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Calm Time (Video Game)
- 43 statements
- 7 feature instances
- 5 referencing feature instances
Calm Time (Video Game) | type |
TVTItem | |
Calm Time (Video Game) | label |
Calm Time (Video Game) | |
Calm Time (Video Game) | page |
CalmTime | |
Calm Time (Video Game) | comment |
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Calm Time is a short indie freeware horror game created by Goos Entertainment, a development group composed by Ivan Zanotti (The creator of Imscared), RevoLab (the creator of 7Days) and Bellini Virgil. It was released on November 20th, 2013.You are a person who lives in a small house in the countryside, far away from civilization. There, silence and quietness are the norm, and only the wind and the birds break that silence from time to time. Still, things can get lonely from time to time, so you have invited some people to the house for a party. Everything seems to be going pretty well during the party.Then shit hits the fan without warning and everybody finds themselves trapped in a house with a killer, far away from any source of help, their lives at the stake.The game can be downloaded here.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })WARNING: The game contains a huge twist early on, and as such, half the tropes on this page are spoilers. Read at your own risk. | |
Calm Time (Video Game) | fetched |
2020-11-05T14:58:31Z | |
Calm Time (Video Game) | parsed |
2020-11-05T14:58:31Z | |
Calm Time (Video Game) | isPartOf |
DBTropes | |
Calm Time (Video Game) / int_269e82c1 | type |
Death of a Child | |
Calm Time (Video Game) / int_269e82c1 | comment |
Death of a Child: One of the people invited to the party is a little kid, and he is just as vulnerable as the rest of the guests. | |
Calm Time (Video Game) / int_269e82c1 | featureApplicability |
1.0 | |
Calm Time (Video Game) / int_269e82c1 | featureConfidence |
1.0 | |
Calm Time (Video Game) | hasFeature |
Calm Time (Video Game) / int_269e82c1 | |
Calm Time (Video Game) / int_2e8441c9 | type |
The Bad Guy Wins | |
Calm Time (Video Game) / int_2e8441c9 | comment |
The Bad Guy Wins: In the end, the killer manages to get all of the victims. | |
Calm Time (Video Game) / int_2e8441c9 | featureApplicability |
1.0 | |
Calm Time (Video Game) / int_2e8441c9 | featureConfidence |
1.0 | |
Calm Time (Video Game) | hasFeature |
Calm Time (Video Game) / int_2e8441c9 | |
Calm Time (Video Game) / int_504e271f | type |
But Thou Must! | |
Calm Time (Video Game) / int_504e271f | comment |
But Thou Must!: There is no way to hand Elena the kitchen knife. You have to stab her. | |
Calm Time (Video Game) / int_504e271f | featureApplicability |
1.0 | |
Calm Time (Video Game) / int_504e271f | featureConfidence |
1.0 | |
Calm Time (Video Game) | hasFeature |
Calm Time (Video Game) / int_504e271f | |
Calm Time (Video Game) / int_5313c266 | type |
Bookends | |
Calm Time (Video Game) / int_5313c266 | comment |
Book-Ends: The game begins and ends with your character's monologue. The only difference is in the beginning, the music was a peaceful melody; in the end, it's much more darker and sinister. | |
Calm Time (Video Game) / int_5313c266 | featureApplicability |
1.0 | |
Calm Time (Video Game) / int_5313c266 | featureConfidence |
1.0 | |
Calm Time (Video Game) | hasFeature |
Calm Time (Video Game) / int_5313c266 | |
Calm Time (Video Game) / int_95be648c | type |
Creepy Basement | |
Calm Time (Video Game) / int_95be648c | comment |
Creepy Basement: The house's basement contains the corpse of a woman chained to the wall. | |
Calm Time (Video Game) / int_95be648c | featureApplicability |
1.0 | |
Calm Time (Video Game) / int_95be648c | featureConfidence |
1.0 | |
Calm Time (Video Game) | hasFeature |
Calm Time (Video Game) / int_95be648c | |
Calm Time (Video Game) / int_970c790a | type |
Big Bad | |
Calm Time (Video Game) / int_970c790a | comment |
Big Bad: The killer, the player themself, is the one going around killing everyone at the party after inviting them to slaughter them all. | |
Calm Time (Video Game) / int_970c790a | featureApplicability |
1.0 | |
Calm Time (Video Game) / int_970c790a | featureConfidence |
1.0 | |
Calm Time (Video Game) | hasFeature |
Calm Time (Video Game) / int_970c790a | |
Calm Time (Video Game) / int_name | type |
ItemName | |
Calm Time (Video Game) / int_name | comment |
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Calm Time (Video Game) / int_name | featureApplicability |
1.0 | |
Calm Time (Video Game) / int_name | featureConfidence |
1.0 | |
Calm Time (Video Game) | hasFeature |
Calm Time (Video Game) / int_name | |
Calm Time (Video Game) / int_name | itemName |
Calm Time (Video Game) |
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