| Cops N' Robbers (Atari) (Video Game) |
type |
TVTItem |
| Cops N' Robbers (Atari) (Video Game) |
label |
Cops N' Robbers (Atari) (Video Game) |
| Cops N' Robbers (Atari) (Video Game) |
page |
CopsNRobbersAtari |
| Cops N' Robbers (Atari) (Video Game) |
comment |
Cops N' Robbers is an Atari Arcade Game from 1976, for 1 to 4 players (plus a computer player if there are 1 or 3 players). It's a Top-Down View, Player Versus Player Shoot 'em Up, set in The Roaring '20s or the early '30s. One or two players control police cars driving up a road on the left side of the screen, and one or two players control the robbers' cars on the right side. Gas pedals let you move the cars up and down the screen, and a joystick lets you aim and fire a gun sticking out of the side of the car. Beer trucks drive up the middle of the screen, getting in the way.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Not to be confused with Maze Craze: A Game of Cops 'n Robbers for the Atari 2600, or the Commodore VIC-20/C64 game from 1985. |
| Cops N' Robbers (Atari) (Video Game) |
fetched |
2022-08-21T10:35:12Z |
| Cops N' Robbers (Atari) (Video Game) |
parsed |
2022-08-21T10:35:12Z |
| Cops N' Robbers (Atari) (Video Game) |
isPartOf |
DBTropes |
| Cops N' Robbers (Atari) (Video Game) / int_50727f8d |
type |
Death Is a Slap on the Wrist |
| Cops N' Robbers (Atari) (Video Game) / int_50727f8d |
comment |
Death Is a Slap on the Wrist: You crash for a few seconds, then off you go again. |
| Cops N' Robbers (Atari) (Video Game) / int_50727f8d |
featureApplicability |
1.0 |
| Cops N' Robbers (Atari) (Video Game) / int_50727f8d |
featureConfidence |
1.0 |
| Cops N' Robbers (Atari) (Video Game) |
hasFeature |
Cops N' Robbers (Atari) (Video Game) / int_50727f8d |
| Cops N' Robbers (Atari) (Video Game) / int_6b6ac319 |
type |
Painfully Slow Projectile |
| Cops N' Robbers (Atari) (Video Game) / int_6b6ac319 |
comment |
Painfully Slow Projectile: The bullets fly slowly across the screen, and can be dodged by the enemy cars. |
| Cops N' Robbers (Atari) (Video Game) / int_6b6ac319 |
featureApplicability |
1.0 |
| Cops N' Robbers (Atari) (Video Game) / int_6b6ac319 |
featureConfidence |
1.0 |
| Cops N' Robbers (Atari) (Video Game) |
hasFeature |
Cops N' Robbers (Atari) (Video Game) / int_6b6ac319 |
| Cops N' Robbers (Atari) (Video Game) / int_6caf4f3f |
type |
Attract Mode |
| Cops N' Robbers (Atari) (Video Game) / int_6caf4f3f |
comment |
Attract Mode: The cars shoot at each other while the game waits for you to start. |
| Cops N' Robbers (Atari) (Video Game) / int_6caf4f3f |
featureApplicability |
1.0 |
| Cops N' Robbers (Atari) (Video Game) / int_6caf4f3f |
featureConfidence |
1.0 |
| Cops N' Robbers (Atari) (Video Game) |
hasFeature |
Cops N' Robbers (Atari) (Video Game) / int_6caf4f3f |
| Cops N' Robbers (Atari) (Video Game) / int_70e34c75 |
type |
Player Versus Player |
| Cops N' Robbers (Atari) (Video Game) / int_70e34c75 |
comment |
Player Versus Player: The game was designed for two players, though it can be played alone. |
| Cops N' Robbers (Atari) (Video Game) / int_70e34c75 |
featureApplicability |
1.0 |
| Cops N' Robbers (Atari) (Video Game) / int_70e34c75 |
featureConfidence |
1.0 |
| Cops N' Robbers (Atari) (Video Game) |
hasFeature |
Cops N' Robbers (Atari) (Video Game) / int_70e34c75 |
| Cops N' Robbers (Atari) (Video Game) / int_8df14c99 |
type |
One-Hit-Point Wonder |
| Cops N' Robbers (Atari) (Video Game) / int_8df14c99 |
comment |
One-Hit-Point Wonder: The cars crash with a single hit. The beer trucks are invincible. |
| Cops N' Robbers (Atari) (Video Game) / int_8df14c99 |
featureApplicability |
1.0 |
| Cops N' Robbers (Atari) (Video Game) / int_8df14c99 |
featureConfidence |
1.0 |
| Cops N' Robbers (Atari) (Video Game) |
hasFeature |
Cops N' Robbers (Atari) (Video Game) / int_8df14c99 |
| Cops N' Robbers (Atari) (Video Game) / int_ac9b4618 |
type |
One Bullet at a Time |
| Cops N' Robbers (Atari) (Video Game) / int_ac9b4618 |
comment |
One Bullet at a Time: You have to wait for your bullet to hit an enemy car or go off screen to fire again, producing the classic variable rate of fire depending on where your car is and where you're shooting. |
| Cops N' Robbers (Atari) (Video Game) / int_ac9b4618 |
featureApplicability |
1.0 |
| Cops N' Robbers (Atari) (Video Game) / int_ac9b4618 |
featureConfidence |
1.0 |
| Cops N' Robbers (Atari) (Video Game) |
hasFeature |
Cops N' Robbers (Atari) (Video Game) / int_ac9b4618 |
| Cops N' Robbers (Atari) (Video Game) / int_fda454ec |
type |
Every Bullet is a Tracer |
| Cops N' Robbers (Atari) (Video Game) / int_fda454ec |
comment |
Every Bullet Is a Tracer: Every bullet can be seen flying across the screen. |
| Cops N' Robbers (Atari) (Video Game) / int_fda454ec |
featureApplicability |
1.0 |
| Cops N' Robbers (Atari) (Video Game) / int_fda454ec |
featureConfidence |
1.0 |
| Cops N' Robbers (Atari) (Video Game) |
hasFeature |
Cops N' Robbers (Atari) (Video Game) / int_fda454ec |
| Cops N' Robbers (Atari) (Video Game) / int_name |
type |
ItemName |
| Cops N' Robbers (Atari) (Video Game) / int_name |
comment |
|
| Cops N' Robbers (Atari) (Video Game) / int_name |
featureApplicability |
1.0 |
| Cops N' Robbers (Atari) (Video Game) / int_name |
featureConfidence |
1.0 |
| Cops N' Robbers (Atari) (Video Game) |
hasFeature |
Cops N' Robbers (Atari) (Video Game) / int_name |
| Cops N' Robbers (Atari) (Video Game) / int_name |
itemName |
Cops N' Robbers (Atari) (Video Game) |