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Edge (2008) (Video Game)
- 52 statements
- 8 feature instances
- 1 referencing feature instances
Edge (2008) (Video Game) | type |
TVTItem | |
Edge (2008) (Video Game) | label |
Edge (2008) (Video Game) | |
Edge (2008) (Video Game) | page |
Edge2008 | |
Edge (2008) (Video Game) | comment |
Edge is a Puzzle Platformer developed and published by French studio Mobigame, where the player pilots a cube through mazes. It was originally released in 2008 for iOS, with later ports for PC (through Steam), consoles, and Android, some of which were developed and published by Dutch studio Two Tribes. | |
Edge (2008) (Video Game) | fetched |
2023-04-11T12:14:23Z | |
Edge (2008) (Video Game) | parsed |
2023-04-11T12:14:23Z | |
Edge (2008) (Video Game) | processingComment |
Dropped link to IndianaJones: Not a Feature - ITEM | |
Edge (2008) (Video Game) | processingComment |
Dropped link to OneHundredPerCentCompletion: Not a Feature - UNKNOWN | |
Edge (2008) (Video Game) | processingComment |
Dropped link to SpaceInvaders: Not a Feature - ITEM | |
Edge (2008) (Video Game) | processingUnknown |
OneHundredPerCentCompletion | |
Edge (2008) (Video Game) | isPartOf |
DBTropes | |
Edge (2008) (Video Game) / int_1664fe9f | type |
Temporary Platform | |
Edge (2008) (Video Game) / int_1664fe9f | comment |
Temporary Platform: Some of the platforms fall after rolling on them. | |
Edge (2008) (Video Game) / int_1664fe9f | featureApplicability |
1.0 | |
Edge (2008) (Video Game) / int_1664fe9f | featureConfidence |
1.0 | |
Edge (2008) (Video Game) | hasFeature |
Edge (2008) (Video Game) / int_1664fe9f | |
Edge (2008) (Video Game) / int_49bbfaee | type |
Everything's Better with Rainbows | |
Edge (2008) (Video Game) / int_49bbfaee | comment |
Everything's Better with Rainbows: The Player Cube is rainbow, the Prisms are rainbow and the Menus and result screen had some rainbow parts. (Including the S and S+ grades) | |
Edge (2008) (Video Game) / int_49bbfaee | featureApplicability |
1.0 | |
Edge (2008) (Video Game) / int_49bbfaee | featureConfidence |
1.0 | |
Edge (2008) (Video Game) | hasFeature |
Edge (2008) (Video Game) / int_49bbfaee | |
Edge (2008) (Video Game) / int_58f02a89 | type |
Sizeshifter | |
Edge (2008) (Video Game) / int_58f02a89 | comment |
Sizeshifter: Some special tiles shrink the cube to one twenty-seventh of its original size. This somehow allows the cube to wall-climb and enter small passageways. | |
Edge (2008) (Video Game) / int_58f02a89 | featureApplicability |
1.0 | |
Edge (2008) (Video Game) / int_58f02a89 | featureConfidence |
1.0 | |
Edge (2008) (Video Game) | hasFeature |
Edge (2008) (Video Game) / int_58f02a89 | |
Edge (2008) (Video Game) / int_6ec989d8 | type |
Guide Dang It! | |
Edge (2008) (Video Game) / int_6ec989d8 | comment |
Guide Dang It!: Some of the prisms are very well hidden. | |
Edge (2008) (Video Game) / int_6ec989d8 | featureApplicability |
1.0 | |
Edge (2008) (Video Game) / int_6ec989d8 | featureConfidence |
1.0 | |
Edge (2008) (Video Game) | hasFeature |
Edge (2008) (Video Game) / int_6ec989d8 | |
Edge (2008) (Video Game) / int_8409a385 | type |
Exactly What It Says on the Tin | |
Edge (2008) (Video Game) / int_8409a385 | comment |
Exactly What It Says on the Tin: One of the levels is called "Speedrun". In that level, there are platforms that move in such a way that just idling makes you move. It's a speedrun indeed. | |
Edge (2008) (Video Game) / int_8409a385 | featureApplicability |
1.0 | |
Edge (2008) (Video Game) / int_8409a385 | featureConfidence |
1.0 | |
Edge (2008) (Video Game) | hasFeature |
Edge (2008) (Video Game) / int_8409a385 | |
Edge (2008) (Video Game) / int_c75df49a | type |
Shout-Out | |
Edge (2008) (Video Game) / int_c75df49a | comment |
Shout-Out: The level "indy" is very obviously inspired by Indiana Jones movies. Traps include boulders, buttons on the floor that send stuff to kill you, etc. The "invaders" level contains reincarnations of some Space Invaders sprites. You even get an achievement for climbing onto the top of one. | |
Edge (2008) (Video Game) / int_c75df49a | featureApplicability |
1.0 | |
Edge (2008) (Video Game) / int_c75df49a | featureConfidence |
1.0 | |
Edge (2008) (Video Game) | hasFeature |
Edge (2008) (Video Game) / int_c75df49a | |
Edge (2008) (Video Game) / int_d2c0e2ed | type |
Schmuck Bait | |
Edge (2008) (Video Game) / int_d2c0e2ed | comment |
Schmuck Bait: One of the titles of the level is "don't click!". Most people still do. Ignoring this advice nine times yields an achievement. | |
Edge (2008) (Video Game) / int_d2c0e2ed | featureApplicability |
1.0 | |
Edge (2008) (Video Game) / int_d2c0e2ed | featureConfidence |
1.0 | |
Edge (2008) (Video Game) | hasFeature |
Edge (2008) (Video Game) / int_d2c0e2ed | |
Edge (2008) (Video Game) / int_name | type |
ItemName | |
Edge (2008) (Video Game) / int_name | comment |
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Edge (2008) (Video Game) / int_name | featureApplicability |
1.0 | |
Edge (2008) (Video Game) / int_name | featureConfidence |
1.0 | |
Edge (2008) (Video Game) | hasFeature |
Edge (2008) (Video Game) / int_name | |
Edge (2008) (Video Game) / int_name | itemName |
Edge (2008) (Video Game) |
The following is a list of statements referring to the current page from other pages.
Edge (2008) (Video Game) | hasFeature |
Indie Game / int_99e6e916 |
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