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Donkey Konga (Video Game)
- 51 statements
- 8 feature instances
- 5 referencing feature instances
Donkey Konga (Video Game) | type |
TVTItem | |
Donkey Konga (Video Game) | label |
Donkey Konga (Video Game) | |
Donkey Konga (Video Game) | page |
DonkeyKonga | |
Donkey Konga (Video Game) | comment |
At the Turn of the Millennium, video game creators Nintendo and Rare were at a parting of ways. After years of cooperating on hit franchises like Killer Instinct, Banjo-Kazooie, and of course, the Donkey Kong Country games, Nintendo, having acquired a large part of Rare's assets, had the chance of buying out the company once and for all. They chose not to, selling Rare's services to Microsoft instead. Thus Donkey Kong was left largely adrift and directionless.Without any more Country games to come in the future (or so it seemed at the time), Nintendo made an effort to distance the character from Rare's stint with him. Since Rare had distanced him so much from his roots at the arcade, it felt illogical to return to the barrel-rolling, ladder-climbing, girder-grappling days of yore. So they made two offbeat games starring the character. One was a platform game, similar to Donkey Kong Country: Donkey Kong Jungle Beat. The other was a rhythm game you play with actual drums.Donkey Konga is a rhythm game you play using the GameCube bongo controller, literally a contact-sensitive controller shaped to resemble a set of bongo drums. You strike the correct drum at the correct time as depicted on the screen, to the tune of public domain music, old-school Nintendo themes, and some songs by popular artists such as Willie Nelson and Devo. The game sold well enough in Japan to warrant a pair of sequels, but in the west, it was poorly regarded and flew largely under the radar, leaving Donkey Konga 3 unreleased in the West. | |
Donkey Konga (Video Game) | fetched |
2024-02-03T20:16:07Z | |
Donkey Konga (Video Game) | parsed |
2024-02-03T20:16:07Z | |
Donkey Konga (Video Game) | processingComment |
Dropped link to Bowdlerise: Not a Feature - ITEM | |
Donkey Konga (Video Game) | processingComment |
Dropped link to InNameOnly: Not a Feature - ITEM | |
Donkey Konga (Video Game) | processingComment |
Dropped link to RhythmGame: Not a Feature - IGNORE | |
Donkey Konga (Video Game) | isPartOf |
DBTropes | |
Donkey Konga (Video Game) / int_14931ba5 | type |
Cel Shading | |
Donkey Konga (Video Game) / int_14931ba5 | comment |
Cel Shading | |
Donkey Konga (Video Game) / int_14931ba5 | featureApplicability |
1.0 | |
Donkey Konga (Video Game) / int_14931ba5 | featureConfidence |
1.0 | |
Donkey Konga (Video Game) | hasFeature |
Donkey Konga (Video Game) / int_14931ba5 | |
Donkey Konga (Video Game) / int_14beeefd | type |
Darker and Edgier | |
Donkey Konga (Video Game) / int_14beeefd | comment |
Darker and Edgier: The second installment featured a T-rating with more songs from modern hip-hop culture, along with tunes with sadder tones and alcohol references. Definitely a step up from the first game, which mostly used public domain children's songs mixed with Nintendo's own musical library. | |
Donkey Konga (Video Game) / int_14beeefd | featureApplicability |
1.0 | |
Donkey Konga (Video Game) / int_14beeefd | featureConfidence |
1.0 | |
Donkey Konga (Video Game) | hasFeature |
Donkey Konga (Video Game) / int_14beeefd | |
Donkey Konga (Video Game) / int_6a6c1f35 | type |
The Power of Rock | |
Donkey Konga (Video Game) / int_6a6c1f35 | comment |
The Power of Rock | |
Donkey Konga (Video Game) / int_6a6c1f35 | featureApplicability |
1.0 | |
Donkey Konga (Video Game) / int_6a6c1f35 | featureConfidence |
1.0 | |
Donkey Konga (Video Game) | hasFeature |
Donkey Konga (Video Game) / int_6a6c1f35 | |
Donkey Konga (Video Game) / int_70d8269d | type |
Excuse Plot | |
Donkey Konga (Video Game) / int_70d8269d | comment |
Excuse Plot: The Kongs (specifically Donkey and Diddy) want to become big bongo stars so they can afford all the bananas they can eat. | |
Donkey Konga (Video Game) / int_70d8269d | featureApplicability |
1.0 | |
Donkey Konga (Video Game) / int_70d8269d | featureConfidence |
1.0 | |
Donkey Konga (Video Game) | hasFeature |
Donkey Konga (Video Game) / int_70d8269d | |
Donkey Konga (Video Game) / int_7bf35700 | type |
Shave and a Haircut | |
Donkey Konga (Video Game) / int_7bf35700 | comment |
Shave And A Haircut: The song for the juggling minigame is "Turkey and the Straw", but ends with Shave and a Haircut. | |
Donkey Konga (Video Game) / int_7bf35700 | featureApplicability |
1.0 | |
Donkey Konga (Video Game) / int_7bf35700 | featureConfidence |
1.0 | |
Donkey Konga (Video Game) | hasFeature |
Donkey Konga (Video Game) / int_7bf35700 | |
Donkey Konga (Video Game) / int_92dfffae | type |
Retraux | |
Donkey Konga (Video Game) / int_92dfffae | comment |
Retraux: The third game includes the theme from the original Donkey Konga done in 8-bit style. | |
Donkey Konga (Video Game) / int_92dfffae | featureApplicability |
1.0 | |
Donkey Konga (Video Game) / int_92dfffae | featureConfidence |
1.0 | |
Donkey Konga (Video Game) | hasFeature |
Donkey Konga (Video Game) / int_92dfffae | |
Donkey Konga (Video Game) / int_d5a66181 | type |
Color-Coded Multiplayer | |
Donkey Konga (Video Game) / int_d5a66181 | comment |
Color-Coded Multiplayer: An unusual order of colors in this series. The order being green, yellow, red, and blue based on controller port. | |
Donkey Konga (Video Game) / int_d5a66181 | featureApplicability |
1.0 | |
Donkey Konga (Video Game) / int_d5a66181 | featureConfidence |
1.0 | |
Donkey Konga (Video Game) | hasFeature |
Donkey Konga (Video Game) / int_d5a66181 | |
Donkey Konga (Video Game) / int_name | type |
ItemName | |
Donkey Konga (Video Game) / int_name | comment |
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Donkey Konga (Video Game) / int_name | featureApplicability |
1.0 | |
Donkey Konga (Video Game) / int_name | featureConfidence |
1.0 | |
Donkey Konga (Video Game) | hasFeature |
Donkey Konga (Video Game) / int_name | |
Donkey Konga (Video Game) / int_name | itemName |
Donkey Konga (Video Game) |
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