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Cook, Serve, Delicious! (Video Game)

 Cook, Serve, Delicious! (Video Game)
type
TVTItem
 Cook, Serve, Delicious! (Video Game)
label
Cook, Serve, Delicious! (Video Game)
 Cook, Serve, Delicious! (Video Game)
page
CookServeDelicious
 Cook, Serve, Delicious! (Video Game)
comment
Cook, Serve, Delicious! is a cooking-themed microgame game by David "Chubigans" Galindo, released for iOS, Android and Windows/OS X through the Steam Greenlight system in October 2013.The titular restaurant was once a thriving source of fantastic food, but then it declined in popularity, and fell into disrepair. You, the player, have inherited the restaurant, and have to complete a set of objectives to hopefully raise the restaurant up through the star ratings. Orders are served by completing various timing and keyboard-based minigames as quickly as possible, while also having to contend with various chores such as rat traps, increased litter, dirty plates and the toilet. On top of this, you're also getting attention from the host of a cookery-based TV show, along with regular supplies of mysterious golden tickets. Only by progressing through the star ratings can this become clear to the player.After becoming a surprise hit on its release, a sequel, Cook, Serve, Delicious! 2!!, was announced in July 2015 and subsequently released on September 13, 2017. A third game called Cook, Serve, Delicious! 3?! was announced in August 2019 and left Early Access on October 14, 2020. Finally, a remake of the first game, titled Cook, Serve, Delicious: Re-Mustard! was announced in July 2023, slated for a 2024 release.A spinoff game called Cook Serve Forever was announced in 2022. The game follows the story of aspiring chef Nori Kaga and her journey to rise to the top of the culinary world.
 Cook, Serve, Delicious! (Video Game)
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2024-03-05T23:17:30Z
 Cook, Serve, Delicious! (Video Game)
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2024-03-05T23:17:30Z
 Cook, Serve, Delicious! (Video Game)
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 Cook, Serve, Delicious! (Video Game)
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 Cook, Serve, Delicious! (Video Game)
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 Cook, Serve, Delicious! (Video Game)
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 Cook, Serve, Delicious! (Video Game)
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 Cook, Serve, Delicious! (Video Game)
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 Cook, Serve, Delicious! (Video Game)
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 Cook, Serve, Delicious! (Video Game)
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 Cook, Serve, Delicious! (Video Game)
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 Cook, Serve, Delicious! (Video Game)
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 Cook, Serve, Delicious! (Video Game)
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 Cook, Serve, Delicious! (Video Game) / int_14beeefd
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Darker and Edgier
 Cook, Serve, Delicious! (Video Game) / int_14beeefd
comment
Darker and Edgier: Greatly downplayed thanks to the game's lighthearted nature, but CSD3 takes the post-apocalyptic America that the second game merely hinted at and throws you right into the middle of it with nothing but a food truck, two wise-cracking robots, and a dream.
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Early Game Hell
 Cook, Serve, Delicious! (Video Game) / int_1527d90d
comment
Early Game Hell: With low-earning foods and low Buzz, money is extremely difficult to earn at the beginning of the game, meaning that saving up for those vital food and equipment upgrades will be a very slow process. Once foods start getting upgraded and additional earning opportunities become available, this becomes much less of an issue. Washing dishes and throwing out the trash are also immensely time-consuming chores until you buy their respective first upgrades, making it hard to maintain a combo if they come up during rush hour. Extreme Difficulty introduces it in a different manner. You begin with four times the starting cash as Normal Difficulty, and the high Buzz and increased starting prep stations mean you'll be raking in money far faster, allowing you to afford new foods and upgrades with relative ease. Where this trope comes into play is with the massive increase in orders that both the Buzz increase and the Super Rush Hour provide; this wouldn't be quite so bad if not for the fact that you're still at early-game patience levels, meaning you'll have very little time to handle the massive influx of orders coming your way. Once you start unlocking the patience-boosting upgrades, things start becoming far more manageable (or at least as manageable as Extreme Difficulty gets).
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All There in the Manual
 Cook, Serve, Delicious! (Video Game) / int_17ce80aa
comment
All There in the Manual: The reason why you have to start with virtually nothing in a brand new tower in CSD2. Initially, you'd only find out if you read the Steam store page, while the game itself simply drops you into the new tower without any explanation as to what happened to the old one. The 1.5 update finally included an intro explaining this.
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The Cameo
 Cook, Serve, Delicious! (Video Game) / int_1b65dfad
comment
The Cameo: The announcers for the Iron Cook Speedway are voiced by Northernlion and his wife, Kate.
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Easy-Mode Mockery
 Cook, Serve, Delicious! (Video Game) / int_1be7d298
comment
Easy-Mode Mockery: Chill mode gives infinite patience to customers. However, the best you can earn in the mode are silver medals, even if you complete a Perfect Day.
 Cook, Serve, Delicious! (Video Game) / int_1be7d298
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 Cook, Serve, Delicious! (Video Game) / int_23153741
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Suddenly Significant City
 Cook, Serve, Delicious! (Video Game) / int_23153741
comment
Suddenly Significant City: As a result of the war, a lot of the United States' major metropolitan areas have been destroyed and what are today much less relevant towns have grown to take their place. Your trip takes you to places like Boise, Idaho; Moab, Utah; Wall, South Dakota; Wichita, Kansas; Marietta, Oklahoma; Midland, Texas; Jackson, Mississipi; Mobile, Alabama and Nashville, Tennessee; the latter being the U.S' new capital after Washington, D.C. inexplicably sunk into the ocean.
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Deep-Fried Whatever
 Cook, Serve, Delicious! (Video Game) / int_234c6fad
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Deep-Fried Whatever: There's a restaurant named "Poppers & Crunchies" which revolves specifically around such food.
 Cook, Serve, Delicious! (Video Game) / int_234c6fad
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Spiritual Successor
 Cook, Serve, Delicious! (Video Game) / int_27a42ebc
comment
Spiritual Successor: To Ore no Ryouri, an obscure PlayStation game with very similar gameplay. This is no coincidence; the game is actually the third sequel to a series of fan games named Ore no Ryomi. Posts in the developer's blog related to the first game are still even tagged as "Ore no Ryomi 3".
 Cook, Serve, Delicious! (Video Game) / int_27a42ebc
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A Winner Is You
 Cook, Serve, Delicious! (Video Game) / int_27b418da
comment
A Winner Is You: What's your reward for reaching five platinum stars, the final goal in the game? One last visual change for your restaurant, a brief congratulations message encouraging you to try out Extreme Difficulty... and that's it. Even more egregious in the aforementioned Extreme Difficulty, where the congratulations message isn't even any different - it still wants you to try the mode you literally just beat.
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Bag of Spilling
 Cook, Serve, Delicious! (Video Game) / int_28104b90
comment
Bag of Spilling: An even more extreme example than the previous game: this time around, your old digs, the Teragon Supertower, was obliterated by artillery fire. With the USA apparently becoming too unstable to set up a static location, you take to piloting a food truck across the country, serving hungry customers at various stops along the way.
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Adam Smith Hates Your Guts
 Cook, Serve, Delicious! (Video Game) / int_29f44d3a
comment
Adam Smith Hates Your Guts: Every town has its local currency that is then converted to a cryptocurrency that you use to buy things. However, the more you level up, these local currencies are worth progressively less the more you approach the capital instead of more, as you'd expect.
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Massive Multiplayer Crossover
 Cook, Serve, Delicious! (Video Game) / int_2c385759
comment
Massive Multiplayer Crossover: The Battle Kitchen mode includes as unlockables characters from Risk of Rain, Hotline Miami, Rogue Legacy, Ghost Song, Gang Beasts, Assault Android Cactus, SpeedRunners, Shovel Knight, Nuclear Throne, SUPERHOT, Luftrausers, Lethal League, Nidhogg, FTL: Faster Than Light, Dust: An Elysian Tail, Joe Danger, PixelJunk Monsters, Pixel Junk Nom Nom Galaxy, Stealth, Inc. 2, and Cuphead, the last of which being notable for appearing in this game over two years before his own game was released.
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Attack Backfire
 Cook, Serve, Delicious! (Video Game) / int_3069d72a
comment
Attack Backfire: Generally, ramming attacks from Tasteville push you into a tougher stop with more orders to fill. However, there's a non-negligible chance that it'll actually send you to an easier stop, giving you an unexpected (but not unwelcome) rest.
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After the End
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After the End: The series takes place a couple of decades in the future, in which America has been ravaged by several disasters both natural and manmade, causing several states either to become irradiated wastelands or to sink into the ocean. While all this is mentioned throughout CSD2 in the form of flavor text and emails, CSD3 throws you right into the thick of it.
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Game-Breaking Bug
 Cook, Serve, Delicious! (Video Game) / int_33ca811a
comment
Game-Breaking Bug: A particularly nasty one involving burgers: if you have them on your menu but then quit in the middle of the day, the game will no longer recognize them as being on your menu for certain events such as bets, Cook4Luv dates, and VIP visits unless you take them off of your menu and then add them back on. Those going for Perfect Days will likely learn about this glitch when they inexplicably fail a date or VIP visit for not serving burgers despite having them on the menu.
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Loved by All
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Loved by All: Multiple emails make mention of someone named Brysen, who seems to be universally adored by everyone in the tower to the point where people just randomly email him money for absolutely no reason at all.
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Gratuitous French
 Cook, Serve, Delicious! (Video Game) / int_34f8042a
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Gratuitous French: The default (and least expensive) wine type is named "Le Cheap".
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Sequel Escalation
 Cook, Serve, Delicious! (Video Game) / int_391d6577
comment
Sequel Escalation: Surpasses the original in several ways: The sequel has a total of 210 menu items, i.e. seven times as many as its predecessor. Stars in the first game are earned one at a time, with five platinum stars being awarded immediately after the five star rank. The sequel awards stars in half-star increments every five YUM levels, including platinum stars (making for a total of 21 ranks vs. the original's 7).
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Boring, but Practical
 Cook, Serve, Delicious! (Video Game) / int_39b8d3d6
comment
Boring, but Practical: Salads are a relatively basic dish that earns you a somewhat lukewarm $12 once fully upgraded, but they're not subject to Menu Rot, add Buzz once you unlock Carryout Service, have only a small handful of ingredients, and the upgrades simply add more dressings. It's not uncommon for salads to be one of the first things players add to their menu at the start of a new game, almost never leaving once added.
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Crapsaccharine World
 Cook, Serve, Delicious! (Video Game) / int_3b79029a
comment
Crapsaccharine World: Zig-zagged; unlike the previous game, where you learned of the state of the world primarily through emails and flavor text, here you finally get to see the current state of the country first-hand. Among other things, most of the East Coast (along with the entire state of Oregon) is completely underwater, much of the rest of the country is either a blasted wasteland or a sea of flames, Washington and Hawaii have defected to Canada, and Texas has seceded from the Union and built a massive wall around itself. As far as the game itself is concerned, Teragon Supertower from the previous game has been completely destroyed by artillery fire, and you are regularly attacked by rival food trucks. Yet overall, it's still the same silly, hectic cooking game it's always been.
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Zerg Rush
 Cook, Serve, Delicious! (Video Game) / int_41dd77d
comment
Zerg Rush: Rush Hours - 60 seconds where EVERY order slot is full and customers are replaced almost as quickly as you serve them. And you have to deal with these twice a day. It's usually during these periods that experienced players make or break their Perfect Day ranking. The third game ups the ante by turning every level into a series of these, broken up by calm stretches that allow you to focus on restocking your holding stations and preparing for the next stop.
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You Have Researched Breathing
 Cook, Serve, Delicious! (Video Game) / int_4a10e526
comment
You Have Researched Breathing: After unlocking meat and then vegetables to use in your lasagna recipes, the final lasagna upgrade is...using meat and vegetables at the same time. Lampshaded in the upgrade description.
 Cook, Serve, Delicious! (Video Game) / int_4a10e526
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Money for Nothing
 Cook, Serve, Delicious! (Video Game) / int_5534431f
comment
Money for Nothing: A decently skilled player who normally puts high-scoring items on their menu each shift will typically find themselves unlocking the entire food catalog and completely upgrading their truck by the time they finish Newer Orleans, leaving them with nothing left to purchase but truck decorations... and once they’re all gone, this trope kicks into full effect for the rest of the game. This does come with the nice side-effect that you can coast through the rest of the game using the easiest menus the game will allow, since there’s no longer any incentive to deal with anything tougher.
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Gratuitous Japanese
 Cook, Serve, Delicious! (Video Game) / int_5558641
comment
Gratuitous Japanese: The words "Begin", "Finish" and "Rush Hour" are displayed in Japanese with English subtitles.
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Shameless Self-Promoter
 Cook, Serve, Delicious! (Video Game) / int_57e8aed6
comment
Shameless Self-Promoter: The player becomes this during a minigame where a tablet appears, and the person with it asks the player to thumb up a photo of their food. This results in a slight boost to the buzz percentage, so evidently, this works.
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Late-Arrival Spoiler
 Cook, Serve, Delicious! (Video Game) / int_5f3bb274
comment
Late-Arrival Spoiler: The description and intro text reveals that five platinum stars is the highest possible ranking in the first game.
 Cook, Serve, Delicious! (Video Game) / int_5f3bb274
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type
Nintendo Hard
 Cook, Serve, Delicious! (Video Game) / int_62259825
comment
Nintendo Hard: Fitting for being the final stage of the game, the Iron Cook Speedway is a major step up from everything that's come before it. For starters, every shift now has VIP orders, meaning you'll randomly get Special Order foods in the middle of stops. Then the point requirements for most shifts are significantly higher than what they've been in the past, meaning you can no longer get by with the simplest dishes you can manage - you'll have to put tougher items on your menu. But the biggest monkey wrench comes with the food truck attacks: not only are there now at least two per shift, but your armor upgrades can no longer protect you, which comes as a huge wake-up call for players who have been able to ignore most of them for most of the game as they'll likely be completely unaware of what most of the attacks even do until they've been hit with them for the first time. Anyone can play the game, but the Iron Cook Speedway serves to ensure that only the best players can see it through to the very end.
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Freeze-Frame Bonus
 Cook, Serve, Delicious! (Video Game) / int_62f9d08e
comment
Freeze-Frame Bonus: There's a rare chance that, when preparing a chicken breast, the "Seasoned Chicken Breast" recipe name will be replaced with "Winner's Dinner"* referencing the phrase "Winner Winner Chicken Dinner".
 Cook, Serve, Delicious! (Video Game) / int_62f9d08e
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 Cook, Serve, Delicious! (Video Game) / int_637ef67
type
New Game Plus
 Cook, Serve, Delicious! (Video Game) / int_637ef67
comment
New Game Plus: Reaching the platinum star ranking unlocks a New Game+ mode on Extreme Difficulty which resets the game to the beginning but grants four times more starting money, unlocks all of the Specialty Foods from the start, and carries over your progress towards achievements.
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 Cook, Serve, Delicious! (Video Game) / int_63c6c615
type
Dynamic Difficulty
 Cook, Serve, Delicious! (Video Game) / int_63c6c615
comment
Dynamic Difficulty: Buzz. The higher your buzz percentage, the more frequently customers will arrive outside of rush hour, meaning more money but also having a lot more to do and less time to breathe when rush hour ends. Certain actions and modifiers (such as getting perfect/bad orders, passing or failing a health inspection or earning a star) will raise or lower your buzz for the next day, and your buzz will even change throughout the day depending on the weather or what items are on your menu.
 Cook, Serve, Delicious! (Video Game) / int_63c6c615
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1.0
 Cook, Serve, Delicious! (Video Game) / int_63c6c615
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 Cook, Serve, Delicious! (Video Game)
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Cook, Serve, Delicious! (Video Game) / int_63c6c615
 Cook, Serve, Delicious! (Video Game) / int_66f763c0
type
Interface Screw
 Cook, Serve, Delicious! (Video Game) / int_66f763c0
comment
Interface Screw: Food truck attacks generally screw with your systems in various ways. Getting shot at usually results in at least one of your holding stations being knocked out for the rest of the day, ramming attacks can change your order queue or knock out any dishes currently in your holding stations, and hacking attacks can range from from blocking you from seeing Today's Menu, blinding your incoming orders before you work on them, or prevent you from seeing your cooking timer.
 Cook, Serve, Delicious! (Video Game) / int_66f763c0
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1.0
 Cook, Serve, Delicious! (Video Game) / int_66f763c0
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1.0
 Cook, Serve, Delicious! (Video Game)
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Cook, Serve, Delicious! (Video Game) / int_66f763c0
 Cook, Serve, Delicious! (Video Game) / int_67624800
type
Disgusting Public Toilet
 Cook, Serve, Delicious! (Video Game) / int_67624800
comment
Disgusting Public Toilet: Played straight at first, subverted when the player buys the "commercial toilet" upgrade.
 Cook, Serve, Delicious! (Video Game) / int_67624800
featureApplicability
-0.3
 Cook, Serve, Delicious! (Video Game) / int_67624800
featureConfidence
1.0
 Cook, Serve, Delicious! (Video Game)
hasFeature
Cook, Serve, Delicious! (Video Game) / int_67624800
 Cook, Serve, Delicious! (Video Game) / int_6ad19559
type
Wine Is Classy
 Cook, Serve, Delicious! (Video Game) / int_6ad19559
comment
Wine Is Classy: Hence why it's a "staple food".* A food which will not reduce buzz if it's been on the active menu for at least two consecutive days.
 Cook, Serve, Delicious! (Video Game) / int_6ad19559
featureApplicability
1.0
 Cook, Serve, Delicious! (Video Game) / int_6ad19559
featureConfidence
1.0
 Cook, Serve, Delicious! (Video Game)
hasFeature
Cook, Serve, Delicious! (Video Game) / int_6ad19559
 Cook, Serve, Delicious! (Video Game) / int_6b35bdff
type
Serious Business
 Cook, Serve, Delicious! (Video Game) / int_6b35bdff
comment
Serious Business: Restaurant management and cooking was always treated this way, with elaborate betting pools and ludicrously over the top cooking competitions and festivals. The third game takes it to new heights, however, with one of the new mechanics involving gunfights in the streets with rival food trucks.
 Cook, Serve, Delicious! (Video Game) / int_6b35bdff
featureApplicability
1.0
 Cook, Serve, Delicious! (Video Game) / int_6b35bdff
featureConfidence
1.0
 Cook, Serve, Delicious! (Video Game)
hasFeature
Cook, Serve, Delicious! (Video Game) / int_6b35bdff
 Cook, Serve, Delicious! (Video Game) / int_6dc206c9
type
Marathon Level
 Cook, Serve, Delicious! (Video Game) / int_6dc206c9
comment
Marathon Level: Any stage appropriately titled "Endurance", which typically have at least seven stops.
 Cook, Serve, Delicious! (Video Game) / int_6dc206c9
featureApplicability
1.0
 Cook, Serve, Delicious! (Video Game) / int_6dc206c9
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1.0
 Cook, Serve, Delicious! (Video Game)
hasFeature
Cook, Serve, Delicious! (Video Game) / int_6dc206c9
 Cook, Serve, Delicious! (Video Game) / int_6ec989d8
type
Guide Dang It!
 Cook, Serve, Delicious! (Video Game) / int_6ec989d8
comment
Guide Dang It!: Unlocking the “Manifest Your Truth� achievement, whose description only mentions inputting some form of “classic code� at the main menu, then getting a gold medal on any shift. While exceptionally Genre Savvy players may deduce that the code being referred to is the Konami Code, the overwhelming majority of players will likely expect the code to be revealed at some point during the game, only to find themselves utterly baffled and forced to consult the internet when said revelation never comes.
 Cook, Serve, Delicious! (Video Game) / int_6ec989d8
featureApplicability
1.0
 Cook, Serve, Delicious! (Video Game) / int_6ec989d8
featureConfidence
1.0
 Cook, Serve, Delicious! (Video Game)
hasFeature
Cook, Serve, Delicious! (Video Game) / int_6ec989d8
 Cook, Serve, Delicious! (Video Game) / int_70d8269d
type
Excuse Plot
 Cook, Serve, Delicious! (Video Game) / int_70d8269d
comment
Excuse Plot: You have to help a dilapidated restaurant (or, in the case of the third game, a food truck) climb through the star ratings by serving enough orders and making enough money. Minigames ensue.
 Cook, Serve, Delicious! (Video Game) / int_70d8269d
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1.0
 Cook, Serve, Delicious! (Video Game) / int_70d8269d
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 Cook, Serve, Delicious! (Video Game)
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Cook, Serve, Delicious! (Video Game) / int_70d8269d
 Cook, Serve, Delicious! (Video Game) / int_7276d0de
type
Mugging the Monster
 Cook, Serve, Delicious! (Video Game) / int_7276d0de
comment
Mugging the Monster: Given that the sequel's robbery chore has changed from providing an identikit picture for the police to disarming and taking down the thief yourself with your newfound martial arts skills, it's safe to say anyone dumb enough to rob the restaurant while you're on shift is guilty of this.
 Cook, Serve, Delicious! (Video Game) / int_7276d0de
featureApplicability
1.0
 Cook, Serve, Delicious! (Video Game) / int_7276d0de
featureConfidence
1.0
 Cook, Serve, Delicious! (Video Game)
hasFeature
Cook, Serve, Delicious! (Video Game) / int_7276d0de
 Cook, Serve, Delicious! (Video Game) / int_82933b02
type
Button Mashing
 Cook, Serve, Delicious! (Video Game) / int_82933b02
comment
Button Mashing: Sushi needs to be cut nine times before it can be served. The trash chore becomes this as the day progresses and the trash needs to be mashed into the dumpster.
 Cook, Serve, Delicious! (Video Game) / int_82933b02
featureApplicability
1.0
 Cook, Serve, Delicious! (Video Game) / int_82933b02
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1.0
 Cook, Serve, Delicious! (Video Game)
hasFeature
Cook, Serve, Delicious! (Video Game) / int_82933b02
 Cook, Serve, Delicious! (Video Game) / int_8411ab92
type
Red Oni, Blue Oni
 Cook, Serve, Delicious! (Video Game) / int_8411ab92
comment
Red Oni, Blue Oni: Your companions, Whisk and Cleaver, who ironically have inverted colors for this trope. Whisk is very quick to praise the Chef's efforts and accomplishments, while Cleaver is much more critical of them and will treat anything below a gold medal as okay at best. Whisk also drives the truck, while Cleaver directly helps the Chef with orders and fights off rival food trucks.
 Cook, Serve, Delicious! (Video Game) / int_8411ab92
featureApplicability
1.0
 Cook, Serve, Delicious! (Video Game) / int_8411ab92
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1.0
 Cook, Serve, Delicious! (Video Game)
hasFeature
Cook, Serve, Delicious! (Video Game) / int_8411ab92
 Cook, Serve, Delicious! (Video Game) / int_874e8ba7
type
Super Identikit
 Cook, Serve, Delicious! (Video Game) / int_874e8ba7
comment
Super Identikit: The rarest chore in the game involves getting robbed, and someone gives you a description to base a sketch on.
 Cook, Serve, Delicious! (Video Game) / int_874e8ba7
featureApplicability
1.0
 Cook, Serve, Delicious! (Video Game) / int_874e8ba7
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1.0
 Cook, Serve, Delicious! (Video Game)
hasFeature
Cook, Serve, Delicious! (Video Game) / int_874e8ba7
 Cook, Serve, Delicious! (Video Game) / int_91e894b4
type
Apocalypse How
 Cook, Serve, Delicious! (Video Game) / int_91e894b4
comment
Apocalypse How: At least a Regional Societal Collapse. As revealed in the Good Japan restaurant's description, by the time of the second game, great flooding had caused the entirety of Japan to sink into the ocean. Because of this, most of the populace took refuge in Canada, in an area newly-christened "Nova Japan". Many of the food and decoration descriptions also reference some sort of "Blue War" that, among other things, resulted in at least five different statesnote California, Nevada, Louisiana, New York, and Minnesota being bombed to Hell and back (with at least one of said bombings implied to be nuclear) and several other states going underwater. The CSD3 reveal trailer establishes right from the beginning that the US has devolved into Mad Max-esque anarchy.
 Cook, Serve, Delicious! (Video Game) / int_91e894b4
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1.0
 Cook, Serve, Delicious! (Video Game) / int_91e894b4
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1.0
 Cook, Serve, Delicious! (Video Game)
hasFeature
Cook, Serve, Delicious! (Video Game) / int_91e894b4
 Cook, Serve, Delicious! (Video Game) / int_92f80196
type
The Inspector Is Coming
 Cook, Serve, Delicious! (Video Game) / int_92f80196
comment
The Inspector Is Coming: Occasionally, a health inspector will come, and failing to complete a chore while she's around will result in you failing the inspection.
 Cook, Serve, Delicious! (Video Game) / int_92f80196
featureApplicability
1.0
 Cook, Serve, Delicious! (Video Game) / int_92f80196
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1.0
 Cook, Serve, Delicious! (Video Game)
hasFeature
Cook, Serve, Delicious! (Video Game) / int_92f80196
 Cook, Serve, Delicious! (Video Game) / int_963086ce
type
Damn You, Muscle Memory!
 Cook, Serve, Delicious! (Video Game) / int_963086ce
comment
Damn You, Muscle Memory!: CSD2 requires an additional button press to complete chores, unlike the original which ended a chore as soon as all of its tasks were completed. Cue many a CSD veteran sitting dumbfounded at a completed chore, wondering why it won't go away. Ramen originally had the first ingredients to be added (Oil and Ramen Noodles) at the end of the ingredient list, unlike every other food which allowed you to read it left to right. This was later patched out.
 Cook, Serve, Delicious! (Video Game) / int_963086ce
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1.0
 Cook, Serve, Delicious! (Video Game) / int_963086ce
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 Cook, Serve, Delicious! (Video Game)
hasFeature
Cook, Serve, Delicious! (Video Game) / int_963086ce
 Cook, Serve, Delicious! (Video Game) / int_9843be73
type
As You Know
 Cook, Serve, Delicious! (Video Game) / int_9843be73
comment
As You Know: At the start of your first shift in any new city, Whisk and Cleaver typically have a conversation about where you're at, establishing its (in-game) history and fleshing out the world a bit further each time.
 Cook, Serve, Delicious! (Video Game) / int_9843be73
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1.0
 Cook, Serve, Delicious! (Video Game) / int_9843be73
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1.0
 Cook, Serve, Delicious! (Video Game)
hasFeature
Cook, Serve, Delicious! (Video Game) / int_9843be73
 Cook, Serve, Delicious! (Video Game) / int_98b1dc8f
type
Luck-Based Mission
 Cook, Serve, Delicious! (Video Game) / int_98b1dc8f
comment
Luck-Based Mission: The "24 Angry Customers" achievement, which requires you to get no more than 24 average or bad orders with six random entrees in Stress Mode, especially if you attempt it late in the game when you've already purchased/unlocked a wide variety of menu items. This task basically amounts to starting up the mode, seeing what orders flood in at the start of the day, and restarting if there's anything more complex than a few button presses. Rinse and repeat until you're lucky enough to get six simple items that can be quickly prepped and sent out the door with minimal hassle.
 Cook, Serve, Delicious! (Video Game) / int_98b1dc8f
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1.0
 Cook, Serve, Delicious! (Video Game) / int_98b1dc8f
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1.0
 Cook, Serve, Delicious! (Video Game)
hasFeature
Cook, Serve, Delicious! (Video Game) / int_98b1dc8f
 Cook, Serve, Delicious! (Video Game) / int_9ab240e4
type
Rapid-Fire Typing
 Cook, Serve, Delicious! (Video Game) / int_9ab240e4
comment
Rapid-Fire Typing: With the appropriate key bindings, the player can do this easily to alleviate certain difficult foods.
 Cook, Serve, Delicious! (Video Game) / int_9ab240e4
featureApplicability
1.0
 Cook, Serve, Delicious! (Video Game) / int_9ab240e4
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1.0
 Cook, Serve, Delicious! (Video Game)
hasFeature
Cook, Serve, Delicious! (Video Game) / int_9ab240e4
 Cook, Serve, Delicious! (Video Game) / int_9b9397bb
type
Difficult, but Awesome
 Cook, Serve, Delicious! (Video Game) / int_9b9397bb
comment
Difficult, but Awesome: Soup takes a long time to prepare and requires lots of ingredients, but it's also both a staple food and one of the more expensive items on the menu.
 Cook, Serve, Delicious! (Video Game) / int_9b9397bb
featureApplicability
1.0
 Cook, Serve, Delicious! (Video Game) / int_9b9397bb
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1.0
 Cook, Serve, Delicious! (Video Game)
hasFeature
Cook, Serve, Delicious! (Video Game) / int_9b9397bb
 Cook, Serve, Delicious! (Video Game) / int_9bcd82c0
type
Took a Level in Badass
 Cook, Serve, Delicious! (Video Game) / int_9bcd82c0
comment
Took a Level in Badass: Well, another level in badass, anyway. Due to current circumstances, you've graduated from beating up robbers to getting into occasional shootouts with rival food trucks.
 Cook, Serve, Delicious! (Video Game) / int_9bcd82c0
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1.0
 Cook, Serve, Delicious! (Video Game) / int_9bcd82c0
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1.0
 Cook, Serve, Delicious! (Video Game)
hasFeature
Cook, Serve, Delicious! (Video Game) / int_9bcd82c0
 Cook, Serve, Delicious! (Video Game) / int_a4c37cbe
type
Mood Whiplash
 Cook, Serve, Delicious! (Video Game) / int_a4c37cbe
comment
Mood Whiplash: The transition from Dallas, a ritzy, high-tech metropolis, to Newer Orleans, a blasted, war-torn wasteland in which many of the inhabitants are forced to don radiation suits, is quite jarring to say the least.
 Cook, Serve, Delicious! (Video Game) / int_a4c37cbe
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1.0
 Cook, Serve, Delicious! (Video Game) / int_a4c37cbe
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1.0
 Cook, Serve, Delicious! (Video Game)
hasFeature
Cook, Serve, Delicious! (Video Game) / int_a4c37cbe
 Cook, Serve, Delicious! (Video Game) / int_a6441fa
type
Gratuitous Ninja
 Cook, Serve, Delicious! (Video Game) / int_a6441fa
comment
Gratuitous Ninja: A secluded clan of ninjas appear as the people behind the mysterious golden tickets.
 Cook, Serve, Delicious! (Video Game) / int_a6441fa
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1.0
 Cook, Serve, Delicious! (Video Game) / int_a6441fa
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 Cook, Serve, Delicious! (Video Game)
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Cook, Serve, Delicious! (Video Game) / int_a6441fa
 Cook, Serve, Delicious! (Video Game) / int_abd29ad8
type
No-Sell
 Cook, Serve, Delicious! (Video Game) / int_abd29ad8
comment
When blocking a rival food truck attack, Cleaver may remark with the following:
 Cook, Serve, Delicious! (Video Game) / int_abd29ad8
featureApplicability
1.0
 Cook, Serve, Delicious! (Video Game) / int_abd29ad8
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1.0
 Cook, Serve, Delicious! (Video Game)
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Cook, Serve, Delicious! (Video Game) / int_abd29ad8
 Cook, Serve, Delicious! (Video Game) / int_ad0439be
type
The Gambler
 Cook, Serve, Delicious! (Video Game) / int_ad0439be
comment
The Gambler: Crazy Dave
 Cook, Serve, Delicious! (Video Game) / int_ad0439be
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1.0
 Cook, Serve, Delicious! (Video Game) / int_ad0439be
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1.0
 Cook, Serve, Delicious! (Video Game)
hasFeature
Cook, Serve, Delicious! (Video Game) / int_ad0439be
 Cook, Serve, Delicious! (Video Game) / int_af3ea0e3
type
Face–Heel Turn
 Cook, Serve, Delicious! (Video Game) / int_af3ea0e3
comment
Face–Heel Turn: Many of the restaurants you helped out in Chef 4 Hire mode in the previous game return as rival food trucks, now hostile towards you and frequently attacking your truck throughout each day.
 Cook, Serve, Delicious! (Video Game) / int_af3ea0e3
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1.0
 Cook, Serve, Delicious! (Video Game) / int_af3ea0e3
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1.0
 Cook, Serve, Delicious! (Video Game)
hasFeature
Cook, Serve, Delicious! (Video Game) / int_af3ea0e3
 Cook, Serve, Delicious! (Video Game) / int_b4b006fb
type
Pig Latin
 Cook, Serve, Delicious! (Video Game) / int_b4b006fb
comment
Pig Latin: The lyrics to "A la Idavay!" are sung in pig-latinised Spanish.
 Cook, Serve, Delicious! (Video Game) / int_b4b006fb
featureApplicability
1.0
 Cook, Serve, Delicious! (Video Game) / int_b4b006fb
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1.0
 Cook, Serve, Delicious! (Video Game)
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Cook, Serve, Delicious! (Video Game) / int_b4b006fb
 Cook, Serve, Delicious! (Video Game) / int_b53077b3
type
Take That!
 Cook, Serve, Delicious! (Video Game) / int_b53077b3
comment
Take That!: A chain of emails takes a jab at the notorious tendency of AAA game companies to work their employees to the bone, only to turn around and axe most non-senior staff once a game doesn't meet sales expectations.
 Cook, Serve, Delicious! (Video Game) / int_b53077b3
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1.0
 Cook, Serve, Delicious! (Video Game) / int_b53077b3
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1.0
 Cook, Serve, Delicious! (Video Game)
hasFeature
Cook, Serve, Delicious! (Video Game) / int_b53077b3
 Cook, Serve, Delicious! (Video Game) / int_b5b4b485
type
The Bet
 Cook, Serve, Delicious! (Video Game) / int_b5b4b485
comment
The Bet: These can happen either from an automated betting service, or a mysterious, smug individual called Crazy Dave. These typically require certain items being on your menu in addition to achieving a perfect combo of a certain length.
 Cook, Serve, Delicious! (Video Game) / int_b5b4b485
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1.0
 Cook, Serve, Delicious! (Video Game) / int_b5b4b485
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1.0
 Cook, Serve, Delicious! (Video Game)
hasFeature
Cook, Serve, Delicious! (Video Game) / int_b5b4b485
 Cook, Serve, Delicious! (Video Game) / int_bb18c92d
type
Mouse Trap
 Cook, Serve, Delicious! (Video Game) / int_bb18c92d
comment
Mouse Trap: The rat-trapping chore requires you to set up one of these.
 Cook, Serve, Delicious! (Video Game) / int_bb18c92d
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1.0
 Cook, Serve, Delicious! (Video Game) / int_bb18c92d
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1.0
 Cook, Serve, Delicious! (Video Game)
hasFeature
Cook, Serve, Delicious! (Video Game) / int_bb18c92d
 Cook, Serve, Delicious! (Video Game) / int_bcdfbe4a
type
Chef of Iron
 Cook, Serve, Delicious! (Video Game) / int_bcdfbe4a
comment
Chef of Iron: How do you deal with robbers in this game? By punching/kicking them into submission, usually within a matter of seconds. Then you immediately go back to cooking as if nothing happened.
 Cook, Serve, Delicious! (Video Game) / int_bcdfbe4a
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1.0
 Cook, Serve, Delicious! (Video Game) / int_bcdfbe4a
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1.0
 Cook, Serve, Delicious! (Video Game)
hasFeature
Cook, Serve, Delicious! (Video Game) / int_bcdfbe4a
 Cook, Serve, Delicious! (Video Game) / int_bd288171
type
Romance Sidequest
 Cook, Serve, Delicious! (Video Game) / int_bd288171
comment
Romance Sidequest: If a love interest is coming round on a certain day, and you manage to get his/her order right, (s)he'll then text you, requiring you to select the non-insulting response. During work hours.
 Cook, Serve, Delicious! (Video Game) / int_bd288171
featureApplicability
1.0
 Cook, Serve, Delicious! (Video Game) / int_bd288171
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1.0
 Cook, Serve, Delicious! (Video Game)
hasFeature
Cook, Serve, Delicious! (Video Game) / int_bd288171
 Cook, Serve, Delicious! (Video Game) / int_c04b1231
type
Jump Scare
 Cook, Serve, Delicious! (Video Game) / int_c04b1231
comment
Jump Scare: The gunshot sound that heralds the arrival of the robbery chore. Since this is the rarest chore, this can easily come as a surprise to the player.
 Cook, Serve, Delicious! (Video Game) / int_c04b1231
featureApplicability
1.0
 Cook, Serve, Delicious! (Video Game) / int_c04b1231
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1.0
 Cook, Serve, Delicious! (Video Game)
hasFeature
Cook, Serve, Delicious! (Video Game) / int_c04b1231
 Cook, Serve, Delicious! (Video Game) / int_c3e4b9fd
type
Final-Exam Boss
 Cook, Serve, Delicious! (Video Game) / int_c3e4b9fd
comment
Final-Exam Boss: The Hungry Festivities challenges play out like this, with each requiring you to make one of every recipe for one specific menu item.
 Cook, Serve, Delicious! (Video Game) / int_c3e4b9fd
featureApplicability
1.0
 Cook, Serve, Delicious! (Video Game) / int_c3e4b9fd
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1.0
 Cook, Serve, Delicious! (Video Game)
hasFeature
Cook, Serve, Delicious! (Video Game) / int_c3e4b9fd
 Cook, Serve, Delicious! (Video Game) / int_c513249
type
Harder Than Hard
 Cook, Serve, Delicious! (Video Game) / int_c513249
comment
Harder Than Hard: Stress mode takes Extreme Difficulty from the first game, bends it over its knee, and spanks it without mercy. The day starts with only a single second of patience, maxes out your prep stations and holding stations to 14 and 8 respectively regardless of how many you've unlocked, and sets your Buzz at 150%, at which point orders literally occupy your prep stations the instant they open up (which results in 14 orders immediately flooding your stations at the start of the day; combined with the aforementioned patience level, this basically forces you to pick three instant-ready sides in order to give you enough of a quick patience boost to prevent those orders from becoming literally impossible to serve in time). Then there are the Super Rush Hours, which force your patience down to one second regardless of how many sides you've prepped. Fortunately, outside of a handful of achievements, playing Stress Mode is completely optional.
 Cook, Serve, Delicious! (Video Game) / int_c513249
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1.0
 Cook, Serve, Delicious! (Video Game) / int_c513249
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1.0
 Cook, Serve, Delicious! (Video Game)
hasFeature
Cook, Serve, Delicious! (Video Game) / int_c513249
 Cook, Serve, Delicious! (Video Game) / int_c6ae4c86
type
Difficulty Spike
 Cook, Serve, Delicious! (Video Game) / int_c6ae4c86
comment
Difficulty Spike: Trash removal is an extremely easy task: one button to throw trash into the can, and then sanitizer and you're done. But if you have a lot of dishes on the menu with the "Makes Trash" trait, the trash chore becomes a lot more difficult: one button to throw trash into the can, mash until it's crushed down, and then sanitizer. And it keeps getting worse as the day goes on, until you might be mashing the button a dozen or more times before the task is done. It's not necessarily more difficult, but the increasing consumption of time every time it comes up can absolutely mess up your orders.
 Cook, Serve, Delicious! (Video Game) / int_c6ae4c86
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1.0
 Cook, Serve, Delicious! (Video Game) / int_c6ae4c86
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1.0
 Cook, Serve, Delicious! (Video Game)
hasFeature
Cook, Serve, Delicious! (Video Game) / int_c6ae4c86
 Cook, Serve, Delicious! (Video Game) / int_c75df49a
type
Shout-Out
 Cook, Serve, Delicious! (Video Game) / int_c75df49a
comment
Shout-Out: One of the float recipes, the Root "Baer" Float, is a nod to YouTuber and streamer BaerTaffy, who has extensively played through every game in the series. Baer gets another Shout Out at the start of the Iron Cook Speedway's Coffee Cup, which reveals that, despite being one of the best chefs in the world in-universe, he recently lost his hands in a tragic waffle iron incident. The "Dreamy Chef" trinket is a photo of Chairman Kaga from Iron Chef.* In fact, the picture in question is a monochrome, mirrored, and autographed version of the one on the show's page. All of the recipe names for chakalaka are references to NBA Jam: "On Fire", "Razzle Dazzle", "From Downtown", and "BOOM"* As in "BOOM chakalaka" When blocking a rival food truck attack, Cleaver may remark with the following: The achievement for getting a gold medal on New Orleans J-1 is called "The Typing of the Dead". The achievement for getting a gold medal on Nashville J-1 is called "Dawn of the Final Day". The achievement for getting a gold medal on shift F-3 of the Iron Cook Speedway is called "Gran Tiramisu". The first stage of the Iron Cook Speedway is called the Mushroom Cup, a nod to what is typically the first series of races in each of the Mario Kart games.
 Cook, Serve, Delicious! (Video Game) / int_c75df49a
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Next Sunday A.D.
 Cook, Serve, Delicious! (Video Game) / int_ce68d46b
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Next Sunday A.D.: Certain food descriptions in the sequel imply that the series is set in the mid-21st century, if not later (and possibly in an alternate universe). You can't really tell, though, based on the kitchen equipment and restaurant decor. The third game gives a more targeted time period: some time in the early 2040s.
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Mundane Made Awesome
 Cook, Serve, Delicious! (Video Game) / int_d148b019
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Mundane Made Awesome: Placing down any ingredient results in a "thwack" sound. This can get very absurd if the player has managed to get very good at a given minigame and/or has rebound the controls, such as binding Q, W, E and R to the four initial ingredients of lasagna. Going into and out of Rush Hour has never been so grand. The Super Rush Hours of Extreme Difficulty take this up to eleven; when they start, your entire restaurant is engulfed in flames.
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Incendiary Exponent
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The Super Rush Hours of Extreme Difficulty take this up to eleven; when they start, your entire restaurant is engulfed in flames.
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 Cook, Serve, Delicious! (Video Game) / int_d3c2989f
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"Will Return" Caption: At the end of the ending credits, the captions "CSD will return" shows up. Chubigans forgot he put it in as a gag and didn't have solid plans for a sequel at the time◊.
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Anti-Frustration Features
 Cook, Serve, Delicious! (Video Game) / int_d6f284a3
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Anti-Frustration Features: To account for the fact that orders now come in large bursts instead of trickling in steadily over time (basically turning each stop into a self-contained Rush Hour), you can pull up an order listing between stops that shows exactly what orders will be coming in at the next stop, allowing you to plan ahead with your Holding Stations. There's now a special button that allows you to serve all orders that are ready simultaneously. This was done because the creator found serving multiple orders quickly with a controller was nigh impossible when having to select each order individually. Several of the more annoying ways to fail orders have been removed, tweaked, or made specific to certain higher-difficulty recipes; for instance, the game will generally no longer let you add too many of the same ingredient or perform an action like tenderizing meat too many times, at least in recipes where there's no reason you would ever want to go over the limit. Each level in 2's Chef 4 Hire mode locked you into a specific menu, turning certain shifts into insidious showstoppers that were absolute nightmares just to complete, let alone get a gold medal on. 3 changes this so that, as long as you meet a certain point threshold (if, indeed, the level even has one), you can make your menu as easy - or as difficult - as you want. While having a tougher menu earns you more money, thus allowing you to purchase new foods and upgrade your truck faster, if your only concern is progressing through the game, you can set your menu to meet the bare minimum point requirement and breeze through with relative ease. The Patience mechanic has been completely overhauled for Holding Station dishes, greatly extending the amount of time you have to serve them as long as you manage your stations correctly and have at least one serving of each dish ready to go at any given time. This helps to emphasize accuracy and resource management over the previous two games' focus on speed above all else.
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Spammer
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Spammer: Spam messages show up in your in-game email inbox, and these can be turned off with an upgrade.
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Lyrical Dissonance
 Cook, Serve, Delicious! (Video Game) / int_dbfd6b8
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Lyrical Dissonance: One song in 3 is an upbeat Toto-esque 80s number about nervously going through a neighborhood that's really gone downhill.
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Featureless Protagonist
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Featureless Protagonist: While the protagonist is sometimes shown onscreen, the game is careful to show nothing but a massive chef hat that completely obscures their features; likewise, your companions use gender-neutral pronouns when talking about you.
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Art Evolution
 Cook, Serve, Delicious! (Video Game) / int_e43c66bd
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Art Evolution: The food in the first game were fairly simple cartoony drawings, but in the sequels they're drawn more realistically with more details, and with the sheer number of new foods added to the game, it's not easy playing the game without feeling hungry.
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Simple, yet Awesome
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Simple, yet Awesome: The trio of Wok dishes, despite being five-point items (and as such are supposed to be among the hardest dishes in the game), are much easier to prepare than other five-point dishes and even some four-point ones, requiring only two ingredients in the first prep phase and three in the second. Once you get used to which keys go with which ingredients (and even better, since they all use nearly identical ingredients, skill gained in one applies to all three), there's virtually no reason not to have them on your menu whenever they're available in order to make yourself some easy money.
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Food Porn
 Cook, Serve, Delicious! (Video Game) / int_f23ad6de
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Food Porn: It's a restaurant sim, what were you expecting? Much more prevalent from the second game onward, when the food art received massive improvements to the point of looking nearly photorealistic at times. Good luck not getting hungry while playing.
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No-Damage Run
 Cook, Serve, Delicious! (Video Game) / int_fac8c4d6
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Each level in 2's Chef 4 Hire mode locked you into a specific menu, turning certain shifts into insidious showstoppers that were absolute nightmares just to complete, let alone get a gold medal on. 3 changes this so that, as long as you meet a certain point threshold (if, indeed, the level even has one), you can make your menu as easy - or as difficult - as you want. While having a tougher menu earns you more money, thus allowing you to purchase new foods and upgrade your truck faster, if your only concern is progressing through the game, you can set your menu to meet the bare minimum point requirement and breeze through with relative ease.
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Non-Indicative Difficulty
 Cook, Serve, Delicious! (Video Game) / int_fc2f4def
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Non-Indicative Difficulty: Generally speaking, the higher a dish's point value is, the harder it is to complete perfectly and, consequently, the more money it earns you. However, some dishes' high point values stem almost entirely from their default key bindings, being relatively simplistic otherwise. If you change the keybinds to something more streamlined, then it's entirely possible to make a 5-point dish as easy as a 1-point dish, allowing you to earn lots of cash for far less effort than intended.
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Robot Buddy
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Robot Buddy: Two of them, actually. One drives the truck while the other keeps you updated on goings-on around you as you prepare orders.
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Cook, Serve, Delicious! (Video Game)

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