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Death Rally (2011) (Video Game)

 Death Rally (2011) (Video Game)
type
TVTItem
 Death Rally (2011) (Video Game)
label
Death Rally (2011) (Video Game)
 Death Rally (2011) (Video Game)
page
DeathRally2011
 Death Rally (2011) (Video Game)
comment
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Death Rally is a Driving Game developed by Finnish studio Remedy Entertainment and released for iOS on March 31, 2011, Android OS on May 2012 and PC via Steam on August 3, 2012.The game is a reboot of the 1996 game of the same name. The gameplay remains the same: the races use the top-down view, other players' cars can still be gunned down and you win money depending on the place you've finished. There are plenty of differences, though: the Underground market merged with the regular market (so you can buy both upgrades for your car alongside mines and bumpers), there are way much more weapons to choose, several cars completely changed their appearance, there are two new cars (the Interceptor and the Mighty Foot/Bravestar), plenty new roads (while only two or three survived from the original), a behind-the-car chase cam, Achievements and "challenge" events, which enforce certain restrictions such as every racer using the same car or every crate giving one specific item.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })The original iOS version also had Duke Nukem and the Mighty Eagle as guest drivers and the aforementioned Mighty Foot as a guest vehicle, as well as a multiplayer mode. The Android and PC versions removed the guests and recolored the 'Foot and rechristened it as the Bravestar while removing the multiplayer module. In turn, the Android version allowed the player to purchase new weapons, cars, tracks and special power-ups with real money, while the PC version features updated graphics, more special races, extra paint jobs for most of the vehicles and additional game mechanics such as the ability to hold Nitro boosts in reserve, Coop Multiplayer and the "Shadow Man".
 Death Rally (2011) (Video Game)
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2022-09-05T13:57:59Z
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2022-09-05T13:58:00Z
 Death Rally (2011) (Video Game)
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Dropped link to DukeNukem: Not a Feature - ITEM
 Death Rally (2011) (Video Game)
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 Death Rally (2011) (Video Game)
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 Death Rally (2011) (Video Game)
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 Death Rally (2011) (Video Game)
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DBTropes
 Death Rally (2011) (Video Game) / int_128e4ba8
type
Gatling Good
 Death Rally (2011) (Video Game) / int_128e4ba8
comment
Gatling Good: The Gatling Gun, which is essentially an improved version of the player's regular gun.
 Death Rally (2011) (Video Game) / int_128e4ba8
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1.0
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 Death Rally (2011) (Video Game) / int_1527d90d
type
Early Game Hell
 Death Rally (2011) (Video Game) / int_1527d90d
comment
Early Game Hell: You'll be occasionally pitted with Shriekers in your early races, with you using a Vagabond as the only selectable vehicle.
 Death Rally (2011) (Video Game) / int_1527d90d
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 Death Rally (2011) (Video Game) / int_17761744
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Heal Thyself
 Death Rally (2011) (Video Game) / int_17761744
comment
Heal Thyself: In the form of wrench powerups that occasionally spawn on the track/area (in *Match games) and can be obtained from destroyed crates or destroyed opponents.
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 Death Rally (2011) (Video Game) / int_230d64
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Screw the Rules, I Have Money!
 Death Rally (2011) (Video Game) / int_230d64
comment
Screw the Rules, I Have Money!: The PC version adds the "Shadow Man", who will occasionally call the player before a race begins and offer the player a powered-up car or weapon the player does not already have, a supply of Nitro boosts, or to sabotage an opponent. If the player accepts, he takes a cut of the player's winnings. Notably, sabotage outright destroys the target. In addition, if the player declines the Shadow Man's offer to sabotage an opponent, the AI will take up his offer, meaning the player might actually be on the receiving end of this as well.
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 Death Rally (2011) (Video Game) / int_2557e3a9
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Palette Swap
 Death Rally (2011) (Video Game) / int_2557e3a9
comment
Duke is absent from the Android and PC versions, with his "Duke Match" event replaced by "Tex Match" and the Mighty Foot reskinned as the "Bravestar".
 Death Rally (2011) (Video Game) / int_2557e3a9
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Trailers
 Death Rally (2011) (Video Game) / int_27ad2e85
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Trailers: The GDC 2011 trailer, which concludes with a Blipvert of gameplay footage, as well as images of not only Duke Nukem, but the Mighty Eagle too.
 Death Rally (2011) (Video Game) / int_27ad2e85
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 Death Rally (2011) (Video Game) / int_27b418da
type
A Winner Is You
 Death Rally (2011) (Video Game) / int_27b418da
comment
A Winner Is You: The Android version replaces the final cutscene with a dialogue box proclaiming that the player has completed the game.
 Death Rally (2011) (Video Game) / int_27b418da
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 Death Rally (2011) (Video Game) / int_2b706ca
type
More Dakka
 Death Rally (2011) (Video Game) / int_2b706ca
comment
More Dakka: Upgrading weapons increases their ammunition capacity and, for single-press weapons such as the Shotgun and Sniper Rifle, decreases firing delay. The former goes up to eleven with the Gatling Gun.
 Death Rally (2011) (Video Game) / int_2b706ca
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 Death Rally (2011) (Video Game) / int_3114c1e5
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Ramming Always Works
 Death Rally (2011) (Video Game) / int_3114c1e5
comment
One of the special races in the PC version requires the player to destroy the other opponents using only a special set of spiked bumpers that do much more damage than the regular ones (all other weapons are disabled). For an extra kick, all vehicles are also given permanent Nitro for the race.
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 Death Rally (2011) (Video Game) / int_3202932e
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Money Sink
 Death Rally (2011) (Video Game) / int_3202932e
comment
Money Sink: The Fame points. Any winnings the player gets are automatically used to increase their Fame if their current vehicle is fully repaired and upgraded and their selected weapon is fully upgraded. Fame serves no purpose apart from increasing completion percentage and obtaining some Achievements.
 Death Rally (2011) (Video Game) / int_3202932e
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 Death Rally (2011) (Video Game) / int_33ca811a
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Game-Breaking Bug
 Death Rally (2011) (Video Game) / int_33ca811a
comment
Game-Breaking Bug: In the Android version, pulling the Android upper menu at the wrong time will render your game as a big bunch of white boxes. Have fun trying to identify your car. Also, given certain conditions, you won't be able to use the Steer control (as in, not even start the race!), thus you need to restart the game and lose the Fame points.
 Death Rally (2011) (Video Game) / int_33ca811a
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 Death Rally (2011) (Video Game) / int_3a489cdb
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Power-Up
 Death Rally (2011) (Video Game) / int_3a489cdb
comment
Powerup: Numerous crates are strewn around the tracks during races. They can be destroyed if they take enough damage from collisions or weapon fire and may occasionally contain a power-up. If the player still has additional tracks and/or vehicles to unlock, portions of these may be littered around the the track or looted from the wrecks of other opponents as well. Any racer may also spew a power-up upon destruction. Other pickups include cash bonuses, repair kits, Nitro boosts, and extra ammunition.
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 Death Rally (2011) (Video Game) / int_3ec7c277
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Every Car Is a Pinto
 Death Rally (2011) (Video Game) / int_3ec7c277
comment
Every Car Is a Pinto: The cars outright explode, leaving a blackened, burnt wreck behind. These wrecks remain on the track as obstacles for the rest of the race.
 Death Rally (2011) (Video Game) / int_3ec7c277
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 Death Rally (2011) (Video Game) / int_4c23b50f
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Land Mine Goes "Click!"
 Death Rally (2011) (Video Game) / int_4c23b50f
comment
Land Mine Goes "Click!": Available from the main shop. Running into just a handful of these is a very good way of getting offed.
 Death Rally (2011) (Video Game) / int_4c23b50f
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 Death Rally (2011) (Video Game) / int_5313c266
type
Bookends
 Death Rally (2011) (Video Game) / int_5313c266
comment
Book Ends: The player starts the game fleeing from Tex Harris. In a red Shrieker. The player finishes the game fleeing from Tex Harris. In a red Shrieker.
 Death Rally (2011) (Video Game) / int_5313c266
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 Death Rally (2011) (Video Game) / int_56b5a6b7
type
Nostalgia Level
 Death Rally (2011) (Video Game) / int_56b5a6b7
comment
Nostalgia Level: Velodrama is Velodrome/Eidolon, Oasis is Oasis/Palm Tree, Rift has the layout of Hell Mountain/Rock Zone, Eureka is an ice-themed Snake Alley/Desert Run and the PC-exclusive track Savo is a mix of Hell Mountain/Rock Zone and Borneo/Bogota.
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 Death Rally (2011) (Video Game) / int_5914d5dd
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Slippy-Slidey Ice World
 Death Rally (2011) (Video Game) / int_5914d5dd
comment
Slippy-Slidey Ice World: Eureka, unlocked by collecting parts as one would do to unlock a new car. It is longer than some of the other tracks and the player slides around a bit due to the ice.
 Death Rally (2011) (Video Game) / int_5914d5dd
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 Death Rally (2011) (Video Game) / int_5d1eca88
type
Awesome McCoolname
 Death Rally (2011) (Video Game) / int_5d1eca88
comment
Awesome McCoolname: Several of the opponent drivers, some with Xtreme Kool Letterz, and all the available vehicles.
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 Death Rally (2011) (Video Game) / int_6041e4f4
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The Computer Is a Cheating Bastard
 Death Rally (2011) (Video Game) / int_6041e4f4
comment
The Computer Is a Cheating Bastard: On Medium difficulty and higher, even the player's three fastest cars, the Wraith, Deliverator and Interceptor, with maximum speed upgrades, are not as fast as the other opponents; they somehow have speed stats that are higher than the maximum top speed of the player's Wraith, Deliverator and Interceptor. This makes it a good case of both Rubber-Band A.I. and Schizophrenic Difficulty.
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 Death Rally (2011) (Video Game) / int_66f763c0
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Interface Screw
 Death Rally (2011) (Video Game) / int_66f763c0
comment
Interface Screw: The "Mixed" challenge locks the player to a certain view of the map regardless of whether Chase Cam is enabled or not. To make things worse, the camera rotates during the race, and the game's directional controls change such that the player steers towards the edge of the screen where they want their vehicle to go, as opposed to steering based on where their vehicle is facing. There's a version called "Rotated" which is basically "Mixed" on a reverse track. When the player is about to die (less than 5% health left) the screen Turns Red and several computer-based glitches start to appear, interfering with the vision.
 Death Rally (2011) (Video Game) / int_66f763c0
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 Death Rally (2011) (Video Game) / int_6e7e9709
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Cosmetic Award
 Death Rally (2011) (Video Game) / int_6e7e9709
comment
Cosmetic Award: The Achievements.
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 Death Rally (2011) (Video Game) / int_8361df5
type
Fauxrrari
 Death Rally (2011) (Video Game) / int_8361df5
comment
Fauxrrari: The Dervish is a Hummer H3 and the Shrieker is a Mustang.
 Death Rally (2011) (Video Game) / int_8361df5
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 Death Rally (2011) (Video Game) / int_8a295a46
type
Cool Car
 Death Rally (2011) (Video Game) / int_8a295a46
comment
Cool Car: The Deliverator has a design reminiscent of the Mach 5 from Speed Racer: The New Adventures. The Wraith also has a much sleeker redesign.
 Death Rally (2011) (Video Game) / int_8a295a46
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 Death Rally (2011) (Video Game) / int_8b93a168
type
Macross Missile Massacre
 Death Rally (2011) (Video Game) / int_8b93a168
comment
Macross Missile Massacre: The Striker fires a spread of seeking missiles, with one more missile added to each shot per upgrade level.
 Death Rally (2011) (Video Game) / int_8b93a168
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 Death Rally (2011) (Video Game) / int_95f972d2
type
Nitro Boost
 Death Rally (2011) (Video Game) / int_95f972d2
comment
Nitro Boost: Nitro pickups occasionally spawn when crates lying on the track are destroyed and enemies bite the dust. They activate immediately when they are picked up in the iOS and Android versions, while in the PC version they can be held in reserve and activated with a keypress. The "All Nitro" challenge gives every car permanent nitro for that particular race.
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Pacifist Run
 Death Rally (2011) (Video Game) / int_97ebe48b
comment
Pacifist Run: Two of the challenges are "No Guns" and "Marathon". All weapons are removed in such challenges, but like the original game, the player and their opponents can still take damage from collisions or nearby exploding barrels.
 Death Rally (2011) (Video Game) / int_97ebe48b
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 Death Rally (2011) (Video Game) / int_9dab0a6e
type
Continuity Nod
 Death Rally (2011) (Video Game) / int_9dab0a6e
comment
Continuity Nod: The GDC 2011 trailer uses a remixed version of "Hard Metal", the original game's intro theme and the theme of the Adversary's track. The promotional artwork◊ for the game is a nod to the 1996 version's box art◊ and loading screen◊. In cutscenes, the player character still drives a Shrieker and the Adversary a Deliverator, albeit the latter is now the same as a normal Deliverator appearance-wise. In the final cutscene, the Adversary also crashes at the Start/Finish line just like he did in the original.
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 Death Rally (2011) (Video Game) / int_a7372109
type
Rewarding Vandalism
 Death Rally (2011) (Video Game) / int_a7372109
comment
Rewarding Vandalism: The crates spread among the tracks hold powerful items and track/car parts. Destroying your rivals' cars also reward you with one of these items as well.
 Death Rally (2011) (Video Game) / int_a7372109
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 Death Rally (2011) (Video Game) / int_ad295cc3
type
Weaponized Car
 Death Rally (2011) (Video Game) / int_ad295cc3
comment
Weaponized Car: The game adds a wide variety of sub-weapons to choose from, including mines and spiked bumpers. The spiked bumpers can be equipped in tandem with most other sub-weapons. The PC version allows the player to equip mines, spiked bumpers, the laser sight and a sub-weapon in addition to the regular gun. All at the same time.
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 Death Rally (2011) (Video Game) / int_b2c737e8
type
Klingon Promotion
 Death Rally (2011) (Video Game) / int_b2c737e8
comment
Klingon Promotion: Implied at the ending.
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 Death Rally (2011) (Video Game) / int_bc5dbc0e
type
Mirror World
 Death Rally (2011) (Video Game) / int_bc5dbc0e
comment
Mirror World: "Reversed" challenges have the race going the wrong way around one of the regular tracks. "Rotated" challenges also fix the camera.
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type
Short-Range Shotgun
 Death Rally (2011) (Video Game) / int_bcf69f60
comment
Short-Range Shotgun: The first secondary weapon the player unlock, and it is very, very potent at close range.
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 Death Rally (2011) (Video Game) / int_be009bbc
type
Alliterative Name
 Death Rally (2011) (Video Game) / int_be009bbc
comment
Alliterative Name: Every returning AI character from the PC game is this: Bogus Bill, Matt Miler, Nasty Nick, Sam Speed and Suzy Stock.
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 Death Rally (2011) (Video Game) / int_bf192fd7
type
Top-Down View
 Death Rally (2011) (Video Game) / int_bf192fd7
comment
Top-Down View: It is possible to use a chase cam versus the fixed-map view that is carried over from the original game.
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 Death Rally (2011) (Video Game) / int_c2d978fe
type
Car Fu
 Death Rally (2011) (Video Game) / int_c2d978fe
comment
Car Fu: The player's regular gun has a lethargic fire rate while the sub-weapon has very limited ammunition, so the player's other primary weapon is ramming the opposing cars into obstacles, mines and each other, preferably with spiked bumpers on. One of the special races in the PC version requires the player to destroy the other opponents using only a special set of spiked bumpers that do much more damage than the regular ones (all other weapons are disabled). For an extra kick, all vehicles are also given permanent Nitro for the race.
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 Death Rally (2011) (Video Game) / int_c30f7c4a
type
Vehicular Combat
 Death Rally (2011) (Video Game) / int_c30f7c4a
comment
Vehicular Combat: The player can win a race by simply taking out all the other cars. Doing this gives a nod to the original game with the "Grim Reaper" achievement. This is also the entire point of the Duke/Tex/Death Match events, where the player squares off in a firefight to the death against Duke/Tex and his Vagabond mooks.
 Death Rally (2011) (Video Game) / int_c30f7c4a
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 Death Rally (2011) (Video Game) / int_c601fc37
type
Professional Killer
 Death Rally (2011) (Video Game) / int_c601fc37
comment
Professional Killer: Occasionally, a race sponsor will offer a cash reward if the player takes out a specific racer. The player's total prize earnings are doubled regardless of the race's difficulty. Also, the player receives extra cash for each opponent they waste.
 Death Rally (2011) (Video Game) / int_c601fc37
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 Death Rally (2011) (Video Game) / int_c75df49a
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Shout-Out
 Death Rally (2011) (Video Game) / int_c75df49a
comment
Shout-Out: In the iOS version, a poster for Duke Nukem Forever can be seen in the garage. In the Android and PC versions, it's the cover art of Alan Wake's American Nightmare. One skin for the Shrieker gives it the gold phoenix on black paintjob made famous by the Trans Am in Smokey and the Bandit - a nod, perhaps, to the Shrieker's original appearance. A new skin for the Sentinel turns it into The A-Team van.
 Death Rally (2011) (Video Game) / int_c75df49a
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 Death Rally (2011) (Video Game) / int_ce6555f0
type
Lighter and Softer
 Death Rally (2011) (Video Game) / int_ce6555f0
comment
Lighter and Softer: This installment of the game lacks the pedestrians, Loan Shark, steroid pusher, Mushroom Samba, and supernatural elements like the Grim Reaper, True Tom Rhymer and the possibly demonic nature of The Adversary. The player is a street racer hauled in on reckless driving charges, but since they managed to elude Tex long enough due to their insane driving skills, he decides to use them to get at the Adversary, who is another street racer.
 Death Rally (2011) (Video Game) / int_ce6555f0
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 Death Rally (2011) (Video Game) / int_d687ba2a
type
Guest Fighter
 Death Rally (2011) (Video Game) / int_d687ba2a
comment
Guest Driver: Duke Nukem (iOS version only), John Gore, Barry Wheeler, Emerson, and the Mighty Eagle (Android version only). There's even a guest vehicle too: The Mighty Foot! In keeping with its Informed Ability of being virtually indestructible in Forever, the Foot has more armor upgrades then even the Deliverator and can easily shrug off the heaviest beatdowns in harder races. Duke is absent from the Android and PC versions, with his "Duke Match" event replaced by "Tex Match" and the Mighty Foot reskinned as the "Bravestar".
 Death Rally (2011) (Video Game) / int_d687ba2a
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 Death Rally (2011) (Video Game) / int_e3ab9e00
type
Turns Red
 Death Rally (2011) (Video Game) / int_e3ab9e00
comment
When the player is about to die (less than 5% health left) the screen Turns Red and several computer-based glitches start to appear, interfering with the vision.
 Death Rally (2011) (Video Game) / int_e3ab9e00
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 Death Rally (2011) (Video Game) / int_eb8e4fa8
type
Jerkass
 Death Rally (2011) (Video Game) / int_eb8e4fa8
comment
Jerkass: Tex, the cop who busted the player and forced them to enter the race. He makes it clear from the start that he doesn't like the player very much. He even enters the harder races himself on occasion, where he is a big pain to out-race and an even bigger one to kill.
 Death Rally (2011) (Video Game) / int_eb8e4fa8
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 Death Rally (2011) (Video Game) / int_f672a508
type
Phlebotinum Overload
 Death Rally (2011) (Video Game) / int_f672a508
comment
Phlebotinum Overload: Picking up ammo when the player's sub-weapon is already full will cause its next shot to be stronger or more accurate: The Flamer aims at and burns nearby opponents for about 5 seconds. The Shotgun has a wider arc and more powerful pellets for a shot. This is the basis for the Shotgun Blues special powerup. The Gatling rapid-fires a stream of bullets. The Sniper fires three bullets in an arc. The Mines... well, once the charge is finished, three mines are placed instead of one. The Missiles... well, three missiles are shot. The Strikers do extra damage.
 Death Rally (2011) (Video Game) / int_f672a508
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Death Rally (2011) (Video Game) / int_f672a508
 Death Rally (2011) (Video Game) / int_f9bc2937
type
Laser Sight
 Death Rally (2011) (Video Game) / int_f9bc2937
comment
Laser Sight: A new addition. In the iOS and Android versions, it takes up the slot that would otherwise be occupied by the spiked bumpers, but makes it easier to aim some sub-weapons.
 Death Rally (2011) (Video Game) / int_f9bc2937
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 Death Rally (2011) (Video Game) / int_fc07d409
type
Hopeless Boss Fight
 Death Rally (2011) (Video Game) / int_fc07d409
comment
Hopeless Boss Fight: The player starts the game off either getting wasted by Tex Harris and his group of Shrieker cops wielding missiles or with the game inexplicably taking control of the player's Shrieker after about a minute and bringing it to a stop, allowing Tex and his cops to swarm the player.
 Death Rally (2011) (Video Game) / int_fc07d409
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1.0
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Death Rally (2011) (Video Game)

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