298 | |
Bullet Heaven 2 (Video Game) / int_2168bdf7 | type |
Difficulty by Acceleration | |
Bullet Heaven 2 (Video Game) / int_2168bdf7 | comment |
Difficulty by Acceleration: Survival mode has enemy bullets gain 5% speed each wave, as pointed out by the characters. Enemy health also increases with each wave. | |
Bullet Heaven 2 (Video Game) / int_2168bdf7 | featureApplicability |
1.0 | |
Bullet Heaven 2 (Video Game) / int_2168bdf7 | featureConfidence |
1.0 | |
Bullet Heaven 2 (Video Game) | hasFeature |
Bullet Heaven 2 (Video Game) / int_2168bdf7 | |
Bullet Heaven 2 (Video Game) / int_2379224f | type |
Astral Finale | |
Bullet Heaven 2 (Video Game) / int_2379224f | comment |
Astral Finale: The final world is space-themed. | |
Bullet Heaven 2 (Video Game) / int_2379224f | featureApplicability |
1.0 | |
Bullet Heaven 2 (Video Game) / int_2379224f | featureConfidence |
1.0 | |
Bullet Heaven 2 (Video Game) | hasFeature |
Bullet Heaven 2 (Video Game) / int_2379224f | |
Bullet Heaven 2 (Video Game) / int_2f75473 | type |
Number of the Beast | |
Bullet Heaven 2 (Video Game) / int_2f75473 | comment |
Number of the Beast: You get a medal for dying with over 666 bullets on the screen. | |
Bullet Heaven 2 (Video Game) / int_2f75473 | featureApplicability |
1.0 | |
Bullet Heaven 2 (Video Game) / int_2f75473 | featureConfidence |
1.0 | |
Bullet Heaven 2 (Video Game) | hasFeature |
Bullet Heaven 2 (Video Game) / int_2f75473 | |
Bullet Heaven 2 (Video Game) / int_33351187 | type |
Asteroids Monster | |
Bullet Heaven 2 (Video Game) / int_33351187 | comment |
Asteroids Monster: Some large enemies split into four lesser enemies when defeated. | |
Bullet Heaven 2 (Video Game) / int_33351187 | featureApplicability |
1.0 | |
Bullet Heaven 2 (Video Game) / int_33351187 | featureConfidence |
1.0 | |
Bullet Heaven 2 (Video Game) | hasFeature |
Bullet Heaven 2 (Video Game) / int_33351187 | |
Bullet Heaven 2 (Video Game) / int_36ed3e1e | type |
Ascended Meme | |
Bullet Heaven 2 (Video Game) / int_36ed3e1e | comment |
Ascended Meme: The Monoliths' Boss in Mook Clothing status in the prequel becomes this, when the appearance of a Cosmic Monolith midway through the game causes the entire party to panic. One of the higher-rated comments on Bullet Heaven is a statement to the effect that after you've beaten the final boss, it feels like you can go out in a rainstorm and not get wet, because you can dance between the raindrops. Come its sequel... | |
Bullet Heaven 2 (Video Game) / int_36ed3e1e | featureApplicability |
1.0 | |
Bullet Heaven 2 (Video Game) / int_36ed3e1e | featureConfidence |
1.0 | |
Bullet Heaven 2 (Video Game) | hasFeature |
Bullet Heaven 2 (Video Game) / int_36ed3e1e | |
Bullet Heaven 2 (Video Game) / int_471fdb9e | type |
Defeat Equals Explosion | |
Bullet Heaven 2 (Video Game) / int_471fdb9e | comment |
Defeat Equals Explosion: The game has big bombs and spike balls, which both explode when destroyed, but the former can also damage enemies! | |
Bullet Heaven 2 (Video Game) / int_471fdb9e | featureApplicability |
1.0 | |
Bullet Heaven 2 (Video Game) / int_471fdb9e | featureConfidence |
1.0 | |
Bullet Heaven 2 (Video Game) | hasFeature |
Bullet Heaven 2 (Video Game) / int_471fdb9e | |
Bullet Heaven 2 (Video Game) / int_5860c090 | type |
Sitcom Arch-Nemesis | |
Bullet Heaven 2 (Video Game) / int_5860c090 | comment |
Sitcom Arch-Nemesis: NoLegs against Slime Bunny, when Slime Bunny threatens his position of cute pet for the team to fawn over. | |
Bullet Heaven 2 (Video Game) / int_5860c090 | featureApplicability |
1.0 | |
Bullet Heaven 2 (Video Game) / int_5860c090 | featureConfidence |
1.0 | |
Bullet Heaven 2 (Video Game) | hasFeature |
Bullet Heaven 2 (Video Game) / int_5860c090 | |
Bullet Heaven 2 (Video Game) / int_6ac6a56a | type |
And Your Reward Is Clothes | |
Bullet Heaven 2 (Video Game) / int_6ac6a56a | comment |
And Your Reward Is Clothes: Among the many things in the shop in Bullet Heaven 2 is alternate player skins. They initially were just cosmetic, but the game was eventually updated to give them slight bonuses to certain stats. | |
Bullet Heaven 2 (Video Game) / int_6ac6a56a | featureApplicability |
1.0 | |
Bullet Heaven 2 (Video Game) / int_6ac6a56a | featureConfidence |
1.0 | |
Bullet Heaven 2 (Video Game) | hasFeature |
Bullet Heaven 2 (Video Game) / int_6ac6a56a | |
Bullet Heaven 2 (Video Game) / int_75f38750 | type |
Kaizo Trap | |
Bullet Heaven 2 (Video Game) / int_75f38750 | comment |
Kaizo Trap: Averted, thanks to the Anti-Frustration Features above, and in that bullets from the blasts released by defeated bosses are harmless due to being purely cosmetic. Even if you disable bullet clearing, lingering bullets do not cause you to lose if you beat wave 10 of any stage. | |
Bullet Heaven 2 (Video Game) / int_75f38750 | featureApplicability |
-1.0 | |
Bullet Heaven 2 (Video Game) / int_75f38750 | featureConfidence |
1.0 | |
Bullet Heaven 2 (Video Game) | hasFeature |
Bullet Heaven 2 (Video Game) / int_75f38750 | |
Bullet Heaven 2 (Video Game) / int_7901c6f6 | type |
Export Save | |
Bullet Heaven 2 (Video Game) / int_7901c6f6 | comment |
Export Save: The 2.0 update added the ability to export 16KB+ save files in the odd .meow extension. They're downloaded from the game and loaded from the file explorer. A program like Notepad++ can easily open them, though. | |
Bullet Heaven 2 (Video Game) / int_7901c6f6 | featureApplicability |
1.0 | |
Bullet Heaven 2 (Video Game) / int_7901c6f6 | featureConfidence |
1.0 | |
Bullet Heaven 2 (Video Game) | hasFeature |
Bullet Heaven 2 (Video Game) / int_7901c6f6 | |
Bullet Heaven 2 (Video Game) / int_7b7965dd | type |
Boss in Mook Clothing | |
Bullet Heaven 2 (Video Game) / int_7b7965dd | comment |
The Monoliths' Boss in Mook Clothing status in the prequel becomes this, when the appearance of a Cosmic Monolith midway through the game causes the entire party to panic. | |
Bullet Heaven 2 (Video Game) / int_7b7965dd | featureApplicability |
1.0 | |
Bullet Heaven 2 (Video Game) / int_7b7965dd | featureConfidence |
1.0 | |
Bullet Heaven 2 (Video Game) | hasFeature |
Bullet Heaven 2 (Video Game) / int_7b7965dd | |
Bullet Heaven 2 (Video Game) / int_8409a385 | type |
Exactly What It Says on the Tin | |
Bullet Heaven 2 (Video Game) / int_8409a385 | comment |
Can be invoked by the player with the One Heart handicap, in exchange for a better score multiplier. The true form of this would be enabling this and "No Death-Bombing"! | |
Bullet Heaven 2 (Video Game) / int_8409a385 | featureApplicability |
1.0 | |
Bullet Heaven 2 (Video Game) / int_8409a385 | featureConfidence |
1.0 | |
Bullet Heaven 2 (Video Game) | hasFeature |
Bullet Heaven 2 (Video Game) / int_8409a385 | |
Bullet Heaven 2 (Video Game) / int_8454f523 | type |
Superboss | |
Bullet Heaven 2 (Video Game) / int_8454f523 | comment |
Superboss: The game has nine bonus bosses, with each one being a tougher Palette Swap of an existing boss. They're exclusive to the Steam release and the expansion pack. Note that there's ten bosses in the normal game; only the first nine are given bonus counterparts because Akron is best left as a unique boss. | |
Bullet Heaven 2 (Video Game) / int_8454f523 | featureApplicability |
1.0 | |
Bullet Heaven 2 (Video Game) / int_8454f523 | featureConfidence |
1.0 | |
Bullet Heaven 2 (Video Game) | hasFeature |
Bullet Heaven 2 (Video Game) / int_8454f523 | |
Bullet Heaven 2 (Video Game) / int_8bb6d274 | type |
Comeback Mechanic | |
Bullet Heaven 2 (Video Game) / int_8bb6d274 | comment |
Comeback Mechanic: The game slows down if you reach 1 heart of health, allowing you to a chance to finish the next wave(s) undamaged and heal up. Averted if you enable the "One Heart" handicap, since that would otherwise turn into a bullet-slowing cheat. | |
Bullet Heaven 2 (Video Game) / int_8bb6d274 | featureApplicability |
-1.0 | |
Bullet Heaven 2 (Video Game) / int_8bb6d274 | featureConfidence |
1.0 | |
Bullet Heaven 2 (Video Game) | hasFeature |
Bullet Heaven 2 (Video Game) / int_8bb6d274 | |
Bullet Heaven 2 (Video Game) / int_8df14c99 | type |
One-Hit-Point Wonder | |
Bullet Heaven 2 (Video Game) / int_8df14c99 | comment |
One-Hit-Point Wonder: The survival levels play this to the letter, but you also have a bomb and counter-bombing can't be disabled here; this effectively gives you one spare hit. It's still lower than the five hits you can effectively take normally, although you rank and score will suck if you beat a level that way. Can be invoked by the player with the One Heart handicap, in exchange for a better score multiplier. The true form of this would be enabling this and "No Death-Bombing"! | |
Bullet Heaven 2 (Video Game) / int_8df14c99 | featureApplicability |
1.0 | |
Bullet Heaven 2 (Video Game) / int_8df14c99 | featureConfidence |
1.0 | |
Bullet Heaven 2 (Video Game) | hasFeature |
Bullet Heaven 2 (Video Game) / int_8df14c99 | |
Bullet Heaven 2 (Video Game) / int_94e4b975 | type |
Vomit Indiscretion Shot | |
Bullet Heaven 2 (Video Game) / int_94e4b975 | comment |
Vomit Indiscretion Shot: Matt's reaction when Natalie points out that the water they've been breathing contains fish and whale poo. | |
Bullet Heaven 2 (Video Game) / int_94e4b975 | featureApplicability |
1.0 | |
Bullet Heaven 2 (Video Game) / int_94e4b975 | featureConfidence |
1.0 | |
Bullet Heaven 2 (Video Game) | hasFeature |
Bullet Heaven 2 (Video Game) / int_94e4b975 | |
Bullet Heaven 2 (Video Game) / int_97c6b148 | type |
Allegedly Free Game | |
Bullet Heaven 2 (Video Game) / int_97c6b148 | comment |
Allegedly Free Game: Downplayed - you can play the entire game for free, but paying unlocks three extra characters, several new stages (including tougher bosses and survival levels), and an instant cash bonus. | |
Bullet Heaven 2 (Video Game) / int_97c6b148 | featureApplicability |
1.0 | |
Bullet Heaven 2 (Video Game) / int_97c6b148 | featureConfidence |
1.0 | |
Bullet Heaven 2 (Video Game) | hasFeature |
Bullet Heaven 2 (Video Game) / int_97c6b148 | |
Bullet Heaven 2 (Video Game) / int_c09dbbbb | type |
Weaksauce Weakness | |
Bullet Heaven 2 (Video Game) / int_c09dbbbb | comment |
Weaksauce Weakness: The World 6 boss uses mini-eyeballs as armor, but has lower HP than most bosses, which can be exploited by using piercing secondary weapons, rendering this boss a Glass Cannon. Lance tells it after you beat the boss the first time. | |
Bullet Heaven 2 (Video Game) / int_c09dbbbb | featureApplicability |
1.0 | |
Bullet Heaven 2 (Video Game) / int_c09dbbbb | featureConfidence |
1.0 | |
Bullet Heaven 2 (Video Game) | hasFeature |
Bullet Heaven 2 (Video Game) / int_c09dbbbb | |
Bullet Heaven 2 (Video Game) / int_c513249 | type |
Harder Than Hard | |
Bullet Heaven 2 (Video Game) / int_c513249 | comment |
Harder Than Hard: Heavenly mode is one step above Hard, with twice as many bullets. | |
Bullet Heaven 2 (Video Game) / int_c513249 | featureApplicability |
1.0 | |
Bullet Heaven 2 (Video Game) / int_c513249 | featureConfidence |
1.0 | |
Bullet Heaven 2 (Video Game) | hasFeature |
Bullet Heaven 2 (Video Game) / int_c513249 | |
Bullet Heaven 2 (Video Game) / int_caf89e54 | type |
Taking You with Me | |
Bullet Heaven 2 (Video Game) / int_caf89e54 | comment |
Taking You with Me: Enemies release bullets when killed on higher difficulties. Even in Normal difficulty, some enemies and all enemy bombs do this! | |
Bullet Heaven 2 (Video Game) / int_caf89e54 | featureApplicability |
1.0 | |
Bullet Heaven 2 (Video Game) / int_caf89e54 | featureConfidence |
1.0 | |
Bullet Heaven 2 (Video Game) | hasFeature |
Bullet Heaven 2 (Video Game) / int_caf89e54 | |
Bullet Heaven 2 (Video Game) / int_d0a46264 | type |
Red Filter of Doom | |
Bullet Heaven 2 (Video Game) / int_d0a46264 | comment |
Red Filter of Doom: The screen briefly turns the background red when you die, alongside slowing remaining enemies and bullets. | |
Bullet Heaven 2 (Video Game) / int_d0a46264 | featureApplicability |
1.0 | |
Bullet Heaven 2 (Video Game) / int_d0a46264 | featureConfidence |
1.0 | |
Bullet Heaven 2 (Video Game) | hasFeature |
Bullet Heaven 2 (Video Game) / int_d0a46264 | |
Bullet Heaven 2 (Video Game) / int_d15c1086 | type |
Boss-Only Level | |
Bullet Heaven 2 (Video Game) / int_d15c1086 | comment |
Boss-Only Level: Downplayed - each boss level has a single wave of standard enemies before the boss itself arrives. | |
Bullet Heaven 2 (Video Game) / int_d15c1086 | featureApplicability |
1.0 | |
Bullet Heaven 2 (Video Game) / int_d15c1086 | featureConfidence |
1.0 | |
Bullet Heaven 2 (Video Game) | hasFeature |
Bullet Heaven 2 (Video Game) / int_d15c1086 | |
Bullet Heaven 2 (Video Game) / int_d6b5f05f | type |
Friendship Moment | |
Bullet Heaven 2 (Video Game) / int_d6b5f05f | comment |
Friendship Moment: Despite how much Natz snarks at Matt, Matt comforts her when her entomophobia goes haywire by promising her he won't let any bugs touch her. Later, Matt and Lance start to lose hope against fighting Akron in the Void, during which she tells them that they can treat them like any other enemy and they'll be fine. | |
Bullet Heaven 2 (Video Game) / int_d6b5f05f | featureApplicability |
1.0 | |
Bullet Heaven 2 (Video Game) / int_d6b5f05f | featureConfidence |
1.0 | |
Bullet Heaven 2 (Video Game) | hasFeature |
Bullet Heaven 2 (Video Game) / int_d6b5f05f | |
Bullet Heaven 2 (Video Game) / int_d6f284a3 | type |
Anti-Frustration Features | |
Bullet Heaven 2 (Video Game) / int_d6f284a3 | comment |
Anti-Frustration Features: The game includes several ways to lessen difficulty, including bullet clearing after every wave, the ability to bomb and avoid taking damage (effectively giving you extra hits and letting you lessen the blow of losing a perfect wave streak), and not requiring a restart if the bonus waves are failed. Interestingly, there are handicaps that allow you to remove the former two features, in exchange for a better score multiplier. | |
Bullet Heaven 2 (Video Game) / int_d6f284a3 | featureApplicability |
1.0 | |
Bullet Heaven 2 (Video Game) / int_d6f284a3 | featureConfidence |
1.0 | |
Bullet Heaven 2 (Video Game) | hasFeature |
Bullet Heaven 2 (Video Game) / int_d6f284a3 | |
Bullet Heaven 2 (Video Game) / int_dbb414ed | type |
Hand Wave | |
Bullet Heaven 2 (Video Game) / int_dbb414ed | comment |
Hand Wave: Matt's reaction to Natalie's complaint that she can't breathe during level 2-3. | |
Bullet Heaven 2 (Video Game) / int_dbb414ed | featureApplicability |
1.0 | |
Bullet Heaven 2 (Video Game) / int_dbb414ed | featureConfidence |
1.0 | |
Bullet Heaven 2 (Video Game) | hasFeature |
Bullet Heaven 2 (Video Game) / int_dbb414ed | |
Bullet Heaven 2 (Video Game) / int_e1486887 | type |
Close-Contact Danger Benefit | |
Bullet Heaven 2 (Video Game) / int_e1486887 | comment |
Close-Contact Danger Benefit: 20 or 50 points are added every time you graze a bullet, which the game signifies by making it temporarily bigger (obviously not enough to hit you) and playing a quiet sound. If the attack is a very big projectile, you can get 100 points from the graze. | |
Bullet Heaven 2 (Video Game) / int_e1486887 | featureApplicability |
1.0 | |
Bullet Heaven 2 (Video Game) / int_e1486887 | featureConfidence |
1.0 | |
Bullet Heaven 2 (Video Game) | hasFeature |
Bullet Heaven 2 (Video Game) / int_e1486887 | |
Bullet Heaven 2 (Video Game) / int_e50818aa | type |
Normally, I Would Be Dead Now | |
Bullet Heaven 2 (Video Game) / int_e50818aa | comment |
Normally, I Would Be Dead Now: The game allows you a small window of time to counter damage by using a bomb. Even if you have one heart left, meaning it actually prevents death here. This feature can be disabled via a handicap that removes this window, in exchange for a higher score. | |
Bullet Heaven 2 (Video Game) / int_e50818aa | featureApplicability |
1.0 | |
Bullet Heaven 2 (Video Game) / int_e50818aa | featureConfidence |
1.0 | |
Bullet Heaven 2 (Video Game) | hasFeature |
Bullet Heaven 2 (Video Game) / int_e50818aa | |
Bullet Heaven 2 (Video Game) / int_e5bb2929 | type |
Super Not-Drowning Skills | |
Bullet Heaven 2 (Video Game) / int_e5bb2929 | comment |
Super Not-Drowning Skills: Lampshaded; in the underwater stages, Natalie worries about drowning until Matt points out that the developer made everyone able to breathe underwater for no reason. | |
Bullet Heaven 2 (Video Game) / int_e5bb2929 | featureApplicability |
1.0 | |
Bullet Heaven 2 (Video Game) / int_e5bb2929 | featureConfidence |
1.0 | |
Bullet Heaven 2 (Video Game) | hasFeature |
Bullet Heaven 2 (Video Game) / int_e5bb2929 | |
Bullet Heaven 2 (Video Game) / int_f763003b | type |
Boss Warning Siren | |
Bullet Heaven 2 (Video Game) / int_f763003b | comment |
Boss Warning Siren: A visual version: "WARNING: DANGER! BOSS INCOMING!" | |
Bullet Heaven 2 (Video Game) / int_f763003b | featureApplicability |
1.0 | |
Bullet Heaven 2 (Video Game) / int_f763003b | featureConfidence |
1.0 | |
Bullet Heaven 2 (Video Game) | hasFeature |
Bullet Heaven 2 (Video Game) / int_f763003b | |
Bullet Heaven 2 (Video Game) / int_name | type |
ItemName | |
Bullet Heaven 2 (Video Game) / int_name | comment |
||
Bullet Heaven 2 (Video Game) / int_name | featureApplicability |
1.0 | |
Bullet Heaven 2 (Video Game) / int_name | featureConfidence |
1.0 | |
Bullet Heaven 2 (Video Game) | hasFeature |
Bullet Heaven 2 (Video Game) / int_name | |
Bullet Heaven 2 (Video Game) / int_name | itemName |
Bullet Heaven 2 (Video Game) |
The following is a list of statements referring to the current page from other pages.
Copyright of DBTropes.org wrapper 2009-2013 DFKI Knowledge Management. Imprint. - Thanks to Bakken&Baeck for hosting. Contact.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.