| DuckTales: The Quest for Gold (Video Game) |
type |
TVTItem |
| DuckTales: The Quest for Gold (Video Game) |
label |
DuckTales: The Quest for Gold (Video Game) |
| DuckTales: The Quest for Gold (Video Game) |
page |
DuckTalesTheQuestForGold |
| DuckTales: The Quest for Gold (Video Game) |
comment |
DuckTales: The Quest for Gold is a Licensed Game based on the DuckTales (1987) show developed by Incredible Technologies and released for the Amiga, Apple ][, Atari ST, Commodore 64, and IBM Personal Computer in 1990. It puts the player in the role of Scrooge McDuck who has been challenged by Flintheart Glomgold to earn more money than him within 30 days, to prove who's the richest duck in the world and deserves a place on the Dime magazine's cover.The game has you select the location you want to travel to, which is then done in Launchpad McQuacks plane. After it's done, you play one of several minigames and attempt to win them to find treasures located in the area. This gameplay loop is done for the rest of the game. |
| DuckTales: The Quest for Gold (Video Game) |
fetched |
2024-05-03T17:47:51Z |
| DuckTales: The Quest for Gold (Video Game) |
parsed |
2024-05-03T17:47:51Z |
| DuckTales: The Quest for Gold (Video Game) |
isPartOf |
DBTropes |
| DuckTales: The Quest for Gold (Video Game) / int_159850a5 |
type |
Warp Whistle |
| DuckTales: The Quest for Gold (Video Game) / int_159850a5 |
comment |
Warp Whistle: Finding the mineral bombastium allows Gyro to build a matter transfer unit, letting you skip the flying stages by teleporting to a location instantly. Unfortunately, sometimes it malfunctions and sends you to the wrong location. |
| DuckTales: The Quest for Gold (Video Game) / int_159850a5 |
featureApplicability |
1.0 |
| DuckTales: The Quest for Gold (Video Game) / int_159850a5 |
featureConfidence |
1.0 |
| DuckTales: The Quest for Gold (Video Game) |
hasFeature |
DuckTales: The Quest for Gold (Video Game) / int_159850a5 |
| DuckTales: The Quest for Gold (Video Game) / int_4156b553 |
type |
Copy Protection |
| DuckTales: The Quest for Gold (Video Game) / int_4156b553 |
comment |
Copy Protection: If you access the control center in Scrooge’s office for the first time, you have to decode a message with a guide in the manual to prove you're not a Beagle Boy. According to the manual, the control center in Scrooge’s office is protected by Gyro Gearloose’s Super Anti-Spy Security System. It prevents Glomgold’s henchmen, the Beagle Boys, from stealing Scrooge’s business secrets. |
| DuckTales: The Quest for Gold (Video Game) / int_4156b553 |
featureApplicability |
1.0 |
| DuckTales: The Quest for Gold (Video Game) / int_4156b553 |
featureConfidence |
1.0 |
| DuckTales: The Quest for Gold (Video Game) |
hasFeature |
DuckTales: The Quest for Gold (Video Game) / int_4156b553 |
| DuckTales: The Quest for Gold (Video Game) / int_45e41b66 |
type |
It's a Wonderful Failure |
| DuckTales: The Quest for Gold (Video Game) / int_45e41b66 |
comment |
It's a Wonderful Failure: The bad ending shown when Glomgold has more cash than Scrooge by the end of the month, which has Glomgold on the cover of the Dime magazine and the playable ducks being sad. |
| DuckTales: The Quest for Gold (Video Game) / int_45e41b66 |
featureApplicability |
1.0 |
| DuckTales: The Quest for Gold (Video Game) / int_45e41b66 |
featureConfidence |
1.0 |
| DuckTales: The Quest for Gold (Video Game) |
hasFeature |
DuckTales: The Quest for Gold (Video Game) / int_45e41b66 |
| DuckTales: The Quest for Gold (Video Game) / int_54fb42f0 |
type |
Gravity Is a Harsh Mistress |
| DuckTales: The Quest for Gold (Video Game) / int_54fb42f0 |
comment |
Gravity Is a Harsh Mistress: If Scrooge and the nephews go into a pit in the cave, they stand on it, look down, and realise they're about to fall. |
| DuckTales: The Quest for Gold (Video Game) / int_54fb42f0 |
featureApplicability |
1.0 |
| DuckTales: The Quest for Gold (Video Game) / int_54fb42f0 |
featureConfidence |
1.0 |
| DuckTales: The Quest for Gold (Video Game) |
hasFeature |
DuckTales: The Quest for Gold (Video Game) / int_54fb42f0 |
| DuckTales: The Quest for Gold (Video Game) / int_991cdd51 |
type |
Justified Extra Lives |
| DuckTales: The Quest for Gold (Video Game) / int_991cdd51 |
comment |
Justified Extra Lives: The hiking minigame has the nephews counts as extra lives, and when one of them falls, another one tries again from the start. |
| DuckTales: The Quest for Gold (Video Game) / int_991cdd51 |
featureApplicability |
1.0 |
| DuckTales: The Quest for Gold (Video Game) / int_991cdd51 |
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1.0 |
| DuckTales: The Quest for Gold (Video Game) |
hasFeature |
DuckTales: The Quest for Gold (Video Game) / int_991cdd51 |
| DuckTales: The Quest for Gold (Video Game) / int_9a117348 |
type |
Idiosyncratic Difficulty Levels |
| DuckTales: The Quest for Gold (Video Game) / int_9a117348 |
comment |
Idiosyncratic Difficulty Levels: Based on money-related terms - Easy Money, Standard Wages, and Hard Earned Cash. |
| DuckTales: The Quest for Gold (Video Game) / int_9a117348 |
featureApplicability |
1.0 |
| DuckTales: The Quest for Gold (Video Game) / int_9a117348 |
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1.0 |
| DuckTales: The Quest for Gold (Video Game) |
hasFeature |
DuckTales: The Quest for Gold (Video Game) / int_9a117348 |
| DuckTales: The Quest for Gold (Video Game) / int_9e0c3153 |
type |
Punctuated! For! Emphasis! |
| DuckTales: The Quest for Gold (Video Game) / int_9e0c3153 |
comment |
Punctuated! For! Emphasis!: There are noticeable breaks between Scrooge's words when he says "fair and square!" |
| DuckTales: The Quest for Gold (Video Game) / int_9e0c3153 |
featureApplicability |
1.0 |
| DuckTales: The Quest for Gold (Video Game) / int_9e0c3153 |
featureConfidence |
1.0 |
| DuckTales: The Quest for Gold (Video Game) |
hasFeature |
DuckTales: The Quest for Gold (Video Game) / int_9e0c3153 |
| DuckTales: The Quest for Gold (Video Game) / int_bb48f8ba |
type |
Timed Mission |
| DuckTales: The Quest for Gold (Video Game) / int_bb48f8ba |
comment |
Timed Mission: Scrooge has 30 days during which he must make more money than Glomgold. |
| DuckTales: The Quest for Gold (Video Game) / int_bb48f8ba |
featureApplicability |
1.0 |
| DuckTales: The Quest for Gold (Video Game) / int_bb48f8ba |
featureConfidence |
1.0 |
| DuckTales: The Quest for Gold (Video Game) |
hasFeature |
DuckTales: The Quest for Gold (Video Game) / int_bb48f8ba |
| DuckTales: The Quest for Gold (Video Game) / int_c3d60914 |
type |
Continuing is Painful |
| DuckTales: The Quest for Gold (Video Game) / int_c3d60914 |
comment |
Continuing is Painful: If you crash the plane in a flying stage, you still get to the location, but lose a few days while Gyro repairs it. You also lose some money in the crash, unless you already dropped it off at the weighing scales. |
| DuckTales: The Quest for Gold (Video Game) / int_c3d60914 |
featureApplicability |
1.0 |
| DuckTales: The Quest for Gold (Video Game) / int_c3d60914 |
featureConfidence |
1.0 |
| DuckTales: The Quest for Gold (Video Game) |
hasFeature |
DuckTales: The Quest for Gold (Video Game) / int_c3d60914 |
| DuckTales: The Quest for Gold (Video Game) / int_de9fd393 |
type |
Piano Drop |
| DuckTales: The Quest for Gold (Video Game) / int_de9fd393 |
comment |
Piano Drop: A hot air balloon may drop a piano on Launchpad's plane. |
| DuckTales: The Quest for Gold (Video Game) / int_de9fd393 |
featureApplicability |
1.0 |
| DuckTales: The Quest for Gold (Video Game) / int_de9fd393 |
featureConfidence |
1.0 |
| DuckTales: The Quest for Gold (Video Game) |
hasFeature |
DuckTales: The Quest for Gold (Video Game) / int_de9fd393 |
| DuckTales: The Quest for Gold (Video Game) / int_eb81c601 |
type |
Big Damn Heroes |
| DuckTales: The Quest for Gold (Video Game) / int_eb81c601 |
comment |
Big Damn Heroes: If you end up falling or getting caught by a mummy in a cave, Launchpad McQuack shows up and saves the day. |
| DuckTales: The Quest for Gold (Video Game) / int_eb81c601 |
featureApplicability |
1.0 |
| DuckTales: The Quest for Gold (Video Game) / int_eb81c601 |
featureConfidence |
1.0 |
| DuckTales: The Quest for Gold (Video Game) |
hasFeature |
DuckTales: The Quest for Gold (Video Game) / int_eb81c601 |
| DuckTales: The Quest for Gold (Video Game) / int_f8824d38 |
type |
Anti Idling |
| DuckTales: The Quest for Gold (Video Game) / int_f8824d38 |
comment |
Anti Idling: Standing too long in one in one place in the caves minigame causes a Beagle Boy to show up and drop an anvil on the controlled nephew. |
| DuckTales: The Quest for Gold (Video Game) / int_f8824d38 |
featureApplicability |
1.0 |
| DuckTales: The Quest for Gold (Video Game) / int_f8824d38 |
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1.0 |
| DuckTales: The Quest for Gold (Video Game) |
hasFeature |
DuckTales: The Quest for Gold (Video Game) / int_f8824d38 |
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ItemName |
| DuckTales: The Quest for Gold (Video Game) / int_name |
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| DuckTales: The Quest for Gold (Video Game) / int_name |
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1.0 |
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| DuckTales: The Quest for Gold (Video Game) |
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DuckTales: The Quest for Gold (Video Game) / int_name |
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DuckTales: The Quest for Gold (Video Game) |