...it's like TV Tropes, but LINKED DATA!
Fortune Street (Video Game)
- 210 statements
- 39 feature instances
- 19 referencing feature instances
Fortune Street (Video Game) | type |
TVTItem | |
Fortune Street (Video Game) | label |
Fortune Street (Video Game) | |
Fortune Street (Video Game) | page |
FortuneStreet | |
Fortune Street (Video Game) | comment |
Itadaki Streetnote lit. "Top Street" is a series of multiplayer computer board games originally created by Yuji Horii, Dragon Quest's designer. As far as gameplay is concerned, there are many parallels to the classic Monopoly board game. Players roll dice and go around a board, purchasing properties and trying to earn a required sum of money to win a match. However, players can also earn money by buying and selling stocks, by winning minigames, by drawing Venture Cards, and by collecting card suits (diamond, club, heart, spade) and returning to start....Oh, and instead of players being represented by wheelbarrows and top hats, they get to control characters such as Angelo, Cloud Strife, and Mario.The series includes: Itadaki Street (Famicom, 1991) Itadaki Street 2 (Super Famicom, 1994) Itadaki Street: Gorgeous King (PlayStation, 1998) Itadaki Street 3 (PlayStation 2, 2002) Dragon Quest & Final Fantasy in Itadaki Street Special (PlayStation 2, 2004; the first to feature characters from other franchises) Dragon Quest & Final Fantasy in Itadaki Street Portable (PlayStation Portable, 2006) Itadaki Street DS (Nintendo DS, 2007; features Dragon Quest and Super Mario characters) Itadaki Street Mobile (mobile phones, 2007) Dragon Quest & Final Fantasy in Itadaki Street Mobile (mobile phones, 2010) Itadaki Street Wii (Wii, 2011; first to receive a worldwide release as Fortune Street in North American languages and Boom Street in European languages; as in DS it features Dragon Quest and Super Mario characters) Itadaki Street for Smartphone (smartphones, 2012; aka Fortune/Boom Street Smart internationally) Itadaki Street: Dragon Quest and Final Fantasy 30th Anniversary (PlayStation 4 and Play Station Vita, 2017)A stripped-down version also appeared in the form of the Command Board minigame in Kingdom Hearts: Birth by Sleep. | |
Fortune Street (Video Game) | fetched |
2024-02-12T18:51:07Z | |
Fortune Street (Video Game) | parsed |
2024-02-12T18:51:07Z | |
Fortune Street (Video Game) | processingComment |
Dropped link to AStreetcarNamedDesire: Not a Feature - ITEM | |
Fortune Street (Video Game) | processingComment |
Dropped link to DiddyKongRacing: Not a Feature - ITEM | |
Fortune Street (Video Game) | processingComment |
Dropped link to DragonQuestIV: Not a Feature - ITEM | |
Fortune Street (Video Game) | processingComment |
Dropped link to PowerRangers: Not a Feature - ITEM | |
Fortune Street (Video Game) | processingComment |
Dropped link to TheSuperMarioBrosSuperShow: Not a Feature - UNKNOWN | |
Fortune Street (Video Game) | processingComment |
Dropped link to WarioLand3: Not a Feature - ITEM | |
Fortune Street (Video Game) | processingUnknown |
TheSuperMarioBrosSuperShow | |
Fortune Street (Video Game) | isPartOf |
DBTropes | |
Fortune Street (Video Game) / int_1a2dc1fd | type |
Mission-Pack Sequel | |
Fortune Street (Video Game) / int_1a2dc1fd | comment |
Mission-Pack Sequel: Fortune Street is essentially Itadaki Street DS but in HD, with some added content to promote Dragon Quest IX and Super Mario Galaxy. | |
Fortune Street (Video Game) / int_1a2dc1fd | featureApplicability |
1.0 | |
Fortune Street (Video Game) / int_1a2dc1fd | featureConfidence |
1.0 | |
Fortune Street (Video Game) | hasFeature |
Fortune Street (Video Game) / int_1a2dc1fd | |
Fortune Street (Video Game) / int_2379224f | type |
Astral Finale | |
Fortune Street (Video Game) / int_2379224f | comment |
Astral Finale: Street 5 of the first Itadaki Street is set in outer space; it's also the only board of that game that must be unlocked. | |
Fortune Street (Video Game) / int_2379224f | featureApplicability |
1.0 | |
Fortune Street (Video Game) / int_2379224f | featureConfidence |
1.0 | |
Fortune Street (Video Game) | hasFeature |
Fortune Street (Video Game) / int_2379224f | |
Fortune Street (Video Game) / int_26ac510e | type |
Mythology Gag | |
Fortune Street (Video Game) / int_26ac510e | comment |
Mythology Gag: The Princess Peach's Castle board uses the Mushroom Kingdom score... from Super Mario RPG. That's the first nod to the game since the release of Mario & Luigi: Superstar Saga. | |
Fortune Street (Video Game) / int_26ac510e | featureApplicability |
1.0 | |
Fortune Street (Video Game) / int_26ac510e | featureConfidence |
1.0 | |
Fortune Street (Video Game) | hasFeature |
Fortune Street (Video Game) / int_26ac510e | |
Fortune Street (Video Game) / int_26d1f65f | type |
Verbal Tic | |
Fortune Street (Video Game) / int_26d1f65f | comment |
Verbal Tic: All Slimes make constant slime-related puns, Platypunk speaks like a mafioso, Yangus has a cockney accent, Bianca has a casual dialect, Alena and Kiryl's English is slightly broken (keeping with their Russian portrayal in the DS remake), Princessa sometimes slips into barking and frequently uses dog metaphors, Dragonlord uses Flowery Elizabethan English and sometimes Rhymes on a Dime, Stella is a Malaproper who uses "flap" as an Unusual Euphemism, and Mario sprinkles his catchphrases into his lines. Don't even get started on Gumdrops. | |
Fortune Street (Video Game) / int_26d1f65f | featureApplicability |
1.0 | |
Fortune Street (Video Game) / int_26d1f65f | featureConfidence |
1.0 | |
Fortune Street (Video Game) | hasFeature |
Fortune Street (Video Game) / int_26d1f65f | |
Fortune Street (Video Game) / int_295087bf | type |
Non-Indicative Name | |
Fortune Street (Video Game) / int_295087bf | comment |
Non-Indicative Name: One of the arcade games, "Memory Block", resembles a shell game but is completely randomized, meaning memory isn't involved at all. Magmalices are purely helpful in this game. | |
Fortune Street (Video Game) / int_295087bf | featureApplicability |
1.0 | |
Fortune Street (Video Game) / int_295087bf | featureConfidence |
1.0 | |
Fortune Street (Video Game) | hasFeature |
Fortune Street (Video Game) / int_295087bf | |
Fortune Street (Video Game) / int_35c35a89 | type |
Dinosaurs Are Dragons | |
Fortune Street (Video Game) / int_35c35a89 | comment |
Dinosaurs Are Dragons: When playing on Yoshi's Island, the majority of Dragon Quest characters refer to Yoshi as a dragon. | |
Fortune Street (Video Game) / int_35c35a89 | featureApplicability |
1.0 | |
Fortune Street (Video Game) / int_35c35a89 | featureConfidence |
1.0 | |
Fortune Street (Video Game) | hasFeature |
Fortune Street (Video Game) / int_35c35a89 | |
Fortune Street (Video Game) / int_471a505f | type |
Four Is Death | |
Fortune Street (Video Game) / int_471a505f | comment |
Four Is Death: While venture card 4 isn't actually bad, almost everything in the 40-49 range is. | |
Fortune Street (Video Game) / int_471a505f | featureApplicability |
1.0 | |
Fortune Street (Video Game) / int_471a505f | featureConfidence |
1.0 | |
Fortune Street (Video Game) | hasFeature |
Fortune Street (Video Game) / int_471a505f | |
Fortune Street (Video Game) / int_4ad522e2 | type |
Super Title 64 Advance | |
Fortune Street (Video Game) / int_4ad522e2 | comment |
Super Title 64 Advance: Portable is named after the PSP. DS and Wii are self-explanatory, while the mobile versions are titled "Mobile" and "for Smartphone" respectively. | |
Fortune Street (Video Game) / int_4ad522e2 | featureApplicability |
1.0 | |
Fortune Street (Video Game) / int_4ad522e2 | featureConfidence |
1.0 | |
Fortune Street (Video Game) | hasFeature |
Fortune Street (Video Game) / int_4ad522e2 | |
Fortune Street (Video Game) / int_4dc88e20 | type |
Stop Being Stereotypical | |
Fortune Street (Video Game) / int_4dc88e20 | comment |
Stop Being Stereotypical: Playing a match against both Angelo and Kiryl reveals that Kiryl is not fond of how Angelo's behavior reflects on the church. Especially if you use a female Mii. | |
Fortune Street (Video Game) / int_4dc88e20 | featureApplicability |
1.0 | |
Fortune Street (Video Game) / int_4dc88e20 | featureConfidence |
1.0 | |
Fortune Street (Video Game) | hasFeature |
Fortune Street (Video Game) / int_4dc88e20 | |
Fortune Street (Video Game) / int_5a57bdaa | type |
Lucky Seven | |
Fortune Street (Video Game) / int_5a57bdaa | comment |
Lucky Seven: Most Venture Cards with a 7 in the number have some very positive effects. Most notably Venture Card 7, which increases all the drawer's shop values by 7%. | |
Fortune Street (Video Game) / int_5a57bdaa | featureApplicability |
1.0 | |
Fortune Street (Video Game) / int_5a57bdaa | featureConfidence |
1.0 | |
Fortune Street (Video Game) | hasFeature |
Fortune Street (Video Game) / int_5a57bdaa | |
Fortune Street (Video Game) / int_6041e4f4 | type |
The Computer Is a Cheating Bastard | |
Fortune Street (Video Game) / int_6041e4f4 | comment |
The Computer Is a Cheating Bastard: The level of the AI indicates how blatantly they will manipulate the dice in their favor; the higher the level, the more they will cheat. | |
Fortune Street (Video Game) / int_6041e4f4 | featureApplicability |
1.0 | |
Fortune Street (Video Game) / int_6041e4f4 | featureConfidence |
1.0 | |
Fortune Street (Video Game) | hasFeature |
Fortune Street (Video Game) / int_6041e4f4 | |
Fortune Street (Video Game) / int_7283d9ec | type |
Weird Crossover | |
Fortune Street (Video Game) / int_7283d9ec | comment |
Weird Crossover: Dragon Quest meets either Final Fantasy or Super Mario isn't that weird. The weird part is that they're playing a Monopoly-like game. | |
Fortune Street (Video Game) / int_7283d9ec | featureApplicability |
1.0 | |
Fortune Street (Video Game) / int_7283d9ec | featureConfidence |
1.0 | |
Fortune Street (Video Game) | hasFeature |
Fortune Street (Video Game) / int_7283d9ec | |
Fortune Street (Video Game) / int_72dd7026 | type |
What the Hell, Player? | |
Fortune Street (Video Game) / int_72dd7026 | comment |
What the Hell, Player?: Or Hero or Villain. If a character lands on a shop that takes a significant chunk out of their earnings, expect them to angrily call out the person who owns it for squeezing them for all their worth and potentially driving them towards bankruptcy. They'll also chastise someone if they lower the stock price of a district they own, and lose a significant amount of money because of the crash. They'll specifically call out the player if they forcibly buy out one of their shops. | |
Fortune Street (Video Game) / int_72dd7026 | featureApplicability |
1.0 | |
Fortune Street (Video Game) / int_72dd7026 | featureConfidence |
1.0 | |
Fortune Street (Video Game) | hasFeature |
Fortune Street (Video Game) / int_72dd7026 | |
Fortune Street (Video Game) / int_762b9223 | type |
Played for Laughs | |
Fortune Street (Video Game) / int_762b9223 | comment |
Played for Laughs at one point when Donkey and Diddy sing the "Promotion Song" for the player, consisting of a string of monkey noises translated in parentheses... as the same string of monkey noises. | |
Fortune Street (Video Game) / int_762b9223 | featureApplicability |
1.0 | |
Fortune Street (Video Game) / int_762b9223 | featureConfidence |
1.0 | |
Fortune Street (Video Game) | hasFeature |
Fortune Street (Video Game) / int_762b9223 | |
Fortune Street (Video Game) / int_78c9ebbf | type |
Gretzky Has the Ball | |
Fortune Street (Video Game) / int_78c9ebbf | comment |
Gretzky Has the Ball: When Birdo arrives at Mario Stadium (from Mario Superstar Baseball): "Time to hit the gridiron!" Lampshaded immediately after when she wonders, "Wait - that's baseball, right?" | |
Fortune Street (Video Game) / int_78c9ebbf | featureApplicability |
1.0 | |
Fortune Street (Video Game) / int_78c9ebbf | featureConfidence |
1.0 | |
Fortune Street (Video Game) | hasFeature |
Fortune Street (Video Game) / int_78c9ebbf | |
Fortune Street (Video Game) / int_79a6ac1 | type |
One, Two, Three, Four, Go! | |
Fortune Street (Video Game) / int_79a6ac1 | comment |
One, Two, Three, Four, Go!: Most of the venture cards that start with 5 involve some kind of movement: 50 - Move the same number of squares you just moved, 51 - Move one more square, 52 - Move two more squares, 53 - Go to the bank... | |
Fortune Street (Video Game) / int_79a6ac1 | featureApplicability |
1.0 | |
Fortune Street (Video Game) / int_79a6ac1 | featureConfidence |
1.0 | |
Fortune Street (Video Game) | hasFeature |
Fortune Street (Video Game) / int_79a6ac1 | |
Fortune Street (Video Game) / int_7e5a2811 | type |
Virtual Paper Doll | |
Fortune Street (Video Game) / int_7e5a2811 | comment |
Virtual Paper Doll: DS has you playing as a custom character. You can use the coins you earn from playing to buy cosmetic items in a shop to dress them up, including hats, costumes, hairstyles, and accessories. In the Wii version, single player and online multiplayer require you to play as your Mii, with the option to customize your outfit and animations by purchasing them with the points you earn. | |
Fortune Street (Video Game) / int_7e5a2811 | featureApplicability |
1.0 | |
Fortune Street (Video Game) / int_7e5a2811 | featureConfidence |
1.0 | |
Fortune Street (Video Game) | hasFeature |
Fortune Street (Video Game) / int_7e5a2811 | |
Fortune Street (Video Game) / int_7e74d66f | type |
Politically Correct History | |
Fortune Street (Video Game) / int_7e74d66f | comment |
Politically Correct History: A fictional example. When Slime arrives in Alefgard, he recalls how his ancestors fought alongside the legendary hero. That's... not exactly how it went. | |
Fortune Street (Video Game) / int_7e74d66f | featureApplicability |
1.0 | |
Fortune Street (Video Game) / int_7e74d66f | featureConfidence |
1.0 | |
Fortune Street (Video Game) | hasFeature |
Fortune Street (Video Game) / int_7e74d66f | |
Fortune Street (Video Game) / int_7ec8506d | type |
Animal Talk | |
Fortune Street (Video Game) / int_7ec8506d | comment |
Animal Talk: Yoshi, DK and Diddy speak in their traditional ways and are translated using parenthetical subtitles. Birdo and Bowser, it should be noted, don't need them. Played for Laughs at one point when Donkey and Diddy sing the "Promotion Song" for the player, consisting of a string of monkey noises translated in parentheses... as the same string of monkey noises. | |
Fortune Street (Video Game) / int_7ec8506d | featureApplicability |
1.0 | |
Fortune Street (Video Game) / int_7ec8506d | featureConfidence |
1.0 | |
Fortune Street (Video Game) | hasFeature |
Fortune Street (Video Game) / int_7ec8506d | |
Fortune Street (Video Game) / int_80df060c | type |
Mascot Mook | |
Fortune Street (Video Game) / int_80df060c | comment |
Mascot Mook: Yep, Slimes are playable; as are Platypunks. They keep their characterization from Dragon Quest Heroes: Rocket Slime to boot. | |
Fortune Street (Video Game) / int_80df060c | featureApplicability |
1.0 | |
Fortune Street (Video Game) / int_80df060c | featureConfidence |
1.0 | |
Fortune Street (Video Game) | hasFeature |
Fortune Street (Video Game) / int_80df060c | |
Fortune Street (Video Game) / int_884e513b | type |
Medium Awareness | |
Fortune Street (Video Game) / int_884e513b | comment |
Medium Awareness: Both Mario and Bowser comment on the music of the "Super Mario Bros." board when they play on it (the former stating that he loves the tunenote which makes sense since the stage's song is supposed to be his Leitmotif and the latter stating that he can't get said stage music out of his head). | |
Fortune Street (Video Game) / int_884e513b | featureApplicability |
1.0 | |
Fortune Street (Video Game) / int_884e513b | featureConfidence |
1.0 | |
Fortune Street (Video Game) | hasFeature |
Fortune Street (Video Game) / int_884e513b | |
Fortune Street (Video Game) / int_88cee6e2 | type |
Abhorrent Admirer | |
Fortune Street (Video Game) / int_88cee6e2 | comment |
Abhorrent Admirer: Birdo tries to put the moves on Angelo, who tries to reject her gently. | |
Fortune Street (Video Game) / int_88cee6e2 | featureApplicability |
1.0 | |
Fortune Street (Video Game) / int_88cee6e2 | featureConfidence |
1.0 | |
Fortune Street (Video Game) | hasFeature |
Fortune Street (Video Game) / int_88cee6e2 | |
Fortune Street (Video Game) / int_9046c282 | type |
Athletic Arena Level | |
Fortune Street (Video Game) / int_9046c282 | comment |
Athletic Arena Level: Mario Stadium is shaped like a baseball field to represent Mario Superstar Baseball/Mario Super Sluggers, and Mario Circuit is Mario Kart-themed. | |
Fortune Street (Video Game) / int_9046c282 | featureApplicability |
1.0 | |
Fortune Street (Video Game) / int_9046c282 | featureConfidence |
1.0 | |
Fortune Street (Video Game) | hasFeature |
Fortune Street (Video Game) / int_9046c282 | |
Fortune Street (Video Game) / int_905438eb | type |
Recycled IN SPACE! | |
Fortune Street (Video Game) / int_905438eb | comment |
Recycled In Space: Fortune Street is a highly advanced take on Monopoly but with Mario and Dragon Quest characters. | |
Fortune Street (Video Game) / int_905438eb | featureApplicability |
1.0 | |
Fortune Street (Video Game) / int_905438eb | featureConfidence |
1.0 | |
Fortune Street (Video Game) | hasFeature |
Fortune Street (Video Game) / int_905438eb | |
Fortune Street (Video Game) / int_912b24c4 | type |
Art Shift | |
Fortune Street (Video Game) / int_912b24c4 | comment |
Art Shift: The art styles between Itadaki Street and Itadaki Street 2 are noticeably different. The former uses characters with more realistic proportions, while the second instead opts for a Super-Deformed style, which continued into Itadaki Street: Gorgeous King and Itadaki Street 3. | |
Fortune Street (Video Game) / int_912b24c4 | featureApplicability |
1.0 | |
Fortune Street (Video Game) / int_912b24c4 | featureConfidence |
1.0 | |
Fortune Street (Video Game) | hasFeature |
Fortune Street (Video Game) / int_912b24c4 | |
Fortune Street (Video Game) / int_98b1dc8f | type |
Luck-Based Mission | |
Fortune Street (Video Game) / int_98b1dc8f | comment |
Luck-Based Mission: One of the trophies require getting a line of 7's on Round The Blocks. | |
Fortune Street (Video Game) / int_98b1dc8f | featureApplicability |
1.0 | |
Fortune Street (Video Game) / int_98b1dc8f | featureConfidence |
1.0 | |
Fortune Street (Video Game) | hasFeature |
Fortune Street (Video Game) / int_98b1dc8f | |
Fortune Street (Video Game) / int_9a692ae9 | type |
13 Is Unlucky | |
Fortune Street (Video Game) / int_9a692ae9 | comment |
13 Is Unlucky: Venture card 13 decreases the drawer's properties by 13%, and is also the only card to play an ominous theme when drawn (specifically, the music that plays when you put on a cursed item in Dragon Quest). 103 has a greater effect without the theme. | |
Fortune Street (Video Game) / int_9a692ae9 | featureApplicability |
1.0 | |
Fortune Street (Video Game) / int_9a692ae9 | featureConfidence |
1.0 | |
Fortune Street (Video Game) | hasFeature |
Fortune Street (Video Game) / int_9a692ae9 | |
Fortune Street (Video Game) / int_9dab0a6e | type |
Continuity Nod | |
Fortune Street (Video Game) / int_9dab0a6e | comment |
Continuity Nod: Naturally all over the place, but some are more unexpected than others. When Wario constructs a circus, he muses to himself that circuses are fun, as long as they don't have Rudy. In addition, upon hearing that the treasure of Castle Trodain is a magic wand, he says it's still better than a black jewel. On Mario Circuit, Diddy Kong invites the other players to a kart race, saying that he "knows the perfect course". When Dragonlord achieves enough net worth to win, Slime will sometimes hail him as the true lord of all monsters... and then consider Psaro. The venture card Healslime is explicitly Healie from Dragon Quest IV, and one of his departure lines claims that Ragnar's looking for him. Why he's no longer a human is never explained, but then again there was no explanation when he became a human, so it all evens out. | |
Fortune Street (Video Game) / int_9dab0a6e | featureApplicability |
1.0 | |
Fortune Street (Video Game) / int_9dab0a6e | featureConfidence |
1.0 | |
Fortune Street (Video Game) | hasFeature |
Fortune Street (Video Game) / int_9dab0a6e | |
Fortune Street (Video Game) / int_a1f82f86 | type |
Enemy Chatter | |
Fortune Street (Video Game) / int_a1f82f86 | comment |
Enemy Chatter: Computer characters will frequently comment on events like other players sitting around a board game. They're generally pretty observant, too. | |
Fortune Street (Video Game) / int_a1f82f86 | featureApplicability |
1.0 | |
Fortune Street (Video Game) / int_a1f82f86 | featureConfidence |
1.0 | |
Fortune Street (Video Game) | hasFeature |
Fortune Street (Video Game) / int_a1f82f86 | |
Fortune Street (Video Game) / int_a4e3759e | type |
You Don't Look Like You | |
Fortune Street (Video Game) / int_a4e3759e | comment |
You Don't Look Like You: While Angelo and Jessica look like they did in Dragon Quest VIII, Yangus is instead represented by Young Yangus from Dragon Quest Characters: Young Yangus and the Mysterious Dungeon, which was not released for Western audiences. | |
Fortune Street (Video Game) / int_a4e3759e | featureApplicability |
1.0 | |
Fortune Street (Video Game) / int_a4e3759e | featureConfidence |
1.0 | |
Fortune Street (Video Game) | hasFeature |
Fortune Street (Video Game) / int_a4e3759e | |
Fortune Street (Video Game) / int_a8de2a46 | type |
Eccentric Millionaire | |
Fortune Street (Video Game) / int_a8de2a46 | comment |
Eccentric Millionaire: Gumdrops the goodybag claims to have more money than even the bank, and delights in nothing more than giving it away. | |
Fortune Street (Video Game) / int_a8de2a46 | featureApplicability |
1.0 | |
Fortune Street (Video Game) / int_a8de2a46 | featureConfidence |
1.0 | |
Fortune Street (Video Game) | hasFeature |
Fortune Street (Video Game) / int_a8de2a46 | |
Fortune Street (Video Game) / int_bbf8683c | type |
Near Victory Fanfare | |
Fortune Street (Video Game) / int_bbf8683c | comment |
Near Victory Fanfare: When someone meets the requirements to win, one of two remixes plays. On DQ boards, it's Dragon Quest IV's battle theme. On Mario boards, it's Bowser's theme from Super Mario World. | |
Fortune Street (Video Game) / int_bbf8683c | featureApplicability |
1.0 | |
Fortune Street (Video Game) / int_bbf8683c | featureConfidence |
1.0 | |
Fortune Street (Video Game) | hasFeature |
Fortune Street (Video Game) / int_bbf8683c | |
Fortune Street (Video Game) / int_c75df49a | type |
Shout-Out | |
Fortune Street (Video Game) / int_c75df49a | comment |
Shout-Out: The "Fortune Street ranger uniform" for your Mii refers to the Power kind of Ranger, and it comes in all the franchise's common colors (red, blue, yellow, green, black, and pink). Specifically, it looks like a logoless, helmetless version of the Tensou Sentai Goseiger or Power Rangers Megaforce suit. If Stella comes close to victory when playing against Bowser, Bowser angrily yells the A Streetcar Named Desire line. Luigi on two occasions exclaims "Leapin' Lasagna!" whenever something surprising happens to him. | |
Fortune Street (Video Game) / int_c75df49a | featureApplicability |
1.0 | |
Fortune Street (Video Game) / int_c75df49a | featureConfidence |
1.0 | |
Fortune Street (Video Game) | hasFeature |
Fortune Street (Video Game) / int_c75df49a | |
Fortune Street (Video Game) / int_c978d895 | type |
Canon Name | |
Fortune Street (Video Game) / int_c978d895 | comment |
Canon Name: Named the Prince of Cannock and Princess of Moonbrooke from Dragon Quest II as "Cookie" and "Pudding", respectively. (In the West, this honor went to Dragon Quest IX instead, where they're "Princeton" and "Princessa".) | |
Fortune Street (Video Game) / int_c978d895 | featureApplicability |
1.0 | |
Fortune Street (Video Game) / int_c978d895 | featureConfidence |
1.0 | |
Fortune Street (Video Game) | hasFeature |
Fortune Street (Video Game) / int_c978d895 | |
Fortune Street (Video Game) / int_d40a8a0f | type |
Suddenly Voiced | |
Fortune Street (Video Game) / int_d40a8a0f | comment |
Suddenly Voiced: In his video game appearances, Mario is usually a Heroic Mime. In the NDS and Wii versions of this game? He talks just like all the other characters within the game. | |
Fortune Street (Video Game) / int_d40a8a0f | featureApplicability |
1.0 | |
Fortune Street (Video Game) / int_d40a8a0f | featureConfidence |
1.0 | |
Fortune Street (Video Game) | hasFeature |
Fortune Street (Video Game) / int_d40a8a0f | |
Fortune Street (Video Game) / int_eb7c34cf | type |
Crossover | |
Fortune Street (Video Game) / int_eb7c34cf | comment |
Crossover: Dragon Quest and Super Mario Bros. on Nintendo platforms, Dragon Quest and Final Fantasy on Playstation platforms. | |
Fortune Street (Video Game) / int_eb7c34cf | featureApplicability |
1.0 | |
Fortune Street (Video Game) / int_eb7c34cf | featureConfidence |
1.0 | |
Fortune Street (Video Game) | hasFeature |
Fortune Street (Video Game) / int_eb7c34cf | |
Fortune Street (Video Game) / int_ee21e406 | type |
Roll-and-Move | |
Fortune Street (Video Game) / int_ee21e406 | comment |
Roll-and-Move: This series has many similarities to Monopoly, which includes rolling dice to determine where you'll move on the board, which has buyable properties on it. | |
Fortune Street (Video Game) / int_ee21e406 | featureApplicability |
1.0 | |
Fortune Street (Video Game) / int_ee21e406 | featureConfidence |
1.0 | |
Fortune Street (Video Game) | hasFeature |
Fortune Street (Video Game) / int_ee21e406 | |
Fortune Street (Video Game) / int_fc4f5f19 | type |
Go-Karting with Bowser | |
Fortune Street (Video Game) / int_fc4f5f19 | comment |
Go-Karting with Bowser: Dragonlord, Sephiroth, Bowser and son engage in real estate transactions, with a few mooks to boot. 30th Anniversary adds Golbez, Gilgamesh and Kefka. | |
Fortune Street (Video Game) / int_fc4f5f19 | featureApplicability |
1.0 | |
Fortune Street (Video Game) / int_fc4f5f19 | featureConfidence |
1.0 | |
Fortune Street (Video Game) | hasFeature |
Fortune Street (Video Game) / int_fc4f5f19 | |
Fortune Street (Video Game) / int_name | type |
ItemName | |
Fortune Street (Video Game) / int_name | comment |
||
Fortune Street (Video Game) / int_name | featureApplicability |
1.0 | |
Fortune Street (Video Game) / int_name | featureConfidence |
1.0 | |
Fortune Street (Video Game) | hasFeature |
Fortune Street (Video Game) / int_name | |
Fortune Street (Video Game) / int_name | itemName |
Fortune Street (Video Game) |
The following is a list of statements referring to the current page from other pages.
Copyright of DBTropes.org wrapper 2009-2013 DFKI Knowledge Management. Imprint. - Thanks to Bakken&Baeck for hosting. Contact.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.