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Castlevania: Circle of the Moon (Video Game)

 Castlevania: Circle of the Moon (Video Game)
type
TVTItem
 Castlevania: Circle of the Moon (Video Game)
label
Castlevania: Circle of the Moon (Video Game)
 Castlevania: Circle of the Moon (Video Game)
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CastlevaniaCircleOfTheMoon
 Castlevania: Circle of the Moon (Video Game)
comment
In 1830, a woman named Camilla holds a ceremony to resurrect Dracula. A trio of vampire hunters, the aging Morris Baldwin, his son and apprentice Hugh, and Hugh's fellow apprentice and rival Nathan Graves, go to her castle to stop her, but arrive too late. The reborn Dracula overcomes them all, captures Morris, and casts Hugh and Nathan into the catacombs. Lost within the castle and abandoned by Hugh, Nathan must find his way to Dracula's chamber to defeat him and save his captive master.The second modern new-school Castlevania, following in the footsteps of Castlevania: Symphony of the Night, Circle of the Moon was the first game in the series on the Game Boy Advance, launching together with the system in 2001. It helped keep the series going after the more recent Nintendo 64 games had been critically panned.Gameplay consists of exploring the castle in search of artifacts that will allow Nathan to overcome obstacles and push deeper inside, with the ultimate goal of confronting Dracula. Exploration and combat with enemies also yields items that will make Nathan more powerful. The most valuable are a series of tarot-like cards which allow the casting of spells. Although the plot is threadbare and predictable, it is played up for all it's worth, with major bosses that would just otherwise just be random monsters given purpose, if not exactly character.The game caught some flak upon release for allegedly having graphics so dark and poorly-defined that it was nearly impossible to see what was going on on the screen. In fact, this was the fault of the non-backlit Game Boy Advance, for which Circle of the Moon was a launch title. Later improvements of the hardware have dispelled these criticisms, but it explains the uncharacteristically bright and colorful graphics in the later Harmony of Dissonance. Also notable was the difficulty, which was considerably higher than the games which came before and after.As of October 2014, you can now pick up the game on the Wii U as a Virtual Console title in all regions, and as of September 2021 it is included in the multiplatform Castlevania Advance Collection.
 Castlevania: Circle of the Moon (Video Game)
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 Castlevania: Circle of the Moon (Video Game) / int_10908f75
type
Spell Blade
 Castlevania: Circle of the Moon (Video Game) / int_10908f75
comment
Spell Blade: The Mercury DSS card imbues your whip with the element of whichever card it's paired with, causing it to deal elemental damage and changing its attack range.
 Castlevania: Circle of the Moon (Video Game) / int_10908f75
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type
Multi-Mook Melee
 Castlevania: Circle of the Moon (Video Game) / int_119dc902
comment
Multi-Mook Melee: The Battle Arena, a multiple-room area where you are drained of your MP and thus not allowed to use DSS cards. There are several floors of monsters to fight through, but between floors there's a one-way path to leave the area prematurely.
 Castlevania: Circle of the Moon (Video Game) / int_119dc902
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 Castlevania: Circle of the Moon (Video Game) / int_11ab234a
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Frozen Foe Platform
 Castlevania: Circle of the Moon (Video Game) / int_11ab234a
comment
Frozen Foe Platform: Brain Floats can be frozen with the ice whip and other Serpent-based card combos, and you can jump between them if you're careful.
 Castlevania: Circle of the Moon (Video Game) / int_11ab234a
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Cap Raiser
 Castlevania: Circle of the Moon (Video Game) / int_11e1c33
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Cap Raiser: Mana cap increasers look like potions of blue liquid. Big Heart Symbol-s are the icon for Hearts cap increasers.
 Castlevania: Circle of the Moon (Video Game) / int_11e1c33
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Early Game Hell
 Castlevania: Circle of the Moon (Video Game) / int_1527d90d
comment
Early Game Hell: At the beginning of the Thief mode, enemies can kill you in about two or three hits and your attacks are incredibly weak, but as your luck goes up, you can easily collect equippable items that more than make up for your reduced stats and max out your healing items. By the end of the game, even the Battle Arena can be easiest to beat in this mode.
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Where It All Began
 Castlevania: Circle of the Moon (Video Game) / int_15756c9d
comment
Where It All Began: At the very start of the game, Nathan is dropped into the Catacomb while standing in front of the door to Dracula's inner sanctum. The entire rest of the game is a quest to get the key to that same door, behind which is the final encounter with Dracula.
 Castlevania: Circle of the Moon (Video Game) / int_15756c9d
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After Boss Recovery
 Castlevania: Circle of the Moon (Video Game) / int_15df66d9
comment
There is no After Boss Recovery, making it very possible to kill a boss and then die trying to get to the nearest save point.
 Castlevania: Circle of the Moon (Video Game) / int_15df66d9
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Temporary Platform
 Castlevania: Circle of the Moon (Video Game) / int_1664fe9f
comment
Temporary Platform: Before gaining the Roc Feather, you have to rely on crumbling floating platforms in some areas. Ice and Stone weapons can also turn enemies into this, which is required in order to get a few Power Ups.
 Castlevania: Circle of the Moon (Video Game) / int_1664fe9f
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Item Caddy
 Castlevania: Circle of the Moon (Video Game) / int_16f2bb43
comment
Item Caddy: In Thief mode, you gain an incredibly high Luck Stat and not much else, so you will be buried in stockpiled items from fallen enemies, which you'll spam constantly in order to survive.
 Castlevania: Circle of the Moon (Video Game) / int_16f2bb43
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 Castlevania: Circle of the Moon (Video Game) / int_173909
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Brainwashed and Crazy
 Castlevania: Circle of the Moon (Video Game) / int_173909
comment
Brainwashed and Crazy: Hugh's increasingly jerkass behavior is revealed to be manipulation on Camilla's part. Nathan has to Beat the Curse Out of Him in the penultimate boss battle.
 Castlevania: Circle of the Moon (Video Game) / int_173909
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Power-Up Letdown
 Castlevania: Circle of the Moon (Video Game) / int_18683fc2
comment
Power Up Letdown: The Dagger is yet again the weak starter weapon that just gets in the way of progress. Averted once you unlock the Shooter mode, you can make daggers home in on enemies, which can actually be pretty handy. The Shooter also does more damage with daggers than the other job classes (but they still aren't as powerful as your whip). Quite a few of the DSS combos, though with 100 possible spell effects, this is to be expected: The Venus + Griffon DSS spell. Increases intelligence by 25%... which has functionally no use, as it resets back to your base if the spell is turned off and drains 4MP/second, and intelligence is only used for MP regen. The ONLY conceivable use it has is to try and regenerate your MP faster if you lack for restorative items and have a safe room to sit for a few moments, though your intelligence needs to first be high enough to offset the 4MP/second drain first and then hope the boost is enough to increase your regen rate higher than what it was to begin with. Put simply, unless the game is being played in Magician Mode, this spell will never see any use. Venus + Cockatrice. Gains experience from walking... WALKING, not RUNNING, and you only gain 1 point every couple of steps. Would be cool if it weren't for the fact that it takes a lot of experience to gain a single level, and running and jumping restarts the amount of steps you need to take for the gain to kick in again. Jupiter + Cockatrice. Turns you to stone and makes you highly resistant to damage...at the cost of slowing you to even slower than Nathan's usual walking speed and making it so you can barely jump higher than a step. On the plus side, status ailments won't affect Nathan while he's like this. Jupiter + Black Dog. Surrounds you in a black hole that both protects you and drains 1% of your HP per second like poison does. Mars + Golem. Swings a hammer that, upon contact with a surface, unleashes a quake that does damage to enemies situated on that surface. Sounds good in theory, but the execution used here leaves much to be desired. Firstly, the hitbox of that hammer is outright prohibitive: Nathan can't do damage if he hits an enemy with the shaft of the hammer, and the hammer being used is huge. Secondly, Nathan takes a painfully lengthy time just swinging that hammer in the first place, meaning that the possibility of an enemy hitting him and interrupting his attack is a problem. Thirdly, if the final attack animation doesn't land on a surface, no quake results. Fourthly, and most egregiously considering the second shortcoming, this hammer has no STR buff whatsoever compared to just using the stock Hunter's Whip. Lastly, Nathan can't brandish the whip if the attack button is held, so forget that tactic if projectiles start heading his way. Mars + Black Dog. Shoot a gun...that takes a LONG time to draw and even fire. The damage is incredible compared to the other Mars weapons, but only usable if your enemy is standing still and not an immediate threat in the time it takes to draw the weapon. The only potential saving grace, outside of abusing the DSS combination glitch while summoning with any of the damaging card combinations that Uranus offers, is that the STR boost does apply to slide kicking or tackling your enemies. Diana + Thunderbird. Lightning crackles while the whip is being brandished, increasing damage potential. Niche as it is, this effect would be good if it wasn't for the limited nature of whip brandishing in this game: unlike every other Castlevania game in which the ability to brandish the whip existed, the player must be grounded in order to make use of it. The Neptune card is either this or extremely handy, but it depends super heavily on knowing what element each enemy belongs to. While some are super obvious (Poison Armor, Earth Demon, etc.), others... aren't (Evil Sword = Poison? Only obvious when in the Battle Arena, where they gain the ability to poison you). Without a LOT of experimentation, you probably won't get a lot of mileage out of the Neptune card. The Pluto card. While there are indeed some very handy combinations available once Nathan obtains that card (namely, the combinations which lead to the Item Crush, Exp Gain +20%, and Speed Up abilities), the rest of the combinations available are very situational at best, which makes it seem fairly disappointing for the effort necessary to acquire it. The Black Dog card, probably far more than any other card in your available deck. The effort required to get it is hardly worth the mostly mediocre, if not outright useless effects it gives. The only useful effects it gives are the Darkness Whip from Mercury and the Darkness Shield from Neptune. Everything else is either too unwieldy, damages you, makes you weaker defensively, or isn't useful at all. Shooter Mode, which is unlocked for beating Fighter mode and is overall weaker. Despite getting a buff to subweapon damage, hearts, and the Homing Dagger upgrade, this is cancelled out by it having the same stat penalty as the Magician, meaning Fighter is actually stronger with subweapons at lower levels. Sure, you can use DSS again, but that means dealing with the notoriously low drop rates again as well. For these reasons, Shooter is often considered the hardest overall mode.
 Castlevania: Circle of the Moon (Video Game) / int_18683fc2
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 Castlevania: Circle of the Moon (Video Game) / int_1c3d047e
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The Rival
 Castlevania: Circle of the Moon (Video Game) / int_1c3d047e
comment
The Rival: Hugh is Nathan's sparring partner and the son of his mentor, but often bumps heads with him because Morris chose Nathan as his successor over his own son. Also a Rival Turned Evil, thanks to Dracula's influence.
 Castlevania: Circle of the Moon (Video Game) / int_1c3d047e
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Playing with Fire
 Castlevania: Circle of the Moon (Video Game) / int_1cc9f5e5
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Salamander - Fire
 Castlevania: Circle of the Moon (Video Game) / int_1cc9f5e5
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Regenerating Health
 Castlevania: Circle of the Moon (Video Game) / int_1f92e4c6
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Regenerating Health: The Jupiter/Mandragora spell allows you to heal gradually, but you have to stand still for it to work.
 Castlevania: Circle of the Moon (Video Game) / int_1f92e4c6
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Ominous Latin Chanting
 Castlevania: Circle of the Moon (Video Game) / int_1fdaf8ff
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Ominous Latin Chanting: The game uses the traditional "Kyrie Eleison" chant for its opening menu.
 Castlevania: Circle of the Moon (Video Game) / int_1fdaf8ff
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Poor, Predictable Rock
 Castlevania: Circle of the Moon (Video Game) / int_20210131
comment
Poor, Predictable Rock: The Underground Waterway is one of the most obnoxious areas in the game due to the freezing attacks its enemies can use. With the Neptune/Serpent combo, which grants immunity to ice attacks, the place becomes nearly harmless. The difficulty comes from the Neptune card dropping from Ice Armors, which are primarily found in the Underground Waterway.
 Castlevania: Circle of the Moon (Video Game) / int_20210131
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Padded Sumo Gameplay
 Castlevania: Circle of the Moon (Video Game) / int_2351df1f
comment
Padded Sumo Gameplay: Without enhancements via equipment and DSS combos, Nathan's whip deals relatively low damage, and even by the end of the game, it'll hit for about 50-60 damage without massive amounts of Level Grinding. Fortunately, sub-weapons can make up for this.
 Castlevania: Circle of the Moon (Video Game) / int_2351df1f
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Good Bad Bugs
 Castlevania: Circle of the Moon (Video Game) / int_24c46ba2
comment
Mars + Black Dog. Shoot a gun...that takes a LONG time to draw and even fire. The damage is incredible compared to the other Mars weapons, but only usable if your enemy is standing still and not an immediate threat in the time it takes to draw the weapon. The only potential saving grace, outside of abusing the DSS combination glitch while summoning with any of the damaging card combinations that Uranus offers, is that the STR boost does apply to slide kicking or tackling your enemies.
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Palette Swap
 Castlevania: Circle of the Moon (Video Game) / int_2557e3a9
comment
The Nightmare enemy and her palette-swapped counterparts each only appear once in the entire game, and only in side areas that you have to go out of your way to reach.
 Castlevania: Circle of the Moon (Video Game) / int_2557e3a9
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Status Effects
 Castlevania: Circle of the Moon (Video Game) / int_2639f6eb
comment
Status Effects: Poison drains your health gradually for a short time. Curse makes you unable to attack for a while. Petrify make you unable to move for a while, and you must shake yourself free or take tremendous extra damage if an enemy smacks you. Freeze is the same as Petrify, except that you cannot break free manually, but rather wait until you thaw out.
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Perverse Puppet
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comment
Perverse Puppet: The floating life-sized marionettes that inflict Curse upon contact.
 Castlevania: Circle of the Moon (Video Game) / int_26648fb1
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Poisonous Person
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Manticore - Poison
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More than Mind Control
 Castlevania: Circle of the Moon (Video Game) / int_28e90e30
comment
More than Mind Control: Implied to have been the case with Hugh, who harbored some degree of jealousy toward Nathan, as Morris chose him over his son to be his successor. After Nathan defeats Dracula, Morris tells Hugh that his training will have to begin anew.
 Castlevania: Circle of the Moon (Video Game) / int_28e90e30
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Arrange Mode
 Castlevania: Circle of the Moon (Video Game) / int_2b50986a
comment
Arrange Mode: Rather than unlocking alternate characters, each clear of Circle of the Moon grants access to a new mode where Nathan starts with different stat growths and item availability. Magician Mode, unlocked by beating the main game, has you start off with all 20 DSS cards, high magical ability, and reductions to health, strength, and defense. Fighter Mode, unlocked by beating Magician Mode, removes all DSS cards from the game but increases the player's physical strength. Shooter Mode emphasizes the Sub-weapons, giving the player a high maximum of hearts as well as decreasing their heart consumption, but decreases health, strength, and defense. This mode also introduces an exclusive Sub-weapon in the Homing Dagger. Thief mode plays like the Luck mode from Castlevania: Symphony of the Night, with an increase to luck in exchange for penalties for every other stat.
 Castlevania: Circle of the Moon (Video Game) / int_2b50986a
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Artifact Title
 Castlevania: Circle of the Moon (Video Game) / int_2b7d29e1
comment
Artifact Title: The game takes place in Camilla's castle, making the game (along with Castlevania: Dawn of Sorrow) one of the few Castlevania titles to not include the eponymous Castlevania / Demon Castle Dracula.
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type
Glass Cannon
 Castlevania: Circle of the Moon (Video Game) / int_2f253c94
comment
Glass Cannon: Combining the Black Dog and Pluto cards will turn Nathan into a skeleton that throws bones. He occasionally throws a large bone that deals an automatic 9999 damage, but he dies in one hit while in this form.
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Our Werebeasts Are Different
 Castlevania: Circle of the Moon (Video Game) / int_2f41cac1
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Our Werebeasts Are Different: Features werewolves, werebears, werejaguars, weretigers, and more.
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Cursed with Awesome
 Castlevania: Circle of the Moon (Video Game) / int_309b8806
comment
Cursed with Awesome: The Cursed Ring grants +30 to both Strength and Defense, but a pretty massive penalty of -100 Luck. Under normal circumstances, this is rather significant given that item drops are very rare as it is and likely not really worth the excessive penalty to the one stat that increases it outside of boss battles. However, during Thief mode, by the time you're even able to get a Cursed Ring (first chance is from Beast Demons in Eternal Corridor), you're likely to have over 4000 Luck as it is and gain +160 additional Luck per level. As a result, the penalty is peanuts and worth the significant boost to both Strength and Defense given Thief mode's lacking growth rates in those two stats. The only other items to give near that amount up to this point are the Hard Ring (+50 Defense, -10 to everything else) and the Strength Ring (+50 Strength, -10 to everything else).
 Castlevania: Circle of the Moon (Video Game) / int_309b8806
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_309b8806
featureConfidence
1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_309b8806
 Castlevania: Circle of the Moon (Video Game) / int_31eeddc8
type
Level Scaling
 Castlevania: Circle of the Moon (Video Game) / int_31eeddc8
comment
Level Scaling: As the player progresses through the game, enemies are replaced by more powerful enemies to keep up with them.
 Castlevania: Circle of the Moon (Video Game) / int_31eeddc8
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_31eeddc8
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_31eeddc8
 Castlevania: Circle of the Moon (Video Game) / int_3273ebb9
type
Cut-and-Paste Environments
 Castlevania: Circle of the Moon (Video Game) / int_3273ebb9
comment
Cut and Paste Environments: Blatantly obvious, at least compared to Castlevania: Symphony of the Night that came before and Harmony of Dissonance that came after. Large stretches of the castle have precious few distinguishing features, giving it a far more repetitive feel more reminiscent of NES Metroidvanias like Metroid or Blaster Master.
 Castlevania: Circle of the Moon (Video Game) / int_3273ebb9
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_3273ebb9
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_3273ebb9
 Castlevania: Circle of the Moon (Video Game) / int_34ffa400
type
Bonus Dungeon
 Castlevania: Circle of the Moon (Video Game) / int_34ffa400
comment
Bonus Dungeon: The Battle Arena, a Brutal Bonus Level filled with Elite Mooks that denies usage of magic. The game's best armor waiting at the end, and the final two Attribute cards are dropped by enemies only found there.
 Castlevania: Circle of the Moon (Video Game) / int_34ffa400
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_34ffa400
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_34ffa400
 Castlevania: Circle of the Moon (Video Game) / int_36249acd
type
Lethal Joke Character
 Castlevania: Circle of the Moon (Video Game) / int_36249acd
comment
Lethal Joke Character: The Pluto/Black Dog combo turns you into a skeleton that dies in one hit, but its attack can do the most damage in the game, and such a hit shows up every 4-6 attacks on average.
 Castlevania: Circle of the Moon (Video Game) / int_36249acd
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_36249acd
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_36249acd
 Castlevania: Circle of the Moon (Video Game) / int_363e9631
type
Sequential Boss
 Castlevania: Circle of the Moon (Video Game) / int_363e9631
comment
Sequential Boss: Averted in that while Dracula has two forms, the second is in a different room and you are free to go save and heal before you follow him there, unlike most games in the series. Played straight with other bosses in the game, though, like Death.
 Castlevania: Circle of the Moon (Video Game) / int_363e9631
featureApplicability
-1.0
 Castlevania: Circle of the Moon (Video Game) / int_363e9631
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1.0
 Castlevania: Circle of the Moon (Video Game)
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Castlevania: Circle of the Moon (Video Game) / int_363e9631
 Castlevania: Circle of the Moon (Video Game) / int_38047858
type
Squishy Wizard
 Castlevania: Circle of the Moon (Video Game) / int_38047858
comment
Magician Mode, unlocked by beating the main game, has you start off with all 20 DSS cards, high magical ability, and reductions to health, strength, and defense.
 Castlevania: Circle of the Moon (Video Game) / int_38047858
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_38047858
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1.0
 Castlevania: Circle of the Moon (Video Game)
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Castlevania: Circle of the Moon (Video Game) / int_38047858
 Castlevania: Circle of the Moon (Video Game) / int_392526be
type
Back That Light Up
 Castlevania: Circle of the Moon (Video Game) / int_392526be
comment
Back That Light Up: The game's muted color palette makes some details difficult to make out on original, non-backlit GBA systems. Later systems and subsequently ports lack this issue.
 Castlevania: Circle of the Moon (Video Game) / int_392526be
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_392526be
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_392526be
 Castlevania: Circle of the Moon (Video Game) / int_39b8d3d6
type
Boring, but Practical
 Castlevania: Circle of the Moon (Video Game) / int_39b8d3d6
comment
Boring, but Practical: While rare, the Cross is a very reliable sub-weapon that can even eclipse DSS powers at times, since it takes high advantage of large enemy hitboxes.
 Castlevania: Circle of the Moon (Video Game) / int_39b8d3d6
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_39b8d3d6
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1.0
 Castlevania: Circle of the Moon (Video Game)
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Castlevania: Circle of the Moon (Video Game) / int_39b8d3d6
 Castlevania: Circle of the Moon (Video Game) / int_3b72e6f0
type
Cards of Power
 Castlevania: Circle of the Moon (Video Game) / int_3b72e6f0
comment
Cards of Power: Nathan casts magic by combining DSS cards dropped by enemies. One attribute card plus one action card grants a specific ability.
 Castlevania: Circle of the Moon (Video Game) / int_3b72e6f0
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_3b72e6f0
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_3b72e6f0
 Castlevania: Circle of the Moon (Video Game) / int_3e24cb38
type
Musical Nod
 Castlevania: Circle of the Moon (Video Game) / int_3e24cb38
comment
Musical Nod: The title screen and main menu reuse the main menu theme from Rondo of Blood, even including the sound of a door opening when the player presses Start. The entire game is a love letter to music from past games. Accompanying the five tracks original to the game, among others, are the intro theme and stage 2 theme from Bloodlines and final boss theme from Dracula's Curse. The Stage 4 and Game Over tunes are from Super Castlevania IV. The first boss theme, "Shudder," is from Castlevania 64.
 Castlevania: Circle of the Moon (Video Game) / int_3e24cb38
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_3e24cb38
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_3e24cb38
 Castlevania: Circle of the Moon (Video Game) / int_3ef5a484
type
Final Boss, New Dimension
 Castlevania: Circle of the Moon (Video Game) / int_3ef5a484
comment
To get more power after Nathan beats him, Dracula teleports into a hellish dimension where he turns into a demonic figure.
 Castlevania: Circle of the Moon (Video Game) / int_3ef5a484
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_3ef5a484
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1.0
 Castlevania: Circle of the Moon (Video Game)
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Castlevania: Circle of the Moon (Video Game) / int_3ef5a484
 Castlevania: Circle of the Moon (Video Game) / int_3fdac1c6
type
Literally Shattered Lives
 Castlevania: Circle of the Moon (Video Game) / int_3fdac1c6
comment
Petrify make you unable to move for a while, and you must shake yourself free or take tremendous extra damage if an enemy smacks you.
 Castlevania: Circle of the Moon (Video Game) / int_3fdac1c6
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_3fdac1c6
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1.0
 Castlevania: Circle of the Moon (Video Game)
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Castlevania: Circle of the Moon (Video Game) / int_3fdac1c6
 Castlevania: Circle of the Moon (Video Game) / int_42259839
type
Spider People
 Castlevania: Circle of the Moon (Video Game) / int_42259839
comment
Spider People: Arachnes make their 2D debut here, appearing in the catacomb tunnels after Death is defeated.
 Castlevania: Circle of the Moon (Video Game) / int_42259839
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_42259839
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_42259839
 Castlevania: Circle of the Moon (Video Game) / int_42846e90
type
Elemental Powers
 Castlevania: Circle of the Moon (Video Game) / int_42846e90
comment
Poisonous worms, Poison Armors and other poison enemies are purple, fitting the game's focus on different elemental traits. Oddly, the poison-curing antidote is also purple in color.
 Castlevania: Circle of the Moon (Video Game) / int_42846e90
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_42846e90
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_42846e90
 Castlevania: Circle of the Moon (Video Game) / int_44f79734
type
Jump Physics
 Castlevania: Circle of the Moon (Video Game) / int_44f79734
comment
The Jump Physics are somewhat less flexible than in other games.
 Castlevania: Circle of the Moon (Video Game) / int_44f79734
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_44f79734
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_44f79734
 Castlevania: Circle of the Moon (Video Game) / int_486466ee
type
Dual Boss
 Castlevania: Circle of the Moon (Video Game) / int_486466ee
comment
Dual Boss: The Zombie Dragons, two massive bosses fought in the same room. When one dies, the other will chew on its corpse to restore 300 Hit Points.
 Castlevania: Circle of the Moon (Video Game) / int_486466ee
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_486466ee
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_486466ee
 Castlevania: Circle of the Moon (Video Game) / int_494d83c8
type
Helping Hands
 Castlevania: Circle of the Moon (Video Game) / int_494d83c8
comment
Helping Hands: Evil Hand is a floating undead hand that tries to grab you.
 Castlevania: Circle of the Moon (Video Game) / int_494d83c8
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_494d83c8
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_494d83c8
 Castlevania: Circle of the Moon (Video Game) / int_4a10e526
type
You Have Researched Breathing
 Castlevania: Circle of the Moon (Video Game) / int_4a10e526
comment
You Have Researched Breathing: You need to find a powerup in order to run, even though you were seen running in the opening sequence. You're somehow able to smash boulders by slamming into them before being able to push wooden crates.
 Castlevania: Circle of the Moon (Video Game) / int_4a10e526
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_4a10e526
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_4a10e526
 Castlevania: Circle of the Moon (Video Game) / int_4afad1b9
type
Rare Random Drop
 Castlevania: Circle of the Moon (Video Game) / int_4afad1b9
comment
Rare Random Drop: Thanks to the absurdly low drop rates of items, some of which only drop from one enemy at a rate of less than 1%. Thief mode helps by starting Nathan out with 1600 luck, and each level in that mode gives Nathan +160 luck, so around the low-to-mid 50's, that stat will literally be maxed out at the cap of 9999. However, considering that Thief Mode takes four playthroughs to get, there's going to inevitably be some item-farming downtime during a given playthrough.
 Castlevania: Circle of the Moon (Video Game) / int_4afad1b9
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_4afad1b9
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_4afad1b9
 Castlevania: Circle of the Moon (Video Game) / int_4b248941
type
Long-Range Fighter
 Castlevania: Circle of the Moon (Video Game) / int_4b248941
comment
Shooter Mode emphasizes the Sub-weapons, giving the player a high maximum of hearts as well as decreasing their heart consumption, but decreases health, strength, and defense. This mode also introduces an exclusive Sub-weapon in the Homing Dagger.
 Castlevania: Circle of the Moon (Video Game) / int_4b248941
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_4b248941
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_4b248941
 Castlevania: Circle of the Moon (Video Game) / int_4b4ac0ca
type
Homing Projectile
 Castlevania: Circle of the Moon (Video Game) / int_4b4ac0ca
comment
The Dagger is yet again the weak starter weapon that just gets in the way of progress. Averted once you unlock the Shooter mode, you can make daggers home in on enemies, which can actually be pretty handy. The Shooter also does more damage with daggers than the other job classes (but they still aren't as powerful as your whip).
 Castlevania: Circle of the Moon (Video Game) / int_4b4ac0ca
featureApplicability
-1.0
 Castlevania: Circle of the Moon (Video Game) / int_4b4ac0ca
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_4b4ac0ca
 Castlevania: Circle of the Moon (Video Game) / int_4c709317
type
Useless Useful Spell
 Castlevania: Circle of the Moon (Video Game) / int_4c709317
comment
Useless Useful Spell: The watch subweapon ordinarily only stops regular enemies, slows down larger ones, and doesn't do a thing at all to bosses. There is an item crash spell available later in the game that enhances the watch to make it stop all enemies and even slow down bosses (including Dracula himself), but at this point you have much better spells that actually do damage.
 Castlevania: Circle of the Moon (Video Game) / int_4c709317
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_4c709317
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_4c709317
 Castlevania: Circle of the Moon (Video Game) / int_4c798fd5
type
Shock and Awe
 Castlevania: Circle of the Moon (Video Game) / int_4c798fd5
comment
Thunderbird - Lightning
 Castlevania: Circle of the Moon (Video Game) / int_4c798fd5
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_4c798fd5
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_4c798fd5
 Castlevania: Circle of the Moon (Video Game) / int_4f4372e9
type
Early-Installment Weirdness
 Castlevania: Circle of the Moon (Video Game) / int_4f4372e9
comment
Early-Installment Weirdness: The first portable "Metroidvania" Castlevania game, and one of the least friendly ones for playing on the go, due to having no Suspend Save of any sort coupled with save points being sparse and well-distanced, as if the developers thought the game would be played exclusively at home with the GBA plugged into an AC adapter (rechargable batteries for the GBA wouldn't come until the Game Boy Advance SP). Thankfully, this lesson would be learned come the next game. Circle is also the only portable Castlevania title without an in-game enemy database, currency and shops to spend it at, and a second quest where you get to play as the main character's rival; these were all features of Symphony of the Night that became standardized starting with Harmony. This game is also among the few where new armor and accessories only affect Nathan's stats. While other games would have items that raise resistance to elements, halve Heart consumption, and so on, those powers are relegated to DSS use. As a result, your inventory will become cluttered with many items that are no longer usable simply because you have an item with superior stat increases.
 Castlevania: Circle of the Moon (Video Game) / int_4f4372e9
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_4f4372e9
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_4f4372e9
 Castlevania: Circle of the Moon (Video Game) / int_547196be
type
Broad Strokes
 Castlevania: Circle of the Moon (Video Game) / int_547196be
comment
Broad Strokes: It is debated whether the game is part of IGA's official timeline. IGA, in a 2008 interview with Nintendo Power magazine (covering Castlevania: Order of Ecclesia) considers this game a side story and not part of his timeline, as it's unmentioned on the Japanese timeline (updated as of 2007's The Dracula X Chronicles), though it was shown in the timeline that came with pre-ordered copies of Castlevania: Portrait of Ruin, minus the description.
 Castlevania: Circle of the Moon (Video Game) / int_547196be
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1.0
 Castlevania: Circle of the Moon (Video Game) / int_547196be
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_547196be
 Castlevania: Circle of the Moon (Video Game) / int_55bcb669
type
Clown-Car Grave
 Castlevania: Circle of the Moon (Video Game) / int_55bcb669
comment
Clown-Car Grave: The floating Mummy-producing sarcophagi, as one holds an infinite amount of them, as well as supplying the page image.
 Castlevania: Circle of the Moon (Video Game) / int_55bcb669
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_55bcb669
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_55bcb669
 Castlevania: Circle of the Moon (Video Game) / int_55e5b37c
type
Bragging Rights Reward
 Castlevania: Circle of the Moon (Video Game) / int_55e5b37c
comment
Bragging Rights Reward: The Shinningsic Armor, giving only 50 less Defense than the best defensive armor in the game, is found after completing the Battle Arena, a string of 17 fights in a row that you're expected to complete without casting any spells. It's one of the most difficult areas in the game, so if you're skilled enough to complete it, there's probably nothing else in the game that can challenge you (unless you need to revisit to get the two cards in the arena.
 Castlevania: Circle of the Moon (Video Game) / int_55e5b37c
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1.0
 Castlevania: Circle of the Moon (Video Game) / int_55e5b37c
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_55e5b37c
 Castlevania: Circle of the Moon (Video Game) / int_57c25438
type
Green Thumb
 Castlevania: Circle of the Moon (Video Game) / int_57c25438
comment
Mandragora - Plant
 Castlevania: Circle of the Moon (Video Game) / int_57c25438
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1.0
 Castlevania: Circle of the Moon (Video Game) / int_57c25438
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_57c25438
 Castlevania: Circle of the Moon (Video Game) / int_58204b95
type
Magic Knight
 Castlevania: Circle of the Moon (Video Game) / int_58204b95
comment
Magic Knight: Nathan Graves qualifies, wielding both a Hunter Whip and magic cards. This game even has a Magician Mode where you have all the cards available from the start.
 Castlevania: Circle of the Moon (Video Game) / int_58204b95
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_58204b95
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_58204b95
 Castlevania: Circle of the Moon (Video Game) / int_5b81ca8d
type
Disc-One Nuke
 Castlevania: Circle of the Moon (Video Game) / int_5b81ca8d
comment
Disc-One Nuke: You can get the extremely powerful cross subweapon as early as the third area if you explore enough. Magician Mode makes this literal, since you can access late-game spells from the start.
 Castlevania: Circle of the Moon (Video Game) / int_5b81ca8d
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_5b81ca8d
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_5b81ca8d
 Castlevania: Circle of the Moon (Video Game) / int_5bc5089e
type
Fiery Salamander
 Castlevania: Circle of the Moon (Video Game) / int_5bc5089e
comment
Fiery Salamander: The Salamander DSS card grants effects relating to the fire element.
 Castlevania: Circle of the Moon (Video Game) / int_5bc5089e
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_5bc5089e
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_5bc5089e
 Castlevania: Circle of the Moon (Video Game) / int_5d1eb74d
type
Dump Stat
 Castlevania: Circle of the Moon (Video Game) / int_5d1eb74d
comment
Dump Stat: To a much lesser extent than most examples, but of your four primary statistics, Intelligence functions as slightly less useful than the other three. Why? Because contrary to what most RPG's have taught you, Intelligence does not increase the power of your spells in this game, serving only to determine your MP regeneration rate, of which it takes quite a significant increase in order to regenerate faster. Offensive spells offer a flat percentage bonus to your attack stat and scale with it rather, and there are items to restore your MP rather than wait five minutes for your MP to restore on its own, though those can be difficult to find due to the low drop rate of items in this game. Chances are most players will probably not worry so much about MP Regen once they have enough intelligence to offset the usage of the Venus cards that boost the other three stats. Played FULLY straight in Warrior Mode, however, as Nathan will never find any DSS cards and thus, your MP Regen and Intelligence as a result are utterly meaningless for him in that playthrough.
 Castlevania: Circle of the Moon (Video Game) / int_5d1eb74d
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_5d1eb74d
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_5d1eb74d
 Castlevania: Circle of the Moon (Video Game) / int_5d9ce92c
type
Save-Game Limits
 Castlevania: Circle of the Moon (Video Game) / int_5d9ce92c
comment
Save-Game Limits: Save points are well spread-out, and there's no quicksave feature, which makes the possibility of death harrowing since it usually means losing out on several rooms of progress. Alleviated in the Advance Collection version, which introduces save states.
 Castlevania: Circle of the Moon (Video Game) / int_5d9ce92c
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_5d9ce92c
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_5d9ce92c
 Castlevania: Circle of the Moon (Video Game) / int_5ea48a85
type
Heal It with Nature
 Castlevania: Circle of the Moon (Video Game) / int_5ea48a85
comment
Heal It with Nature: The Plant element Mandragora component magics, can heal the user.
 Castlevania: Circle of the Moon (Video Game) / int_5ea48a85
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_5ea48a85
featureConfidence
1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_5ea48a85
 Castlevania: Circle of the Moon (Video Game) / int_637ef67
type
New Game Plus
 Castlevania: Circle of the Moon (Video Game) / int_637ef67
comment
There are no alternate character modes, with four New Game Plus modes taking their place, each of which tweak Nathan's stats and abilities. In other games, the most you get is choosing a difficulty level and your level cap rather than being offered new play styles for the same character.
 Castlevania: Circle of the Moon (Video Game) / int_637ef67
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_637ef67
featureConfidence
1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_637ef67
 Castlevania: Circle of the Moon (Video Game) / int_654653dd
type
Mythology Upgrade
 Castlevania: Circle of the Moon (Video Game) / int_654653dd
comment
Mythology Upgrade: Mesopotamian sun god Adramelech appears as a giant, eyeball-controlling, ooze-gagging goat thing that is locked into a giant pillory.
 Castlevania: Circle of the Moon (Video Game) / int_654653dd
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_654653dd
featureConfidence
1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_654653dd
 Castlevania: Circle of the Moon (Video Game) / int_6602cad
type
Permanently Missable Content
 Castlevania: Circle of the Moon (Video Game) / int_6602cad
comment
Permanently Missable Content: One of Nathan's DSS spells can summon a long-lasting storm of rapid homing projectiles, but only if you never got a subweapon during the game (you can't take them off).
 Castlevania: Circle of the Moon (Video Game) / int_6602cad
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_6602cad
featureConfidence
1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_6602cad
 Castlevania: Circle of the Moon (Video Game) / int_67b0bd0e
type
An Ice Person
 Castlevania: Circle of the Moon (Video Game) / int_67b0bd0e
comment
Serpent - Ice
 Castlevania: Circle of the Moon (Video Game) / int_67b0bd0e
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_67b0bd0e
featureConfidence
1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_67b0bd0e
 Castlevania: Circle of the Moon (Video Game) / int_6a56f32c
type
Orbiting Particle Shield
 Castlevania: Circle of the Moon (Video Game) / int_6a56f32c
comment
Orbiting Particle Shield: Some of the Jupiter DSS combos create elemental shields in the form of projectiles that rotate around Nathan to protect him and deal damage.
 Castlevania: Circle of the Moon (Video Game) / int_6a56f32c
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_6a56f32c
featureConfidence
1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_6a56f32c
 Castlevania: Circle of the Moon (Video Game) / int_6bff99d4
type
Secret Character
 Castlevania: Circle of the Moon (Video Game) / int_6bff99d4
comment
The Skeleton Medalist, hidden inside a secret room within a secret room, who will run into a wall as soon as you enter. He drops the Bear Ring.
 Castlevania: Circle of the Moon (Video Game) / int_6bff99d4
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_6bff99d4
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_6bff99d4
 Castlevania: Circle of the Moon (Video Game) / int_6d03eac8
type
Fighting Your Friend
 Castlevania: Circle of the Moon (Video Game) / int_6d03eac8
comment
Fighting Your Friend: The penultimate boss of the game is Nathan fighting a Brainwashed and Crazy Hugh.
 Castlevania: Circle of the Moon (Video Game) / int_6d03eac8
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_6d03eac8
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1.0
 Castlevania: Circle of the Moon (Video Game)
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Castlevania: Circle of the Moon (Video Game) / int_6d03eac8
 Castlevania: Circle of the Moon (Video Game) / int_6e9e1e32
type
GottaCatchEmAll
 Castlevania: Circle of the Moon (Video Game) / int_6e9e1e32
comment
Gotta Catch 'Em All: There are 20 DSS cards in the game that make up the magic system, each of which is randomly dropped by one or two enemy types.
 Castlevania: Circle of the Moon (Video Game) / int_6e9e1e32
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_6e9e1e32
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1.0
 Castlevania: Circle of the Moon (Video Game)
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Castlevania: Circle of the Moon (Video Game) / int_6e9e1e32
 Castlevania: Circle of the Moon (Video Game) / int_6ec989d8
type
Guide Dang It!
 Castlevania: Circle of the Moon (Video Game) / int_6ec989d8
comment
Guide Dang It!: Finding the DSS cards is generally difficult, but the final two of each set are especially tricky. The Pluto and Uranus cards requires you to return to certain boss rooms at much later points in the game—when you would have no logical reason to—and defeat a mook that appears to be part of the scenery before it melts away; successfully destroy it, and it may randomly drop the card. The Unicorn and Black Dog cards are rare drops from enemies far into the Battle Arena — an area with abnormally pumped-up enemies whose later rooms you can only get to after completing those before them (oh, and you can't use DSS there either). Some DSS combinations have effects which don't show up immediately. The simpler DSS combos instantly add elements to your whip or increase your stats, but some other combos only show their uses after you get hit. Worse, some, especially the useful summoning, requires a relatively complex button input, and the game absolutely doesn't tell you all these until you figure them out. The matter of getting Gambler Armbands can be tricky. While the Scary Candle and Trick Candle (who drop the Uranus and Pluto Cards) can be dealt with quickly using Venus/Thunderbird, even without a Stopwatch, the Mimic Candle who drops Gambler Armbands has 900 HP and 600 DEF, which is rather stacked for something that disappears after a few seconds. The answer is to use the Stopwatch Item Crush to freeze it wholesale, though with the amount of abuse it can take, in Shooter and Thief modes, you'll need 120 Hearts just to kill it once. Things are only more awkward for Fighter, as in spite of Fighter's attack being through the roof, their total lack of DSS Cards means that the Stopwatch Item Crush is out of the question, and at a high enough level (such as Level 48) with as much Strength as can be derived from equipment as possible, it'll take six hits to destroy the thing, which is seemingly out of the question because Nathan attacks more slowly while crouched than while standing. The "Guide Dang It" aspect is remembering that you can slide, and that your slide is both just as powerful as your whip and comes out significantly faster. Thus, by using the Stopwatch before exposing the Mimic Candle, whipping it twice as it falls, three more times when it lands, and closing with a slide kick, it's just barely possible to take it down, possibly even with enough leeway to change to Luck gear before the kick if your level is high enough.
 Castlevania: Circle of the Moon (Video Game) / int_6ec989d8
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_6ec989d8
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_6ec989d8
 Castlevania: Circle of the Moon (Video Game) / int_6ff1a0bd
type
Minimalist Run
 Castlevania: Circle of the Moon (Video Game) / int_6ff1a0bd
comment
Minimalist Run: Actually rewarded. Opting to play the game without a subweapon limits your options somewhat, but if you get enough hearts to use an Item Crash without one, you perform a long lasting, screen-wide attack powerful enough to kill all but a handful of bosses in a single cast. Outside of Magician Mode and glitches, this is a very late-game capability, as it costs 100 Hearts to use plus the Pluto card, which is required for the Item Crash DSS combo and drops from an enemy that only spawns after defeating Camilla.
 Castlevania: Circle of the Moon (Video Game) / int_6ff1a0bd
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_6ff1a0bd
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_6ff1a0bd
 Castlevania: Circle of the Moon (Video Game) / int_7228d0cb
type
Game Over
 Castlevania: Circle of the Moon (Video Game) / int_7228d0cb
comment
The Stage 4 and Game Over tunes are from Super Castlevania IV.
 Castlevania: Circle of the Moon (Video Game) / int_7228d0cb
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_7228d0cb
featureConfidence
1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_7228d0cb
 Castlevania: Circle of the Moon (Video Game) / int_7367e5f7
type
Random Drop
 Castlevania: Circle of the Moon (Video Game) / int_7367e5f7
comment
Random Drop: Restorative items, equipment, and the DSS Cards all can only be found when they drop from enemies. Playing the game in Magician mode at least has a small mercy in that Nathan starts with all the cards.
 Castlevania: Circle of the Moon (Video Game) / int_7367e5f7
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_7367e5f7
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_7367e5f7
 Castlevania: Circle of the Moon (Video Game) / int_7836c43
type
Casting a Shadow
 Castlevania: Circle of the Moon (Video Game) / int_7836c43
comment
Black Dog - Darkness
 Castlevania: Circle of the Moon (Video Game) / int_7836c43
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_7836c43
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_7836c43
 Castlevania: Circle of the Moon (Video Game) / int_7a2ebcba
type
Frankenstein's Monster
 Castlevania: Circle of the Moon (Video Game) / int_7a2ebcba
comment
Frankenstein's Monster: Appears as a common enemy in the Eternal Corridor after defeating Death.
 Castlevania: Circle of the Moon (Video Game) / int_7a2ebcba
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_7a2ebcba
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_7a2ebcba
 Castlevania: Circle of the Moon (Video Game) / int_7b7965dd
type
Boss in Mook Clothing
 Castlevania: Circle of the Moon (Video Game) / int_7b7965dd
comment
The Devil is found in only two places in the game: a side room in the Observation Tower, and the final room of the Battle Arena.
 Castlevania: Circle of the Moon (Video Game) / int_7b7965dd
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_7b7965dd
featureConfidence
1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_7b7965dd
 Castlevania: Circle of the Moon (Video Game) / int_7db2e3e0
type
Invincibility Power-Up
 Castlevania: Circle of the Moon (Video Game) / int_7db2e3e0
comment
Invincibility Power-Up: The Pluto/Unicorn DSS combo makes you invincible for a fairly long time, but disables your ability to attack for its duration.
 Castlevania: Circle of the Moon (Video Game) / int_7db2e3e0
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_7db2e3e0
featureConfidence
1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_7db2e3e0
 Castlevania: Circle of the Moon (Video Game) / int_7f0f2e2
type
Recycled Title
 Castlevania: Circle of the Moon (Video Game) / int_7f0f2e2
comment
Recycled Title: The game was released in Europe simply as Castlevania.
 Castlevania: Circle of the Moon (Video Game) / int_7f0f2e2
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_7f0f2e2
featureConfidence
1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_7f0f2e2
 Castlevania: Circle of the Moon (Video Game) / int_808cbaeb
type
Arson, Murder, and Jaywalking
 Castlevania: Circle of the Moon (Video Game) / int_808cbaeb
comment
Mars + Golem. Swings a hammer that, upon contact with a surface, unleashes a quake that does damage to enemies situated on that surface. Sounds good in theory, but the execution used here leaves much to be desired. Firstly, the hitbox of that hammer is outright prohibitive: Nathan can't do damage if he hits an enemy with the shaft of the hammer, and the hammer being used is huge. Secondly, Nathan takes a painfully lengthy time just swinging that hammer in the first place, meaning that the possibility of an enemy hitting him and interrupting his attack is a problem. Thirdly, if the final attack animation doesn't land on a surface, no quake results. Fourthly, and most egregiously considering the second shortcoming, this hammer has no STR buff whatsoever compared to just using the stock Hunter's Whip. Lastly, Nathan can't brandish the whip if the attack button is held, so forget that tactic if projectiles start heading his way.
 Castlevania: Circle of the Moon (Video Game) / int_808cbaeb
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_808cbaeb
featureConfidence
1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_808cbaeb
 Castlevania: Circle of the Moon (Video Game) / int_812ee32b
type
Linear Warriors, Quadratic Wizards
 Castlevania: Circle of the Moon (Video Game) / int_812ee32b
comment
Linear Warriors, Quadratic Wizards: At the start of the game, Magician Mode suffers from doing only half the damage and taking double damage, plus MP and MP recovery aren't high enough to spam DSS attacks. By the end of the game, you recover MP so quickly you can chain even the strongest Uranus DSS combos while remaining invincible.
 Castlevania: Circle of the Moon (Video Game) / int_812ee32b
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_812ee32b
featureConfidence
1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_812ee32b
 Castlevania: Circle of the Moon (Video Game) / int_81f909f2
type
Dishing Out Dirt
 Castlevania: Circle of the Moon (Video Game) / int_81f909f2
comment
Golem - Earth
 Castlevania: Circle of the Moon (Video Game) / int_81f909f2
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_81f909f2
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_81f909f2
 Castlevania: Circle of the Moon (Video Game) / int_825f60fa
type
Mercy Invincibility
 Castlevania: Circle of the Moon (Video Game) / int_825f60fa
comment
Mercy Invincibility: One of the DSS combinations (Jupiter/Golem) interacts with this mechanic, making the invincibility last four times longer.
 Castlevania: Circle of the Moon (Video Game) / int_825f60fa
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_825f60fa
featureConfidence
1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_825f60fa
 Castlevania: Circle of the Moon (Video Game) / int_834427cd
type
Cap
 Castlevania: Circle of the Moon (Video Game) / int_834427cd
comment
Cap: Unlike all the other Metroidvania games in the series, your default stats for STR, DEF, INT and LUCK start at 100, quickly go up to 4 digits and theoretically max out at 9999 (though you're not likely to reach that point unless you're playing one of the special modes). In gameplay terms, this doesn't make much of a difference, but due to the way enemy defense works, the damage done to various enemies varies to a ridiculous degree compared to the other games in the series: by the time you're strong enough to beat the game and can do about 100 damage to endgame enemies with a normal attack, you'll do close to 1000-2000 damage to the weakest enemies in the game, when in any other game in the series, it'd probably be closer to 200-300. The Character levels max out at 99.
 Castlevania: Circle of the Moon (Video Game) / int_834427cd
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_834427cd
featureConfidence
1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_834427cd
 Castlevania: Circle of the Moon (Video Game) / int_83b89a9c
type
Elemental Rock-Paper-Scissors
 Castlevania: Circle of the Moon (Video Game) / int_83b89a9c
comment
Elemental Rock-Paper-Scissors: Some elements work better on some enemies and some don't. Since there is no Monster Compendium outside of the Advance Collection, this will take a while to learn.
 Castlevania: Circle of the Moon (Video Game) / int_83b89a9c
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_83b89a9c
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1.0
 Castlevania: Circle of the Moon (Video Game)
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Castlevania: Circle of the Moon (Video Game) / int_83b89a9c
 Castlevania: Circle of the Moon (Video Game) / int_83edb5ab
type
Difficulty by Region
 Castlevania: Circle of the Moon (Video Game) / int_83edb5ab
comment
Difficulty by Region: The US and EU versions of Circle of the Moon require around 20% more experience for level-ups, making the level curve noticeably less generous compared to the original Japanese version.
 Castlevania: Circle of the Moon (Video Game) / int_83edb5ab
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_83edb5ab
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_83edb5ab
 Castlevania: Circle of the Moon (Video Game) / int_85f8dc9d
type
It's All Upstairs From Here
 Castlevania: Circle of the Moon (Video Game) / int_85f8dc9d
comment
It's All Upstairs From Here: The Machine and Observatory Towers have you ascending upwards to the inevitable boss battle.
 Castlevania: Circle of the Moon (Video Game) / int_85f8dc9d
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_85f8dc9d
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_85f8dc9d
 Castlevania: Circle of the Moon (Video Game) / int_884d7c39
type
Magically Inept Fighter
 Castlevania: Circle of the Moon (Video Game) / int_884d7c39
comment
Fighter Mode, unlocked by beating Magician Mode, removes all DSS cards from the game but increases the player's physical strength.
 Castlevania: Circle of the Moon (Video Game) / int_884d7c39
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_884d7c39
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_884d7c39
 Castlevania: Circle of the Moon (Video Game) / int_8a49d7b
type
Collapsing Ceiling Boss
 Castlevania: Circle of the Moon (Video Game) / int_8a49d7b
comment
Collapsing Ceiling Boss: In a variation to this, one of Iron Golem's attacks will make gears tumble down, since you're fighting it in a clock tower.
 Castlevania: Circle of the Moon (Video Game) / int_8a49d7b
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_8a49d7b
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_8a49d7b
 Castlevania: Circle of the Moon (Video Game) / int_8ad1328a
type
Luck Stat
 Castlevania: Circle of the Moon (Video Game) / int_8ad1328a
comment
Luck Stat: To go with the Random Drops. The last New Game Plus bonus mode you earn, Thief mode, boosts it through the roof, hitting the Cap before long.
 Castlevania: Circle of the Moon (Video Game) / int_8ad1328a
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_8ad1328a
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_8ad1328a
 Castlevania: Circle of the Moon (Video Game) / int_8af721f7
type
Joke Item
 Castlevania: Circle of the Moon (Video Game) / int_8af721f7
comment
Joke Item: The Uranus/Black Dog combo summons the Black Dog, who deals four damage to everything on screen and heals you for four hit points. It would be mana cost-prohibitive against the very first monsters, but both cards are found near the end of the game in obscure locations.
 Castlevania: Circle of the Moon (Video Game) / int_8af721f7
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_8af721f7
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_8af721f7
 Castlevania: Circle of the Moon (Video Game) / int_8c97cf66
type
Stationary Boss
 Castlevania: Circle of the Moon (Video Game) / int_8c97cf66
comment
Stationary Boss: One of the mid-game bosses is a huge goat-headed monster called Adramelech that is locked into a giant pillory at the end of the Creepy Cathedral. It can't move, but attacks with summoned projectiles.
 Castlevania: Circle of the Moon (Video Game) / int_8c97cf66
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_8c97cf66
featureConfidence
1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_8c97cf66
 Castlevania: Circle of the Moon (Video Game) / int_8e9cf84e
type
 Castlevania: Circle of the Moon (Video Game) / int_8e9cf84e
comment
"Blind Idiot" Translation: While Camilla is a real name, it's generally an accepted fact that it's the traditional Castlevania villain Carmilla who's the primary bad guy. In other games in the series, the best armor in the game is called the Shining Armor. In this game, however, it has been misspelled as the Shinning Armor.
 Castlevania: Circle of the Moon (Video Game) / int_8e9cf84e
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_8e9cf84e
featureConfidence
1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_8e9cf84e
 Castlevania: Circle of the Moon (Video Game) / int_91f5e99c
type
Clipped-Wing Angel
 Castlevania: Circle of the Moon (Video Game) / int_91f5e99c
comment
Clipped-Wing Angel: Halfway through the fight, Death transforms from his typical robed form into something resembling a gigantic praying mantis. While significantly scarier looking and gaining a Ground Pound attack, this also brings him down to earth, putting him in range of Nathan's entire arsenal, dramatically increasing your damage output.
 Castlevania: Circle of the Moon (Video Game) / int_91f5e99c
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_91f5e99c
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_91f5e99c
 Castlevania: Circle of the Moon (Video Game) / int_95dfff97
type
Animated Armor
 Castlevania: Circle of the Moon (Video Game) / int_95dfff97
comment
Animated Armor: Thirteen varieties: the Castlevania standby Axe armor, one armor for each of the ten elements, and two bonus armors (basically buffed versions of the Holy and Dark elemental armors) in the Battle Arena.
 Castlevania: Circle of the Moon (Video Game) / int_95dfff97
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_95dfff97
featureConfidence
1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_95dfff97
 Castlevania: Circle of the Moon (Video Game) / int_968bd0f8
type
Meteor-Summoning Attack
 Castlevania: Circle of the Moon (Video Game) / int_968bd0f8
comment
Meteor-Summoning Attack: One of Dracula's ultimate abilities is to drop a shower of meteors on the protagonist. Given Dracula's own gigantic form limiting your movement options, the only real escape is to activate a rock-absorbing spell or use Summon Magic and abuse its invincibility frames.
 Castlevania: Circle of the Moon (Video Game) / int_968bd0f8
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_968bd0f8
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1.0
 Castlevania: Circle of the Moon (Video Game)
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Castlevania: Circle of the Moon (Video Game) / int_968bd0f8
 Castlevania: Circle of the Moon (Video Game) / int_972142db
type
Headless Horseman
 Castlevania: Circle of the Moon (Video Game) / int_972142db
comment
Headless Horseman: Dullahan, who gallops back and forth with its half of a horse.
 Castlevania: Circle of the Moon (Video Game) / int_972142db
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1.0
 Castlevania: Circle of the Moon (Video Game) / int_972142db
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1.0
 Castlevania: Circle of the Moon (Video Game)
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Castlevania: Circle of the Moon (Video Game) / int_972142db
 Castlevania: Circle of the Moon (Video Game) / int_9af10b44
type
Double Jump
 Castlevania: Circle of the Moon (Video Game) / int_9af10b44
comment
Double Jump: The "Double" necklace allows Nathan to jump again in the air.
 Castlevania: Circle of the Moon (Video Game) / int_9af10b44
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_9af10b44
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1.0
 Castlevania: Circle of the Moon (Video Game)
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Castlevania: Circle of the Moon (Video Game) / int_9af10b44
 Castlevania: Circle of the Moon (Video Game) / int_9ecbba6c
type
Metroidvania
 Castlevania: Circle of the Moon (Video Game) / int_9ecbba6c
comment
The first portable "Metroidvania" Castlevania game, and one of the least friendly ones for playing on the go, due to having no Suspend Save of any sort coupled with save points being sparse and well-distanced, as if the developers thought the game would be played exclusively at home with the GBA plugged into an AC adapter (rechargable batteries for the GBA wouldn't come until the Game Boy Advance SP). Thankfully, this lesson would be learned come the next game.
 Castlevania: Circle of the Moon (Video Game) / int_9ecbba6c
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1.0
 Castlevania: Circle of the Moon (Video Game) / int_9ecbba6c
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1.0
 Castlevania: Circle of the Moon (Video Game)
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Castlevania: Circle of the Moon (Video Game) / int_9ecbba6c
 Castlevania: Circle of the Moon (Video Game) / int_a121abc7
type
Respawning Enemies
 Castlevania: Circle of the Moon (Video Game) / int_a121abc7
comment
Respawning Enemies: As with other Metroidvanias in the series, enemies respawn when entering a room. Some respawn even within a room by arriving from outside a room.
 Castlevania: Circle of the Moon (Video Game) / int_a121abc7
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_a121abc7
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1.0
 Castlevania: Circle of the Moon (Video Game)
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Castlevania: Circle of the Moon (Video Game) / int_a121abc7
 Castlevania: Circle of the Moon (Video Game) / int_a51467fe
type
Chest Monster
 Castlevania: Circle of the Moon (Video Game) / int_a51467fe
comment
The three candle monsters masquerade as ordinary candles in specific rooms after defeating late-game bosses, and only give you a brief window of opportunity to destroy them before they dissolve into the floor and disappear. Two of them drop the Uranus and Pluto cards, while the other drops Gambler Armbands, the best luck-boosting equipment in the game.
 Castlevania: Circle of the Moon (Video Game) / int_a51467fe
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_a51467fe
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1.0
 Castlevania: Circle of the Moon (Video Game)
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Castlevania: Circle of the Moon (Video Game) / int_a51467fe
 Castlevania: Circle of the Moon (Video Game) / int_a5d78540
type
Petal Power
 Castlevania: Circle of the Moon (Video Game) / int_a5d78540
comment
Petal Power: Several of the Mandragora-based spells involve attacking with flower petals.
 Castlevania: Circle of the Moon (Video Game) / int_a5d78540
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1.0
 Castlevania: Circle of the Moon (Video Game) / int_a5d78540
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1.0
 Castlevania: Circle of the Moon (Video Game)
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Castlevania: Circle of the Moon (Video Game) / int_a5d78540
 Castlevania: Circle of the Moon (Video Game) / int_a5e02e9e
type
Infinity +1 Sword
 Castlevania: Circle of the Moon (Video Game) / int_a5e02e9e
comment
Infinity +1 Sword: The final two Attribute DSS cards (Unicorn and Black Dog) and the Shinning Armor (the best armor in the game) are found in the Battle Arena, with the latter being past the final room. While extremely useful, all that's left after getting them is possibly the Observation Tower, or just Dracula himself.
 Castlevania: Circle of the Moon (Video Game) / int_a5e02e9e
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1.0
 Castlevania: Circle of the Moon (Video Game) / int_a5e02e9e
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1.0
 Castlevania: Circle of the Moon (Video Game)
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Castlevania: Circle of the Moon (Video Game) / int_a5e02e9e
 Castlevania: Circle of the Moon (Video Game) / int_a6e375d4
type
Armor of Invincibility
 Castlevania: Circle of the Moon (Video Game) / int_a6e375d4
comment
Armor of Invincibility: There's two, the first being the "Shinning Armor" which boosts all your stats in addition to its outstanding defense. Its counterpart, the Dark Armor, boosts defense even more, but actually cuts the rest of your stats by 10 (it's also simpler to acquire, being an item drop, albeit one from an enemy that needs to be backtracked to find, and in only one location).
 Castlevania: Circle of the Moon (Video Game) / int_a6e375d4
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_a6e375d4
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_a6e375d4
 Castlevania: Circle of the Moon (Video Game) / int_a8cff6a
type
Familiar
 Castlevania: Circle of the Moon (Video Game) / int_a8cff6a
comment
Familiar: The Saturn action card allows Nathan to summon various creatures to fight alongside him. These include a medusa head, a fairy, and a fire-breathing bat.
 Castlevania: Circle of the Moon (Video Game) / int_a8cff6a
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_a8cff6a
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1.0
 Castlevania: Circle of the Moon (Video Game)
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Castlevania: Circle of the Moon (Video Game) / int_a8cff6a
 Castlevania: Circle of the Moon (Video Game) / int_af19229b
type
Plant Person
 Castlevania: Circle of the Moon (Video Game) / int_af19229b
comment
Plant Person: Alraunes look like women inside enormous roses, and attack with vines that come from the floor.
 Castlevania: Circle of the Moon (Video Game) / int_af19229b
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_af19229b
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_af19229b
 Castlevania: Circle of the Moon (Video Game) / int_b0e18b32
type
Unique Enemy
 Castlevania: Circle of the Moon (Video Game) / int_b0e18b32
comment
Unique Enemy: The Devil is found in only two places in the game: a side room in the Observation Tower, and the final room of the Battle Arena. The Nightmare enemy and her palette-swapped counterparts each only appear once in the entire game, and only in side areas that you have to go out of your way to reach.
 Castlevania: Circle of the Moon (Video Game) / int_b0e18b32
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_b0e18b32
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1.0
 Castlevania: Circle of the Moon (Video Game)
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Castlevania: Circle of the Moon (Video Game) / int_b0e18b32
 Castlevania: Circle of the Moon (Video Game) / int_b16543d2
type
Grimy Water
 Castlevania: Circle of the Moon (Video Game) / int_b16543d2
comment
Grimy Water: The Underground Waterway has crimson water that hurts you when you touch it. It can be purified with the proper magic item, or just avoided with extremely judicious double jumping and enemy-dodging.
 Castlevania: Circle of the Moon (Video Game) / int_b16543d2
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_b16543d2
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1.0
 Castlevania: Circle of the Moon (Video Game)
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Castlevania: Circle of the Moon (Video Game) / int_b16543d2
 Castlevania: Circle of the Moon (Video Game) / int_b1bf431c
type
Go for the Eye
 Castlevania: Circle of the Moon (Video Game) / int_b1bf431c
comment
Go for the Eye: Final Dracula's sole weak point is the giant eye on its stomach.
 Castlevania: Circle of the Moon (Video Game) / int_b1bf431c
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_b1bf431c
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_b1bf431c
 Castlevania: Circle of the Moon (Video Game) / int_b6c46f43
type
Space-Filling Path
 Castlevania: Circle of the Moon (Video Game) / int_b6c46f43
comment
Space-Filling Path: In any room that is more than one screen wide or tall, it is virtually guaranteed that you'll move through every possible screen to get from one corner to the other.
 Castlevania: Circle of the Moon (Video Game) / int_b6c46f43
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_b6c46f43
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1.0
 Castlevania: Circle of the Moon (Video Game)
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Castlevania: Circle of the Moon (Video Game) / int_b6c46f43
 Castlevania: Circle of the Moon (Video Game) / int_b9085a47
type
Summon Magic
 Castlevania: Circle of the Moon (Video Game) / int_b9085a47
comment
Summon Magic: The rare Uranus card allows Nathan to use a command input to summon whatever Attribute card creature he combos it with, which proceeds to attack the whole screen with elemental damage.
 Castlevania: Circle of the Moon (Video Game) / int_b9085a47
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_b9085a47
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1.0
 Castlevania: Circle of the Moon (Video Game)
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Castlevania: Circle of the Moon (Video Game) / int_b9085a47
 Castlevania: Circle of the Moon (Video Game) / int_b97a2fa7
type
Forced Transformation
 Castlevania: Circle of the Moon (Video Game) / int_b97a2fa7
comment
Forced Transformation: The Pluto/Black Dog DSS combo turns Nathan into a Ballistic Bone-flinging skeleton. Equipping the Bear Ring while using this combo instead turns him into Beartank.
 Castlevania: Circle of the Moon (Video Game) / int_b97a2fa7
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1.0
 Castlevania: Circle of the Moon (Video Game) / int_b97a2fa7
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1.0
 Castlevania: Circle of the Moon (Video Game)
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Castlevania: Circle of the Moon (Video Game) / int_b97a2fa7
 Castlevania: Circle of the Moon (Video Game) / int_b98579b0
type
Barrage of Bats
 Castlevania: Circle of the Moon (Video Game) / int_b98579b0
comment
Barrage of Bats: In his first phase (Dracula in normal form), he casts three flaming bat projectiles from his cape at the player. When he assumes his One-Winged Angel form, he alternates between a large purple monstrosity, and a large eye surrounded by a swarm of bats that act as a protective barrier.
 Castlevania: Circle of the Moon (Video Game) / int_b98579b0
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1.0
 Castlevania: Circle of the Moon (Video Game) / int_b98579b0
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_b98579b0
 Castlevania: Circle of the Moon (Video Game) / int_ba3c18e6
type
Fixed Damage Attack
 Castlevania: Circle of the Moon (Video Game) / int_ba3c18e6
comment
Fixed Damage Attack: The Diana card gives your whip projectiles, but the strength of their attack is unaffected by leveling up. At first, they are one hit kills for early enemies and the first boss, but by the end of the game, your normal whip attack will inflict more damage than most of them, although they are still very useful.
 Castlevania: Circle of the Moon (Video Game) / int_ba3c18e6
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1.0
 Castlevania: Circle of the Moon (Video Game) / int_ba3c18e6
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1.0
 Castlevania: Circle of the Moon (Video Game)
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Castlevania: Circle of the Moon (Video Game) / int_ba3c18e6
 Castlevania: Circle of the Moon (Video Game) / int_be3e7584
type
Brutal Bonus Level
 Castlevania: Circle of the Moon (Video Game) / int_be3e7584
comment
Finding the DSS cards is generally difficult, but the final two of each set are especially tricky. The Pluto and Uranus cards requires you to return to certain boss rooms at much later points in the game—when you would have no logical reason to—and defeat a mook that appears to be part of the scenery before it melts away; successfully destroy it, and it may randomly drop the card. The Unicorn and Black Dog cards are rare drops from enemies far into the Battle Arena — an area with abnormally pumped-up enemies whose later rooms you can only get to after completing those before them (oh, and you can't use DSS there either).
 Castlevania: Circle of the Moon (Video Game) / int_be3e7584
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1.0
 Castlevania: Circle of the Moon (Video Game) / int_be3e7584
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1.0
 Castlevania: Circle of the Moon (Video Game)
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Castlevania: Circle of the Moon (Video Game) / int_be3e7584
 Castlevania: Circle of the Moon (Video Game) / int_bee47cc0
type
No Sympathy Between Mooks
 Castlevania: Circle of the Moon (Video Game) / int_bee47cc0
comment
No Sympathy Between Mooks: If one Zombie Dragon is killed, the other will chew away at the corpse to recover 300 Hit Points.
 Castlevania: Circle of the Moon (Video Game) / int_bee47cc0
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1.0
 Castlevania: Circle of the Moon (Video Game) / int_bee47cc0
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1.0
 Castlevania: Circle of the Moon (Video Game)
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Castlevania: Circle of the Moon (Video Game) / int_bee47cc0
 Castlevania: Circle of the Moon (Video Game) / int_c0c7a82e
type
Of Corsets Sexy
 Castlevania: Circle of the Moon (Video Game) / int_c0c7a82e
comment
Of Corsets Sexy: Carmilla's dress top is a corset.
 Castlevania: Circle of the Moon (Video Game) / int_c0c7a82e
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_c0c7a82e
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1.0
 Castlevania: Circle of the Moon (Video Game)
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Castlevania: Circle of the Moon (Video Game) / int_c0c7a82e
 Castlevania: Circle of the Moon (Video Game) / int_c0fd3b54
type
Light 'em Up
 Castlevania: Circle of the Moon (Video Game) / int_c0fd3b54
comment
Unicorn - Light
 Castlevania: Circle of the Moon (Video Game) / int_c0fd3b54
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1.0
 Castlevania: Circle of the Moon (Video Game) / int_c0fd3b54
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_c0fd3b54
 Castlevania: Circle of the Moon (Video Game) / int_c1c29f00
type
Character Level
 Castlevania: Circle of the Moon (Video Game) / int_c1c29f00
comment
The Character levels max out at 99.
 Castlevania: Circle of the Moon (Video Game) / int_c1c29f00
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1.0
 Castlevania: Circle of the Moon (Video Game) / int_c1c29f00
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1.0
 Castlevania: Circle of the Moon (Video Game)
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Castlevania: Circle of the Moon (Video Game) / int_c1c29f00
 Castlevania: Circle of the Moon (Video Game) / int_c4acda54
type
Item Farming
 Castlevania: Circle of the Moon (Video Game) / int_c4acda54
comment
Item Farming: Required if you want certain spells or being up-to-date on your equipment. Thief mode makes this much easier.
 Castlevania: Circle of the Moon (Video Game) / int_c4acda54
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_c4acda54
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_c4acda54
 Castlevania: Circle of the Moon (Video Game) / int_c4e519dd
type
Little Hero, Big War
 Castlevania: Circle of the Moon (Video Game) / int_c4e519dd
comment
Little Hero, Big War: Nathan is completely unrelated to the Belmont clan or anybody they've ever encountered or intermarried with, and he does not wield the Vampire Killer, but that doesn't stop him from doing what he can to help keep Dracula sealed away.
 Castlevania: Circle of the Moon (Video Game) / int_c4e519dd
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1.0
 Castlevania: Circle of the Moon (Video Game) / int_c4e519dd
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_c4e519dd
 Castlevania: Circle of the Moon (Video Game) / int_c75df49a
type
Shout-Out
 Castlevania: Circle of the Moon (Video Game) / int_c75df49a
comment
Shout-Out: A well-hidden easter egg gives a shoutout to an obscure Nintendo 64 fighter called Rakuga Kidsnote This makes more sense when you consider that Circle of the Moon was made by the same dev team, Konami Computer Entertainment Kobe. In a secret room hidden within a secret room, itself pretty difficult to find, there is a unique enemy, who will immediately run away from you before you can fight it. Figure out how to catch and kill it, and, if you're very lucky, it will drop a Bear Ring. This item has no ostensible purpose other than lowering all of your stats by 100 when equipped. However, if you equip the ring and then use the Pluto/Black Dog combo that normally turns you in the aforementioned skeleton (and getting either of those cards is a Guide Dang It! in itself), you instead will turn you into a strange green bear that can shoot bear-shaped rockets out of numerous cannons and drop bombs. It is a lot more agile than the skeleton, and can Double Jump, but still dies in 1 hit. The bear, called Beartank, was one of the fighters in Rakuga Kids.
 Castlevania: Circle of the Moon (Video Game) / int_c75df49a
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1.0
 Castlevania: Circle of the Moon (Video Game) / int_c75df49a
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_c75df49a
 Castlevania: Circle of the Moon (Video Game) / int_c81e2bba
type
Necromancer
 Castlevania: Circle of the Moon (Video Game) / int_c81e2bba
comment
Necromancer: The second boss is a necromancer (called Necromancer) who sometimes summons skeletons to its aid.
 Castlevania: Circle of the Moon (Video Game) / int_c81e2bba
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1.0
 Castlevania: Circle of the Moon (Video Game) / int_c81e2bba
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1.0
 Castlevania: Circle of the Moon (Video Game)
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Castlevania: Circle of the Moon (Video Game) / int_c81e2bba
 Castlevania: Circle of the Moon (Video Game) / int_c84e56a2
type
Sean Connery Is About to Shoot You
 Castlevania: Circle of the Moon (Video Game) / int_c84e56a2
comment
Sean Connery Is About to Shoot You: The game's cover art features Nathan whipping forward, creating this effect.
 Castlevania: Circle of the Moon (Video Game) / int_c84e56a2
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_c84e56a2
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1.0
 Castlevania: Circle of the Moon (Video Game)
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Castlevania: Circle of the Moon (Video Game) / int_c84e56a2
 Castlevania: Circle of the Moon (Video Game) / int_c923e7a6
type
Metal Slime
 Castlevania: Circle of the Moon (Video Game) / int_c923e7a6
comment
Metal Slime: The Skeleton Medalist, hidden inside a secret room within a secret room, who will run into a wall as soon as you enter. He drops the Bear Ring. The three candle monsters masquerade as ordinary candles in specific rooms after defeating late-game bosses, and only give you a brief window of opportunity to destroy them before they dissolve into the floor and disappear. Two of them drop the Uranus and Pluto cards, while the other drops Gambler Armbands, the best luck-boosting equipment in the game.
 Castlevania: Circle of the Moon (Video Game) / int_c923e7a6
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_c923e7a6
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_c923e7a6
 Castlevania: Circle of the Moon (Video Game) / int_cedccc54
type
Slide Attack
 Castlevania: Circle of the Moon (Video Game) / int_cedccc54
comment
Slide Attack: The one special move that you have from the get-go. If your strength is high enough, you can plow through enemies that you'd be able to one-shot anyway. Trying the same on stronger enemies does hurt them, but you will receive Collision Damage.
 Castlevania: Circle of the Moon (Video Game) / int_cedccc54
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_cedccc54
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_cedccc54
 Castlevania: Circle of the Moon (Video Game) / int_d08049db
type
Taken for Granite
 Castlevania: Circle of the Moon (Video Game) / int_d08049db
comment
Taken for Granite: Enemies like the bronze Medusa Heads and Gorgon (and its Palette Swap Catoblepas) can turn you into stone. The Cockatrice card can add a petrification effect to your weapons or abilities. Using the Jupiter and Cockatrice DSS combination turns you into a statue with low mobility, but immunity to status effects and virtually impossible to knock down.
 Castlevania: Circle of the Moon (Video Game) / int_d08049db
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_d08049db
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_d08049db
 Castlevania: Circle of the Moon (Video Game) / int_d2d581f8
type
Cranium Ride
 Castlevania: Circle of the Moon (Video Game) / int_d2d581f8
comment
Cranium Ride: Enemies turned to stone or frozen in ice can be used as platforms, with the harmless Brain Float enemies existing entirely for this purpose.
 Castlevania: Circle of the Moon (Video Game) / int_d2d581f8
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_d2d581f8
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_d2d581f8
 Castlevania: Circle of the Moon (Video Game) / int_d47d9b71
type
Mirror Boss
 Castlevania: Circle of the Moon (Video Game) / int_d47d9b71
comment
Mirror Boss: Hugh Baldwin wields a sword instead of a whip, but he uses your subweapons as well. He also has a variety of special sword techniques which are roughly similar to the DSS enhancements used by Nathan.
 Castlevania: Circle of the Moon (Video Game) / int_d47d9b71
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_d47d9b71
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_d47d9b71
 Castlevania: Circle of the Moon (Video Game) / int_d5ac9158
type
Harping on About Harpies
 Castlevania: Circle of the Moon (Video Game) / int_d5ac9158
comment
Harping on About Harpies: Harpies appear as flying enemies that sometimes shoot their feathers all over the place, and they are also used later as palette swaps to display succubi and fallen angels.
 Castlevania: Circle of the Moon (Video Game) / int_d5ac9158
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_d5ac9158
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1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Castlevania: Circle of the Moon (Video Game) / int_d5ac9158
 Castlevania: Circle of the Moon (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Castlevania: Circle of the Moon (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: The Castlevania Advance Collection version includes an outside-game "gadget" that, when toggled on, displays a pop-up on the side of the screen whenever Nathan hits an enemy that can drop a DSS card, along with an icon showing whether it's been collected yet or not. This takes out much of the guesswork in finding DSS cards.
 Castlevania: Circle of the Moon (Video Game) / int_d6f284a3
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_d6f284a3
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1.0
 Castlevania: Circle of the Moon (Video Game)
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Castlevania: Circle of the Moon (Video Game) / int_d6f284a3
 Castlevania: Circle of the Moon (Video Game) / int_d89ea2fc
type
Theme Music Withholding
 Castlevania: Circle of the Moon (Video Game) / int_d89ea2fc
comment
Theme Music Withholding: The game doesn't play "Vampire Killer" until the very last area.
 Castlevania: Circle of the Moon (Video Game) / int_d89ea2fc
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_d89ea2fc
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1.0
 Castlevania: Circle of the Moon (Video Game)
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Castlevania: Circle of the Moon (Video Game) / int_d89ea2fc
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type
Wicked Witch
 Castlevania: Circle of the Moon (Video Game) / int_dd3d1f69
comment
Wicked Witch: In contrast to the Cute and Hot Witches seen in other Castlevania titles, the witches in this game have large noses and green skin, a la the Wicked Witch of the West.
 Castlevania: Circle of the Moon (Video Game) / int_dd3d1f69
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1.0
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1.0
 Castlevania: Circle of the Moon (Video Game)
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Castlevania: Circle of the Moon (Video Game) / int_dd3d1f69
 Castlevania: Circle of the Moon (Video Game) / int_df487835
type
Mana Shield
 Castlevania: Circle of the Moon (Video Game) / int_df487835
comment
Mana Shield: The Neptune card combinations heal you if you are hit with an element that it is guarding you against at the cost of MP. However, in the regular mode, the amount of restored health is very small, making it more useful for the shielding than the healing.
 Castlevania: Circle of the Moon (Video Game) / int_df487835
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1.0
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1.0
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Castlevania: Circle of the Moon (Video Game) / int_df487835
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type
Turns Red
 Castlevania: Circle of the Moon (Video Game) / int_e3ab9e00
comment
Turns Red: Hugh, who, halfway through the battle, turns on the power of evil and gets an extra skill for each of the sub weapons.
 Castlevania: Circle of the Moon (Video Game) / int_e3ab9e00
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1.0
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type
Holy Hand Grenade
 Castlevania: Circle of the Moon (Video Game) / int_e42c07e6
comment
Holy Hand Grenade: The Holy Water and Cross subweapons let you smite horrors with holy powers.
 Castlevania: Circle of the Moon (Video Game) / int_e42c07e6
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1.0
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type
Regenerating Mana
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comment
Regenerating Mana: Your mana replenishes over time, its rate depending on your Intelligence.
 Castlevania: Circle of the Moon (Video Game) / int_e49a7b31
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1.0
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Castlevania: Circle of the Moon (Video Game) / int_e49a7b31
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type
Pimped-Out Dress
 Castlevania: Circle of the Moon (Video Game) / int_e5448c9
comment
Pimped-Out Dress: Camilla wears a pink and red dress with frills trimming the sleeves and neckline, and the skirt made of flowing fabric, that is bunched up in the back that makes it look like a large ribbon.
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 Castlevania: Circle of the Moon (Video Game) / int_e5455dac
type
Mana
 Castlevania: Circle of the Moon (Video Game) / int_e5455dac
comment
Mana cap increasers look like potions of blue liquid.
 Castlevania: Circle of the Moon (Video Game) / int_e5455dac
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1.0
 Castlevania: Circle of the Moon (Video Game) / int_e5455dac
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Castlevania: Circle of the Moon (Video Game) / int_e5455dac
 Castlevania: Circle of the Moon (Video Game) / int_e567510d
type
Determinator
 Castlevania: Circle of the Moon (Video Game) / int_e567510d
comment
Determinator: Nathan Graves is not part of a legendary clan — in fact, he's a vampire hunter still in training who gets bested by his rival time and time again during lessons — and yet can still hold his own against Dracula's forces.
 Castlevania: Circle of the Moon (Video Game) / int_e567510d
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 Castlevania: Circle of the Moon (Video Game) / int_e6299112
type
Who Forgot The Lights?
 Castlevania: Circle of the Moon (Video Game) / int_e6299112
comment
Who Forgot The Lights?: Its dark graphics became something of a running gag until Nintendo added a backlight to the GBA hardware.
 Castlevania: Circle of the Moon (Video Game) / int_e6299112
featureApplicability
1.0
 Castlevania: Circle of the Moon (Video Game) / int_e6299112
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1.0
 Castlevania: Circle of the Moon (Video Game)
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Castlevania: Circle of the Moon (Video Game) / int_e6299112
 Castlevania: Circle of the Moon (Video Game) / int_e6630c8b
type
GameplayAndStoryIntegration
 Castlevania: Circle of the Moon (Video Game) / int_e6630c8b
comment
Gameplay and Story Integration: Nathan is no Belmont, and he certainly isn't wielding any Vampire Killer, so naturally one might expect him to have quite the task in taking on Dracula, and he does given the game's high challenge.
 Castlevania: Circle of the Moon (Video Game) / int_e6630c8b
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1.0
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1.0
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Castlevania: Circle of the Moon (Video Game) / int_e6630c8b
 Castlevania: Circle of the Moon (Video Game) / int_eb27e576
type
Cartography Sidequest
 Castlevania: Circle of the Moon (Video Game) / int_eb27e576
comment
Cartography Sidequest: A couple of the DSS card combinations increase your stats based on how much of the map you've uncovered.
 Castlevania: Circle of the Moon (Video Game) / int_eb27e576
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1.0
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 Castlevania: Circle of the Moon (Video Game) / int_eb8ec7c8
type
Jerkass
 Castlevania: Circle of the Moon (Video Game) / int_eb8ec7c8
comment
Jerkass: Hugh appears frequently throughout the castle, giving Nathan a hard time.
 Castlevania: Circle of the Moon (Video Game) / int_eb8ec7c8
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1.0
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 Castlevania: Circle of the Moon (Video Game) / int_eea93c96
type
Blow You Away
 Castlevania: Circle of the Moon (Video Game) / int_eea93c96
comment
Griffin - Wind
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1.0
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Castlevania: Circle of the Moon (Video Game) / int_eea93c96
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type
Wall Jump
 Castlevania: Circle of the Moon (Video Game) / int_eee721fd
comment
Wall Jump: The magic item that you receive after defeating the Iron Golem allows you to do this, though it requires two walls to be next to each other to be used for ascending.
 Castlevania: Circle of the Moon (Video Game) / int_eee721fd
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1.0
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 Castlevania: Circle of the Moon (Video Game) / int_f068cba
type
Oddball in the Series
 Castlevania: Circle of the Moon (Video Game) / int_f068cba
comment
Oddball in the Series: One of the more unusual games in the "Metroidvania" era of Castlevania games: It doesn't have Koji Igarashi's involvement. It's not part of Igarashi's canon, at least not initially. The Jump Physics are somewhat less flexible than in other games. There are no shops and, other than the reward gotten from beating the Battle Arena, no fixed locations where you can find new equipment, so what few items you can get must be farmed from enemies. There is no After Boss Recovery, making it very possible to kill a boss and then die trying to get to the nearest save point. Dracula's lair is in the center of the castle rather than being at the top, let alone approached by a big staircase coming from the right. Even Symphony of the Night, which has Dracula fought in the center of the Inverted Castle, at least has his series-traditional quarters present in both versions of the castle. In addition, Dracula's two forms can be fought separately, unlike in pretty much all other games where you fight his second form immediately after defeating his first. The castle in this game isn't even his castle, but Carmilla's. The stat numbers are on a pretty big scale; unlike other games where stats cap at 255, stats here are each in the 2000s at least by the endgame. There are no alternate character modes, with four New Game Plus modes taking their place, each of which tweak Nathan's stats and abilities. In other games, the most you get is choosing a difficulty level and your level cap rather than being offered new play styles for the same character. Unlike virtually every other game in the series, the first area of Dracula's Castle is not the entrance, as the protagonists have already reached the center of the castle in the opening cutscene. Gameplay begins in the Catacombs instead.
 Castlevania: Circle of the Moon (Video Game) / int_f068cba
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 Castlevania: Circle of the Moon (Video Game) / int_f06cb15
type
Technicolor Toxin
 Castlevania: Circle of the Moon (Video Game) / int_f06cb15
comment
Technicolor Toxin: The poison status effect causes Nathan to take on a purple tint. Poisonous worms, Poison Armors and other poison enemies are purple, fitting the game's focus on different elemental traits. Oddly, the poison-curing antidote is also purple in color. The Manticore card applies the Poison element to your spells, which results in predominantly purple graphical effects.
 Castlevania: Circle of the Moon (Video Game) / int_f06cb15
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Castlevania: Circle of the Moon (Video Game) / int_f06cb15
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type
Wake-Up Call Boss
 Castlevania: Circle of the Moon (Video Game) / int_f4a0408f
comment
Wake-Up Call Boss: Cerberus makes up for its weak appearance in Symphony by setting the standards of high difficulty for the bosses of this game. It is huge, the player can't be careless about its powerful attacks, and only by bringing the right subweapon can the player expect to do good, constant damage. It also serves as this in New Game Plus, because while Magician and Fighter mode can dispose of it easily, in Shooter and Thief modes where you have weaker stats and less overpowered tricks, it will tear you a new one if you're not prepared.
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type
Distressed Dude
 Castlevania: Circle of the Moon (Video Game) / int_f9e16ef
comment
Distressed Dude: Nathan gets involved in this mess to save his mentor Morris. And as Nathan finally reaches Dracula, Morris stands tied to a pole in the background.
 Castlevania: Circle of the Moon (Video Game) / int_f9e16ef
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1.0
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 Castlevania: Circle of the Moon (Video Game) / int_fb111d49
type
Sequence Breaking
 Castlevania: Circle of the Moon (Video Game) / int_fb111d49
comment
Sequence Breaking: You can skip the fights with Death and the Zombie Dragons. Once you kill Adramelech and blow up all of the sarcophagi barriers, you can access the Underground Waterway, although the water is poisonous until you get an item from Death. If you know the path through it and some good reflexes (or abuse the Pluto/Unicorn combo on Magician mode or with glitches), you can make it through to the save point before Camilla relatively unharmed. This is acknowledged in the credits, which shows images of Nathan fighting each boss, but the Zombie Dragons and Death do not appear because they are technically optional.
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 Castlevania: Circle of the Moon (Video Game) / int_fc33ff16
type
One-Winged Angel
 Castlevania: Circle of the Moon (Video Game) / int_fc33ff16
comment
One-Winged Angel: To get more power after Nathan beats him, Dracula teleports into a hellish dimension where he turns into a demonic figure. Death turns into a skeletal mantis-turtle creature after losing enough health. Camilla turns from her human form to her typical demonic skull form before fighting her. Necromancer turns himself into a flying skeletal demon halfway through his fight.
 Castlevania: Circle of the Moon (Video Game) / int_fc33ff16
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 Castlevania: Circle of the Moon (Video Game) / int_fe262584
type
Cutscene Power to the Max
 Castlevania: Circle of the Moon (Video Game) / int_fe262584
comment
Cutscene Power to the Max: After Dracula awakens and destroys the ground beneath their feet, Nathan and Hugh drop down a long shaft that should have killed them if not broken every bone in their body, but they land no worse for the wear and continue on as if nothing happened. Then again, you can drop down this same shaft over and over again during gameplay and be equally unharmed (and you might have to, as there's a few secret room behind a breakable wall in there) and a secret room in the ceiling of that room.
 Castlevania: Circle of the Moon (Video Game) / int_fe262584
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 Castlevania: Circle of the Moon (Video Game) / int_ffac0279
type
Heart Symbol
 Castlevania: Circle of the Moon (Video Game) / int_ffac0279
comment
Big Heart Symbol-s are the icon for Hearts cap increasers.
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Castlevania: Circle of the Moon (Video Game)

The following is a list of statements referring to the current page from other pages.

 Castlevania: Circle of the Moon (Video Game)
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 Castlevania: Circle of the Moon (Video Game)
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 Castlevania: Circle of the Moon (Video Game)
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Castlevania: Circle of the Moon (Video Game)
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 Castlevania: Circle of the Moon (Video Game)
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 Castlevania: Circle of the Moon (Video Game)
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 Castlevania: Circle of the Moon (Video Game)
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 Castlevania: Circle of the Moon (Video Game)
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 Castlevania: Circle of the Moon (Video Game)
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hasFeature
Mana Shield / int_a74ec89b
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Mercury's Wings / int_a74ec89b
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Metal Slime / int_a74ec89b
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Meteor-Summoning Attack / int_a74ec89b
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Mirror Boss / int_a74ec89b
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Monster Arena / int_a74ec89b
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Musical Nod / int_a74ec89b
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Mythology Upgrade / int_a74ec89b
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Necromancer / int_a74ec89b
 Castlevania: Circle of the Moon (Video Game)
hasFeature
New Game Plus / int_a74ec89b
 Castlevania: Circle of the Moon (Video Game)
hasFeature
New World Tease / int_a74ec89b
 Castlevania: Circle of the Moon (Video Game)
hasFeature
No Sympathy Between Mooks / int_a74ec89b
 Castlevania: Circle of the Moon (Video Game)
hasFeature
No Zombie Cannibals / int_a74ec89b
 Castlevania: Circle of the Moon (Video Game)
hasFeature
One Curse Limit / int_a74ec89b
 Castlevania: Circle of the Moon (Video Game)
hasFeature
One-Hit-Point Wonder / int_a74ec89b
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Our Ghouls Are Creepier / int_a74ec89b
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Our Gryphons Are Different / int_a74ec89b
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Peninsula of Power Leveling / int_a74ec89b
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Petal Power / int_a74ec89b
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Plant Person / int_a74ec89b
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Polished Port / int_a74ec89b
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Quicksand Box / int_a74ec89b
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Random Drop / int_4467d0bb
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Regenerating Health / int_a74ec89b
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Regenerating Mana / int_a74ec89b
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Respawning Enemies / int_a74ec89b
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Rival Turned Evil / int_a74ec89b
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Run, Don't Walk / int_a74ec89b
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Save-Game Limits / int_a74ec89b
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Scrappy Weapon / int_a74ec89b
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Sean Connery Is About to Shoot You / int_a74ec89b
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Sequence Breaking / int_a74ec89b
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Skippable Boss / int_a74ec89b
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Slide Attack / int_a74ec89b
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Space-Filling Path / int_a74ec89b
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Stationary Boss / int_a74ec89b
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Summon Magic / int_a74ec89b
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Super Not-Drowning Skills / int_a74ec89b
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Technicolor Toxin / int_a74ec89b
 Castlevania: Circle of the Moon (Video Game)
hasFeature
The Resenter / int_a74ec89b
 Castlevania: Circle of the Moon (Video Game)
hasFeature
The X of Y / int_a74ec89b
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Theme Music Withholding / int_a74ec89b
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Top God / int_a74ec89b
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Turns Red / int_a74ec89b
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Unlockable Content / int_a74ec89b
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Unnecessary Combat Roll / int_a74ec89b
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Updated Re-release / int_a74ec89b
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Wall Jump / int_a74ec89b
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Wicked Witch / int_a74ec89b
 Castlevania: Circle of the Moon (Video Game)
hasFeature
You Have Researched Breathing / int_a74ec89b
 CastlevaniaCircleOfTheMoon
sameAs
Castlevania: Circle of the Moon (Video Game)