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Call of Duty 2 (Video Game)
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Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Call of Duty 2 is the second entry in the Call of Duty series, developed by Infinity Ward and released on October 25, 2005 for Microsoft Windows and Xbox 360, the latter notable for being a launch title. It is a loose sequel to Call of Duty, sharing little beyond the basic premise of fighting the Nazis across several fronts.Like its predecessor, the game features 3 single-player campaigns set during the War in Europe and Africa. For the Red Army portion, you play as Pvt. Vasili Ivanovich Koslov of the 13th Guards Rifle Division during the Battles of Moscow and Stalingrad. The British campaign is divided into two stories. The first focuses on the exploits of Sgt. John Davis, an infantryman attached to the 7th Armored Division from El Alamein all the way to Normandy. The second, meanwhile, tells the story of Tank Commander David Welsh, the commander of a Crusader Mk. III tank during the advance into Libya in 1943. And finally, the American campaign focuses on Cpl. Bill Taylor of the 2nd Ranger Battalion, during the Normandy campaign as well as the Battle of Germany.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })Of special note is that this is the first Call of Duty game to introduce the Regenerating Health mechanic that would be a staple of later entries in the series. It is also the first Call of Duty game to use the in-house IW engine, rather than a modified Quake III: Arena engine like its predecessor.Call of Duty 2 provides examples of: | |
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