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Enemy Mind (Video Game)
- 43 statements
- 7 feature instances
- 2 referencing feature instances
Enemy Mind (Video Game) | type |
TVTItem | |
Enemy Mind (Video Game) | label |
Enemy Mind (Video Game) | |
Enemy Mind (Video Game) | page |
EnemyMind | |
Enemy Mind (Video Game) | comment |
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Enemy Mind is a scrolling space Shoot 'em Up released on PC through Steam in 2014.It has a unique core mechanic: the ability to psychically jump between enemy ships. There are more than 20 different types of ships to take control of in this manner, each with different speed, armour, ammo, and methods of attack. Most of these belong to one of two races: humanity or Aratus.The glimpses of story you're given (as well as the ending) depend on which faction's ships you prefer, both over time and during specific moments. | |
Enemy Mind (Video Game) | fetched |
2021-12-11T18:56:12Z | |
Enemy Mind (Video Game) | parsed |
2021-12-11T18:56:12Z | |
Enemy Mind (Video Game) | isPartOf |
DBTropes | |
Enemy Mind (Video Game) / int_2bdae2ae | type |
Awesome, but Impractical | |
Enemy Mind (Video Game) / int_2bdae2ae | comment |
Awesome, but Impractical: The Turtles' ability to aim in any direction would make them a safe, effective offensive option...except they can't rotate on the spot like a turret, so they're very hard to aim. Gravity Bombs can take out half the screen in one shot, but only have that one shot available. | |
Enemy Mind (Video Game) / int_2bdae2ae | featureApplicability |
1.0 | |
Enemy Mind (Video Game) / int_2bdae2ae | featureConfidence |
1.0 | |
Enemy Mind (Video Game) | hasFeature |
Enemy Mind (Video Game) / int_2bdae2ae | |
Enemy Mind (Video Game) / int_33351187 | type |
Asteroids Monster | |
Enemy Mind (Video Game) / int_33351187 | comment |
Asteroids Monster: Ouroboros splits into many pieces as you destroy and take control of its individual segments. | |
Enemy Mind (Video Game) / int_33351187 | featureApplicability |
1.0 | |
Enemy Mind (Video Game) / int_33351187 | featureConfidence |
1.0 | |
Enemy Mind (Video Game) | hasFeature |
Enemy Mind (Video Game) / int_33351187 | |
Enemy Mind (Video Game) / int_4a852458 | type |
Big Good | |
Enemy Mind (Video Game) / int_4a852458 | comment |
Big Good: The Aratus see the Singer as this. It probably isn't in the grand scheme of things. | |
Enemy Mind (Video Game) / int_4a852458 | featureApplicability |
1.0 | |
Enemy Mind (Video Game) / int_4a852458 | featureConfidence |
1.0 | |
Enemy Mind (Video Game) | hasFeature |
Enemy Mind (Video Game) / int_4a852458 | |
Enemy Mind (Video Game) / int_5ed3ace2 | type |
Batman Can Breathe in Space | |
Enemy Mind (Video Game) / int_5ed3ace2 | comment |
Batman Can Breathe in Space: Possibly the Aratus. It depends what percentage of their ships is Organic Technology. | |
Enemy Mind (Video Game) / int_5ed3ace2 | featureApplicability |
1.0 | |
Enemy Mind (Video Game) / int_5ed3ace2 | featureConfidence |
1.0 | |
Enemy Mind (Video Game) | hasFeature |
Enemy Mind (Video Game) / int_5ed3ace2 | |
Enemy Mind (Video Game) / int_da03a529 | type |
Bait-and-Switch Boss | |
Enemy Mind (Video Game) / int_da03a529 | comment |
Bait-and-Switch Boss: The boss of level 8 is initially introduced as a small group of weak ships. Then Ikiryo shows up. | |
Enemy Mind (Video Game) / int_da03a529 | featureApplicability |
1.0 | |
Enemy Mind (Video Game) / int_da03a529 | featureConfidence |
1.0 | |
Enemy Mind (Video Game) | hasFeature |
Enemy Mind (Video Game) / int_da03a529 | |
Enemy Mind (Video Game) / int_dae3999d | type |
Action Bomb | |
Enemy Mind (Video Game) / int_dae3999d | comment |
Action Bomb: The humans employ a couple of explosive weapons that become this if you take control of them. One is a ship with a "gravity bomb", which can somehow survive its own attack, albeit with no additional ammo; the other is a timed mine that's completely destroyed after a few seconds. Don't jump into that one. | |
Enemy Mind (Video Game) / int_dae3999d | featureApplicability |
1.0 | |
Enemy Mind (Video Game) / int_dae3999d | featureConfidence |
1.0 | |
Enemy Mind (Video Game) | hasFeature |
Enemy Mind (Video Game) / int_dae3999d | |
Enemy Mind (Video Game) / int_name | type |
ItemName | |
Enemy Mind (Video Game) / int_name | comment |
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Enemy Mind (Video Game) / int_name | featureApplicability |
1.0 | |
Enemy Mind (Video Game) / int_name | featureConfidence |
1.0 | |
Enemy Mind (Video Game) | hasFeature |
Enemy Mind (Video Game) / int_name | |
Enemy Mind (Video Game) / int_name | itemName |
Enemy Mind (Video Game) |
The following is a list of statements referring to the current page from other pages.
Enemy Mind (Video Game) | hasFeature |
Grand Theft Prototype / int_5992d947 | |
Enemy Mind (Video Game) | hasFeature |
Video Games of 2010–2014 / int_5992d947 |
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