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Fortune Street (Video Game)

 Fortune Street (Video Game)
type
TVTItem
 Fortune Street (Video Game)
label
Fortune Street (Video Game)
 Fortune Street (Video Game)
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FortuneStreet
 Fortune Street (Video Game)
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Itadaki Streetnote lit. "Top Street" is a series of multiplayer computer board games originally created by Yuji Horii, Dragon Quest's designer. As far as gameplay is concerned, there are many parallels to the classic Monopoly board game. Players roll dice and go around a board, purchasing properties and trying to earn a required sum of money to win a match. However, players can also earn money by buying and selling stocks, by winning minigames, by drawing Venture Cards, and by collecting card suits (diamond, club, heart, spade) and returning to start....Oh, and instead of players being represented by wheelbarrows and top hats, they get to control characters such as Angelo, Cloud Strife, and Mario.The series includes: Itadaki Street (Famicom, 1991) Itadaki Street 2 (Super Famicom, 1994) Itadaki Street: Gorgeous King (PlayStation, 1998) Itadaki Street 3 (PlayStation 2, 2002) Dragon Quest & Final Fantasy in Itadaki Street Special (PlayStation 2, 2004; the first to feature characters from other franchises) Dragon Quest & Final Fantasy in Itadaki Street Portable (PlayStation Portable, 2006) Itadaki Street DS (Nintendo DS, 2007; features Dragon Quest and Super Mario characters) Itadaki Street Mobile (mobile phones, 2007) Dragon Quest & Final Fantasy in Itadaki Street Mobile (mobile phones, 2010) Itadaki Street Wii (Wii, 2011; first to receive a worldwide release as Fortune Street in North American languages and Boom Street in European languages; as in DS it features Dragon Quest and Super Mario characters) Itadaki Street for Smartphone (smartphones, 2012; aka Fortune/Boom Street Smart internationally) Itadaki Street: Dragon Quest and Final Fantasy 30th Anniversary (PlayStation 4 and Play Station Vita, 2017)A stripped-down version also appeared in the form of the Command Board minigame in Kingdom Hearts: Birth by Sleep.
 Fortune Street (Video Game)
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2024-02-12T18:51:07Z
 Fortune Street (Video Game)
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2024-02-12T18:51:07Z
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Dropped link to AStreetcarNamedDesire: Not a Feature - ITEM
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 Fortune Street (Video Game)
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DBTropes
 Fortune Street (Video Game) / int_1a2dc1fd
type
Mission-Pack Sequel
 Fortune Street (Video Game) / int_1a2dc1fd
comment
Mission-Pack Sequel: Fortune Street is essentially Itadaki Street DS but in HD, with some added content to promote Dragon Quest IX and Super Mario Galaxy.
 Fortune Street (Video Game) / int_1a2dc1fd
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1.0
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 Fortune Street (Video Game) / int_2379224f
type
Astral Finale
 Fortune Street (Video Game) / int_2379224f
comment
Astral Finale: Street 5 of the first Itadaki Street is set in outer space; it's also the only board of that game that must be unlocked.
 Fortune Street (Video Game) / int_2379224f
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 Fortune Street (Video Game) / int_26ac510e
type
Mythology Gag
 Fortune Street (Video Game) / int_26ac510e
comment
Mythology Gag: The Princess Peach's Castle board uses the Mushroom Kingdom score... from Super Mario RPG. That's the first nod to the game since the release of Mario & Luigi: Superstar Saga.
 Fortune Street (Video Game) / int_26ac510e
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 Fortune Street (Video Game) / int_26d1f65f
type
Verbal Tic
 Fortune Street (Video Game) / int_26d1f65f
comment
Verbal Tic: All Slimes make constant slime-related puns, Platypunk speaks like a mafioso, Yangus has a cockney accent, Bianca has a casual dialect, Alena and Kiryl's English is slightly broken (keeping with their Russian portrayal in the DS remake), Princessa sometimes slips into barking and frequently uses dog metaphors, Dragonlord uses Flowery Elizabethan English and sometimes Rhymes on a Dime, Stella is a Malaproper who uses "flap" as an Unusual Euphemism, and Mario sprinkles his catchphrases into his lines. Don't even get started on Gumdrops.
 Fortune Street (Video Game) / int_26d1f65f
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Fortune Street (Video Game) / int_26d1f65f
 Fortune Street (Video Game) / int_295087bf
type
Non-Indicative Name
 Fortune Street (Video Game) / int_295087bf
comment
Non-Indicative Name: One of the arcade games, "Memory Block", resembles a shell game but is completely randomized, meaning memory isn't involved at all. Magmalices are purely helpful in this game.
 Fortune Street (Video Game) / int_295087bf
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 Fortune Street (Video Game) / int_35c35a89
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Dinosaurs Are Dragons
 Fortune Street (Video Game) / int_35c35a89
comment
Dinosaurs Are Dragons: When playing on Yoshi's Island, the majority of Dragon Quest characters refer to Yoshi as a dragon.
 Fortune Street (Video Game) / int_35c35a89
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 Fortune Street (Video Game) / int_471a505f
type
Four Is Death
 Fortune Street (Video Game) / int_471a505f
comment
Four Is Death: While venture card 4 isn't actually bad, almost everything in the 40-49 range is.
 Fortune Street (Video Game) / int_471a505f
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 Fortune Street (Video Game) / int_4ad522e2
type
Super Title 64 Advance
 Fortune Street (Video Game) / int_4ad522e2
comment
Super Title 64 Advance: Portable is named after the PSP. DS and Wii are self-explanatory, while the mobile versions are titled "Mobile" and "for Smartphone" respectively.
 Fortune Street (Video Game) / int_4ad522e2
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Fortune Street (Video Game) / int_4ad522e2
 Fortune Street (Video Game) / int_4dc88e20
type
Stop Being Stereotypical
 Fortune Street (Video Game) / int_4dc88e20
comment
Stop Being Stereotypical: Playing a match against both Angelo and Kiryl reveals that Kiryl is not fond of how Angelo's behavior reflects on the church. Especially if you use a female Mii.
 Fortune Street (Video Game) / int_4dc88e20
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 Fortune Street (Video Game) / int_5a57bdaa
type
Lucky Seven
 Fortune Street (Video Game) / int_5a57bdaa
comment
Lucky Seven: Most Venture Cards with a 7 in the number have some very positive effects. Most notably Venture Card 7, which increases all the drawer's shop values by 7%.
 Fortune Street (Video Game) / int_5a57bdaa
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 Fortune Street (Video Game) / int_6041e4f4
type
The Computer Is a Cheating Bastard
 Fortune Street (Video Game) / int_6041e4f4
comment
The Computer Is a Cheating Bastard: The level of the AI indicates how blatantly they will manipulate the dice in their favor; the higher the level, the more they will cheat.
 Fortune Street (Video Game) / int_6041e4f4
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Fortune Street (Video Game) / int_6041e4f4
 Fortune Street (Video Game) / int_7283d9ec
type
Weird Crossover
 Fortune Street (Video Game) / int_7283d9ec
comment
Weird Crossover: Dragon Quest meets either Final Fantasy or Super Mario isn't that weird. The weird part is that they're playing a Monopoly-like game.
 Fortune Street (Video Game) / int_7283d9ec
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1.0
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Fortune Street (Video Game) / int_7283d9ec
 Fortune Street (Video Game) / int_72dd7026
type
What the Hell, Player?
 Fortune Street (Video Game) / int_72dd7026
comment
What the Hell, Player?: Or Hero or Villain. If a character lands on a shop that takes a significant chunk out of their earnings, expect them to angrily call out the person who owns it for squeezing them for all their worth and potentially driving them towards bankruptcy. They'll also chastise someone if they lower the stock price of a district they own, and lose a significant amount of money because of the crash. They'll specifically call out the player if they forcibly buy out one of their shops.
 Fortune Street (Video Game) / int_72dd7026
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 Fortune Street (Video Game) / int_762b9223
type
Played for Laughs
 Fortune Street (Video Game) / int_762b9223
comment
Played for Laughs at one point when Donkey and Diddy sing the "Promotion Song" for the player, consisting of a string of monkey noises translated in parentheses... as the same string of monkey noises.
 Fortune Street (Video Game) / int_762b9223
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 Fortune Street (Video Game) / int_78c9ebbf
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Gretzky Has the Ball
 Fortune Street (Video Game) / int_78c9ebbf
comment
Gretzky Has the Ball: When Birdo arrives at Mario Stadium (from Mario Superstar Baseball): "Time to hit the gridiron!" Lampshaded immediately after when she wonders, "Wait - that's baseball, right?"
 Fortune Street (Video Game) / int_78c9ebbf
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 Fortune Street (Video Game) / int_79a6ac1
type
One, Two, Three, Four, Go!
 Fortune Street (Video Game) / int_79a6ac1
comment
One, Two, Three, Four, Go!: Most of the venture cards that start with 5 involve some kind of movement: 50 - Move the same number of squares you just moved, 51 - Move one more square, 52 - Move two more squares, 53 - Go to the bank...
 Fortune Street (Video Game) / int_79a6ac1
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 Fortune Street (Video Game) / int_7e5a2811
type
Virtual Paper Doll
 Fortune Street (Video Game) / int_7e5a2811
comment
Virtual Paper Doll: DS has you playing as a custom character. You can use the coins you earn from playing to buy cosmetic items in a shop to dress them up, including hats, costumes, hairstyles, and accessories. In the Wii version, single player and online multiplayer require you to play as your Mii, with the option to customize your outfit and animations by purchasing them with the points you earn.
 Fortune Street (Video Game) / int_7e5a2811
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 Fortune Street (Video Game) / int_7e74d66f
type
Politically Correct History
 Fortune Street (Video Game) / int_7e74d66f
comment
Politically Correct History: A fictional example. When Slime arrives in Alefgard, he recalls how his ancestors fought alongside the legendary hero. That's... not exactly how it went.
 Fortune Street (Video Game) / int_7e74d66f
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 Fortune Street (Video Game) / int_7ec8506d
type
Animal Talk
 Fortune Street (Video Game) / int_7ec8506d
comment
Animal Talk: Yoshi, DK and Diddy speak in their traditional ways and are translated using parenthetical subtitles. Birdo and Bowser, it should be noted, don't need them. Played for Laughs at one point when Donkey and Diddy sing the "Promotion Song" for the player, consisting of a string of monkey noises translated in parentheses... as the same string of monkey noises.
 Fortune Street (Video Game) / int_7ec8506d
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 Fortune Street (Video Game) / int_80df060c
type
Mascot Mook
 Fortune Street (Video Game) / int_80df060c
comment
Mascot Mook: Yep, Slimes are playable; as are Platypunks. They keep their characterization from Dragon Quest Heroes: Rocket Slime to boot.
 Fortune Street (Video Game) / int_80df060c
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 Fortune Street (Video Game) / int_884e513b
type
Medium Awareness
 Fortune Street (Video Game) / int_884e513b
comment
Medium Awareness: Both Mario and Bowser comment on the music of the "Super Mario Bros." board when they play on it (the former stating that he loves the tunenote which makes sense since the stage's song is supposed to be his Leitmotif and the latter stating that he can't get said stage music out of his head).
 Fortune Street (Video Game) / int_884e513b
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 Fortune Street (Video Game) / int_88cee6e2
type
Abhorrent Admirer
 Fortune Street (Video Game) / int_88cee6e2
comment
Abhorrent Admirer: Birdo tries to put the moves on Angelo, who tries to reject her gently.
 Fortune Street (Video Game) / int_88cee6e2
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1.0
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Fortune Street (Video Game) / int_88cee6e2
 Fortune Street (Video Game) / int_9046c282
type
Athletic Arena Level
 Fortune Street (Video Game) / int_9046c282
comment
Athletic Arena Level: Mario Stadium is shaped like a baseball field to represent Mario Superstar Baseball/Mario Super Sluggers, and Mario Circuit is Mario Kart-themed.
 Fortune Street (Video Game) / int_9046c282
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 Fortune Street (Video Game) / int_905438eb
type
Recycled IN SPACE!
 Fortune Street (Video Game) / int_905438eb
comment
Recycled In Space: Fortune Street is a highly advanced take on Monopoly but with Mario and Dragon Quest characters.
 Fortune Street (Video Game) / int_905438eb
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1.0
 Fortune Street (Video Game) / int_905438eb
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Fortune Street (Video Game) / int_905438eb
 Fortune Street (Video Game) / int_912b24c4
type
Art Shift
 Fortune Street (Video Game) / int_912b24c4
comment
Art Shift: The art styles between Itadaki Street and Itadaki Street 2 are noticeably different. The former uses characters with more realistic proportions, while the second instead opts for a Super-Deformed style, which continued into Itadaki Street: Gorgeous King and Itadaki Street 3.
 Fortune Street (Video Game) / int_912b24c4
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Fortune Street (Video Game) / int_912b24c4
 Fortune Street (Video Game) / int_98b1dc8f
type
Luck-Based Mission
 Fortune Street (Video Game) / int_98b1dc8f
comment
Luck-Based Mission: One of the trophies require getting a line of 7's on Round The Blocks.
 Fortune Street (Video Game) / int_98b1dc8f
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 Fortune Street (Video Game) / int_9a692ae9
type
13 Is Unlucky
 Fortune Street (Video Game) / int_9a692ae9
comment
13 Is Unlucky: Venture card 13 decreases the drawer's properties by 13%, and is also the only card to play an ominous theme when drawn (specifically, the music that plays when you put on a cursed item in Dragon Quest). 103 has a greater effect without the theme.
 Fortune Street (Video Game) / int_9a692ae9
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 Fortune Street (Video Game) / int_9dab0a6e
type
Continuity Nod
 Fortune Street (Video Game) / int_9dab0a6e
comment
Continuity Nod: Naturally all over the place, but some are more unexpected than others. When Wario constructs a circus, he muses to himself that circuses are fun, as long as they don't have Rudy. In addition, upon hearing that the treasure of Castle Trodain is a magic wand, he says it's still better than a black jewel. On Mario Circuit, Diddy Kong invites the other players to a kart race, saying that he "knows the perfect course". When Dragonlord achieves enough net worth to win, Slime will sometimes hail him as the true lord of all monsters... and then consider Psaro. The venture card Healslime is explicitly Healie from Dragon Quest IV, and one of his departure lines claims that Ragnar's looking for him. Why he's no longer a human is never explained, but then again there was no explanation when he became a human, so it all evens out.
 Fortune Street (Video Game) / int_9dab0a6e
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 Fortune Street (Video Game) / int_a1f82f86
type
Enemy Chatter
 Fortune Street (Video Game) / int_a1f82f86
comment
Enemy Chatter: Computer characters will frequently comment on events like other players sitting around a board game. They're generally pretty observant, too.
 Fortune Street (Video Game) / int_a1f82f86
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 Fortune Street (Video Game) / int_a4e3759e
type
You Don't Look Like You
 Fortune Street (Video Game) / int_a4e3759e
comment
You Don't Look Like You: While Angelo and Jessica look like they did in Dragon Quest VIII, Yangus is instead represented by Young Yangus from Dragon Quest Characters: Young Yangus and the Mysterious Dungeon, which was not released for Western audiences.
 Fortune Street (Video Game) / int_a4e3759e
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 Fortune Street (Video Game) / int_a8de2a46
type
Eccentric Millionaire
 Fortune Street (Video Game) / int_a8de2a46
comment
Eccentric Millionaire: Gumdrops the goodybag claims to have more money than even the bank, and delights in nothing more than giving it away.
 Fortune Street (Video Game) / int_a8de2a46
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 Fortune Street (Video Game) / int_bbf8683c
type
Near Victory Fanfare
 Fortune Street (Video Game) / int_bbf8683c
comment
Near Victory Fanfare: When someone meets the requirements to win, one of two remixes plays. On DQ boards, it's Dragon Quest IV's battle theme. On Mario boards, it's Bowser's theme from Super Mario World.
 Fortune Street (Video Game) / int_bbf8683c
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 Fortune Street (Video Game) / int_c75df49a
type
Shout-Out
 Fortune Street (Video Game) / int_c75df49a
comment
Shout-Out: The "Fortune Street ranger uniform" for your Mii refers to the Power kind of Ranger, and it comes in all the franchise's common colors (red, blue, yellow, green, black, and pink). Specifically, it looks like a logoless, helmetless version of the Tensou Sentai Goseiger or Power Rangers Megaforce suit. If Stella comes close to victory when playing against Bowser, Bowser angrily yells the A Streetcar Named Desire line. Luigi on two occasions exclaims "Leapin' Lasagna!" whenever something surprising happens to him.
 Fortune Street (Video Game) / int_c75df49a
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 Fortune Street (Video Game) / int_c978d895
type
Canon Name
 Fortune Street (Video Game) / int_c978d895
comment
Canon Name: Named the Prince of Cannock and Princess of Moonbrooke from Dragon Quest II as "Cookie" and "Pudding", respectively. (In the West, this honor went to Dragon Quest IX instead, where they're "Princeton" and "Princessa".)
 Fortune Street (Video Game) / int_c978d895
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 Fortune Street (Video Game) / int_d40a8a0f
type
Suddenly Voiced
 Fortune Street (Video Game) / int_d40a8a0f
comment
Suddenly Voiced: In his video game appearances, Mario is usually a Heroic Mime. In the NDS and Wii versions of this game? He talks just like all the other characters within the game.
 Fortune Street (Video Game) / int_d40a8a0f
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 Fortune Street (Video Game) / int_eb7c34cf
type
Crossover
 Fortune Street (Video Game) / int_eb7c34cf
comment
Crossover: Dragon Quest and Super Mario Bros. on Nintendo platforms, Dragon Quest and Final Fantasy on Playstation platforms.
 Fortune Street (Video Game) / int_eb7c34cf
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 Fortune Street (Video Game) / int_ee21e406
type
Roll-and-Move
 Fortune Street (Video Game) / int_ee21e406
comment
Roll-and-Move: This series has many similarities to Monopoly, which includes rolling dice to determine where you'll move on the board, which has buyable properties on it.
 Fortune Street (Video Game) / int_ee21e406
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 Fortune Street (Video Game) / int_fc4f5f19
type
Go-Karting with Bowser
 Fortune Street (Video Game) / int_fc4f5f19
comment
Go-Karting with Bowser: Dragonlord, Sephiroth, Bowser and son engage in real estate transactions, with a few mooks to boot. 30th Anniversary adds Golbez, Gilgamesh and Kefka.
 Fortune Street (Video Game) / int_fc4f5f19
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 Fortune Street (Video Game)
hasFeature
Fortune Street (Video Game) / int_fc4f5f19
 Fortune Street (Video Game) / int_name
type
ItemName
 Fortune Street (Video Game) / int_name
comment
 Fortune Street (Video Game) / int_name
featureApplicability
1.0
 Fortune Street (Video Game) / int_name
featureConfidence
1.0
 Fortune Street (Video Game)
hasFeature
Fortune Street (Video Game) / int_name
 Fortune Street (Video Game) / int_name
itemName
Fortune Street (Video Game)

The following is a list of statements referring to the current page from other pages.

 Fortune Street (Video Game)
hasFeature
Auction / int_7c9ace71
 Fortune Street (Video Game)
hasFeature
Canon Invasion / int_7c9ace71
 Fortune Street (Video Game)
hasFeature
Canon Name / int_7c9ace71
 Fortune Street (Video Game)
hasFeature
Drop-In-Drop-Out Multiplayer / int_7c9ace71
 Fortune Street (Video Game)
hasFeature
Ear Worm / int_7c9ace71
 Fortune Street (Video Game)
hasFeature
Even the Subtitler Is Stumped / int_7c9ace71
 Fortune Street (Video Game)
hasFeature
Gretzky Has the Ball / int_7c9ace71
 Fortune Street (Video Game)
hasFeature
Intercontinuity Crossover / int_7c9ace71
 Fortune Street (Video Game)
hasFeature
Japanese Video Games / int_7c9ace71
 Fortune Street (Video Game)
hasFeature
Kingmaker Scenario / int_7c9ace71
 Fortune Street (Video Game)
hasFeature
Lucky Seven / int_7c9ace71
 Fortune Street (Video Game)
hasFeature
Mascot Mook / int_7c9ace71
 Fortune Street (Video Game)
hasFeature
Musical Nod / int_7c9ace71
 Fortune Street (Video Game)
hasFeature
Roll-and-Move / int_7c9ace71
 Fortune Street (Video Game)
hasFeature
Sequel First / int_7c9ace71
 Fortune Street (Video Game)
hasFeature
Super Title 64 Advance / int_7c9ace71
 Fortune Street (Video Game)
hasFeature
13 Is Unlucky / int_7c9ace71
 Fortune Street (Video Game)
hasFeature
Video Game Long-Runners / int_7c9ace71
 Fortune Street (Video Game)
hasFeature
Virtual Paper Doll / int_7c9ace71