| Final Fantasy: The 4 Heroes of Light (Video Game) |
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TVTItem |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
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Final Fantasy: The 4 Heroes of Light (Video Game) |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
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FinalFantasyThe4HeroesOfLight |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
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Final Fantasy: The 4 Heroes of Light is a Gaiden Game or "spinoff" from the ball-throbbingly popular Final Fantasy series. It was released for the Nintendo DS console in Japan and was released in North America on October 5, 2010. The game is the second to be released with the Final Fantasy Gaiden subtitle in Japan, after Seiken Densetsu: Final Fantasy Gaiden, though the two games have no relation to each other besides being Final Fantasy spinoffs. Character design was done by Akihiko Yoshida, and Matrix Software, developers of various titles such as Alundra and the DS remakes of Final Fantasy III and IV has returned to develop this title.The story of the game begins on Brandt's fourteenth birthday, when he comes of age and is immediately handed a task to Save the Princess. He picks up three more companions (including said princess) who are not exactly hero material and are nevertheless told by the Crystal that they are the Heroes who must save the world from darkness. They return to a cursed kingdom, where they immediately split up because they're teenagers with poor judgment. In their misadventures, it becomes clear that the world has needed help for a long time now and darkness clearly has the upper hand.Like several titles of old, this game uses a Class and Level System, here called the Crown System, but its unique variation lies in the fact that every character is essentially an Onion Knight in that they can equip anything; the jobs instead affect their usable skillset. Powering up the crowns involves a unique form of leveling via the application of disposable gems.It spawned a spiritual successor in Bravely Default, which has significantly more bells and whistles, but the same monster designs and same-but-not-quite job classes to the main Final Fantasy games.Songs from The 4 Heroes of Light will appear in the 2023 Theatrhythm Final Fantasy game Theatrhythm Final Bar Line, which will be the first time it has been referenced in another Final Fantasy game. |
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2024-02-01T11:46:07Z |
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| Final Fantasy: The 4 Heroes of Light (Video Game) |
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DBTropes |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_15756c9d |
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Where It All Began |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_15756c9d |
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Where It All Began: Horne is the last town to be liberated from its demon in the second half. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_15756c9d |
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| Final Fantasy: The 4 Heroes of Light (Video Game) / int_15756c9d |
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| Final Fantasy: The 4 Heroes of Light (Video Game) |
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Final Fantasy: The 4 Heroes of Light (Video Game) / int_15756c9d |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_16f2bb43 |
type |
Item Caddy |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_16f2bb43 |
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Item Caddy: The Salve-maker crown allows item reuse and item splitting. This allows you to use items that would be normally Too Awesome to Use indefinitely. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_16f2bb43 |
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| Final Fantasy: The 4 Heroes of Light (Video Game) |
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Final Fantasy: The 4 Heroes of Light (Video Game) / int_16f2bb43 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_17521f7f |
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Clothes Make the Superman |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_17521f7f |
comment |
Clothes Make the Superman: Good clothing — not just armor, but also the stuff made of actual cloth — gives higher base defense bonuses than the best shields. Heck, "Steel Armour" (which you get early in the game) has lower defense than most tunics. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_17521f7f |
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Final Fantasy: The 4 Heroes of Light (Video Game) / int_17521f7f |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_199fde5c |
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Now, Where Was I Going Again? |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_199fde5c |
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Now, Where Was I Going Again?: Averted with gusto until you get the Transform Staff, after which you can ask the Adventurer's fox for direction. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_199fde5c |
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Final Fantasy: The 4 Heroes of Light (Video Game) / int_199fde5c |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_1c805a42 |
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Bag of Sharing |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_1c805a42 |
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Bag of Sharing: While the characters' personal inventories are, well, personal, certain key items are carried between characters when the perspective shifts, and the storage building is universal. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_1c805a42 |
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| Final Fantasy: The 4 Heroes of Light (Video Game) / int_1c805a42 |
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| Final Fantasy: The 4 Heroes of Light (Video Game) |
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Final Fantasy: The 4 Heroes of Light (Video Game) / int_1c805a42 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_1d2400e9 |
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Green-Eyed Monster |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_1d2400e9 |
comment |
Invidia is Latin for "envy", and the locals are rightfully envious of the fact that other people get the occasional sunny day and they don't. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_1d2400e9 |
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Final Fantasy: The 4 Heroes of Light (Video Game) / int_1d2400e9 |
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type |
Voluntary Shapeshifting |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_1fb440a6 |
comment |
Voluntary Shapeshifting: Eventually, once you get the Transform Staff. Oddly, neither Jusqua nor Yunita are at all alarmed to find themselves suddenly turned into animals with no real explanation, although talking to other party members in animal form will result in comments on it. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_1fb440a6 |
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Final Fantasy: The 4 Heroes of Light (Video Game) / int_1fb440a6 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_21d70919 |
type |
Crapsack World |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_21d70919 |
comment |
Crapsack World: Even if you discount the fact that demons are apparently running everything behind the scenes, and instead just take everything at face value, most of the places you visit aren't very inviting places to live. Horne doesn't seem so bad until everyone is turned to stone, and Liberte's pretty nice (except for the pirate kidnappings), but every other city? Hoo boy. Guera: The residents are trapped by a vicious sand demon and no one has entered or left the city in years. Also, an entire race of people was wiped out save for a Sole Survivor. Arbor: The fairies dislike and distrust humans so much that any human who approaches Arbor, even if they mean no harm, is transformed into a plant. No, the fairies won't help you. You get to stay like that. Urbeth: A town obsessed with money, where the poor are barely dressed in rags, are barely able to eat, and are treated like second-class citizens. Invidia: It's constantly freezing, everyone is miserable, and it's ruled by a bitter man who is waiting on his son to finally come home to rule the world. Spelvia: Run by a misanthropic man who has been living with nothing but his hatred for hundreds of years. All of his robots are programmed to kill humans. Also, when the group finally manages to get him to let go of his hate, it turns out to be powerful enough to poison the rest of the world. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_21d70919 |
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| Final Fantasy: The 4 Heroes of Light (Video Game) |
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Final Fantasy: The 4 Heroes of Light (Video Game) / int_21d70919 |
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Chekhov's Gun |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_22cf536c |
comment |
Chekhov's Gun: Remember that sign explaining how to handle sheep? |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_22cf536c |
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1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_22cf536c |
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| Final Fantasy: The 4 Heroes of Light (Video Game) |
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Final Fantasy: The 4 Heroes of Light (Video Game) / int_22cf536c |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_230d64 |
type |
Screw the Rules, I Have Money! |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_230d64 |
comment |
Screw the Rules, I Have Money!: With Ransom and Money Talks, the Merchant crown is made of this trope. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_230d64 |
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1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_230d64 |
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| Final Fantasy: The 4 Heroes of Light (Video Game) |
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Final Fantasy: The 4 Heroes of Light (Video Game) / int_230d64 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_23cb7c45 |
type |
So Long, and Thanks for All the Gear |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_23cb7c45 |
comment |
So Long, and Thanks for All the Gear: NPCs come with unique equipment, and when they leave, they take everything with them. Your party also does not have a universal inventory, although the storage and money system is universal — so make sure to drop off some gear in the storage unit between bosses. (You can also invert this by taking their unique gear, letting you get better weapons and armor than you might have had.) |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_23cb7c45 |
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| Final Fantasy: The 4 Heroes of Light (Video Game) |
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Final Fantasy: The 4 Heroes of Light (Video Game) / int_23cb7c45 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_2557e3a9 |
type |
Palette Swap |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_2557e3a9 |
comment |
In the second half of the game, a palette-swapped Minotaur can be found in the Quicksand Castle. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_2557e3a9 |
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1.0 |
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Final Fantasy: The 4 Heroes of Light (Video Game) / int_2557e3a9 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_2630ef75 |
type |
Emergency Transformation |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_2630ef75 |
comment |
Emergency Transformation: Of a sort. Brandt is transformed from a plant to a puppy, with the logic being that it's much easier to transform someone back to a human if they're already a conscious being. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_2630ef75 |
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1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_2630ef75 |
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| Final Fantasy: The 4 Heroes of Light (Video Game) |
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Final Fantasy: The 4 Heroes of Light (Video Game) / int_2630ef75 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_26ac510e |
type |
Mythology Gag |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_26ac510e |
comment |
Mythology Gag: The plot of the game initially concerns saving a princess at the beginning, and later on breaking a Stable Time Loop. To add to the FF1 References, the Final Boss is named Chaos. In addition, one of his attacks is called Big Bang and he borrows from Zemus' As Long as There Is Evil speech. Krinjh is based on Minwu, up to and including dying to save his country from an evil ruler. Unlike Minwu however, he survived in the changed timeline. There is a Final Fantasy XII potion sitting on the counter of the weapons store in Urbeth. The Global Airship is a dragon. Your Cool Boat in Part 2 is almost literally Syldra with Balamb Garden sitting on top of her head. The latter part of the game has the party sneaking into a Crystal Spires and Togas Utopia through the backdoor, being forced to fight its misanthropic ruler, and then having to deal with the world's time periods being thrown into singularity. The Ninja and Sage crowns are in the Bonus Dungeon Towers, similar to Final Fantasy III where they were sealed in Eureka. The Storyteller is Gogo the Mime. Both are optional, performance artists, wear concealing clothing, and can use every skill and ability mastered. Just before facing Chaos's final form, all the characters that the party helped over the course of the game appear in pairs to heal them and give them a speech encouraging them not to give up, in a very similar fashion to Final Fantasy IV. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_26ac510e |
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| Final Fantasy: The 4 Heroes of Light (Video Game) |
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Final Fantasy: The 4 Heroes of Light (Video Game) / int_26ac510e |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_2902d076 |
type |
Support Party Member |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_2902d076 |
comment |
Support Party Member: Bard, Salve-Maker, Dancer, Party Host, and Scholar are geared around buffs / debuffs and have poor offensive power. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_2902d076 |
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1.0 |
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| Final Fantasy: The 4 Heroes of Light (Video Game) |
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Final Fantasy: The 4 Heroes of Light (Video Game) / int_2902d076 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_2bcd6fc8 |
type |
Character Select Forcing |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_2bcd6fc8 |
comment |
Character Select Forcing: Unless you are really good at this game, you will need an Elementalist, at the very least to help you take down bosses. Party-wide element resistance buffs are nice like that. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_2bcd6fc8 |
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Final Fantasy: The 4 Heroes of Light (Video Game) / int_2bcd6fc8 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_2bdae2ae |
type |
Awesome, but Impractical |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_2bdae2ae |
comment |
Awesome, but Impractical: A lot of the level 3 crown skills. For example, the Elementalist's Elemental casts a series of spells of every element. This sounds pretty cool, except (1) the bosses that really matter are going to be resistant to every element but one, maybe two, and (2) given the previous, the only seemingly practical use of the skill would be exposing those few elemental weaknesses, but who needs that when you can just look up a guide? |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_2bdae2ae |
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| Final Fantasy: The 4 Heroes of Light (Video Game) |
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Final Fantasy: The 4 Heroes of Light (Video Game) / int_2bdae2ae |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_32d6bb7e |
type |
Martial Arts Headband |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_32d6bb7e |
comment |
Martial Arts Headband: A red-and-yellow striped one for Fighters. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_32d6bb7e |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_32d6bb7e |
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| Final Fantasy: The 4 Heroes of Light (Video Game) |
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Final Fantasy: The 4 Heroes of Light (Video Game) / int_32d6bb7e |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_32e279c4 |
type |
Humans Are Flawed |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_32e279c4 |
comment |
Humans Are Flawed: When Chaos revives himself the second time, all of the Guest Star Party Members and their friends appear to help the Heroes. They freely acknowledge tat humans can do ugly and vile things, but that they have a great enough capacity for love and hope to overcome the darkness. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_32e279c4 |
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1.0 |
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| Final Fantasy: The 4 Heroes of Light (Video Game) |
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Final Fantasy: The 4 Heroes of Light (Video Game) / int_32e279c4 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_347e35d6 |
type |
Grim Up North |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_347e35d6 |
comment |
Grim Up North: Invidia, a snowy town embittered by its harsh environment and isolation. They keep polar bears as pets. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_347e35d6 |
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1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_347e35d6 |
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| Final Fantasy: The 4 Heroes of Light (Video Game) |
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Final Fantasy: The 4 Heroes of Light (Video Game) / int_347e35d6 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_34ffa400 |
type |
Bonus Dungeon |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_34ffa400 |
comment |
The Ninja and Sage crowns are in the Bonus Dungeon Towers, similar to Final Fantasy III where they were sealed in Eureka. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_34ffa400 |
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1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_34ffa400 |
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| Final Fantasy: The 4 Heroes of Light (Video Game) |
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Final Fantasy: The 4 Heroes of Light (Video Game) / int_34ffa400 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_358388f6 |
type |
White Mage |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_358388f6 |
comment |
It can also result in your White Mage using Esuna to heal the other characters of any status ailment under the sun that still allows them to fight and gain experience, but ignoring the one who's been petrified. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_358388f6 |
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| Final Fantasy: The 4 Heroes of Light (Video Game) / int_358388f6 |
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| Final Fantasy: The 4 Heroes of Light (Video Game) |
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Final Fantasy: The 4 Heroes of Light (Video Game) / int_358388f6 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_36249acd |
type |
Lethal Joke Character |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_36249acd |
comment |
Lethal Joke Character: The game seems to revel in kicking the shit out of the concept of Useless Useful Spells, since most of the crowns are extremely purpose-built but manage to be absolute game breakers, such as the seamstress, salve-maker, and merchant. The typical "I like swords" classes from the mainline Final Fantasy series, on the other hand, are average at best. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_36249acd |
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1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_36249acd |
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| Final Fantasy: The 4 Heroes of Light (Video Game) |
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Final Fantasy: The 4 Heroes of Light (Video Game) / int_36249acd |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_3698e0f |
type |
Class and Level System |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_3698e0f |
comment |
Class and Level System: The Crowns, gained after completing parts of the storyline. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_3698e0f |
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1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_3698e0f |
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| Final Fantasy: The 4 Heroes of Light (Video Game) |
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Final Fantasy: The 4 Heroes of Light (Video Game) / int_3698e0f |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_373283c9 |
type |
This Cannot Be! |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_373283c9 |
comment |
This Cannot Be!: Satan, Beelzebub, Chaos, and Mammon upon death. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_373283c9 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_373283c9 |
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1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
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Final Fantasy: The 4 Heroes of Light (Video Game) / int_373283c9 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_37fcf16 |
type |
Death Is Cheap |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_37fcf16 |
comment |
Also the result of being petrified, which is considered by game mechanics to be an almost identical condition to death. Just as curable, though. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_37fcf16 |
featureApplicability |
1.0 |
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| Final Fantasy: The 4 Heroes of Light (Video Game) |
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Final Fantasy: The 4 Heroes of Light (Video Game) / int_37fcf16 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_3af6f8ba |
type |
Karl Marx Hates Your Guts |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_3af6f8ba |
comment |
Karl Marx Hates Your Guts: Averted in Urbeth's shopkeeping minigame, where the wealthy locals will pay several times the going rate for something you bought in the next street, or even the same shop. Unlimited profits, here we come. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_3af6f8ba |
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-1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_3af6f8ba |
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| Final Fantasy: The 4 Heroes of Light (Video Game) |
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Final Fantasy: The 4 Heroes of Light (Video Game) / int_3af6f8ba |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_3b113b7 |
type |
Character Development |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_3b113b7 |
comment |
Character Development: By the end of the game, Aire is no longer a selfish brat, Jusqua actually cares about people other than himself, Yunita has stopped being a Failure Knight, and Brandt... Well, Brandt's still an Idiot Hero, but at least he's not abusing the "I must be stronger than everyone else!" cliché quite so hard anymore. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_3b113b7 |
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1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_3b113b7 |
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1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_3b113b7 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_3babae20 |
type |
Degraded Boss |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_3babae20 |
comment |
Degraded Boss: Trollud, the Liberte boss, is a normal monster in the ice caves before Invidia. Later, Behugemoth is added to the same caves, except the trope is inverted and he's much harder than before. In the second half of the game, a palette-swapped Minotaur can be found in the Quicksand Castle. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_3babae20 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_3babae20 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_3babae20 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_3cf44d4b |
type |
High-Class Glass |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_3cf44d4b |
comment |
High-Class Glass: Comes pre-packaged with the Salve-Maker crown. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_3cf44d4b |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_3cf44d4b |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_3cf44d4b |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_3f0310d6 |
type |
Magikarp Power |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_3f0310d6 |
comment |
Magikarp Power: Remember that King's Shortsword Aire was carrying at the start of the game? Don't sell it. It's the strongest weapon in the game if you upgrade it, as it grows in effectiveness twice as much as regular equipment - including the Light set of equipment. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_3f0310d6 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_3f0310d6 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_3f0310d6 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_3f2503af |
type |
Ability Required to Proceed |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_3f2503af |
comment |
Ability Required to Proceed: Abused frequently once you get the transform staff. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_3f2503af |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_3f2503af |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_3f2503af |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_40a533db |
type |
Guest-Star Party Member |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_40a533db |
comment |
Guest-Star Party Member: Krinjh the Spell Fencer in Guera, Torte the Sage in Arbor, Rekoteh the Dancer in Invidia, and Rolan the Hero in Spelvia. Note that these are all Crowns that you won't have yet when they're in your party. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_40a533db |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_40a533db |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_40a533db |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_4108bb3e |
type |
Doomed Hometown |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_4108bb3e |
comment |
Horne is known for its wind. It's also known for its agriculture, making the name a probable horn of plenty reference. Also a visual pun - the 'r' and 'n' in 'Horne' together look like an 'm', thus making the name of the village 'Home.' As in, literally, your 'Home Town.' Which is then doomed. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_4108bb3e |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_4108bb3e |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_4108bb3e |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_4156b553 |
type |
Copy Protection |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_4156b553 |
comment |
Copy Protection: If you pirate the game, the enemies have infinite HP. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_4156b553 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_4156b553 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_4156b553 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_42846e90 |
type |
Elemental Powers |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_42846e90 |
comment |
Elemental Powers: Light, Dark, Fire, Water, Wind, Earth. In this game, ice is included with water and thunder with light. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_42846e90 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_42846e90 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_42846e90 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_42d7e928 |
type |
Meanwhile, in the Future… |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_42d7e928 |
comment |
Meanwhile, in the Future…: Jusqua and Aire's adventure in Liberte are supposed to happen concurrently with Brandt and Yunita's adventure in Guera. But since you play Brandt and Yunita's adventure first, Jusqua and Aire get access to Black Mage and White Mage hats immediately, despite not being unlocked until the "future." |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_42d7e928 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_42d7e928 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_42d7e928 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_46fc2236 |
type |
Low-Level Advantage |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_46fc2236 |
comment |
Low-Level Advantage: Halfway through the game every monster will be adjusted to the players level if they are higher than the monster's level. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_46fc2236 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_46fc2236 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_46fc2236 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_4755314a |
type |
Magical Native American |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_4755314a |
comment |
Magical Native American: The Elementalist crown looks like a Plains Indians war bonnet, and the associated armor is also supposed to look like Native American garb. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_4755314a |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_4755314a |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_4755314a |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_486466ee |
type |
Dual Boss |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_486466ee |
comment |
Dual Boss: Geri and Freki. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_486466ee |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_486466ee |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_486466ee |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_49d59be9 |
type |
Scenery Porn |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_49d59be9 |
comment |
Scenery Porn: The art style's more notable points are its Wind Waker-esque vivid colors and lack of outlines, resulting in very pretty visuals more or less everywhere. Arbor is a strong example of out-and-out scenery porn. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_49d59be9 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_49d59be9 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_49d59be9 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_4aa3c552 |
type |
Animorphism |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_4aa3c552 |
comment |
Animorphism: Once you get the Transform Staff, go wild turning party members to and from animals. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_4aa3c552 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_4aa3c552 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_4aa3c552 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_4c709317 |
type |
Useless Useful Spell |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_4c709317 |
comment |
Useless Useful Spell: Averted with Status Spells and the Shaman. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_4c709317 |
featureApplicability |
-1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_4c709317 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_4c709317 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_4cefd8a6 |
type |
Long Song, Short Scene |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_4cefd8a6 |
comment |
Long Song, Short Scene: The dragon riding tune is much longer than necessary, considering how small the game world is, and how quick it takes to ride from one place to another. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_4cefd8a6 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_4cefd8a6 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_4cefd8a6 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_4ffde1e0 |
type |
Luckily, My Shield Will Protect Me |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_4ffde1e0 |
comment |
Luckily, My Shield Will Protect Me: While the defense boosts on these aren't as large as those you get from clothing, it's the elemental resistances that will really come in handy. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_4ffde1e0 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_4ffde1e0 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_4ffde1e0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_5067fd81 |
type |
Everyone Is Bi |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_5067fd81 |
comment |
Everyone Is Bi: Female monsters with "Entice" have no trouble affecting Aire or Yunita. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_5067fd81 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_5067fd81 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_5067fd81 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_50727f8d |
type |
Death Is a Slap on the Wrist |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_50727f8d |
comment |
Death Is a Slap on the Wrist: Possibly. Dying strips you of half of any one category of gems — which is devastating if the game randomly selects your Diamonds; not so much if it chooses the Rubies, or another lesser gem you have in low number.note You can prevent this by shutting off the DS when you die. This trope is in full force if someone has equipped the Freelancer crown, which negates any penalty beyond being warped back to the last Adventurer. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_50727f8d |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_50727f8d |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_50727f8d |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_51567188 |
type |
Cast from Hit Points |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_51567188 |
comment |
Cast from Hit Points: The Dark Fencer's skillset centers around this. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_51567188 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_51567188 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_51567188 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_5405b144 |
type |
Scratch Damage |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_5405b144 |
comment |
Scratch Damage: Averted in the second half, where the enemy's levels scale to match yours. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_5405b144 |
featureApplicability |
-1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_5405b144 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_5405b144 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_54d6f53f |
type |
Ripple-Effect-Proof Memory |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_54d6f53f |
comment |
Ripple-Effect-Proof Memory: At the end of the game, while various issues from the first half were prevented from happening, there isn't indication that the people they affected forgot what happened. For example, Thauzand's daughter survived the plague but he is still dressed as a merchant rather than a priest in the denouement. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_54d6f53f |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_54d6f53f |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_54d6f53f |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_54ec2f0c |
type |
Not Completely Useless |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_54ec2f0c |
comment |
Not Completely Useless: Many of the Crown Abilities fall into these. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_54ec2f0c |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_54ec2f0c |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_54ec2f0c |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_5650223c |
type |
Plot Device |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_5650223c |
comment |
Plot Device: The key items, with the exception of the key that gets you into the bonus towers (as they have no bearing on the plot). |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_5650223c |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_5650223c |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_5650223c |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_56b5a6b7 |
type |
Nostalgia Level |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_56b5a6b7 |
comment |
Nostalgia Level: This whole game, really. The title music really hits hard for anyone who grew up on 8 and 16-bit RPGs. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_56b5a6b7 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_56b5a6b7 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_56b5a6b7 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_58204b95 |
type |
Magic Knight |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_58204b95 |
comment |
Magic Knight: Spell Fencers can charge their physical attacks with spells. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_58204b95 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_58204b95 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_58204b95 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_586589bc |
type |
Journey to the Center of the Mind |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_586589bc |
comment |
Journey to the Center of the Mind: Rolan's heart has been festering in resentment and self-hatred for hundreds of years; in order for him to help the party, they must enter his heart and cleanse him of his demons. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_586589bc |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_586589bc |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_586589bc |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_5a5de5ca |
type |
Boss Rush |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_5a5de5ca |
comment |
Boss Rush: In the Very Definitely Final Dungeon. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_5a5de5ca |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_5a5de5ca |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_5a5de5ca |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_5a90e8ad |
type |
Socialization Bonus |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_5a90e8ad |
comment |
Socialization Bonus: Playing the game in Multiplayer Mode increases the number of Battle Points which can be spent on equipment that can be upgraded to Infinity +1 Sword. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_5a90e8ad |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_5a90e8ad |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_5a90e8ad |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_5ce7dbb9 |
type |
Central Theme |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_5ce7dbb9 |
comment |
Central Theme: Learning from your mistakes. Also, evil triumphs from within your heart. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_5ce7dbb9 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_5ce7dbb9 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_5ce7dbb9 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_63c6c615 |
type |
Dynamic Difficulty |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_63c6c615 |
comment |
Dynamic Difficulty: After opening the Very Definitely Final Dungeon, NPCs will inform you that monsters are now leveling up alongside the party, so don't think level-grinding is going to solve any problems. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_63c6c615 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_63c6c615 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_63c6c615 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_6439de78 |
type |
Heroic Sacrifice |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_6439de78 |
comment |
Heroic Sacrifice: In the first half, Lillibelle sacrifices her life to bring Aire back from being killed by the Ogre Bear. This gives Aire a real kick in the Character Development. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_6439de78 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_6439de78 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_6439de78 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_6602cad |
type |
Permanently Missable Content |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_6602cad |
comment |
Permanently Missable Content: Lots of items. Talk to everyone before and after certain plot flags, such as Kuore after being entrusted with the mission to go to the Witch's Mansion to rescue Aire. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_6602cad |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_6602cad |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_6602cad |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_66c725b6 |
type |
Inconsistent Spelling |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_66c725b6 |
comment |
Inconsistent Spelling: Data on the Japanese ROM give different spellings for almost all the towns' names: Horn vs. Horne, Gula vs. Guera, Elva vs. Arbor, Vulpes vs. Urbeth, and Superbia vs. Spelvia. The Japanese website also calls Krinjh 'Kirinjyu'. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_66c725b6 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_66c725b6 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_66c725b6 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_681077c5 |
type |
Wide-Open Sandbox |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_681077c5 |
comment |
Wide-Open Sandbox: The second half of the game thanks to the dragon. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_681077c5 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_681077c5 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_681077c5 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_68913e61 |
type |
Hello, [Insert Name Here] |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_68913e61 |
comment |
Hello, [Insert Name Here]: All four heroes are nameable. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_68913e61 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_68913e61 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_68913e61 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_6bda9a30 |
type |
Meaningful Name |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_6bda9a30 |
comment |
Meaningful Name Horne is known for its wind. It's also known for its agriculture, making the name a probable horn of plenty reference. Also a visual pun - the 'r' and 'n' in 'Horne' together look like an 'm', thus making the name of the village 'Home.' As in, literally, your 'Home Town.' Which is then doomed. Liberte is Latin for "freedman". The local pirates go on about freedom a lot. Vulpes (Urbeth in English) may refer to the fox-like cunning necessary to make it in a city full of hard-playing merchants. Arbor is housed in the Great Tree. Its Japanese name, "Elva", is obvious. Arbor is also Latin for Tree. Invidia is Latin for "envy", and the locals are rightfully envious of the fact that other people get the occasional sunny day and they don't. Superbia (Spelvia in English) is Latin for "pride"—befitting of a floating city meant to enslave the world below and ruled by a hero who regards himself as above humanity. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_6bda9a30 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_6bda9a30 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_6bda9a30 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_6c51e9e1 |
type |
Fisher King |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_6c51e9e1 |
comment |
Fisher King: Rolan, almost literally. Helping him regain his confidence inadvertently released the darkness from his heart, putting the world in a time loop. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_6c51e9e1 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_6c51e9e1 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_6c51e9e1 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_6cf2293a |
type |
All in a Row |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_6cf2293a |
comment |
All in a Row: Rubber band variant. Party members follow the leader in a sort of disorganized clump. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_6cf2293a |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_6cf2293a |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_6cf2293a |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_6ec989d8 |
type |
Guide Dang It! |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_6ec989d8 |
comment |
Guide Dang It!: So much. Let's put it this way, you won't know a lot of things about the game without a guide. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_6ec989d8 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_6ec989d8 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_6ec989d8 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_7286e96d |
type |
Idiot Ball |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_7286e96d |
comment |
Idiot Ball: Brandt dumping Yunita in an inn. Aire getting turned into a cat by blatantly cursed treasure. Everything Jusqua does between that and dumping Yunita in a different inn. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_7286e96d |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_7286e96d |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_7286e96d |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_76dc4f31 |
type |
"Arabian Nights" Days |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_76dc4f31 |
comment |
"Arabian Nights" Days: The desert city of Guera. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_76dc4f31 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_76dc4f31 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_76dc4f31 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_77948f9e |
type |
Global Airship |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_77948f9e |
comment |
The Global Airship is a dragon. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_77948f9e |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_77948f9e |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_77948f9e |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_7bf14666 |
type |
And Now for Someone Completely Different |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_7bf14666 |
comment |
And Now for Someone Completely Different: Everyone joins the party before the first boss fight. Then, when they return to find Horne under a petrification curse, they proceed to split into pairs and, as a result of further misadventures, each of the four Heroes has to run around solo for a while, then partner with the person they weren't with last time. Eventually, they all meet back up in Spelvia, having matured a little along the way. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_7bf14666 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_7bf14666 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_7bf14666 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_7ec8506d |
type |
Animal Talk |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_7ec8506d |
comment |
Animal Talk: You can talk to any animal in animal form. They often provide hints as to where to find items or what challenge is coming next. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_7ec8506d |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_7ec8506d |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_7ec8506d |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_7ef7e1cd |
type |
Every Man Has His Price |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_7ef7e1cd |
comment |
Every Monster Has Its Price: The Merchant's Ransom ability allows a character to give up the gil equivalent to the damage s/he would have taken. With a full bank accountnote Have fun abusing that Urbeth minigame, a Merchant with the Ransom ability, and the Shield of Light equipped, you could theoretically defeat the final boss without taking a single scratch. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_7ef7e1cd |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_7ef7e1cd |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_7ef7e1cd |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_7f67e11 |
type |
The Night That Never Ends |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_7f67e11 |
comment |
The Night That Never Ends: After darkness spreads across the world, the world looks like it's in the middle of one of these. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_7f67e11 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_7f67e11 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_7f67e11 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_7fbb2a3 |
type |
Nice Job Breaking It, Hero! |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_7fbb2a3 |
comment |
Nice Job Breaking It, Heroes: By saving Rolan from the darkness in his heart, the heroes manage to unleash that same darkness across the entire world. Bravo. Somewhat subverted by the fact that this sets them on the road to turning a previously Crapsack World into a much nicer place by destroying many great forces of evil, but still. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_7fbb2a3 |
featureApplicability |
-0.3 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_7fbb2a3 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_7fbb2a3 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_812ee32b |
type |
Linear Warriors, Quadratic Wizards |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_812ee32b |
comment |
Linear Warriors, Quadratic Wizards: While it's possible to kill just about every enemy you come across with physical attacks, you will need to rely on magic spells and Crown abilities, especially in the second half of the game where the enemy's levels scale to match yours. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_812ee32b |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_812ee32b |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_812ee32b |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_83b89a9c |
type |
Elemental Rock-Paper-Scissors |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_83b89a9c |
comment |
Elemental Rock-Paper-Scissors: How well you do in boss battles later on largely depends on how well you play their vulnerabilities and resistances. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_83b89a9c |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_83b89a9c |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_83b89a9c |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_868e6134 |
type |
Songs in the Key of Panic |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_868e6134 |
comment |
Songs in the Key of Panic: The music gains a bell/siren and changes tempo when you are at critical HP. Interestingly, one is used when bosses are at critical health, as well. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_868e6134 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_868e6134 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_868e6134 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_8a8afdce |
type |
Mini-Game |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_8a8afdce |
comment |
Mini-Game: Two - a shopping mini-game in Urbeth which is used to grind for so much money, and a maths game in Invidia. Both can get you a bonus job class if you score high enough. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_8a8afdce |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_8a8afdce |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_8a8afdce |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_8b6e8d7 |
type |
Anachronic Order |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_8b6e8d7 |
comment |
Anachronic Order: The party splits up and joins up in different pairs at times, with each separate group's adventures happening simultaneously, with the Book Ends of some chapters making more sense when you see what the other party was doing. (e.g. Brandt leaving Yunita to team up with a cat of all things... who has a map... because she's actually Aire.) |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_8b6e8d7 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_8b6e8d7 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_8b6e8d7 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_8f0dc93c |
type |
Dangerous Forbidden Technique |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_8f0dc93c |
comment |
Dangerous Forbidden Technique: The Crystal prefaces granting you the Dark Fencer crown with the rather ominous "To thee I grant this gift of might, upon thy head a crown of... forbidden might." Shortly afterward, King Horne presents you with the spell Desolator with similar gravitas. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_8f0dc93c |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_8f0dc93c |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_8f0dc93c |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_916c72b3 |
type |
Rule of Symbolism |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_916c72b3 |
comment |
Rule of Symbolism: So, Urbeth has an uncompleted tower that was intended to reach into Heaven? Interesting... although not quite the same as Babel. Its state of incompletion isn't from divine disapproval, but because the citizenry lost their faith and abandoned the project themselves. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_916c72b3 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_916c72b3 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_916c72b3 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_92dfffae |
type |
Retraux |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_92dfffae |
comment |
Retraux: Nearly everything. This game could have easily been done in 8 bit or 16 bit, and it would have fit in perfectly. The soundtrack itself is 8-bit. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_92dfffae |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_92dfffae |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_92dfffae |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_93ed8515 |
type |
Set Right What Once Went Wrong |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_93ed8515 |
comment |
Set Right What Once Went Wrong: The second half of the game launches the party an unspecified amount of time into the past. This allows them to avert a number of tragedies whose effects caused the troubles in the first part. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_93ed8515 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_93ed8515 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_93ed8515 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_940a5958 |
type |
Artificial Stupidity |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_940a5958 |
comment |
Artificial Stupidity: Targets are selected automatically (physical attacks target the first enemy on the left, magic on the right), instead of being chosen by the player. This can result in, for example, your Black Mage using a Quake spell, ignoring the enemy who's vulnerable to earth-based damage, and instead aiming at the flying enemy that's immune to the attack. It can also result in your White Mage using Esuna to heal the other characters of any status ailment under the sun that still allows them to fight and gain experience, but ignoring the one who's been petrified. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_940a5958 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_940a5958 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_940a5958 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_9502bbf5 |
type |
All Swords Are the Same |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_9502bbf5 |
comment |
All Swords Are the Same: Long swords and short swords are governed by different proficiency ratings. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_9502bbf5 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_9502bbf5 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_9502bbf5 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_98c95895 |
type |
Time Crash |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_98c95895 |
comment |
Time Crash: One is caused by the unleashing of Rolan's evil. Fortunately, this allows the heroes to reach timeframes where they can do the most good. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_98c95895 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_98c95895 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_98c95895 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_99a7aa94 |
type |
Seven Deadly Sins |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_99a7aa94 |
comment |
Seven Deadly Sins: Each town represents one of the sins. But it gets weird, since some towns and their demons don't match the sins they were given. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_99a7aa94 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_99a7aa94 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_99a7aa94 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_9b0b8109 |
type |
Floating Continent |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_9b0b8109 |
comment |
Floating Continent: Spelvia, though it's more of an island. It's described by the golems alternately as a fortress to protect the world, or a fortress to conquer it. It's also the site of the Climax Boss, which divides the first half of the story from the second. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_9b0b8109 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_9b0b8109 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_9b0b8109 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_9e236a98 |
type |
Sliding Scale of Gameplay and Story Integration |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_9e236a98 |
comment |
Sliding Scale of Gameplay and Story Integration: Unless you turn your lead party member into an animal, the golems in Spelvia attack when you try to talk to them—but you can also get around it by making Rolan your lead party member, since he's their master. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_9e236a98 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_9e236a98 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_9e236a98 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_9fc2cb1b |
type |
Video Game Stealing |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_9fc2cb1b |
comment |
Video Game Stealing: The Bandit crown does this. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_9fc2cb1b |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_9fc2cb1b |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_9fc2cb1b |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_a24989ce |
type |
Save Point |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_a24989ce |
comment |
Save Point: In the form of the Adventurer, who appears in every town and in front of every boss room. No saving on the world map like usual, though. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_a24989ce |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_a24989ce |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_a24989ce |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_a2fea27d |
type |
The Chosen Many |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_a2fea27d |
comment |
The Chosen Many: The Crystal chooses the four as Heroes of Light at the beginning of the game. They proceed to bicker, ditch each other, not focus on their quest, and generally not have their act together until halfway through the game. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_a2fea27d |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_a2fea27d |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_a2fea27d |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_a633a438 |
type |
Really700YearsOld |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_a633a438 |
comment |
Really 700 Years Old: The Dragoniers of Invidia have much longer lifespans than normal humans. Rolan, for example, looks the same age as the heroes despite being three centuries old. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_a633a438 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_a633a438 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_a633a438 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_aa30e350 |
type |
Sole Survivor |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_aa30e350 |
comment |
Guera: The residents are trapped by a vicious sand demon and no one has entered or left the city in years. Also, an entire race of people was wiped out save for a Sole Survivor. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_aa30e350 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_aa30e350 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_aa30e350 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_abfb19ba |
type |
Fire, Ice, Lightning |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_abfb19ba |
comment |
Fire, Ice, Lightning: Rather differently from the Final Fantasy norm, however; Thunder is Light-elemental and Blizzard is of the Water element. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_abfb19ba |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_abfb19ba |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_abfb19ba |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_ac9f78d9 |
type |
Jack of All Stats |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_ac9f78d9 |
comment |
Jack of All Stats: Jusqua, whose Strength, Intellect, and Spirit stats all max out at 65. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_ac9f78d9 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_ac9f78d9 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_ac9f78d9 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_ad754f85 |
type |
Evolving Title Screen |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_ad754f85 |
comment |
Evolving Title Screen: As you progress through the game, icons for the towns you visit appear on the opening. In the second half, the portraits of major characters whose lives you fix are added. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_ad754f85 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_ad754f85 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_ad754f85 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_afd68598 |
type |
Inventory Management Puzzle |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_afd68598 |
comment |
Inventory Management Puzzle: Each character can only hold 15 items (and items do not stack), including equipment and spells, though key items are separate. The storage can hold up to 99 of any item, of course. Additionally, there are only six slots for spells and Crown abilities. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_afd68598 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_afd68598 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_afd68598 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_affbcbb |
type |
Cool Helmet |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_affbcbb |
comment |
Cool Helmet: The Paladin and Dark Fencer crowns come with impressive headwear. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_affbcbb |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_affbcbb |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_affbcbb |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_b26e05d2 |
type |
No Cure for Evil |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_b26e05d2 |
comment |
No Cure for Evil: Averted in a few cases. The Aire Doppelganger can use Cure and Cura, for instance, even though the Dopplegangers are dark-element enemies. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_b26e05d2 |
featureApplicability |
-1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_b26e05d2 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_b26e05d2 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_b37f7b5 |
type |
Bladder of Steel |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_b37f7b5 |
comment |
Bladder of Steel: No quicksaving or saving on the world map. You're going to have to wait for the fedora guy just like everybody else. Thankfully, it's a portable title, and a DS one at that, so the game can be put into sleep mode if it needs to be put down at any time. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_b37f7b5 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_b37f7b5 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_b37f7b5 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_b4cbb37f |
type |
Good Morning, Crono |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_b4cbb37f |
comment |
Good Morning Brandt: Nearly verbatim. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_b4cbb37f |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_b4cbb37f |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_b4cbb37f |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_b6d0d282 |
type |
Always Check Behind the Chair |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_b6d0d282 |
comment |
Always Check Behind the Chair: Each town has eight items hidden in random places with no visual hints, although animals will sometimes let slip the location of one. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_b6d0d282 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_b6d0d282 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_b6d0d282 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_b97a2fa7 |
type |
Forced Transformation |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_b97a2fa7 |
comment |
Forced Transformation: Aire becomes a cat and Brandt becomes a plant. In the second half you find out that Torte was a human turned into a mouse as punishment—and Ankel the parrot is the real King of Horne. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_b97a2fa7 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_b97a2fa7 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_b97a2fa7 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_b9d37668 |
type |
Gendered Outfit |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_b9d37668 |
comment |
Gendered Outfit: Most of the job classes use dresses or have more subtle alterations between the male and female versions. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_b9d37668 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_b9d37668 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_b9d37668 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_bb01ad0e |
type |
Cool Boat |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_bb01ad0e |
comment |
Your Cool Boat in Part 2 is almost literally Syldra with Balamb Garden sitting on top of her head. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_bb01ad0e |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_bb01ad0e |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_bb01ad0e |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_bb067aba |
type |
Cool Mask |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_bb067aba |
comment |
Cool Mask: The Bandit, Shaman, Beastmaster, Storyteller, and Ninja crowns. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_bb067aba |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_bb067aba |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_bb067aba |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_bb18a227 |
type |
It's All About Me |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_bb18a227 |
comment |
It's All About Me: The biggest flaw of the entire party is their inability to work together either due to being selfish or having major ego problems. Even though they're repeatedly warned by the crystal that they need to work together in order to stop the world from falling to darkness, they still refuse to cooperate in most instances they do end up together. Predictably, the world ends up falling to darkness because they refused to work together to stop it. Thankfully, it serves as the much-needed wakeup call they needed to finally get their act together. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_bb18a227 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_bb18a227 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_bb18a227 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_bc0ad0c0 |
type |
Money Spider |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_bc0ad0c0 |
comment |
Money Spider: Averted, enemies drop gems rather than straight-up gil, which you need for character and item leveling, and are impossible to get outside of combat. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_bc0ad0c0 |
featureApplicability |
-1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_bc0ad0c0 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_bc0ad0c0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_bf020789 |
type |
Developer's Room |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_bf020789 |
comment |
Developer's Room: A limited and very obscure version: if you manage to make it to the northern part of Liberte early in the game during nighttime when it's normally blocked by a sand whirlpool (either by dying in battle during nighttime before you save your game for the first time or using a Dragon Wing), the NPCs' dialogue changes to various messages from programmers. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_bf020789 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_bf020789 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_bf020789 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_bf414570 |
type |
Cunning Like a Fox |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_bf414570 |
comment |
Vulpes (Urbeth in English) may refer to the fox-like cunning necessary to make it in a city full of hard-playing merchants. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_bf414570 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_bf414570 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_bf414570 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_c03860d2 |
type |
Womb Level |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_c03860d2 |
comment |
Womb Level: The whirlpool at Liberte, with its squishy pink walls and acidic pools of green fluid. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_c03860d2 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_c03860d2 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_c03860d2 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_c5f23623 |
type |
Broken Bridge |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_c5f23623 |
comment |
Broken Bridge: All over the place in the first half of the game. They either only clear when you activate a certain event or prevent you from going back. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_c5f23623 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_c5f23623 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_c5f23623 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_c7270d1c |
type |
With This Herring |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_c7270d1c |
comment |
With This Herring: For someone so desperate to have his daughter rescued, the King of Horne is a rather insidious penny pincher. Despite having an entire armory stocked with weapons and armor, he sends Brandt on his merry way with little more than a Steel Sword and a firm pat on the shoulder. Makes sense, considering who it really is. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_c7270d1c |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_c7270d1c |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_c7270d1c |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_c75df49a |
type |
Shout-Out |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_c75df49a |
comment |
Shout-Out: The Claustrum staff rather resembles a Keyblade. The Metal Flan is reminiscent of the Metal Slime — it's not immune to magic, but gives amazing XP and is highly resistant to everything. And it has bigger, angrier brothers. Urbeth is the name of a city in Forgotten Realms. Louhi is named after the main antagonist of The Kalevala, the Finnish national epic, who is also a shapeshifting witch from the Grim Up North. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_c75df49a |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_c75df49a |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_c75df49a |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_c81e2bba |
type |
Necromancer |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_c81e2bba |
comment |
Necromancer: The Monk crown allows the wearer to reanimate dead allies and increases power the more times the wearer has been revived from death. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_c81e2bba |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_c81e2bba |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_c81e2bba |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_c923e7a6 |
type |
Metal Slime |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_c923e7a6 |
comment |
The Metal Flan is reminiscent of the Metal Slime — it's not immune to magic, but gives amazing XP and is highly resistant to everything. And it has bigger, angrier brothers. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_c923e7a6 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_c923e7a6 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_c923e7a6 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_ca3ef034 |
type |
Evil Knockoff |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_ca3ef034 |
comment |
Evil Knockoff: The Dopplegangers, which first appear in Rolan's soul, later in the second run of the Witch's Manor and the final dungeon. They're the protagonists in their original clothing, but with shadow-black faces and Dark element attacks. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_ca3ef034 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_ca3ef034 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_ca3ef034 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_cab5085a |
type |
Rain of Arrows |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_cab5085a |
comment |
Rain of Arrows: The Ranger's "Covering Fire" ability does this. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_cab5085a |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_cab5085a |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_cab5085a |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_cfd569ac |
type |
Take Your Time |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_cfd569ac |
comment |
Take Your Time: Look out! Belphegor is going to make Mount Gulg erupt, destroying Arbor and the source of all the world's magic! Unless you decide to do one of the other towns first. (Of course, this is happening during a Time Crash, so it's not so egregious as other instances.) When the final dungeon collapses, you can stop in the save room and chat with the other party members, in spite of all the screen shaking and flashing. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_cfd569ac |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_cfd569ac |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_cfd569ac |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_d08049db |
type |
Taken for Granite |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_d08049db |
comment |
Taken for Granite: Whatever contract King Horne had with Louhi, he broke it, and everyone in Horne is turned to stone as a result. Also the result of being petrified, which is considered by game mechanics to be an almost identical condition to death. Just as curable, though. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_d08049db |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_d08049db |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_d08049db |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_d139ffaf |
type |
Genre Throwback |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_d139ffaf |
comment |
Genre Throwback: To the 8-bit era of RPGs and their Nintendo Hardness. You can't save anywhere you want, inventory space is limited, and don't expect help if you ask "Now, Where Was I Going Again??" |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_d139ffaf |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_d139ffaf |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_d139ffaf |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_d99a228f |
type |
Unusually Uninteresting Sight |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_d99a228f |
comment |
Unusually Uninteresting Sight: Brandt doesn't question that a domestic cat is carrying a detailed world map. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_d99a228f |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_d99a228f |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_d99a228f |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_db126a0b |
type |
World Tree |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_db126a0b |
comment |
World Tree: The Great Tree of Arbor, from which all magic originates. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_db126a0b |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_db126a0b |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_db126a0b |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_dcbe8a6e |
type |
Chekhov's Gunman |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_dcbe8a6e |
comment |
Chekhov's Gunman: Ankhel, Brandt's parrot. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_dcbe8a6e |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_dcbe8a6e |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_dcbe8a6e |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_e0606d52 |
type |
Optional Boss |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_e0606d52 |
comment |
Optional Boss: Along with the bosses in the towers, there is the Ogre Bear. Hope you brought an Energy Screen. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_e0606d52 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_e0606d52 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_e0606d52 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_e3ab9e00 |
type |
Turns Red |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_e3ab9e00 |
comment |
Turns Red: The very first boss (Minotaur) when in critical health. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_e3ab9e00 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_e3ab9e00 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_e3ab9e00 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_e5421161 |
type |
Expy |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_e5421161 |
comment |
Expy: Krinjh serves a similar purpose to Minwu, in that he serves as a Crutch Character early on, and also is a Spell Fencer (i.e. Mystic Knight). The costumes for male Mystic Knights in FF5 were based on Minwu. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_e5421161 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_e5421161 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_e5421161 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_e543a655 |
type |
Light Is Not Good |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_e543a655 |
comment |
Light Is Not Good: Lucifer has light based attacks and is vulnerable to dark damage. Curiously, Satan (who is an entirely different being in this game's universe) is the opposite (uses dark attacks and vulnerable to light) |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_e543a655 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_e543a655 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_e543a655 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_e949dfd8 |
type |
Something about a Rose |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_e949dfd8 |
comment |
Something about a Rose: The Dancer crown isn't a hat. Instead, characters clench a rose between their teeth. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_e949dfd8 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_e949dfd8 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_e949dfd8 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_eb8e4fa8 |
type |
Jerkass |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_eb8e4fa8 |
comment |
Invidia: Restore the Sun Temple lift the winter that's turned everyone into a Jerkass. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_eb8e4fa8 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_eb8e4fa8 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_eb8e4fa8 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_ec212e4d |
type |
Ensemble Cast |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_ec212e4d |
comment |
Ensemble Cast: Although Brandt is billed as the protagonist, the story shifts from character to character several times in the first half of the game, with each of them having a section where they are the main character (or even the only playable character). |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_ec212e4d |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_ec212e4d |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_ec212e4d |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_f00d01f8 |
type |
Hat of Power |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_f00d01f8 |
comment |
Hat of Power: The characters' powers derive from special hats, which are called "crowns" regardless of appearance, that they are given over the course of their journey. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_f00d01f8 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_f00d01f8 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_f00d01f8 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_fc07d409 |
type |
Hopeless Boss Fight |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_fc07d409 |
comment |
Hopeless Boss Fight: Cat Aire vs Ogre Bear. (In fact, the Ogre Bear is in the same place after the Time Crash. If you go back in after freeing Lilibelle, it will still be there to kill you.) |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_fc07d409 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_fc07d409 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_fc07d409 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_fd76df83 |
type |
Artistic License – Economics |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_fd76df83 |
comment |
Artistic License – Economics: Abused heavily in the Urbeth shopkeeping minigame. Jusqua can literally go to a store down the street, buy some items, and sell it at his own counter for double the price. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_fd76df83 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_fd76df83 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_fd76df83 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_fe1b2e75 |
type |
Bigger on the Inside |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_fe1b2e75 |
comment |
Bigger on the Inside: The towers all start getting wider floors as you go up. |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_fe1b2e75 |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_fe1b2e75 |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_fe1b2e75 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_name |
type |
ItemName |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_name |
comment |
|
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_name |
featureApplicability |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_name |
featureConfidence |
1.0 |
| Final Fantasy: The 4 Heroes of Light (Video Game) |
hasFeature |
Final Fantasy: The 4 Heroes of Light (Video Game) / int_name |
| Final Fantasy: The 4 Heroes of Light (Video Game) / int_name |
itemName |
Final Fantasy: The 4 Heroes of Light (Video Game) |