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Clockwords (Video Game)
- 43 statements
- 7 feature instances
- 10 referencing feature instances
Clockwords (Video Game) | type |
TVTItem | |
Clockwords (Video Game) | label |
Clockwords (Video Game) | |
Clockwords (Video Game) | page |
Clockwords | |
Clockwords (Video Game) | comment |
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Clockwords is a typing game series in Adobe Flash by Gabob. Clockwords: Prelude was released in 2009, which introduced most of the gameplay elements, while Clockwords: Act 1 was released in 2010. The game has you play as a genius inventor who uses a machine to fight spiders which are trying to steal his documents and give them to his nemesis. This is accomplished by typing in words. The more letters in the chambers are used to construct the word, the more damage it does. If all letters are used, another chamber from the boiler is opened. It's unlikely that Clockwords: Act 2 or any future installments are going to ever come out due to the lack of news regarding the series, its creators, and the death of Adobe Flash. | |
Clockwords (Video Game) | fetched |
2021-03-01T12:54:54Z | |
Clockwords (Video Game) | parsed |
2021-03-01T12:54:54Z | |
Clockwords (Video Game) | isPartOf |
DBTropes | |
Clockwords (Video Game) / int_39b8d3d6 | type |
Boring, but Practical | |
Clockwords (Video Game) / int_39b8d3d6 | comment |
Boring, but Practical: More commonly used letters like A, E, I, L, O, and S don't deal much damage, but the fact that they're used in so many words makes them a reliable source of it. | |
Clockwords (Video Game) / int_39b8d3d6 | featureApplicability |
1.0 | |
Clockwords (Video Game) / int_39b8d3d6 | featureConfidence |
1.0 | |
Clockwords (Video Game) | hasFeature |
Clockwords (Video Game) / int_39b8d3d6 | |
Clockwords (Video Game) / int_6838a3ec | type |
EliteMook | |
Clockwords (Video Game) / int_6838a3ec | comment |
Elite Mook: The big spiders, which have a lot more health than normal ones. | |
Clockwords (Video Game) / int_6838a3ec | featureApplicability |
1.0 | |
Clockwords (Video Game) / int_6838a3ec | featureConfidence |
1.0 | |
Clockwords (Video Game) | hasFeature |
Clockwords (Video Game) / int_6838a3ec | |
Clockwords (Video Game) / int_7351b2bf | type |
Asymmetric Multiplayer | |
Clockwords (Video Game) / int_7351b2bf | comment |
Asymmetric Multiplayer: The game suggests that the other player who joins should move the mouse around. The first player would type in words, though the other player can brainstorm new ones. | |
Clockwords (Video Game) / int_7351b2bf | featureApplicability |
1.0 | |
Clockwords (Video Game) / int_7351b2bf | featureConfidence |
1.0 | |
Clockwords (Video Game) | hasFeature |
Clockwords (Video Game) / int_7351b2bf | |
Clockwords (Video Game) / int_735b967c | type |
Forced Tutorial | |
Clockwords (Video Game) / int_735b967c | comment |
Forced Tutorial: The first level has an unskippable tutorial on what game objects are and how to type in words. | |
Clockwords (Video Game) / int_735b967c | featureApplicability |
1.0 | |
Clockwords (Video Game) / int_735b967c | featureConfidence |
1.0 | |
Clockwords (Video Game) | hasFeature |
Clockwords (Video Game) / int_735b967c | |
Clockwords (Video Game) / int_7ff84285 | type |
Freemium | |
Clockwords (Video Game) / int_7ff84285 | comment |
Freemium: Act 1 is playable for free, but the game has premium features that let you play all four stages, use a word catalog that catalogs all words you've used and gives a bonus for new ones, and has Brass and Jade letters from the previous game. | |
Clockwords (Video Game) / int_7ff84285 | featureApplicability |
1.0 | |
Clockwords (Video Game) / int_7ff84285 | featureConfidence |
1.0 | |
Clockwords (Video Game) | hasFeature |
Clockwords (Video Game) / int_7ff84285 | |
Clockwords (Video Game) / int_e50fa775 | type |
Damage Over Time | |
Clockwords (Video Game) / int_e50fa775 | comment |
Damage Over Time: Thermite letters set enemies on fire, doing 20 damage over 4 seconds, with the description of them even mentioning the trope name. | |
Clockwords (Video Game) / int_e50fa775 | featureApplicability |
1.0 | |
Clockwords (Video Game) / int_e50fa775 | featureConfidence |
1.0 | |
Clockwords (Video Game) | hasFeature |
Clockwords (Video Game) / int_e50fa775 | |
Clockwords (Video Game) / int_name | type |
ItemName | |
Clockwords (Video Game) / int_name | comment |
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Clockwords (Video Game) / int_name | featureApplicability |
1.0 | |
Clockwords (Video Game) / int_name | featureConfidence |
1.0 | |
Clockwords (Video Game) | hasFeature |
Clockwords (Video Game) / int_name | |
Clockwords (Video Game) / int_name | itemName |
Clockwords (Video Game) |
The following is a list of statements referring to the current page from other pages.
Asymmetric Multiplayer | processingUnknown |
Clockwords (Video Game) | |
Damage Over Time | processingUnknown |
Clockwords (Video Game) | |
Harmless Freezing | processingUnknown |
Clockwords (Video Game) | |
Mechanical Insects | processingUnknown |
Clockwords (Video Game) | |
Play Every Day | processingUnknown |
Clockwords (Video Game) | |
Scratch Damage | processingUnknown |
Clockwords (Video Game) | |
Typing Game | processingUnknown |
Clockwords (Video Game) | |
Video Games of 2005–2009 | processingUnknown |
Clockwords (Video Game) | |
Video Games of 2010–2014 | processingUnknown |
Clockwords (Video Game) | |
"X" Makes Anything Cool | processingUnknown |
Clockwords (Video Game) |
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