...it's like TV Tropes, but LINKED DATA!
Five Nights at Candy's (Video Game)
- 248 statements
- 47 feature instances
- 5 referencing feature instances
Five Nights at Candy's (Video Game) | type |
TVTItem | |
Five Nights at Candy's (Video Game) | label |
Five Nights at Candy's (Video Game) | |
Five Nights at Candy's (Video Game) | page |
FiveNightsAtCandys | |
Five Nights at Candy's (Video Game) | comment |
Welcome to your new job at Candy's Burger and Fries! ...wait, what? No, we don't have any relation to Freddy Fazbear's Pizza; in fact, they just closed down recently. No one knows why, probably tax reasons... whatever, their pizza wasn't even that good. Anyway, let's focus on your job. You're the new night guard here (the old one was fired for... reasons), and it's your job to protect the building. Now, if you feel threatened, you can lock the room down; both of the doorways and the window in front of you have solid steel doors that can be shut at a moment's notice. You can also check the cameras with your monitor, and if you want a total view, you can turn on Night Vision mode. Keep in mind that all of this draws away power from the central battery, and once you use that up, it's gone. But don't worry—nothing is going to come in there.Oh, the animatronics? Yeah, we sunk quite a pretty penny into those. Truth be told, they've been acting... strange. They might wander around at night. But don't worry, it's not like they're actually gunning for you or anything.Right?Five Nights at Candy's is a fan game based on the Five Nights at Freddy's franchise. Creator Emil "Ace" Macko made it using the Clickfusion 2.5 engine — the same engine used by Scott Cawthon to make the Freddy's games — and released it on the 18th of July 2015 (days before the surprise release of Five Nights at Freddy's 4). If the trailer leaves you wanting more, you can find the game on Gamejolt. A full remake of the game was released on August 14th, 2019, which you can find here.Macko initially stated that he had no plans to make a sequel, yet thanks to FNaF 4 and how it introduced a new style of gameplay, he officially changed his mind, with Five Nights at Candy's 2 being released on February 28th, 2016. This was followed by a third installment, Five Nights at Candy's 3, which was released on March 3rd, 2017.On August 21st, 2020, Scott Cawthon, creator of the Five Nights at Freddy's series, announced that Macko had been invited to join the Fazbear Fanverse Initiative project, in which certain FNaF fangame creators were given official permission to sell products and merchandise related to their series. Macko was given funding to continue working on the fourth game in the series, which was first confirmed on September 1st, 2018.Has a Character page. | |
Five Nights at Candy's (Video Game) | fetched |
2024-01-20T13:31:15Z | |
Five Nights at Candy's (Video Game) | parsed |
2024-01-20T13:31:15Z | |
Five Nights at Candy's (Video Game) | processingComment |
Dropped link to Markiplier: Not a Feature - ITEM | |
Five Nights at Candy's (Video Game) | processingComment |
Dropped link to PerpetualFrowner: Not a Feature - ITEM | |
Five Nights at Candy's (Video Game) | processingComment |
Dropped link to Popgoes: Not a Feature - UNKNOWN | |
Five Nights at Candy's (Video Game) | processingComment |
Dropped link to fivenightsatfreddys3: Not a Feature - ITEM | |
Five Nights at Candy's (Video Game) | processingUnknown |
Popgoes | |
Five Nights at Candy's (Video Game) | isPartOf |
DBTropes | |
Five Nights at Candy's (Video Game) / int_14450636 | type |
Debut Queue | |
Five Nights at Candy's (Video Game) / int_14450636 | comment |
Debut Queue: Candy and Cindy are the only animatronics hunting you in Night 1. Chester is added in Night 2, followed by Blank, Old Candy, and the Penguin in Night 3. The RAT is added in Night 6. | |
Five Nights at Candy's (Video Game) / int_14450636 | featureApplicability |
1.0 | |
Five Nights at Candy's (Video Game) / int_14450636 | featureConfidence |
1.0 | |
Five Nights at Candy's (Video Game) | hasFeature |
Five Nights at Candy's (Video Game) / int_14450636 | |
Five Nights at Candy's (Video Game) / int_1c1d243c | type |
Brother–Sister Team | |
Five Nights at Candy's (Video Game) / int_1c1d243c | comment |
Brother–Sister Team: Candy and Cindy. They are pretty much gender-inverted counterparts to each other in design, and both try to enter your office from opposite sides. | |
Five Nights at Candy's (Video Game) / int_1c1d243c | featureApplicability |
1.0 | |
Five Nights at Candy's (Video Game) / int_1c1d243c | featureConfidence |
1.0 | |
Five Nights at Candy's (Video Game) | hasFeature |
Five Nights at Candy's (Video Game) / int_1c1d243c | |
Five Nights at Candy's (Video Game) / int_1e584efa | type |
Cruel and Unusual Death | |
Five Nights at Candy's (Video Game) / int_1e584efa | comment |
Cruel and Unusual Death: Did you think that being stuffed into a wire frame suit was a painful way to go? Well, how about being shoved into a production line for robot parts? | |
Five Nights at Candy's (Video Game) / int_1e584efa | featureApplicability |
1.0 | |
Five Nights at Candy's (Video Game) / int_1e584efa | featureConfidence |
1.0 | |
Five Nights at Candy's (Video Game) | hasFeature |
Five Nights at Candy's (Video Game) / int_1e584efa | |
Five Nights at Candy's (Video Game) / int_2504772e | type |
Walking Spoiler | |
Five Nights at Candy's (Video Game) / int_2504772e | comment |
Walking Spoiler: RAT and the Reverse Puppet. So much as mentioning them is likely to spoil a lot of the post-night cutscenes. | |
Five Nights at Candy's (Video Game) / int_2504772e | featureApplicability |
1.0 | |
Five Nights at Candy's (Video Game) / int_2504772e | featureConfidence |
1.0 | |
Five Nights at Candy's (Video Game) | hasFeature |
Five Nights at Candy's (Video Game) / int_2504772e | |
Five Nights at Candy's (Video Game) / int_25bc8511 | type |
Generation Xerox | |
Five Nights at Candy's (Video Game) / int_25bc8511 | comment |
Generation Xerox: The paycheck at the end reveals you've been playing as Mary Schmidt. | |
Five Nights at Candy's (Video Game) / int_25bc8511 | featureApplicability |
1.0 | |
Five Nights at Candy's (Video Game) / int_25bc8511 | featureConfidence |
1.0 | |
Five Nights at Candy's (Video Game) | hasFeature |
Five Nights at Candy's (Video Game) / int_25bc8511 | |
Five Nights at Candy's (Video Game) / int_27e9edc | type |
Undercrank | |
Five Nights at Candy's (Video Game) / int_27e9edc | comment |
A truly disturbing one occurs in the Extras menu. If you look at RAT's model for long enough, it suddenly zooms in on his face, which begins twitching like crazy while eerie sounds play. In the Remastered version, this is how you get the code for the secret night. | |
Five Nights at Candy's (Video Game) / int_27e9edc | featureApplicability |
1.0 | |
Five Nights at Candy's (Video Game) / int_27e9edc | featureConfidence |
1.0 | |
Five Nights at Candy's (Video Game) | hasFeature |
Five Nights at Candy's (Video Game) / int_27e9edc | |
Five Nights at Candy's (Video Game) / int_29a39f6 | type |
Easter Egg | |
Five Nights at Candy's (Video Game) / int_29a39f6 | comment |
The Remastered edition adds Dawko, triggered on Cam 11 like Markiplier's Easter Egg. Click on the drawing that says, "Oof! Sugar" and a puppet of Dawko appears hanging by the right door as Dawko's own voice (taken from a green screen challenge) calls out, "What the hell? Where the hell am I, what is this place? Where am I? Where am I? Where am I...?" before disappearing in the same shower of sparkles that heralded its appearance. | |
Five Nights at Candy's (Video Game) / int_29a39f6 | featureApplicability |
1.0 | |
Five Nights at Candy's (Video Game) / int_29a39f6 | featureConfidence |
1.0 | |
Five Nights at Candy's (Video Game) | hasFeature |
Five Nights at Candy's (Video Game) / int_29a39f6 | |
Five Nights at Candy's (Video Game) / int_2d4fa515 | type |
Ax-Crazy | |
Five Nights at Candy's (Video Game) / int_2d4fa515 | comment |
Ax-Crazy: RAT. His demise was the result of someone killing him in self defence, after they berated him for showing up to work drunk and he tried to strangle them for it. Considering how he acts in the present day, it’s fair to say that death has only made his deranged homicidal nature even worse than before. | |
Five Nights at Candy's (Video Game) / int_2d4fa515 | featureApplicability |
1.0 | |
Five Nights at Candy's (Video Game) / int_2d4fa515 | featureConfidence |
1.0 | |
Five Nights at Candy's (Video Game) | hasFeature |
Five Nights at Candy's (Video Game) / int_2d4fa515 | |
Five Nights at Candy's (Video Game) / int_2fc21a19 | type |
Distaff Counterpart | |
Five Nights at Candy's (Video Game) / int_2fc21a19 | comment |
Distaff Counterpart: Cindy was clearly designed to be the female equivalent of Candy. | |
Five Nights at Candy's (Video Game) / int_2fc21a19 | featureApplicability |
1.0 | |
Five Nights at Candy's (Video Game) / int_2fc21a19 | featureConfidence |
1.0 | |
Five Nights at Candy's (Video Game) | hasFeature |
Five Nights at Candy's (Video Game) / int_2fc21a19 | |
Five Nights at Candy's (Video Game) / int_3b79029a | type |
Crapsaccharine World | |
Five Nights at Candy's (Video Game) / int_3b79029a | comment |
Crapsaccharine World: As with Freddy Fazbear's Pizzeria, Candy's Burger and Fries seems to be a harmless restaurant, where children can play with cute animatronics. But behind locked doors, there are homicidal animatronics roaming at night, careless management, horrific murders and their equally horrific cover ups. There is at least one case of animatronics murdering a night guard, as well as people being murdered in a factory connected to Candy's. | |
Five Nights at Candy's (Video Game) / int_3b79029a | featureApplicability |
1.0 | |
Five Nights at Candy's (Video Game) / int_3b79029a | featureConfidence |
1.0 | |
Five Nights at Candy's (Video Game) | hasFeature |
Five Nights at Candy's (Video Game) / int_3b79029a | |
Five Nights at Candy's (Video Game) / int_3d2c6d30 | type |
Skewed Priorities | |
Five Nights at Candy's (Video Game) / int_3d2c6d30 | comment |
Skewed Priorities: In the Night 2 phone call, it is revealed that a certain incident traumatized Candy's system a month ago. Instead of fixing him on the spot, the management decided to replace him with two newer models (the current Candy and Cindy), while the original (Old Candy) is stored in the Parts & Service, as opposed to, say, scrapped. This means that the night guards have to deal with three different Candys during their shift! Then there is the case with the previous night guard, who was fired by the company after he tried to destroy Blank. He was nowhere to be found the next day and the management decided to just give him the pink slip. Instead of, y'know, search for him. | |
Five Nights at Candy's (Video Game) / int_3d2c6d30 | featureApplicability |
1.0 | |
Five Nights at Candy's (Video Game) / int_3d2c6d30 | featureConfidence |
1.0 | |
Five Nights at Candy's (Video Game) | hasFeature |
Five Nights at Candy's (Video Game) / int_3d2c6d30 | |
Five Nights at Candy's (Video Game) / int_3d85c6bc | type |
Black Speech | |
Five Nights at Candy's (Video Game) / int_3d85c6bc | comment |
Black Speech: Like the original Five Nights at Freddy's, the Night 5 phone call contains a muffled and severely distorted speech. Ironically, if you reverse it, it is anything but a Black Speech: it's a passage from the Old Testament, specifically, Leviticus 19:11-12. | |
Five Nights at Candy's (Video Game) / int_3d85c6bc | featureApplicability |
1.0 | |
Five Nights at Candy's (Video Game) / int_3d85c6bc | featureConfidence |
1.0 | |
Five Nights at Candy's (Video Game) | hasFeature |
Five Nights at Candy's (Video Game) / int_3d85c6bc | |
Five Nights at Candy's (Video Game) / int_3ed23024 | type |
Surprisingly Realistic Outcome | |
Five Nights at Candy's (Video Game) / int_3ed23024 | comment |
Surprisingly Realistic Outcome: The last night guard tried to attack one of the animatronics. Not only was this implied to get him killed, but even if he had survived, he would've been fired anyway for property damage. | |
Five Nights at Candy's (Video Game) / int_3ed23024 | featureApplicability |
1.0 | |
Five Nights at Candy's (Video Game) / int_3ed23024 | featureConfidence |
1.0 | |
Five Nights at Candy's (Video Game) | hasFeature |
Five Nights at Candy's (Video Game) / int_3ed23024 | |
Five Nights at Candy's (Video Game) / int_40cc0c7e | type |
Bittersweet Ending | |
Five Nights at Candy's (Video Game) / int_40cc0c7e | comment |
Bittersweet Ending: Mary Schmidt survives the seven nights relatively unscathed and gets fired from Candy's Burger and Fries. But the pizzeria lives on... until 1993. | |
Five Nights at Candy's (Video Game) / int_40cc0c7e | featureApplicability |
1.0 | |
Five Nights at Candy's (Video Game) / int_40cc0c7e | featureConfidence |
1.0 | |
Five Nights at Candy's (Video Game) | hasFeature |
Five Nights at Candy's (Video Game) / int_40cc0c7e | |
Five Nights at Candy's (Video Game) / int_43273c71 | type |
LongRunner | |
Five Nights at Candy's (Video Game) / int_43273c71 | comment |
Long Runner: If the cutscenes are to be believed, Candy's Burger and Fries has been around since 1964, long before Freddy Fazbear's Pizza (or its predecessor Fredbear's Family Diner) ever came to being. | |
Five Nights at Candy's (Video Game) / int_43273c71 | featureApplicability |
1.0 | |
Five Nights at Candy's (Video Game) / int_43273c71 | featureConfidence |
1.0 | |
Five Nights at Candy's (Video Game) | hasFeature |
Five Nights at Candy's (Video Game) / int_43273c71 | |
Five Nights at Candy's (Video Game) / int_475d592d | type |
You Dirty Rat! | |
Five Nights at Candy's (Video Game) / int_475d592d | comment |
You Dirty Rat!: RAT. A literal example, even, since he's badly decayed and looks downright nasty. | |
Five Nights at Candy's (Video Game) / int_475d592d | featureApplicability |
1.0 | |
Five Nights at Candy's (Video Game) / int_475d592d | featureConfidence |
1.0 | |
Five Nights at Candy's (Video Game) | hasFeature |
Five Nights at Candy's (Video Game) / int_475d592d | |
Five Nights at Candy's (Video Game) / int_4e7f703c | type |
Wham Shot | |
Five Nights at Candy's (Video Game) / int_4e7f703c | comment |
Wham Shot: During the Night 5 phone call, this game's Phone Guy tells you not to worry about the door in Chester's room, as nothing important's stored there. Cut to the very end of Night 5 or Night 6, and (if you time it right), you see a new animatronic in the previously-sealed doorway... | |
Five Nights at Candy's (Video Game) / int_4e7f703c | featureApplicability |
1.0 | |
Five Nights at Candy's (Video Game) / int_4e7f703c | featureConfidence |
1.0 | |
Five Nights at Candy's (Video Game) | hasFeature |
Five Nights at Candy's (Video Game) / int_4e7f703c | |
Five Nights at Candy's (Video Game) / int_4ef92d0b | type |
The Atoner | |
Five Nights at Candy's (Video Game) / int_4ef92d0b | comment |
The Atoner: There's some hints that the night guard you're playing as wants to make up for something. What's that something? Well, an easter egg reveals that she fell asleep on the job at the robot factory, allowing someone to add a little something extra to the assembly line... | |
Five Nights at Candy's (Video Game) / int_4ef92d0b | featureApplicability |
1.0 | |
Five Nights at Candy's (Video Game) / int_4ef92d0b | featureConfidence |
1.0 | |
Five Nights at Candy's (Video Game) | hasFeature |
Five Nights at Candy's (Video Game) / int_4ef92d0b | |
Five Nights at Candy's (Video Game) / int_58e43f17 | type |
Cats Are Mean | |
Five Nights at Candy's (Video Game) / int_58e43f17 | comment |
Cats Are Mean: Candy and Cindy definitely aren't your friends. Candy's predecessor, Old Candy is even more so. | |
Five Nights at Candy's (Video Game) / int_58e43f17 | featureApplicability |
1.0 | |
Five Nights at Candy's (Video Game) / int_58e43f17 | featureConfidence |
1.0 | |
Five Nights at Candy's (Video Game) | hasFeature |
Five Nights at Candy's (Video Game) / int_58e43f17 | |
Five Nights at Candy's (Video Game) / int_5d753b19 | type |
The Smurfette Principle | |
Five Nights at Candy's (Video Game) / int_5d753b19 | comment |
The Smurfette Principle: Cindy. Since she only arrived when she became one of Old Candy's replacements, it can be assumed that Candy's Burger and Fries originally had an all-male animatronic lineup. | |
Five Nights at Candy's (Video Game) / int_5d753b19 | featureApplicability |
1.0 | |
Five Nights at Candy's (Video Game) / int_5d753b19 | featureConfidence |
1.0 | |
Five Nights at Candy's (Video Game) | hasFeature |
Five Nights at Candy's (Video Game) / int_5d753b19 | |
Five Nights at Candy's (Video Game) / int_61a503a7 | type |
Hell Is That Noise | |
Five Nights at Candy's (Video Game) / int_61a503a7 | comment |
Hell Is That Noise: The jumpscare screams, of course. The scream emitted by the main animatronics is bad enough, but Old Candy and Blank both have their own unique screams that are even worse. RAT's scream, however, is just grotesque. | |
Five Nights at Candy's (Video Game) / int_61a503a7 | featureApplicability |
1.0 | |
Five Nights at Candy's (Video Game) / int_61a503a7 | featureConfidence |
1.0 | |
Five Nights at Candy's (Video Game) | hasFeature |
Five Nights at Candy's (Video Game) / int_61a503a7 | |
Five Nights at Candy's (Video Game) / int_64c64cfb | type |
Pink Girl, Blue Boy | |
Five Nights at Candy's (Video Game) / int_64c64cfb | comment |
Pink Girl, Blue Boy: Cindy and Candy, respectively. | |
Five Nights at Candy's (Video Game) / int_64c64cfb | featureApplicability |
1.0 | |
Five Nights at Candy's (Video Game) / int_64c64cfb | featureConfidence |
1.0 | |
Five Nights at Candy's (Video Game) | hasFeature |
Five Nights at Candy's (Video Game) / int_64c64cfb | |
Five Nights at Candy's (Video Game) / int_6b2b3b59 | type |
The Reveal | |
Five Nights at Candy's (Video Game) / int_6b2b3b59 | comment |
The Reveal: There was an incident two months ago in which people were killed by being shoved into production line for animatronic parts. It seems that Mary Schmidt was the overseer when this happened. Also, the previous night guard tried to destroy the animatronics, but when he damaged Blank, the other animatronics were alerted and presumably killed him off. His body was never found, suggesting that it was disposed of, either by the animatronics or the management. | |
Five Nights at Candy's (Video Game) / int_6b2b3b59 | featureApplicability |
1.0 | |
Five Nights at Candy's (Video Game) / int_6b2b3b59 | featureConfidence |
1.0 | |
Five Nights at Candy's (Video Game) | hasFeature |
Five Nights at Candy's (Video Game) / int_6b2b3b59 | |
Five Nights at Candy's (Video Game) / int_740f59b4 | type |
ColorCodedForYourConvenience | |
Five Nights at Candy's (Video Game) / int_740f59b4 | comment |
Color-Coded for Your Convenience: Much like the original FNaF series, which have their specific Color Motif, this game shows a small liking towards purple in regards to their primary mascots. | |
Five Nights at Candy's (Video Game) / int_740f59b4 | featureApplicability |
1.0 | |
Five Nights at Candy's (Video Game) / int_740f59b4 | featureConfidence |
1.0 | |
Five Nights at Candy's (Video Game) | hasFeature |
Five Nights at Candy's (Video Game) / int_740f59b4 | |
Five Nights at Candy's (Video Game) / int_806b07e7 | type |
Black Eyes of Evil | |
Five Nights at Candy's (Video Game) / int_806b07e7 | comment |
Black Eyes of Evil: Old Candy has no eyes, so unlike the rest of the animatronics he cannot be seen through the doorway. Same goes for RAT, who appears in both Backstage 1 and Entrance Hall. | |
Five Nights at Candy's (Video Game) / int_806b07e7 | featureApplicability |
1.0 | |
Five Nights at Candy's (Video Game) / int_806b07e7 | featureConfidence |
1.0 | |
Five Nights at Candy's (Video Game) | hasFeature |
Five Nights at Candy's (Video Game) / int_806b07e7 | |
Five Nights at Candy's (Video Game) / int_808cbaeb | type |
Arson, Murder, and Jaywalking | |
Five Nights at Candy's (Video Game) / int_808cbaeb | comment |
Arson, Murder, and Jaywalking: This game continues the trend of the pink slips reprimanding the guard for tampering with the animatronics followed by a comment about their smell. The last one this time lists "too much perfume" instead. | |
Five Nights at Candy's (Video Game) / int_808cbaeb | featureApplicability |
1.0 | |
Five Nights at Candy's (Video Game) / int_808cbaeb | featureConfidence |
1.0 | |
Five Nights at Candy's (Video Game) | hasFeature |
Five Nights at Candy's (Video Game) / int_808cbaeb | |
Five Nights at Candy's (Video Game) / int_823769b7 | type |
Night-Vision Goggles | |
Five Nights at Candy's (Video Game) / int_823769b7 | comment |
Night-Vision Goggles: The game uses this as justification for lighting up the rooms. For the record, the "night vision" can see in perfect color and doesn't need any light to be present in the room. Oh, and this is apparently the cheap night vision. In the 1980s. Could be justified in that technology in the FNAF-verse has always been far more advanced than the real world's. | |
Five Nights at Candy's (Video Game) / int_823769b7 | featureApplicability |
1.0 | |
Five Nights at Candy's (Video Game) / int_823769b7 | featureConfidence |
1.0 | |
Five Nights at Candy's (Video Game) | hasFeature |
Five Nights at Candy's (Video Game) / int_823769b7 | |
Five Nights at Candy's (Video Game) / int_8e0430ab | type |
Non-Standard Game Over | |
Five Nights at Candy's (Video Game) / int_8e0430ab | comment |
Non Standard Game Over: Just like Shadow Bonnie and Shadow Freddy in FNaF 2, if you fail to ward off Shadow Candy, the game will forcibly close itself. | |
Five Nights at Candy's (Video Game) / int_8e0430ab | featureApplicability |
1.0 | |
Five Nights at Candy's (Video Game) / int_8e0430ab | featureConfidence |
1.0 | |
Five Nights at Candy's (Video Game) | hasFeature |
Five Nights at Candy's (Video Game) / int_8e0430ab | |
Five Nights at Candy's (Video Game) / int_970c790a | type |
Big Bad | |
Five Nights at Candy's (Video Game) / int_970c790a | comment |
Big Bad: RAT is the one responsible for everything going to hell in a hand basket. | |
Five Nights at Candy's (Video Game) / int_970c790a | featureApplicability |
1.0 | |
Five Nights at Candy's (Video Game) / int_970c790a | featureConfidence |
1.0 | |
Five Nights at Candy's (Video Game) | hasFeature |
Five Nights at Candy's (Video Game) / int_970c790a | |
Five Nights at Candy's (Video Game) / int_9b06e314 | type |
Greater-Scope Villain | |
Five Nights at Candy's (Video Game) / int_9b06e314 | comment |
Greater-Scope Villain: Both RAT and Reverse Puppet. While the former is an active enemy, his role is very ambiguous, and it's not until the next game that he steps down to become the Big Bad. Meanwhile, the latter does not get his story unveiled until the third game. | |
Five Nights at Candy's (Video Game) / int_9b06e314 | featureApplicability |
1.0 | |
Five Nights at Candy's (Video Game) / int_9b06e314 | featureConfidence |
1.0 | |
Five Nights at Candy's (Video Game) | hasFeature |
Five Nights at Candy's (Video Game) / int_9b06e314 | |
Five Nights at Candy's (Video Game) / int_a18d407b | type |
Samus Is a Girl | |
Five Nights at Candy's (Video Game) / int_a18d407b | comment |
Samus Is a Girl: The protagonist is revealed to be called Mary Schmidt. To lower the chances of this being a Gender-Blender Name, her pink slip says that she used too much perfume. | |
Five Nights at Candy's (Video Game) / int_a18d407b | featureApplicability |
1.0 | |
Five Nights at Candy's (Video Game) / int_a18d407b | featureConfidence |
1.0 | |
Five Nights at Candy's (Video Game) | hasFeature |
Five Nights at Candy's (Video Game) / int_a18d407b | |
Five Nights at Candy's (Video Game) / int_a70223 | type |
Karma Houdini | |
Five Nights at Candy's (Video Game) / int_a70223 | comment |
Karma Houdini: The management of Candy's get away scot-free at the end, despite their property being the place of at least two murders. Until the place shuts down as shown in the second game. | |
Five Nights at Candy's (Video Game) / int_a70223 | featureApplicability |
1.0 | |
Five Nights at Candy's (Video Game) / int_a70223 | featureConfidence |
1.0 | |
Five Nights at Candy's (Video Game) | hasFeature |
Five Nights at Candy's (Video Game) / int_a70223 | |
Five Nights at Candy's (Video Game) / int_b42e16fb | type |
Feathered Fiend | |
Five Nights at Candy's (Video Game) / int_b42e16fb | comment |
Feathered Fiend: The Penguin. Though he can't directly kill you, he makes damn sure that others can. | |
Five Nights at Candy's (Video Game) / int_b42e16fb | featureApplicability |
1.0 | |
Five Nights at Candy's (Video Game) / int_b42e16fb | featureConfidence |
1.0 | |
Five Nights at Candy's (Video Game) | hasFeature |
Five Nights at Candy's (Video Game) / int_b42e16fb | |
Five Nights at Candy's (Video Game) / int_b89ed08a | type |
Obvious Rule Patch | |
Five Nights at Candy's (Video Game) / int_b89ed08a | comment |
Obvious Rule Patch: The cameras have a night vision mode you can use to actually see the contents of the various rooms. However, using this mode is unnecessary for the main cast because their glowing white eyes show up in the dark, meaning you can just stay put in the office (and check on Blank) until a pair of white pinpricks appear outside the doors. Night Four introduces Old Candy (and Night Six adds RAT), who lack eyes entirely; since their nonexistent eyes don't glow on the cameras or at the doors, using night vision is required to track them and close the doors at the right time. | |
Five Nights at Candy's (Video Game) / int_b89ed08a | featureApplicability |
1.0 | |
Five Nights at Candy's (Video Game) / int_b89ed08a | featureConfidence |
1.0 | |
Five Nights at Candy's (Video Game) | hasFeature |
Five Nights at Candy's (Video Game) / int_b89ed08a | |
Five Nights at Candy's (Video Game) / int_be3e7584 | type |
Brutal Bonus Level | |
Five Nights at Candy's (Video Game) / int_be3e7584 | comment |
Brutal Bonus Level: The secret night added in the Remastered edition is as hard or even harder than the 7/20 mode. Only Shadow Candy attacks you, but he is very aggressive. If he catches you, rather than killing you, he rewinds an in-game hour, therefore lengthening the night. You only get a game over if the power runs out. | |
Five Nights at Candy's (Video Game) / int_be3e7584 | featureApplicability |
1.0 | |
Five Nights at Candy's (Video Game) / int_be3e7584 | featureConfidence |
1.0 | |
Five Nights at Candy's (Video Game) | hasFeature |
Five Nights at Candy's (Video Game) / int_be3e7584 | |
Five Nights at Candy's (Video Game) / int_c10da874 | type |
The '80s | |
Five Nights at Candy's (Video Game) / int_c10da874 | comment |
The '80s: The game takes place shortly after Five Nights at Freddy's 2, which is in 1987. The paychecks and most of the cutscenes confirm this. The only exception is the final cutscene, which takes place in 1964. | |
Five Nights at Candy's (Video Game) / int_c10da874 | featureApplicability |
1.0 | |
Five Nights at Candy's (Video Game) / int_c10da874 | featureConfidence |
1.0 | |
Five Nights at Candy's (Video Game) | hasFeature |
Five Nights at Candy's (Video Game) / int_c10da874 | |
Five Nights at Candy's (Video Game) / int_c2299d6e | type |
Cutting the Knot | |
Five Nights at Candy's (Video Game) / int_c2299d6e | comment |
Then there is the case with the previous night guard, who was fired by the company after he tried to destroy Blank. He was nowhere to be found the next day and the management decided to just give him the pink slip. Instead of, y'know, search for him. | |
Five Nights at Candy's (Video Game) / int_c2299d6e | featureApplicability |
1.0 | |
Five Nights at Candy's (Video Game) / int_c2299d6e | featureConfidence |
1.0 | |
Five Nights at Candy's (Video Game) | hasFeature |
Five Nights at Candy's (Video Game) / int_c2299d6e | |
Five Nights at Candy's (Video Game) / int_c25f7913 | type |
By the Lights of Their Eyes | |
Five Nights at Candy's (Video Game) / int_c25f7913 | comment |
By the Lights of Their Eyes: If an animatronic is in the Entrance Hall or Backstage 1, their eyes will glow in the darkness of the open doors, so you can deny them access without having to open the cameras. However, it will not work with Old Candy and RAT because he has no eyes. | |
Five Nights at Candy's (Video Game) / int_c25f7913 | featureApplicability |
1.0 | |
Five Nights at Candy's (Video Game) / int_c25f7913 | featureConfidence |
1.0 | |
Five Nights at Candy's (Video Game) | hasFeature |
Five Nights at Candy's (Video Game) / int_c25f7913 | |
Five Nights at Candy's (Video Game) / int_cccb4fd1 | type |
Death by Pragmatism | |
Five Nights at Candy's (Video Game) / int_cccb4fd1 | comment |
Death by Pragmatism: The previous night guard who worked the player's shift, after realizing the animatronics were coming after him, tried to cut the knot by beating up Blank with a wrench. Unfortunately, as Phone Guy tells you during the second night's phone call, hurting an animatronic will cause the other animatronics to investigate the disturbance. Put two and two together (as well as the fact that the previous night guard wasn't found when his shift ended), and it's pretty obvious what happened to him. | |
Five Nights at Candy's (Video Game) / int_cccb4fd1 | featureApplicability |
1.0 | |
Five Nights at Candy's (Video Game) / int_cccb4fd1 | featureConfidence |
1.0 | |
Five Nights at Candy's (Video Game) | hasFeature |
Five Nights at Candy's (Video Game) / int_cccb4fd1 | |
Five Nights at Candy's (Video Game) / int_cdfe12c3 | type |
Nothing Is Scarier | |
Five Nights at Candy's (Video Game) / int_cdfe12c3 | comment |
Nothing Is Scarier: What on Earth is the Reverse Puppet? The world may never know. At least, until the third game. We're also not shown what happens to the player upon death. All we see is a blood-stained newspaper about the closing of Freddy Fazbear's. | |
Five Nights at Candy's (Video Game) / int_cdfe12c3 | featureApplicability |
1.0 | |
Five Nights at Candy's (Video Game) / int_cdfe12c3 | featureConfidence |
1.0 | |
Five Nights at Candy's (Video Game) | hasFeature |
Five Nights at Candy's (Video Game) / int_cdfe12c3 | |
Five Nights at Candy's (Video Game) / int_df1793de | type |
Updated Re-release | |
Five Nights at Candy's (Video Game) / int_df1793de | comment |
Updated Re-release: An remastered version of the game was released on August 15, 2019. Although mostly concerning graphical updates, it has some new features: A secret night, accessed by inputting a code in the Custom Night, where you face off against Shadow Candy. Beating this night unlocks CAM 13 and a teaser for an upcoming Candy's game. As mentioned above, CAM 13, called "NULL". This is the unseen Parts & Service room mentioned in the original, where the Rat is to remain sealed indefinitely. In future playthroughs, the room is the Rat's starting position in Night 6 and 7. Two new easter eggs referencing Dawko and Popgoes. The Markiplier easter egg from the original also has a new script. A few aesthetic additions, including a lamp and decorative papers in the Office. | |
Five Nights at Candy's (Video Game) / int_df1793de | featureApplicability |
1.0 | |
Five Nights at Candy's (Video Game) / int_df1793de | featureConfidence |
1.0 | |
Five Nights at Candy's (Video Game) | hasFeature |
Five Nights at Candy's (Video Game) / int_df1793de | |
Five Nights at Candy's (Video Game) / int_e003c829 | type |
History Repeats | |
Five Nights at Candy's (Video Game) / int_e003c829 | comment |
History Repeats: Through sheer coincidence, Candy's befalls the same mishaps as Freddy's, right down to dead night guards. And, as it turns out, you're even playing as a member of the Schmidt family. | |
Five Nights at Candy's (Video Game) / int_e003c829 | featureApplicability |
1.0 | |
Five Nights at Candy's (Video Game) / int_e003c829 | featureConfidence |
1.0 | |
Five Nights at Candy's (Video Game) | hasFeature |
Five Nights at Candy's (Video Game) / int_e003c829 | |
Five Nights at Candy's (Video Game) / int_e5421161 | type |
Expy | |
Five Nights at Candy's (Video Game) / int_e5421161 | comment |
Expy: Multiple characters in this game are expies to FNAF characters. To wit: Candy looks a tad bit like Toy Bonnie, what with the blue coloring and cheeks. He's also the primary antagonist, and can also kill you when the power runs out, akin to Freddy in the main series. Cindy has a body shape similar to Toy Chica. Chester comes from a room with curtains, as does Foxy. Behavior-wise, one can say that he acts like Bonnie. Blank acts like Foxy, what with being a damaged animatronic (and the only animatronic to move on-camera). He also has a similar attack pattern: stay in one room, slowly biding your time, then rush one of the major entryways to the night guard's office. If Phone Guy's message is of any indication, he is the fan favorite among Candy's animatronics, just as Foxy is the fan favorite among the Fazbear Gang. He also looks a bit like Springtrap, and his backstory is similar to Mangle's. The Penguin acts like Balloon Boy — it makes sounds when in the office * Can I take your order?, cannot directly kill you, and shuts down one of your methods of defense. RAT shares a lot of similarities with Springtrap from Five Nights at Freddy's 3. He's an extremely withered and old looking animatronic, who's a lot older than the ones shown (as one of the post-night minigames show RAT was already showing signs of age in 1964). Both have human bodies in them that can be seen under rare circumstances, and both like to hide to make themselves harder to find. Shadow Candy, appearance-wise, is similar to Shadow Freddy. In terms of behavior, he appears whenever you see him on the cameras, similarly to Golden Freddy. | |
Five Nights at Candy's (Video Game) / int_e5421161 | featureApplicability |
1.0 | |
Five Nights at Candy's (Video Game) / int_e5421161 | featureConfidence |
1.0 | |
Five Nights at Candy's (Video Game) | hasFeature |
Five Nights at Candy's (Video Game) / int_e5421161 | |
Five Nights at Candy's (Video Game) / int_e624f0e8 | type |
Suspiciously Specific Denial | |
Five Nights at Candy's (Video Game) / int_e624f0e8 | comment |
Suspiciously Specific Denial: In the Night 5 phone call, Phone Guy tells you not to worry about the second door in the Secondary Party Room and that no one is coming in or out of it. Yeah, right. | |
Five Nights at Candy's (Video Game) / int_e624f0e8 | featureApplicability |
1.0 | |
Five Nights at Candy's (Video Game) / int_e624f0e8 | featureConfidence |
1.0 | |
Five Nights at Candy's (Video Game) | hasFeature |
Five Nights at Candy's (Video Game) / int_e624f0e8 | |
Five Nights at Candy's (Video Game) / int_efd11fe3 | type |
A Dog Named "Dog" | |
Five Nights at Candy's (Video Game) / int_efd11fe3 | comment |
A Dog Named "Dog": Or in this case, A Penguin Named The Penguin. And a rat named RAT. | |
Five Nights at Candy's (Video Game) / int_efd11fe3 | featureApplicability |
1.0 | |
Five Nights at Candy's (Video Game) / int_efd11fe3 | featureConfidence |
1.0 | |
Five Nights at Candy's (Video Game) | hasFeature |
Five Nights at Candy's (Video Game) / int_efd11fe3 | |
Five Nights at Candy's (Video Game) / int_fc451ba4 | type |
Follow the Leader | |
Five Nights at Candy's (Video Game) / int_fc451ba4 | comment |
Follow the Leader: An in-universe example with Blank, who is an attraction at the restaurant similar to Mangle, but done in a much safer way by limiting the designing to just coloring its endoskeleton with crayons. | |
Five Nights at Candy's (Video Game) / int_fc451ba4 | featureApplicability |
1.0 | |
Five Nights at Candy's (Video Game) / int_fc451ba4 | featureConfidence |
1.0 | |
Five Nights at Candy's (Video Game) | hasFeature |
Five Nights at Candy's (Video Game) / int_fc451ba4 | |
Five Nights at Candy's (Video Game) / int_name | type |
ItemName | |
Five Nights at Candy's (Video Game) / int_name | comment |
||
Five Nights at Candy's (Video Game) / int_name | featureApplicability |
1.0 | |
Five Nights at Candy's (Video Game) / int_name | featureConfidence |
1.0 | |
Five Nights at Candy's (Video Game) | hasFeature |
Five Nights at Candy's (Video Game) / int_name | |
Five Nights at Candy's (Video Game) / int_name | itemName |
Five Nights at Candy's (Video Game) |
The following is a list of statements referring to the current page from other pages.
Copyright of DBTropes.org wrapper 2009-2013 DFKI Knowledge Management. Imprint. - Thanks to Bakken&Baeck for hosting. Contact.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.