Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Disney's Hide & Sneak (Video Game)

 Disney's Hide & Sneak (Video Game)
type
TVTItem
 Disney's Hide & Sneak (Video Game)
label
Disney's Hide & Sneak (Video Game)
 Disney's Hide & Sneak (Video Game)
page
DisneysHideAndSneak
 Disney's Hide & Sneak (Video Game)
comment
Disney's Hide & Sneak (known in Japanese as Mickey & Minnie: Trick & Chase) is a 2003 Nintendo GameCube Action-Adventure game developed by Capcom. It is basically a Spiritual Successor to Disney's Magical Mirror Starring Mickey Mouse a year prior and puts the spotlight on both Mickey Mouse and his girlfriend Minnie Mouse as the protagonists of the game. The game was also released to commemorate the 75th anniversary of Mickey Mouse.On the edge of space, a UFO-shaped alien named Lu-Lu arrives at Earth and admires its beauty, before being hit by a meteor and crashing down to the planet below. Elsewhere, Mickey and Minnie are having a lovely evening stroll before either mouse spots the recently-crashed Lu-Lu and goes to check up on her. Either Minnie or Mickey stands on her, believing her to be a mushroom, before Lu-Lu suddenly wakes up and takes the captive mouse away from their love interest, prompting the hero/heroine to go after their lover and rescue her/him.The gameplay is drastically different from its point-and-click predecessor, instead opting for a stealth-based action-adventure platformer. The player has the option to play as either Mickey or Minnie, but there is virtually no gameplay difference between the mice aside from having different animations and story differences. Since the one captured unknowingly knocked several UFOs out of Lu-Lu herself, the UFOs themselves serve as the main enemies, with each shape and design corresponding to their behavior (such as a black jet-shaped UFO that moves super fast or a bumblebee-colored UFO that shoots projectiles).Just like Magical Mirror, the playable mouse can activate tricks during certain scenarios that plays out a unique animation upon doing so. These range from running over the wall to make the UFO crash into to a dance sequence with an inanimate statue. The goal is to help save the captive Minnie/Mickey from Lu-Lu's peril, but there may be more to this besides unintentionally kidnapping her/him...
 Disney's Hide & Sneak (Video Game)
fetched
2024-02-02T11:30:17Z
 Disney's Hide & Sneak (Video Game)
parsed
2024-02-02T11:30:17Z
 Disney's Hide & Sneak (Video Game)
isPartOf
DBTropes
 Disney's Hide & Sneak (Video Game) / int_164583e3
type
Purely Aesthetic Gender
 Disney's Hide & Sneak (Video Game) / int_164583e3
comment
Purely Aesthetic Gender: Downplayed for the most part. There is virtually no gameplay difference between playing as either Mickey or Minnie, but they each have different animations, trick cutscenes and plot points, such as the other playable mouse being the one captured instead of the chosen character.
 Disney's Hide & Sneak (Video Game) / int_164583e3
featureApplicability
1.0
 Disney's Hide & Sneak (Video Game) / int_164583e3
featureConfidence
1.0
 Disney's Hide & Sneak (Video Game)
hasFeature
Disney's Hide & Sneak (Video Game) / int_164583e3
 Disney's Hide & Sneak (Video Game) / int_1a6960dd
type
Flying Saucer
 Disney's Hide & Sneak (Video Game) / int_1a6960dd
comment
Flying Saucer: Lu-Lu (and by extension the UFOs Minnie/Mickey knocked out of her) is shaped like a flying saucer, including a giant UFO near the ending of the game that'll help Lu-Lu get back to her home planet.
 Disney's Hide & Sneak (Video Game) / int_1a6960dd
featureApplicability
1.0
 Disney's Hide & Sneak (Video Game) / int_1a6960dd
featureConfidence
1.0
 Disney's Hide & Sneak (Video Game)
hasFeature
Disney's Hide & Sneak (Video Game) / int_1a6960dd
 Disney's Hide & Sneak (Video Game) / int_322d19f4
type
Abandoned Warehouse
 Disney's Hide & Sneak (Video Game) / int_322d19f4
comment
Abandoned Warehouse: The first area of the game is set in a plethora of warehouses, where Mickey/Minnie begins their quest to rescue their loved one. Notable elements include oil barrels, steel crates and a row of cranes which are needed to get across to the other side.
 Disney's Hide & Sneak (Video Game) / int_322d19f4
featureApplicability
1.0
 Disney's Hide & Sneak (Video Game) / int_322d19f4
featureConfidence
1.0
 Disney's Hide & Sneak (Video Game)
hasFeature
Disney's Hide & Sneak (Video Game) / int_322d19f4
 Disney's Hide & Sneak (Video Game) / int_3e353a08
type
Accidental Kidnapping
 Disney's Hide & Sneak (Video Game) / int_3e353a08
comment
Accidental Kidnapping: It turns out that Lu-Lu didn't intend to take away Minnie/Mickey and she was only trying to get back home. The captive mouse happily obliges by guiding her to a nearby ruin and helping her out. By the time the player character makes it to them, they were ultimately unharmed, safe and sound.
 Disney's Hide & Sneak (Video Game) / int_3e353a08
featureApplicability
1.0
 Disney's Hide & Sneak (Video Game) / int_3e353a08
featureConfidence
1.0
 Disney's Hide & Sneak (Video Game)
hasFeature
Disney's Hide & Sneak (Video Game) / int_3e353a08
 Disney's Hide & Sneak (Video Game) / int_4160410d
type
Damsel in Distress
 Disney's Hide & Sneak (Video Game) / int_4160410d
comment
Damsel in Distress: If the player is Mickey, Minnie becomes the one being taken away by Lu-Lu.
 Disney's Hide & Sneak (Video Game) / int_4160410d
featureApplicability
1.0
 Disney's Hide & Sneak (Video Game) / int_4160410d
featureConfidence
1.0
 Disney's Hide & Sneak (Video Game)
hasFeature
Disney's Hide & Sneak (Video Game) / int_4160410d
 Disney's Hide & Sneak (Video Game) / int_5527dc0c
type
Plot Coupon
 Disney's Hide & Sneak (Video Game) / int_5527dc0c
comment
Plot Coupon: The blue crystalline mushroom obtained at the end of the Museum is what the player character needs to access the final level and activate the pillars for the final minigame.
 Disney's Hide & Sneak (Video Game) / int_5527dc0c
featureApplicability
1.0
 Disney's Hide & Sneak (Video Game) / int_5527dc0c
featureConfidence
1.0
 Disney's Hide & Sneak (Video Game)
hasFeature
Disney's Hide & Sneak (Video Game) / int_5527dc0c
 Disney's Hide & Sneak (Video Game) / int_64070096
type
Cowardly Lion
 Disney's Hide & Sneak (Video Game) / int_64070096
comment
Cowardly Lion: Throughout Minnie's story, she is mostly nervous and timid when off to rescue her boyfriend from Lu-Lu. At often times, her clumsiness and faithfulness in Mickey himself are what allows her to progress through her journey.
 Disney's Hide & Sneak (Video Game) / int_64070096
featureApplicability
1.0
 Disney's Hide & Sneak (Video Game) / int_64070096
featureConfidence
1.0
 Disney's Hide & Sneak (Video Game)
hasFeature
Disney's Hide & Sneak (Video Game) / int_64070096
 Disney's Hide & Sneak (Video Game) / int_6839a785
type
Patrolling Mook
 Disney's Hide & Sneak (Video Game) / int_6839a785
comment
Patrolling Mook: Most of the UFOs patrol the area the player is in, and some may even fall asleep. Being a Stealth-Based Game, the player has to avoid contact with the UFOs or else they will attack.
 Disney's Hide & Sneak (Video Game) / int_6839a785
featureApplicability
1.0
 Disney's Hide & Sneak (Video Game) / int_6839a785
featureConfidence
1.0
 Disney's Hide & Sneak (Video Game)
hasFeature
Disney's Hide & Sneak (Video Game) / int_6839a785
 Disney's Hide & Sneak (Video Game) / int_7b7965dd
type
Boss in Mook Clothing
 Disney's Hide & Sneak (Video Game) / int_7b7965dd
comment
Boss in Mook Clothing: Near the end of the Warehouse stage, a white UFO ends up chasing you around the arena, prompting you to deal damage to it by either activating the trick (provided that you have enough star power) or having it charge around before taking it down normally.
 Disney's Hide & Sneak (Video Game) / int_7b7965dd
featureApplicability
1.0
 Disney's Hide & Sneak (Video Game) / int_7b7965dd
featureConfidence
1.0
 Disney's Hide & Sneak (Video Game)
hasFeature
Disney's Hide & Sneak (Video Game) / int_7b7965dd
 Disney's Hide & Sneak (Video Game) / int_88873121
type
Sleepy Enemy
 Disney's Hide & Sneak (Video Game) / int_88873121
comment
Sleepy Enemy: Some UFO enemies can be seen often times dozing off. Pressing B to catch their attention, sneaking too close to them or running over to them will cause them to wake up without hesitation.
 Disney's Hide & Sneak (Video Game) / int_88873121
featureApplicability
1.0
 Disney's Hide & Sneak (Video Game) / int_88873121
featureConfidence
1.0
 Disney's Hide & Sneak (Video Game)
hasFeature
Disney's Hide & Sneak (Video Game) / int_88873121
 Disney's Hide & Sneak (Video Game) / int_b0155044
type
Always Night
 Disney's Hide & Sneak (Video Game) / int_b0155044
comment
Always Night: The game begins at evening time, but after the intro ends, the game takes place at nighttime throughout the remainder of the story.
 Disney's Hide & Sneak (Video Game) / int_b0155044
featureApplicability
1.0
 Disney's Hide & Sneak (Video Game) / int_b0155044
featureConfidence
1.0
 Disney's Hide & Sneak (Video Game)
hasFeature
Disney's Hide & Sneak (Video Game) / int_b0155044
 Disney's Hide & Sneak (Video Game) / int_b5b7c2
type
"Simon Says" Mini-Game
 Disney's Hide & Sneak (Video Game) / int_b5b7c2
comment
"Simon Says" Mini-Game: Near the end of the game, the player character is required to jump on the colored pillars based on Lu-Lu's prompts across three rounds in a row. If succeeded, a giant UFO arrives to take her back to her home planet.
 Disney's Hide & Sneak (Video Game) / int_b5b7c2
featureApplicability
1.0
 Disney's Hide & Sneak (Video Game) / int_b5b7c2
featureConfidence
1.0
 Disney's Hide & Sneak (Video Game)
hasFeature
Disney's Hide & Sneak (Video Game) / int_b5b7c2
 Disney's Hide & Sneak (Video Game) / int_bcdd0afa
type
End-Game Results Screen
 Disney's Hide & Sneak (Video Game) / int_bcdd0afa
comment
End-Game Results Screen: After the credits finish rolling, it shows the total amount of playing time, star containers and trick cutscenes the player has unlocked prior to completing the game.
 Disney's Hide & Sneak (Video Game) / int_bcdd0afa
featureApplicability
1.0
 Disney's Hide & Sneak (Video Game) / int_bcdd0afa
featureConfidence
1.0
 Disney's Hide & Sneak (Video Game)
hasFeature
Disney's Hide & Sneak (Video Game) / int_bcdd0afa
 Disney's Hide & Sneak (Video Game) / int_c58b8d92
type
Instakill Mook
 Disney's Hide & Sneak (Video Game) / int_c58b8d92
comment
Instakill Mook: Surprisingly, there is only one such enemy in the very beginning of the game. The bomb UFO will instantly one-shot you if it actually sees you, setting off a bomb radius that you cannot escape from and costing you a life.
 Disney's Hide & Sneak (Video Game) / int_c58b8d92
featureApplicability
1.0
 Disney's Hide & Sneak (Video Game) / int_c58b8d92
featureConfidence
1.0
 Disney's Hide & Sneak (Video Game)
hasFeature
Disney's Hide & Sneak (Video Game) / int_c58b8d92
 Disney's Hide & Sneak (Video Game) / int_d1b98800
type
Heart Container
 Disney's Hide & Sneak (Video Game) / int_d1b98800
comment
Heart Container: Averted. Hearts are hidden across the world, and finding one will earn you an extra life instead of an additional hit point. You can also obtain hearts if an enemy UFO drops one. The blue stars play this straight, however. As they are used to fill up your trick meter and the player can hold up to ten stars throughout the course of the game.
 Disney's Hide & Sneak (Video Game) / int_d1b98800
featureApplicability
-1.0
 Disney's Hide & Sneak (Video Game) / int_d1b98800
featureConfidence
1.0
 Disney's Hide & Sneak (Video Game)
hasFeature
Disney's Hide & Sneak (Video Game) / int_d1b98800
 Disney's Hide & Sneak (Video Game) / int_d38f49f0
type
Ruins for Ruins' Sake
 Disney's Hide & Sneak (Video Game) / int_d38f49f0
comment
Ruins for Ruins' Sake: The third and final level is set in an ancient ruin with a mysterious connection to Lu-Lu's species. It is never explained why, other than the mushroom-shaped crystal which is used to activate the pillars to help summon a UFO in order to get Lu-Lu back home.
 Disney's Hide & Sneak (Video Game) / int_d38f49f0
featureApplicability
1.0
 Disney's Hide & Sneak (Video Game) / int_d38f49f0
featureConfidence
1.0
 Disney's Hide & Sneak (Video Game)
hasFeature
Disney's Hide & Sneak (Video Game) / int_d38f49f0
 Disney's Hide & Sneak (Video Game) / int_d5dddf0d
type
Mooks, but no Bosses
 Disney's Hide & Sneak (Video Game) / int_d5dddf0d
comment
Mooks, but no Bosses: Aside from the UFO encountered at the end of the Warehouse, only the UFO enemies dropped out of Lu-Lu herself serve as the main antagonists of the game.
 Disney's Hide & Sneak (Video Game) / int_d5dddf0d
featureApplicability
1.0
 Disney's Hide & Sneak (Video Game) / int_d5dddf0d
featureConfidence
1.0
 Disney's Hide & Sneak (Video Game)
hasFeature
Disney's Hide & Sneak (Video Game) / int_d5dddf0d
 Disney's Hide & Sneak (Video Game) / int_eaae04eb
type
Museum of the Strange and Unusual
 Disney's Hide & Sneak (Video Game) / int_eaae04eb
comment
Museum of the Strange and Unusual: The second level is set at a huge museum, which includes a giant dinosaur skeleton that comes to life in Minnie's scenario when activating its trick. It means no harm to her, though.
 Disney's Hide & Sneak (Video Game) / int_eaae04eb
featureApplicability
1.0
 Disney's Hide & Sneak (Video Game) / int_eaae04eb
featureConfidence
1.0
 Disney's Hide & Sneak (Video Game)
hasFeature
Disney's Hide & Sneak (Video Game) / int_eaae04eb
 Disney's Hide & Sneak (Video Game) / int_f9e16ef
type
Distressed Dude
 Disney's Hide & Sneak (Video Game) / int_f9e16ef
comment
Distressed Dude: If the player is Minnie, Mickey wounds up the one being taken away.
 Disney's Hide & Sneak (Video Game) / int_f9e16ef
featureApplicability
1.0
 Disney's Hide & Sneak (Video Game) / int_f9e16ef
featureConfidence
1.0
 Disney's Hide & Sneak (Video Game)
hasFeature
Disney's Hide & Sneak (Video Game) / int_f9e16ef
 Disney's Hide & Sneak (Video Game) / int_name
type
ItemName
 Disney's Hide & Sneak (Video Game) / int_name
comment
 Disney's Hide & Sneak (Video Game) / int_name
featureApplicability
1.0
 Disney's Hide & Sneak (Video Game) / int_name
featureConfidence
1.0
 Disney's Hide & Sneak (Video Game)
hasFeature
Disney's Hide & Sneak (Video Game) / int_name
 Disney's Hide & Sneak (Video Game) / int_name
itemName
Disney's Hide & Sneak (Video Game)

The following is a list of statements referring to the current page from other pages.

 Disney's Hide & Sneak (Video Game)
hasFeature
Abandoned Warehouse / int_70c28a2b
 Disney's Hide & Sneak (Video Game)
hasFeature
Always Night / int_70c28a2b
 Disney's Hide & Sneak (Video Game)
hasFeature
End-Game Results Screen / int_70c28a2b
 Disney's Hide & Sneak (Video Game)
hasFeature
Japanese Video Games / int_70c28a2b
 Disney's Hide & Sneak (Video Game)
hasFeature
Museum of the Strange and Unusual / int_70c28a2b
 Disney's Hide & Sneak (Video Game)
hasFeature
Ruins for Ruins' Sake / int_70c28a2b
 Disney's Hide & Sneak (Video Game)
hasFeature
"Simon Says" Mini-Game / int_70c28a2b
 Disney's Hide & Sneak (Video Game)
hasFeature
Sleepy Enemy / int_70c28a2b
 Disney's Hide & Sneak (Video Game)
hasFeature
Stealth-Based Game / int_70c28a2b
 Disney's Hide & Sneak (Video Game)
hasFeature
Video Games of 2000-2004 / int_70c28a2b