| Donald Duck No Mahou No Boushi (Video Game) |
type |
TVTItem |
| Donald Duck No Mahou No Boushi (Video Game) |
label |
Donald Duck No Mahou No Boushi (Video Game) |
| Donald Duck No Mahou No Boushi (Video Game) |
page |
DonaldDuckNoMahouNoBoushi |
| Donald Duck No Mahou No Boushi (Video Game) |
comment |
Donald Duck No Mahou No Boushi (Donald Duck and the Magical Hat) is a Platform Game released for the Super Famicom in 1995 by Epoch, exclusively on Japan. It begins as a rather mundane adventure, with Donald doing odd jobs so he can later buy a hat as a gift for Daisy. When he finds the hat already sold out, things take a turn for the fantastic as he ends up helping a king who has been turned into a hat to take back his kingdom from the villainous Pete. |
| Donald Duck No Mahou No Boushi (Video Game) |
fetched |
2024-03-16T02:47:58Z |
| Donald Duck No Mahou No Boushi (Video Game) |
parsed |
2024-03-16T02:47:58Z |
| Donald Duck No Mahou No Boushi (Video Game) |
isPartOf |
DBTropes |
| Donald Duck No Mahou No Boushi (Video Game) / int_1467a30c |
type |
Unexpected Gameplay Change |
| Donald Duck No Mahou No Boushi (Video Game) / int_1467a30c |
comment |
Unexpected Gameplay Change: The game starts with several minigames until Donald can save up enough money to buy a cute hat for Daisy, but after that it becomes a fairly standard platformer. However even the second half of the game has different elements into its levels: on one you have to travel through a rotating maze, on another you can jump between two planes and so on. |
| Donald Duck No Mahou No Boushi (Video Game) / int_1467a30c |
featureApplicability |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) / int_1467a30c |
featureConfidence |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) |
hasFeature |
Donald Duck No Mahou No Boushi (Video Game) / int_1467a30c |
| Donald Duck No Mahou No Boushi (Video Game) / int_19f8dabe |
type |
Victory Pose |
| Donald Duck No Mahou No Boushi (Video Game) / int_19f8dabe |
comment |
Victory Pose: A series of triumphant jumps. "YATTA!", he says. After the final battle, Donald's voice even echoes. |
| Donald Duck No Mahou No Boushi (Video Game) / int_19f8dabe |
featureApplicability |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) / int_19f8dabe |
featureConfidence |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) |
hasFeature |
Donald Duck No Mahou No Boushi (Video Game) / int_19f8dabe |
| Donald Duck No Mahou No Boushi (Video Game) / int_1b65dfad |
type |
The Cameo |
| Donald Duck No Mahou No Boushi (Video Game) / int_1b65dfad |
comment |
The Cameo: Characters like Mickey and Scrooge have minor cameos. |
| Donald Duck No Mahou No Boushi (Video Game) / int_1b65dfad |
featureApplicability |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) / int_1b65dfad |
featureConfidence |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) |
hasFeature |
Donald Duck No Mahou No Boushi (Video Game) / int_1b65dfad |
| Donald Duck No Mahou No Boushi (Video Game) / int_299dae0 |
type |
Background Boss |
| Donald Duck No Mahou No Boushi (Video Game) / int_299dae0 |
comment |
Background Boss: Pete's second form. |
| Donald Duck No Mahou No Boushi (Video Game) / int_299dae0 |
featureApplicability |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) / int_299dae0 |
featureConfidence |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) |
hasFeature |
Donald Duck No Mahou No Boushi (Video Game) / int_299dae0 |
| Donald Duck No Mahou No Boushi (Video Game) / int_363e9631 |
type |
Sequential Boss |
| Donald Duck No Mahou No Boushi (Video Game) / int_363e9631 |
comment |
Sequential Boss: The battle against Pete has two phases. |
| Donald Duck No Mahou No Boushi (Video Game) / int_363e9631 |
featureApplicability |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) / int_363e9631 |
featureConfidence |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) |
hasFeature |
Donald Duck No Mahou No Boushi (Video Game) / int_363e9631 |
| Donald Duck No Mahou No Boushi (Video Game) / int_4873d055 |
type |
Use Your Head |
| Donald Duck No Mahou No Boushi (Video Game) / int_4873d055 |
comment |
Use Your Head: Hold Down while jumping and Donald will radically turn upside-down. This does double damage, so it is essential against bosses. Rather odd that just this single game features the attack he uses most frequently in cartoons and comics. |
| Donald Duck No Mahou No Boushi (Video Game) / int_4873d055 |
featureApplicability |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) / int_4873d055 |
featureConfidence |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) |
hasFeature |
Donald Duck No Mahou No Boushi (Video Game) / int_4873d055 |
| Donald Duck No Mahou No Boushi (Video Game) / int_4fa637b0 |
type |
Surprisingly Creepy Moment |
| Donald Duck No Mahou No Boushi (Video Game) / int_4fa637b0 |
comment |
Surprisingly Creepy Moment: The Forest of Angles level. Nearly all levels before it (maybe except Haunted Clockwork) were brightly colored, light-hearted, and generally upbeat. When you arrived at the Forest of Angles, however, the music suddenly began to sound creepy and menacing. The level was so tight it induced a vague claustrophobia. And there were those weird trees whose eyes kept rotating... |
| Donald Duck No Mahou No Boushi (Video Game) / int_4fa637b0 |
featureApplicability |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) / int_4fa637b0 |
featureConfidence |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) |
hasFeature |
Donald Duck No Mahou No Boushi (Video Game) / int_4fa637b0 |
| Donald Duck No Mahou No Boushi (Video Game) / int_5914d5dd |
type |
Slippy-Slidey Ice World |
| Donald Duck No Mahou No Boushi (Video Game) / int_5914d5dd |
comment |
Slippy-Slidey Ice World: The Racing in the Snow level. |
| Donald Duck No Mahou No Boushi (Video Game) / int_5914d5dd |
featureApplicability |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) / int_5914d5dd |
featureConfidence |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) |
hasFeature |
Donald Duck No Mahou No Boushi (Video Game) / int_5914d5dd |
| Donald Duck No Mahou No Boushi (Video Game) / int_63a2340a |
type |
Crystal Landscape |
| Donald Duck No Mahou No Boushi (Video Game) / int_63a2340a |
comment |
Crystal Landscape: The Crystal Cave level. |
| Donald Duck No Mahou No Boushi (Video Game) / int_63a2340a |
featureApplicability |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) / int_63a2340a |
featureConfidence |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) |
hasFeature |
Donald Duck No Mahou No Boushi (Video Game) / int_63a2340a |
| Donald Duck No Mahou No Boushi (Video Game) / int_679d7cc7 |
type |
Goomba Stomp |
| Donald Duck No Mahou No Boushi (Video Game) / int_679d7cc7 |
comment |
Goomba Stomp: Donald's main means of offense, though one should always use the headbutt instead. |
| Donald Duck No Mahou No Boushi (Video Game) / int_679d7cc7 |
featureApplicability |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) / int_679d7cc7 |
featureConfidence |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) |
hasFeature |
Donald Duck No Mahou No Boushi (Video Game) / int_679d7cc7 |
| Donald Duck No Mahou No Boushi (Video Game) / int_6b7c9f96 |
type |
The Lost Woods |
| Donald Duck No Mahou No Boushi (Video Game) / int_6b7c9f96 |
comment |
The Lost Woods: The Forest of Angles level. Its main gimmick revolved around rotating the level when walking on slopes, and generally had a somewhat creepy vibe. |
| Donald Duck No Mahou No Boushi (Video Game) / int_6b7c9f96 |
featureApplicability |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) / int_6b7c9f96 |
featureConfidence |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) |
hasFeature |
Donald Duck No Mahou No Boushi (Video Game) / int_6b7c9f96 |
| Donald Duck No Mahou No Boushi (Video Game) / int_6dc206c9 |
type |
Marathon Level |
| Donald Duck No Mahou No Boushi (Video Game) / int_6dc206c9 |
comment |
Marathon Level: Most levels in the game are short enough for the final one to be this by comparison. |
| Donald Duck No Mahou No Boushi (Video Game) / int_6dc206c9 |
featureApplicability |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) / int_6dc206c9 |
featureConfidence |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) |
hasFeature |
Donald Duck No Mahou No Boushi (Video Game) / int_6dc206c9 |
| Donald Duck No Mahou No Boushi (Video Game) / int_8dd3f1da |
type |
Gimmick Level |
| Donald Duck No Mahou No Boushi (Video Game) / int_8dd3f1da |
comment |
Gimmick Level: Some levels revolve around an odd gimmick, such as riding a bike or rotating the level when walkling on slopes. |
| Donald Duck No Mahou No Boushi (Video Game) / int_8dd3f1da |
featureApplicability |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) / int_8dd3f1da |
featureConfidence |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) |
hasFeature |
Donald Duck No Mahou No Boushi (Video Game) / int_8dd3f1da |
| Donald Duck No Mahou No Boushi (Video Game) / int_8e13875c |
type |
Death Mountain |
| Donald Duck No Mahou No Boushi (Video Game) / int_8e13875c |
comment |
Death Mountain: The High Up in the Mountains level. |
| Donald Duck No Mahou No Boushi (Video Game) / int_8e13875c |
featureApplicability |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) / int_8e13875c |
featureConfidence |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) |
hasFeature |
Donald Duck No Mahou No Boushi (Video Game) / int_8e13875c |
| Donald Duck No Mahou No Boushi (Video Game) / int_970c790a |
type |
Big Bad |
| Donald Duck No Mahou No Boushi (Video Game) / int_970c790a |
comment |
Big Bad: Pete is here as an antagonist to Donald instead of Mickey, like in Quackshot. |
| Donald Duck No Mahou No Boushi (Video Game) / int_970c790a |
featureApplicability |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) / int_970c790a |
featureConfidence |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) |
hasFeature |
Donald Duck No Mahou No Boushi (Video Game) / int_970c790a |
| Donald Duck No Mahou No Boushi (Video Game) / int_98b1dc8f |
type |
Luck-Based Mission |
| Donald Duck No Mahou No Boushi (Video Game) / int_98b1dc8f |
comment |
Luck-Based Mission: The hammer-wielding boss seems to become vulnerable at random, which is a problem because he eventually destroys the arena with his attacks, killing Donald in the process. |
| Donald Duck No Mahou No Boushi (Video Game) / int_98b1dc8f |
featureApplicability |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) / int_98b1dc8f |
featureConfidence |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) |
hasFeature |
Donald Duck No Mahou No Boushi (Video Game) / int_98b1dc8f |
| Donald Duck No Mahou No Boushi (Video Game) / int_9f6fb586 |
type |
Leitmotif |
| Donald Duck No Mahou No Boushi (Video Game) / int_9f6fb586 |
comment |
Leitmotif: Donald is given a rather cute and serene theme. |
| Donald Duck No Mahou No Boushi (Video Game) / int_9f6fb586 |
featureApplicability |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) / int_9f6fb586 |
featureConfidence |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) |
hasFeature |
Donald Duck No Mahou No Boushi (Video Game) / int_9f6fb586 |
| Donald Duck No Mahou No Boushi (Video Game) / int_b0a91b69 |
type |
Convection, Schmonvection |
| Donald Duck No Mahou No Boushi (Video Game) / int_b0a91b69 |
comment |
Convection, Schmonvection: The rising sea of flames in one of the final levels actually burns platforms some time before it engulfs them, so you must keep hurrying to the next ones. |
| Donald Duck No Mahou No Boushi (Video Game) / int_b0a91b69 |
featureApplicability |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) / int_b0a91b69 |
featureConfidence |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) |
hasFeature |
Donald Duck No Mahou No Boushi (Video Game) / int_b0a91b69 |
| Donald Duck No Mahou No Boushi (Video Game) / int_bb48f8ba |
type |
Timed Mission |
| Donald Duck No Mahou No Boushi (Video Game) / int_bb48f8ba |
comment |
Timed Mission: The obstacle race in the circus. |
| Donald Duck No Mahou No Boushi (Video Game) / int_bb48f8ba |
featureApplicability |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) / int_bb48f8ba |
featureConfidence |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) |
hasFeature |
Donald Duck No Mahou No Boushi (Video Game) / int_bb48f8ba |
| Donald Duck No Mahou No Boushi (Video Game) / int_bfc872db |
type |
Rise to the Challenge |
| Donald Duck No Mahou No Boushi (Video Game) / int_bfc872db |
comment |
Rise to the Challenge: Near the end Donald must climb over platforms to escape from rising flames. The catch is that there's two platform groups divided by a wall. The player must pay attention because when Donald jumps on a colored platform, he's teleported to its equivalent on the opposite side. |
| Donald Duck No Mahou No Boushi (Video Game) / int_bfc872db |
featureApplicability |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) / int_bfc872db |
featureConfidence |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) |
hasFeature |
Donald Duck No Mahou No Boushi (Video Game) / int_bfc872db |
| Donald Duck No Mahou No Boushi (Video Game) / int_c2f149ae |
type |
Bonus Feature Failure |
| Donald Duck No Mahou No Boushi (Video Game) / int_c2f149ae |
comment |
Bonus Feature Failure: This game is compatible with the Barcode Battler II minigame, but there are no known bonuses or unlockables for it. All scanning barcodes will net you is level skips from the Password screen, which is redundant. |
| Donald Duck No Mahou No Boushi (Video Game) / int_c2f149ae |
featureApplicability |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) / int_c2f149ae |
featureConfidence |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) |
hasFeature |
Donald Duck No Mahou No Boushi (Video Game) / int_c2f149ae |
| Donald Duck No Mahou No Boushi (Video Game) / int_c75df49a |
type |
Shout-Out |
| Donald Duck No Mahou No Boushi (Video Game) / int_c75df49a |
comment |
Shout-Out: The game uses slope physics that on occasion allow Donald to run up walls and the goal of one stage is to beat a Mascot with Attitude-esque rabbit in a race. While speed powerups were always oddly common in Donald Duck games, this game is straight-up channeling Sonic the Hedgehog. On the SNES, to boot. |
| Donald Duck No Mahou No Boushi (Video Game) / int_c75df49a |
featureApplicability |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) / int_c75df49a |
featureConfidence |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) |
hasFeature |
Donald Duck No Mahou No Boushi (Video Game) / int_c75df49a |
| Donald Duck No Mahou No Boushi (Video Game) / int_cea7fc1 |
type |
Bottomless Pits |
| Donald Duck No Mahou No Boushi (Video Game) / int_cea7fc1 |
comment |
Bottomless Pits |
| Donald Duck No Mahou No Boushi (Video Game) / int_cea7fc1 |
featureApplicability |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) / int_cea7fc1 |
featureConfidence |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) |
hasFeature |
Donald Duck No Mahou No Boushi (Video Game) / int_cea7fc1 |
| Donald Duck No Mahou No Boushi (Video Game) / int_d47d9b71 |
type |
Mirror Boss |
| Donald Duck No Mahou No Boushi (Video Game) / int_d47d9b71 |
comment |
Mirror Boss: The green ghost mirrors Donald's movements, even moving downwards whenever Donald jumps. As it is invincible to Donald's attacks, it must instead be positioned below falling stalactites. |
| Donald Duck No Mahou No Boushi (Video Game) / int_d47d9b71 |
featureApplicability |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) / int_d47d9b71 |
featureConfidence |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) |
hasFeature |
Donald Duck No Mahou No Boushi (Video Game) / int_d47d9b71 |
| Donald Duck No Mahou No Boushi (Video Game) / int_dbc2a48f |
type |
Game-Over Man |
| Donald Duck No Mahou No Boushi (Video Game) / int_dbc2a48f |
comment |
Game-Over Man: A sad Donald on a black screen, accompained by whining nephews. |
| Donald Duck No Mahou No Boushi (Video Game) / int_dbc2a48f |
featureApplicability |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) / int_dbc2a48f |
featureConfidence |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) |
hasFeature |
Donald Duck No Mahou No Boushi (Video Game) / int_dbc2a48f |
| Donald Duck No Mahou No Boushi (Video Game) / int_e6ce4b |
type |
The Maze |
| Donald Duck No Mahou No Boushi (Video Game) / int_e6ce4b |
comment |
The Maze: The cave level features a maze of mirror portals. |
| Donald Duck No Mahou No Boushi (Video Game) / int_e6ce4b |
featureApplicability |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) / int_e6ce4b |
featureConfidence |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) |
hasFeature |
Donald Duck No Mahou No Boushi (Video Game) / int_e6ce4b |
| Donald Duck No Mahou No Boushi (Video Game) / int_f00d01f8 |
type |
Hat of Power |
| Donald Duck No Mahou No Boushi (Video Game) / int_f00d01f8 |
comment |
Hat of Power: Donald can cover himself with the king-turned-hat to become invincible but also immobile. |
| Donald Duck No Mahou No Boushi (Video Game) / int_f00d01f8 |
featureApplicability |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) / int_f00d01f8 |
featureConfidence |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) |
hasFeature |
Donald Duck No Mahou No Boushi (Video Game) / int_f00d01f8 |
| Donald Duck No Mahou No Boushi (Video Game) / int_name |
type |
ItemName |
| Donald Duck No Mahou No Boushi (Video Game) / int_name |
comment |
|
| Donald Duck No Mahou No Boushi (Video Game) / int_name |
featureApplicability |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) / int_name |
featureConfidence |
1.0 |
| Donald Duck No Mahou No Boushi (Video Game) |
hasFeature |
Donald Duck No Mahou No Boushi (Video Game) / int_name |
| Donald Duck No Mahou No Boushi (Video Game) / int_name |
itemName |
Donald Duck No Mahou No Boushi (Video Game) |