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Dreams (Video Game)
- 138 statements
- 26 feature instances
- 8 referencing feature instances
Dreams (Video Game) | type |
TVTItem | |
Dreams (Video Game) | label |
Dreams (Video Game) | |
Dreams (Video Game) | page |
Dreams | |
Dreams (Video Game) | comment |
Dreams is a video game for the PlayStation 4. It was released on February 14, 2020 and developed by LittleBigPlanet and Tearaway creators Media Molecule. It follows the same "Play, Create, Share" principle as LittleBigPlanet, but intends to offer a more smooth transition between the modes, almost "merging" them, and giving the player complete control.The game's story mode 'Art's Dream', tells the tale of a bassist for a jazz band as he battles the manifestations of his own fears/insecurities, with the help of his childhood toys.After several closed betas, and Early Access, it was released on February 14, 2020. | |
Dreams (Video Game) | fetched |
2024-02-15T01:31:44Z | |
Dreams (Video Game) | parsed |
2024-02-15T01:31:44Z | |
Dreams (Video Game) | isPartOf |
DBTropes | |
Dreams (Video Game) / int_177a6464 | type |
Genre Shift | |
Dreams (Video Game) / int_177a6464 | comment |
Genre Shift: Art's Dream shifts between a (mostly) down-to-earth Point-and-Click Game starring Art himself, an Action Game starring his childhood toys Frances and Eyepatch Foxy, and a futuristic Puzzle Platformer starring his favorite movie character D-Bug. | |
Dreams (Video Game) / int_177a6464 | featureApplicability |
1.0 | |
Dreams (Video Game) / int_177a6464 | featureConfidence |
1.0 | |
Dreams (Video Game) | hasFeature |
Dreams (Video Game) / int_177a6464 | |
Dreams (Video Game) / int_2207b002 | type |
Ambiguously Brown | |
Dreams (Video Game) / int_2207b002 | comment |
Ambiguously Brown: Art's bandmates have a variety of skin tones. | |
Dreams (Video Game) / int_2207b002 | featureApplicability |
1.0 | |
Dreams (Video Game) / int_2207b002 | featureConfidence |
1.0 | |
Dreams (Video Game) | hasFeature |
Dreams (Video Game) / int_2207b002 | |
Dreams (Video Game) / int_2482df9c | type |
Companion Cube | |
Dreams (Video Game) / int_2482df9c | comment |
Companion Cube: Cuthbert is literally a cube who is Connie's friend. | |
Dreams (Video Game) / int_2482df9c | featureApplicability |
1.0 | |
Dreams (Video Game) / int_2482df9c | featureConfidence |
1.0 | |
Dreams (Video Game) | hasFeature |
Dreams (Video Game) / int_2482df9c | |
Dreams (Video Game) / int_25b18370 | type |
Art Game | |
Dreams (Video Game) / int_25b18370 | comment |
Art Game: The game is marketed in such a vein, and such games can be created with it. | |
Dreams (Video Game) / int_25b18370 | featureApplicability |
1.0 | |
Dreams (Video Game) / int_25b18370 | featureConfidence |
1.0 | |
Dreams (Video Game) | hasFeature |
Dreams (Video Game) / int_25b18370 | |
Dreams (Video Game) / int_2a090d00 | type |
Lampshade Hanging | |
Dreams (Video Game) / int_2a090d00 | comment |
Lampshade Hanging: The tutorials often lampshade the goings-on to make them happen. | |
Dreams (Video Game) / int_2a090d00 | featureApplicability |
1.0 | |
Dreams (Video Game) / int_2a090d00 | featureConfidence |
1.0 | |
Dreams (Video Game) | hasFeature |
Dreams (Video Game) / int_2a090d00 | |
Dreams (Video Game) / int_3c700857 | type |
Guys Smash, Girls Shoot | |
Dreams (Video Game) / int_3c700857 | comment |
Guys Smash, Girls Shoot: Frances and Eyepatch Foxy invert this at first, with the former wielding a large hammer and the latter using throwing weapons, and later averted entirely when both become ranged fighters using musical instruments. | |
Dreams (Video Game) / int_3c700857 | featureApplicability |
-1.0 | |
Dreams (Video Game) / int_3c700857 | featureConfidence |
1.0 | |
Dreams (Video Game) | hasFeature |
Dreams (Video Game) / int_3c700857 | |
Dreams (Video Game) / int_43d612b7 | type |
Disney Acid Sequence | |
Dreams (Video Game) / int_43d612b7 | comment |
Disney Acid Sequence: Hector's Musical Numbers and the ending theme "Time Moves Slow". | |
Dreams (Video Game) / int_43d612b7 | featureApplicability |
1.0 | |
Dreams (Video Game) / int_43d612b7 | featureConfidence |
1.0 | |
Dreams (Video Game) | hasFeature |
Dreams (Video Game) / int_43d612b7 | |
Dreams (Video Game) / int_47fea76b | type |
Butt-Monkey | |
Dreams (Video Game) / int_47fea76b | comment |
Butt-Monkey: Most of the tutorials center around helping Connie reach Cuthbert, who is always finding himself in some pickle. He's also got a slight variation on Hair-Trigger Temper, freaking out and throwing a fit at minor problems (such as being unable to answer 2 + 2) if something reasonably upsetting hasn't happened to him. | |
Dreams (Video Game) / int_47fea76b | featureApplicability |
1.0 | |
Dreams (Video Game) / int_47fea76b | featureConfidence |
1.0 | |
Dreams (Video Game) | hasFeature |
Dreams (Video Game) / int_47fea76b | |
Dreams (Video Game) / int_49d59be9 | type |
Scenery Porn | |
Dreams (Video Game) / int_49d59be9 | comment |
Scenery Porn: Just look at this trailer! Keep in mind that this was all made in Dreams. This extends to the main game. The ability to design graphics is centered around a very artistic system to let creators make both surreal, painting-like visuals or to do plain, solid colors and designs as well. Even if it doesn't lead to anything, it's quite easy for a player to just play around in the creator to make this. | |
Dreams (Video Game) / int_49d59be9 | featureApplicability |
1.0 | |
Dreams (Video Game) / int_49d59be9 | featureConfidence |
1.0 | |
Dreams (Video Game) | hasFeature |
Dreams (Video Game) / int_49d59be9 | |
Dreams (Video Game) / int_5098e87 | type |
Unexpected Shmup Level | |
Dreams (Video Game) / int_5098e87 | comment |
Unexpected Shmup Level: "The Hardest Part" switches between a vehicle shooter, a rail shooter, and a horizontal 2D shooter at different intervals. | |
Dreams (Video Game) / int_5098e87 | featureApplicability |
1.0 | |
Dreams (Video Game) / int_5098e87 | featureConfidence |
1.0 | |
Dreams (Video Game) | hasFeature |
Dreams (Video Game) / int_5098e87 | |
Dreams (Video Game) / int_5beef860 | type |
Why Did It Have to Be Snakes? | |
Dreams (Video Game) / int_5beef860 | comment |
Why Did It Have to Be Snakes?: Art had a fear of crows as a child, which is where Thornbeak came from. | |
Dreams (Video Game) / int_5beef860 | featureApplicability |
1.0 | |
Dreams (Video Game) / int_5beef860 | featureConfidence |
1.0 | |
Dreams (Video Game) | hasFeature |
Dreams (Video Game) / int_5beef860 | |
Dreams (Video Game) / int_7464705c | type |
Arc Words | |
Dreams (Video Game) / int_7464705c | comment |
Arc Words: "Tone it down." | |
Dreams (Video Game) / int_7464705c | featureApplicability |
1.0 | |
Dreams (Video Game) / int_7464705c | featureConfidence |
1.0 | |
Dreams (Video Game) | hasFeature |
Dreams (Video Game) / int_7464705c | |
Dreams (Video Game) / int_762d730c | type |
Level Editor | |
Dreams (Video Game) / int_762d730c | comment |
Level Editor: Like its predecessor LittleBigPlanet, but even more powerful. In fact, it's basically a game engine at this point! | |
Dreams (Video Game) / int_762d730c | featureApplicability |
1.0 | |
Dreams (Video Game) / int_762d730c | featureConfidence |
1.0 | |
Dreams (Video Game) | hasFeature |
Dreams (Video Game) / int_762d730c | |
Dreams (Video Game) / int_963086ce | type |
Damn You, Muscle Memory! | |
Dreams (Video Game) / int_963086ce | comment |
Damn You, Muscle Memory!: Unlike in LittleBigPlanet, nearly everything in the Dream Shaper is done with motion controls (either using the Dualshock 4's motion sensor or a Playstation Move controller). While this works well for manipulating objects in a 3D space, you might find yourself hitting the Undo button while trying to navigate a menu with the D-Pad. | |
Dreams (Video Game) / int_963086ce | featureApplicability |
1.0 | |
Dreams (Video Game) / int_963086ce | featureConfidence |
1.0 | |
Dreams (Video Game) | hasFeature |
Dreams (Video Game) / int_963086ce | |
Dreams (Video Game) / int_970c790a | type |
Big Bad | |
Dreams (Video Game) / int_970c790a | comment |
Big Bad: Thornbeak, the ruler of all crows, and later revealed to be a manifestation of Art's self-doubt. | |
Dreams (Video Game) / int_970c790a | featureApplicability |
1.0 | |
Dreams (Video Game) / int_970c790a | featureConfidence |
1.0 | |
Dreams (Video Game) | hasFeature |
Dreams (Video Game) / int_970c790a | |
Dreams (Video Game) / int_98576799 | type |
Throw the Dog a Bone | |
Dreams (Video Game) / int_98576799 | comment |
Throw the Dog a Bone: Cuthbert might be the designated Butt-Monkey, but he does have some things go his way. Most tutorials end with him being reunited with his friend Connie. His leitmotif is created without complications thanks to Connie's help. The vehicle tutorial ends with his Cuthbot petering over the finish line thanks to Connie. | |
Dreams (Video Game) / int_98576799 | featureApplicability |
1.0 | |
Dreams (Video Game) / int_98576799 | featureConfidence |
1.0 | |
Dreams (Video Game) | hasFeature |
Dreams (Video Game) / int_98576799 | |
Dreams (Video Game) / int_a07afea2 | type |
Random Events Plot | |
Dreams (Video Game) / int_a07afea2 | comment |
Random Events Plot: Invoked by Dreamsurfing, wherein you play through a random selection of scenes with only a short transition between them. One moment you could be wandering through a haunted art gallery, while the next you could be playing a 2-D platforming game. | |
Dreams (Video Game) / int_a07afea2 | featureApplicability |
1.0 | |
Dreams (Video Game) / int_a07afea2 | featureConfidence |
1.0 | |
Dreams (Video Game) | hasFeature |
Dreams (Video Game) / int_a07afea2 | |
Dreams (Video Game) / int_c180f1cb | type |
Advertising by Association | |
Dreams (Video Game) / int_c180f1cb | comment |
Advertising by Association: The North American version of the physical game says "From the creators of LittleBigPlanet". | |
Dreams (Video Game) / int_c180f1cb | featureApplicability |
1.0 | |
Dreams (Video Game) / int_c180f1cb | featureConfidence |
1.0 | |
Dreams (Video Game) | hasFeature |
Dreams (Video Game) / int_c180f1cb | |
Dreams (Video Game) / int_c23525d4 | type |
Character Title | |
Dreams (Video Game) / int_c23525d4 | comment |
Character Title: It's a dream by a man named Art. | |
Dreams (Video Game) / int_c23525d4 | featureApplicability |
1.0 | |
Dreams (Video Game) / int_c23525d4 | featureConfidence |
1.0 | |
Dreams (Video Game) | hasFeature |
Dreams (Video Game) / int_c23525d4 | |
Dreams (Video Game) / int_c75df49a | type |
Shout-Out | |
Dreams (Video Game) / int_c75df49a | comment |
Shout-Out: During the "Password" musical number, Hector briefly recreates the album cover for Queen II with three clones of himself. | |
Dreams (Video Game) / int_c75df49a | featureApplicability |
1.0 | |
Dreams (Video Game) / int_c75df49a | featureConfidence |
1.0 | |
Dreams (Video Game) | hasFeature |
Dreams (Video Game) / int_c75df49a | |
Dreams (Video Game) / int_cff53786 | type |
Cover Version | |
Dreams (Video Game) / int_cff53786 | comment |
Cover Version: The ending of the game features a cover of "Time Moves Slow" by Canadian jazz band Badbadnotgood. | |
Dreams (Video Game) / int_cff53786 | featureApplicability |
1.0 | |
Dreams (Video Game) / int_cff53786 | featureConfidence |
1.0 | |
Dreams (Video Game) | hasFeature |
Dreams (Video Game) / int_cff53786 | |
Dreams (Video Game) / int_d6f284a3 | type |
Anti-Frustration Features | |
Dreams (Video Game) / int_d6f284a3 | comment |
Anti-Frustration Features: Unlike the official campaigns in the LittleBigPlanet series, none of the prize bubbles throughout Art's Dream requires any sort of No-Damage Run or Socialization Bonus for 100% Completion. That said, having a co-op partner can make the prize bubble collecting during the three song sequences easier, especially since in each of them the last bubble only spawns if all the others are obtained in one run. | |
Dreams (Video Game) / int_d6f284a3 | featureApplicability |
1.0 | |
Dreams (Video Game) / int_d6f284a3 | featureConfidence |
1.0 | |
Dreams (Video Game) | hasFeature |
Dreams (Video Game) / int_d6f284a3 | |
Dreams (Video Game) / int_dec54a8c | type |
Avoid the Dreaded G Rating | |
Dreams (Video Game) / int_dec54a8c | comment |
Avoid the Dreaded G Rating: Rated T for Teen, solely because of a single use of "shit" in Art's Dream. | |
Dreams (Video Game) / int_dec54a8c | featureApplicability |
1.0 | |
Dreams (Video Game) / int_dec54a8c | featureConfidence |
1.0 | |
Dreams (Video Game) | hasFeature |
Dreams (Video Game) / int_dec54a8c | |
Dreams (Video Game) / int_f21d434a | type |
New Job as the Plot Demands | |
Dreams (Video Game) / int_f21d434a | comment |
New Job as the Plot Demands: Hector goes from a Train Conductor in one level to a Bouncer in another. | |
Dreams (Video Game) / int_f21d434a | featureApplicability |
1.0 | |
Dreams (Video Game) / int_f21d434a | featureConfidence |
1.0 | |
Dreams (Video Game) | hasFeature |
Dreams (Video Game) / int_f21d434a | |
Dreams (Video Game) / int_f3da74ff | type |
Creepy Crows | |
Dreams (Video Game) / int_f3da74ff | comment |
Creepy Crows: What Thornbeak appears as. | |
Dreams (Video Game) / int_f3da74ff | featureApplicability |
1.0 | |
Dreams (Video Game) / int_f3da74ff | featureConfidence |
1.0 | |
Dreams (Video Game) | hasFeature |
Dreams (Video Game) / int_f3da74ff | |
Dreams (Video Game) / int_name | type |
ItemName | |
Dreams (Video Game) / int_name | comment |
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Dreams (Video Game) / int_name | featureApplicability |
1.0 | |
Dreams (Video Game) / int_name | featureConfidence |
1.0 | |
Dreams (Video Game) | hasFeature |
Dreams (Video Game) / int_name | |
Dreams (Video Game) / int_name | itemName |
Dreams (Video Game) |
The following is a list of statements referring to the current page from other pages.
Dreams (Video Game) | hasFeature |
Bohemian Parody / int_c7cfcea3 | |
Dreams (Video Game) | hasFeature |
British Video Games / int_c7cfcea3 | |
Dreams (Video Game) | hasFeature |
Calculator Spelling / int_c7cfcea3 | |
Dreams (Video Game) | hasFeature |
Dream Weaver / int_c7cfcea3 | |
Dreams (Video Game) | hasFeature |
Level Editor / int_c7cfcea3 | |
Dreams (Video Game) | hasFeature |
Metaphorgotten / int_c7cfcea3 | |
Dreams (Video Game) | hasFeature |
Video Games of 2015–2019 / int_c7cfcea3 | |
Dreams (Video Game) | hasFeature |
Wide-Open Sandbox / int_c7cfcea3 |
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Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.