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Case 02: Paranormal Evil (Video Game)
- 28 statements
- 4 feature instances
- 11 referencing feature instances
Case 02: Paranormal Evil (Video Game) | type |
TVTItem | |
Case 02: Paranormal Evil (Video Game) | label |
Case 02: Paranormal Evil (Video Game) | |
Case 02: Paranormal Evil (Video Game) | page |
Case02ParanormalEvil | |
Case 02: Paranormal Evil (Video Game) | comment |
Case 02: Paranormal Evil is a 2021 RPG Maker MV game developed by Sounding Stone and co-developed with MaouCat Studio.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })After awakening from his coma in Loser Reborn, Marty finds that the hospital is being swarmed by Gla'aki's cult, who want to start a zombie apocalypse. Worse yet, his newfound companion Sarah "Sally" Sweet is kidnapped by the cultists to become Gla'aki's vessel. In order to save her, Marty must team up with the other protagonists of the Physical Exorcism Series to fight back against the undead and cultists.Steam page here. | |
Case 02: Paranormal Evil (Video Game) | fetched |
2021-09-21T04:39:19Z | |
Case 02: Paranormal Evil (Video Game) | parsed |
2021-09-21T04:39:19Z | |
Case 02: Paranormal Evil (Video Game) | isPartOf |
DBTropes | |
Case 02: Paranormal Evil (Video Game) / int_5a08d0ae | type |
Back Stab | |
Case 02: Paranormal Evil (Video Game) / int_5a08d0ae | comment |
Back Stab: Miasma zombies and vampires are powerful when attacked from the front or side, but weaker when attacked from behind. Unfortunately, back attacks cannot be used against the ones summoned during the Final Boss fight. | |
Case 02: Paranormal Evil (Video Game) / int_5a08d0ae | featureApplicability |
1.0 | |
Case 02: Paranormal Evil (Video Game) / int_5a08d0ae | featureConfidence |
1.0 | |
Case 02: Paranormal Evil (Video Game) | hasFeature |
Case 02: Paranormal Evil (Video Game) / int_5a08d0ae | |
Case 02: Paranormal Evil (Video Game) / int_738d1a0f | type |
Because You Were Nice to Me | |
Case 02: Paranormal Evil (Video Game) / int_738d1a0f | comment |
Because You Were Nice to Me: Marty bonds with Sally because she constantly brought lucky clovers to his comatose body, despite them being complete strangers to each other. Due to this, he's willing to fight a zombie and cultist army in order to prevent her from being used as Gla'aki's vessel. | |
Case 02: Paranormal Evil (Video Game) / int_738d1a0f | featureApplicability |
1.0 | |
Case 02: Paranormal Evil (Video Game) / int_738d1a0f | featureConfidence |
1.0 | |
Case 02: Paranormal Evil (Video Game) | hasFeature |
Case 02: Paranormal Evil (Video Game) / int_738d1a0f | |
Case 02: Paranormal Evil (Video Game) / int_b5b4b485 | type |
The Bet | |
Case 02: Paranormal Evil (Video Game) / int_b5b4b485 | comment |
The Bet: Jade pays Brucie to heal Marty because she wants to place bets on his chances of success in defeating the cult and saving Sally. Notably, she bets against Marty, showing that she had him healed with the expectation that he'd fail, though she does make the wager fair by leaving hints about bosses. This also makes Brucie's subtle encouragement towards Marty come off as pragmatic, since he's betting money on Marty's success. | |
Case 02: Paranormal Evil (Video Game) / int_b5b4b485 | featureApplicability |
1.0 | |
Case 02: Paranormal Evil (Video Game) / int_b5b4b485 | featureConfidence |
1.0 | |
Case 02: Paranormal Evil (Video Game) | hasFeature |
Case 02: Paranormal Evil (Video Game) / int_b5b4b485 | |
Case 02: Paranormal Evil (Video Game) / int_name | type |
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Case 02: Paranormal Evil (Video Game) / int_name | comment |
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Case 02: Paranormal Evil (Video Game) / int_name | featureApplicability |
1.0 | |
Case 02: Paranormal Evil (Video Game) / int_name | featureConfidence |
1.0 | |
Case 02: Paranormal Evil (Video Game) | hasFeature |
Case 02: Paranormal Evil (Video Game) / int_name | |
Case 02: Paranormal Evil (Video Game) / int_name | itemName |
Case 02: Paranormal Evil (Video Game) |
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