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Cruis'n (Video Game)

 Cruis'n (Video Game)
type
TVTItem
 Cruis'n (Video Game)
label
Cruis'n (Video Game)
 Cruis'n (Video Game)
page
Cruisn
 Cruis'n (Video Game)
comment
Cruis'n is a series of arcade Racing Games developed by Eugene Jarvis as a coproduction of his employer Midway Games and Nintendo. The premise is about as simple and arcade-y as it comes — you drive a car across a voyage along a set of tracks that are confined to a specific theme, depending on which game you are playing. Your goal is to come in first on each course and attempt to make it to the very end, while also dodging all the oncoming traffic. Fret not, however, if you run into the traffic, as your car will only comically fly through the air before landing back on track unscathed.The series began in 1994 in arcades with the release of Cruis'n USA, though the game was created as a response to the developing change in home consoles. Sega was touting that their upcoming SegaSaturn would be able to handle arcade-perfect ports of their latest 3-D graphics arcade games, like the sit-down racer Daytona USA and the fighting game Virtua Fighter. To counter, Sony, preparing to launch the first PlayStation 1, signed a deal to get Creator/Namco, Sega's arcade rival, to exclusively port their own racing game Ridge Racer and fighting game Tekken to the new system. Nintendo, not to be left out, wanted their own games in those genres that could use show off the capabilities of the then-upcoming Nintendo Ultra 64 (which later became the Nintendo 64).So they struck a deal with Midway, another major arcade player, to produce a racing game and a fighting game that Midway would release in arcades and Nintendo would later publish as launch titles for the N64. They divvied up the work, each overseeing one of the games. With Midway already having their own rather popular fighting game franchise to devote time to (Mortal Kombat. You may have heard of it.) Nintendo (or more accurately, Rare, which was part owned by while Nintendo at the time) would oversee the fighting game, Killer Instinct. Meanwhile, Jarvis's team at Midway would handle the racing game.It was (heavily) implied that the games were running on the same hardware that would eventually be seen in the home console proper. This turned out to be actually untrue, however. While the arcade version of Killer Instinct did use a system board based on the preliminary specs for the N64, the final consumer hardware turned out to be much simplified for cost reasons. Meanwhile, Cruis'n USA just used a standard proprietary Midway arcade board that was nothing like the N64. (Also, the first Killer Instinct actually never saw an N64 release. When the hardware was delayed, Nintendo decided to jump on the popularity of the game to bolster the later years of the Super NES with a surprisingly solid but objectively inferior port. The arcade sequel did get a proper N64 port, however.)Two sequels followed — Cruis'n World in 1996, and Cruis'n Exotica in 2000. The former has the player traversing famous locations all around the world as opposed to a single country, while the latter takes the player across exotic places such as Las Vegas, Hong Kong, and Mars. Both of those also received N64 ports.A few more titles have been sprinkled about through the years, including a Game Boy Advance spinoff Cruis'n Velocity (the only game with no involvement of Eugene Jarvis), a Wii reboot simply titled Cruis'n (which is actually a Dolled-Up Installment of a licensed arcade racer, The Fast and the Furious though it was already seen as a Spiritual Successor as Eugene Jarvis headed development of that game at his new company Raw Thrills) and a 2017 revival called Cruis'n Blast also released in arcades by Raw Thrills, which received a Nintendo Switch port in 2021.
 Cruis'n (Video Game)
fetched
2024-04-03T12:27:08Z
 Cruis'n (Video Game)
parsed
2024-04-03T12:27:08Z
 Cruis'n (Video Game)
isPartOf
DBTropes
 Cruis'n (Video Game) / int_18d15922
type
Title Drop
 Cruis'n (Video Game) / int_18d15922
comment
Title Drop: In Cruis'n World, when your race car is shown being loaded onto a space shuttle for the Moon, an unseen driver will say "We're cruis'n now!".
 Cruis'n (Video Game) / int_18d15922
featureApplicability
1.0
 Cruis'n (Video Game) / int_18d15922
featureConfidence
1.0
 Cruis'n (Video Game)
hasFeature
Cruis'n (Video Game) / int_18d15922
 Cruis'n (Video Game) / int_191535aa
type
Eiffel Tower Effect
 Cruis'n (Video Game) / int_191535aa
comment
Eiffel Tower Effect: Many of World's tracks. Australia is set in the Outback with Uluru present in the end of the track, France takes place from Chambord (with its iconic castle) to Paris (with the Eiffel Tower of course), Egypt has you drive inside the Pyramids, China has you drive through the Great Wall and Forbidden City, and much more. Blast's London track crams in as many famous London landmarks as possible in a single race track. Singapore from the same game features clones of the Merlion statue in different sizes.
 Cruis'n (Video Game) / int_191535aa
featureApplicability
1.0
 Cruis'n (Video Game) / int_191535aa
featureConfidence
1.0
 Cruis'n (Video Game)
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Cruis'n (Video Game) / int_191535aa
 Cruis'n (Video Game) / int_1a6960dd
type
Flying Saucer
 Cruis'n (Video Game) / int_1a6960dd
comment
Flying Saucer: The console port of Blast offers a UFO as a vehicle, as well as remixed tracks which show the locations under an alien invasion.
 Cruis'n (Video Game) / int_1a6960dd
featureApplicability
1.0
 Cruis'n (Video Game) / int_1a6960dd
featureConfidence
1.0
 Cruis'n (Video Game)
hasFeature
Cruis'n (Video Game) / int_1a6960dd
 Cruis'n (Video Game) / int_29a39f6
type
Easter Egg
 Cruis'n (Video Game) / int_29a39f6
comment
Easter Egg: On some tracks, if you switch the camera into the first person view, you will occasionally see bugs splatter on the windshield. Of course, you probably already knew this if you watched the Attract Mode on USA.
 Cruis'n (Video Game) / int_29a39f6
featureApplicability
1.0
 Cruis'n (Video Game) / int_29a39f6
featureConfidence
1.0
 Cruis'n (Video Game)
hasFeature
Cruis'n (Video Game) / int_29a39f6
 Cruis'n (Video Game) / int_33310c11
type
Under the Sea
 Cruis'n (Video Game) / int_33310c11
comment
Under the Sea: The Atlantis track in Exotica.
 Cruis'n (Video Game) / int_33310c11
featureApplicability
1.0
 Cruis'n (Video Game) / int_33310c11
featureConfidence
1.0
 Cruis'n (Video Game)
hasFeature
Cruis'n (Video Game) / int_33310c11
 Cruis'n (Video Game) / int_33d5b7f2
type
Adapted Out
 Cruis'n (Video Game) / int_33d5b7f2
comment
Adapted Out: The Lamborghini cars are not present in the Switch port of Blast, likely because the license contract with Lamborghini expired during the production of the port. Arcade units built after the license expired (or ones that updated the software) also don't have them. The Wii game, being in reality a port of the first Fast and the Furious arcade game without the license, adapts out the F&F trademarks, though strangely doesn't change the name of the track based on the climactic Race Wars event in the first film, probably the only truly F&F-specific thing in the game.
 Cruis'n (Video Game) / int_33d5b7f2
featureApplicability
1.0
 Cruis'n (Video Game) / int_33d5b7f2
featureConfidence
1.0
 Cruis'n (Video Game)
hasFeature
Cruis'n (Video Game) / int_33d5b7f2
 Cruis'n (Video Game) / int_389b0e
type
Title Theme Tune
 Cruis'n (Video Game) / int_389b0e
comment
Title Theme Tune: Each game has one.
 Cruis'n (Video Game) / int_389b0e
featureApplicability
1.0
 Cruis'n (Video Game) / int_389b0e
featureConfidence
1.0
 Cruis'n (Video Game)
hasFeature
Cruis'n (Video Game) / int_389b0e
 Cruis'n (Video Game) / int_3ec10530
type
Wacky Racing
 Cruis'n (Video Game) / int_3ec10530
comment
Wacky Racing: When the series has vehicles like an army Humvee, a big rig, a three-wheeled truck, a Deadhead van, and an old station wagon, it's a step in this direction. The courses take the series the rest of the way, including routes through an Egyptian pyramid, along the Great Wall of China, through a prehistoric jungle, and even on Mars.
 Cruis'n (Video Game) / int_3ec10530
featureApplicability
1.0
 Cruis'n (Video Game) / int_3ec10530
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1.0
 Cruis'n (Video Game)
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Cruis'n (Video Game) / int_3ec10530
 Cruis'n (Video Game) / int_40bdc268
type
Build Like an Egyptian
 Cruis'n (Video Game) / int_40bdc268
comment
Build Like an Egyptian: The Egypt track in World has multiple pyramids and Sphinxes.
 Cruis'n (Video Game) / int_40bdc268
featureApplicability
1.0
 Cruis'n (Video Game) / int_40bdc268
featureConfidence
1.0
 Cruis'n (Video Game)
hasFeature
Cruis'n (Video Game) / int_40bdc268
 Cruis'n (Video Game) / int_4c123f8a
type
Do Not Touch the Funnel Cloud
 Cruis'n (Video Game) / int_4c123f8a
comment
Do Not Touch the Funnel Cloud: Averted. In Blast, your car passes through the tornado in Death Valley without any problems whatsoever. Twice.
 Cruis'n (Video Game) / int_4c123f8a
featureApplicability
-1.0
 Cruis'n (Video Game) / int_4c123f8a
featureConfidence
1.0
 Cruis'n (Video Game)
hasFeature
Cruis'n (Video Game) / int_4c123f8a
 Cruis'n (Video Game) / int_5554487f
type
PurposefullyOverpowered
 Cruis'n (Video Game) / int_5554487f
comment
Purposefully Overpowered: The Speed Demon in the N64 port of World, which is unlocked after maxing out your score at 9999 points in Championship Mode. It is the fastest car in the game by a long shot.
 Cruis'n (Video Game) / int_5554487f
featureApplicability
1.0
 Cruis'n (Video Game) / int_5554487f
featureConfidence
1.0
 Cruis'n (Video Game)
hasFeature
Cruis'n (Video Game) / int_5554487f
 Cruis'n (Video Game) / int_591d8e01
type
Hippie Van
 Cruis'n (Video Game) / int_591d8e01
comment
Hippie Van: Exotica features a Volkswagen Bus as one of its usable cars. Not only does the car have vibrant multi-colored flowers painted on it, but the in-game name of the car is called the "Hippyhauler".
 Cruis'n (Video Game) / int_591d8e01
featureApplicability
1.0
 Cruis'n (Video Game) / int_591d8e01
featureConfidence
1.0
 Cruis'n (Video Game)
hasFeature
Cruis'n (Video Game) / int_591d8e01
 Cruis'n (Video Game) / int_5c17c12f
type
Bribing Your Way to Victory
 Cruis'n (Video Game) / int_5c17c12f
comment
Bribing Your Way to Victory: In the arcade versions, if you fail to come in first place, you can still progress forward if you insert another credit. In the home console port of USA, this is dropped and now coming in first is mandatory to move forward. In the console version of World, you can still move forward if you don't come in first, but your ranking will suffer due to it.
 Cruis'n (Video Game) / int_5c17c12f
featureApplicability
1.0
 Cruis'n (Video Game) / int_5c17c12f
featureConfidence
1.0
 Cruis'n (Video Game)
hasFeature
Cruis'n (Video Game) / int_5c17c12f
 Cruis'n (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 Cruis'n (Video Game) / int_6320eced
comment
In an example that crosses over with Gameplay and Story Segregation, the Moon is only shown to have 1/6 of Earth's gravity in its intro cutscene. During the race, the car still jumps at the same height as on Earth.
 Cruis'n (Video Game) / int_6320eced
featureApplicability
1.0
 Cruis'n (Video Game) / int_6320eced
featureConfidence
1.0
 Cruis'n (Video Game)
hasFeature
Cruis'n (Video Game) / int_6320eced
 Cruis'n (Video Game) / int_68f5e5f4
type
Living Dinosaurs
 Cruis'n (Video Game) / int_68f5e5f4
comment
Living Dinosaurs: Exotica has the Amazon track populated with various dinosaurs. Blast contains dinosaurs in the Madagascar track and offers a Triceratops as an actual playable vehicle. The Nintendo Switch port of Blast has an entire cup dedicated to these creatures.
 Cruis'n (Video Game) / int_68f5e5f4
featureApplicability
1.0
 Cruis'n (Video Game) / int_68f5e5f4
featureConfidence
1.0
 Cruis'n (Video Game)
hasFeature
Cruis'n (Video Game) / int_68f5e5f4
 Cruis'n (Video Game) / int_6e0898f9
type
Silliness Switch
 Cruis'n (Video Game) / int_6e0898f9
comment
Silliness Switch: Some of the unlockable cars in the console port of World qualify. You can drive a police car, a taxi, a monster truck, and a school bus. That is equally as fast as nearly every other car in the game. Somehow, the bonus cars in Blast are even more ridiculous. Not only do you have cars that are otherwise completely unsuitable for racing in the real world like a British taxi cab and a double decker bus, you also have "cars" like a Roman chariot, and a Triceratops. The Nintendo Switch version of Blast adds a selection of even more bizarre vehicle choices, including a UFO, a hammerhead shark, a tank, and a unicorn.
 Cruis'n (Video Game) / int_6e0898f9
featureApplicability
1.0
 Cruis'n (Video Game) / int_6e0898f9
featureConfidence
1.0
 Cruis'n (Video Game)
hasFeature
Cruis'n (Video Game) / int_6e0898f9
 Cruis'n (Video Game) / int_823c6e3e
type
Large Ham
 Cruis'n (Video Game) / int_823c6e3e
comment
Large Ham: The male announcer in the arcade version of Blast.
 Cruis'n (Video Game) / int_823c6e3e
featureApplicability
1.0
 Cruis'n (Video Game) / int_823c6e3e
featureConfidence
1.0
 Cruis'n (Video Game)
hasFeature
Cruis'n (Video Game) / int_823c6e3e
 Cruis'n (Video Game) / int_8361df5
type
Fauxrrari
 Cruis'n (Video Game) / int_8361df5
comment
Fauxrrari: Generic cars based on real-world models were used in the first two games and the N64 port of Exotica. The fictional cars' names were either gaudy or play on national stereotypes, like for example the Toyota Supra Expy "Kamikaze AWD". The arcade version of Exotica and later games in the series eventually featured licensed vehicles (Cruis'n Blast originally featured cars licensed from Lamborghini but lost the license for later arcade releases so dropped those vehicles in favor of more cars from their other licensed manufacturers - the Police Cruiser managing to retain a lot of obvious nods to the fact it was originally the Lamborghini Veneno).
 Cruis'n (Video Game) / int_8361df5
featureApplicability
1.0
 Cruis'n (Video Game) / int_8361df5
featureConfidence
1.0
 Cruis'n (Video Game)
hasFeature
Cruis'n (Video Game) / int_8361df5
 Cruis'n (Video Game) / int_84764598
type
Dramatic Thunder
 Cruis'n (Video Game) / int_84764598
comment
Singapore: A lightning storm that can topple a skyscraper sideways.
 Cruis'n (Video Game) / int_84764598
featureApplicability
1.0
 Cruis'n (Video Game) / int_84764598
featureConfidence
1.0
 Cruis'n (Video Game)
hasFeature
Cruis'n (Video Game) / int_84764598
 Cruis'n (Video Game) / int_89499ccf
type
Dolled-Up Installment
 Cruis'n (Video Game) / int_89499ccf
comment
Dolled-Up Installment: The Wii game, simply title Cruis'n, is simply a port of an arcade game based on The Fast and the Furious with (almost) all the references to the film removed. Though to be fair, that game barely has anything to do with the movie and is a Spiritual Successor to the Cruis'n series with the license slapped on it to begin with.
 Cruis'n (Video Game) / int_89499ccf
featureApplicability
1.0
 Cruis'n (Video Game) / int_89499ccf
featureConfidence
1.0
 Cruis'n (Video Game)
hasFeature
Cruis'n (Video Game) / int_89499ccf
 Cruis'n (Video Game) / int_905438eb
type
Recycled IN SPACE!
 Cruis'n (Video Game) / int_905438eb
comment
Recycled In Space: In the N64 port of Cruis'n World, the final track is on the moon. The entirety of Cruis'n Exotica can also qualify.
 Cruis'n (Video Game) / int_905438eb
featureApplicability
1.0
 Cruis'n (Video Game) / int_905438eb
featureConfidence
1.0
 Cruis'n (Video Game)
hasFeature
Cruis'n (Video Game) / int_905438eb
 Cruis'n (Video Game) / int_9154b147
type
Trailer Park Tornado Magnet
 Cruis'n (Video Game) / int_9154b147
comment
Trailer Park Tornado Magnet: Possibly downplayed, while there is a tornado and a trailer park in Blast's Death Valley track, neither of them clash with each other. Instead, the trailers can be destroyed by the player car.
 Cruis'n (Video Game) / int_9154b147
featureApplicability
1.0
 Cruis'n (Video Game) / int_9154b147
featureConfidence
1.0
 Cruis'n (Video Game)
hasFeature
Cruis'n (Video Game) / int_9154b147
 Cruis'n (Video Game) / int_9c23f3a0
type
Bigfoot, Sasquatch, and Yeti
 Cruis'n (Video Game) / int_9c23f3a0
comment
Bigfoot, Sasquatch, and Yeti: Yeti Adrenaline in the Switch port of Blast is a snowy landscape populated by giant Yeti.
 Cruis'n (Video Game) / int_9c23f3a0
featureApplicability
1.0
 Cruis'n (Video Game) / int_9c23f3a0
featureConfidence
1.0
 Cruis'n (Video Game)
hasFeature
Cruis'n (Video Game) / int_9c23f3a0
 Cruis'n (Video Game) / int_a49914aa
type
Bowdlerization
 Cruis'n (Video Game) / int_a49914aa
comment
Bowdlerization: The console ports of USA and World suffered from Nintendo's censorship practices. Among the things censored were: The Ludicrous Gibs; animals no longer preside on the edges of tracks to get hit, and in cases when they cross the tracks, they are placed too far for the cars to hit them. Incidentally, the roadkill issue happens to be the reason why the game was taken off the N64 launch schedule in the first place. The woman at the end of the race if you place in first; in the original arcade version, she wore only a bikini and skirt, but the console port of USA puts a T-shirt over the bikini top. In the console port of World, she is back to wearing a bikini, but she is disabled by default; you can enable her again in the options menu. Curiously, despite this being the case, the woman who waves the starting flag is still only wearing a bikini (possibly because she's much smaller and lower-res). Bill Clinton in the Jacuzzi at the end of both games (and Exotica as well); you now only see your car on a podium in USA. Semi-justified in World as the final cutscene now leads to an extra track.
 Cruis'n (Video Game) / int_a49914aa
featureApplicability
1.0
 Cruis'n (Video Game) / int_a49914aa
featureConfidence
1.0
 Cruis'n (Video Game)
hasFeature
Cruis'n (Video Game) / int_a49914aa
 Cruis'n (Video Game) / int_b1ddb121
type
Remixed Level
 Cruis'n (Video Game) / int_b1ddb121
comment
Remixed Level: In the Switch version of Blast, each track across the different cups has an alternate variant, five of them based on the tracks from the original arcade version. For example, "Twister Terror" is the arcade version's Death Valley but at sunset and with cop cars pursuing the drivers. It is remixed later on into "Desert Escape", turning the desert into a snowy wasteland and taking drivers along a new route while copters open fire on the drivers.
 Cruis'n (Video Game) / int_b1ddb121
featureApplicability
1.0
 Cruis'n (Video Game) / int_b1ddb121
featureConfidence
1.0
 Cruis'n (Video Game)
hasFeature
Cruis'n (Video Game) / int_b1ddb121
 Cruis'n (Video Game) / int_bb99411d
type
It's Always Mardi Gras in New Orleans
 Cruis'n (Video Game) / int_bb99411d
comment
Averted in Rio de Janeiro. Instead of a massive disaster happening in the city, it's Carnival, baby!
 Cruis'n (Video Game) / int_bb99411d
featureApplicability
-1.0
 Cruis'n (Video Game) / int_bb99411d
featureConfidence
1.0
 Cruis'n (Video Game)
hasFeature
Cruis'n (Video Game) / int_bb99411d
 Cruis'n (Video Game) / int_beb932ca
type
Big Applesauce
 Cruis'n (Video Game) / int_beb932ca
comment
Big Applesauce: There are New York City based tracks in World and the Wii game.
 Cruis'n (Video Game) / int_beb932ca
featureApplicability
1.0
 Cruis'n (Video Game) / int_beb932ca
featureConfidence
1.0
 Cruis'n (Video Game)
hasFeature
Cruis'n (Video Game) / int_beb932ca
 Cruis'n (Video Game) / int_c12d6db6
type
Earthquakes Cause Fissures
 Cruis'n (Video Game) / int_c12d6db6
comment
Earthquakes Cause Fissures: In the arcade version of Blast, an earthquake creates a fissure in an airfield in the Death Valley track that the player car leaps over.
 Cruis'n (Video Game) / int_c12d6db6
featureApplicability
1.0
 Cruis'n (Video Game) / int_c12d6db6
featureConfidence
1.0
 Cruis'n (Video Game)
hasFeature
Cruis'n (Video Game) / int_c12d6db6
 Cruis'n (Video Game) / int_cdb2653e
type
Africa Is a Country
 Cruis'n (Video Game) / int_cdb2653e
comment
Africa Is a Country: Amongst the track names in World such as "China", "France", and "Australia", there is a savannah-based track simply called "Africa." Even weirder - there is another African track that's set in Egypt! Fortunately, the Nintendo 64 port of World changed the name of the track to Kenya for the purpose of avoiding this trope.
 Cruis'n (Video Game) / int_cdb2653e
featureApplicability
1.0
 Cruis'n (Video Game) / int_cdb2653e
featureConfidence
1.0
 Cruis'n (Video Game)
hasFeature
Cruis'n (Video Game) / int_cdb2653e
 Cruis'n (Video Game) / int_d442f9d1
type
ToiletHumor
 Cruis'n (Video Game) / int_d442f9d1
comment
Toilet Humor: In the India track in Exotica, there is a large elephant facing away from the screen by one of the bends. Passing it will result in elephant poop getting flung into the screen.
 Cruis'n (Video Game) / int_d442f9d1
featureApplicability
1.0
 Cruis'n (Video Game) / int_d442f9d1
featureConfidence
1.0
 Cruis'n (Video Game)
hasFeature
Cruis'n (Video Game) / int_d442f9d1
 Cruis'n (Video Game) / int_db1260c5
type
World Tour
 Cruis'n (Video Game) / int_db1260c5
comment
World Tour: Cruis'n World, Exotica and Blast all have races spanning different corners of the globe.
 Cruis'n (Video Game) / int_db1260c5
featureApplicability
1.0
 Cruis'n (Video Game) / int_db1260c5
featureConfidence
1.0
 Cruis'n (Video Game)
hasFeature
Cruis'n (Video Game) / int_db1260c5
 Cruis'n (Video Game) / int_db33bc7e
type
Ludicrous Gibs
 Cruis'n (Video Game) / int_db33bc7e
comment
Ludicrous Gibs: In some tracks such as Africa/Kenya in World and Death Valley in Blast, you can run through animals and they'll disintegrate into a mess of bodily chunks.
 Cruis'n (Video Game) / int_db33bc7e
featureApplicability
1.0
 Cruis'n (Video Game) / int_db33bc7e
featureConfidence
1.0
 Cruis'n (Video Game)
hasFeature
Cruis'n (Video Game) / int_db33bc7e
 Cruis'n (Video Game) / int_dddbdc26
type
Monumental Damage
 Cruis'n (Video Game) / int_dddbdc26
comment
London: The London Eye detaches and runs havoc around the city.
 Cruis'n (Video Game) / int_dddbdc26
featureApplicability
1.0
 Cruis'n (Video Game) / int_dddbdc26
featureConfidence
1.0
 Cruis'n (Video Game)
hasFeature
Cruis'n (Video Game) / int_dddbdc26
 Cruis'n (Video Game) / int_e63317eb
type
Green Hill Zone
 Cruis'n (Video Game) / int_e63317eb
comment
Green Hill Zone: The very first track you encounter in Exotica is Korea, which is very green to be said. It's mostly based on Jeju Island, but near the end you visit an urban area that is meant to represent Seoul.
 Cruis'n (Video Game) / int_e63317eb
featureApplicability
1.0
 Cruis'n (Video Game) / int_e63317eb
featureConfidence
1.0
 Cruis'n (Video Game)
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Cruis'n (Video Game) / int_e63317eb
 Cruis'n (Video Game) / int_e9f517e1
type
Artistic License – Geography
 Cruis'n (Video Game) / int_e9f517e1
comment
Artistic License – Geography: In USA, the end of the Grand Canyon track features Mount Rushmore, which is about 1,000 miles away. In the game, it only takes a couple minutes to reach it. The game actually covers it up by having the player pin go from Arizona to South Dakota in the map. In World, the England race goes from London to Stonehenge, which is 75 miles away; also, the New York track looks like a mashup of everything the city has, as it goes from the Cross-Bronx Expressway to South Manhattan, close to the Statue of Liberty. The Germany track is obviously based off the Black Forest, with Neuschwanstein Castle being visible in the background, yet the woman's voice says "Wow! The Berlin Wall!". Berlin and the Black Forest are 400 miles apart. In the N64 port of Exotica, there's a mode where each course can be run as a two-leg race, with start and finish points provided. Aside from both legs being indistinguishable in terms of scenery, the first leg of the Korea race states that it goes from Pyongyang to Seoul. Problem is, in real life, there are no roads in either Korea that cross the Demilitarized Zone. Not only that, but the beginning of the race also clearly shows South Korean flags.
 Cruis'n (Video Game) / int_e9f517e1
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1.0
 Cruis'n (Video Game) / int_e9f517e1
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1.0
 Cruis'n (Video Game)
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Cruis'n (Video Game) / int_e9f517e1
 Cruis'n (Video Game) / int_ed3c6b4c
type
Sprite/Polygon Mix
 Cruis'n (Video Game) / int_ed3c6b4c
comment
Sprite/Polygon Mix: The '90s trilogy offer some of the biggest examples. The cars and track maps are rendered in 3D (although the cars' textures are slapped-on 2D, which makes them look somewhat crude), but most roadside objects are 2D, including those that you can plow into. Exotica adds more 3D objects to the scenery, but still uses plenty of 2D.
 Cruis'n (Video Game) / int_ed3c6b4c
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1.0
 Cruis'n (Video Game) / int_ed3c6b4c
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1.0
 Cruis'n (Video Game)
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Cruis'n (Video Game) / int_ed3c6b4c
 Cruis'n (Video Game) / int_ed6c3220
type
Forgotten Theme Tune Lyrics
 Cruis'n (Video Game) / int_ed6c3220
comment
Forgotten Theme Tune Lyrics: In the arcade version of Blast, the music that accompanies the Singapore race is the instrumental version of the game's Title Theme Tune.
 Cruis'n (Video Game) / int_ed6c3220
featureApplicability
1.0
 Cruis'n (Video Game) / int_ed6c3220
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1.0
 Cruis'n (Video Game)
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Cruis'n (Video Game) / int_ed6c3220
 Cruis'n (Video Game) / int_ee19033d
type
Atlantis
 Cruis'n (Video Game) / int_ee19033d
comment
Atlantis: A track in Exotica is set here, however, during the actual race, you mostly go through generic underwater sceneries such as reefs and coral caves, and the only hint of an actual lost city is in the Parthenon-like ruins near the finish line.
 Cruis'n (Video Game) / int_ee19033d
featureApplicability
1.0
 Cruis'n (Video Game) / int_ee19033d
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1.0
 Cruis'n (Video Game)
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Cruis'n (Video Game) / int_ee19033d
 Cruis'n (Video Game) / int_f3c2fec5
type
Jungle Japes
 Cruis'n (Video Game) / int_f3c2fec5
comment
Jungle Japes: The Amazon in Exotica. Dinosaurs included.
 Cruis'n (Video Game) / int_f3c2fec5
featureApplicability
1.0
 Cruis'n (Video Game) / int_f3c2fec5
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1.0
 Cruis'n (Video Game)
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Cruis'n (Video Game) / int_f3c2fec5
 Cruis'n (Video Game) / int_f5a3e496
type
Suspiciously Similar Substitute
 Cruis'n (Video Game) / int_f5a3e496
comment
Suspiciously Similar Substitute: The N64 version of Exotica didn't feature licensed cars, but a few of the cars included are clearly based on ones licensed for the arcade version, such as the Chevrolet Corvette and Jeep Wrangler.
 Cruis'n (Video Game) / int_f5a3e496
featureApplicability
1.0
 Cruis'n (Video Game) / int_f5a3e496
featureConfidence
1.0
 Cruis'n (Video Game)
hasFeature
Cruis'n (Video Game) / int_f5a3e496
 Cruis'n (Video Game) / int_fc225bec
type
Artistic License – Physics
 Cruis'n (Video Game) / int_fc225bec
comment
Artistic License – Physics: There is absolutely no attempt at realism. When running into other cars, even if it's head-on, the worst thing that happens is that your car flies through the air a bit before landing back on the ground and moving on like nothing happened. You can also plow through things like lamp posts and telephone poles with ease. In an example that crosses over with Gameplay and Story Segregation, the Moon is only shown to have 1/6 of Earth's gravity in its intro cutscene. During the race, the car still jumps at the same height as on Earth. In Exotica, the cars don't run any differently even if they are racing on the seabed or in Mars (whose gravity is 1/3 of Earth's). For that matter, drivers in their convertibles are able to breathe just fine in these environments.
 Cruis'n (Video Game) / int_fc225bec
featureApplicability
1.0
 Cruis'n (Video Game) / int_fc225bec
featureConfidence
1.0
 Cruis'n (Video Game)
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Cruis'n (Video Game) / int_fc225bec
 Cruis'n (Video Game) / int_ffd816e7
type
Everything Trying to Kill You
 Cruis'n (Video Game) / int_ffd816e7
comment
Everything Trying to Kill You: Tracks in Blast typically have all hell break loose over the course of the race. Death Valley: A tornado appears, blowing up the NPC vehicles and a train (but weirdly doesn't affect the player cars), as well as a giant earthquake in an airbase that creates a fissure. Madagascar: Lots of dinosaurs roaming around the track. London: The London Eye detaches and runs havoc around the city. Singapore: A lightning storm that can topple a skyscraper sideways. Averted in Rio de Janeiro. Instead of a massive disaster happening in the city, it's Carnival, baby!
 Cruis'n (Video Game) / int_ffd816e7
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-1.0
 Cruis'n (Video Game) / int_ffd816e7
featureConfidence
1.0
 Cruis'n (Video Game)
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Cruis'n (Video Game) / int_ffd816e7
 Cruis'n (Video Game) / int_name
type
ItemName
 Cruis'n (Video Game) / int_name
comment
 Cruis'n (Video Game) / int_name
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 Cruis'n (Video Game) / int_name
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 Cruis'n (Video Game)
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Cruis'n (Video Game) / int_name
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Cruis'n (Video Game)

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 Cruis'n (Video Game)
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Africa Is a Country / int_c6225ab1
 Cruis'n (Video Game)
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American Video Games / int_c6225ab1
 Cruis'n (Video Game)
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Earthquakes Cause Fissures / int_c6225ab1
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Franchise Ownership Acquisition / int_c6225ab1
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Hippie Van / int_c6225ab1
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Mission-Pack Sequel / int_c6225ab1
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Nitro Boost / int_c6225ab1
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Nostalgia Filter / int_c6225ab1
 Cruis'n (Video Game)
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Video Games of 1990–1994 / int_c6225ab1
 Cruis'n (Video Game)
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Video Games of 2000-2004 / int_c6225ab1
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Video Games of 2015–2019 / int_c6225ab1
 Cruis'n (Video Game)
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Wacky Racing / int_c6225ab1