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CULTIC (Video Game)

 CULTIC (Video Game)
type
TVTItem
 CULTIC (Video Game)
label
CULTIC (Video Game)
 CULTIC (Video Game)
page
Cultic
 CULTIC (Video Game)
comment
CULTIC is a Retraux First-Person Shooter developed by Jasozz Games and published by 3D Realms. Touted by fans as a Spiritual Successor to the Blood series, creator Jason Smith has admitted that while Blood was indeed an inspiration for the game's thematic direction, the gameplay and design takes more after Resident Evil 4 and Dark Forces. The game features crunchy, pixelated graphics reminiscent of the PC FPS games of The '90s with some more modern touches added: fully 3D environments, enemies are 2D sprites, while most environmental objects are made of voxels.It's late 1963, and the city of New Grandewel is in the grips of a county wide crime wave: people are being abducted, going missing, or outright murdered, with no apparent leads as to why. You play as the now-disgraced detective that was in charge of the investigation, removed due to false misconduct allegations. Deciding to take matters into his own hands, the detective decides to follow the last lead he has: the grounds of the old New Grandewel Lunatic Asylum. Not long after arriving, however, he gets jumped by unknown assailants and left in the woods for dead. He eventually wakes up in a shallow grave, surrounded by corpses, and into a nightmare.The first part of the game, Chapter One, was released on PC through Steam on October 13, 2022. While a Chapter Two was initially announced for a mid-2023 release, it's since been delayed. However, an Interlude chapter bridging the two chapters was released during the 2023 Realms Deep presentation on September 30th.
 CULTIC (Video Game)
fetched
2024-04-21T15:47:29Z
 CULTIC (Video Game)
parsed
2024-04-21T15:47:29Z
 CULTIC (Video Game)
processingComment
Dropped link to ChargeAttack: Not a Feature - UNKNOWN
 CULTIC (Video Game)
processingComment
Dropped link to Doom: Not a Feature - ITEM
 CULTIC (Video Game)
processingComment
Dropped link to Dusk: Not a Feature - ITEM
 CULTIC (Video Game)
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Dropped link to ResidentEvil4: Not a Feature - ITEM
 CULTIC (Video Game)
processingUnknown
ChargeAttack
 CULTIC (Video Game)
isPartOf
DBTropes
 CULTIC (Video Game) / int_10c393f5
type
Video-Game Flamethrowers Suck
 CULTIC (Video Game) / int_10c393f5
comment
Video Game Flamethrowers Suck: Averted, The Incinerator Flamethrower is the most powerful weapon in the game. Long range, high accuracy, large ammo pool and an insane damage output that melts both horde enemies and elites. It is balanced by being a late game weapon, its fuel tanks being the rarest type of ammo and that it is non-upgradable. The pools of fire it leaves behind will also hurt you, and flamethrower enemies are immune.
 CULTIC (Video Game) / int_10c393f5
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-1.0
 CULTIC (Video Game) / int_10c393f5
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1.0
 CULTIC (Video Game)
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CULTIC (Video Game) / int_10c393f5
 CULTIC (Video Game) / int_14e569d5
type
Crate Expectations
 CULTIC (Video Game) / int_14e569d5
comment
Crate Expectations: From the first level, there are destructible wooden crates scattered around throughout the game.
 CULTIC (Video Game) / int_14e569d5
featureApplicability
1.0
 CULTIC (Video Game) / int_14e569d5
featureConfidence
1.0
 CULTIC (Video Game)
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CULTIC (Video Game) / int_14e569d5
 CULTIC (Video Game) / int_1501b4a2
type
Flamethrower Backfire
 CULTIC (Video Game) / int_1501b4a2
comment
Incinerators soak up damage like water. They're only kept from being more dangerous by the weakpoint on their back.
 CULTIC (Video Game) / int_1501b4a2
featureApplicability
1.0
 CULTIC (Video Game) / int_1501b4a2
featureConfidence
1.0
 CULTIC (Video Game)
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CULTIC (Video Game) / int_1501b4a2
 CULTIC (Video Game) / int_15385326
type
You Can't Thwart Stage One
 CULTIC (Video Game) / int_15385326
comment
You Can't Thwart Stage One: One of the cult members completes the ritual just before the protagonist arrives.
 CULTIC (Video Game) / int_15385326
featureApplicability
1.0
 CULTIC (Video Game) / int_15385326
featureConfidence
1.0
 CULTIC (Video Game)
hasFeature
CULTIC (Video Game) / int_15385326
 CULTIC (Video Game) / int_15756c9d
type
Where It All Began
 CULTIC (Video Game) / int_15756c9d
comment
Where It All Began: The game starts with the Detective arriving at the Asylum, only to get jumped by the Cultists and dragged very far away. You finally get back to the Asylum and the eldritch caves beneath it halfway through level 7.
 CULTIC (Video Game) / int_15756c9d
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1.0
 CULTIC (Video Game) / int_15756c9d
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1.0
 CULTIC (Video Game)
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CULTIC (Video Game) / int_15756c9d
 CULTIC (Video Game) / int_1b590025
type
Dead All Along
 CULTIC (Video Game) / int_1b590025
comment
Dead All Along: You eventually find Holloway, dead in the walls of the asylum from a gunshot wound and blood loss, with his last journal entry beside him.
 CULTIC (Video Game) / int_1b590025
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1.0
 CULTIC (Video Game) / int_1b590025
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 CULTIC (Video Game)
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CULTIC (Video Game) / int_1b590025
 CULTIC (Video Game) / int_1d364dbd
type
Heavily Armored Mook
 CULTIC (Video Game) / int_1d364dbd
comment
Heavily Armored Mook: Adepts and Snipers are dangerous because they can survive attacks that would otherwise kill normal cultists in one hit, like a Lever Action Rifle or Shotgun headshot. The only weapon that can reliably kill these enemies in one shot is the upgraded grenade launcher (snipers are unique in that they can't be killed via headshot while they're lying down; any shot that lands will make them stand up, at which point they can be headshot normally... snipers that are already standing up can be headshot without a problem). Incinerators soak up damage like water. They're only kept from being more dangerous by the weakpoint on their back.
 CULTIC (Video Game) / int_1d364dbd
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1.0
 CULTIC (Video Game) / int_1d364dbd
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1.0
 CULTIC (Video Game)
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CULTIC (Video Game) / int_1d364dbd
 CULTIC (Video Game) / int_20e2a53b
type
Notice This
 CULTIC (Video Game) / int_20e2a53b
comment
Notice This: Keys tend to sparkle to be more easily visible to the player.
 CULTIC (Video Game) / int_20e2a53b
featureApplicability
1.0
 CULTIC (Video Game) / int_20e2a53b
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1.0
 CULTIC (Video Game)
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CULTIC (Video Game) / int_20e2a53b
 CULTIC (Video Game) / int_21847ef5
type
Screen Shake
 CULTIC (Video Game) / int_21847ef5
comment
Screen Shake: Explosions cause screen to shake.
 CULTIC (Video Game) / int_21847ef5
featureApplicability
1.0
 CULTIC (Video Game) / int_21847ef5
featureConfidence
1.0
 CULTIC (Video Game)
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CULTIC (Video Game) / int_21847ef5
 CULTIC (Video Game) / int_259d5879
type
Anachronism Stew
 CULTIC (Video Game) / int_259d5879
comment
Anachronism Stew: The game takes place in 1963 at most, but the grenade launcher is a China Lake, a prototype pump action launcher that wasn't developed until 1968.
 CULTIC (Video Game) / int_259d5879
featureApplicability
1.0
 CULTIC (Video Game) / int_259d5879
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1.0
 CULTIC (Video Game)
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CULTIC (Video Game) / int_259d5879
 CULTIC (Video Game) / int_26c4741a
type
Advanced Movement Technique
 CULTIC (Video Game) / int_26c4741a
comment
Advanced Movement Technique: Kicking in the air allows to jump significantly higher. It also allows much faster movement.
 CULTIC (Video Game) / int_26c4741a
featureApplicability
1.0
 CULTIC (Video Game) / int_26c4741a
featureConfidence
1.0
 CULTIC (Video Game)
hasFeature
CULTIC (Video Game) / int_26c4741a
 CULTIC (Video Game) / int_2a195285
type
Revolvers Are Just Better
 CULTIC (Video Game) / int_2a195285
comment
Revolvers Are Just Better: The Magnum in Interlude is a more powerful and accurate Hand Cannon than the Handgun, and it will pop heads on headshots easily. Only flaw it has is a poor ammo economy due to using Magnum Rounds instead of handgun rounds.
 CULTIC (Video Game) / int_2a195285
featureApplicability
1.0
 CULTIC (Video Game) / int_2a195285
featureConfidence
1.0
 CULTIC (Video Game)
hasFeature
CULTIC (Video Game) / int_2a195285
 CULTIC (Video Game) / int_2a9b1de6
type
Bear Trap
 CULTIC (Video Game) / int_2a9b1de6
comment
Bear Trap: Many bear traps can be found at the end of the first level, but they make appearances in other levels as well. The Harvester will throw them with wild abandon.
 CULTIC (Video Game) / int_2a9b1de6
featureApplicability
1.0
 CULTIC (Video Game) / int_2a9b1de6
featureConfidence
1.0
 CULTIC (Video Game)
hasFeature
CULTIC (Video Game) / int_2a9b1de6
 CULTIC (Video Game) / int_2b706ca
type
More Dakka
 CULTIC (Video Game) / int_2b706ca
comment
More Dakka: Comes with the Sten Mk V, the only fully automatic weapon in the game, firing ridiculously fast and emptying its 50-round magazine in mere seconds. And you can upgrade it to fire faster. The FG42 can also be upgraded to fire in full auto.
 CULTIC (Video Game) / int_2b706ca
featureApplicability
1.0
 CULTIC (Video Game) / int_2b706ca
featureConfidence
1.0
 CULTIC (Video Game)
hasFeature
CULTIC (Video Game) / int_2b706ca
 CULTIC (Video Game) / int_2e5ada89
type
Grenade Launcher
 CULTIC (Video Game) / int_2e5ada89
comment
Grenade Launcher: The player can use a pump-action grenade launcher. It's the horde clearer, and shoots out arcing grenades at a decent distance. A relatively late game weapon, the ridiculous damage it possesses is balanced by its extremely low and rare ammo pool, and that it is just as dangerous to you when fired at close range as to the enemy.
 CULTIC (Video Game) / int_2e5ada89
featureApplicability
1.0
 CULTIC (Video Game) / int_2e5ada89
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1.0
 CULTIC (Video Game)
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CULTIC (Video Game) / int_2e5ada89
 CULTIC (Video Game) / int_357ae9b4
type
Suspiciously Cracked Wall
 CULTIC (Video Game) / int_357ae9b4
comment
Suspiciously Cracked Wall: Cracked walls indicate the presence of a secret. Such walls can be blown up with explosives.
 CULTIC (Video Game) / int_357ae9b4
featureApplicability
1.0
 CULTIC (Video Game) / int_357ae9b4
featureConfidence
1.0
 CULTIC (Video Game)
hasFeature
CULTIC (Video Game) / int_357ae9b4
 CULTIC (Video Game) / int_3618ebb9
type
TheSixties
 CULTIC (Video Game) / int_3618ebb9
comment
The '60s: While it doesn't outright look it, the game is set in the early 1960s, with 1962 and 1963 being shown in the intro and the game itself likely taking place during the late fall of 1963 and the Interlude taking place 2 months later.
 CULTIC (Video Game) / int_3618ebb9
featureApplicability
1.0
 CULTIC (Video Game) / int_3618ebb9
featureConfidence
1.0
 CULTIC (Video Game)
hasFeature
CULTIC (Video Game) / int_3618ebb9
 CULTIC (Video Game) / int_3c0a4666
type
Noodle Incident
 CULTIC (Video Game) / int_3c0a4666
comment
Noodle Incident: The reason the Outsider got suspended is never given during Chapter One. A note in the Interlude reveals that he put one of the cultists in the hospital after he tried to abduct a child in broad daylight.
 CULTIC (Video Game) / int_3c0a4666
featureApplicability
1.0
 CULTIC (Video Game) / int_3c0a4666
featureConfidence
1.0
 CULTIC (Video Game)
hasFeature
CULTIC (Video Game) / int_3c0a4666
 CULTIC (Video Game) / int_3d29fed
type
NoKillLikeOverKill
 CULTIC (Video Game) / int_3d29fed
comment
No Kill like Overkill: Level six is nothing but the cult trying and failing to kill the detective in an old church, with them outright bringing a goddamn tank as the last resort option.
 CULTIC (Video Game) / int_3d29fed
featureApplicability
1.0
 CULTIC (Video Game) / int_3d29fed
featureConfidence
1.0
 CULTIC (Video Game)
hasFeature
CULTIC (Video Game) / int_3d29fed
 CULTIC (Video Game) / int_43a045de
type
Dropped a Bridge on Him
 CULTIC (Video Game) / int_43a045de
comment
Dropped a Bridge on Him: Interlude begins with your journey through the portal unceremoniously interrupted and dropping you out of the sky to your death. The game picks up two months later with another character as the cultists try to recover the Outsider's body. The end of Interlude, however, implies that the cult is going to make the unsound decision of bringing the Outsider back to life.
 CULTIC (Video Game) / int_43a045de
featureApplicability
1.0
 CULTIC (Video Game) / int_43a045de
featureConfidence
1.0
 CULTIC (Video Game)
hasFeature
CULTIC (Video Game) / int_43a045de
 CULTIC (Video Game) / int_48dfb7e4
type
Stock Sound Effects
 CULTIC (Video Game) / int_48dfb7e4
comment
Stock Sound Effects: In the first level, some objects break with stock pottery break sound effect.
 CULTIC (Video Game) / int_48dfb7e4
featureApplicability
1.0
 CULTIC (Video Game) / int_48dfb7e4
featureConfidence
1.0
 CULTIC (Video Game)
hasFeature
CULTIC (Video Game) / int_48dfb7e4
 CULTIC (Video Game) / int_4ffde1e0
type
Luckily, My Shield Will Protect Me
 CULTIC (Video Game) / int_4ffde1e0
comment
Luckily, My Shield Will Protect Me: The playable police officer from Interlude can grab one of the shields from the cultists and use it to defend himself from a few hits, but just like with their previous owners. It can break if it takes too much damage.
 CULTIC (Video Game) / int_4ffde1e0
featureApplicability
1.0
 CULTIC (Video Game) / int_4ffde1e0
featureConfidence
1.0
 CULTIC (Video Game)
hasFeature
CULTIC (Video Game) / int_4ffde1e0
 CULTIC (Video Game) / int_504a1991
type
Body Horror
 CULTIC (Video Game) / int_504a1991
comment
Body Horror: The Abomination is a giant partial skeleton with three arms, moving ribs, and some visible organs. It's buried/fused into the surrounding earth while blood vessels make up a Meat Moss around it.
 CULTIC (Video Game) / int_504a1991
featureApplicability
1.0
 CULTIC (Video Game) / int_504a1991
featureConfidence
1.0
 CULTIC (Video Game)
hasFeature
CULTIC (Video Game) / int_504a1991
 CULTIC (Video Game) / int_548bd053
type
Guns Akimbo
 CULTIC (Video Game) / int_548bd053
comment
Guns Akimbo: The Adept enemy dual wields a Sten in one hand and a sawn-off shotgun in the other. Luckily, they don't attack you with both at the same time.
 CULTIC (Video Game) / int_548bd053
featureApplicability
1.0
 CULTIC (Video Game) / int_548bd053
featureConfidence
1.0
 CULTIC (Video Game)
hasFeature
CULTIC (Video Game) / int_548bd053
 CULTIC (Video Game) / int_5b19cc1b
type
Air-Vent Passageway
 CULTIC (Video Game) / int_5b19cc1b
comment
Air-Vent Passageway: Air vents can be crawled through. Often, they lead to secret areas.
 CULTIC (Video Game) / int_5b19cc1b
featureApplicability
1.0
 CULTIC (Video Game) / int_5b19cc1b
featureConfidence
1.0
 CULTIC (Video Game)
hasFeature
CULTIC (Video Game) / int_5b19cc1b
 CULTIC (Video Game) / int_5b8c285b
type
The Conspiracy
 CULTIC (Video Game) / int_5b8c285b
comment
The Conspiracy: Pretty much the only way to explain how the detective got taken off the case - the cult has enough influence in the community to make sure nobody can move against them. This is outright confirmed in Interlude, where we learn that the chief of police is in with the cult and so are a sizable amount of officers. Any officer not part of it ends up gunned down by a cultist’s raid.
 CULTIC (Video Game) / int_5b8c285b
featureApplicability
1.0
 CULTIC (Video Game) / int_5b8c285b
featureConfidence
1.0
 CULTIC (Video Game)
hasFeature
CULTIC (Video Game) / int_5b8c285b
 CULTIC (Video Game) / int_5c65fc1a
type
Roar Before Beating
 CULTIC (Video Game) / int_5c65fc1a
comment
Roar Before Beating: The abomination roars before the fight starts.
 CULTIC (Video Game) / int_5c65fc1a
featureApplicability
1.0
 CULTIC (Video Game) / int_5c65fc1a
featureConfidence
1.0
 CULTIC (Video Game)
hasFeature
CULTIC (Video Game) / int_5c65fc1a
 CULTIC (Video Game) / int_5caef4ca
type
Chainsaw Good
 CULTIC (Video Game) / int_5caef4ca
comment
Chainsaw Good: One of the enemies, the Harvester, wields one as it's melee weapon. And it can very well mulch you, no matter the difficulty level. It doesn't act like a standard melee attack, either; the game makes it very much known that your character is getting carved to shreds if it hits, and you can't survive it.
 CULTIC (Video Game) / int_5caef4ca
featureApplicability
1.0
 CULTIC (Video Game) / int_5caef4ca
featureConfidence
1.0
 CULTIC (Video Game)
hasFeature
CULTIC (Video Game) / int_5caef4ca
 CULTIC (Video Game) / int_61c683d2
type
We Have Reserves
 CULTIC (Video Game) / int_61c683d2
comment
We Have Reserves: The cult never runs out of cultists. This gets increasingly apparent as you progress through the game killing literally hundreds of them. Even losing a tank doesn't slow them down. Similarly, in Interlude, the attack on the police station results in many dead cultists and hidden police cultists, as well as an Imbued made from the remains of the tank, but the final words spoken make it clear that whoever leads the cult doesn't care even a bit about the losses. Considering they've apparently taken over most of the city, it makes more sense.
 CULTIC (Video Game) / int_61c683d2
featureApplicability
1.0
 CULTIC (Video Game) / int_61c683d2
featureConfidence
1.0
 CULTIC (Video Game)
hasFeature
CULTIC (Video Game) / int_61c683d2
 CULTIC (Video Game) / int_716c0b1b
type
And the Adventure Continues
 CULTIC (Video Game) / int_716c0b1b
comment
And the Adventure Continues: Chapter One ends with the detective trapped in the ritual room after slaying the Abomination. But a portal suddenly opens up where the monstrosity's heart was. The detective simply reloads his shotgun, ready to face whatever is beyond as it cuts to the credits.
 CULTIC (Video Game) / int_716c0b1b
featureApplicability
1.0
 CULTIC (Video Game) / int_716c0b1b
featureConfidence
1.0
 CULTIC (Video Game)
hasFeature
CULTIC (Video Game) / int_716c0b1b
 CULTIC (Video Game) / int_726df893
type
Equipment Upgrade
 CULTIC (Video Game) / int_726df893
comment
Equipment Upgrade: Most of the weapons you find can be upgraded with weapon parts found throughout each level/map for more firepower, larger magazine capacities, and faster firing rates. By the time you reach level five (The Crypt), you can replace using your lighter for a light source with a pocket flashlight, freeing up your left hand to properly use all your weapons again.
 CULTIC (Video Game) / int_726df893
featureApplicability
1.0
 CULTIC (Video Game) / int_726df893
featureConfidence
1.0
 CULTIC (Video Game)
hasFeature
CULTIC (Video Game) / int_726df893
 CULTIC (Video Game) / int_7684e817
type
Lawman Baton
 CULTIC (Video Game) / int_7684e817
comment
Lawman Baton: The police officer's starting weapon in Interlude is a simple nightstick. It's not as an effective melee weapon as the hatchet but it doesn't break and is overall handy.
 CULTIC (Video Game) / int_7684e817
featureApplicability
1.0
 CULTIC (Video Game) / int_7684e817
featureConfidence
1.0
 CULTIC (Video Game)
hasFeature
CULTIC (Video Game) / int_7684e817
 CULTIC (Video Game) / int_7ab2a0ff
type
One-Handed Shotgun Pump
 CULTIC (Video Game) / int_7ab2a0ff
comment
One-Handed Shotgun Pump: If you have your Zippo lighter out, firing the lever-action rifle will have you do the Terminator 2 spincock to cycle the next bullet.
 CULTIC (Video Game) / int_7ab2a0ff
featureApplicability
1.0
 CULTIC (Video Game) / int_7ab2a0ff
featureConfidence
1.0
 CULTIC (Video Game)
hasFeature
CULTIC (Video Game) / int_7ab2a0ff
 CULTIC (Video Game) / int_7bd8307f
type
The Infiltration
 CULTIC (Video Game) / int_7bd8307f
comment
The Infiltration: How the cult got the asylum shut down - they had members fake afflictions to get admitted as patients, when enough got in they caused a riot to close it down, then the cult's public sector bought the building after it was condemned and due for demolition. Christopher Holloway ends up having to infiltrate the cult after finding out what happens to initiates that don't agree to join, eventually feeding info to the police in the hopes that they'll take down the cult before he ends up dead.
 CULTIC (Video Game) / int_7bd8307f
featureApplicability
1.0
 CULTIC (Video Game) / int_7bd8307f
featureConfidence
1.0
 CULTIC (Video Game)
hasFeature
CULTIC (Video Game) / int_7bd8307f
 CULTIC (Video Game) / int_7bf14666
type
And Now for Someone Completely Different
 CULTIC (Video Game) / int_7bf14666
comment
And Now for Someone Completely Different: During Interlude, you follow the perspective of a police officer who is part of the city precinct that the Outsider was originally part of 2 months later. His fate at the end of the level is unknown.
 CULTIC (Video Game) / int_7bf14666
featureApplicability
1.0
 CULTIC (Video Game) / int_7bf14666
featureConfidence
1.0
 CULTIC (Video Game)
hasFeature
CULTIC (Video Game) / int_7bf14666
 CULTIC (Video Game) / int_7f9b12a6
type
Chairman of the Brawl
 CULTIC (Video Game) / int_7f9b12a6
comment
Chairman of the Brawl: One of the environmental objects you can attack enemies with are chairs. There's even an achievement for killing an enemy with a chair from over 25 meters away (Prop Sniping).
 CULTIC (Video Game) / int_7f9b12a6
featureApplicability
1.0
 CULTIC (Video Game) / int_7f9b12a6
featureConfidence
1.0
 CULTIC (Video Game)
hasFeature
CULTIC (Video Game) / int_7f9b12a6
 CULTIC (Video Game) / int_836a968e
type
Plunger Detonator
 CULTIC (Video Game) / int_836a968e
comment
Plunger Detonator: A few plunger-activated detonators can be found in the mines and crypt. At one point, the player needs to find a missing part of the detonator.
 CULTIC (Video Game) / int_836a968e
featureApplicability
1.0
 CULTIC (Video Game) / int_836a968e
featureConfidence
1.0
 CULTIC (Video Game)
hasFeature
CULTIC (Video Game) / int_836a968e
 CULTIC (Video Game) / int_8774fb47
type
Eldritch Abomination
 CULTIC (Video Game) / int_8774fb47
comment
The single easiest way to kill most of the Imbued horrors that you start finding midway through the game is by burning them, since the alternative is peppering them with your limited supply of ammunition.
 CULTIC (Video Game) / int_8774fb47
featureApplicability
1.0
 CULTIC (Video Game) / int_8774fb47
featureConfidence
1.0
 CULTIC (Video Game)
hasFeature
CULTIC (Video Game) / int_8774fb47
 CULTIC (Video Game) / int_8a888e34
type
Exploding Barrels
 CULTIC (Video Game) / int_8a888e34
comment
Exploding Barrels: Red-colored barrels explode upon being damaged.
 CULTIC (Video Game) / int_8a888e34
featureApplicability
1.0
 CULTIC (Video Game) / int_8a888e34
featureConfidence
1.0
 CULTIC (Video Game)
hasFeature
CULTIC (Video Game) / int_8a888e34
 CULTIC (Video Game) / int_8af25294
type
Bullet Time
 CULTIC (Video Game) / int_8af25294
comment
Bullet Time: Killing an enemy with a headshot or killing multiple enemies within a short timespan can trigger a slowdown effect. Upgrading the Lever Action Rifle and using the alt-fire to pop a head will do it every time.
 CULTIC (Video Game) / int_8af25294
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CULTIC (Video Game) / int_8af25294
 CULTIC (Video Game) / int_8dff5979
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Homemade Flamethrower
 CULTIC (Video Game) / int_8dff5979
comment
Lampshaded in Interlude: various notes found in the police precinct question what the hell the Outsider was geared for, noting that he had a high-powered handgun, an illegally modified lever-action rifle, an illegally modified double-barrel shotgun, an illegal fully-automatic submachine gun, a military-grade pump-action grenade launcher, a military-grade high-powered paratrooper rifle, a Homemade Flamethrower, and "many explosives".
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1.0
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CULTIC (Video Game) / int_8dff5979
 CULTIC (Video Game) / int_911b22d8
type
Suspicious Video-Game Generosity
 CULTIC (Video Game) / int_911b22d8
comment
Suspicious Videogame Generosity: At the start of The Chapel, the player runs into plenty of supplies. This is followed by a large ambush, followed by the first proper boss fight. It's even justified: the cultists were planning to clear out the crypts you just came out of, and were stockpiling weapons to do so. The room before The Abomination has a frightening amount of weaponry for you to grab.
 CULTIC (Video Game) / int_911b22d8
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1.0
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 CULTIC (Video Game)
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CULTIC (Video Game) / int_911b22d8
 CULTIC (Video Game) / int_92a1fa1b
type
Damage-Sponge Boss
 CULTIC (Video Game) / int_92a1fa1b
comment
Damage-Sponge Boss: Every abomination that's not a zombie or a skeleton will take massive amounts of punishment to take down, capable of surviving multiple bundles of dynamite at point blank range. On the other hand, they're all glaringly weak to being set on fire. The tank at the Chapel will absorb a lot of punishment before going down, appropriately.
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 CULTIC (Video Game) / int_9b9397bb
type
Difficult, but Awesome
 CULTIC (Video Game) / int_9b9397bb
comment
Difficult, but Awesome: Several techniques are powerful but can be difficult to achieve. Shotgun Jump Kicking: If you kick almost at the same time as you jump, you'll get about a quarter higher than you normally would, allowing you to scale obstacles you wouldn't normally be able to climb over. Combined with the upgraded Shotgun for more backwards movement, you can jump twice as high as normal. This, however, requires looking up, jumping, kicking, then looking down and blasting both barrels of the shotgun. It's tricky at best, but massively increases your traversal options. The Lever-Action Rifle is great at short range, but can reliably headshot enemies lethally from across the map...if you can see them, as the rifle doesn't have any kind of iron sights. Molotovs and Dynamite have a lot of self-damage potential, so combining them is just asking for trouble and pain, but there is nothing better at clearing a room full of tough enemies, up to and including the tanky Abominations, than an explosion that also rains down fire.
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CULTIC (Video Game) / int_9b9397bb
 CULTIC (Video Game) / int_9c1f758a
type
Kill It with Fire
 CULTIC (Video Game) / int_9c1f758a
comment
Kill It with Fire: One of the late game enemies, the Incinerator, uses a flamethrower of the same name. Which you can also end up using, and by god is this thing disgusting. The Incinerator flamethrower actually averts the usual trope by acting a bit more like an actual flamethrower. That is, it has impressive range, extremely accurate and the damage it inflicts on enemies just melts them. Elite enemies and early in-game mini-bosses just die from a few taps of this monster (And if the direct hits won't kill them, the pool of fire most definitely will) and even the final boss disintegrates within less than a minute from this thing. The only way to balance this monster of a weapon is the fact that it is a relatively late-game weapon, ammunition is somewhat uncommon, and it does not have any upgrades compared to the other guns. You can find Molotov cocktails to use for fire damage, although they're rarer than TNT. If you want to just carpet bomb a room, however, you can combine the two for essentially a cluster firebomb. It is as glorious as it sounds. The single easiest way to kill most of the Imbued horrors that you start finding midway through the game is by burning them, since the alternative is peppering them with your limited supply of ammunition.
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 CULTIC (Video Game) / int_9cde2df1
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Hand Cannon
 CULTIC (Video Game) / int_9cde2df1
comment
Hand Cannon: While the standard Mauser is a potent weapon in of itself, there's also the Mare's Leg if you want something that's an intermediate between pistol and rifle. One of the starting weapons for the [[spoiler:playable police officer for "Interlude" is a proper snub-nosed Magnum revolver.
 CULTIC (Video Game) / int_9cde2df1
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CULTIC (Video Game) / int_9cde2df1
 CULTIC (Video Game) / int_9e943076
type
One-Man Army
 CULTIC (Video Game) / int_9e943076
comment
One-Man Army: Even though he got jumped in the intro, the detective ends up taking on armed cultists, the Imbued, a tank, and an Eldritch Abomination. By himself. And WINNING! Mind you, this is just Chapter One. Lampshaded in Interlude: various notes found in the police precinct question what the hell the Outsider was geared for, noting that he had a high-powered handgun, an illegally modified lever-action rifle, an illegally modified double-barrel shotgun, an illegal fully-automatic submachine gun, a military-grade pump-action grenade launcher, a military-grade high-powered paratrooper rifle, a Homemade Flamethrower, and "many explosives".
 CULTIC (Video Game) / int_9e943076
featureApplicability
1.0
 CULTIC (Video Game) / int_9e943076
featureConfidence
1.0
 CULTIC (Video Game)
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CULTIC (Video Game) / int_9e943076
 CULTIC (Video Game) / int_a33efe7c
type
Recoil Boost
 CULTIC (Video Game) / int_a33efe7c
comment
Recoil Boost: One of the shotgun's upgrades, Packed Shells, increases the knockback for the alt-fire to allow for a double jump if you shoot it straight down in midair.
 CULTIC (Video Game) / int_a33efe7c
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1.0
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CULTIC (Video Game) / int_a33efe7c
 CULTIC (Video Game) / int_aafdef28
type
Videogame Dashing
 CULTIC (Video Game) / int_aafdef28
comment
Video Game Dashing: Player can dash for a short distance.
 CULTIC (Video Game) / int_aafdef28
featureApplicability
1.0
 CULTIC (Video Game) / int_aafdef28
featureConfidence
1.0
 CULTIC (Video Game)
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CULTIC (Video Game) / int_aafdef28
 CULTIC (Video Game) / int_ad22fa80
type
Apocalyptic Log
 CULTIC (Video Game) / int_ad22fa80
comment
Apocalyptic Log: You find numerous notes throughout the game that chronicle what's happened in the area surrounding the old asylum. The two major logs, however, are the field journals and research notes. Field Journals are the notes of one Christopher Holloway, a private detective hired to look for a missing girl, but he eventually finds out that the weird "book club" ends up being an honest-to-God cult. Despite it being way above his pay grade, he's pretty much forced to join to stay alive after some of the other potential recruits that wanted out end up disappearing soon after. Research Notes chronicle an unnamed cultist making observations over the "Imbuement" process that the cult practices. And is appropriately horrified at the Abomination that they awoke.
 CULTIC (Video Game) / int_ad22fa80
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CULTIC (Video Game) / int_ad22fa80
 CULTIC (Video Game) / int_b4ac1655
type
Molotov Cocktail
 CULTIC (Video Game) / int_b4ac1655
comment
Molotov Cocktail: The Molotov is one of the weapons you can use, and has Damage Over Time effect. This explosive weapon works the same as TNT (light and throw), but in addition to the (lesser) damage from impact, it will also cause pools of fire to appear on the ground, which will also do damage. Molotovs can also be taped to a TNT bundle to increase the damage of the explosion and create more fire pools over a wider area.
 CULTIC (Video Game) / int_b4ac1655
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CULTIC (Video Game) / int_b4ac1655
 CULTIC (Video Game) / int_bcf69f60
type
Short-Range Shotgun
 CULTIC (Video Game) / int_bcf69f60
comment
Short-Range Shotgun: The shotgun the player carries has a high spread. It can be reduced with a weapon upgrade.
 CULTIC (Video Game) / int_bcf69f60
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CULTIC (Video Game) / int_bcf69f60
 CULTIC (Video Game) / int_bffb777a
type
Sawed-Off Shotgun
 CULTIC (Video Game) / int_bffb777a
comment
Sawed-Off Shotgun: Your shotgun is a compact double-barrel, naturally. Kicks like a mule, hits like a truck, can fire both barrels with alt-fire, the standard retro shooter fare. The Interlude chapter adds the SASG, a sawed-down Browning Auto-5 (constrasting the previous shotgun is semi-auto and can be fired one-handed). A note on the typewriter reveals it was confiscated from an armed robber who tried to hide it in their coat.
 CULTIC (Video Game) / int_bffb777a
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CULTIC (Video Game) / int_bffb777a
 CULTIC (Video Game) / int_c09dbbbb
type
Weaksauce Weakness
 CULTIC (Video Game) / int_c09dbbbb
comment
Weaksauce Weakness: The tank in the Chapel battle is terrifying and difficult to fight at a distance, and also doesn't take a lot of damage from your non-explosive weapons (and since you just got the grenade launcher, it's probably not upgraded and you don't have a lot of ammunition for it). However, it's still a tank, and has to traverse the turret to point it at you, which turns out to take longer than it does for you to crouch-slide from one side to the other. You can prevent the tank from ever shooting the main gun at you just by running back and forth in front of it. The game will spawn cultists from the Chapel that you'll need to clear out occasionally, and the tank does have a respawning gunner, who will try to shred you with the mounted machine gun. But if he can't see you, he'll throw dynamite instead, which has a high chance of hitting the walls and falling on the tank. An intimidating battle can be made hilariously easy as a result, even on Very Hard and Extreme (though one mistake WILL get you killed).
 CULTIC (Video Game) / int_c09dbbbb
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1.0
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CULTIC (Video Game) / int_c09dbbbb
 CULTIC (Video Game) / int_c1105f41
type
Hold the Line
 CULTIC (Video Game) / int_c1105f41
comment
Hold the Line: Chapter One launched with a Survival Mode, where you have to deal with waves of enemies to see how high of a score you can get.
 CULTIC (Video Game) / int_c1105f41
featureApplicability
1.0
 CULTIC (Video Game) / int_c1105f41
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 CULTIC (Video Game)
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CULTIC (Video Game) / int_c1105f41
 CULTIC (Video Game) / int_c3585f4a
type
Boom, Headshot!
 CULTIC (Video Game) / int_c3585f4a
comment
Boom, Headshot!: Oh, and how! Any headshot-based kill is guaranteed to shoot up a geyser of gibs. As Civvie put it, you can see the headshots in this game from space.
 CULTIC (Video Game) / int_c3585f4a
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CULTIC (Video Game) / int_c3585f4a
 CULTIC (Video Game) / int_c6c5ce4
type
Bedlam House
 CULTIC (Video Game) / int_c6c5ce4
comment
Bedlam House: It's implied that the New Grandewel Lunatic Asylum was one, albeit maybe a much nicer one than usual. By the time of the game, however, it's been shut down, bought by the cult, and converted into a makeshift fortress/compound.
 CULTIC (Video Game) / int_c6c5ce4
featureApplicability
1.0
 CULTIC (Video Game) / int_c6c5ce4
featureConfidence
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 CULTIC (Video Game)
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CULTIC (Video Game) / int_c6c5ce4
 CULTIC (Video Game) / int_c75df49a
type
Shout-Out
 CULTIC (Video Game) / int_c75df49a
comment
Shout-Out: The shield-bearing cultists bring to mind the shield-bearing Ganados from Resident Evil 4. Killing a Cultist with a thrown bar of soap gets you an achievement called "Don't Tell David". The Sawed-Off Browning Auto-5 is possibly a reference to Clyde Barrow's own. The fact it was taken from an armed robber and put into the evidence locker likely supports this.
 CULTIC (Video Game) / int_c75df49a
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CULTIC (Video Game) / int_c75df49a
 CULTIC (Video Game) / int_ca87e3ec
type
No Name Given
 CULTIC (Video Game) / int_ca87e3ec
comment
No Name Given: The detective has no given name, following the tradition set by Doomguy among the "silent One-Man Army" type of main character. The cult simply titles him as "The Outsider". Interlude decides to get very cheeky. With the Outsider's body ending up in the same precinct he used to work at. Despite the Chief of Police doing his absolute damndest to keep his identity a secret and label him as a "John Doe". Most of the officers in the precinct already know who he is, yet never actually give a namedrop.
 CULTIC (Video Game) / int_ca87e3ec
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CULTIC (Video Game) / int_ca87e3ec
 CULTIC (Video Game) / int_cd809603
type
Tank Goodness
 CULTIC (Video Game) / int_cd809603
comment
Tank Goodness: The cult is so connected, they somehow got ahold of a fucking tank. Which they use on the protagonist in the sixth level. Specifically, it's a T-26E4 "Super Pershing", a rare Heavy Tank developed at the end of World War 2 for the U.S. Army. It makes a return in the Interlude chapter as the "Armor Amalgamation", an Imbued aberration and the chapter's sole boss fight.
 CULTIC (Video Game) / int_cd809603
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CULTIC (Video Game) / int_cd809603
 CULTIC (Video Game) / int_d1c12c05
type
Secondary Fire
 CULTIC (Video Game) / int_d1c12c05
comment
Secondary Fire: Almost all the weapons have some form of secondary fire, or even a tertiary fire in two cases, either naturally or through weapon upgrades, with the main exception being the Sten Mk V. Hatchets can be thrown, the handgun can be upgraded to have burst fire, the lever-action rifle can rapid-fire, the shotgun can fire both barrels at once, the FG 42/II has a simple zoom feature to use its scope, the grenade launcher can be upgraded to allow for slam firing, and the incinerator can somehow accumulate a fireball to shoot. TNT and Molotov cocktails are the tertiary firing odd ducks: primary has you throw an unlit TNT/Molotov to use as a trap, secondary has you light it and lets you perform a quick full force throw after its lit, and the tertiary fire is either a cluster throw (TNT; the bundle is undone so the sticks can cover a wider area) or a combo throw (Molotov; a Molotov is taped to a TNT bundle, lit on fire, and thrown to cause both the TNT explosion and set the area on fire).
 CULTIC (Video Game) / int_d1c12c05
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CULTIC (Video Game) / int_d1c12c05
 CULTIC (Video Game) / int_d558b013
type
Un-person
 CULTIC (Video Game) / int_d558b013
comment
Unperson: The Outsider, whom the cult is having registered as a John Doe in the police station's morgue, despite the fact most of the officers recognizing who their "John Doe" is and the police chief going on the warpath to keep his identity from leaking at all. Members of the police force that aren't part of the cult are very pissed from all the secrecy and red tape involved.
 CULTIC (Video Game) / int_d558b013
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CULTIC (Video Game) / int_d558b013
 CULTIC (Video Game) / int_d6b1fa46
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Video Game Sliding
 CULTIC (Video Game) / int_d6b1fa46
comment
Video Game Sliding: The player can slide for short quick burst of speed.
 CULTIC (Video Game) / int_d6b1fa46
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1.0
 CULTIC (Video Game) / int_d6b1fa46
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CULTIC (Video Game) / int_d6b1fa46
 CULTIC (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 CULTIC (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: Picking up healing item drops while at full health will add half of the total recovered (rounded down) to your field medic kit. If you're down to your last hatchet, the alt-fire will be disabled until you collect more of them.
 CULTIC (Video Game) / int_d6f284a3
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CULTIC (Video Game) / int_d6f284a3
 CULTIC (Video Game) / int_db33bc7e
type
Ludicrous Gibs
 CULTIC (Video Game) / int_db33bc7e
comment
Ludicrous Gibs: Any explosive kill will pretty much shower the general area in blood and bits. Some of said bits, like eyeballs, can be picked up and used to kill enemies by being used as throwables. There's even an achievement for killing someone with an eyeball.
 CULTIC (Video Game) / int_db33bc7e
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CULTIC (Video Game) / int_db33bc7e
 CULTIC (Video Game) / int_e5411cdf
type
Cult
 CULTIC (Video Game) / int_e5411cdf
comment
Cult: If the game's name wasn't enough, you find out that you're fighting against a cult really quick. While it isn't given an official name, there are notes talking of a previous "Willbound covenant". When he was investigating the missing girl, Holloway initially thought it was a Scam Religion or pyramid scheme. He eventually found out it was a full-blown Religion of Evil.
 CULTIC (Video Game) / int_e5411cdf
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 CULTIC (Video Game) / int_e5411cdf
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CULTIC (Video Game) / int_e5411cdf
 CULTIC (Video Game) / int_e567510d
type
Determinator
 CULTIC (Video Game) / int_e567510d
comment
Determinator: The Outsider, of course, who, on finding himself in a pile of bodies, picks up whatever weapons he can find and utterly massacres everything in his path with sheer grit and firepower. But also Christopher Halloway, who gets shot in the stomach at the truck stop (the beginning of the game) and makes it all the way to the Asylum (the end of the game) before succumbing to his wound.
 CULTIC (Video Game) / int_e567510d
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CULTIC (Video Game) / int_e567510d
 CULTIC (Video Game) / int_e6c88e42
type
Old Shame
 CULTIC (Video Game) / int_e6c88e42
comment
Old Shame: Invoked in the form of one of the secrets in Map One and the associated achievement for it, "My deepest shame". It's a voxel tent, with a short explanation that all the tents were originally made of voxels, but it ended up being a huge waste of resources, so they were all converted to meshes to save on polygons.
 CULTIC (Video Game) / int_e6c88e42
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CULTIC (Video Game) / int_e6c88e42
 CULTIC (Video Game) / int_eb251937
type
Dirty Cop
 CULTIC (Video Game) / int_eb251937
comment
Dirty Cop: As of Interlude, it’s revealed that the Chief of Police is in cahoots with the cult and so are several of its officers. The non-Dirty Cops end up being massacred with only one surviving. Putting another spin to the term "Corrupt Cop", the cultist-aligned cops are one of the enemies for the chapter. They wear unbuttoned shirts showing off their Cultist marks and have eery black eyes.
 CULTIC (Video Game) / int_eb251937
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 CULTIC (Video Game) / int_eb251937
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CULTIC (Video Game) / int_eb251937
 CULTIC (Video Game) / int_f0001923
type
Fire-Breathing Weapon
 CULTIC (Video Game) / int_f0001923
comment
Fire-Breathing Weapon: You can meet enemies called Incinerators armed with flamethrowers, you can also grab one of your own.
 CULTIC (Video Game) / int_f0001923
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 CULTIC (Video Game) / int_f0001923
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CULTIC (Video Game) / int_f0001923
 CULTIC (Video Game) / int_f480c12f
type
Armor Meter
 CULTIC (Video Game) / int_f480c12f
comment
Armor Meter: The game has two, one for ballistic armor (the gray meter) and one for blast armor (the orange meter). Ballistic armor reduces damage from gunfire and is double layered (dark gray for the first 100 points, light gray for the second 100), while blast armor reduces damage from explosions.
 CULTIC (Video Game) / int_f480c12f
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 CULTIC (Video Game) / int_f480c12f
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CULTIC (Video Game) / int_f480c12f
 CULTIC (Video Game) / int_fac8c4d6
type
No-Damage Run
 CULTIC (Video Game) / int_fac8c4d6
comment
No-Damage Run: One of the Steam achievements that can be obtained is for completing a single map without taking any damage. And the game is appropriately difficult enough that the achievement name is just "How".
 CULTIC (Video Game) / int_fac8c4d6
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1.0
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CULTIC (Video Game) / int_fac8c4d6
 CULTIC (Video Game) / int_fe0330fb
type
Brick Joke
 CULTIC (Video Game) / int_fe0330fb
comment
Brick Joke: Early on you can interact with an intercom and are answered by a cultist, much later you find the other intercom and a note for said cultist confused about not getting an answer.
 CULTIC (Video Game) / int_fe0330fb
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CULTIC (Video Game)

The following is a list of statements referring to the current page from other pages.

 CULTIC (Video Game)
hasFeature
Advanced Movement Technique / int_c648b1e7
 CULTIC (Video Game)
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Crate Expectations / int_c648b1e7
 CULTIC (Video Game)
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Fackler Scale of FPS Realism / int_c648b1e7
 CULTIC (Video Game)
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Pac-Man Fever / int_c648b1e7
 CULTIC (Video Game)
hasFeature
Suspiciously Cracked Wall / int_62df0a07
 CULTIC
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CULTIC (Video Game)
 Cultic
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CULTIC (Video Game)