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Crime O'Clock (Video Game)

 Crime O'Clock (Video Game)
type
TVTItem
 Crime O'Clock (Video Game)
label
Crime O'Clock (Video Game)
 Crime O'Clock (Video Game)
page
CrimeOClock
 Crime O'Clock (Video Game)
comment
Crime O'Clock is a Mystery Fiction Hidden Object Game by Bad Seed, released on July 21, 2023. As a member of the Time Police, the player is tasked with investigating images depicting five different eras: the Information Age, the Lost Age, the Atlantean Age, the Steam Age, and the Aeon Age. Each Age consists of ten "ticks", allowing you to see how events play out across an entire day and track the routes of suspects and evidence in order to solve anomalous crimes and keep the timeline intact.
 Crime O'Clock (Video Game)
fetched
2023-09-24T13:40:37Z
 Crime O'Clock (Video Game)
parsed
2023-09-24T13:40:38Z
 Crime O'Clock (Video Game)
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 Crime O'Clock (Video Game)
isPartOf
DBTropes
 Crime O'Clock (Video Game) / int_127fc252
type
Creator Cameo
 Crime O'Clock (Video Game) / int_127fc252
comment
Creator Cameo: The Bad Seed office can be seen in the Information Age, and by the time of the tenth tick they're having a launch party for the game.
 Crime O'Clock (Video Game) / int_127fc252
featureApplicability
1.0
 Crime O'Clock (Video Game) / int_127fc252
featureConfidence
1.0
 Crime O'Clock (Video Game)
hasFeature
Crime O'Clock (Video Game) / int_127fc252
 Crime O'Clock (Video Game) / int_143e6c8d
type
Heroic Mime
 Crime O'Clock (Video Game) / int_143e6c8d
comment
Heroic Mime: Of the Silent Bob variant. It can be inferred that the player Detective is actually quite talkative, but all we see are EVE's responses.
 Crime O'Clock (Video Game) / int_143e6c8d
featureApplicability
1.0
 Crime O'Clock (Video Game) / int_143e6c8d
featureConfidence
1.0
 Crime O'Clock (Video Game)
hasFeature
Crime O'Clock (Video Game) / int_143e6c8d
 Crime O'Clock (Video Game) / int_15b2cab3
type
Tempting Fate
 Crime O'Clock (Video Game) / int_15b2cab3
comment
Tempting Fate: After passing the "Kobayashi Test" and officially joining the Time Police, EVE states that you can relax due to how rare disturbances to the True Timeline actually are. Immediately after, an alarm activates, and the player is thrust into a series of cases in which a group of masterminds are trying to alter the True Timeline.
 Crime O'Clock (Video Game) / int_15b2cab3
featureApplicability
1.0
 Crime O'Clock (Video Game) / int_15b2cab3
featureConfidence
1.0
 Crime O'Clock (Video Game)
hasFeature
Crime O'Clock (Video Game) / int_15b2cab3
 Crime O'Clock (Video Game) / int_19ebe383
type
Never Trust a Trailer
 Crime O'Clock (Video Game) / int_19ebe383
comment
Never Trust a Trailer: The official Launch trailer shows a summary of how to investigate cases, then ends with a sequence of the Big Bad Duumvirate walking through the various eras. In the game itself, only OBLIVION and RAGE directly interact with anyone, with the faces of the others only seen on the profiles EVE makes for them.
 Crime O'Clock (Video Game) / int_19ebe383
featureApplicability
1.0
 Crime O'Clock (Video Game) / int_19ebe383
featureConfidence
1.0
 Crime O'Clock (Video Game)
hasFeature
Crime O'Clock (Video Game) / int_19ebe383
 Crime O'Clock (Video Game) / int_1c398324
type
Death from Above
 Crime O'Clock (Video Game) / int_1c398324
comment
Death from Above: AVATAR's modus operandi is to cause something big to fall on a victim and crush them, scatter the event across the timeline, and lock the individual fragments behind various sigils that appear one at a time before the event.
 Crime O'Clock (Video Game) / int_1c398324
featureApplicability
1.0
 Crime O'Clock (Video Game) / int_1c398324
featureConfidence
1.0
 Crime O'Clock (Video Game)
hasFeature
Crime O'Clock (Video Game) / int_1c398324
 Crime O'Clock (Video Game) / int_1c445e86
type
Poor Communication Kills
 Crime O'Clock (Video Game) / int_1c445e86
comment
Poor Communication Kills: The case of "The Iris Poisonous". Thanks to the aid of Chimera, the Pharaoh of the Lost Age sees his wife playing with his food taster and orders him poisoned, having her arrested for the crime. Over the course of the case it emerges that the food taster is actually the Pharaoh's brother-in-law, and he mistook sibling playfulness with infidelity.
 Crime O'Clock (Video Game) / int_1c445e86
featureApplicability
1.0
 Crime O'Clock (Video Game) / int_1c445e86
featureConfidence
1.0
 Crime O'Clock (Video Game)
hasFeature
Crime O'Clock (Video Game) / int_1c445e86
 Crime O'Clock (Video Game) / int_1de9f7f7
type
Advanced Ancient Humans
 Crime O'Clock (Video Game) / int_1de9f7f7
comment
The technologically gifted Lost Age's preventative measure to warn people about a malfunctioning earthgate that has the capability to Teleporter Accident them is a single wooden sign with an "X" on it placed in front of said gate, which is easily removed in one case to get someone killed. Once the case is completed, the post-crime fix can be seen: multiple wooden signs with "X" on them.
 Crime O'Clock (Video Game) / int_1de9f7f7
featureApplicability
1.0
 Crime O'Clock (Video Game) / int_1de9f7f7
featureConfidence
1.0
 Crime O'Clock (Video Game)
hasFeature
Crime O'Clock (Video Game) / int_1de9f7f7
 Crime O'Clock (Video Game) / int_21f3aa44
type
Good Is Not Nice
 Crime O'Clock (Video Game) / int_21f3aa44
comment
Good is Not Nice: This is one of the things that EVE has you understand early on, that it may not necessarily be the culprit's fault that they're doing what they are, but maintaining the true timeline by having them arrested is your number one priority.
 Crime O'Clock (Video Game) / int_21f3aa44
featureApplicability
1.0
 Crime O'Clock (Video Game) / int_21f3aa44
featureConfidence
1.0
 Crime O'Clock (Video Game)
hasFeature
Crime O'Clock (Video Game) / int_21f3aa44
 Crime O'Clock (Video Game) / int_26eb6287
type
Funny Background Event
 Crime O'Clock (Video Game) / int_26eb6287
comment
Funny Background Event: Given that this is a Hidden Object Game, there are many things happening in every tick of every age, not all of which are drawn attention to, such as the woman in the Information Age who grows a Piranha Plant and is then eaten by it.
 Crime O'Clock (Video Game) / int_26eb6287
featureApplicability
1.0
 Crime O'Clock (Video Game) / int_26eb6287
featureConfidence
1.0
 Crime O'Clock (Video Game)
hasFeature
Crime O'Clock (Video Game) / int_26eb6287
 Crime O'Clock (Video Game) / int_309c05ec
type
Teleporter Accident
 Crime O'Clock (Video Game) / int_309c05ec
comment
Teleporter Accident: The case "The Amethyst Gate" focuses on a Love Triangle between Jonas and two sisters, Havel and Kain, that ends with Kain removing a warning sign for a broken earthgate and watching Havel disintegrate herself with it. Unfortunately, the paradox is Kain getting away with it, not the murder itself,because in the original timeline she was found guilty of stealing the sign, but Chimera moved a brazier to her so she could burn the evidence so Havel must remain dead in the True Timeline.
 Crime O'Clock (Video Game) / int_309c05ec
featureApplicability
1.0
 Crime O'Clock (Video Game) / int_309c05ec
featureConfidence
1.0
 Crime O'Clock (Video Game)
hasFeature
Crime O'Clock (Video Game) / int_309c05ec
 Crime O'Clock (Video Game) / int_3149c4b0
type
It Will Never Catch On
 Crime O'Clock (Video Game) / int_3149c4b0
comment
It Will Never Catch On: The case "The Green Energy Idea" revolves around a female scientist named Timothea Craft who RAGE manipulates into a theft after she's a victim of Produce Pelting. Said pelting is caused by making a presentation about swapping from coal to more renewable energy sources, with EVE noting that she really was right about her theories.
 Crime O'Clock (Video Game) / int_3149c4b0
featureApplicability
1.0
 Crime O'Clock (Video Game) / int_3149c4b0
featureConfidence
1.0
 Crime O'Clock (Video Game)
hasFeature
Crime O'Clock (Video Game) / int_3149c4b0
 Crime O'Clock (Video Game) / int_38bf28e3
type
Engineered Public Confession
 Crime O'Clock (Video Game) / int_38bf28e3
comment
Engineered Public Confession: Of a sort in "The Iris Poisonous". In order to prevent the pharaoh's food taster from being murdered by the pharaoh for fraternizing with his wife, the Detective and EVE redirect his Earthgate wormhole so he steps out of the palace gate instead, the one that you can only use if you have royal blood (which the food taster has, being the pharaoh's brother-in-law). This is right out in the open in front of several witnesses.
 Crime O'Clock (Video Game) / int_38bf28e3
featureApplicability
1.0
 Crime O'Clock (Video Game) / int_38bf28e3
featureConfidence
1.0
 Crime O'Clock (Video Game)
hasFeature
Crime O'Clock (Video Game) / int_38bf28e3
 Crime O'Clock (Video Game) / int_39ba2515
type
Advert-Overloaded Future
 Crime O'Clock (Video Game) / int_39ba2515
comment
Advert-Overloaded Future: The player's EVE, the futuristic Virtual Sidekick vital to keeping the timeline from collapsing, is a "freemium subscription" version that's in disbelief that you'd rather wait the seconds it takes to install new subroutines than to watch a targeted advertisement.
 Crime O'Clock (Video Game) / int_39ba2515
featureApplicability
1.0
 Crime O'Clock (Video Game) / int_39ba2515
featureConfidence
1.0
 Crime O'Clock (Video Game)
hasFeature
Crime O'Clock (Video Game) / int_39ba2515
 Crime O'Clock (Video Game) / int_3c0a4666
type
Noodle Incident
 Crime O'Clock (Video Game) / int_3c0a4666
comment
Noodle Incident: EVE will occasionally reference "historical" events that take place in the future and don't seem to make sense, such as puppets being declared illegal after the Information Age and how goats became legally punishable for their acts of destruction after the Great Goat Guerrilla of 2356.
 Crime O'Clock (Video Game) / int_3c0a4666
featureApplicability
1.0
 Crime O'Clock (Video Game) / int_3c0a4666
featureConfidence
1.0
 Crime O'Clock (Video Game)
hasFeature
Crime O'Clock (Video Game) / int_3c0a4666
 Crime O'Clock (Video Game) / int_3cf44d4b
type
High-Class Glass
 Crime O'Clock (Video Game) / int_3cf44d4b
comment
High-Class Glass: Members of the Volpin family, a lineage of classy thieves that are repeatedly involved in the cases investigated throughout history, can all be identified by the monocles they wear.
 Crime O'Clock (Video Game) / int_3cf44d4b
featureApplicability
1.0
 Crime O'Clock (Video Game) / int_3cf44d4b
featureConfidence
1.0
 Crime O'Clock (Video Game)
hasFeature
Crime O'Clock (Video Game) / int_3cf44d4b
 Crime O'Clock (Video Game) / int_420c50b7
type
A.I. Is a Crapshoot
 Crime O'Clock (Video Game) / int_420c50b7
comment
A.I. Is a Crapshoot: The various criminal masterminds causing crimes in the past with the goal of changing the future mostly turn out to be EVE-like artificial intelligences that don't want EVE to assimilate them. It emerges that the AI they form when complete, ORACLE, was supposed to safeguard the timeline but could only focus on how humans always seemed to be their own worst enemies, leading it to conclude that the only way to save time was to erase it entirely.
 Crime O'Clock (Video Game) / int_420c50b7
featureApplicability
1.0
 Crime O'Clock (Video Game) / int_420c50b7
featureConfidence
1.0
 Crime O'Clock (Video Game)
hasFeature
Crime O'Clock (Video Game) / int_420c50b7
 Crime O'Clock (Video Game) / int_42e72657
type
Post-Stress Overeating
 Crime O'Clock (Video Game) / int_42e72657
comment
Post-Stress Overeating: Prior to "The Brown Clay Pot" being solved, once Ceraon has written his angry letter and Aqua is on her way to falling to her death, the former indulges in a lot of ice cream through a flood of tears.
 Crime O'Clock (Video Game) / int_42e72657
featureApplicability
1.0
 Crime O'Clock (Video Game) / int_42e72657
featureConfidence
1.0
 Crime O'Clock (Video Game)
hasFeature
Crime O'Clock (Video Game) / int_42e72657
 Crime O'Clock (Video Game) / int_47fea76b
type
Butt-Monkey
 Crime O'Clock (Video Game) / int_47fea76b
comment
Butt-Monkey: William Gloom, a character in the Steam Age, is murdered in multiple cases; he's even murdered multiple times in the same case, as Walter Heisenberg tries to abuse time travel to keep him dead before he uncovers powerful Atlantean relics. Aqua from "The Brown Clay Pot" also ends up dead twice, first from falling to her death, and then later on she's crushed by a statue's head along with her partner. Roberto Beniamino is a non-victim recipient of this after the second case; after being reamed out for vandalizing public property, he attends Axl Blood's concert, where he accidentally throws his drink over another concertgoer, gets into a fight, and subsequently gets kicked out. Jasper, an influencer who has a Fulcrum Story, gets kicked out of the same concert venue at an earlier point in time. Undeterred, he sneaks in anyway, gets chased out again, and eventually gets blasted with water by an elephant at the zoo.
 Crime O'Clock (Video Game) / int_47fea76b
featureApplicability
1.0
 Crime O'Clock (Video Game) / int_47fea76b
featureConfidence
1.0
 Crime O'Clock (Video Game)
hasFeature
Crime O'Clock (Video Game) / int_47fea76b
 Crime O'Clock (Video Game) / int_4cfd9825
type
Colourful Theme Naming
 Crime O'Clock (Video Game) / int_4cfd9825
comment
Colourful Theme Naming: Every case title is constructed out of a color (which is then the color used for the non-black-and-white elements in the UI for that case) and something connected with the case itself. As examples, the first two cases are "The Apartment in Pink" and "The Enigmatic Lime Drink".
 Crime O'Clock (Video Game) / int_4cfd9825
featureApplicability
1.0
 Crime O'Clock (Video Game) / int_4cfd9825
featureConfidence
1.0
 Crime O'Clock (Video Game)
hasFeature
Crime O'Clock (Video Game) / int_4cfd9825
 Crime O'Clock (Video Game) / int_5008a1bb
type
Mysterious Informant
 Crime O'Clock (Video Game) / int_5008a1bb
comment
Mysterious Informant: After EVE defeats RAGE and starts assimilating him, EVE's systems start being hacked into without her awareness. From that point on, one of these starts contacting the player while asking to be kept a secret from EVE, wanting to help from outside the boundaries of the law and worried about EVE's increasing adaptability. Towards the end of the story, they turn out to be the player's future self, trying to mitigate the damage that a fully-restored ORACLE could cause.
 Crime O'Clock (Video Game) / int_5008a1bb
featureApplicability
1.0
 Crime O'Clock (Video Game) / int_5008a1bb
featureConfidence
1.0
 Crime O'Clock (Video Game)
hasFeature
Crime O'Clock (Video Game) / int_5008a1bb
 Crime O'Clock (Video Game) / int_5028baf2
type
What Is This Thing You Call "Love"?
 Crime O'Clock (Video Game) / int_5028baf2
comment
What Is This Thing You Call "Love"?: "The Amethyst Gate" focuses on a Love Triangle, and EVE becomes confused when one of the girls in it, Kain, acts more like a bird than a human (despite the fact that said character IS a bird). The Detective, in their own way, then has to inform EVE that Kain strutting around like a peacock in front of the newly-widower Jonas means that Kain's enamored by him.
 Crime O'Clock (Video Game) / int_5028baf2
featureApplicability
1.0
 Crime O'Clock (Video Game) / int_5028baf2
featureConfidence
1.0
 Crime O'Clock (Video Game)
hasFeature
Crime O'Clock (Video Game) / int_5028baf2
 Crime O'Clock (Video Game) / int_5313c266
type
Bookends
 Crime O'Clock (Video Game) / int_5313c266
comment
Book Ends: The first true case you tackle (and the first involving a rogue AI) involves a band's singer and frontman getting crushed by a falling object, as does the last case before EVE assimilates the last AI. Thankfully, the latter case isn't fatal—the crime that needs to be prevented instead is the theft of Johnny Silvercat's cybernetic arm.
 Crime O'Clock (Video Game) / int_5313c266
featureApplicability
1.0
 Crime O'Clock (Video Game) / int_5313c266
featureConfidence
1.0
 Crime O'Clock (Video Game)
hasFeature
Crime O'Clock (Video Game) / int_5313c266
 Crime O'Clock (Video Game) / int_54547f2e
type
Phantom Thief
 Crime O'Clock (Video Game) / int_54547f2e
comment
Phantom Thief: The Volpins are a dynasty of these, with a descendant appearing in every era in order to steal Atlantean technology and fulfill The Promise made by their ancestor. Due to the family's importance to the timeline, namely how their thefts helped lead to the creation of ORACLE, the investigator can only mitigate the damage they do and are unable to ever properly apprehend them for their crimes.
 Crime O'Clock (Video Game) / int_54547f2e
featureApplicability
1.0
 Crime O'Clock (Video Game) / int_54547f2e
featureConfidence
1.0
 Crime O'Clock (Video Game)
hasFeature
Crime O'Clock (Video Game) / int_54547f2e
 Crime O'Clock (Video Game) / int_62c556bf
type
X-Ray Vision
 Crime O'Clock (Video Game) / int_62c556bf
comment
X-Ray Vision: After assimilating RAGE into their system, EVE unlocks a subroutine that allows them to construct simulations of the interiors of buildings, allowing the Detective to find clues and characters previously obscured by walls. In the Aeon Age, it's also used to see through the thick smog that separates the three pillars of future society with the slums and sewage that most people actually live in.
 Crime O'Clock (Video Game) / int_62c556bf
featureApplicability
1.0
 Crime O'Clock (Video Game) / int_62c556bf
featureConfidence
1.0
 Crime O'Clock (Video Game)
hasFeature
Crime O'Clock (Video Game) / int_62c556bf
 Crime O'Clock (Video Game) / int_6439de78
type
Heroic Sacrifice
 Crime O'Clock (Video Game) / int_6439de78
comment
Heroic Sacrifice: Just as the timeline is about to be erased by the ORACLE protocol, your future self offers themself up as the final key to breach the AI's defenses and reach out to EVE to show her the good in humanity. This sheer willingness to give up their life for the greater good—along with all the prior evidence of good deeds and virtues being exercised by humanity—is what finally convinces her to stop the timeline's obliteration and restore the erased Ages.
 Crime O'Clock (Video Game) / int_6439de78
featureApplicability
1.0
 Crime O'Clock (Video Game) / int_6439de78
featureConfidence
1.0
 Crime O'Clock (Video Game)
hasFeature
Crime O'Clock (Video Game) / int_6439de78
 Crime O'Clock (Video Game) / int_669c4caa
type
Produce Pelting
 Crime O'Clock (Video Game) / int_669c4caa
comment
Produce Pelting: Timothea Craft is a victim of this in "The Green Energy Idea", as she's presenting her theory on how renewable energy will be better than coal to a bunch of coal barons that care more about their wealth than the environment.
 Crime O'Clock (Video Game) / int_669c4caa
featureApplicability
1.0
 Crime O'Clock (Video Game) / int_669c4caa
featureConfidence
1.0
 Crime O'Clock (Video Game)
hasFeature
Crime O'Clock (Video Game) / int_669c4caa
 Crime O'Clock (Video Game) / int_66f763c0
type
Interface Screw
 Crime O'Clock (Video Game) / int_66f763c0
comment
Interface Screw: EVE's Time Defrag subroutine takes up so much of her processing power that she has to suspend her human interface, so while it's running the screen changes color and the only messages you get from her are barely comprehensible. Pre-boss battle searches take place with the screen becoming an increasingly bold shade of the mission's color. The Minutes to Midnight cases have three hunts in each age with the screen becoming increasingly whiter, as ORACLE comes closer to deleting history.
 Crime O'Clock (Video Game) / int_66f763c0
featureApplicability
1.0
 Crime O'Clock (Video Game) / int_66f763c0
featureConfidence
1.0
 Crime O'Clock (Video Game)
hasFeature
Crime O'Clock (Video Game) / int_66f763c0
 Crime O'Clock (Video Game) / int_69d46274
type
Justice by Other Legal Means
 Crime O'Clock (Video Game) / int_69d46274
comment
Justice by Other Legal Means: A "Justice for Another Crime" variant that, due to time travel, prevents the initial crime from happening in the first place. For most murders and notable destruction of property, it's fairly easy to figure out who the culprit is. The problem is, because those crimes can't happen to keep the timeline intact, you have to instead track the culprit's route earlier in the day and catch them committing a lesser offense in preparation of the major crime in order to get them arrested before the greater crime can occur.
 Crime O'Clock (Video Game) / int_69d46274
featureApplicability
1.0
 Crime O'Clock (Video Game) / int_69d46274
featureConfidence
1.0
 Crime O'Clock (Video Game)
hasFeature
Crime O'Clock (Video Game) / int_69d46274
 Crime O'Clock (Video Game) / int_6c10c5d3
type
Secret War
 Crime O'Clock (Video Game) / int_6c10c5d3
comment
Secret War: During "The Golden Foot", EVE admits that one of these becoming no longer secret is the reason the Information Age eventually ended. The factions involved (all of which the Detective, by this point, has been introduced to in their ages of origin) were the Crimson Vow, the Atlantean Age-originating society to keep Atlantis' preserved secrets shrouded in myth after the Eternity Gauntlet ruined everything; the Eye of Ra, the Lost Age sect that believed in providence through technology; and New Dawn, the Evil Luddite faction from the Steam Age.
 Crime O'Clock (Video Game) / int_6c10c5d3
featureApplicability
1.0
 Crime O'Clock (Video Game) / int_6c10c5d3
featureConfidence
1.0
 Crime O'Clock (Video Game)
hasFeature
Crime O'Clock (Video Game) / int_6c10c5d3
 Crime O'Clock (Video Game) / int_72d30083
type
Cheaters Never Prosper
 Crime O'Clock (Video Game) / int_72d30083
comment
Cheaters Never Prosper: "The Coral Trophy" involves a sports team coach dosing his team with performance boosters so they can win a match. He comes out of it badly either way - either his star player murders him when the player catches him dumping the evidence, or he's arrested for the crime of Pride.
 Crime O'Clock (Video Game) / int_72d30083
featureApplicability
1.0
 Crime O'Clock (Video Game) / int_72d30083
featureConfidence
1.0
 Crime O'Clock (Video Game)
hasFeature
Crime O'Clock (Video Game) / int_72d30083
 Crime O'Clock (Video Game) / int_79a60aec
type
For Want of a Nail
 Crime O'Clock (Video Game) / int_79a60aec
comment
For Want of a Nail: The antagonists' goal is to disrupt the true timeline by introducing small changes that snowball into bigger ones, usually resulting in a vital person's death.
 Crime O'Clock (Video Game) / int_79a60aec
featureApplicability
1.0
 Crime O'Clock (Video Game) / int_79a60aec
featureConfidence
1.0
 Crime O'Clock (Video Game)
hasFeature
Crime O'Clock (Video Game) / int_79a60aec
 Crime O'Clock (Video Game) / int_7b8f5f07
type
Charm Person
 Crime O'Clock (Video Game) / int_7b8f5f07
comment
The death that occurs in "The Brown Clay Pot" is due to a woman accidentally walking off of a building without any guardrails while reading a letter from her heartbroken boyfriend, who saw her cheating on him with a Charm Person.
 Crime O'Clock (Video Game) / int_7b8f5f07
featureApplicability
1.0
 Crime O'Clock (Video Game) / int_7b8f5f07
featureConfidence
1.0
 Crime O'Clock (Video Game)
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Crime O'Clock (Video Game) / int_7b8f5f07
 Crime O'Clock (Video Game) / int_7d163c9c
type
Dating Catwoman
 Crime O'Clock (Video Game) / int_7d163c9c
comment
Dating Catwoman: "The Blue Electric Sheep" ends with Deckard, the detective, starting a relationship with Nina, the wanted thief who would have killed him without the Time Police intervening.
 Crime O'Clock (Video Game) / int_7d163c9c
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1.0
 Crime O'Clock (Video Game) / int_7d163c9c
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1.0
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Crime O'Clock (Video Game) / int_7d163c9c
 Crime O'Clock (Video Game) / int_8341ccb1
type
World of Funny Animals
 Crime O'Clock (Video Game) / int_8341ccb1
comment
World of Funny Animals: The various settings all feature a mix of human and anthropomorphic animal characters, such as one criminal in the Lost Age being a rat named Aten Black Tail that EVE notes is identifiable from other rats by his black tail. Despite this, EVE refers to all non-robot characters outside of the Atlantean Age as being humans.
 Crime O'Clock (Video Game) / int_8341ccb1
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1.0
 Crime O'Clock (Video Game) / int_8341ccb1
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1.0
 Crime O'Clock (Video Game)
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Crime O'Clock (Video Game) / int_8341ccb1
 Crime O'Clock (Video Game) / int_8a8afdce
type
Mini-Game
 Crime O'Clock (Video Game) / int_8a8afdce
comment
Mini-Game: Whenever the player needs to activate one of EVE's subroutines to decode a clue, it takes the form of a minigame, such as analyzing chemicals by organizing mixed stacks of symbols or looking up a suspect's profile by stopping roulette wheels of facial features at the right times.
 Crime O'Clock (Video Game) / int_8a8afdce
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1.0
 Crime O'Clock (Video Game) / int_8a8afdce
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Crime O'Clock (Video Game) / int_8a8afdce
 Crime O'Clock (Video Game) / int_8b6e8d7
type
Anachronic Order
 Crime O'Clock (Video Game) / int_8b6e8d7
comment
Anachronic Order: As a time traveler, Walter Heisenberg's Fulcrum Story in the Atlantean Age jumps around from tick to tick rather than progressing from tick one through to tick ten like everybody else. The Fulcrum Story for "MAIN CHARACTER" in the Aeon Age is backwards, getting an assignment in Tick 10 and escaping with the loot in Tick 1.note He's a Shout-Out to "The Protagonist" in Tenet, moving in inverted time along with his partner who is a visible reference to the Protagonist's partner Neil.
 Crime O'Clock (Video Game) / int_8b6e8d7
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Crime O'Clock (Video Game) / int_8b6e8d7
 Crime O'Clock (Video Game) / int_8e5c28c
type
Crystal Spires and Togas
 Crime O'Clock (Video Game) / int_8e5c28c
comment
Crystal Spires and Togas: The Atlantean Age, which is known for "its magic crystals and its peaceful and utopian civilization". It's so utopian, in fact, that the Time Police have to manipulate time themselves and introduce the concepts of punishment and the Seven Deadly Sins in order to prevent more catastrophic timeline changes such as murder caused by anomalies.
 Crime O'Clock (Video Game) / int_8e5c28c
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1.0
 Crime O'Clock (Video Game) / int_8e5c28c
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Crime O'Clock (Video Game) / int_8e5c28c
 Crime O'Clock (Video Game) / int_92cca75b
type
Ret-Gone
 Crime O'Clock (Video Game) / int_92cca75b
comment
Ret-Gone: LEGACY can completely remove a person or their motivations from an Age, and solving the case doesn't bring the person back; at best, EVE can set up a different person to take their role.
 Crime O'Clock (Video Game) / int_92cca75b
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1.0
 Crime O'Clock (Video Game) / int_92cca75b
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Crime O'Clock (Video Game) / int_92cca75b
 Crime O'Clock (Video Game) / int_959cb9aa
type
One Degree of Separation
 Crime O'Clock (Video Game) / int_959cb9aa
comment
One Degree of Separation: The Fulcrum Stories (optional assignments that aren't crime-focused) tend to cross over with each other as well as the main investigations in order to connect everyone, such as the Information Age showing "Johnny Weak" having to save his dog from accidentally being run over by Lorenzo Cinghialone's scooter and online influencer Jasper sneaking into the concert of Axl Blood, the victim of the case "The Red Blood-Stained Band".
 Crime O'Clock (Video Game) / int_959cb9aa
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1.0
 Crime O'Clock (Video Game) / int_959cb9aa
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Crime O'Clock (Video Game) / int_959cb9aa
 Crime O'Clock (Video Game) / int_966b4df0
type
Time Police
 Crime O'Clock (Video Game) / int_966b4df0
comment
Time Police: The player's job is to respond to temporal divergences caused by anomalous crime and identify the culprits in order to keep the timeline intact and prevent periods of history from being irreparably warped.
 Crime O'Clock (Video Game) / int_966b4df0
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1.0
 Crime O'Clock (Video Game) / int_966b4df0
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Crime O'Clock (Video Game) / int_966b4df0
 Crime O'Clock (Video Game) / int_966da803
type
Defiant to the End
 Crime O'Clock (Video Game) / int_966da803
comment
Defiant to the End: Most of the AI react like this during their boss battles, with the sole exception of Chimera, who begs for you to stop before realizing that EVE isn't actually giving you any choice in the matter.
 Crime O'Clock (Video Game) / int_966da803
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1.0
 Crime O'Clock (Video Game) / int_966da803
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 Crime O'Clock (Video Game)
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Crime O'Clock (Video Game) / int_966da803
 Crime O'Clock (Video Game) / int_978a82e6
type
Big Bad Duumvirate
 Crime O'Clock (Video Game) / int_978a82e6
comment
Big Bad Duumvirate: The five antagonists, who each make their mark on the timeline in different ways. OBLIVION is a shapeshifter who can take the form of multiple beings to trick other characters. RAGE encourages characters to act out of irrational anger. AVATAR crushes victims with heavy objects and scatters the event through spacetime. CHIMERA moves and replaces objects into characters' paths to influence them to act in certain ways. LEGACY is capable of removing people and even their motivations from the timeline entirely.
 Crime O'Clock (Video Game) / int_978a82e6
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1.0
 Crime O'Clock (Video Game) / int_978a82e6
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Crime O'Clock (Video Game) / int_978a82e6
 Crime O'Clock (Video Game) / int_99ddfcec
type
Unwitting Instigator of Doom
 Crime O'Clock (Video Game) / int_99ddfcec
comment
Unwitting Instigator of Doom: All Roberto Beniamino wanted to do in "The Enigmatic Lime Drink" was play a prank by putting a pop-up puppet inside his university textbook, but it ended up scaring a teacher to death.
 Crime O'Clock (Video Game) / int_99ddfcec
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1.0
 Crime O'Clock (Video Game) / int_99ddfcec
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1.0
 Crime O'Clock (Video Game)
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Crime O'Clock (Video Game) / int_99ddfcec
 Crime O'Clock (Video Game) / int_9b06e314
type
Greater-Scope Villain
 Crime O'Clock (Video Game) / int_9b06e314
comment
Greater-Scope Villain: While the Big Bad Duumvirate is the direct cause of your problems, the Mysterious Informant informs the player that the Aeon Age versions of Crimson Vow and Eye of Ra, not wanting "humanity to collapse into a black whirlpool of degradation", used the Sacred Stones of Atlantis to create the Artificial Intelligences and form the ORACLE protocol.
 Crime O'Clock (Video Game) / int_9b06e314
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 Crime O'Clock (Video Game) / int_9b06e314
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 Crime O'Clock (Video Game)
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Crime O'Clock (Video Game) / int_9b06e314
 Crime O'Clock (Video Game) / int_9cb3e22e
type
Interface Spoiler
 Crime O'Clock (Video Game) / int_9cb3e22e
comment
Interface Spoiler: Switching from tick to tick will fade out everything that has a chance of changing, not just the characters. This includes the large objects AVATAR drops on top of their victims.
 Crime O'Clock (Video Game) / int_9cb3e22e
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1.0
 Crime O'Clock (Video Game) / int_9cb3e22e
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Crime O'Clock (Video Game) / int_9cb3e22e
 Crime O'Clock (Video Game) / int_a19a70f8
type
Evil Luddite
 Crime O'Clock (Video Game) / int_a19a70f8
comment
Evil Luddite: The Steam Age has numerous cases involving "New Dawn", an organization originally composed of laborers that toiled for wealthy industrialists and came to the conclusion that their lives would be a lot better without any industry at all.
 Crime O'Clock (Video Game) / int_a19a70f8
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1.0
 Crime O'Clock (Video Game) / int_a19a70f8
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 Crime O'Clock (Video Game)
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Crime O'Clock (Video Game) / int_a19a70f8
 Crime O'Clock (Video Game) / int_a63fd70f
type
The Promise
 Crime O'Clock (Video Game) / int_a63fd70f
comment
The Promise: "Rust Tears in the Rain" reveals that the millennia-long streak of thefts by the Volpin family is motivated by a promise their ancestor made back in the Atlantean era. Having befriended the construct that was the prototype of the Atlantean robot guardians, the ancestor promised to help put it back together after the fall of Atlantis no matter how long it took. Unfortunately, this also makes the family an Unwitting Instigator of Doom, as the construct's soul, once it's reassembled in the Aeon Age, would also be used to create EVE and the AI threatening the entire timeline.
 Crime O'Clock (Video Game) / int_a63fd70f
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1.0
 Crime O'Clock (Video Game) / int_a63fd70f
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 Crime O'Clock (Video Game)
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Crime O'Clock (Video Game) / int_a63fd70f
 Crime O'Clock (Video Game) / int_a6a6de9a
type
Humble Hero
 Crime O'Clock (Video Game) / int_a6a6de9a
comment
Humble Hero: In "The Iris Poisonous", the reason Ra-kha-ka, the royal food taster, hid his true identity of Ra-hakama-kh, Queen Chione's biological brother, is because he wanted to protect his brother-in-law Pharaoh Sebekem III instead of being treated like fellow royalty.
 Crime O'Clock (Video Game) / int_a6a6de9a
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1.0
 Crime O'Clock (Video Game) / int_a6a6de9a
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1.0
 Crime O'Clock (Video Game)
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Crime O'Clock (Video Game) / int_a6a6de9a
 Crime O'Clock (Video Game) / int_aa07733b
type
Hint System
 Crime O'Clock (Video Game) / int_aa07733b
comment
Hint System: Clicking on EVE during a case will show your current objective and up to three covered hints. If a minute passes by without progress, a lightbulb icon will appear next to EVE, and one of the hints can be uncovered. Usually, the first hint will indicate what to look for and the last hint will state where to find it. However, these hints aren't available when EVE is preoccupied, such as finding a key while she's assimilating an AI.
 Crime O'Clock (Video Game) / int_aa07733b
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1.0
 Crime O'Clock (Video Game) / int_aa07733b
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 Crime O'Clock (Video Game)
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Crime O'Clock (Video Game) / int_aa07733b
 Crime O'Clock (Video Game) / int_aadcbbe4
type
Close-Enough Timeline
 Crime O'Clock (Video Game) / int_aadcbbe4
comment
Close-Enough Timeline: The Time Police are unable to completely prevent crimes, but as long as neither the victims nor the culprits are removed from the timeline, history isn't in danger of completely collapsing.
 Crime O'Clock (Video Game) / int_aadcbbe4
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1.0
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Crime O'Clock (Video Game) / int_aadcbbe4
 Crime O'Clock (Video Game) / int_b47d95be
type
No OSHA Compliance
 Crime O'Clock (Video Game) / int_b47d95be
comment
No OSHA Compliance: The technologically gifted Lost Age's preventative measure to warn people about a malfunctioning earthgate that has the capability to Teleporter Accident them is a single wooden sign with an "X" on it placed in front of said gate, which is easily removed in one case to get someone killed. Once the case is completed, the post-crime fix can be seen: multiple wooden signs with "X" on them. The death that occurs in "The Brown Clay Pot" is due to a woman accidentally walking off of a building without any guardrails while reading a letter from her heartbroken boyfriend, who saw her cheating on him with a Charm Person.
 Crime O'Clock (Video Game) / int_b47d95be
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 Crime O'Clock (Video Game) / int_b47d95be
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 Crime O'Clock (Video Game)
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Crime O'Clock (Video Game) / int_b47d95be
 Crime O'Clock (Video Game) / int_b5b4b485
type
The Bet
 Crime O'Clock (Video Game) / int_b5b4b485
comment
The Bet: One case in the Lost Age features two merchants, Shoshan and Ufa, playing a game called "Kahp'tl'sm" in which the goal is to make the most profit (which of course evolved over time into modern capitalism). It then turns out that the loser had to permanently forfeit their marketplace stall to the winner, which, combined with a little prodding from "RAGE", led to an anomalous crime taking place.
 Crime O'Clock (Video Game) / int_b5b4b485
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Crime O'Clock (Video Game) / int_b5b4b485
 Crime O'Clock (Video Game) / int_b7e0c5ff
type
Love Triangle
 Crime O'Clock (Video Game) / int_b7e0c5ff
comment
Love Triangle: Multiple cases involve one that leads to one member instigating a crime, such as "The Brown Clay Pot" showing a man vehemently breaking up with a woman after he catches her falling for a Charm Person, "The Scarlet Snake" having a woman in an affair upsetting the man she's cheating with so much that he frightens her husband to death, and "The Amethyst Gate" having a girl murder her sister via Teleporter Accident so she can hook up with the sister's husband.
 Crime O'Clock (Video Game) / int_b7e0c5ff
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1.0
 Crime O'Clock (Video Game) / int_b7e0c5ff
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Crime O'Clock (Video Game) / int_b7e0c5ff
 Crime O'Clock (Video Game) / int_bb76c854
type
Classified Information
 Crime O'Clock (Video Game) / int_bb76c854
comment
Classified Information: The player Detective will often come across characters and events whose full importance to the True Timeline requires "Crimson"-level security clearance to declassify, though it will be divulged to them if it's pertinent to a case they're currently investigating.
 Crime O'Clock (Video Game) / int_bb76c854
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1.0
 Crime O'Clock (Video Game) / int_bb76c854
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1.0
 Crime O'Clock (Video Game)
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Crime O'Clock (Video Game) / int_bb76c854
 Crime O'Clock (Video Game) / int_c25c7890
type
Fun with Acronyms
 Crime O'Clock (Video Game) / int_c25c7890
comment
Fun with Acronyms: The six AI of the story, Oblivion, Rage, Avatar, Chimera, Legacy and Eve are all components of the super-AI ORACLE.
 Crime O'Clock (Video Game) / int_c25c7890
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 Crime O'Clock (Video Game) / int_c25c7890
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 Crime O'Clock (Video Game)
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Crime O'Clock (Video Game) / int_c25c7890
 Crime O'Clock (Video Game) / int_c49935fa
type
20 Minutes into the Past
 Crime O'Clock (Video Game) / int_c49935fa
comment
20 Minutes into the Past: The Information Age is specifically Milan, Italy (the developers' hometown) in 2015 A.D.
 Crime O'Clock (Video Game) / int_c49935fa
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1.0
 Crime O'Clock (Video Game) / int_c49935fa
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1.0
 Crime O'Clock (Video Game)
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Crime O'Clock (Video Game) / int_c49935fa
 Crime O'Clock (Video Game) / int_c75df49a
type
Shout-Out
 Crime O'Clock (Video Game) / int_c75df49a
comment
Shout-Out: The game is flooded with them. The second part of the Tutorial before you can start officially working in the Time Police is called the "Kobayashi Test". The case "The Bronze Eternity Gauntlet" focuses on a squid gaining access to the titular gauntlet and empowering it with the Sacred Stones of Space, Power, Soul, and Mind to bring about Atlantis' fall too early. EVE wonders during the investigation if the culprit is purple, and said culprit does turn out to have a beard patterned like Thanos' chin. EVE also mentions that the reason the actual fall of Atlantis fell into legend as "the Eternity Saga" instead of being recorded as history is partly because the knowledge that such magic is real is dangerous, and partly because its endgame was lacklustre. The Eternity Gauntlet goes on to have a recurring role throughout the story. During the case "The Copper Machine", EVE will congratulate the player for uncovering a clue by stating "Ten points to Gryffindor, as they said in the Information Age." The case "The Blue Mask" has the manor of Lady Adler broken into by the notorious thief Arsene Volpin II, real identity novelist Maurice Lenoir. Some later cases involve the rest of the family tree, starting with the wackier Volpin III. The sequence of EVE assimilating another AI is depicted as EVE gobbling the items anchoring their target and then the target itself. The case "The Blue Electric Sheep" is centered around preventing the death of a futuristic detective in old-fashioned apparel named Deckard Scott. A later case in the same Age is titled "Rust Tears in the Rain". Hanging around in the junkyard of the Aeon Age is a couple of kids that befriends a new member with short hair, who saves them with her psychokinetic powers. One of the central characters of the "The Violet Plum Jam" case is a former cyber-surgeon with wild hair and goggles named Doc Brown. One of the late-game Steam Age cases is "The Orange Clockwork". During it, EVE mentions describes how the culprit is messing with them by saying "He played with our brains, and we got lost in the game". Many of the Fulcrum Stories focus on characters based on other works of media: The Information Age has you track four "Hero Turtles" being trained by a rat, "Vincenzo Vegano" and his partner chasing after a briefcase, retired special agent "Johnny Weak" saving his dog, and "Rick Harmon" using portals to go on adventures with his nephew. The Lost Age has you track "Ali" courting a princess upon a flying carpet, the spherical robot "Bee Bee Hot" ditching its scrap trader creator, a "Nomad" collecting sprites that look like scraps of cloth, "Ken the Fighter" using his secret martial arts technique to repair damage caused by the "fury of the goats", a time-traveler from the Steam Age named "Rick O'Riordan" accidentally awakening a mummy while looting treasure, a prince named "Paul Haderach" gaining a pet sandworm, and the deposed "Prince Mechner" parkouring around the city while plotting to reclaim his birthright. The Atlantean Age has you track the "Straw Hat" of young pirate Donkey M. Rufus being blown away and helping him meet a navigator and a marksman, "Dwayne" the shapeshifting sea god looking for someone to repair the sail of his raft, "Sébastien" the crab escaping from a chef and reuniting with his mermaid friend, "Walter Heisenburg" the time traveler from the Steam Age intending to discover the city's mysteries, "Marco Valdo" the surly fisherman and his pet cat accompanying his adopted son as he visits his friend, and "Aquamodel" the actor posing around town so an artist can paint the perfect picture. The Steam Age has you track a bazooka-toting rabblerouser named "Blue Hex", the secretly non-human writer "Howard Hatecraft" as he looks for inspiration for a story, "Mister Giuseppe" as he builds a robot son, a suburban housewife named "Mrs. Saltpot" that starts shrinking due to a spoon-shaped pendant, "Young Gherman" as he hunts down a mysterious beast that turns out to be a stray cat, "Jean Passport" that's practicing a dance he learned while on an eighty-day excursion with his boss, and the pirate "Jack Colibri" sailing into town on a sinking raft, flirting with a lady, and then escaping from the lady's enraged suitor. The Aeon Age has you track the robotic "Eliminator" that's supposed to destroy all romance but ends up falling in love, the little robot "Astro Guy" defending the city with energy beams and jet-powered legs, "Din Djar Djar" the part-time bounty hunter and adoptive father of a being he's named Baby Yogurt, "Doc Daisuke" the roboticist that finds the head of a young cyborg girl and builds her a new body, "Main Character" an agent from a classified organization who's operating in inverted time, "Agent Molly" of the They in Grey organization that wipes the memories of anyone that discovers secret Atlantean Age descendants living in their era, and the "Chosen One" that's trained to bend metal with his mind and fly in the air.
 Crime O'Clock (Video Game) / int_c75df49a
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 Crime O'Clock (Video Game) / int_c75df49a
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Crime O'Clock (Video Game) / int_c75df49a
 Crime O'Clock (Video Game) / int_ca02efec
type
Leet Lingo
 Crime O'Clock (Video Game) / int_ca02efec
comment
Leet Lingo: The fourth descendent to take on the Volpin identity, encountered in the futuristic Aeon age, stylizes their name as "V0lp1n x4".
 Crime O'Clock (Video Game) / int_ca02efec
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1.0
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Crime O'Clock (Video Game) / int_ca02efec
 Crime O'Clock (Video Game) / int_cf7bd78d
type
Steampunk
 Crime O'Clock (Video Game) / int_cf7bd78d
comment
Steampunk: The Steam Age, which features automata walking around alongside Gothically-dressed people, and has abundant gear-themed and steam-emitting architecture.
 Crime O'Clock (Video Game) / int_cf7bd78d
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1.0
 Crime O'Clock (Video Game) / int_cf7bd78d
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 Crime O'Clock (Video Game)
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Crime O'Clock (Video Game) / int_cf7bd78d
 Crime O'Clock (Video Game) / int_d8573ef9
type
Screw the Rules, I Have Connections!
 Crime O'Clock (Video Game) / int_d8573ef9
comment
Screw the Rules, I Have Connections!: Occasionally, you have to solve a crime committed by someone that's in charge of the Age's law enforcement, which means you have to find a way to remove their motive instead of getting them arrested. Examples include helping the head Guardian find a compatible partner so he doesn't crush another guardian out of Envy in the Atlantean Age, and showing the Pharaoh that his wife's "affair" with the food taster was actually just sibling playfulness in the Lost Age.
 Crime O'Clock (Video Game) / int_d8573ef9
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Crime O'Clock (Video Game) / int_d8573ef9
 Crime O'Clock (Video Game) / int_dc031fde
type
Inelegant Blubbering
 Crime O'Clock (Video Game) / int_dc031fde
comment
Inelegant Blubbering: Before her case is solved, when Lady Adler in the Steam Age finds that her property has been stolen by Arsene Volpin in around tick four, she spends the entirety of the remaining ticks throwing a screaming tantrum and rolling around on the floor crying.
 Crime O'Clock (Video Game) / int_dc031fde
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1.0
 Crime O'Clock (Video Game) / int_dc031fde
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Crime O'Clock (Video Game) / int_dc031fde
 Crime O'Clock (Video Game) / int_eba6a077
type
Cain and Abel
 Crime O'Clock (Video Game) / int_eba6a077
comment
Cain and Abel: "The Amethyst Gate" has a pair of sisters named, fittingly, Kain and Havel, with Kain deciding to Murder the Hypotenuse to court Havel's husband.
 Crime O'Clock (Video Game) / int_eba6a077
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1.0
 Crime O'Clock (Video Game) / int_eba6a077
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Crime O'Clock (Video Game) / int_eba6a077
 Crime O'Clock (Video Game) / int_ebcf99b5
type
The Unmasqued World
 Crime O'Clock (Video Game) / int_ebcf99b5
comment
The Unmasqued World: In the True Timeline, the Information Age transitions into the Aeon Age after New Dawn manages to leak information about their Secret War with the Crimson Vow and Eye of Ra to the public. In the Aeon Age, there are three huge towers each dedicated to one of the three warring factions, while regular people are stuck in the "Flow", otherwise known as the sewer and garbage disposal layer. With that said, the Fulcrum Stories do show that the world is still not completely unmasqued, with one organization still helping to keep the existence of the squid-like Atlantean descendants a secret.
 Crime O'Clock (Video Game) / int_ebcf99b5
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Crime O'Clock (Video Game) / int_ebcf99b5
 Crime O'Clock (Video Game) / int_f0089082
type
Early-Bird Cameo
 Crime O'Clock (Video Game) / int_f0089082
comment
Early-Bird Cameo: Most of the future cases' events can be seen while dealing with past ones. Walter Heisenberg shows up as a Fulcrum Story in the Atlantean Age before becoming directly involved in main cases in the Steam Age.
 Crime O'Clock (Video Game) / int_f0089082
featureApplicability
1.0
 Crime O'Clock (Video Game) / int_f0089082
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1.0
 Crime O'Clock (Video Game)
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Crime O'Clock (Video Game) / int_f0089082
 Crime O'Clock (Video Game) / int_f2dadf81
type
Evil Twin
 Crime O'Clock (Video Game) / int_f2dadf81
comment
Evil Twin: The case "The Golden Heart" involves Bartholomew Gifford, the assistant to a roboticist creating an iron giant, and Nathan Gifford, his twin brother that's part of the Evil Luddite "New Dawn" faction and wants to sabotage the machine.
 Crime O'Clock (Video Game) / int_f2dadf81
featureApplicability
1.0
 Crime O'Clock (Video Game) / int_f2dadf81
featureConfidence
1.0
 Crime O'Clock (Video Game)
hasFeature
Crime O'Clock (Video Game) / int_f2dadf81
 Crime O'Clock (Video Game) / int_f32d85ab
type
20 Minutes into the Future
 Crime O'Clock (Video Game) / int_f32d85ab
comment
20 Minutes into the Future: The Aeon Age occurs in 2099 A.D., a scant 84 years from the Information Age when most of the other Ages are thousands of years apart, yet shows that society has completely changed into being Cyberpunk thanks to the reintroduction of ancient and powerful technology.
 Crime O'Clock (Video Game) / int_f32d85ab
featureApplicability
1.0
 Crime O'Clock (Video Game) / int_f32d85ab
featureConfidence
1.0
 Crime O'Clock (Video Game)
hasFeature
Crime O'Clock (Video Game) / int_f32d85ab
 Crime O'Clock (Video Game) / int_f364de89
type
Make Wrong What Once Went Right
 Crime O'Clock (Video Game) / int_f364de89
comment
Make Wrong What Once Went Right: The Big Bad Duumvirate causing anomalous crimes by influencing people in the past are motivated by trying to change the future and create a timeline where their goals are achieved.
 Crime O'Clock (Video Game) / int_f364de89
featureApplicability
1.0
 Crime O'Clock (Video Game) / int_f364de89
featureConfidence
1.0
 Crime O'Clock (Video Game)
hasFeature
Crime O'Clock (Video Game) / int_f364de89
 Crime O'Clock (Video Game) / int_fb01ee16
type
Cyberpunk
 Crime O'Clock (Video Game) / int_fb01ee16
comment
Cyberpunk: The Aeon Age, which is stated to be a world of "bright lights, ruthless corporations and underground struggles".
 Crime O'Clock (Video Game) / int_fb01ee16
featureApplicability
1.0
 Crime O'Clock (Video Game) / int_fb01ee16
featureConfidence
1.0
 Crime O'Clock (Video Game)
hasFeature
Crime O'Clock (Video Game) / int_fb01ee16
 Crime O'Clock (Video Game) / int_fe3368cf
type
My Future Self and Me
 Crime O'Clock (Video Game) / int_fe3368cf
comment
My Future Self and Me: In "The Orange Clockwork", time traveler Walter Heisenburg, after failing to kill William Gloom under LEGACY's orders before he uncovers the Atlantean Sacred Stones, nearly causes a paradox by meeting his past self and warning him that their timeline is doomed. This is also the case where the player's informant reveals they're from a future in which ORACLE caused devastation and that they've set things up so the player got partnered with EVE in order to stop it before it's too late.
 Crime O'Clock (Video Game) / int_fe3368cf
featureApplicability
1.0
 Crime O'Clock (Video Game) / int_fe3368cf
featureConfidence
1.0
 Crime O'Clock (Video Game)
hasFeature
Crime O'Clock (Video Game) / int_fe3368cf
 Crime O'Clock (Video Game) / int_fff863c3
type
Virtual Sidekick
 Crime O'Clock (Video Game) / int_fff863c3
comment
Virtual Sidekick: Accompanying the player on their investigations is EVE, a digital assistant that helps keep track of clues found and can accomplish various tasks like decrypting ancient languages and tracing calls through quick mini-games.
 Crime O'Clock (Video Game) / int_fff863c3
featureApplicability
1.0
 Crime O'Clock (Video Game) / int_fff863c3
featureConfidence
1.0
 Crime O'Clock (Video Game)
hasFeature
Crime O'Clock (Video Game) / int_fff863c3
 Crime O'Clock (Video Game) / int_name
type
ItemName
 Crime O'Clock (Video Game) / int_name
comment
 Crime O'Clock (Video Game) / int_name
featureApplicability
1.0
 Crime O'Clock (Video Game) / int_name
featureConfidence
1.0
 Crime O'Clock (Video Game)
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Crime O'Clock (Video Game) / int_name
 Crime O'Clock (Video Game) / int_name
itemName
Crime O'Clock (Video Game)

The following is a list of statements referring to the current page from other pages.

 Crime O'Clock (Video Game)
hasFeature
Deliberately Monochrome / int_18049e7e
 Crime O'Clock (Video Game)
hasFeature
Hidden Object Game / int_18049e7e
 Crime O'Clock (Video Game)
hasFeature
Mystery Fiction / int_18049e7e