| Duke Nukem: Manhattan Project (Video Game) |
type |
TVTItem |
| Duke Nukem: Manhattan Project (Video Game) |
label |
Duke Nukem: Manhattan Project (Video Game) |
| Duke Nukem: Manhattan Project (Video Game) |
page |
DukeNukemManhattanProject |
| Duke Nukem: Manhattan Project (Video Game) |
comment |
Duke Nukem: Manhattan Project is the fourth entry in the Duke Nukem franchise. It's a sidescrolling platformer, somewhat in style of the first two Duke Nukem games, developed by Sunstorm Interactive and published by ARUSH Entertainment in 2002.Set after the events of Duke Nukem 3D, Duke faces another Mad Scientist, Mech Morphix, and his army of mutants and robots. Morphix wants to use a radioactive slime called G.L.O.P.P. to mutate insects and other species into giant monstrousness.Manhattan contains the same side-scrolling gameplay of the first two games, but with the environment itself constructed in 3D, producing an interesting 2.5D hybrid of the earlier games, plus Duke's attitude and mannerisms from Duke Nukem 3D.A port of this game was released for Xbox Live Arcade in 2010, made directly by 3DRealms.Followed by the infamous Duke Nukem Forever. |
| Duke Nukem: Manhattan Project (Video Game) |
fetched |
2024-03-19T11:16:44Z |
| Duke Nukem: Manhattan Project (Video Game) |
parsed |
2024-03-19T11:16:44Z |
| Duke Nukem: Manhattan Project (Video Game) |
isPartOf |
DBTropes |
| Duke Nukem: Manhattan Project (Video Game) / int_15b2cab3 |
type |
Tempting Fate |
| Duke Nukem: Manhattan Project (Video Game) / int_15b2cab3 |
comment |
Tempting Fate: After fighting the Queen Cockroach, the underground base starts to collapse, and a boulder falls on her. Then, Duke takes a train and escapes from her... |
| Duke Nukem: Manhattan Project (Video Game) / int_15b2cab3 |
featureApplicability |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) / int_15b2cab3 |
featureConfidence |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) |
hasFeature |
Duke Nukem: Manhattan Project (Video Game) / int_15b2cab3 |
| Duke Nukem: Manhattan Project (Video Game) / int_1e7487cd |
type |
Breaking the Fourth Wall |
| Duke Nukem: Manhattan Project (Video Game) / int_1e7487cd |
comment |
Breaking the Fourth Wall: After freeing a babe strapped to a mutant bomb: A lampshade by Duke, after freeing a babe: |
| Duke Nukem: Manhattan Project (Video Game) / int_1e7487cd |
featureApplicability |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) / int_1e7487cd |
featureConfidence |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) |
hasFeature |
Duke Nukem: Manhattan Project (Video Game) / int_1e7487cd |
| Duke Nukem: Manhattan Project (Video Game) / int_2a80d327 |
type |
Slipknot Ponytail |
| Duke Nukem: Manhattan Project (Video Game) / int_2a80d327 |
comment |
Slipknot Ponytail: The Fem-Mechs, except the Level 3 ones. |
| Duke Nukem: Manhattan Project (Video Game) / int_2a80d327 |
featureApplicability |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) / int_2a80d327 |
featureConfidence |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) |
hasFeature |
Duke Nukem: Manhattan Project (Video Game) / int_2a80d327 |
| Duke Nukem: Manhattan Project (Video Game) / int_347fef9a |
type |
The Coconut Effect |
| Duke Nukem: Manhattan Project (Video Game) / int_347fef9a |
comment |
The Coconut Effect: In the (initially mostly dark) Fearsome Factory level, when the lights switch on, they do so with a loud "THUNK". |
| Duke Nukem: Manhattan Project (Video Game) / int_347fef9a |
featureApplicability |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) / int_347fef9a |
featureConfidence |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) |
hasFeature |
Duke Nukem: Manhattan Project (Video Game) / int_347fef9a |
| Duke Nukem: Manhattan Project (Video Game) / int_34bd7be2 |
type |
Super Drowning Skills |
| Duke Nukem: Manhattan Project (Video Game) / int_34bd7be2 |
comment |
Super Drowning Skills: Unlike its predecessors, it's played straight here. Water won't hurt you, unless you're trying to swim. |
| Duke Nukem: Manhattan Project (Video Game) / int_34bd7be2 |
featureApplicability |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) / int_34bd7be2 |
featureConfidence |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) |
hasFeature |
Duke Nukem: Manhattan Project (Video Game) / int_34bd7be2 |
| Duke Nukem: Manhattan Project (Video Game) / int_3517000d |
type |
Mad Scientist |
| Duke Nukem: Manhattan Project (Video Game) / int_3517000d |
comment |
Mad Scientist: Morphix. |
| Duke Nukem: Manhattan Project (Video Game) / int_3517000d |
featureApplicability |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) / int_3517000d |
featureConfidence |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) |
hasFeature |
Duke Nukem: Manhattan Project (Video Game) / int_3517000d |
| Duke Nukem: Manhattan Project (Video Game) / int_39e95a97 |
type |
Shareware |
| Duke Nukem: Manhattan Project (Video Game) / int_39e95a97 |
comment |
Shareware: The first episode was available as a free download. |
| Duke Nukem: Manhattan Project (Video Game) / int_39e95a97 |
featureApplicability |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) / int_39e95a97 |
featureConfidence |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) |
hasFeature |
Duke Nukem: Manhattan Project (Video Game) / int_39e95a97 |
| Duke Nukem: Manhattan Project (Video Game) / int_4395ac9 |
type |
Inconveniently-Placed Conveyor Belt |
| Duke Nukem: Manhattan Project (Video Game) / int_4395ac9 |
comment |
Inconveniently-Placed Conveyor Belt |
| Duke Nukem: Manhattan Project (Video Game) / int_4395ac9 |
featureApplicability |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) / int_4395ac9 |
featureConfidence |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) |
hasFeature |
Duke Nukem: Manhattan Project (Video Game) / int_4395ac9 |
| Duke Nukem: Manhattan Project (Video Game) / int_4548e6d9 |
type |
Innocent Bystander |
| Duke Nukem: Manhattan Project (Video Game) / int_4548e6d9 |
comment |
Innocent Bystander: Hostages. |
| Duke Nukem: Manhattan Project (Video Game) / int_4548e6d9 |
featureApplicability |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) / int_4548e6d9 |
featureConfidence |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) |
hasFeature |
Duke Nukem: Manhattan Project (Video Game) / int_4548e6d9 |
| Duke Nukem: Manhattan Project (Video Game) / int_50d71a78 |
type |
Dual Wielding |
| Duke Nukem: Manhattan Project (Video Game) / int_50d71a78 |
comment |
Dual Wielding: The gator grunts. |
| Duke Nukem: Manhattan Project (Video Game) / int_50d71a78 |
featureApplicability |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) / int_50d71a78 |
featureConfidence |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) |
hasFeature |
Duke Nukem: Manhattan Project (Video Game) / int_50d71a78 |
| Duke Nukem: Manhattan Project (Video Game) / int_5e2ae7ee |
type |
Inexplicable Treasure Chests |
| Duke Nukem: Manhattan Project (Video Game) / int_5e2ae7ee |
comment |
Inexplicable Treasure Chests: The game puts ammo and health (and sometimes Nukes) in ordinary-looking crates and barrels. |
| Duke Nukem: Manhattan Project (Video Game) / int_5e2ae7ee |
featureApplicability |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) / int_5e2ae7ee |
featureConfidence |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) |
hasFeature |
Duke Nukem: Manhattan Project (Video Game) / int_5e2ae7ee |
| Duke Nukem: Manhattan Project (Video Game) / int_6d7026fa |
type |
Punny Name |
| Duke Nukem: Manhattan Project (Video Game) / int_6d7026fa |
comment |
Punny Name: Some of the shop names in Chinatown Chiller, such as "Wan-Sum" (liquor)note From Duke's catchphrase "Who wants some?", and "Long Fat Pow" (fireworks). |
| Duke Nukem: Manhattan Project (Video Game) / int_6d7026fa |
featureApplicability |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) / int_6d7026fa |
featureConfidence |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) |
hasFeature |
Duke Nukem: Manhattan Project (Video Game) / int_6d7026fa |
| Duke Nukem: Manhattan Project (Video Game) / int_6ec989d8 |
type |
Guide Dang It! |
| Duke Nukem: Manhattan Project (Video Game) / int_6ec989d8 |
comment |
Guide Dang It!: There's a secret boss battle, accessible during the last part of the last mission, but only with requirements such as collecting every Nuke in every difficulty level, then collecting them all in Hard difficulty and going to a specific place in the last part of the last level. |
| Duke Nukem: Manhattan Project (Video Game) / int_6ec989d8 |
featureApplicability |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) / int_6ec989d8 |
featureConfidence |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) |
hasFeature |
Duke Nukem: Manhattan Project (Video Game) / int_6ec989d8 |
| Duke Nukem: Manhattan Project (Video Game) / int_762d730c |
type |
Level Editor |
| Duke Nukem: Manhattan Project (Video Game) / int_762d730c |
comment |
Level Editor |
| Duke Nukem: Manhattan Project (Video Game) / int_762d730c |
featureApplicability |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) / int_762d730c |
featureConfidence |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) |
hasFeature |
Duke Nukem: Manhattan Project (Video Game) / int_762d730c |
| Duke Nukem: Manhattan Project (Video Game) / int_7df9b299 |
type |
Score Screen |
| Duke Nukem: Manhattan Project (Video Game) / int_7df9b299 |
comment |
Score Screen: A similar stats screen to Duke 3D. |
| Duke Nukem: Manhattan Project (Video Game) / int_7df9b299 |
featureApplicability |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) / int_7df9b299 |
featureConfidence |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) |
hasFeature |
Duke Nukem: Manhattan Project (Video Game) / int_7df9b299 |
| Duke Nukem: Manhattan Project (Video Game) / int_8454f523 |
type |
Superboss |
| Duke Nukem: Manhattan Project (Video Game) / int_8454f523 |
comment |
Superboss: If you collect every Nuke on Hard mode, play through the final level again, and then take an unmarked path just before the chamber Morphix is fought in, you get to fight Wozma, a giant ball of GLOPP that is able to distort space and time around itself. |
| Duke Nukem: Manhattan Project (Video Game) / int_8454f523 |
featureApplicability |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) / int_8454f523 |
featureConfidence |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) |
hasFeature |
Duke Nukem: Manhattan Project (Video Game) / int_8454f523 |
| Duke Nukem: Manhattan Project (Video Game) / int_8a888e34 |
type |
Exploding Barrels |
| Duke Nukem: Manhattan Project (Video Game) / int_8a888e34 |
comment |
Exploding Barrels |
| Duke Nukem: Manhattan Project (Video Game) / int_8a888e34 |
featureApplicability |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) / int_8a888e34 |
featureConfidence |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) |
hasFeature |
Duke Nukem: Manhattan Project (Video Game) / int_8a888e34 |
| Duke Nukem: Manhattan Project (Video Game) / int_9af10b44 |
type |
Double Jump |
| Duke Nukem: Manhattan Project (Video Game) / int_9af10b44 |
comment |
Double Jump: A key gameplay mechanic. |
| Duke Nukem: Manhattan Project (Video Game) / int_9af10b44 |
featureApplicability |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) / int_9af10b44 |
featureConfidence |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) |
hasFeature |
Duke Nukem: Manhattan Project (Video Game) / int_9af10b44 |
| Duke Nukem: Manhattan Project (Video Game) / int_9daab19e |
type |
Fembot |
| Duke Nukem: Manhattan Project (Video Game) / int_9daab19e |
comment |
Fembot: The Femmechs, obviously. |
| Duke Nukem: Manhattan Project (Video Game) / int_9daab19e |
featureApplicability |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) / int_9daab19e |
featureConfidence |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) |
hasFeature |
Duke Nukem: Manhattan Project (Video Game) / int_9daab19e |
| Duke Nukem: Manhattan Project (Video Game) / int_a414c3f0 |
type |
One-Hit Kill |
| Duke Nukem: Manhattan Project (Video Game) / int_a414c3f0 |
comment |
One-Hit Kill: It's possible to terminate the Pig Cops by Goomba Stomping them. |
| Duke Nukem: Manhattan Project (Video Game) / int_a414c3f0 |
featureApplicability |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) / int_a414c3f0 |
featureConfidence |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) |
hasFeature |
Duke Nukem: Manhattan Project (Video Game) / int_a414c3f0 |
| Duke Nukem: Manhattan Project (Video Game) / int_b09bf442 |
type |
Whip of Dominance |
| Duke Nukem: Manhattan Project (Video Game) / int_b09bf442 |
comment |
Whip of Dominance: The Fem-Mechs are Dominatrix themed female androids that are dressed the part, including using a whip as their primary weapon. Downplayed with their stronger variants and the boss version, who don't have their human skin and are simply robotic skeletons, but still keep their domineering dialogue and wield electric whips. |
| Duke Nukem: Manhattan Project (Video Game) / int_b09bf442 |
featureApplicability |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) / int_b09bf442 |
featureConfidence |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) |
hasFeature |
Duke Nukem: Manhattan Project (Video Game) / int_b09bf442 |
| Duke Nukem: Manhattan Project (Video Game) / int_b2cdd776 |
type |
Bottomless Magazines |
| Duke Nukem: Manhattan Project (Video Game) / int_b2cdd776 |
comment |
Bottomless Magazines: The BFG you get for completing the game on Hard level has infinite ammo, as do all your weapons in the secret boss battle you get for completing the game on all three difficulty levels. |
| Duke Nukem: Manhattan Project (Video Game) / int_b2cdd776 |
featureApplicability |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) / int_b2cdd776 |
featureConfidence |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) |
hasFeature |
Duke Nukem: Manhattan Project (Video Game) / int_b2cdd776 |
| Duke Nukem: Manhattan Project (Video Game) / int_b31c84f9 |
type |
Evil Is Not Well-Lit |
| Duke Nukem: Manhattan Project (Video Game) / int_b31c84f9 |
comment |
Evil Is Not Well-Lit: The G.L.O.P.P. factory levels. |
| Duke Nukem: Manhattan Project (Video Game) / int_b31c84f9 |
featureApplicability |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) / int_b31c84f9 |
featureConfidence |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) |
hasFeature |
Duke Nukem: Manhattan Project (Video Game) / int_b31c84f9 |
| Duke Nukem: Manhattan Project (Video Game) / int_b47d95be |
type |
No OSHA Compliance |
| Duke Nukem: Manhattan Project (Video Game) / int_b47d95be |
comment |
No OSHA Compliance: The "Fearsome Factory" episode. Lampshaded by Duke: |
| Duke Nukem: Manhattan Project (Video Game) / int_b47d95be |
featureApplicability |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) / int_b47d95be |
featureConfidence |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) |
hasFeature |
Duke Nukem: Manhattan Project (Video Game) / int_b47d95be |
| Duke Nukem: Manhattan Project (Video Game) / int_b5049d76 |
type |
Added Alliterative Appeal |
| Duke Nukem: Manhattan Project (Video Game) / int_b5049d76 |
comment |
Added Alliterative Appeal: The episode titles: Rooftop Rebellion, Chinatown Chiller, Metro Madness, Unholy Underworld, Fearsome Factory, Tanker Trouble, Deviant Drilling and Orbital Oblivion. |
| Duke Nukem: Manhattan Project (Video Game) / int_b5049d76 |
featureApplicability |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) / int_b5049d76 |
featureConfidence |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) |
hasFeature |
Duke Nukem: Manhattan Project (Video Game) / int_b5049d76 |
| Duke Nukem: Manhattan Project (Video Game) / int_b53077b3 |
type |
Take That! |
| Duke Nukem: Manhattan Project (Video Game) / int_b53077b3 |
comment |
Take That!: The intro to Deviant Drilling: |
| Duke Nukem: Manhattan Project (Video Game) / int_b53077b3 |
featureApplicability |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) / int_b53077b3 |
featureConfidence |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) |
hasFeature |
Duke Nukem: Manhattan Project (Video Game) / int_b53077b3 |
| Duke Nukem: Manhattan Project (Video Game) / int_ba6baee1 |
type |
High-Altitude Battle |
| Duke Nukem: Manhattan Project (Video Game) / int_ba6baee1 |
comment |
High-Altitude Battle: Several of the levels. |
| Duke Nukem: Manhattan Project (Video Game) / int_ba6baee1 |
featureApplicability |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) / int_ba6baee1 |
featureConfidence |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) |
hasFeature |
Duke Nukem: Manhattan Project (Video Game) / int_ba6baee1 |
| Duke Nukem: Manhattan Project (Video Game) / int_baaf641a |
type |
King Mook |
| Duke Nukem: Manhattan Project (Video Game) / int_baaf641a |
comment |
King Mook: Except for the helicopter in episode 1, the giant Queen Roach in the middle of the game, and the final boss, all the game's level bosses are simply more powerful versions of standard enemies. |
| Duke Nukem: Manhattan Project (Video Game) / int_baaf641a |
featureApplicability |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) / int_baaf641a |
featureConfidence |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) |
hasFeature |
Duke Nukem: Manhattan Project (Video Game) / int_baaf641a |
| Duke Nukem: Manhattan Project (Video Game) / int_bb48f8ba |
type |
Timed Mission |
| Duke Nukem: Manhattan Project (Video Game) / int_bb48f8ba |
comment |
Timed Mission: The fourth boss fight against the Queen Cockroach is this and a Traintop Battle. Also the sixth boss battle, against a Flyoid Boss. |
| Duke Nukem: Manhattan Project (Video Game) / int_bb48f8ba |
featureApplicability |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) / int_bb48f8ba |
featureConfidence |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) |
hasFeature |
Duke Nukem: Manhattan Project (Video Game) / int_bb48f8ba |
| Duke Nukem: Manhattan Project (Video Game) / int_beb932ca |
type |
Big Applesauce |
| Duke Nukem: Manhattan Project (Video Game) / int_beb932ca |
comment |
Big Applesauce: In contrast to 3D being set around LA, the action moves this time to New York City. |
| Duke Nukem: Manhattan Project (Video Game) / int_beb932ca |
featureApplicability |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) / int_beb932ca |
featureConfidence |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) |
hasFeature |
Duke Nukem: Manhattan Project (Video Game) / int_beb932ca |
| Duke Nukem: Manhattan Project (Video Game) / int_c25c7890 |
type |
Fun with Acronyms |
| Duke Nukem: Manhattan Project (Video Game) / int_c25c7890 |
comment |
Fun with Acronyms: G.L.O.P.P. stands for Gluon Liquid Omega-Phased Plasma. |
| Duke Nukem: Manhattan Project (Video Game) / int_c25c7890 |
featureApplicability |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) / int_c25c7890 |
featureConfidence |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) |
hasFeature |
Duke Nukem: Manhattan Project (Video Game) / int_c25c7890 |
| Duke Nukem: Manhattan Project (Video Game) / int_c75df49a |
type |
Shout-Out |
| Duke Nukem: Manhattan Project (Video Game) / int_c75df49a |
comment |
Shout-Out: Check the page. |
| Duke Nukem: Manhattan Project (Video Game) / int_c75df49a |
featureApplicability |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) / int_c75df49a |
featureConfidence |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) |
hasFeature |
Duke Nukem: Manhattan Project (Video Game) / int_c75df49a |
| Duke Nukem: Manhattan Project (Video Game) / int_caf89e54 |
type |
Taking You with Me |
| Duke Nukem: Manhattan Project (Video Game) / int_caf89e54 |
comment |
Taking You with Me: The Gator Grunt Boss will blow himself. |
| Duke Nukem: Manhattan Project (Video Game) / int_caf89e54 |
featureApplicability |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) / int_caf89e54 |
featureConfidence |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) |
hasFeature |
Duke Nukem: Manhattan Project (Video Game) / int_caf89e54 |
| Duke Nukem: Manhattan Project (Video Game) / int_cdca7d73 |
type |
Frictionless Ice |
| Duke Nukem: Manhattan Project (Video Game) / int_cdca7d73 |
comment |
Frictionless Ice: Featured on "Tanker Trouble". |
| Duke Nukem: Manhattan Project (Video Game) / int_cdca7d73 |
featureApplicability |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) / int_cdca7d73 |
featureConfidence |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) |
hasFeature |
Duke Nukem: Manhattan Project (Video Game) / int_cdca7d73 |
| Duke Nukem: Manhattan Project (Video Game) / int_ce9a1c4a |
type |
Underground Level |
| Duke Nukem: Manhattan Project (Video Game) / int_ce9a1c4a |
comment |
Underground Level: Metro Madness, Unholy Underworld (both taking place in a subway station) and Fearsome Factory. (Taking place in a mine factory) |
| Duke Nukem: Manhattan Project (Video Game) / int_ce9a1c4a |
featureApplicability |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) / int_ce9a1c4a |
featureConfidence |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) |
hasFeature |
Duke Nukem: Manhattan Project (Video Game) / int_ce9a1c4a |
| Duke Nukem: Manhattan Project (Video Game) / int_d0447c7b |
type |
Lightning Gun |
| Duke Nukem: Manhattan Project (Video Game) / int_d0447c7b |
comment |
Lightning Gun: The secret X=3000. Thunder rumbles in the background when Duke is just holding it. |
| Duke Nukem: Manhattan Project (Video Game) / int_d0447c7b |
featureApplicability |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) / int_d0447c7b |
featureConfidence |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) |
hasFeature |
Duke Nukem: Manhattan Project (Video Game) / int_d0447c7b |
| Duke Nukem: Manhattan Project (Video Game) / int_d4055b8b |
type |
Square-Cube Law |
| Duke Nukem: Manhattan Project (Video Game) / int_d4055b8b |
comment |
Square-Cube Law: Most notably the Cockroach Queen at the end of Stage 4, but most of the mutants, especially those from smaller creatures such as ratoids and roachoids. |
| Duke Nukem: Manhattan Project (Video Game) / int_d4055b8b |
featureApplicability |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) / int_d4055b8b |
featureConfidence |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) |
hasFeature |
Duke Nukem: Manhattan Project (Video Game) / int_d4055b8b |
| Duke Nukem: Manhattan Project (Video Game) / int_d45c0b86 |
type |
Refuge in Audacity |
| Duke Nukem: Manhattan Project (Video Game) / int_d45c0b86 |
comment |
Refuge in Audacity |
| Duke Nukem: Manhattan Project (Video Game) / int_d45c0b86 |
featureApplicability |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) / int_d45c0b86 |
featureConfidence |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) |
hasFeature |
Duke Nukem: Manhattan Project (Video Game) / int_d45c0b86 |
| Duke Nukem: Manhattan Project (Video Game) / int_d71f18e |
type |
Rescue Sex |
| Duke Nukem: Manhattan Project (Video Game) / int_d71f18e |
comment |
Rescue Sex: As the ending says: |
| Duke Nukem: Manhattan Project (Video Game) / int_d71f18e |
featureApplicability |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) / int_d71f18e |
featureConfidence |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) |
hasFeature |
Duke Nukem: Manhattan Project (Video Game) / int_d71f18e |
| Duke Nukem: Manhattan Project (Video Game) / int_db33bc7e |
type |
Ludicrous Gibs |
| Duke Nukem: Manhattan Project (Video Game) / int_db33bc7e |
comment |
Ludicrous Gibs: The game has its own fair share. Pull off the right kind of kick and you can gib the organic enemies in the game without anything explosive. Quite a few of Duke's deaths also qualify. |
| Duke Nukem: Manhattan Project (Video Game) / int_db33bc7e |
featureApplicability |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) / int_db33bc7e |
featureConfidence |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) |
hasFeature |
Duke Nukem: Manhattan Project (Video Game) / int_db33bc7e |
| Duke Nukem: Manhattan Project (Video Game) / int_db4b76d1 |
type |
Pre-Asskicking One-Liner |
| Duke Nukem: Manhattan Project (Video Game) / int_db4b76d1 |
comment |
Pre-Asskicking One-Liner: Duke has his share of quips here: Killing a giant mutant roach in the subway: Before the first boss battle (against Morphix in a helicopter) |
| Duke Nukem: Manhattan Project (Video Game) / int_db4b76d1 |
featureApplicability |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) / int_db4b76d1 |
featureConfidence |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) |
hasFeature |
Duke Nukem: Manhattan Project (Video Game) / int_db4b76d1 |
| Duke Nukem: Manhattan Project (Video Game) / int_e2d7b14c |
type |
Made of Explodium |
| Duke Nukem: Manhattan Project (Video Game) / int_e2d7b14c |
comment |
Made of Explodium: Morphix's robots will blow up if hit with anything that would normally gib a mutant, including the aforementioned kick. |
| Duke Nukem: Manhattan Project (Video Game) / int_e2d7b14c |
featureApplicability |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) / int_e2d7b14c |
featureConfidence |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) |
hasFeature |
Duke Nukem: Manhattan Project (Video Game) / int_e2d7b14c |
| Duke Nukem: Manhattan Project (Video Game) / int_e4e86215 |
type |
Fake Difficulty |
| Duke Nukem: Manhattan Project (Video Game) / int_e4e86215 |
comment |
Fake Difficulty: Instant kill spikes that can kill Duke despite not visibly touching him start appearing halfway through the game. |
| Duke Nukem: Manhattan Project (Video Game) / int_e4e86215 |
featureApplicability |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) / int_e4e86215 |
featureConfidence |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) |
hasFeature |
Duke Nukem: Manhattan Project (Video Game) / int_e4e86215 |
| Duke Nukem: Manhattan Project (Video Game) / int_e5421161 |
type |
Expy |
| Duke Nukem: Manhattan Project (Video Game) / int_e5421161 |
comment |
Expy: Mech Morphix was originally supposed to be Dr. Proton, the villain of the first Duke Nukem game (as well as the original iteration of Duke Nukem Forever), but was changed to be an entirely different character during development. The two characters look virtually identical. |
| Duke Nukem: Manhattan Project (Video Game) / int_e5421161 |
featureApplicability |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) / int_e5421161 |
featureConfidence |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) |
hasFeature |
Duke Nukem: Manhattan Project (Video Game) / int_e5421161 |
| Duke Nukem: Manhattan Project (Video Game) / int_f1548163 |
type |
NonMammalianMammaries |
| Duke Nukem: Manhattan Project (Video Game) / int_f1548163 |
comment |
Non-Mammalian Mammaries: The Cockroach Queen. |
| Duke Nukem: Manhattan Project (Video Game) / int_f1548163 |
featureApplicability |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) / int_f1548163 |
featureConfidence |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) |
hasFeature |
Duke Nukem: Manhattan Project (Video Game) / int_f1548163 |
| Duke Nukem: Manhattan Project (Video Game) / int_fb21b816 |
type |
Lock and Key Puzzle |
| Duke Nukem: Manhattan Project (Video Game) / int_fb21b816 |
comment |
Lock and Key Puzzle: Lampshaded somewhat: Duke will even openly complain about looking for keys on various occasions. |
| Duke Nukem: Manhattan Project (Video Game) / int_fb21b816 |
featureApplicability |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) / int_fb21b816 |
featureConfidence |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) |
hasFeature |
Duke Nukem: Manhattan Project (Video Game) / int_fb21b816 |
| Duke Nukem: Manhattan Project (Video Game) / int_name |
type |
ItemName |
| Duke Nukem: Manhattan Project (Video Game) / int_name |
comment |
|
| Duke Nukem: Manhattan Project (Video Game) / int_name |
featureApplicability |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) / int_name |
featureConfidence |
1.0 |
| Duke Nukem: Manhattan Project (Video Game) |
hasFeature |
Duke Nukem: Manhattan Project (Video Game) / int_name |
| Duke Nukem: Manhattan Project (Video Game) / int_name |
itemName |
Duke Nukem: Manhattan Project (Video Game) |