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Corridor 7: Alien Invasion (Video Game)

 Corridor 7: Alien Invasion (Video Game)
type
TVTItem
 Corridor 7: Alien Invasion (Video Game)
label
Corridor 7: Alien Invasion (Video Game)
 Corridor 7: Alien Invasion (Video Game)
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Corridor7AlienInvasion
 Corridor 7: Alien Invasion (Video Game)
comment
Corridor 7: Alien Invasion is a First-Person Shooter made by Capstone Software using the Wolfenstein Engine, one of the most common programming software at the time released in the FPS-boom made popular by Doom back then.In a reversal of Doom's plot (despite the game being a blatant clone); some time in 2024, an alien artifact recovered from Mars, being studied in a secret research laboratory known as Corridor 7, unintentionally opens an interdimensional portal leading from Mars to Earth, resulting in monsters from another planet teleporting into our world. Like every FPS at the time, you're a badass Special Forces soldier assigned to contain the invasion by killing all aliens infesting Corridor 7 and shutting down the portal.
 Corridor 7: Alien Invasion (Video Game)
fetched
2023-04-07T09:14:18Z
 Corridor 7: Alien Invasion (Video Game)
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2023-04-07T09:14:18Z
 Corridor 7: Alien Invasion (Video Game)
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DBTropes
 Corridor 7: Alien Invasion (Video Game) / int_175543cd
type
Blatant Item Placement
 Corridor 7: Alien Invasion (Video Game) / int_175543cd
comment
Blatant Item Placement: You're fighting an alien force in an office building, and the game will helpfully dispense you items in letterboxes built into walls, marked either as "AMMO", "HEALTH" or "ARMOR" periodically. It might be justified since the aliens doesn't understand our language and simply decide to ignore them.
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Scare Chord
 Corridor 7: Alien Invasion (Video Game) / int_1b122c5d
comment
Scare Chord: The game lets out one of these when it decides that it wants to pop a giant red skull in front of you for no reason other than that you were lost and trying to find the elevator. Needless to say, it has caused a number of players to soil themselves the first time it happened.
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Skull for a Head
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comment
Skull for a Head: The Tenaj alien mooks have heads resembling purple skulls.
 Corridor 7: Alien Invasion (Video Game) / int_27ba1b50
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Glass Cannon
 Corridor 7: Alien Invasion (Video Game) / int_2f253c94
comment
Glass Cannon: Nerraw aliens are among the smallest enemies (they stood up to the waists of the common Rodex and Bandor mooks) and are as weakly-armored as their size suggests. But their projectile attacks somehow deals insane levels of damage, and they can whittle your health by more than two-thirds or outright kill you in seconds. Target them first!
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Level Goal
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comment
Level Goal: Each stage is set on a single floor and ends with the elevator. It's unusual in that you start at the elevator and you have to return there when you kill enough enemies.
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Sequential Boss
 Corridor 7: Alien Invasion (Video Game) / int_363e9631
comment
Sequential Boss: Tebazile, who serves as The Dragon leading the alien invasion. It needs to be killed five times, starting from his default form to King Mook versions of the Eniram, Tymok and Solrac enemies before turning back to himself. Have fun!
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Aliens Are Bastards
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comment
Aliens Are Bastards: The aliens' first instinct when a portal allows them to visit Earth? Kill All Humans. No reasoning required.
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Torso with a View
 Corridor 7: Alien Invasion (Video Game) / int_58afe9f2
comment
Torso with a View: What happens to the Tenaj enemies when they take damage. Somehow, by shooting at them their midsection will open up little holes, and if they're killed their entire torso dissolves leaving them collapsing as a pile of limbs, hips, and the aforementioned skull-like head.
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Arm Cannon
 Corridor 7: Alien Invasion (Video Game) / int_6400a34
comment
Arm Cannon: The Mechanical Warrior enemies have Gatling-guns attached to their right hand.
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Patrolling Mook
 Corridor 7: Alien Invasion (Video Game) / int_6839a785
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Patrolling Mook: The Aliprobe and Animated Probes. They're literally eyes for the other aliens.
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Un-Robotic Reveal
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comment
Unrobotic Reveal: Some alien mooks, like Otrebors and Mechanical Warriors, looks almost entirely robotic thanks to their various cybernetic implants and face-concealing helmets. Killing them leads to a death animation where the helmets start cracking apart and you see a fleshy alien face in there.
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Invincibility Power-Up
 Corridor 7: Alien Invasion (Video Game) / int_7db2e3e0
comment
Invincibility Power-Up: A floating blue sphere, who grants you several seconds of invulnerability. Do NOT be too happy when you come across one though - they tend to appear near areas where you get swarmed by plenty of alien mooks, including higher-level, difficult enemies.
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Oculothorax
 Corridor 7: Alien Invasion (Video Game) / int_7e4dfa2d
comment
Oculothorax: The Ailoprobe enemies are gigantic floating eyeballs who serves as "spies" for the aliens, alerting other monsters when it spots you. There's also a Robot Me version of the same enemy called the Animated Probe.
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Body Armor as Hit Points
 Corridor 7: Alien Invasion (Video Game) / int_7e8a8eac
comment
Body Armor as Hit Points: Armor collected (depicted as spacesuits on a rack) serves as a second health bar. While it does absorb damage, your health still depletes slightly when wearing armor - in fact there's a separate meter for Health and Armor, and different pickups to restore either.
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Sdrawkcab Name
 Corridor 7: Alien Invasion (Video Game) / int_808b6d16
comment
Sdrawkcab Name: Some of the alien enemies are derived from real-world, human names, flipped around, like Nerraw (Warren), Eitak (Katie), Otrebor (Roberto), Semaj (James), Tenaj (Janet) and so on. What the names signifies however is currently unknown (the game's QA Director is James Wheeler, but not so much for the rest).
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Eye Beams
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Eye Beams: Solrac the floating alien head Final Boss attacks you with eye-blasts.
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Plasma Cannon
 Corridor 7: Alien Invasion (Video Game) / int_8a8c7344
comment
Plasma Cannon: One of the weapons you can use to melt alien mooks. On the other hand, the huge Tymoc alien mooks uses the same weapon.
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Big Bad
 Corridor 7: Alien Invasion (Video Game) / int_970c790a
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Big Bad: Solrac, the disembodied floating alien skull who leads the aliens. He's also the Final Boss of the game.
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Cyborg
 Corridor 7: Alien Invasion (Video Game) / int_99a12edd
comment
Cyborg: The aptly named Mechanical Warriors, and the only alien enemy who doesn't have an odd-sounding alien name. They're depicted as reptilians with plenty of armor organically grafted into themselves, including face-concealing helmets that makes them look almost entirely robotic.
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Dead Guy on Display
 Corridor 7: Alien Invasion (Video Game) / int_9bfb2f41
comment
Dead Guy on Display: You'll be wondering, in the midst of shooting aliens, on where the hell are all the human scientists, researchers, guards and staff in Corridor 7. Until you reach the laboratory's lower depths where dozens and dozens of slain humans are hung on racks for display.
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Enemy-Detecting Radar
 Corridor 7: Alien Invasion (Video Game) / int_9cd91b8a
comment
Enemy-Detecting Radar: One on the upper-right corner displays the entire level's map, as well as every enemy on the same level (you're a blue dot, aliens are in yellow). Good thing too, because you'll need said map to hunt down all the aliens and backtrack once you've cleared the floor of enemies.
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Lizard Folk
 Corridor 7: Alien Invasion (Video Game) / int_a04eb363
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Lizard Folk: All of the game's common alien enemies resemble reptilian humanoids.
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Stripped to the Bone
 Corridor 7: Alien Invasion (Video Game) / int_a4070b5e
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Stripped to the Bone: Ttoc and Tymok enemies will melt away leaving behind a skeleton after they're killed.
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Giant Mook
 Corridor 7: Alien Invasion (Video Game) / int_a8826e1e
comment
Giant Mook: Some of the alien brutes are huge. Brace yourself... The Eniram monsters, hulking horned creatures whose design seems to be ripped from the demons in Doom. They're among the largest mook enemies in-game. Ttocs, large-but-slow alien mooks who can take more damage than their regular-sized counterparts. Tymocs are purple-skinned, muscular alien monsters armed with powerful plasma launchers. They're really sparse in numbers thankfully.
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Nobody Here but Us Statues
 Corridor 7: Alien Invasion (Video Game) / int_b9918c48
comment
Nobody Here but Us Statues: Bandor aliens have a stealth device built in their suits, which allows them to transform into barrels, furniture, filing cabinets, potted plants and the like. You'll frequently enter empty conference rooms only for Bandors to suddenly appear from nowhere and attack.
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Invisible Monsters
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Invisible Monsters: One of the abilities from Eniram, alien creatures who can momentarily turn invisible before ambushing you. They're still audible, however.
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Gotta Kill Them All
 Corridor 7: Alien Invasion (Video Game) / int_ccbd82d3
comment
Gotta Kill Them All: You begin each stage by stepping off an elevator on a level filled with hostile alien life. You then explore the corridors, killing all the aliens you can see, and once the alien threat is neutralized the game announces "Floor Secured!" allowing you to return to the same elevator. Try going back without killing the required minimum of enemies and the elevator simply won't open.
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Blob Monster
 Corridor 7: Alien Invasion (Video Game) / int_ee19d278
comment
Blob Monster: The Semaj enemies are purple alien blobs with fangs and four eyes on eyestalks. It attacks as a sentient puddle and dissolves when killed.
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Alien Invasion
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comment
Alien Invasion: It's right in the title!
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Corridor 7: Alien Invasion (Video Game)

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