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erutnevdAtxeT (Video Game)

 erutnevdAtxeT (Video Game)
type
TVTItem
 erutnevdAtxeT (Video Game)
label
erutnevdAtxeT (Video Game)
 erutnevdAtxeT (Video Game)
page
ErutnevdAtxeT
 erutnevdAtxeT (Video Game)
comment
erutnevdAtxeT is an experimental Adventure Game by Alec Jacobson, programmed in Microsoft Silverlight and released in 2009. You start having saved a panda... but what if you didn't? What if you saw a panda that was dead and lost the game? What happened before either of those outcomes? That's the unique feature — you start from the ending and can either tell the narration that something didn't happen for a different scenario or go back to what came beforehand. You can also push space to refresh what happens afterwards. The goal is reaching the new game button, but there are multiple routes and loops.
 erutnevdAtxeT (Video Game)
fetched
2023-10-09T12:00:44Z
 erutnevdAtxeT (Video Game)
parsed
2023-10-09T12:00:44Z
 erutnevdAtxeT (Video Game)
isPartOf
DBTropes
 erutnevdAtxeT (Video Game) / int_1869b4b1
type
Unreliable Narrator
 erutnevdAtxeT (Video Game) / int_1869b4b1
comment
Unreliable Narrator: You can tell the narrator he is one by saying "No, I didn't" to make him change the facts he's presenting.
 erutnevdAtxeT (Video Game) / int_1869b4b1
featureApplicability
1.0
 erutnevdAtxeT (Video Game) / int_1869b4b1
featureConfidence
1.0
 erutnevdAtxeT (Video Game)
hasFeature
erutnevdAtxeT (Video Game) / int_1869b4b1
 erutnevdAtxeT (Video Game) / int_1915143f
type
Epileptic Flashing Lights
 erutnevdAtxeT (Video Game) / int_1915143f
comment
Epileptic Flashing Lights: The "new game" screen has rapid color flashes.
 erutnevdAtxeT (Video Game) / int_1915143f
featureApplicability
1.0
 erutnevdAtxeT (Video Game) / int_1915143f
featureConfidence
1.0
 erutnevdAtxeT (Video Game)
hasFeature
erutnevdAtxeT (Video Game) / int_1915143f
 erutnevdAtxeT (Video Game) / int_1aa08f77
type
Multiple Endings
 erutnevdAtxeT (Video Game) / int_1aa08f77
comment
Multiple Endings: There are two endings you reach story-wise (the panda is dead or you managed to save it), but there are several ways to reach the beginning and end in terms of gameplay.
 erutnevdAtxeT (Video Game) / int_1aa08f77
featureApplicability
1.0
 erutnevdAtxeT (Video Game) / int_1aa08f77
featureConfidence
1.0
 erutnevdAtxeT (Video Game)
hasFeature
erutnevdAtxeT (Video Game) / int_1aa08f77
 erutnevdAtxeT (Video Game) / int_4415efaf
type
Serial-Killer Killer
 erutnevdAtxeT (Video Game) / int_4415efaf
comment
Serial-Killer Killer: One of the possible beginnings describes you as a "panda-poacher poacher", since you're preparing to kill them to save the animals.
 erutnevdAtxeT (Video Game) / int_4415efaf
featureApplicability
1.0
 erutnevdAtxeT (Video Game) / int_4415efaf
featureConfidence
1.0
 erutnevdAtxeT (Video Game)
hasFeature
erutnevdAtxeT (Video Game) / int_4415efaf
 erutnevdAtxeT (Video Game) / int_54ea43c2
type
Multiple Game Openings
 erutnevdAtxeT (Video Game) / int_54ea43c2
comment
Multiple Game Openings: There are two ways to start gameplay-wise (the panda is dead or you managed to save it), but there are several ways to start the game in terms of story.
 erutnevdAtxeT (Video Game) / int_54ea43c2
featureApplicability
1.0
 erutnevdAtxeT (Video Game) / int_54ea43c2
featureConfidence
1.0
 erutnevdAtxeT (Video Game)
hasFeature
erutnevdAtxeT (Video Game) / int_54ea43c2
 erutnevdAtxeT (Video Game) / int_61a503a7
type
Hell Is That Noise
 erutnevdAtxeT (Video Game) / int_61a503a7
comment
Hell Is That Noise: The game plays some weird backwards-sounding song. It makes the experience far more surreal than if you kept it muted.
 erutnevdAtxeT (Video Game) / int_61a503a7
featureApplicability
1.0
 erutnevdAtxeT (Video Game) / int_61a503a7
featureConfidence
1.0
 erutnevdAtxeT (Video Game)
hasFeature
erutnevdAtxeT (Video Game) / int_61a503a7
 erutnevdAtxeT (Video Game) / int_808b6d16
type
Sdrawkcab Name
 erutnevdAtxeT (Video Game) / int_808b6d16
comment
Sdrawkcab Name: The game's title is backwards for "Text Adventure", to show the goal is going backwards.
 erutnevdAtxeT (Video Game) / int_808b6d16
featureApplicability
1.0
 erutnevdAtxeT (Video Game) / int_808b6d16
featureConfidence
1.0
 erutnevdAtxeT (Video Game)
hasFeature
erutnevdAtxeT (Video Game) / int_808b6d16
 erutnevdAtxeT (Video Game) / int_c02925f0
type
Wingding Eyes
 erutnevdAtxeT (Video Game) / int_c02925f0
comment
Wingding Eyes: A dead panda is indicated by having it's eyes crossed out.
 erutnevdAtxeT (Video Game) / int_c02925f0
featureApplicability
1.0
 erutnevdAtxeT (Video Game) / int_c02925f0
featureConfidence
1.0
 erutnevdAtxeT (Video Game)
hasFeature
erutnevdAtxeT (Video Game) / int_c02925f0
 erutnevdAtxeT (Video Game) / int_f3626b09
type
Mercy Kill
 erutnevdAtxeT (Video Game) / int_f3626b09
comment
Mercy Kill: It's possible for you to decide to strangle a panda after discovering the zoo people are going to keep them, just to spite you and PETA zealots after sending so many letters.
 erutnevdAtxeT (Video Game) / int_f3626b09
featureApplicability
1.0
 erutnevdAtxeT (Video Game) / int_f3626b09
featureConfidence
1.0
 erutnevdAtxeT (Video Game)
hasFeature
erutnevdAtxeT (Video Game) / int_f3626b09
 erutnevdAtxeT (Video Game) / int_name
type
ItemName
 erutnevdAtxeT (Video Game) / int_name
comment
 erutnevdAtxeT (Video Game) / int_name
featureApplicability
1.0
 erutnevdAtxeT (Video Game) / int_name
featureConfidence
1.0
 erutnevdAtxeT (Video Game)
hasFeature
erutnevdAtxeT (Video Game) / int_name
 erutnevdAtxeT (Video Game) / int_name
itemName
erutnevdAtxeT (Video Game)

The following is a list of statements referring to the current page from other pages.

 erutnevdAtxeT (Video Game)
hasFeature
Video Games of 2005–2009 / int_4c900690