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Dragon Ball: Advanced Adventure (Video Game)

 Dragon Ball: Advanced Adventure (Video Game)
type
TVTItem
 Dragon Ball: Advanced Adventure (Video Game)
label
Dragon Ball: Advanced Adventure (Video Game)
 Dragon Ball: Advanced Adventure (Video Game)
page
DragonBallAdvancedAdventure
 Dragon Ball: Advanced Adventure (Video Game)
comment
Dragon Ball: Advanced Adventure, developed by Dimps and released on 2004 for the Game Boy Advance, is an Beat 'em Up Platformer which tells the journey of Goku from his first meeting with Bulma to the Final Battle against King Piccolo.Besides the normal fighting and platforming, some levels have Goku riding on the Flying Nimbus while others have a simple but effective Fighting Game format. There's plenty of Unlockable Content as well, including pretty much every single enemy in the game as Secret Characters.One year later, Dimps made a One Piece game for the GBA which serves as a Spiritual Successor to this one.
 Dragon Ball: Advanced Adventure (Video Game)
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2024-04-17T06:15:29Z
 Dragon Ball: Advanced Adventure (Video Game)
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2024-04-17T06:15:29Z
 Dragon Ball: Advanced Adventure (Video Game)
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Dropped link to AttackDeflector: Not a Feature - UNKNOWN
 Dragon Ball: Advanced Adventure (Video Game)
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Dropped link to Bowdlerize: Not a Feature - UNKNOWN
 Dragon Ball: Advanced Adventure (Video Game)
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Dropped link to FightingGame: Not a Feature - IGNORE
 Dragon Ball: Advanced Adventure (Video Game)
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Dropped link to KamehameHadouken: Not a Feature - UNKNOWN
 Dragon Ball: Advanced Adventure (Video Game)
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Dropped link to SuperArmor: Not a Feature - UNKNOWN
 Dragon Ball: Advanced Adventure (Video Game)
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AttackDeflector
 Dragon Ball: Advanced Adventure (Video Game)
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Bowdlerize
 Dragon Ball: Advanced Adventure (Video Game)
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KamehameHadouken
 Dragon Ball: Advanced Adventure (Video Game)
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SuperArmor
 Dragon Ball: Advanced Adventure (Video Game)
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DBTropes
 Dragon Ball: Advanced Adventure (Video Game) / int_11204355
type
Coup de Grâce Cutscene
 Dragon Ball: Advanced Adventure (Video Game) / int_11204355
comment
Coup de Grâce Cutscene: Goku's last attack on King Piccolo is depicted on a cutscene.
 Dragon Ball: Advanced Adventure (Video Game) / int_11204355
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1.0
 Dragon Ball: Advanced Adventure (Video Game) / int_11204355
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Dragon Ball: Advanced Adventure (Video Game) / int_11204355
 Dragon Ball: Advanced Adventure (Video Game) / int_11311505
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Secret A.I. Moves
 Dragon Ball: Advanced Adventure (Video Game) / int_11311505
comment
Secret A.I. Moves: When fought as a boss, a few playable characters such as Goku and Krillin can dash like they do in Vs Mode. However, not much of their attacks are that much of a secret, but with several playable characters they're performed slightly different.
 Dragon Ball: Advanced Adventure (Video Game) / int_11311505
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Dragon Ball: Advanced Adventure (Video Game) / int_11311505
 Dragon Ball: Advanced Adventure (Video Game) / int_2557e3a9
type
Palette Swap
 Dragon Ball: Advanced Adventure (Video Game) / int_2557e3a9
comment
Palette Swap: The color palette of enemies let's you know what kind of attacks they have. This is especially important for the red multi-legged robots, which explode for large amounts of damage when they die.
 Dragon Ball: Advanced Adventure (Video Game) / int_2557e3a9
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 Dragon Ball: Advanced Adventure (Video Game) / int_264b8f4c
type
Balloon Belly
 Dragon Ball: Advanced Adventure (Video Game) / int_264b8f4c
comment
Balloon Belly: In One-On-One mode, Krillin can inflate himself to glide for an instant.
 Dragon Ball: Advanced Adventure (Video Game) / int_264b8f4c
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 Dragon Ball: Advanced Adventure (Video Game) / int_26ac510e
type
Mythology Gag
 Dragon Ball: Advanced Adventure (Video Game) / int_26ac510e
comment
Mythology Gag: Because Krillin can't ride the Flying Nimbus due to not being pure of heart, he instead rides the Dark Nimbus (here translated as the "Black Nimbus") Korin gave Mercenary Tao in anime filler.
 Dragon Ball: Advanced Adventure (Video Game) / int_26ac510e
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 Dragon Ball: Advanced Adventure (Video Game) / int_2afb1a9
type
Limit Break
 Dragon Ball: Advanced Adventure (Video Game) / int_2afb1a9
comment
Limit Break: By pressing L, your character executes a strong attack that uses up some of the special gauge (only for Goku and Krillin, as everyone uses L to block). Goku can power his up by holding R to charge up their Ki first, allowing them to automatically follow up their attack with a Ki blast, the strength of which depends on its charge level before they used the Limit Break. In 1-on-1 fights, Goku, Jackie, Tien and Piccolo have a highly-damaging super move that can be performed by pressing L and R at the same time, they need a full Ki gauge and using it drains the bar completely.
 Dragon Ball: Advanced Adventure (Video Game) / int_2afb1a9
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 Dragon Ball: Advanced Adventure (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 Dragon Ball: Advanced Adventure (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: Some of the extra mode characters can be described as this, such as Yamcha who can only move by making repeated short dashes. Drum counts as this too considering he can warp, but only about one foot, and that can screw you over when near bottomless pits. Akuman's Devilmite Beam is an instant kill on any enemy except Goku, but takes awfully long to charge and the ki gauge is completely lost if the move is interrupted.
 Dragon Ball: Advanced Adventure (Video Game) / int_2bdae2ae
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 Dragon Ball: Advanced Adventure (Video Game) / int_33864ee8
type
Collection Sidequest
 Dragon Ball: Advanced Adventure (Video Game) / int_33864ee8
comment
Collection Sidequest: Many items are hidden around the levels, although most of them have no real purpose.
 Dragon Ball: Advanced Adventure (Video Game) / int_33864ee8
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 Dragon Ball: Advanced Adventure (Video Game) / int_33d5b7f2
type
Adapted Out
 Dragon Ball: Advanced Adventure (Video Game) / int_33d5b7f2
comment
Adapted Out: Despite the fact that this game covers nearly all of the original Dragon Ball story, it ignores the final 23rd Martial Arts Tournament arc, likely due to the fact that Goku physically grew into a teenager when the tournament began and that would require a change in sprites. Consequently, this means King Piccolo doesn’t create Piccolo Jr. when he is killed.
 Dragon Ball: Advanced Adventure (Video Game) / int_33d5b7f2
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 Dragon Ball: Advanced Adventure (Video Game)
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Dragon Ball: Advanced Adventure (Video Game) / int_33d5b7f2
 Dragon Ball: Advanced Adventure (Video Game) / int_38d17b6c
type
Boss-Arena Idiocy
 Dragon Ball: Advanced Adventure (Video Game) / int_38d17b6c
comment
Boss-Arena Idiocy: True to the original story, Buyon is invincible until you break the wall of his room to let the cold wind freeze him.
 Dragon Ball: Advanced Adventure (Video Game) / int_38d17b6c
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 Dragon Ball: Advanced Adventure (Video Game) / int_3ac5110b
type
Unintentionally Unwinnable
 Dragon Ball: Advanced Adventure (Video Game) / int_3ac5110b
comment
Unintentionally Unwinnable: Downplayed in the first minute of the game. The first Pterosaur you meet spawns after beating the third bandit on the level's first encounter. However, its altitude is relative to Goku's position, so you can use launching kicks on the bandit to spawn the dino so high into the sky that it becomes only barely hittable by a jumping staff strike when it uses a diving attack.
 Dragon Ball: Advanced Adventure (Video Game) / int_3ac5110b
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Dragon Ball: Advanced Adventure (Video Game) / int_3ac5110b
 Dragon Ball: Advanced Adventure (Video Game) / int_3babae20
type
Degraded Boss
 Dragon Ball: Advanced Adventure (Video Game) / int_3babae20
comment
Degraded Boss: Right after you beat Major Metallitron at Muscle Tower and then on several different occasions, you can find more of him as a normal enemy although thankfully without his Last Ditch Move Rocket Punch. Tambourine returns as a normal enemy, although now without the wings.
 Dragon Ball: Advanced Adventure (Video Game) / int_3babae20
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 Dragon Ball: Advanced Adventure (Video Game) / int_486466ee
type
Dual Boss
 Dragon Ball: Advanced Adventure (Video Game) / int_486466ee
comment
Dual Boss: Pilaf Machine and Shu Machine on Pilaf's Castle. The five Murasaki Brothers on Muscle Tower.
 Dragon Ball: Advanced Adventure (Video Game) / int_486466ee
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 Dragon Ball: Advanced Adventure (Video Game) / int_4a10e526
type
You Have Researched Breathing
 Dragon Ball: Advanced Adventure (Video Game) / int_4a10e526
comment
You Have Researched Breathing: High jumping with the Power Pole is limited to specific spots to keep it from breaking the level design. On Extra Mode, however, you can quickly find a Power Pole item that quietly removes that limitation.
 Dragon Ball: Advanced Adventure (Video Game) / int_4a10e526
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 Dragon Ball: Advanced Adventure (Video Game) / int_4ad522e2
type
Super Title 64 Advance
 Dragon Ball: Advanced Adventure (Video Game) / int_4ad522e2
comment
Super Title 64 Advance: Interestingly enough, the English version is called "Advanced", which is a common mistake people make when talking about the GBA.
 Dragon Ball: Advanced Adventure (Video Game) / int_4ad522e2
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 Dragon Ball: Advanced Adventure (Video Game) / int_53c37297
type
Flash Step
 Dragon Ball: Advanced Adventure (Video Game) / int_53c37297
comment
Flash Step: Doable in One-On-One Mode by pressing L after getting knocked down.
 Dragon Ball: Advanced Adventure (Video Game) / int_53c37297
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Dragon Ball: Advanced Adventure (Video Game) / int_53c37297
 Dragon Ball: Advanced Adventure (Video Game) / int_56eae646
type
Video Game Tutorial
 Dragon Ball: Advanced Adventure (Video Game) / int_56eae646
comment
Video Game Tutorial: There is an Auto-Pilot Tutorial when the One-On-One is introduced during the story.
 Dragon Ball: Advanced Adventure (Video Game) / int_56eae646
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Dragon Ball: Advanced Adventure (Video Game) / int_56eae646
 Dragon Ball: Advanced Adventure (Video Game) / int_589e54d3
type
Charged Attack
 Dragon Ball: Advanced Adventure (Video Game) / int_589e54d3
comment
Charged Attack: Doable with Ki attacks by holding R. Power depends on how much the special gauge is filled and performing those attacks has no cost to it (In One-On-One Mode it does). While charging, characters become slower, but they can still attack normally to chain the Ki attack.
 Dragon Ball: Advanced Adventure (Video Game) / int_589e54d3
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 Dragon Ball: Advanced Adventure (Video Game) / int_5a5de5ca
type
Boss Rush
 Dragon Ball: Advanced Adventure (Video Game) / int_5a5de5ca
comment
Boss Rush: Bosses on Parade Mode is an unlockable gauntlet against every boss in the game, excluding the One-On-One fighters. The final enemy is a gray palette swap of Goku.
 Dragon Ball: Advanced Adventure (Video Game) / int_5a5de5ca
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 Dragon Ball: Advanced Adventure (Video Game) / int_651a8540
type
Indy Escape
 Dragon Ball: Advanced Adventure (Video Game) / int_651a8540
comment
Indy Escape: Giant boulders make an appearance in Pilaf's Castle and Yajirobe's Prairie (mainly the Cave that holds the Super Kami Water).
 Dragon Ball: Advanced Adventure (Video Game) / int_651a8540
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 Dragon Ball: Advanced Adventure (Video Game) / int_68647e64
type
Extended Gameplay
 Dragon Ball: Advanced Adventure (Video Game) / int_68647e64
comment
Extended Gameplay: Extra mode allows you to replay the levels and enter the red doors that were locked before, so you can find the rest of the collectibles. Also, extra characters are playable in it.
 Dragon Ball: Advanced Adventure (Video Game) / int_68647e64
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Dragon Ball: Advanced Adventure (Video Game) / int_68647e64
 Dragon Ball: Advanced Adventure (Video Game) / int_6bff99d4
type
Secret Character
 Dragon Ball: Advanced Adventure (Video Game) / int_6bff99d4
comment
Secret Character: Almost everyone you fight against in the game can be unlocked in Extra Mode. You can swap between characters anytime at the pause menu once they're available.
 Dragon Ball: Advanced Adventure (Video Game) / int_6bff99d4
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Dragon Ball: Advanced Adventure (Video Game) / int_6bff99d4
 Dragon Ball: Advanced Adventure (Video Game) / int_6dc206c9
type
Marathon Level
 Dragon Ball: Advanced Adventure (Video Game) / int_6dc206c9
comment
Marathon Level: Every single stage is rather long and filled with mandatory enemy encounters.
 Dragon Ball: Advanced Adventure (Video Game) / int_6dc206c9
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Dragon Ball: Advanced Adventure (Video Game) / int_6dc206c9
 Dragon Ball: Advanced Adventure (Video Game) / int_6ec989d8
type
Guide Dang It!
 Dragon Ball: Advanced Adventure (Video Game) / int_6ec989d8
comment
Guide Dang It!: To figure out some of Goku's more advanced skills the player has to try out button combinations on their own or Read the Freaking Manual, as only the One-On-One mode has a tutorial. Extra mode has a player select menu with only Goku and Krillin available by default. Icons of almost every enemy and boss are scattered around the mode, but initially appear to do nothing. What the game doesn't tell you is that you need to find the Dragon Balls in extra mode and beat Krillin's story mode to be able to actually use them. The icons for Jackie Chun and Piccolo only appear in the Rock Crushing and Small Fry Fight minigames respectively, with a random probability of dropping. In the Japanese version, a secret code had to be used on the title screen to actually enable the secret characters after collecting all Dragon Balls, similarly to Mega Man Battle Network 2 and the first Zatch Bell: Electric Arena.
 Dragon Ball: Advanced Adventure (Video Game) / int_6ec989d8
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Dragon Ball: Advanced Adventure (Video Game) / int_6ec989d8
 Dragon Ball: Advanced Adventure (Video Game) / int_6f3498bc
type
Collision Damage
 Dragon Ball: Advanced Adventure (Video Game) / int_6f3498bc
comment
Collision Damage: Subverted in a very fair way, running or walking into enemies does not hurt you. Stage hazards also damage enemies, which can make for some amusing Disaster Dominoes in certain levels.
 Dragon Ball: Advanced Adventure (Video Game) / int_6f3498bc
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Dragon Ball: Advanced Adventure (Video Game) / int_6f3498bc
 Dragon Ball: Advanced Adventure (Video Game) / int_7315fd38
type
Covers Always Lie
 Dragon Ball: Advanced Adventure (Video Game) / int_7315fd38
comment
Covers Always Lie: The North American box art has adult Goku in the background, despite not appearing in the game.
 Dragon Ball: Advanced Adventure (Video Game) / int_7315fd38
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 Dragon Ball: Advanced Adventure (Video Game) / int_7db2e7c0
type
Invincibility Power-Up
 Dragon Ball: Advanced Adventure (Video Game) / int_7db2e7c0
comment
Invincibility Powerup: A turtle shell which makes Goku invincible and able to deal some Collision Damage to enemies.
 Dragon Ball: Advanced Adventure (Video Game) / int_7db2e7c0
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type
Ledge Bats
 Dragon Ball: Advanced Adventure (Video Game) / int_803c1682
comment
Ledge Bats: Bats and other enemy types sometimes serve this purpose.
 Dragon Ball: Advanced Adventure (Video Game) / int_803c1682
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 Dragon Ball: Advanced Adventure (Video Game) / int_825f60fa
type
Mercy Invincibility
 Dragon Ball: Advanced Adventure (Video Game) / int_825f60fa
comment
Mercy Invincibility: You get some if you're knocked down.
 Dragon Ball: Advanced Adventure (Video Game) / int_825f60fa
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 Dragon Ball: Advanced Adventure (Video Game) / int_83308c12
type
Spikes of Doom
 Dragon Ball: Advanced Adventure (Video Game) / int_83308c12
comment
Spikes of Doom: Which deal high damage — even to enemies.
 Dragon Ball: Advanced Adventure (Video Game) / int_83308c12
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 Dragon Ball: Advanced Adventure (Video Game) / int_84f4a870
type
Puzzle Boss
 Dragon Ball: Advanced Adventure (Video Game) / int_84f4a870
comment
Puzzle Boss: You can't hurt Buyon normally during his boss fight. You need to bust a hole open in the wall to let the freezing air outside blow in the room and freeze Buyon, where he is made vulnerable.
 Dragon Ball: Advanced Adventure (Video Game) / int_84f4a870
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 Dragon Ball: Advanced Adventure (Video Game) / int_991912ca
type
Combos
 Dragon Ball: Advanced Adventure (Video Game) / int_991912ca
comment
Combos: You better learn how to chain your attacks for when you fight the harder bosses. On the enemy side, many of their attacks have this effect, as Goku only gains invincibility frames when knocked down.
 Dragon Ball: Advanced Adventure (Video Game) / int_991912ca
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 Dragon Ball: Advanced Adventure (Video Game) / int_9af10b44
type
Double Jump
 Dragon Ball: Advanced Adventure (Video Game) / int_9af10b44
comment
Double Jump: Krillin and a few other characters can double jump, while Goku actually can't.
 Dragon Ball: Advanced Adventure (Video Game) / int_9af10b44
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 Dragon Ball: Advanced Adventure (Video Game) / int_9f86dbcf
type
Immune to Flinching
 Dragon Ball: Advanced Adventure (Video Game) / int_9f86dbcf
comment
Immune to Flinching: Some attacks have this property.
 Dragon Ball: Advanced Adventure (Video Game) / int_9f86dbcf
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 Dragon Ball: Advanced Adventure (Video Game) / int_a414c3f0
type
One-Hit Kill
 Dragon Ball: Advanced Adventure (Video Game) / int_a414c3f0
comment
One-Hit Kill: Akuman can kill any enemy in a single hit with his Devilmite Beam, including bosses, but it takes an entire maxed out Ki bar to perform, takes an eternity to charge and is easily interrupted. However, just like in the original manga, Goku as both a boss and playable character is completely immune to it.
 Dragon Ball: Advanced Adventure (Video Game) / int_a414c3f0
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 Dragon Ball: Advanced Adventure (Video Game) / int_ad5c41b7
type
Black Screen of Death
 Dragon Ball: Advanced Adventure (Video Game) / int_ad5c41b7
comment
Black Screen of Death: When Goku punches General White into the horizon, the scene fades out at the time of impact.
 Dragon Ball: Advanced Adventure (Video Game) / int_ad5c41b7
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 Dragon Ball: Advanced Adventure (Video Game) / int_b53d88da
type
Double Unlock
 Dragon Ball: Advanced Adventure (Video Game) / int_b53d88da
comment
Double Unlock: You can see the secret characters' cards in Extra Mode but you can't unlock them if you don't have all the Dragon Balls. In the Japanese version, you needed to input a button-press code in the title screen to be able to use them as well.
 Dragon Ball: Advanced Adventure (Video Game) / int_b53d88da
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 Dragon Ball: Advanced Adventure (Video Game) / int_b937a16f
type
Break Meter
 Dragon Ball: Advanced Adventure (Video Game) / int_b937a16f
comment
Break Meter: In One-On-One Mode, the fighters' Rush Gauge are depleted if they're unable to block or parry attacks. While it isn't empty, the characters have Super Armor and don't take damage, but once it is, the attacker is able to peform a full combo on the defenseless opponent.
 Dragon Ball: Advanced Adventure (Video Game) / int_b937a16f
featureApplicability
1.0
 Dragon Ball: Advanced Adventure (Video Game) / int_b937a16f
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1.0
 Dragon Ball: Advanced Adventure (Video Game)
hasFeature
Dragon Ball: Advanced Adventure (Video Game) / int_b937a16f
 Dragon Ball: Advanced Adventure (Video Game) / int_bb48f8ba
type
Timed Mission
 Dragon Ball: Advanced Adventure (Video Game) / int_bb48f8ba
comment
Timed Mission: When searching for a rock in The Island of Training.
 Dragon Ball: Advanced Adventure (Video Game) / int_bb48f8ba
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1.0
 Dragon Ball: Advanced Adventure (Video Game) / int_bb48f8ba
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1.0
 Dragon Ball: Advanced Adventure (Video Game)
hasFeature
Dragon Ball: Advanced Adventure (Video Game) / int_bb48f8ba
 Dragon Ball: Advanced Adventure (Video Game) / int_bdc94cd9
type
Compressed Adaptation
 Dragon Ball: Advanced Adventure (Video Game) / int_bdc94cd9
comment
Compressed Adaptation: Not as much as the One Piece game made after it, but not every scene from the manga is covered. Android 8 doesn't appear in the Muscle Tower level, for example.
 Dragon Ball: Advanced Adventure (Video Game) / int_bdc94cd9
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1.0
 Dragon Ball: Advanced Adventure (Video Game) / int_bdc94cd9
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1.0
 Dragon Ball: Advanced Adventure (Video Game)
hasFeature
Dragon Ball: Advanced Adventure (Video Game) / int_bdc94cd9
 Dragon Ball: Advanced Adventure (Video Game) / int_c2f149ae
type
Bonus Feature Failure
 Dragon Ball: Advanced Adventure (Video Game) / int_c2f149ae
comment
Bonus Feature Failure: That most of the enemy cast is playable is a good, novel idea. But most of their movesets are very limited and not much fun to play.
 Dragon Ball: Advanced Adventure (Video Game) / int_c2f149ae
featureApplicability
1.0
 Dragon Ball: Advanced Adventure (Video Game) / int_c2f149ae
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1.0
 Dragon Ball: Advanced Adventure (Video Game)
hasFeature
Dragon Ball: Advanced Adventure (Video Game) / int_c2f149ae
 Dragon Ball: Advanced Adventure (Video Game) / int_c3884cdc
type
1-Up
 Dragon Ball: Advanced Adventure (Video Game) / int_c3884cdc
comment
1-Up: Shaped like Goku and/or Krillin's head.
 Dragon Ball: Advanced Adventure (Video Game) / int_c3884cdc
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1.0
 Dragon Ball: Advanced Adventure (Video Game) / int_c3884cdc
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1.0
 Dragon Ball: Advanced Adventure (Video Game)
hasFeature
Dragon Ball: Advanced Adventure (Video Game) / int_c3884cdc
 Dragon Ball: Advanced Adventure (Video Game) / int_c7dcdf6a
type
Last Ditch Move
 Dragon Ball: Advanced Adventure (Video Game) / int_c7dcdf6a
comment
Last Ditch Move: After his first defeat, Major Metallitron shoots his hand at you while you're leaving the room.
 Dragon Ball: Advanced Adventure (Video Game) / int_c7dcdf6a
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1.0
 Dragon Ball: Advanced Adventure (Video Game) / int_c7dcdf6a
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1.0
 Dragon Ball: Advanced Adventure (Video Game)
hasFeature
Dragon Ball: Advanced Adventure (Video Game) / int_c7dcdf6a
 Dragon Ball: Advanced Adventure (Video Game) / int_c9f097a7
type
Spin to Deflect Stuff
 Dragon Ball: Advanced Adventure (Video Game) / int_c9f097a7
comment
Spin to Deflect Stuff: Up+B as Goku spins the Power Pole to deflect bullets.
 Dragon Ball: Advanced Adventure (Video Game) / int_c9f097a7
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1.0
 Dragon Ball: Advanced Adventure (Video Game) / int_c9f097a7
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1.0
 Dragon Ball: Advanced Adventure (Video Game)
hasFeature
Dragon Ball: Advanced Adventure (Video Game) / int_c9f097a7
 Dragon Ball: Advanced Adventure (Video Game) / int_cea7fc1
type
Bottomless Pits
 Dragon Ball: Advanced Adventure (Video Game) / int_cea7fc1
comment
Bottomless Pits: Watch you step so you don't fall into those, though it is possible to recover from some pits by wall-jumping between walls.
 Dragon Ball: Advanced Adventure (Video Game) / int_cea7fc1
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1.0
 Dragon Ball: Advanced Adventure (Video Game) / int_cea7fc1
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1.0
 Dragon Ball: Advanced Adventure (Video Game)
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Dragon Ball: Advanced Adventure (Video Game) / int_cea7fc1
 Dragon Ball: Advanced Adventure (Video Game) / int_cfe72499
type
Shoot the Bullet
 Dragon Ball: Advanced Adventure (Video Game) / int_cfe72499
comment
Shoot the Bullet: Punch the bullets to destroy them. You're even required to punch the Battle Jacket's big missile to avoid it's full screen damage range.
 Dragon Ball: Advanced Adventure (Video Game) / int_cfe72499
featureApplicability
1.0
 Dragon Ball: Advanced Adventure (Video Game) / int_cfe72499
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1.0
 Dragon Ball: Advanced Adventure (Video Game)
hasFeature
Dragon Ball: Advanced Adventure (Video Game) / int_cfe72499
 Dragon Ball: Advanced Adventure (Video Game) / int_d1b98800
type
Heart Container
 Dragon Ball: Advanced Adventure (Video Game) / int_d1b98800
comment
Heart Container: The Super Life Water items (with the Ultra Divine Water maxing it out). There are other variations for upgrading the Kamehameha and Goku's attack power (and by proxy the Power Pole's range and his Up+B's duration).
 Dragon Ball: Advanced Adventure (Video Game) / int_d1b98800
featureApplicability
1.0
 Dragon Ball: Advanced Adventure (Video Game) / int_d1b98800
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1.0
 Dragon Ball: Advanced Adventure (Video Game)
hasFeature
Dragon Ball: Advanced Adventure (Video Game) / int_d1b98800
 Dragon Ball: Advanced Adventure (Video Game) / int_d279adbb
type
Read the Freaking Manual
 Dragon Ball: Advanced Adventure (Video Game) / int_d279adbb
comment
To figure out some of Goku's more advanced skills the player has to try out button combinations on their own or Read the Freaking Manual, as only the One-On-One mode has a tutorial.
 Dragon Ball: Advanced Adventure (Video Game) / int_d279adbb
featureApplicability
1.0
 Dragon Ball: Advanced Adventure (Video Game) / int_d279adbb
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1.0
 Dragon Ball: Advanced Adventure (Video Game)
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Dragon Ball: Advanced Adventure (Video Game) / int_d279adbb
 Dragon Ball: Advanced Adventure (Video Game) / int_d4be11f6
type
Launcher Move
 Dragon Ball: Advanced Adventure (Video Game) / int_d4be11f6
comment
Launcher Move: Goku can launch grounded enemies high into the air with a kick activated by pressing Up+A+B, at which point he can jump in pursuit and pummel them before they hit the ground. Most characters in Extra Mode (but mainly Krillin) can also perform this with just an upward B command. In VS mode, using your forward B combo after depleting their Rush Gauge does this automatically.
 Dragon Ball: Advanced Adventure (Video Game) / int_d4be11f6
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1.0
 Dragon Ball: Advanced Adventure (Video Game) / int_d4be11f6
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1.0
 Dragon Ball: Advanced Adventure (Video Game)
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Dragon Ball: Advanced Adventure (Video Game) / int_d4be11f6
 Dragon Ball: Advanced Adventure (Video Game) / int_de55d982
type
Auto-Pilot Tutorial
 Dragon Ball: Advanced Adventure (Video Game) / int_de55d982
comment
Auto-Pilot Tutorial: When the One-On-One is introduced during the story, the game overtakes the player character to demonstrate the new moves key to defeat the boss.
 Dragon Ball: Advanced Adventure (Video Game) / int_de55d982
featureApplicability
1.0
 Dragon Ball: Advanced Adventure (Video Game) / int_de55d982
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1.0
 Dragon Ball: Advanced Adventure (Video Game)
hasFeature
Dragon Ball: Advanced Adventure (Video Game) / int_de55d982
 Dragon Ball: Advanced Adventure (Video Game) / int_e6f18344
type
Humongous Mecha
 Dragon Ball: Advanced Adventure (Video Game) / int_e6f18344
comment
Humongous Mecha: The boss robots used by Pilaf and the Red Ribbon Army.
 Dragon Ball: Advanced Adventure (Video Game) / int_e6f18344
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1.0
 Dragon Ball: Advanced Adventure (Video Game) / int_e6f18344
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1.0
 Dragon Ball: Advanced Adventure (Video Game)
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Dragon Ball: Advanced Adventure (Video Game) / int_e6f18344
 Dragon Ball: Advanced Adventure (Video Game) / int_e90e91de
type
Every 10,000 Points
 Dragon Ball: Advanced Adventure (Video Game) / int_e90e91de
comment
Every 10,000 Points: you get the first extra life at 20,000 points, then at 50,000, then 100,000, and every 100,000 afterwards.
 Dragon Ball: Advanced Adventure (Video Game) / int_e90e91de
featureApplicability
1.0
 Dragon Ball: Advanced Adventure (Video Game) / int_e90e91de
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1.0
 Dragon Ball: Advanced Adventure (Video Game)
hasFeature
Dragon Ball: Advanced Adventure (Video Game) / int_e90e91de
 Dragon Ball: Advanced Adventure (Video Game) / int_ee3438ee
type
The Battle Didn't Count
 Dragon Ball: Advanced Adventure (Video Game) / int_ee3438ee
comment
The Battle Didn't Count: Combined with Heads I Win, Tails You Lose and Hopeless Boss Fight in two cases. When Goku fights Tao Pai Pai and King Piccolo for the first time, he's severely weakened and is supposed to lose. If you win, you lose control as the enemy stands up and knocks out a massively cutscene-incompetent Goku. At least you won't get a "You Lose" message. Against Jackie Chun and Tien, however, you're required to win, even though Goku lost those fights in the original story.
 Dragon Ball: Advanced Adventure (Video Game) / int_ee3438ee
featureApplicability
1.0
 Dragon Ball: Advanced Adventure (Video Game) / int_ee3438ee
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1.0
 Dragon Ball: Advanced Adventure (Video Game)
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Dragon Ball: Advanced Adventure (Video Game) / int_ee3438ee
 Dragon Ball: Advanced Adventure (Video Game) / int_eee721fd
type
Wall Jump
 Dragon Ball: Advanced Adventure (Video Game) / int_eee721fd
comment
Wall Jump: Done just like in the Metroid games (jump into a wall, face the opposite direction and jump).
 Dragon Ball: Advanced Adventure (Video Game) / int_eee721fd
featureApplicability
1.0
 Dragon Ball: Advanced Adventure (Video Game) / int_eee721fd
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1.0
 Dragon Ball: Advanced Adventure (Video Game)
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Dragon Ball: Advanced Adventure (Video Game) / int_eee721fd
 Dragon Ball: Advanced Adventure (Video Game) / int_f4a0408f
type
Wake-Up Call Boss
 Dragon Ball: Advanced Adventure (Video Game) / int_f4a0408f
comment
Wake-Up Call Boss: Yamcha. Yes, Yamcha. If you didn't get yet that you can't just spam the attack button to defeat bosses in this game, fighting Yamcha will do the trick. His Wolf Fang Fist is fairly predictable, but deals a TON of damage if it connects. Puar will also regularly bring bombs to drop at the most inopportune times.
 Dragon Ball: Advanced Adventure (Video Game) / int_f4a0408f
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1.0
 Dragon Ball: Advanced Adventure (Video Game) / int_f4a0408f
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 Dragon Ball: Advanced Adventure (Video Game)
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Dragon Ball: Advanced Adventure (Video Game) / int_f4a0408f
 Dragon Ball: Advanced Adventure (Video Game) / int_name
type
ItemName
 Dragon Ball: Advanced Adventure (Video Game) / int_name
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 Dragon Ball: Advanced Adventure (Video Game) / int_name
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Dragon Ball: Advanced Adventure (Video Game) / int_name
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Dragon Ball: Advanced Adventure (Video Game)

The following is a list of statements referring to the current page from other pages.

 Dragon Ball: Advanced Adventure (Video Game)
hasFeature
Boss Rush / int_ca659489
 Dragon Ball: Advanced Adventure (Video Game)
hasFeature
Break Meter / int_ca659489
 Dragon Ball: Advanced Adventure (Video Game)
hasFeature
Heads I Win, Tails You Lose / int_ca659489
 Dragon Ball: Advanced Adventure (Video Game)
hasFeature
Japanese Video Games / int_ca659489
 Dragon Ball: Advanced Adventure (Video Game)
hasFeature
Mercy Invincibility / int_ca659489
 Dragon Ball: Advanced Adventure (Video Game)
hasFeature
Multiple Life Bars / int_ca659489
 Dragon Ball: Advanced Adventure (Video Game)
hasFeature
Super Title 64 Advance / int_ca659489
 Dragon Ball: Advanced Adventure (Video Game)
hasFeature
The Battle Didn't Count / int_ca659489