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DreamWeb (Video Game)

 DreamWeb (Video Game)
type
TVTItem
 DreamWeb (Video Game)
label
DreamWeb (Video Game)
 DreamWeb (Video Game)
page
Dreamweb
 DreamWeb (Video Game)
comment
DreamWeb is a Cyberpunk top down Adventure Game, developed by Creative Reality and published by Empire Interactive Entertainment. The game was released in 1994.Ryan, a bartender, hasn't been sleeping well. Haunted by nightmares and strange visions, he eventually dreams of a monk-like figure telling him about seven evil people who, if united, will destroy the eponymous Dreamweb, and send mankind spiralling into chaos. And there's a serial killer on the loose, and thanks to these blackouts and nightmares, Ryan isn't entirely certain it's not him.Rapidly descending into madness and just wanting his nightmares to stop, Ryan accepts his mission, then wakes up in a puddle of cold sweat next to his beloved girlfriend in her house, and late for work. Again.The game is now free, and can be downloaded here.
 DreamWeb (Video Game)
fetched
2023-07-16T04:17:43Z
 DreamWeb (Video Game)
parsed
2023-07-16T04:17:43Z
 DreamWeb (Video Game)
processingComment
Dropped link to CoitusInterruptus: Not a Feature - UNKNOWN
 DreamWeb (Video Game)
processingUnknown
CoitusInterruptus
 DreamWeb (Video Game)
isPartOf
DBTropes
 DreamWeb (Video Game) / int_15184afb
type
This Loser Is You
 DreamWeb (Video Game) / int_15184afb
comment
This Loser Is You: One of the first things Ryan has to do is finding shoes for himself because a robber electrocuted him and ran away with his trainers. Also, he's fired from his job. Seeing that he still has friends who worry about him, it's clear he used to live a normal life before the DreamWeb thing reduced him into a wreck.
 DreamWeb (Video Game) / int_15184afb
featureApplicability
1.0
 DreamWeb (Video Game) / int_15184afb
featureConfidence
1.0
 DreamWeb (Video Game)
hasFeature
DreamWeb (Video Game) / int_15184afb
 DreamWeb (Video Game) / int_17ce80aa
type
All There in the Manual
 DreamWeb (Video Game) / int_17ce80aa
comment
All There in the Manual: The game originally came with the "Diary of a (Mad?) Man", which greatly fleshed out the main character, his mental problems, and the world he lives in. In fact, the story of the diary is far more detailed than the game itself; it also features a progressive rendering of symbol seen in dreams, necessary to unlock one of the final doors.
 DreamWeb (Video Game) / int_17ce80aa
featureApplicability
1.0
 DreamWeb (Video Game) / int_17ce80aa
featureConfidence
1.0
 DreamWeb (Video Game)
hasFeature
DreamWeb (Video Game) / int_17ce80aa
 DreamWeb (Video Game) / int_1dea3034
type
Cool Shades
 DreamWeb (Video Game) / int_1dea3034
comment
Cool Shades: Ryan has to put some shades on to obscure his identity after he is wanted for murder.
 DreamWeb (Video Game) / int_1dea3034
featureApplicability
1.0
 DreamWeb (Video Game) / int_1dea3034
featureConfidence
1.0
 DreamWeb (Video Game)
hasFeature
DreamWeb (Video Game) / int_1dea3034
 DreamWeb (Video Game) / int_1e584efa
type
Cruel and Unusual Death
 DreamWeb (Video Game) / int_1e584efa
comment
Cruel and Unusual Death: A few victims, who don't get killed by Ryan's pistol, undergo this. Diane Underwood arguably had the worst among them. Ryan messes with the circuit box that controls her house's guard turret, which promptly blows up. Unfortunately to her, this releases heavy bolts of energy that bisects her body. And yet she's still alive when Ryan gets to her! The injury is so bad, she begs him to Mercy Kill just to end her suffering.
 DreamWeb (Video Game) / int_1e584efa
featureApplicability
1.0
 DreamWeb (Video Game) / int_1e584efa
featureConfidence
1.0
 DreamWeb (Video Game)
hasFeature
DreamWeb (Video Game) / int_1e584efa
 DreamWeb (Video Game) / int_20598ec4
type
Cyberpunk with a Chance of Rain
 DreamWeb (Video Game) / int_20598ec4
comment
Cyberpunk with a Chance of Rain: The game plays this straight, what's with poorly lit, often dirty looking streets and permanent drizzle with occasional showers and lightnings. Ryan doesn't seem to mind. In-game weather report:
 DreamWeb (Video Game) / int_20598ec4
featureApplicability
1.0
 DreamWeb (Video Game) / int_20598ec4
featureConfidence
1.0
 DreamWeb (Video Game)
hasFeature
DreamWeb (Video Game) / int_20598ec4
 DreamWeb (Video Game) / int_2c1f1138
type
He Who Fights Monsters
 DreamWeb (Video Game) / int_2c1f1138
comment
He Who Fights Monsters: Even when believing Ryan's dream is a real deal, it becomes harder and harder to excuse his questionable actions. On his way to approach the second target, Ryan is blocked by an armless guard who won't let him in. Instead of distracting him as a morally sound adventure game protagonist would, Ryan pulls out a gun, shoots him to death, and carries on.
 DreamWeb (Video Game) / int_2c1f1138
featureApplicability
1.0
 DreamWeb (Video Game) / int_2c1f1138
featureConfidence
1.0
 DreamWeb (Video Game)
hasFeature
DreamWeb (Video Game) / int_2c1f1138
 DreamWeb (Video Game) / int_382a6399
type
The Hero Dies
 DreamWeb (Video Game) / int_382a6399
comment
The Hero Dies: In the end, the cops come along and shoot you for all the killing people that you did. So, you just saved the world and they gunned you down as you came out of a blackout? What a bunch of ungrateful-
 DreamWeb (Video Game) / int_382a6399
featureApplicability
1.0
 DreamWeb (Video Game) / int_382a6399
featureConfidence
1.0
 DreamWeb (Video Game)
hasFeature
DreamWeb (Video Game) / int_382a6399
 DreamWeb (Video Game) / int_3ac5110b
type
Unintentionally Unwinnable
 DreamWeb (Video Game) / int_3ac5110b
comment
Unintentionally Unwinnable: The game allows you to go back to retrieve any items you missed, but there're still a couple incidents where you can't: If you've jammed the hotel's elevator without getting an axe from firepoint (necessary to escape from the place), well, you're screwed. You must pick up the purple crystal on your first or second trip to DreamWeb. It's required to defend yourself when assassinating your next target. At least this one is less likely to screw up, as one of the monks advises you to get it before you leave.
 DreamWeb (Video Game) / int_3ac5110b
featureApplicability
1.0
 DreamWeb (Video Game) / int_3ac5110b
featureConfidence
1.0
 DreamWeb (Video Game)
hasFeature
DreamWeb (Video Game) / int_3ac5110b
 DreamWeb (Video Game) / int_3ccb50e0
type
No Waterproofing in the Future
 DreamWeb (Video Game) / int_3ccb50e0
comment
No Water Proofing In The Future: The solution for getting past Diane Underwood's automatic turret is to pour water on the junction box, which promptly causes the turret (NOT the junction box, it just shorts out) to spectacularly explode. Despite said junction box being located on a beachside only several feet away from the water. To be fair, it is a junction box (high-powered circuits), but that further calls its placement into question.
 DreamWeb (Video Game) / int_3ccb50e0
featureApplicability
1.0
 DreamWeb (Video Game) / int_3ccb50e0
featureConfidence
1.0
 DreamWeb (Video Game)
hasFeature
DreamWeb (Video Game) / int_3ccb50e0
 DreamWeb (Video Game) / int_3ed23024
type
Surprisingly Realistic Outcome
 DreamWeb (Video Game) / int_3ed23024
comment
Surprisingly Realistic Outcome: There's no hero's welcome and or living happily ever after after Ryan kills seven people. The police have labeled him as a serial killer, and in the final sequence of the game, a police ambush waits for Ryan, shooting him dead the second he moves.
 DreamWeb (Video Game) / int_3ed23024
featureApplicability
1.0
 DreamWeb (Video Game) / int_3ed23024
featureConfidence
1.0
 DreamWeb (Video Game)
hasFeature
DreamWeb (Video Game) / int_3ed23024
 DreamWeb (Video Game) / int_400b9d22
type
Sunglasses at Night
 DreamWeb (Video Game) / int_400b9d22
comment
Sunglasses at Night: The smog in the city and rainy weather make it unnecessary for Ryan to wear black sunglasses, but he still wears them because it makes him feel better.
 DreamWeb (Video Game) / int_400b9d22
featureApplicability
1.0
 DreamWeb (Video Game) / int_400b9d22
featureConfidence
1.0
 DreamWeb (Video Game)
hasFeature
DreamWeb (Video Game) / int_400b9d22
 DreamWeb (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 DreamWeb (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: Ryan succeeds in his quest, but gets shot by the police. Can be Downer Ending if you think the whole thing was just a mad man's imagination.
 DreamWeb (Video Game) / int_40cc0c7e
featureApplicability
1.0
 DreamWeb (Video Game) / int_40cc0c7e
featureConfidence
1.0
 DreamWeb (Video Game)
hasFeature
DreamWeb (Video Game) / int_40cc0c7e
 DreamWeb (Video Game) / int_464dd7cc
type
The Unfought
 DreamWeb (Video Game) / int_464dd7cc
comment
The Unfought: The priest is said to have progressed further than the rest. Does that mean he'd be the hardest? Actually, he turned into some weird-looking sessile Eldritch Abomination, leaving nothing for Ryan to kill. But alone, he's no threat to Dreamweb.
 DreamWeb (Video Game) / int_464dd7cc
featureApplicability
1.0
 DreamWeb (Video Game) / int_464dd7cc
featureConfidence
1.0
 DreamWeb (Video Game)
hasFeature
DreamWeb (Video Game) / int_464dd7cc
 DreamWeb (Video Game) / int_48081842
type
The Stinger
 DreamWeb (Video Game) / int_48081842
comment
The Stinger: Credits run over blurry Ryan's dead body. Then the camera focuses on it and a familiar shimmering blue orb rises from the body and flies away, leaving a note. This kind of proves that the events were quite real and not Ryan's imagination, and it meshes very well with what the last enemy said.
 DreamWeb (Video Game) / int_48081842
featureApplicability
1.0
 DreamWeb (Video Game) / int_48081842
featureConfidence
1.0
 DreamWeb (Video Game)
hasFeature
DreamWeb (Video Game) / int_48081842
 DreamWeb (Video Game) / int_5009999d
type
Painting the Medium
 DreamWeb (Video Game) / int_5009999d
comment
Painting the Medium: The "Diary of a (Mad?) Man" is handwritten in a way that reflects Ryan's mental state on corresponding days. At one point he goes for several days without sleep to avoid the visions he sees in his dreams, and his handwriting gets progressively worse over this period.
 DreamWeb (Video Game) / int_5009999d
featureApplicability
1.0
 DreamWeb (Video Game) / int_5009999d
featureConfidence
1.0
 DreamWeb (Video Game)
hasFeature
DreamWeb (Video Game) / int_5009999d
 DreamWeb (Video Game) / int_59907e4f
type
Police Are Useless
 DreamWeb (Video Game) / int_59907e4f
comment
Police Are Useless: Zigzagged, though arguably in a way that makes their ineffectiveness even worse. News reports show the police do figure out Ryan is the killer over the course of the game. Despite this, at no point are the police an active impediment to his actions. There is no indication they searched his apartment or spoke to his employer or friends, or that they are keeping an eye on any of the aforementioned in case Ryan visits them. Then the police suddenly show up in the end to gun him down.
 DreamWeb (Video Game) / int_59907e4f
featureApplicability
1.0
 DreamWeb (Video Game) / int_59907e4f
featureConfidence
1.0
 DreamWeb (Video Game)
hasFeature
DreamWeb (Video Game) / int_59907e4f
 DreamWeb (Video Game) / int_5d5cc3fd
type
Through the Eyes of Madness
 DreamWeb (Video Game) / int_5d5cc3fd
comment
Through the Eyes of Madness: Whether what you're seeing on screen is real, or Ryan's delusions is an intentionally unanswered question.
 DreamWeb (Video Game) / int_5d5cc3fd
featureApplicability
1.0
 DreamWeb (Video Game) / int_5d5cc3fd
featureConfidence
1.0
 DreamWeb (Video Game)
hasFeature
DreamWeb (Video Game) / int_5d5cc3fd
 DreamWeb (Video Game) / int_6ec989d8
type
Guide Dang It!
 DreamWeb (Video Game) / int_6ec989d8
comment
Guide Dang It!: A lot of the game's challenge comes from that it's not clear what items you should bring with you.
 DreamWeb (Video Game) / int_6ec989d8
featureApplicability
1.0
 DreamWeb (Video Game) / int_6ec989d8
featureConfidence
1.0
 DreamWeb (Video Game)
hasFeature
DreamWeb (Video Game) / int_6ec989d8
 DreamWeb (Video Game) / int_8bd16732
type
The Law of Conservation of Detail
 DreamWeb (Video Game) / int_8bd16732
comment
The Law of Conservation of Detail: Averted - there's plenty of items a player can take, but most of them are useless, and would just clutter their inventory. (things like plates, cups, lighters, and so on)
 DreamWeb (Video Game) / int_8bd16732
featureApplicability
-1.0
 DreamWeb (Video Game) / int_8bd16732
featureConfidence
1.0
 DreamWeb (Video Game)
hasFeature
DreamWeb (Video Game) / int_8bd16732
 DreamWeb (Video Game) / int_8fcb1ef4
type
Pixel Hunt
 DreamWeb (Video Game) / int_8fcb1ef4
comment
Pixel Hunt: The first pixel hunt is retrieving Ryan's wallet, found on the desk with no special attention drawn to it: even examining the desk just says it's occupied by Eden's computer and mousepage. Objects are identified if the cursor hovers over them. Otherwise, the game's viewport is rather small, with a secondary window showing a magnification of whatever's below the cursor, giving the trope a whole new level.
 DreamWeb (Video Game) / int_8fcb1ef4
featureApplicability
1.0
 DreamWeb (Video Game) / int_8fcb1ef4
featureConfidence
1.0
 DreamWeb (Video Game)
hasFeature
DreamWeb (Video Game) / int_8fcb1ef4
 DreamWeb (Video Game) / int_a7055a94
type
Classical Anti-Hero
 DreamWeb (Video Game) / int_a7055a94
comment
Classical Anti-Hero: Ryan himself is an Everyman Loser kind of guy, and even admits that he's a loser and that it's his own fault if his life kind of sucks.
 DreamWeb (Video Game) / int_a7055a94
featureApplicability
1.0
 DreamWeb (Video Game) / int_a7055a94
featureConfidence
1.0
 DreamWeb (Video Game)
hasFeature
DreamWeb (Video Game) / int_a7055a94
 DreamWeb (Video Game) / int_bf192fd7
type
Top-Down View
 DreamWeb (Video Game) / int_bf192fd7
comment
Top-Down View: Unusually for an adventure game, making it look closer to contemporary CRPGs. According to Word Of God this was done to help make the player feel detached from Ryan's actions, like the player is some puppeteer looking down on tiny people.
 DreamWeb (Video Game) / int_bf192fd7
featureApplicability
1.0
 DreamWeb (Video Game) / int_bf192fd7
featureConfidence
1.0
 DreamWeb (Video Game)
hasFeature
DreamWeb (Video Game) / int_bf192fd7
 DreamWeb (Video Game) / int_bf698238
type
When All You Have Is a Hammer…
 DreamWeb (Video Game) / int_bf698238
comment
When All You Have Is a Hammer…: At some point, Ryan just foregoes subtlety and starts shooting most of his problems with his plasma pistol. In fairness, that tends to solve the problem, but it obviously leaves a big mess behind that ends up drawing lots of unwanted attention.
 DreamWeb (Video Game) / int_bf698238
featureApplicability
1.0
 DreamWeb (Video Game) / int_bf698238
featureConfidence
1.0
 DreamWeb (Video Game)
hasFeature
DreamWeb (Video Game) / int_bf698238
 DreamWeb (Video Game) / int_c1cc369f
type
Character Portrait
 DreamWeb (Video Game) / int_c1cc369f
comment
Character Portrait: Ryan's portrait takes up a quarter of the screen on the left and remains there the entire time. It only changes once when you pick up and put sunglasses on him.
 DreamWeb (Video Game) / int_c1cc369f
featureApplicability
1.0
 DreamWeb (Video Game) / int_c1cc369f
featureConfidence
1.0
 DreamWeb (Video Game)
hasFeature
DreamWeb (Video Game) / int_c1cc369f
 DreamWeb (Video Game) / int_cb70651c
type
Maybe Magic, Maybe Mundane
 DreamWeb (Video Game) / int_cb70651c
comment
Maybe Magic, Maybe Mundane: It's never been clear if the whole adventure was real, or if Ryan is just frikkin' crazy. Except for the scene after the credits, which cannot be Ryan's hallucination, since he's dead; but the preceding text casts doubt on its canonicity.
 DreamWeb (Video Game) / int_cb70651c
featureApplicability
1.0
 DreamWeb (Video Game) / int_cb70651c
featureConfidence
1.0
 DreamWeb (Video Game)
hasFeature
DreamWeb (Video Game) / int_cb70651c
 DreamWeb (Video Game) / int_cf92fea8
type
Cassandra Truth
 DreamWeb (Video Game) / int_cf92fea8
comment
Cassandra Truth: What do you expect, the police do not understand, or even know, about the threat they pose to the world. In the eyes of the police, you are just some spree killer, who just murdered a series of people. In the end, they will assume that Ryan is actually the dealer, and not Dr. Beckett.
 DreamWeb (Video Game) / int_cf92fea8
featureApplicability
1.0
 DreamWeb (Video Game) / int_cf92fea8
featureConfidence
1.0
 DreamWeb (Video Game)
hasFeature
DreamWeb (Video Game) / int_cf92fea8
 DreamWeb (Video Game) / int_dccf42c1
type
Our Graphics Will Suck in the Future
 DreamWeb (Video Game) / int_dccf42c1
comment
Our Graphics Will Suck in the Future: Home "terminals" have no graphics at all. The user is stuck with a clumsy DOS-like interface to access everything from his e-mails to fetching the latest news broadcast (which consists of text, too, of course).
 DreamWeb (Video Game) / int_dccf42c1
featureApplicability
1.0
 DreamWeb (Video Game) / int_dccf42c1
featureConfidence
1.0
 DreamWeb (Video Game)
hasFeature
DreamWeb (Video Game) / int_dccf42c1
 DreamWeb (Video Game) / int_ed59847b
type
Computer Equals Monitor
 DreamWeb (Video Game) / int_ed59847b
comment
Computer Equals Monitor: A security computer gets disabled/destroyed by shooting the screen.
 DreamWeb (Video Game) / int_ed59847b
featureApplicability
1.0
 DreamWeb (Video Game) / int_ed59847b
featureConfidence
1.0
 DreamWeb (Video Game)
hasFeature
DreamWeb (Video Game) / int_ed59847b
 DreamWeb (Video Game) / int_name
type
ItemName
 DreamWeb (Video Game) / int_name
comment
 DreamWeb (Video Game) / int_name
featureApplicability
1.0
 DreamWeb (Video Game) / int_name
featureConfidence
1.0
 DreamWeb (Video Game)
hasFeature
DreamWeb (Video Game) / int_name
 DreamWeb (Video Game) / int_name
itemName
DreamWeb (Video Game)

The following is a list of statements referring to the current page from other pages.

 DreamWeb (Video Game)
hasFeature
Ballistic Discount / int_13165564
 DreamWeb (Video Game)
hasFeature
Bolivian Army Ending / int_13165564
 DreamWeb (Video Game)
hasFeature
Cool Shades / int_13165564
 DreamWeb (Video Game)
hasFeature
Cyberpunk with a Chance of Rain / int_13165564
 DreamWeb (Video Game)
hasFeature
Dream Land / int_13165564
 DreamWeb (Video Game)
hasFeature
Male Frontal Nudity / int_1316cd84
 DreamWeb (Video Game)
hasFeature
Naked on Arrival / int_1316cd84
 DreamWeb (Video Game)
hasFeature
Point-and-Click Game / int_1316cd84
 DreamWeb (Video Game)
hasFeature
The Law of Conservation of Detail / int_13165564
 DreamWeb (Video Game)
hasFeature
Unintentionally Unwinnable / int_13165564
 DreamWeb (Video Game)
hasFeature
Unspecified Role Credit / int_13165564
 DreamWeb (Video Game)
hasFeature
Video Games of 1990–1994 / int_1316cd84
 DreamWeb
sameAs
DreamWeb (Video Game)