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Emoji.io (Video Game)
- 33 statements
- 5 feature instances
- 1 referencing feature instances
Emoji.io (Video Game) | type |
TVTItem | |
Emoji.io (Video Game) | label |
Emoji.io (Video Game) | |
Emoji.io (Video Game) | page |
Emojiio | |
Emoji.io (Video Game) | comment |
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_content_3'); })Emoji.io is a video game created for Steam by Hassey Enterprises, inc. in 2016. It's an .io game/Maze Game hybrid. In it, emojis chase other emojis in a maze filled with gems. Collecting gems boosts an emoji's max powerup duration, which boosts the time emojis can eat other emojis after collecting a spiral like powerup, collect more gems from the opponent's remains, and it goes on. | |
Emoji.io (Video Game) | fetched |
2019-08-23T12:24:35Z | |
Emoji.io (Video Game) | parsed |
2020-06-25T10:29:16Z | |
Emoji.io (Video Game) | isPartOf |
DBTropes | |
Emoji.io (Video Game) / int_1237828f | type |
AnyoneCanDie | |
Emoji.io (Video Game) / int_1237828f | comment |
Anyone Can Die: No matter how much gems you have, eventually someone will get you. | |
Emoji.io (Video Game) / int_1237828f | featureApplicability |
1.0 | |
Emoji.io (Video Game) / int_1237828f | featureConfidence |
1.0 | |
Emoji.io (Video Game) | hasFeature |
Emoji.io (Video Game) / int_1237828f | |
Emoji.io (Video Game) / int_8df14c99 | type |
One-Hit-Point Wonder | |
Emoji.io (Video Game) / int_8df14c99 | comment |
One-Hit-Point Wonder: Everybody dies with only one powered up player collision. | |
Emoji.io (Video Game) / int_8df14c99 | featureApplicability |
1.0 | |
Emoji.io (Video Game) / int_8df14c99 | featureConfidence |
1.0 | |
Emoji.io (Video Game) | hasFeature |
Emoji.io (Video Game) / int_8df14c99 | |
Emoji.io (Video Game) / int_91526ff7 | type |
Absurdly High Level Cap | |
Emoji.io (Video Game) / int_91526ff7 | comment |
Absurdly High Level Cap: Getting the energy bar to maximum is close to impossible. It requires 10000 points, and it's tough to get even 500. | |
Emoji.io (Video Game) / int_91526ff7 | featureApplicability |
1.0 | |
Emoji.io (Video Game) / int_91526ff7 | featureConfidence |
1.0 | |
Emoji.io (Video Game) | hasFeature |
Emoji.io (Video Game) / int_91526ff7 | |
Emoji.io (Video Game) / int_9a1f23bf | type |
Controllable Helplessness | |
Emoji.io (Video Game) / int_9a1f23bf | comment |
Controllable Helplessness: If a powered up player with a big energy bar start changing you, you can try to run away, but since power ups increase movement speed, you're probably boned. | |
Emoji.io (Video Game) / int_9a1f23bf | featureApplicability |
1.0 | |
Emoji.io (Video Game) / int_9a1f23bf | featureConfidence |
1.0 | |
Emoji.io (Video Game) | hasFeature |
Emoji.io (Video Game) / int_9a1f23bf | |
Emoji.io (Video Game) / int_name | type |
ItemName | |
Emoji.io (Video Game) / int_name | comment |
||
Emoji.io (Video Game) / int_name | featureApplicability |
1.0 | |
Emoji.io (Video Game) / int_name | featureConfidence |
1.0 | |
Emoji.io (Video Game) | hasFeature |
Emoji.io (Video Game) / int_name | |
Emoji.io (Video Game) / int_name | itemName |
Emoji.io (Video Game) |
The following is a list of statements referring to the current page from other pages.
Emoji.io (Video Game) | hasFeature |
Video Games of 2015–2019 / int_5f18f879 |
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Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.