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DUSK-12 (Video Game)

 DUSK-12 (Video Game)
type
TVTItem
 DUSK-12 (Video Game)
label
DUSK-12 (Video Game)
 DUSK-12 (Video Game)
page
DUSK12
 DUSK-12 (Video Game)
comment
DUSK-12 (Dusk-12: Deadly Zone) is a First-Person Shooter developed by Orion Games and published by Buka Entertainment for computers.2028 - Chernozersk, Russia, has been wiped off the map. In a covert government-owned bio-lab hidden underneath the city, the "Dusk-12" project, researching a newly-discovered mutagenic viral strain with the same name to create the perfect super-soldiers virus went haywire, leaking into the streets and mutating everyone in the same area into feral, mindless monsters and Chernozersk being quarantined as a result.Years later, a Russian special ops team led by Russian Special Forces member Lieutenant Andrey Yegorov is sent to Chernozersk to recover samples of the Dusk-12 virus, amidst dealing with terrorists and local gangsters who took over the now-abandoned city. While in the ruins of Chernozersk, a remaining subject of the Dusk-12 experiments named Gorin regains consciousness.Bland, generic backstory aside, it's worth noting players can assume the role of two different characters simultaneously; the escaped Super Soldier, Gorin, who kicks ass exclusively with his bare hands and has powerful, telekinetic abilities as well as accelerated reflexes thanks to the experiments performed on himself, and Lieutenant Andrey, who follows the usual FPS template of shooting things left and right, with 12 levels alternating between Gorin and Andrey randomly.Unrelated to DUSK.
 DUSK-12 (Video Game)
fetched
2023-04-06T03:28:11Z
 DUSK-12 (Video Game)
parsed
2023-04-06T03:28:11Z
 DUSK-12 (Video Game)
processingComment
Dropped link to Mutant: Not a Feature - UNKNOWN
 DUSK-12 (Video Game)
processingUnknown
Mutant
 DUSK-12 (Video Game)
isPartOf
DBTropes
 DUSK-12 (Video Game) / int_128e4ba8
type
Gatling Good
 DUSK-12 (Video Game) / int_128e4ba8
comment
Gatling Good: Gorin grabs a Mini-gun and uses it to mow down enemies in the final stage, which seems odd considering he appears to prefer using his bare hands for most of the game.
 DUSK-12 (Video Game) / int_128e4ba8
featureApplicability
1.0
 DUSK-12 (Video Game) / int_128e4ba8
featureConfidence
1.0
 DUSK-12 (Video Game)
hasFeature
DUSK-12 (Video Game) / int_128e4ba8
 DUSK-12 (Video Game) / int_1372f5fc
type
Bio-Armor
 DUSK-12 (Video Game) / int_1372f5fc
comment
Bio-Armor: Gorin has a layer of thick, organic armor with spikes growing all over his body as a result of the mutation.
 DUSK-12 (Video Game) / int_1372f5fc
featureApplicability
1.0
 DUSK-12 (Video Game) / int_1372f5fc
featureConfidence
1.0
 DUSK-12 (Video Game)
hasFeature
DUSK-12 (Video Game) / int_1372f5fc
 DUSK-12 (Video Game) / int_2ea2942b
type
Conspicuously Light Patch
 DUSK-12 (Video Game) / int_2ea2942b
comment
Conspicuously Light Patch: Stages where the player controls Gorin has walls with different colour textures. Destructible walls are in a lighter shade and can be broken in a few hits, so Gorin can proceed to the area behind. Normal textured walls on the other hand can't be interacted with - Gorin can spend a day punching to no avail.
 DUSK-12 (Video Game) / int_2ea2942b
featureApplicability
1.0
 DUSK-12 (Video Game) / int_2ea2942b
featureConfidence
1.0
 DUSK-12 (Video Game)
hasFeature
DUSK-12 (Video Game) / int_2ea2942b
 DUSK-12 (Video Game) / int_33ebf487
type
Never Bring a Gun to a Knife Fight
 DUSK-12 (Video Game) / int_33ebf487
comment
Never Bring a Gun to a Knife Fight: At least, when Gorin is in play. Against mooks armed with weapons, he's a near-indestructible super-soldier who can crumple flesh and bones like paper, and his super-fast reflexes (by triggering Slo-Mo Mode) allows him to move in Bullet Time. He'll easily wipe out platoons of gun-wielding enemies without any weapons of his own.
 DUSK-12 (Video Game) / int_33ebf487
featureApplicability
1.0
 DUSK-12 (Video Game) / int_33ebf487
featureConfidence
1.0
 DUSK-12 (Video Game)
hasFeature
DUSK-12 (Video Game) / int_33ebf487
 DUSK-12 (Video Game) / int_3f8239e4
type
Throw a Barrel at It
 DUSK-12 (Video Game) / int_3f8239e4
comment
Throw a Barrel at It: As Gorin doesn't use firearms, he uses this method to take out enemies from a distance, including helicopters. Luckily, the docks, factory, and ruins of Chernozersk has barrels everywhere.
 DUSK-12 (Video Game) / int_3f8239e4
featureApplicability
1.0
 DUSK-12 (Video Game) / int_3f8239e4
featureConfidence
1.0
 DUSK-12 (Video Game)
hasFeature
DUSK-12 (Video Game) / int_3f8239e4
 DUSK-12 (Video Game) / int_41ba335a
type
Amnesiac Hero
 DUSK-12 (Video Game) / int_41ba335a
comment
Amnesiac Hero: Gorin wakes up in a lab from cryo-sleep with no memory of who he is. He spends the whole game piecing together his memories while ripping enemies apart with his newly-discovered superpowers.
 DUSK-12 (Video Game) / int_41ba335a
featureApplicability
1.0
 DUSK-12 (Video Game) / int_41ba335a
featureConfidence
1.0
 DUSK-12 (Video Game)
hasFeature
DUSK-12 (Video Game) / int_41ba335a
 DUSK-12 (Video Game) / int_5768d31
type
Super-Speed
 DUSK-12 (Video Game) / int_5768d31
comment
Super Speed: Gorin can move with extreme speed thanks to the virus enhancing his reflexes, which he can activate allowing him to see everything in Bullet Time for a few seconds. Against gun-wielding human enemies firing at him, he can even Dodge the Bullet with ease.
 DUSK-12 (Video Game) / int_5768d31
featureApplicability
1.0
 DUSK-12 (Video Game) / int_5768d31
featureConfidence
1.0
 DUSK-12 (Video Game)
hasFeature
DUSK-12 (Video Game) / int_5768d31
 DUSK-12 (Video Game) / int_7ad2ca1b
type
Container Maze
 DUSK-12 (Video Game) / int_7ad2ca1b
comment
Container Maze: The factory exterior have players (controlling Andrey at the time) navigating their way through the loading area, filled with containers serving as walls. It's expectedly filled with mindless mutants.
 DUSK-12 (Video Game) / int_7ad2ca1b
featureApplicability
1.0
 DUSK-12 (Video Game) / int_7ad2ca1b
featureConfidence
1.0
 DUSK-12 (Video Game)
hasFeature
DUSK-12 (Video Game) / int_7ad2ca1b
 DUSK-12 (Video Game) / int_84685817
type
Life Drain
 DUSK-12 (Video Game) / int_84685817
comment
Life Drain: When Gorin performs the Psychic Strangle on enemies, he restores his own health as well. This is notably the main method to restore Gorin's Life Meter, while Andrey on the other hand uses conventional health packs and medi-kits like every other FPS.
 DUSK-12 (Video Game) / int_84685817
featureApplicability
1.0
 DUSK-12 (Video Game) / int_84685817
featureConfidence
1.0
 DUSK-12 (Video Game)
hasFeature
DUSK-12 (Video Game) / int_84685817
 DUSK-12 (Video Game) / int_8af25294
type
Bullet Time
 DUSK-12 (Video Game) / int_8af25294
comment
Bullet Time: Gorin's Slow-Mo Mode.
 DUSK-12 (Video Game) / int_8af25294
featureApplicability
1.0
 DUSK-12 (Video Game) / int_8af25294
featureConfidence
1.0
 DUSK-12 (Video Game)
hasFeature
DUSK-12 (Video Game) / int_8af25294
 DUSK-12 (Video Game) / int_8c625f4c
type
Soviet Superscience
 DUSK-12 (Video Game) / int_8c625f4c
comment
Soviet Superscience: The Dusk-12 project, developed by Russian scientists in a secret lair underneath Chernozersk, meant for creating the perfect Super Soldier. Unfortunately it Went Horribly Wrong...
 DUSK-12 (Video Game) / int_8c625f4c
featureApplicability
1.0
 DUSK-12 (Video Game) / int_8c625f4c
featureConfidence
1.0
 DUSK-12 (Video Game)
hasFeature
DUSK-12 (Video Game) / int_8c625f4c
 DUSK-12 (Video Game) / int_a0c7f4e9
type
Abandoned Hospital
 DUSK-12 (Video Game) / int_a0c7f4e9
comment
Abandoned Hospital: One of the stages is the local Chernozersk Hospital, now empty thanks to the outbreak. Andrey is the player's character at the time, and gets to shoot every mutant infesting the building.
 DUSK-12 (Video Game) / int_a0c7f4e9
featureApplicability
1.0
 DUSK-12 (Video Game) / int_a0c7f4e9
featureConfidence
1.0
 DUSK-12 (Video Game)
hasFeature
DUSK-12 (Video Game) / int_a0c7f4e9
 DUSK-12 (Video Game) / int_a31b47ae
type
Rapid-Fire "No!"
 DUSK-12 (Video Game) / int_a31b47ae
comment
Rapid-Fire "No!": In the opening cutscene, this is how Gorin responds when he finds out he's been turned into a mutated abomination.
 DUSK-12 (Video Game) / int_a31b47ae
featureApplicability
1.0
 DUSK-12 (Video Game) / int_a31b47ae
featureConfidence
1.0
 DUSK-12 (Video Game)
hasFeature
DUSK-12 (Video Game) / int_a31b47ae
 DUSK-12 (Video Game) / int_a414c3f0
type
One-Hit Kill
 DUSK-12 (Video Game) / int_a414c3f0
comment
One-Hit Kill: Gorin can kill most mook-level enemies with a single punch thanks to his genetic enhancements.
 DUSK-12 (Video Game) / int_a414c3f0
featureApplicability
1.0
 DUSK-12 (Video Game) / int_a414c3f0
featureConfidence
1.0
 DUSK-12 (Video Game)
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DUSK-12 (Video Game) / int_a414c3f0
 DUSK-12 (Video Game) / int_aaf19fae
type
Doesn't Like Guns
 DUSK-12 (Video Game) / int_aaf19fae
comment
Doesn't Like Guns: Subverted; you'd expect Gorin to have an aversion towards guns since almost every level where he's playable he can't collect firearms from slain human mooks, but in the final stage he hoists a Minigun.
 DUSK-12 (Video Game) / int_aaf19fae
featureApplicability
-0.3
 DUSK-12 (Video Game) / int_aaf19fae
featureConfidence
1.0
 DUSK-12 (Video Game)
hasFeature
DUSK-12 (Video Game) / int_aaf19fae
 DUSK-12 (Video Game) / int_aec9eb4a
type
Fictional Province
 DUSK-12 (Video Game) / int_aec9eb4a
comment
Fictional Province: Set entirely in the non-existant Russian city of Chernozersk. It appears to be based on Chernogorsk, who does exist, however.
 DUSK-12 (Video Game) / int_aec9eb4a
featureApplicability
1.0
 DUSK-12 (Video Game) / int_aec9eb4a
featureConfidence
1.0
 DUSK-12 (Video Game)
hasFeature
DUSK-12 (Video Game) / int_aec9eb4a
 DUSK-12 (Video Game) / int_bd8b2b0b
type
To Serve Man
 DUSK-12 (Video Game) / int_bd8b2b0b
comment
To Serve Man: Gorin encounters the mutant enemies for the first time in the factory stage, where three mutants are messily feasting on a dead human. So that's what happened to the rest of Chernozersk's non-mutated human population...
 DUSK-12 (Video Game) / int_bd8b2b0b
featureApplicability
1.0
 DUSK-12 (Video Game) / int_bd8b2b0b
featureConfidence
1.0
 DUSK-12 (Video Game)
hasFeature
DUSK-12 (Video Game) / int_bd8b2b0b
 DUSK-12 (Video Game) / int_c2d978fe
type
Car Fu
 DUSK-12 (Video Game) / int_c2d978fe
comment
Car Fu: Andrey has a few missions where he's on a truck and shooting enemies as it crashes through Chernozersk's empty streets. Mooks tend to get squashed into a pulp under the wheels constantly.
 DUSK-12 (Video Game) / int_c2d978fe
featureApplicability
1.0
 DUSK-12 (Video Game) / int_c2d978fe
featureConfidence
1.0
 DUSK-12 (Video Game)
hasFeature
DUSK-12 (Video Game) / int_c2d978fe
 DUSK-12 (Video Game) / int_c8146c52
type
Synthetic Plague
 DUSK-12 (Video Game) / int_c8146c52
comment
Synthetic Plague: The Dusk-12 mutagenic virus, initially researched in a lab before it leaks and mutates an entire city.
 DUSK-12 (Video Game) / int_c8146c52
featureApplicability
1.0
 DUSK-12 (Video Game) / int_c8146c52
featureConfidence
1.0
 DUSK-12 (Video Game)
hasFeature
DUSK-12 (Video Game) / int_c8146c52
 DUSK-12 (Video Game) / int_ca7ec334
type
Two Lines, No Waiting
 DUSK-12 (Video Game) / int_ca7ec334
comment
Two Lines, No Waiting: The game tells both the stories of Gorin, an escaped test subject of the "Dusk-12" project, and the soldier Lieutenant Andrey investigating the reason behind all this mess.
 DUSK-12 (Video Game) / int_ca7ec334
featureApplicability
1.0
 DUSK-12 (Video Game) / int_ca7ec334
featureConfidence
1.0
 DUSK-12 (Video Game)
hasFeature
DUSK-12 (Video Game) / int_ca7ec334
 DUSK-12 (Video Game) / int_d028ca10
type
Deliberately Monochrome
 DUSK-12 (Video Game) / int_d028ca10
comment
Deliberately Monochrome: As Gorin, whenever his power level is insufficient the game defaults to X-Eye mode, where everything is in greyscale. It turns back to normal after a few minutes.
 DUSK-12 (Video Game) / int_d028ca10
featureApplicability
1.0
 DUSK-12 (Video Game) / int_d028ca10
featureConfidence
1.0
 DUSK-12 (Video Game)
hasFeature
DUSK-12 (Video Game) / int_d028ca10
 DUSK-12 (Video Game) / int_d8d0a461
type
Fight Clubbing
 DUSK-12 (Video Game) / int_d8d0a461
comment
Fight Clubbing: As Andrey the prison stage sees him getting cornered by local thugs who took over the place, where he's relieved of his weapon and must face The Kingpin, a burly Giant Mook in a fistfight. If he wins, The Cavalry arrives and bails him out.
 DUSK-12 (Video Game) / int_d8d0a461
featureApplicability
1.0
 DUSK-12 (Video Game) / int_d8d0a461
featureConfidence
1.0
 DUSK-12 (Video Game)
hasFeature
DUSK-12 (Video Game) / int_d8d0a461
 DUSK-12 (Video Game) / int_e3109dae
type
Switching P.O.V.
 DUSK-12 (Video Game) / int_e3109dae
comment
Switching P.O.V.: Levels tends to shift from Gorin to Andrey at random, without the two interacting for majority of the game until it's final stage.
 DUSK-12 (Video Game) / int_e3109dae
featureApplicability
1.0
 DUSK-12 (Video Game) / int_e3109dae
featureConfidence
1.0
 DUSK-12 (Video Game)
hasFeature
DUSK-12 (Video Game) / int_e3109dae
 DUSK-12 (Video Game) / int_e4d8fcc4
type
Escaped from the Lab
 DUSK-12 (Video Game) / int_e4d8fcc4
comment
Escaped from the Lab: Gorin, the Super Soldier in the opening scene after regaining consciousness in the government laboratory where the Dusk-12 viral strain is being investigated.
 DUSK-12 (Video Game) / int_e4d8fcc4
featureApplicability
1.0
 DUSK-12 (Video Game) / int_e4d8fcc4
featureConfidence
1.0
 DUSK-12 (Video Game)
hasFeature
DUSK-12 (Video Game) / int_e4d8fcc4
 DUSK-12 (Video Game) / int_f41ee3f2
type
Psychic Strangle
 DUSK-12 (Video Game) / int_f41ee3f2
comment
Psychic Strangle: Gorin has a ranged attack where he targets enemies close enough to his vincinity and use his telekinetic abilities to choke them. Affected mooks will glow with a red aura while holding their necks as Gorin wrings their trachea dry; however he can target only one enemy at a time and other mooks can shoot at him while he's performing an execution.
 DUSK-12 (Video Game) / int_f41ee3f2
featureApplicability
1.0
 DUSK-12 (Video Game) / int_f41ee3f2
featureConfidence
1.0
 DUSK-12 (Video Game)
hasFeature
DUSK-12 (Video Game) / int_f41ee3f2
 DUSK-12 (Video Game) / int_fdad625e
type
Was Once a Man
 DUSK-12 (Video Game) / int_fdad625e
comment
Was Once a Man: All the mindless mutants and zombie-like humans infesting Chernozersk as result of the Dusk-12 viral leak, and one of the two player characters, Gorin, who's more mutant than human.
 DUSK-12 (Video Game) / int_fdad625e
featureApplicability
1.0
 DUSK-12 (Video Game) / int_fdad625e
featureConfidence
1.0
 DUSK-12 (Video Game)
hasFeature
DUSK-12 (Video Game) / int_fdad625e
 DUSK-12 (Video Game) / int_name
type
ItemName
 DUSK-12 (Video Game) / int_name
comment
 DUSK-12 (Video Game) / int_name
featureApplicability
1.0
 DUSK-12 (Video Game) / int_name
featureConfidence
1.0
 DUSK-12 (Video Game)
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DUSK-12 (Video Game) / int_name
 DUSK-12 (Video Game) / int_name
itemName
DUSK-12 (Video Game)

The following is a list of statements referring to the current page from other pages.

 DUSK-12 (Video Game)
hasFeature
Bio-Armor / int_c62e9c3d
 DUSK-12 (Video Game)
hasFeature
Breather Level / int_c62e9c3d
 DUSK-12 (Video Game)
hasFeature
Bullet Time / int_c62e9c3d
 DUSK-12 (Video Game)
hasFeature
Conspicuously Light Patch / int_c62e9c3d
 DUSK-12 (Video Game)
hasFeature
Container Maze / int_c62e9c3d
 DUSK-12 (Video Game)
hasFeature
Deliberately Monochrome / int_c62e9c3d
 DUSK-12 (Video Game)
hasFeature
Dodge the Bullet / int_c62e9c3d
 DUSK-12 (Video Game)
hasFeature
Escaped from the Lab / int_c62e9c3d
 DUSK-12 (Video Game)
hasFeature
Fictional Province / int_c62e9c3d
 DUSK-12 (Video Game)
hasFeature
Life Drain / int_c62e9c3d
 DUSK-12 (Video Game)
hasFeature
Mutant Media / int_c62e9c3d
 DUSK-12 (Video Game)
hasFeature
Mutants / int_c62e9c3d
 DUSK-12 (Video Game)
hasFeature
Never Bring a Gun to a Knife Fight / int_c62e9c3d
 DUSK-12 (Video Game)
hasFeature
Psychic Stories / int_c62e9c3d
 DUSK-12 (Video Game)
hasFeature
Psychic Strangle / int_c62e9c3d
 DUSK-12 (Video Game)
hasFeature
Rapid-Fire "No!" / int_8ac1541d
 DUSK-12 (Video Game)
hasFeature
Right-Hand Cat / int_c62e9c3d
 DUSK-12 (Video Game)
hasFeature
Russian Video Games / int_c62e9c3d
 DUSK-12 (Video Game)
hasFeature
Switching P.O.V. / int_c62e9c3d
 DUSK-12 (Video Game)
hasFeature
Throw a Barrel at It / int_c62e9c3d
 DUSK-12 (Video Game)
hasFeature
Two Lines, No Waiting / int_c62e9c3d
 DUSK-12 (Video Game)
hasFeature
Unusable Enemy Equipment / int_c62e9c3d
 DUSK-12 (Video Game)
hasFeature
Video Games of 2005–2009 / int_c62e9c3d
 DUSK12
sameAs
DUSK-12 (Video Game)
 DUSK12
sameAs
DUSK-12 (Video Game)