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Call of Duty: WWII (Video Game)

 Call of Duty: WWII (Video Game)
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TVTItem
 Call of Duty: WWII (Video Game)
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Call of Duty: WWII (Video Game)
 Call of Duty: WWII (Video Game)
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CallOfDutyWWII
 Call of Duty: WWII (Video Game)
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The one where Call of Duty finally comes home.Call of Duty: WWII is the fourteenth installment in the Call of Duty franchise, taking the series back to its roots, World War II, which hasn't been done since 2008's World at War. The reveal trailer was released on April 26, 2017. The game was developed by Sledgehammer Games and published by Activision. It was released on November 3, 2017.The campaign, much like the earlier Call of Duty titles, is set in Western Europe late in World War II. In this game proper, you play as Pvt., later Cpl. "Red" Daniels, a native Texan assigned to the 1st Infantry Division, starting with his first combat experience landing on the beaches of Normandy on D-Day. Later, he takes part is some of the bitterest battles in the Theater, including the Battle of the Bulge and the push into Germany. Additionally, a few levels also focus on soldiers from other units, such as a Sherman tank commander, or the pilot of a P-47 Thunderbolt.The game also continues the series tradition of Call of Duty: Zombies mode, returning to its roots of Nazi Zombies.
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 Call of Duty: WWII (Video Game)
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 Call of Duty: WWII (Video Game) / int_13dcb20b
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Antepiece
 Call of Duty: WWII (Video Game) / int_13dcb20b
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Antepiece: Twice, both in D-Day. The game brings back Press X to Not Die moments, but with the added requirement of moving the prompt in the target circle before pressing the button. The game teaches you this by giving you the same type of command to set up a Bangalore Torpedo, but without any time pressure, so the player can figure it out. The grenade danger indicator returns, which shows you the location of live grenades in your vicinity. One ability many players don't know about is picking live grenades up & throwing them back. Omaha beach teaches you this in the part where you drag Zussman to the CCP station. Slowed down, running from the live Stielhandgranate thrown at you is impossible. Instead, a prompt appears saying "Throw Back", indicating to you that you can pick the grenade up & throw it away. Even if you don't catch on at first and die, this is a scripted sequence, meaning you must learn how to pick up & throw live grenades to advance; a useful skill for other parts of the game.
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Unexpected Gameplay Change
 Call of Duty: WWII (Video Game) / int_1467a30c
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Unexpected Gameplay Change: The last stage of the Operation Husky war mode map in Multiplayer teleports everyone from a standard objective sequence to an airplane deathmatch.
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Darker and Edgier
 Call of Duty: WWII (Video Game) / int_14beeefd
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Darker and Edgier: Based on the reveal trailer, this game will have a violent and gritty feel more in line with Call of Duty: World at War than the first three Call of Duty games set in WWII. The Zombies mode in WWII seems to be a much more horrific experience, especially when compared to the wacky Zombies in Spaceland from Infinite Warfare.
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Flamethrower Backfire
 Call of Duty: WWII (Video Game) / int_1501b4a2
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Flamethrower Backfire: Played straight in the campaign, where M2 Flamethrower and Flammenwerfer 35-wielding NPC soldiers can suffer this fate when they're shot. Averted with Daniels and in multiplayer, where the flamethrowers don't explode and kill the operators.
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Artistic License – Biology
 Call of Duty: WWII (Video Game) / int_18aff462
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Artistic License - Biology: Contrary to popular belief, wolves generally aren't a direct threat to humans and tend to flee when encountering them. The number of recorded wolf-related fatalities in North America are less than a few dozen over the past 300 years. So Paul Daniels had some really rotten luck.
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 Call of Duty: WWII (Video Game) / int_1a8b9a47
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Rule of Fun
 Call of Duty: WWII (Video Game) / int_1a8b9a47
comment
Rule of Fun: As mention above in The Coconut Effect, the game already compresses the size of Omaha Beach to fit with people's preconceptions about it. The multiplayer Operation Neptune compresses the beach even further for gameplay purposes, creating a ludicrously short Omaha Beach at just 30 meters.
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Video-Game Flamethrowers Suck
 Call of Duty: WWII (Video Game) / int_1a8ee815
comment
Video Game Flame Throwers Suck: Finally averted in a Call Of Duty game, as the M2 or Flammenwerfer 35 will become your best friend to deter blitzing Germans. Even in the multiplayer it shines as a score-streak option, as the damage is massive, isn't outdone by normal weaponry except sometimes shotguns, and the flame effect practically blinds players being hit with it.
 Call of Duty: WWII (Video Game) / int_1a8ee815
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Winter Warfare
 Call of Duty: WWII (Video Game) / int_1f6a62cc
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Winter Warfare: The Battle of the Bulge, of which two levels take place in, happens in the dead of winter.
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Regenerating Health
 Call of Duty: WWII (Video Game) / int_1f92e4c6
comment
Regenerating Health: With regards to singleplayer, averted. Instead of just walking out the wounds, the player now needs to find first-aid kits and health packs just like in the original game and its United Offensive expansion. New to this game, however, is the ability to call out for allies to get medical treatment in the event a kit or health pack can't be found.
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 Call of Duty: WWII (Video Game) / int_1f963842
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Bloodier and Gorier
 Call of Duty: WWII (Video Game) / int_1f963842
comment
Bloodier and Gorier: The developers have stated that the game will be gorier than other titles in the series, citing that "Yes, WW2 was very gory." A good example? The top of a man's head gets graphically blown off right next to you in the very first mission. Later when Daniels is tasked to cover Zussman by being a sniper from a church steeple, artillery starts raining on them and we see a soldier's head being literally blown off. In the missions where Daniels' unit is tasked to take a hill, their position is discovered and the Germans once again fire artillery on them, resulting in Daniels losing consciousness and waking up next to a soldier killed by splinters from the nearby trees that got hit by the German barrage. Also in that scene is a dead paratrooper hanging from a tree; afterwards Daniels sees American soldiers surrendering to a German unit and being burned alive with a flamethrower.
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Tanks for Nothing
 Call of Duty: WWII (Video Game) / int_20e0d3e8
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Tanks for Nothing: Surprisingly enough, it's the King Tiger that gets this treatment throughout the campaign. While it is shown that it can easily pick off Shermans in one hit, its also shown that its easily vulnerable to infantry armed with anti-tank weapons, as well as having vulnerable side and rear armor that a Sherman's gun can still penetrate, especially in a close-quarters fight. Heck, the Panzer IV gets much more respect and achievements in the levels it appears in.
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Chekhov's Gun
 Call of Duty: WWII (Video Game) / int_22cf536c
comment
Chekhov's Gun: The intel Daniels finds during the Battle of the Bulge, which mentions a Bridge at Remagen that is to be destroyed should the Allies advance to the Rhine. Sure enough, that bridge is the setting of the Final Battle for Daniels and his squad.
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 Call of Duty: WWII (Video Game) / int_259d5879
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Anachronism Stew
 Call of Duty: WWII (Video Game) / int_259d5879
comment
Anachronism Stew: Late in the opening cutscene for the second campaign mission, Perez mentions Pierson getting an Article 15. Article 15 is a chapter of the modern Uniform Code of Military Justice. The UCMJ wasn't created until 1950, 5 years after the war ended. The headquarters (somewhat inexplicably) feature a fully-playable Atari 2600, which didn't exist until the late 70's.
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 Call of Duty: WWII (Video Game) / int_347fef9a
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The Coconut Effect
 Call of Duty: WWII (Video Game) / int_347fef9a
comment
The Coconut Effect: The Omaha Beach level in the campaign is more of a recreation of the opening of Saving Private Ryan than the actual event. The length of the beach in the real event is actually very long, with the German bunkers being almost 800 yards (about 730 meters) from the water. Saving Private Ryan chose a much shorter beach to film the scene for practical and artistic concerns, and this image stuck with people on what Omaha Beach is supposed to look like.
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La Résistance
 Call of Duty: WWII (Video Game) / int_34dd5f3
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La Résistance: The Trope Namer, the French resistance, are featured in the campaign.
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Foreign Cuss Word
 Call of Duty: WWII (Video Game) / int_38a1e0eb
comment
Foreign Cuss Word: Like all Call of Duty games, this game don't shy away from this. One notable instance is when Perez shouts "Mierda", as well as this exchange in the hotel basement entrance.
 Call of Duty: WWII (Video Game) / int_38a1e0eb
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Storming the Beaches
 Call of Duty: WWII (Video Game) / int_3931557e
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Storming the Beaches: The first mission of the campaign is the D-Day landing at Omaha Beach.
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 Call of Duty: WWII (Video Game) / int_3b113b7
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Character Development
 Call of Duty: WWII (Video Game) / int_3b113b7
comment
Character Development: For most of the campaign, Pierson is a cold, apathetic, and shell-shocked veteran who is mostly distant to the rest of Daniels' unit. By the push into Germany, however, thanks to Daniels showing him how determined he is at wanting to rescue Zussman by tearing up his honorable discharge papers, he mellows out, leads the attack on the Bridge at Remagen, and helps Daniels and the rest of the platoon in looking for leads on Zussman.
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No Swastikas
 Call of Duty: WWII (Video Game) / int_3ccaf3ac
comment
No Swastikas: In multiplayer, the Swastika will be replaced by the Iron Cross (mainly because of German censorship laws, which only allow the display of Swastikas under very specific circumstances).
 Call of Duty: WWII (Video Game) / int_3ccaf3ac
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 Call of Duty: WWII (Video Game) / int_3ed23024
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Surprisingly Realistic Outcome
 Call of Duty: WWII (Video Game) / int_3ed23024
comment
Surprisingly Realistic Outcome: While a tank like the King Tiger completely outclasses the Sherman as a tank-killer, in the narrow, ruined streets of a city, its massive gun and size proves to be more of a disadvantage and a hindrance when the tank can't be moved into a firing position. And while its front armor can't be penetrated by a Sherman, the thinner side and rear armor is still vulnerable to the 75mm gun of the latter, especially in a close-quarter urban landscape. Knocked out tank equals dead crew members, right? Wrong. Daniels and Turner find this out the hard way when the tank commander of a King Tiger emerges from his knocked out tank and badly wounds the latter. Daniels one-man chase to try and rescue Zussman from captivity during the Battle of the Bulge is this. Despite his determination and managing to catch up to the rest of the German convoy in his jeep, all he ends up doing is getting badly wounded and almost killed, while failing to get to the truck Zussman is held in in time.
 Call of Duty: WWII (Video Game) / int_3ed23024
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Urban Warfare
 Call of Duty: WWII (Video Game) / int_40da7cc9
comment
Urban Warfare: Aachen, the first German city the Americans come across. It's defended from block to block by German forces, and the Americans are forced to clear them out of each house and room. Before that, there's Marigny, a French town Daniels and his squad must take as part of the opening phase of Operation Cobra.
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Always Chaotic Evil
 Call of Duty: WWII (Video Game) / int_4832a3bb
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Always Chaotic Evil: The Wehrmacht is treated this way (with the sole exception of the SOE informant) to the point of shooting German civilians trying to flee the fighting.
 Call of Duty: WWII (Video Game) / int_4832a3bb
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You Have Researched Breathing
 Call of Duty: WWII (Video Game) / int_4a10e526
comment
You Have Researched Breathing: Once upon a time the mainstay ability to hold your breath to steady sniper rifles was, in the multiplayer, exclusive to the Mountain Division. This has since been made a natural ability for everyone again with patches.
 Call of Duty: WWII (Video Game) / int_4a10e526
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Bookends
 Call of Duty: WWII (Video Game) / int_5313c266
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Book Ends: Zussman has to be rescued in the first and final missions of the game.
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 Call of Duty: WWII (Video Game) / int_56515a39
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Artistic License – History
 Call of Duty: WWII (Video Game) / int_56515a39
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Artistic License – History: Apparently, modern Call of Duty multiplayer requires there to be at least one semi-automatic shotgun with a detachable magazine. However, there are no shotguns during WWII that are like that (semi-auto shotguns existed since at least 1898, but a detachable magazine on a shotgun is a very modern development), so the developers gave the Toggle Action fully fictional detachable magazines, replacing the weapon's own unique internal tube magazine. A number of weapons have their reload procedures altered, seemingly to streamline reloading. The Kar98k, Lee Enfield and Springfield all only reload with stripper clips, even when there is ammo still in the magazine that makes it impossible for a full stripper clip's worth of ammo to fit (though this has been the way for clips since the original Call of Duty, and for that matter every other game with clip-loaded firearms that doesn't pride itself on ridiculous realism), or when a scope is blocking the magazinenote In which case, the reload will look like the soldier shoved a clip in diagonally. Compare with other CoD entries like Call of Duty: World at War, in which scoped rifles can only reload by individual rounds. In the Lee-Enfield's case, it also reloads 10 rounds with just one 5-round clip, despite earlier games having it properly load with two clips. More than a few magazines were also depicted as being detachable when they're internal magazines that are not detachable, namely the Kbsp wz. 38M, and the Extended Magazine for the M1903 Springfield and Kar98k. The real Omaha Beach landing took several hours to breach the German defenses and secure a beachhead, as a result of botched infantry landings and much of the armor not even making it. Much of the first wave was also wiped out or too disorganized to carry on the assault until the second wave arrived. Securing the German positions beyond the beach was an even more complicated battle that dragged on for days. The game instead streamlines the entire battle into something that more resembles Saving Private Ryan. The SOE and Liberation missions have Daniels's regular infantry platoon participate in special operations with the British SOE and French Maquis. In reality, American troops who participated in such missions were members of the Office of Srategic Services, the American equivalent of the British SOE. The platoon becomes suspicious of Zussman for being able to speak German, however this actually wasn't an uncommon skill for the time. In fact, the US Army actively utilized soldiers who could speak any German, which makes it even more odd that Zussman would've kept it hidden for so long. Despite assuming platoon leadership after Turner's death, Pierson is never given a battlefield commission to officer, despite this being the proper procedure that was fairly common during the war. The final battle at Remagen shows the Germans attempting to destroy the Ludendorff Bridge with explosives as the Americans are fighting across it, shortly followed by Stukas attempting to destroy it with bombing runs. In reality, the Germans detonated the explosives before the Americans could start to cross the bridge in force, and the Luftwaffe didn't begin attacking it until the week after the Americans captured it. The operation to capture the bridge was also executed by the 9th Armored Division, rather than the 1st Infantry Division as shown in-game.
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 Call of Duty: WWII (Video Game) / int_5b565147
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Meaningful Background Event
 Call of Duty: WWII (Video Game) / int_5b565147
comment
Meaningful Background Event: In the first mission, when Red is still on the boat to Omaha beach, an artillery shell hits the boat next to his, setting it on fire & causing it to veer off course. You can watch it keep going in the distance, but eventually it veers right, crashing into your boat.
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 Call of Duty: WWII (Video Game) / int_62cbb836
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Mid-Season Upgrade
 Call of Duty: WWII (Video Game) / int_62cbb836
comment
American tankers are shown switching from the 75mm armed M4A2 Sherman to the more powerfully armed 76mm M4A3 Sherman, the latter of which only became more common around late 1944, which is exactly when they start appearing frequently in the campaign.
 Call of Duty: WWII (Video Game) / int_62cbb836
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 Call of Duty: WWII (Video Game) / int_6439de78
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Heroic Sacrifice
 Call of Duty: WWII (Video Game) / int_6439de78
comment
Heroic Sacrifice: Turner, after being gutshot, willingly stays behind to hold off the German advance while his men retreat from Hill 493.
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Black Vikings
 Call of Duty: WWII (Video Game) / int_64a5e4f
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Black Vikings: Your multiplayer character can be any race or gender. Meaning you can have black female Wehrmacht soldiers.
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Canon Welding
 Call of Duty: WWII (Video Game) / int_68da6712
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Canon Welding: Due to the release of Call of Duty: Vanguard and its integration into Warzone, the timeline created by WWII serves as a prequel to both Black Ops (by extension serving as a side story to World at War) and Modern Warfare.
 Call of Duty: WWII (Video Game) / int_68da6712
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Call of Duty: WWII (Video Game) / int_68da6712
 Call of Duty: WWII (Video Game) / int_697b5232
type
Those Wacky Nazis
 Call of Duty: WWII (Video Game) / int_697b5232
comment
Those Wacky Nazis: It's a World War 2 game, what do you expect? This is the first WWII era Call of Duty game to give any characterization whatsoever to the Germans. There's a cultured, despicable officer named Heinrich (who murdered Rousseau's whole family), a Resistance-aligned officer named Fischer, and a brutal SS officer named Metz.
 Call of Duty: WWII (Video Game) / int_697b5232
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Call of Duty: WWII (Video Game) / int_697b5232
 Call of Duty: WWII (Video Game) / int_6b05b601
type
Jerkass Has a Point
 Call of Duty: WWII (Video Game) / int_6b05b601
comment
Jerkass Has a Point: Pierson is an asshat (most of the time) but he's not wrong when he tells Turner that the mission comes first and that all of them are expendable. Or when he tells Daniels that his maverick attitude isn't going to fly.
 Call of Duty: WWII (Video Game) / int_6b05b601
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Call of Duty: WWII (Video Game) / int_6b05b601
 Call of Duty: WWII (Video Game) / int_6eb4e408
type
Artistic License – Military
 Call of Duty: WWII (Video Game) / int_6eb4e408
comment
Artistic License – Military: Pierson repeatedly says "over and out" over the radio, which in military radio etiquette, is a contradiction of terms. "Over" means, "I'm finished talking, respond," while "out" indicates the transmission is over with no response necessary.
 Call of Duty: WWII (Video Game) / int_6eb4e408
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Call of Duty: WWII (Video Game) / int_6eb4e408
 Call of Duty: WWII (Video Game) / int_6ee10e0
type
My Greatest Failure
 Call of Duty: WWII (Video Game) / int_6ee10e0
comment
My Greatest Failure: Daniels' one was failing to shoot the wolf that caused his older brother to bleed to death. It serves as his prime motivation for wanting to rescue Zussman at the end of the game. Pierson's was failing to save the rest of his trapped platoon in Kasserine, and getting the men with him killed in the botched rescue attempt, all the while doing this under direct violation of orders.
 Call of Duty: WWII (Video Game) / int_6ee10e0
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Call of Duty: WWII (Video Game) / int_6ee10e0
 Call of Duty: WWII (Video Game) / int_729c69f3
type
Politically Incorrect Villain
 Call of Duty: WWII (Video Game) / int_729c69f3
comment
Politically Incorrect Villain: Unlike previous entries in the series, this time around we see the absolute worst aspects of Nazi Germany front and center. Zussman, a Jewish-American soldier, is captured by SS soldiers, and rather than be sent to a POW camp like other captured Americans, is instead sent on a train to a concentration camp.
 Call of Duty: WWII (Video Game) / int_729c69f3
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Call of Duty: WWII (Video Game) / int_729c69f3
 Call of Duty: WWII (Video Game) / int_7426582d
type
Token Minority
 Call of Duty: WWII (Video Game) / int_7426582d
comment
Token Minority: Howard (An African American) to Daniels' unit by Ardennes. His seemingly out of place in an all-white unit during army segregation is Lampshaded with Daniel and Aiello being surprised that they were allowed to fight at all. Zussman is the only soldier of Jewish descent in Daniels' unit.
 Call of Duty: WWII (Video Game) / int_7426582d
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Call of Duty: WWII (Video Game) / int_7426582d
 Call of Duty: WWII (Video Game) / int_7570a10c
type
Bond Villain Stupidity
 Call of Duty: WWII (Video Game) / int_7570a10c
comment
Bond Villain Stupidity: The German Tank Commander that fatally wounds Turner at the end of Hill 493 takes the time to monologue at Turner and Daniels instead of just shooting them, giving Daniels time to kill him with Turner's sidearm. Granted, the Tank Commander did need to stop to reload his gun, but keeps on talking even well after he finishes reloading.
 Call of Duty: WWII (Video Game) / int_7570a10c
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Call of Duty: WWII (Video Game) / int_7570a10c
 Call of Duty: WWII (Video Game) / int_7969f21e
type
No One Gets Left Behind
 Call of Duty: WWII (Video Game) / int_7969f21e
comment
No One Gets Left Behind: The campaign has Daniels and his squad determined to rescue a captured Zussman, whose been taken to a labor camp deep in Germany, and whom Daniels had promised not to leave behind.
 Call of Duty: WWII (Video Game) / int_7969f21e
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Call of Duty: WWII (Video Game) / int_7969f21e
 Call of Duty: WWII (Video Game) / int_7a143509
type
Shell-Shocked Veteran
 Call of Duty: WWII (Video Game) / int_7a143509
comment
Shell-Shocked Veteran: Pierson, who lost several men in his platoon while attempting to rescue the rest of his unit at Kasserine.
 Call of Duty: WWII (Video Game) / int_7a143509
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Call of Duty: WWII (Video Game) / int_7a143509
 Call of Duty: WWII (Video Game) / int_7a2ebcba
type
Frankenstein's Monster
 Call of Duty: WWII (Video Game) / int_7a2ebcba
comment
Frankenstein's Monster: Unlike the zombies of the World at War/Black Ops series, which are supernatural in origins, WWII's zombies are created by reattaching body parts of various corpses and reanimating the corpses through a scientific method that affects the neurological system, making them this. Several of these zombies even have metallic appendages that are designed to hold their body together sticking out.
 Call of Duty: WWII (Video Game) / int_7a2ebcba
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Call of Duty: WWII (Video Game) / int_7a2ebcba
 Call of Duty: WWII (Video Game) / int_7e74d66f
type
Politically Correct History
 Call of Duty: WWII (Video Game) / int_7e74d66f
comment
Politically Correct History: Thanks to Character Customization, multiplayer mode lets you play as black soldiers or female soldiers or even black female soldiers for all sides, including Nazi Germany. While black soldiers were present on the American side (and Hispanic, and Japanese, and Native American.....), female soldiers on the battlefront are beyond what actually happened. Averted in the campaign, which strives as much as possible toward the historically accurate approach. When an African-American soldier joins the unit around the time of the Battle of the Bulge, he is treated as an oddity ("I can't believe they let them fight," one soldier remarks).
 Call of Duty: WWII (Video Game) / int_7e74d66f
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 Call of Duty: WWII (Video Game) / int_7eebe99c
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The Alcoholic
 Call of Duty: WWII (Video Game) / int_7eebe99c
comment
The Alcoholic: Pierson is almost always drunk after Turner dies.
 Call of Duty: WWII (Video Game) / int_7eebe99c
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Call of Duty: WWII (Video Game) / int_7eebe99c
 Call of Duty: WWII (Video Game) / int_80ed8406
type
Captain Smooth and Sergeant Rough
 Call of Duty: WWII (Video Game) / int_80ed8406
comment
Captain Smooth and Sergeant Rough: Surprisingly Turner (an officer) is portrayed as more sympathetic person compared to Sergeant Pierson, especially the former's A Father to His Men being a counter to the latter's The Neidermeyer.
 Call of Duty: WWII (Video Game) / int_80ed8406
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Call of Duty: WWII (Video Game) / int_80ed8406
 Call of Duty: WWII (Video Game) / int_81c0e175
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An Ass-Kicking Christmas
 Call of Duty: WWII (Video Game) / int_81c0e175
comment
An Ass-Kicking Christmas: The Battle of the Bulge level takes place on Christmas Day.
 Call of Duty: WWII (Video Game) / int_81c0e175
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Call of Duty: WWII (Video Game) / int_81c0e175
 Call of Duty: WWII (Video Game) / int_830b0ac9
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Final Battle
 Call of Duty: WWII (Video Game) / int_830b0ac9
comment
Final Battle: The Bridge at Remagen.
 Call of Duty: WWII (Video Game) / int_830b0ac9
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Call of Duty: WWII (Video Game) / int_830b0ac9
 Call of Duty: WWII (Video Game) / int_86b21114
type
Badass Boast
 Call of Duty: WWII (Video Game) / int_86b21114
comment
Badass Boast: The motto of the 1st Infantry Division: "No mission too difficult. No sacrifice too great. Duty first!"
 Call of Duty: WWII (Video Game) / int_86b21114
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 Call of Duty: WWII (Video Game) / int_86b21114
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Call of Duty: WWII (Video Game) / int_86b21114
 Call of Duty: WWII (Video Game) / int_8aaa6f4f
type
Character Customization
 Call of Duty: WWII (Video Game) / int_8aaa6f4f
comment
Thanks to Character Customization, multiplayer mode lets you play as black soldiers or female soldiers or even black female soldiers for all sides, including Nazi Germany. While black soldiers were present on the American side (and Hispanic, and Japanese, and Native American.....), female soldiers on the battlefront are beyond what actually happened.
 Call of Duty: WWII (Video Game) / int_8aaa6f4f
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 Call of Duty: WWII (Video Game) / int_8eb3d48f
type
Revisiting the Roots
 Call of Duty: WWII (Video Game) / int_8eb3d48f
comment
Revisiting the Roots: Not only is this the first Call of Duty title to take place in WWII since 2008's World at War, this is also the first title since the 2003 original that doesn't feature Regenerating Health, at least in the campaign. In addition, the series' Zombies mode is returning to the roots sprouted in World at War; the Zombies go back to being Nazi Zombies, created by the Axis Forces as a superweapon, instead of being the result of a Lovecraftian superpower as in Black Ops III. The Zombies mode is also going for a more explicit Survival Horror approach, also akin to World at War.
 Call of Duty: WWII (Video Game) / int_8eb3d48f
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Call of Duty: WWII (Video Game) / int_8eb3d48f
 Call of Duty: WWII (Video Game) / int_927b2f11
type
The Bus Came Back
 Call of Duty: WWII (Video Game) / int_927b2f11
comment
The Bus Came Back: In a meta-sense: Not only is this the game that returns to a WWII setting since the release of Call of Duty: World at War nine years prior, but it's also the first game since Call of Duty 3 to have a theatre in the Western front, released eleven years prior (World at War focused in the Pacific and Eastern fronts only).
 Call of Duty: WWII (Video Game) / int_927b2f11
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 Call of Duty: WWII (Video Game) / int_978379ad
type
Token Enemy Minority
 Call of Duty: WWII (Video Game) / int_978379ad
comment
Token Enemy Minority: Zussman turns out be part German. Fischer, a German officer secretly working for the British, is Rousseau's and Crowley's contact within the German-held Paris HQ.
 Call of Duty: WWII (Video Game) / int_978379ad
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Call of Duty: WWII (Video Game) / int_978379ad
 Call of Duty: WWII (Video Game) / int_9b06e314
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Greater-Scope Villain
 Call of Duty: WWII (Video Game) / int_9b06e314
comment
Greater-Scope Villain: Well, who do you think the Nazi officers who give you trouble report to?
 Call of Duty: WWII (Video Game) / int_9b06e314
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 Call of Duty: WWII (Video Game) / int_9edbda07
type
Elite Mooks
 Call of Duty: WWII (Video Game) / int_9edbda07
comment
Elite Mooks: Nazi Waffen SS troops start showing up in the last few levels. Realistically, they're not noticeably physically tougher than standard troops, but tend to be better equipped (often using the STG 44 assault rifle or, more inexplicably, the toggle-action shotgun loaded with incendiary rounds).
 Call of Duty: WWII (Video Game) / int_9edbda07
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Call of Duty: WWII (Video Game) / int_9edbda07
 Call of Duty: WWII (Video Game) / int_a0ce7213
type
My Girl Back Home
 Call of Duty: WWII (Video Game) / int_a0ce7213
comment
My Girl Back Home: Daniels has one, who's later revealed to be expecting their firstborn.
 Call of Duty: WWII (Video Game) / int_a0ce7213
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Call of Duty: WWII (Video Game) / int_a0ce7213
 Call of Duty: WWII (Video Game) / int_a4c37cbe
type
Mood Whiplash
 Call of Duty: WWII (Video Game) / int_a4c37cbe
comment
Mood Whiplash: Most of the time, the story campaign has a dark, gore-soaked quasi-realistic tone (a la Saving Private Ryan). But then there's the pulpier bit where you stealth-kill dumb enemies, crash a train, and play a French resistance fighter impersonating a German woman in the middle of the Nazi headquarters in Paris (also, neither you nor none of your comrades die or get seriously injured during this more adventurous part of the game). These two missions, (S.O.E. and Liberation) feel like part of a different game.
 Call of Duty: WWII (Video Game) / int_a4c37cbe
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 Call of Duty: WWII (Video Game) / int_a7382a73
type
Imagine Spot
 Call of Duty: WWII (Video Game) / int_a7382a73
comment
Imagine Spot: While Daniels is recovering after failing to rescue Zussman, we see a Time Skip cutscene of him returning home to his wife and talking with his brother. The Reveal showing that his brother was Dead All Along further confirms this whole thing to be an imaginary scenario if he wasn't and he really did get discharged.
 Call of Duty: WWII (Video Game) / int_a7382a73
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 Call of Duty: WWII (Video Game) / int_a7c904c3
type
America Won World War II
 Call of Duty: WWII (Video Game) / int_a7c904c3
comment
America Won World War II: This game plays this trope straight unlike the original World War 2 Call Of Duty games which showed the British and the Red Army campaigns. The final level is liberating a concentration camp in Germany, and after that the story concludes with everybody going home, no mention of how the Soviets took Berlin and forced Germany into surrendering. The only other allies shown are the Brits and the French resistance, both of whom only get a few missions of screentime.
 Call of Duty: WWII (Video Game) / int_a7c904c3
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 Call of Duty: WWII (Video Game) / int_b4696332
type
My Greatest Second Chance
 Call of Duty: WWII (Video Game) / int_b4696332
comment
My Greatest Second Chance: Daniels failed to save Paul because he couldn't shoot the wolf. But at the end of the game when rescuing Zussman, Daniels finds himself in the same situation. When Daniels finds Zussman he sees Metz standing over Zussman, ready to execute him. At this moment Daniels remembers Paul calling for him to "take the shot." This time, Daniels manages to save Zussman by shooting Metz.
 Call of Duty: WWII (Video Game) / int_b4696332
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 Call of Duty: WWII (Video Game) / int_b6e1d40b
type
Acceptable Breaks from Reality
 Call of Duty: WWII (Video Game) / int_b6e1d40b
comment
Acceptable Breaks from Reality: For most weapons, the Extended Magazine attachment is an arbitrary 50% increase in the magazine size, much like how previous Call of Duty games did. However, unlike most previous Call of Duty games, there are now separate models and sometimes even separate animations for the weapons with extended magazines, which are often (but not always) based on real magazines. This causes some weird situations like the Kar98K's Trench Magazine holding only 7 rounds instead of 20 in real life, or the famous 50-round drum on the Thompson holding only 45 rounds.
 Call of Duty: WWII (Video Game) / int_b6e1d40b
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 Call of Duty: WWII (Video Game) / int_b8dbbc07
type
Ink-Suit Actor
 Call of Duty: WWII (Video Game) / int_b8dbbc07
comment
Ink-Suit Actor: The majority of the characters resemble the actors and actresses portraying them.
 Call of Duty: WWII (Video Game) / int_b8dbbc07
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 Call of Duty: WWII (Video Game) / int_ba6baee1
type
High-Altitude Battle
 Call of Duty: WWII (Video Game) / int_ba6baee1
comment
High-Altitude Battle: Part of the Battle of the Bulge mission has a segment where P-47 Thunderbolts are tasked with protecting a flight of B-17s on their way to bomb targets deep in Germany.
 Call of Duty: WWII (Video Game) / int_ba6baee1
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 Call of Duty: WWII (Video Game) / int_bcc2f921
type
An Adventurer Is You
 Call of Duty: WWII (Video Game) / int_bcc2f921
comment
An Adventurer Is You: Classes in the Multiplayer select one of eight divisions (five on launch, with three added via patches), which specialize in a specific class of perks that they earn over total profile playtime. On launch, divisions also had division "abilities", special attachments exclusive to the weapon they specialized in, but have been patched to be either usable all the time (in the case of LMG bipods or holding breath while sniping) or non-exclusive unlockable attachments (bayonets, suppressors, incendiary shells and tactical knife). To compensate for the latter, all weapons now have an additional attachment slot, giving players the choice to either slot in the previously exclusive attachment, or just put something else in it entirely. The Infantry Division are a simple division with bonuses catered to weaponry and combat effectiveness while aimed down sights. Extra attachment slots on all weapons, faster swapping, less sway and faster movement while aiming. The Airborne Division have mobility-focused bonuses best for keeping on the move. Shooting and reloading while sprinting, faster mantling, no fall damage, and the ability to run faster over time. The Armored Division have bonuses for resisting damage and effects, including reducing damage from explosives and fire, immunity to the effects of shell shock and tactical equipment, increased bullet penetration, and reduced flinching when shot. The Mountain Division get stealth related bonuses. Invisibility to recon aircraft and controlled streaks, hidden enemy death locations, not showing name or giving a reticule color change to enemies, and silent movement. The Expeditionary Division are focused on equipment, perfect for grenade usage. General improvements to equipment priming and throwing, and you can carry 2 slots of tacticals and lethals. Followed by replenishing ammo and equipment from dead enemies and over time, a specific enhancement for every tactical grenade, extra damage to War mode buildables (walls, MG placements, hedgehogs, etc.) and equipment damage marks enemies on the mini-map. The Resistance Division were introduced around the time of the first map pack and specialize in gathering intel. They get an indicator pointing in the general direction of nearby enemies and scramble their radars (can be toggled to prevent the scrambling effect giving away your position). Enemy footsteps are amplified, kills and assists cause you to emit a ping that marks nearby enemies, and then increased mini-map view and easier target spotting. The Cavalry Division were introduced during the United Front map pack, and are a class centered entirely around the Cavalry Shield (Synonym for the Riot Shield of other games), replacing their primary but allowing all weapons to be taken in the secondary slot. Additionally, they can earn the ability to shield charge while sprinting, capture/use objectives faster, and increased score from capping objectives, plus two assists counting as a kill. The Commando Division was added with the fourth and final map pack of the game's life span: Shadow War. Rather than focusing on a specific tactic or playstyle, the Commando is more of a general power class that works best to support strong players who can go on long streaks. Their tactical grenade slot is replaced with the Paratrooper insert. Much like the tac insert it designates the location of your next spawn, but you must remain as a Commando class and you will parachute in from above, limiting your entry points and leaving you vulnerable. They then get faster health regeneration, then multi-kills and headshots provide ammo and increased points, then the final upgrade allows you to choose a second basic training perk for your class, making it the only method of doing so in the game.
 Call of Duty: WWII (Video Game) / int_bcc2f921
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 Call of Duty: WWII (Video Game) / int_bdbfdf8a
type
The Dying Walk
 Call of Duty: WWII (Video Game) / int_bdbfdf8a
comment
The Dying Walk: As shown in a flashback, Daniels' older brother Paul, after getting away from the wolf that attacked him, manages to stand back up, put his hat back on, give a short speech to him, and then dies while walking a short distance attempting to head back home with him.
 Call of Duty: WWII (Video Game) / int_bdbfdf8a
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Call of Duty: WWII (Video Game) / int_bdbfdf8a
 Call of Duty: WWII (Video Game) / int_be8f3491
type
The Theme Park Version
 Call of Duty: WWII (Video Game) / int_be8f3491
comment
The Theme Park Version: The game heavily condenses major historical battles that lasted for hours, days, or weeks into single missions, particularly the Omaha Beach landing, the liberation of Paris, the battle of the Bulge, and the battle of Remagen. D-Day has the first wave achieve a quick breakthrough at Omaha Beach (and the inland behind the beach), Liberation has the Maquis freeing Paris from the German garrison in one night, Battle of the Bulge has the Germans defeated after launching one massive wave attack, and The Rhine has the Americans seize both sides of the Ludendorff Bridge and defend it against air bombings in one single attack.
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 Call of Duty: WWII (Video Game) / int_be991863
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The Neidermeyer
 Call of Duty: WWII (Video Game) / int_be991863
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The Neidermeyer: Sergeant Pierson's callous nature towards his men draws ire to his subordinates, which Turner has to keep his command in check until his demise in the Hürtgen Forest. Though he hadn't been this way until his disregard for the orders to retreat so that he could rescue his men cost him more men, changed him a lot.
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A.K.A.-47
 Call of Duty: WWII (Video Game) / int_c2b28f75
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A.K.A.-47: While most guns use some variation of their real name (some more generic than others, like the Winchester Model 1897 being called the "Combat Shotgun"), the MP 28 gets the very bizarre rename of "Waffe 28", which means "Weapon 28" in German. For multiplayer-only weapons added in post-release, there are a few interesting examples. The Breda Modello 30 is called the "GPMG", meaning General-Purpose Machine Gun, even though it's technically a Light Machine Gun (maybe calling it "LMG" just doesn't sound that good). The Beretta Model 38 is called "Orso" (Italian for "Bear"), and the Walther P38 is called the "9mm SAP" (SAP presumably stands for Semi-Automatic Pistol).
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 Call of Duty: WWII (Video Game) / int_c75df49a
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Shout-Out
 Call of Duty: WWII (Video Game) / int_c75df49a
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Shout-Out: The D-Day landing sequence contains many visual references to several WWII films like Saving Private Ryan, as well as The Longest Day and The Big Red One. The latter in particular is due to the main characters of that film also being from the 1st Infantry Division, as well as also landing on a beach under heavy German fire. A further reference to the The Big Red One is the epilogue, where a squad finds out about the concentration camps during their advance, and what exactly the Nazis did to the Jews. It even has Daniels killing a surviving German soldier in the vicinity of the camp they find Zussman in. The 3rd level involving Rousseau and the British SOE has a lot of elements reminiscent of older Medal of Honor games, complete with officers and sentries asking for identity papers. The final level is a huge one to The Bridge at Remagen, down to the Germans opening fire on an advancing American convoy, and the bridge Daniels' squad is on still being mostly intact even after the Germans activate the charges on said bridge. Doubles as a Call-Back to the final level in Call of Duty: Finest Hour, where the bridge in Remagen was also the final mission of the whole game and the American campaign.
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Video Game Caring Potential
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Video Game Caring Potential: The various "heroic actions" available in the campaign allow the player to go the extra mile in being a good guy, whether it be by dragging injured comrades to safety, rescuing ones who are about to be killed, or giving enemies a chance to surrender.
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The Engineer
 Call of Duty: WWII (Video Game) / int_c9981efb
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Howard (An African American) to Daniels' unit by Ardennes. His seemingly out of place in an all-white unit during army segregation is Lampshaded with Daniel and Aiello being surprised that they were allowed to fight at all.
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Tank Goodness
 Call of Duty: WWII (Video Game) / int_cd809603
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Tank Goodness: American Shermans, German Panzer IVs, and a King Tiger are shown and featured prominently in promotional material released.
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Developer's Foresight
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Developer's Foresight: It is possible, although extremely difficult, to destroy a care package plane with a glide bomb.
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Elites Are More Glamorous
 Call of Duty: WWII (Video Game) / int_d5c7b415
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Elites Are More Glamorous: Averted, due to the main cast being members of the 1st Infantry Division rather than being from the Airborne or the Rangers like previous main Call of Duty games set in WWII Europe.
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Action Girl
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Action Girl: Rousseau, a French resistance fighter who is also a playable character in the campaign. Truth in Television, despite the time period, as between 15 and 20% of French resistance fighters were female.
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Artificial Zombie
 Call of Duty: WWII (Video Game) / int_db94aee5
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Artificial Zombie: True to their Frankenstein-esque origins, the zombies are made from reattached body parts.
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Reasonable Authority Figure
 Call of Duty: WWII (Video Game) / int_dca70c44
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Reasonable Authority Figure: Davis, who, rather than court martial Daniels for disobeying Pierson's orders, recommends him for a Bronze Star and a ticket home, for his actions during the Battle of the Bulge. This is mostly due to finding important intel, as well as his attempt to rescue Zussman in the face of being outnumbered and outgunned.
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Chekhov's Gunman
 Call of Duty: WWII (Video Game) / int_dcbe8a6e
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Chekhov's Gunman: Literal gunmen, in fact. You can optionally rescue two captured Resistance Fighters and an about-to-be-executed Colonel Fischer while infiltrating the German occupation's HQ in Paris. If you're spotted during the Optional Stealth Sequence to plant bombs on the gates to the HQ, they'll show up to fight by your side so you don't get overrun by German forces.
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Sergeant Rock
 Call of Duty: WWII (Video Game) / int_e061d153
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Sergeant Rock: Pierson actually starts the game off like this, being far more reasonable and even complimenting and showing concern for Zussman after he comes back from his stab wound. It's only during the battle of Hill 493 that he goes off the rails.
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Dead Person Conversation
 Call of Duty: WWII (Video Game) / int_e1fa8421
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Dead Person Conversation: After he gets separated from his squad in the Hürtgen Forest, Daniels, likely suffering a concussion from the fall he took, hallucinates his brother, Paul, giving him the courage he needs to keep going and saying that his girlfriend and unborn son need him.
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 Call of Duty: WWII (Video Game) / int_e542d889
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Gorn
 Call of Duty: WWII (Video Game) / int_e542d889
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Gorn: Not quite to the level of certain other games in the series, but limbs get severed and bodies get mulched in the extreme violence of warfare. The touch-down on Omaha Beach has a man lose his head directly in front of you, and the fourth mission has one unlucky fellow get hit with a flak cannon shot as the game shows you the gored half of the stump.
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Press X to Not Die
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The game brings back Press X to Not Die moments, but with the added requirement of moving the prompt in the target circle before pressing the button. The game teaches you this by giving you the same type of command to set up a Bangalore Torpedo, but without any time pressure, so the player can figure it out.
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Epic Tank-on-Tank Action
 Call of Duty: WWII (Video Game) / int_ef32c393
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Epic Tank-on-Tank Action: Aachen has Sherman tanks engage German Panzer IV and King Tiger tanks in the bombed out streets.
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Earn Your Happy Ending
 Call of Duty: WWII (Video Game) / int_f64a9cf7
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Earn Your Happy Ending: After almost a year of struggling through the cities, towns, hills, and forests of Western Europe, Daniels and the rest of his squad go through hell and back, and succeed in saving a barely-alive Zussman from execution by an SS officer. The former then makes it all the way home, to see his newborn son.
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Great Offscreen War
 Call of Duty: WWII (Video Game) / int_f722f635
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Great Offscreen War: Played for Drama as a Noodle Incident. Pierson lost all of his men in Kasserine Pass, but we never get to hear the details. Multiple characters use Kasserine Pass to criticize Pierson's Jerkass behaviors.
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PG Explosives
 Call of Duty: WWII (Video Game) / int_fc6534ca
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PG Explosives: In keeping with the Bloodier and Gorier tone of WWII, this trope is averted unlike in previous entries. Anyone standing in close proximity to an explosion will have their limbs blown off in graphic fashion.
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Old-School Dogfight
 Call of Duty: WWII (Video Game) / int_fdeed2aa
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Old-School Dogfight: The Battle of the Bulge has P-47 Thunderbolts and BF-109 "Gustav" fighters engaging one another over German airspace.
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 Call of Duty: WWII (Video Game) / int_ffad4e9f
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Shown Their Work
 Call of Duty: WWII (Video Game) / int_ffad4e9f
comment
Shown Their Work: American tankers are shown switching from the 75mm armed M4A2 Sherman to the more powerfully armed 76mm M4A3 Sherman, the latter of which only became more common around late 1944, which is exactly when they start appearing frequently in the campaign. While the American armed forces weren't officially desegregated until after WWII, around the time of the Battle of the Bulge some units were unofficially integrated in order to bolster manpower, hence Howard's appearance. The epilogue takes place in a concentration camp in Berga on April 4. The Berga Concentration Camp is a real place, holding American POWs who were forced into slave labor. It was liberated in real life on April 4, and yes, it was commanded by a sergeant named Erwin Metz. Two POWs are tied to posts and are found dead standing. This could be based on the true story where two POWs in Berga who were captured when trying to escape were forced to stand in front of the barracks for two days without food or water. Also, Zussman was sent there from Bad Orb, which could be referring to the Stalag IX-B POW camp near the town of Bad Orb, which supplied workers to Berga. On the USS Texas multiplayer map, which is presumably set prior to the D-Day landings, one will notice that, alongside the transport ships sailing with the Texas, is another battleship, the USS Arkansas. This battleship also took part in the Normandy landings, and served in a similar shore bombardment role as the Texas. The Fighter group that Weber, the P-47 Thunderbolt pilot from the Battle of the Bulge is assigned to, is an actual fighter group that fought over Western Europe with the P-47 Thunderbolt. And like that level, their primary job was providing close air support for ground troops. The War mode multiplayer maps are in fact based on actual Operations. Operation Neptune is naturally based on the Normandy landings, Operation Breakout is based on Operation Cobra, and Operation Griffin (notably the only War mode map where the Axis team is attacking) is based on Operation Greif (German for Griffin), a German special operation during the Battle of the Bulge. In multiplayer, the glide bomb killstreak has a different appearance depending on your team. If you are on the Axis, your bomb will be a Fritz X. If you are on the Allies, your bomb will be a Azon. The heroes in Nazi Zombies are working for a group called the Monuments, Fine Arts and Archives Program, a very little known group whose whole role during the war was to preserve particularly notable historical artworks and places. In Kill Confirmed, the Allies and the Axis drop different dogtags, both based on the identification tags from their respective faction i.e. U.S. Army and Wehrmacht.
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Call of Duty: WWII (Video Game)

The following is a list of statements referring to the current page from other pages.

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