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Disc Room (Video Game)

 Disc Room (Video Game)
type
TVTItem
 Disc Room (Video Game)
label
Disc Room (Video Game)
 Disc Room (Video Game)
page
DiscRoom
 Disc Room (Video Game)
comment
Disc Room is an action-puzzle game published by Devolver Digital, and released for PC and Nintendo Switch in October 2020. It was developed by a team of developers: Kitty Calis, Jan Willem Nijman, Terri Vellmann and Doseone.The year is (69 years behind the time held on the internal clock of whatever device you happen to be playing the game on) and a giant disc has appeared in orbit of Jupiter. Step into the oversized space suit of a brave scientist and explore this sprawling intergalactic slaughterhouse.
 Disc Room (Video Game)
fetched
2023-09-06T20:59:18Z
 Disc Room (Video Game)
parsed
2023-09-06T20:59:18Z
 Disc Room (Video Game)
isPartOf
DBTropes
 Disc Room (Video Game) / int_145babc0
type
Expendable Clone
 Disc Room (Video Game) / int_145babc0
comment
Expendable Clone: Normal Mode ends with the player rescuing their purple friend, using their Clone power, and leaving one version of themself behind while the other takes the bomb purple was carrying and sacrifices themself.
 Disc Room (Video Game) / int_145babc0
featureApplicability
1.0
 Disc Room (Video Game) / int_145babc0
featureConfidence
1.0
 Disc Room (Video Game)
hasFeature
Disc Room (Video Game) / int_145babc0
 Disc Room (Video Game) / int_1467a30c
type
Unexpected Gameplay Change
 Disc Room (Video Game) / int_1467a30c
comment
Unexpected Gameplay Change: The purpose of the majority of rooms is to survive as long as possible, sometimes accomplishing some side-goal such as defeating a "Guardian" disc. The Golden rooms, however, are puzzles in which you have to use one of your powers in a specific way to reveal a new type of disc.
 Disc Room (Video Game) / int_1467a30c
featureApplicability
1.0
 Disc Room (Video Game) / int_1467a30c
featureConfidence
1.0
 Disc Room (Video Game)
hasFeature
Disc Room (Video Game) / int_1467a30c
 Disc Room (Video Game) / int_1d9099cb
type
Deadly Disc
 Disc Room (Video Game) / int_1d9099cb
comment
Deadly Disc: The main obstacle of the game, with over 50 variants of them across all the rooms.
 Disc Room (Video Game) / int_1d9099cb
featureApplicability
1.0
 Disc Room (Video Game) / int_1d9099cb
featureConfidence
1.0
 Disc Room (Video Game)
hasFeature
Disc Room (Video Game) / int_1d9099cb
 Disc Room (Video Game) / int_37fcf16
type
Death Is Cheap
 Disc Room (Video Game) / int_37fcf16
comment
Death Is Cheap: Every challenge ends in your death, and you will need to die to specific disc types in order to gain new abilities and make progress.
 Disc Room (Video Game) / int_37fcf16
featureApplicability
1.0
 Disc Room (Video Game) / int_37fcf16
featureConfidence
1.0
 Disc Room (Video Game)
hasFeature
Disc Room (Video Game) / int_37fcf16
 Disc Room (Video Game) / int_49dd91c9
type
Over 100% Completion
 Disc Room (Video Game) / int_49dd91c9
comment
Over 100% Completion: Clearing every room in both Normal and Hard modes reaches 200% completion.
 Disc Room (Video Game) / int_49dd91c9
featureApplicability
1.0
 Disc Room (Video Game) / int_49dd91c9
featureConfidence
1.0
 Disc Room (Video Game)
hasFeature
Disc Room (Video Game) / int_49dd91c9
 Disc Room (Video Game) / int_527fc5fe
type
Gotta Catch Them All
 Disc Room (Video Game) / int_527fc5fe
comment
Gotta Catch Them All: There's a Disc-pedia that catalogues every single disc you've died to.
 Disc Room (Video Game) / int_527fc5fe
featureApplicability
1.0
 Disc Room (Video Game) / int_527fc5fe
featureConfidence
1.0
 Disc Room (Video Game)
hasFeature
Disc Room (Video Game) / int_527fc5fe
 Disc Room (Video Game) / int_8151ec48
type
Driving Question
 Disc Room (Video Game) / int_8151ec48
comment
Driving Question: It's unclear why there's a giant disc orbiting Jupiter filled with rooms containing smaller, deadly discs, but it's your duty to find out...right after dealing with your purple friend and their mysterious goals.
 Disc Room (Video Game) / int_8151ec48
featureApplicability
1.0
 Disc Room (Video Game) / int_8151ec48
featureConfidence
1.0
 Disc Room (Video Game)
hasFeature
Disc Room (Video Game) / int_8151ec48
 Disc Room (Video Game) / int_b1ddb121
type
Remixed Level
 Disc Room (Video Game) / int_b1ddb121
comment
Remixed Level: In addition to doing rooms in roughly reverse order, all of the Hard mode versions add additional discs that make reaching the ten-second survival goals a challenge to reach.
 Disc Room (Video Game) / int_b1ddb121
featureApplicability
1.0
 Disc Room (Video Game) / int_b1ddb121
featureConfidence
1.0
 Disc Room (Video Game)
hasFeature
Disc Room (Video Game) / int_b1ddb121
 Disc Room (Video Game) / int_d24ed873
type
Developer's Foresight
 Disc Room (Video Game) / int_d24ed873
comment
Developer's Foresight: One of the game's options for blood color is "confetti," which replaces all the blood and gore from dying with rainbow-colored confetti. It also replaces any mention of blood in the game's text with "confetti."
 Disc Room (Video Game) / int_d24ed873
featureApplicability
1.0
 Disc Room (Video Game) / int_d24ed873
featureConfidence
1.0
 Disc Room (Video Game)
hasFeature
Disc Room (Video Game) / int_d24ed873
 Disc Room (Video Game) / int_e7624eac
type
Victor Gains Loser's Powers
 Disc Room (Video Game) / int_e7624eac
comment
Victor Gains Loser's Powers: Inverted. You gain powers after being killed by specific discs that use said powers, such as Dash from a disc that can speed at you, or Clone from a multiplying disc.
 Disc Room (Video Game) / int_e7624eac
featureApplicability
1.0
 Disc Room (Video Game) / int_e7624eac
featureConfidence
1.0
 Disc Room (Video Game)
hasFeature
Disc Room (Video Game) / int_e7624eac
 Disc Room (Video Game) / int_eb5cbe42
type
Me's a Crowd
 Disc Room (Video Game) / int_eb5cbe42
comment
Me's a Crowd: One of the power-ups, Clone, allows the player to make additional copies of themself. The stage continues as long as one version of you is still alive.
 Disc Room (Video Game) / int_eb5cbe42
featureApplicability
1.0
 Disc Room (Video Game) / int_eb5cbe42
featureConfidence
1.0
 Disc Room (Video Game)
hasFeature
Disc Room (Video Game) / int_eb5cbe42
 Disc Room (Video Game) / int_f8f30ffe
type
Level in Reverse
 Disc Room (Video Game) / int_f8f30ffe
comment
Level in Reverse: Normal mode starts at the bottom of a map of rooms, and ends at the top. Hard mode starts at the top, as you work your way back to the bottom.
 Disc Room (Video Game) / int_f8f30ffe
featureApplicability
1.0
 Disc Room (Video Game) / int_f8f30ffe
featureConfidence
1.0
 Disc Room (Video Game)
hasFeature
Disc Room (Video Game) / int_f8f30ffe
 Disc Room (Video Game) / int_name
type
ItemName
 Disc Room (Video Game) / int_name
comment
 Disc Room (Video Game) / int_name
featureApplicability
1.0
 Disc Room (Video Game) / int_name
featureConfidence
1.0
 Disc Room (Video Game)
hasFeature
Disc Room (Video Game) / int_name
 Disc Room (Video Game) / int_name
itemName
Disc Room (Video Game)

The following is a list of statements referring to the current page from other pages.

 Disc Room (Video Game)
hasFeature
Deadly Disc / int_4ef25d23
 Disc Room (Video Game)
hasFeature
Indie Game / int_4ef25d23
 Disc Room (Video Game)
hasFeature
Saw Blades of Death / int_4ef25d23