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Fallout Frost (Video Game)
- 344 statements
- 66 feature instances
- 0 referencing feature instances
Fallout Frost (Video Game) | type |
TVTItem | |
Fallout Frost (Video Game) | label |
Fallout Frost (Video Game) | |
Fallout Frost (Video Game) | page |
FalloutFrost | |
Fallout Frost (Video Game) | comment |
Fallout: FROST Survival Simulator is a Game Mod for Fallout 4 that can be best described as Fallout 4 meets DayZ with less zombies and a few elements cribbed from Amnesia: The Dark Descent and Metro 2033 for good measure. And if that whole turn of phrase sounds a bit familiar, that's because this mod is a Spiritual Successor (created by the same mod author) of the Fallout: New Vegas mod Fallout: Dust.It's 2082, and post-nuclear-war Boston is... not an okay place to live. The nuclear winter and atmospheric radiation have forced most people to live underground, in basements and subway tunnels. The surface world is overrun by ghouls, mutants, insane survivors and... darker things. Food, water and supplies are extremely scarce, and your psyche itself may be damaged by the horrific things you do or witness. Although there is plenty of new lore scattered around, you have no grand goal, no special mission. All you can do is see how long you can survive in this new hellish world... if you can. | |
Fallout Frost (Video Game) | fetched |
2023-12-01T05:16:34Z | |
Fallout Frost (Video Game) | parsed |
2023-12-01T05:16:34Z | |
Fallout Frost (Video Game) | processingComment |
Dropped link to FalloutDUST: Not a Feature - UNKNOWN | |
Fallout Frost (Video Game) | processingComment |
Dropped link to GoneMadFromTheRevelation: Not a Feature - UNKNOWN | |
Fallout Frost (Video Game) | processingComment |
Dropped link to Metro: Not a Feature - ITEM | |
Fallout Frost (Video Game) | processingComment |
Dropped link to Prequel: Not a Feature - ITEM | |
Fallout Frost (Video Game) | processingUnknown |
GoneMadFromTheRevelation | |
Fallout Frost (Video Game) | processingUnknown |
FalloutDUST | |
Fallout Frost (Video Game) | isPartOf |
DBTropes | |
Fallout Frost (Video Game) / int_14beeefd | type |
Darker and Edgier | |
Fallout Frost (Video Game) / int_14beeefd | comment |
Darker and Edgier: Than Fallout 4, with the mod going for a far gorier, bleaker, and even more supernatural atmosphere than its base game. | |
Fallout Frost (Video Game) / int_14beeefd | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_14beeefd | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_14beeefd | |
Fallout Frost (Video Game) / int_1527d90d | type |
Early Game Hell | |
Fallout Frost (Video Game) / int_1527d90d | comment |
Early Game Hell: Expect to find yourself dying numerous times when first starting out in this mod. | |
Fallout Frost (Video Game) / int_1527d90d | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_1527d90d | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_1527d90d | |
Fallout Frost (Video Game) / int_177a6464 | type |
Genre Shift | |
Fallout Frost (Video Game) / int_177a6464 | comment |
Genre Shift: As with its predecessor, Frost turns Fallout 4 into a survival simulator akin to DayZ. However, this mod is also more overt in terms of having supernatural horror elements than Dust, with elements like the Themis Cultists and Ithaqua. | |
Fallout Frost (Video Game) / int_177a6464 | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_177a6464 | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_177a6464 | |
Fallout Frost (Video Game) / int_19df659c | type |
Gone Horribly Wrong | |
Fallout Frost (Video Game) / int_19df659c | comment |
Gone Horribly Wrong: Dr. Ernest Flemmel first signed up for the experiment that would eventually turn him into the rampaging Ithaqua since he thought it could reverse his early-onset dementia along with granting him immortality. Instead, it drove him to madness to the point where he's become a savage maniac under the influence of Lorenzo Cabot and the Maldenmen. | |
Fallout Frost (Video Game) / int_19df659c | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_19df659c | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_19df659c | |
Fallout Frost (Video Game) / int_1f250372 | type |
I Need a Freaking Drink | |
Fallout Frost (Video Game) / int_1f250372 | comment |
I Need a Freaking Drink: Most of the items for restoring Sanity are alcoholic beverages, implying that the protagonist is more Drowning Their Sorrows than anything else in terms of "regaining" Sanity. | |
Fallout Frost (Video Game) / int_1f250372 | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_1f250372 | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_1f250372 | |
Fallout Frost (Video Game) / int_1f963842 | type |
Bloodier and Gorier | |
Fallout Frost (Video Game) / int_1f963842 | comment |
Bloodier and Gorier: Than its base game. Expect Couldn't Find a Pen and Ludicrous Gibs to become increasingly prevalent the longer you play this mod. | |
Fallout Frost (Video Game) / int_1f963842 | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_1f963842 | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_1f963842 | |
Fallout Frost (Video Game) / int_20f689e9 | type |
Adaptational Villainy | |
Fallout Frost (Video Game) / int_20f689e9 | comment |
Adaptational Villainy: C.I.T. (the Commonwealth Institute of Technology). While the base game doesn't exactly paint them as saints either (what with them testing FEV on poor Edgar Swann), their treatment of their former coworker Dr. Ernest Flemmel is pretty galling, especially in how they basically use him as a glorified lab rat after he's sent to Parsons State Insane Asylum following him going mad. Lorenzo Cabot. Admittedly, the base game paints him as being an unstable psychopath already, but here he's the Greater-Scope Villain for the entire mod, using his Psychic Powers to partly break down the aforementioned Flemmel to the point where he embraces his identity of "Ithaqua" and becomes a rampaging monster. Lorenzo also corrupts the Maldenmen to his aid, turning them into a rampaging Cult that uses Ithaqua as a pawn with the end goal of granting him freedom from his prison. | |
Fallout Frost (Video Game) / int_20f689e9 | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_20f689e9 | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_20f689e9 | |
Fallout Frost (Video Game) / int_21d70919 | type |
Crapsack World | |
Fallout Frost (Video Game) / int_21d70919 | comment |
Crapsack World: The Commonwealth. The safest regions on the surface are under the "protection" of the trigger-happy remnants of the US Army while the wilderness is full of dangerous mutated wildlife, ferocious hordes of Feral Ghouls, wandering bands of cannibalistic hunters, and a bloody war fought between two different xenophobic cults. The subway system is only a little better, being mostly a dingy ruin full of Feral Ghouls and an ugly conflict being waged between the Metro Federation & Metro Alliance. Mount Desert Island, from the Far Harbor DLC, is even worse, with there being even more cannibalistic hunters there along with a toxic Fog of Doom that slowly drives anyone inside of it insane. | |
Fallout Frost (Video Game) / int_21d70919 | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_21d70919 | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_21d70919 | |
Fallout Frost (Video Game) / int_22071825 | type |
I'm a Humanitarian | |
Fallout Frost (Video Game) / int_22071825 | comment |
I'm a Humanitarian: You can find "Strange Meat" all throughout the Commonwealth. Unfortunately, consuming it lowers your Sanity. The Hunters that can be found roaming the Commonwealth and Mount Desert Island with their hunting dogs, preying on anyone in their path. | |
Fallout Frost (Video Game) / int_22071825 | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_22071825 | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_22071825 | |
Fallout Frost (Video Game) / int_30bf3ff4 | type |
Beef Gate | |
Fallout Frost (Video Game) / int_30bf3ff4 | comment |
Beef Gate: After a fashion. The presence of exceptionally deadly threats means that certain regions of the Commonwealth are virtually impossible to access unless you're properly equipped or leveled up. | |
Fallout Frost (Video Game) / int_30bf3ff4 | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_30bf3ff4 | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_30bf3ff4 | |
Fallout Frost (Video Game) / int_32da548d | type |
Arch-Enemy | |
Fallout Frost (Video Game) / int_32da548d | comment |
Arch-Enemy: The Themis Cultists and Maldenmen absolutely hate each other. Similarly, the Metro Alliance and Metro Federation both despise each other, having been waging a bloody war against each other for the last few years with no end in sight. | |
Fallout Frost (Video Game) / int_32da548d | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_32da548d | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_32da548d | |
Fallout Frost (Video Game) / int_334e48a1 | type |
After the End | |
Fallout Frost (Video Game) / int_334e48a1 | comment |
After the End: The mod is set roughly five years after the Great War in 2082. | |
Fallout Frost (Video Game) / int_334e48a1 | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_334e48a1 | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_334e48a1 | |
Fallout Frost (Video Game) / int_3441859b | type |
Rank Scales with Asskicking | |
Fallout Frost (Video Game) / int_3441859b | comment |
Rank Scales with Asskicking: Atreus Finch, the leader of the Maldenmen, is one of the only characters in the entire mod to have a suit of Power Armor (though admittedly, his is made up of Raider Power Armor, but still). | |
Fallout Frost (Video Game) / int_3441859b | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_3441859b | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_3441859b | |
Fallout Frost (Video Game) / int_3bc88a7f | type |
Foregone Conclusion | |
Fallout Frost (Video Game) / int_3bc88a7f | comment |
Foregone Conclusion: As he's still incarcerated during Fallout 4, it's safe to assume Lorenzo Cabot's efforts to psychically influence the local factions into liberating him from Parsons Insane Asylum don't pan out. | |
Fallout Frost (Video Game) / int_3bc88a7f | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_3bc88a7f | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_3bc88a7f | |
Fallout Frost (Video Game) / int_4b96e6fe | type |
GasMaskMook | |
Fallout Frost (Video Game) / int_4b96e6fe | comment |
Gas Mask Mook: Several enemies can be found wearing gas masks, especially those on the surface. Justified since wearing a gas mask while on the surface of the Commonwealth is required to not constantly take damage from the ambient radiation. | |
Fallout Frost (Video Game) / int_4b96e6fe | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_4b96e6fe | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_4b96e6fe | |
Fallout Frost (Video Game) / int_4fa65449 | type |
Dream Land | |
Fallout Frost (Video Game) / int_4fa65449 | comment |
Dream Land: The first quest in the game - "The Beginning of Things" - takes place in one. Depending on which door you select at the end of it will deposit you at a different location across the Commonwealth. | |
Fallout Frost (Video Game) / int_4fa65449 | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_4fa65449 | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_4fa65449 | |
Fallout Frost (Video Game) / int_5009999d | type |
Painting the Medium | |
Fallout Frost (Video Game) / int_5009999d | comment |
Painting the Medium: When you're Insane, the loading screen hints change from genuinely helpful advice to strange and often meaningless jokes at your expense. | |
Fallout Frost (Video Game) / int_5009999d | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_5009999d | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_5009999d | |
Fallout Frost (Video Game) / int_53407671 | type |
Action Survivor | |
Fallout Frost (Video Game) / int_53407671 | comment |
Action Survivor: The Player Character is just some hapless schmuck trying to survive, and is nowhere even close to the levels of badassitude exemplified by the Sole Survivor. | |
Fallout Frost (Video Game) / int_53407671 | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_53407671 | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_53407671 | |
Fallout Frost (Video Game) / int_57b80b45 | type |
Fantastic Racism | |
Fallout Frost (Video Game) / int_57b80b45 | comment |
Fantastic Racism: Unlike the Metro Alliance, the Metro Federation shoots all Ghouls on sight, regardless if they're Feral or not. | |
Fallout Frost (Video Game) / int_57b80b45 | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_57b80b45 | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_57b80b45 | |
Fallout Frost (Video Game) / int_61c683d2 | type |
We Have Reserves | |
Fallout Frost (Video Game) / int_61c683d2 | comment |
We Have Reserves: What the Themis Cultists lack in both firepower and combat training, they make up for with sheer numbers. | |
Fallout Frost (Video Game) / int_61c683d2 | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_61c683d2 | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_61c683d2 | |
Fallout Frost (Video Game) / int_62259825 | type |
Nintendo Hard | |
Fallout Frost (Video Game) / int_62259825 | comment |
Nintendo Hard: Than even Dust, since this mod uses Survival Mode from the base game of Fallout 4 (which already made the game incredibly tough), and then places the Player Character in a far more hellish Death World than anywhere else yet seen in the entire franchise. | |
Fallout Frost (Video Game) / int_62259825 | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_62259825 | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_62259825 | |
Fallout Frost (Video Game) / int_62ac3f93 | type |
Sinister Subway | |
Fallout Frost (Video Game) / int_62ac3f93 | comment |
Sinister Subway: The Boston MBTA is greatly expanded upon in comparison to the base game, with it being both more interconnected and relatively "full" of survivors due to the surface world being contaminated with ambient radiation. Three of the mod's primary factions are also based in the metro system - the Metro Federation, the Maldenmen, and the Metro Alliance. | |
Fallout Frost (Video Game) / int_62ac3f93 | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_62ac3f93 | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_62ac3f93 | |
Fallout Frost (Video Game) / int_63557923 | type |
Death World | |
Fallout Frost (Video Game) / int_63557923 | comment |
Death World: The Commonwealth Wasteland, though Mount Desert Island is even worse. | |
Fallout Frost (Video Game) / int_63557923 | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_63557923 | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_63557923 | |
Fallout Frost (Video Game) / int_698d7dad | type |
Lovecraft Country | |
Fallout Frost (Video Game) / int_698d7dad | comment |
Lovecraft Country: One of the main themes of the mod, being set in Hollywood New England with an ever-present Fog of Doom and general sense that... "older" things are slipping back into the world after the Great War wiped out most of mankind. | |
Fallout Frost (Video Game) / int_698d7dad | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_698d7dad | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_698d7dad | |
Fallout Frost (Video Game) / int_6bda9a30 | type |
Meaningful Name | |
Fallout Frost (Video Game) / int_6bda9a30 | comment |
Meaningful Name: The Themis Cultists take the name of their cult from Themis, the first bride of Zeus in Classical Mythology and the Anthropomorphic Personification of good counsel and law. | |
Fallout Frost (Video Game) / int_6bda9a30 | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_6bda9a30 | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_6bda9a30 | |
Fallout Frost (Video Game) / int_726ab4c9 | type |
Attack Animal | |
Fallout Frost (Video Game) / int_726ab4c9 | comment |
Attack Animal: The Hunters have trained attack dogs that they bring along with them whenever they go off... well, hunting, for people to eat. | |
Fallout Frost (Video Game) / int_726ab4c9 | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_726ab4c9 | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_726ab4c9 | |
Fallout Frost (Video Game) / int_736d791f | type |
Adaptational Badass | |
Fallout Frost (Video Game) / int_736d791f | comment |
Adaptational Badass: In the base game, while Lorenzo Cabot is still pretty dangerous, his Psychic Powers are more limited to blasts of telekinetic force, Super-Toughness, and his blood being useful as a Super Serum for granting immortality (among other benefits). Here, he's established as being a Humanoid Abomination who can enter people's dreams while twisting them into nightmares and can even exert mental control over anyone within a close enough radius to him (as in, virtually all of Parsons State Insane Asylum). It's implied that his weaker state in the base game is due to Jack Cabot having derived better methods for imprisoning his father over the centuries. | |
Fallout Frost (Video Game) / int_736d791f | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_736d791f | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_736d791f | |
Fallout Frost (Video Game) / int_7d5324cf | type |
The Federation | |
Fallout Frost (Video Game) / int_7d5324cf | comment |
The Federation: The Metro Federation, who are one of the only factions in the entire mod that don't shoot you on sight and that you can even trade with. | |
Fallout Frost (Video Game) / int_7d5324cf | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_7d5324cf | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_7d5324cf | |
Fallout Frost (Video Game) / int_851dda8f | type |
Humanoid Abomination | |
Fallout Frost (Video Game) / int_851dda8f | comment |
The Humanoid Abomination "Ithaqua" is named after the Wendigo from August Derleth's short story of the same name, which was in turn based on Algernon Blackwood's "The Wendigo" short story. | |
Fallout Frost (Video Game) / int_851dda8f | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_851dda8f | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_851dda8f | |
Fallout Frost (Video Game) / int_8a4988bb | type |
Mind Rape | |
Fallout Frost (Video Game) / int_8a4988bb | comment |
Mind Rape: Lorenzo Cabot subjected most of the staff to Parsons State Insane Asylum along with the C.I.T. scientists there meant to watch over Dr. Ernest Flemmel so as to further corrupt Flemmel into a useful pawn. He then did this to the Maldenmen so as to make them into a Cult dedicated to freeing him from his prison. Finally, it's implied that he also did this to Marchand, goading him into declaring war on the Metro Alliance. | |
Fallout Frost (Video Game) / int_8a4988bb | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_8a4988bb | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_8a4988bb | |
Fallout Frost (Video Game) / int_8b3ad439 | type |
Fog of Doom | |
Fallout Frost (Video Game) / int_8b3ad439 | comment |
Fog of Doom: Both the Commonwealth and Mount Desert Island sport this, though the latter actively drives those inside of it mad. | |
Fallout Frost (Video Game) / int_8b3ad439 | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_8b3ad439 | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_8b3ad439 | |
Fallout Frost (Video Game) / int_8d3349bb | type |
Canon Character All Along | |
Fallout Frost (Video Game) / int_8d3349bb | comment |
Canon Character All Along: Janus is actually Sunshine Jack, the prewar founder of the Sunshine Tidings settlement in the vanilla game, who has gone insane and fixated on the protagonist (whom he believes to be a synth) as an extension of his previous obsession with 'liberating' robots. | |
Fallout Frost (Video Game) / int_8d3349bb | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_8d3349bb | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_8d3349bb | |
Fallout Frost (Video Game) / int_90e31482 | type |
Laser-Guided Karma | |
Fallout Frost (Video Game) / int_90e31482 | comment |
Laser-Guided Karma: The Metro Federation soldiers who massacred the innocent Ghoul residents sheltering below Boston Public Airport were then assaulted by a massive swarm of Feral Ghouls attracted to the scent of fresh corpses and were subsequently Devoured by the Horde. | |
Fallout Frost (Video Game) / int_90e31482 | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_90e31482 | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_90e31482 | |
Fallout Frost (Video Game) / int_9245d989 | type |
Sinister Minister | |
Fallout Frost (Video Game) / int_9245d989 | comment |
Sinister Minister: Many of the Themis Cultists wear the Pastor Vestments from the base game. | |
Fallout Frost (Video Game) / int_9245d989 | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_9245d989 | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_9245d989 | |
Fallout Frost (Video Game) / int_99a12edd | type |
Cyborg | |
Fallout Frost (Video Game) / int_99a12edd | comment |
Cyborg: According to comments from a C.I.T. terminal, "HR-D4" (a.k.a. Dr. Ernest Flemmel) had mechanical implants installed in part of his brain as part of his experimentation towards reversing his dementia. While it didn't work, it's all but stated that this first sparked the idea of Synths within the minds of C.I.T. and their Institute descendants. | |
Fallout Frost (Video Game) / int_99a12edd | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_99a12edd | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_99a12edd | |
Fallout Frost (Video Game) / int_9b045a08 | type |
Wendigo | |
Fallout Frost (Video Game) / int_9b045a08 | comment |
Wendigo: Ithaqua is pretty clearly based after the Wendigo myth. | |
Fallout Frost (Video Game) / int_9b045a08 | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_9b045a08 | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_9b045a08 | |
Fallout Frost (Video Game) / int_9b06e314 | type |
Greater-Scope Villain | |
Fallout Frost (Video Game) / int_9b06e314 | comment |
Greater-Scope Villain: Lorenzo Cabot. He's been psychically manipulating the Maldenmen, haunting them in their dreams and driving them to acts of ritualistic slaughter so as to goad them into freeing him from his prison. He also drove Dr. Ernest Flemmel into becoming the savage monster Ithaqua so as to further aid the Maldenmen in freeing him, and even influenced the C.I.T. scientists at Parsons to further experiment on Flemmel so as to make him both more dangerous and more of a useful pawn in his schemes. It's also implied that he drove the Metro Federation's leader Marchand insane, making him become a cruel tyrant who instigated the current bloody war with the Metro Alliance. | |
Fallout Frost (Video Game) / int_9b06e314 | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_9b06e314 | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_9b06e314 | |
Fallout Frost (Video Game) / int_9c1f758a | type |
Kill It with Fire | |
Fallout Frost (Video Game) / int_9c1f758a | comment |
Kill It with Fire: The Themis Cultists typically use incendiary weapons in combat, like Molotov Cocktails and flamethrowers. Probably has something to do with their Church Militant/Burn the Witch! aspect as part of being The Fundamentalist. | |
Fallout Frost (Video Game) / int_9c1f758a | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_9c1f758a | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_9c1f758a | |
Fallout Frost (Video Game) / int_9d17b859 | type |
Made of Iron | |
Fallout Frost (Video Game) / int_9d17b859 | comment |
Ithaqua, "the Angel of Malden." At first glance, it resembles a Deathclaw wearing a deer skull, but has far less bulk and is only slightly taller than the average human. It's also Made of Iron to an incredible degree, and its mere presence leaves one open to the corrupting influence of Lorenzo Cabot. | |
Fallout Frost (Video Game) / int_9d17b859 | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_9d17b859 | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_9d17b859 | |
Fallout Frost (Video Game) / int_9edbda07 | type |
Elite Mooks | |
Fallout Frost (Video Game) / int_9edbda07 | comment |
Elite Mooks: The Maldenmen. They have pretty durable armor in comparison to most other enemies aside from the US Army Remnants, and make up for their lack of high-quality firearms by being experts in melee combat. They also run much faster than other characters in the game and will sidestep your gunfire. | |
Fallout Frost (Video Game) / int_9edbda07 | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_9edbda07 | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_9edbda07 | |
Fallout Frost (Video Game) / int_a1a1491e | type |
Homage | |
Fallout Frost (Video Game) / int_a1a1491e | comment |
Homage: The mod as a whole is one to the Metro franchise, taking place After the End of a nuclear war with the vast majority of the survivors dwelling in the subway system as mysterious supernatural forces work against the last remnants of humanity. | |
Fallout Frost (Video Game) / int_a1a1491e | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_a1a1491e | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_a1a1491e | |
Fallout Frost (Video Game) / int_a1b141f4 | type |
My God, What Have I Done? | |
Fallout Frost (Video Game) / int_a1b141f4 | comment |
My God, What Have I Done?: Your guilt over killing a child gains you a whopping -10 to Sanity. To put it into perspective, using the Mysterious Serum is the only other action in the entire mod that can make you lose that much Sanity at once. | |
Fallout Frost (Video Game) / int_a1b141f4 | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_a1b141f4 | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_a1b141f4 | |
Fallout Frost (Video Game) / int_aac2244a | type |
EvilVsEvil | |
Fallout Frost (Video Game) / int_aac2244a | comment |
Evil vs. Evil: The bloody conflict between the Themis Cultists and Maldenmen. While the latter are ultimately far more dangerous, they're each a different flavor of murderous Cult that should be avoided as much as possible. | |
Fallout Frost (Video Game) / int_aac2244a | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_aac2244a | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_aac2244a | |
Fallout Frost (Video Game) / int_abd29ad8 | type |
No-Sell | |
Fallout Frost (Video Game) / int_abd29ad8 | comment |
No-Sell: Atreus (formerly Alan) Finch and his allies first tried to trick Ithaqua into getting stuck in Old Gullet Sinkhole after they realized the monster actually existed and was hunting them. It quickly got out and slaughtered most of them, the survivors being driven so mad from fear that they became the Maldenmen and now seek to unleash the beast against their enemies in the metro system. | |
Fallout Frost (Video Game) / int_abd29ad8 | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_abd29ad8 | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_abd29ad8 | |
Fallout Frost (Video Game) / int_b351b856 | type |
Sanity Meter | |
Fallout Frost (Video Game) / int_b351b856 | comment |
Sanity Meter: Like with Dust, your Sanity has a numerical value to it (here, it's capped out at 100), and you can be Driven to Madness (a.k.a., becoming Insane when your Sanity reaches a value of 0 or less) by doing too many negative actions (such as cannibalism and killing children) close in time to each other. When Insane, you become dramatically less accurate with firearms and are prone to intense hallucinations. Unlike Dust, though, your Insanity isn't permanent and you can actually regain your Sanity (raising it to a value higher than 0), becoming less Insane by consuming certain items. | |
Fallout Frost (Video Game) / int_b351b856 | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_b351b856 | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_b351b856 | |
Fallout Frost (Video Game) / int_c6695a49 | type |
Mêlée à Trois | |
Fallout Frost (Video Game) / int_c6695a49 | comment |
Mêlée à Trois: Parsons State Insane Asylum is the site of a massive slugfest between the Metro Alliance, Themis Cultists, and Maldenmen, all of whom have come there seeking the mysterious secrets found in the depths of the asylum. | |
Fallout Frost (Video Game) / int_c6695a49 | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_c6695a49 | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_c6695a49 | |
Fallout Frost (Video Game) / int_c6c5ce4 | type |
Bedlam House | |
Fallout Frost (Video Game) / int_c6c5ce4 | comment |
Bedlam House: Much is made in the backstory of how awful Parsons State Insane Asylum was at treating its patients, with Dr. Ernest Flemmel being exposed to both Lorenzo Cabot's blood and FEV while there. However, Lorenzo Cabot's psychic influence is implied to be one of the primary reasons for why Parsons went downhill. | |
Fallout Frost (Video Game) / int_c6c5ce4 | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_c6c5ce4 | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_c6c5ce4 | |
Fallout Frost (Video Game) / int_c75df49a | type |
Shout-Out | |
Fallout Frost (Video Game) / int_c75df49a | comment |
Shout-Out: The Humanoid Abomination "Ithaqua" is named after the Wendigo from August Derleth's short story of the same name, which was in turn based on Algernon Blackwood's "The Wendigo" short story. Both the Metro Federation and Metro Alliance are pretty clearly inspired by the Metro franchise. | |
Fallout Frost (Video Game) / int_c75df49a | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_c75df49a | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_c75df49a | |
Fallout Frost (Video Game) / int_c8c968c3 | type |
The Alliance | |
Fallout Frost (Video Game) / int_c8c968c3 | comment |
The Alliance: The Metro Alliance are a decidedly unfriendly case, being that they shoot any survivor that gets too close to their territory and can't be communicated with like the Metro Federation can. | |
Fallout Frost (Video Game) / int_c8c968c3 | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_c8c968c3 | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_c8c968c3 | |
Fallout Frost (Video Game) / int_c9aea8c8 | type |
Armies Are Evil | |
Fallout Frost (Video Game) / int_c9aea8c8 | comment |
Armies Are Evil: The Remnants of the US Army shoot anyone who isn't them on sight. | |
Fallout Frost (Video Game) / int_c9aea8c8 | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_c9aea8c8 | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_c9aea8c8 | |
Fallout Frost (Video Game) / int_cb70651c | type |
Maybe Magic, Maybe Mundane | |
Fallout Frost (Video Game) / int_cb70651c | comment |
Maybe Magic, Maybe Mundane: Ithaqua, which despite having once been a human subjected to nightmarish experiments, is increasingly implied to have been turned into a Wendigo in all but name. Lorenzo Cabot's Psychic Powers are also given a more esoteric bent than how they appear in the base game, with his ability to invade people's dreams strongly implying that he's been granted genuine magic by his "crown". | |
Fallout Frost (Video Game) / int_cb70651c | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_cb70651c | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_cb70651c | |
Fallout Frost (Video Game) / int_d397657d | type |
Hoist by His Own Petard | |
Fallout Frost (Video Game) / int_d397657d | comment |
Hoist by His Own Petard: Lorenzo Cabot's mental tinkering of the major players of the Commonwealth Wasteland actually worked too well. The goal was merely to break their minds to the point they'd free him from the asylum. Instead, it just broke their minds. Rather than form an army that could liberate him, he formed multiple armies that warred against each other and ignored him. | |
Fallout Frost (Video Game) / int_d397657d | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_d397657d | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_d397657d | |
Fallout Frost (Video Game) / int_d9cf40fa | type |
Screw This, I'm Outta Here | |
Fallout Frost (Video Game) / int_d9cf40fa | comment |
Screw This, I'm Outta Here: As the pointless and bloody war between the two main factions of the Metro has waged on and on, more and more residents of both factions have become disgusted and fled to the surface, becoming hardened Survivors who want to eke out a better life for themselves under no one else's control. | |
Fallout Frost (Video Game) / int_d9cf40fa | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_d9cf40fa | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_d9cf40fa | |
Fallout Frost (Video Game) / int_e0040f41 | type |
Start of Darkness | |
Fallout Frost (Video Game) / int_e0040f41 | comment |
Start of Darkness: The Themis Cultists were once a peaceful collection of religious survivors under the leadership of Father Daniel. They provided food, shelter, and salvation for the displaced during the Great War while preaching pacifism. Unfortunately, a group of Wastelanders mercilessly gunned down and killed several of them, leading to Father Daniel and his followers tracking down the perpetrators and having their corpses strung up as a warning to others. Ever since then, they've increasingly devolved into becoming twisted religious zealots that kill anyone who doesn't follow their faith. | |
Fallout Frost (Video Game) / int_e0040f41 | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_e0040f41 | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_e0040f41 | |
Fallout Frost (Video Game) / int_e3c36782 | type |
Call-Forward | |
Fallout Frost (Video Game) / int_e3c36782 | comment |
Call-Forward: Brief mentions are made of the US Army Remnants now answering to an "Enclave." A flyer espousing the "Treasures of Jamaica Plain" can be found outside of the General Atomics Factory. The current leader of the Maldenmen is Atreus Finch. The Sole Survivor would later meet his descendant, Abraham Finch, in 2287. Similarly, One of the leaders of the Themis Cultists is Bernie Rook, Ancestor of Barney Rook. The bands of Hunters on Mount Desert Island are pretty obviously predecessors to the Trappers, right down to both groups being cannibals driven mad by the Fog. | |
Fallout Frost (Video Game) / int_e3c36782 | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_e3c36782 | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_e3c36782 | |
Fallout Frost (Video Game) / int_e5411cdf | type |
Cult | |
Fallout Frost (Video Game) / int_e5411cdf | comment |
Cult: The Themis Cultists follow a twisted parody of Christianity, while the Maldenmen worship Lorenzo Cabot and see Ithaqua as an "angel" sent to guard them from the "Old World ghosts." | |
Fallout Frost (Video Game) / int_e5411cdf | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_e5411cdf | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_e5411cdf | |
Fallout Frost (Video Game) / int_e5421161 | type |
Expy | |
Fallout Frost (Video Game) / int_e5421161 | comment |
Expy: Ithaqua turns out to be one of Swan from Fallout 4. Both are terrifying mutants that are the result of experiments performed by scientists related to C.I.T. who were exposed to FEV and have since been let loose to ravage the Commonwealth (though Ithaqua's escape was actually an accident on behalf of Parsons State Insane Asylum). They're also one to The Wendigo from the predecessor mod Dust; both being violent abominations created by unstable mutations painted by their native games as The Dreaded. Unlike The Wendigo however, Ithaqua is very much mortal. | |
Fallout Frost (Video Game) / int_e5421161 | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_e5421161 | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_e5421161 | |
Fallout Frost (Video Game) / int_e7eb0474 | type |
Hub Level | |
Fallout Frost (Video Game) / int_e7eb0474 | comment |
Hub Level: In a sense, there's "Downtown", the capital of the Metro Federation, since it's connected to most of the subway tunnels used by the Federation and is one of the only safe settlements in the entire Commonwealth. | |
Fallout Frost (Video Game) / int_e7eb0474 | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_e7eb0474 | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_e7eb0474 | |
Fallout Frost (Video Game) / int_e993da98 | type |
Equal-Opportunity Evil | |
Fallout Frost (Video Game) / int_e993da98 | comment |
Equal-Opportunity Evil: Many of the Themis Cultists have become Ghouls as a consequence of operating on the surface for so long without proper protection. However, the cultists actually accept their Ghoul brothers and sisters with no complaints, seeing it as a divine gift of "taking away the plights of lust and vanity" while also granting them immunity to radiation. | |
Fallout Frost (Video Game) / int_e993da98 | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_e993da98 | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_e993da98 | |
Fallout Frost (Video Game) / int_ea2e9f2d | type |
No Ending | |
Fallout Frost (Video Game) / int_ea2e9f2d | comment |
No Ending: Since the game it's based on operates on And the Adventure Continues, there is no real "end goal" in Frost aside from seeing how long you can survive. | |
Fallout Frost (Video Game) / int_ea2e9f2d | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_ea2e9f2d | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_ea2e9f2d | |
Fallout Frost (Video Game) / int_f1d7b320 | type |
Crazy Survivalist | |
Fallout Frost (Video Game) / int_f1d7b320 | comment |
Crazy Survivalist: The aptly named "Survivors" that you can encounter. Downplayed in that while some are hostile to you and will shoot you on sight, others will leave you along and a select few will even trade with you. | |
Fallout Frost (Video Game) / int_f1d7b320 | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_f1d7b320 | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_f1d7b320 | |
Fallout Frost (Video Game) / int_f2a8ac6e | type |
The Secret of Long Pork Pies | |
Fallout Frost (Video Game) / int_f2a8ac6e | comment |
You can find "Strange Meat" all throughout the Commonwealth. Unfortunately, consuming it lowers your Sanity. | |
Fallout Frost (Video Game) / int_f2a8ac6e | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_f2a8ac6e | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_f2a8ac6e | |
Fallout Frost (Video Game) / int_f9c17447 | type |
The Remnant | |
Fallout Frost (Video Game) / int_f9c17447 | comment |
The Remnant: The United States Army still has a few select outposts scattered across the Commonwealth. Unfortunately, you can't expect them to help you and they'll shoot you & other survivors on sight since they've become increasingly paranoid over the years. | |
Fallout Frost (Video Game) / int_f9c17447 | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_f9c17447 | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_f9c17447 | |
Fallout Frost (Video Game) / int_fdad625e | type |
Was Once a Man | |
Fallout Frost (Video Game) / int_fdad625e | comment |
Was Once a Man: Ithaqua used to be the ordinary C.I.T. scientist Dr. Ernest Flemmel before he was first turned into a Humanoid Abomination through experiments and then became a savage monster via Lorenzo Cabot's Mind Rape powers. | |
Fallout Frost (Video Game) / int_fdad625e | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_fdad625e | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_fdad625e | |
Fallout Frost (Video Game) / int_ffd816e7 | type |
Everything Trying to Kill You | |
Fallout Frost (Video Game) / int_ffd816e7 | comment |
Everything Trying to Kill You: The surface is home to mutated animals, dangerous radiation, trigger-happy soldiers, bands of cannibals, and a murderous cult (the Themis Cultists) based out of Salem who like to Burn the Witch!. The metro system is home to... mutated animals, slightly less dangerous radiation, trigger-happy soldiers, and a murderous cult (the Maldenmen) who want to unleash a Wendigo on the rest of the metro's inhabitants. | |
Fallout Frost (Video Game) / int_ffd816e7 | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_ffd816e7 | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_ffd816e7 | |
Fallout Frost (Video Game) / int_name | type |
ItemName | |
Fallout Frost (Video Game) / int_name | comment |
||
Fallout Frost (Video Game) / int_name | featureApplicability |
1.0 | |
Fallout Frost (Video Game) / int_name | featureConfidence |
1.0 | |
Fallout Frost (Video Game) | hasFeature |
Fallout Frost (Video Game) / int_name | |
Fallout Frost (Video Game) / int_name | itemName |
Fallout Frost (Video Game) |
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