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Friday Night Funkin': Antipathy (Video Game)

 Friday Night Funkin': Antipathy (Video Game)
type
TVTItem
 Friday Night Funkin': Antipathy (Video Game)
label
Friday Night Funkin': Antipathy (Video Game)
 Friday Night Funkin': Antipathy (Video Game)
page
FridayNightFunkinAntipathy
 Friday Night Funkin': Antipathy (Video Game)
comment
Friday Night Funkin': Antipathy is a Friday Night Funkin' Game Mod created by Paledoptera that crosses over with Madness Combat, more specifically Madness Combat 6: Antipathy. It starts out with Hank J. Wimbleton attacking Boyfriend and Girlfriend, leading to Boyfriend challenging Hank to a rap battle, and from there things go off the rails, both figuratively and literally.
 Friday Night Funkin': Antipathy (Video Game)
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2023-03-30T15:44:46Z
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2023-03-30T15:44:46Z
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DBTropes
 Friday Night Funkin': Antipathy (Video Game) / int_26eb6287
type
Funny Background Event
 Friday Night Funkin': Antipathy (Video Game) / int_26eb6287
comment
Funny Background Event: Rather, funny foreground event. During "Trainwreck", while Hank and Tricky fight each other on top of the train, Boyfriend and Girlfriend are hanging on to one of the train windows without a care in the world, or at least this is the case for regular Boyfriend and Girlfriend. Grunt Boyfriend and Girlfriend are more panicked, as Grunt Girlfriend is barely holding onto the window with one hand, whilst holding Grunt Boyfriend by his hoodie with her other hand.
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Eyes Always Shut
 Friday Night Funkin': Antipathy (Video Game) / int_2f30658a
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Eyes Always Shut: Boygrunt and Gruntfriend give this impression with how their facial crosses are animated. Its more literal for Gruntfriend, as this is how she hides her otherworldly nature.
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Flipping the Bird
 Friday Night Funkin': Antipathy (Video Game) / int_364b9be6
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Flipping the Bird: The story mode ends with Girlfriend doing this to Hank after pulling Boyfriend out of a pit he fell into. Hank can only give a deadpan look in response.
 Friday Night Funkin': Antipathy (Video Game) / int_364b9be6
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 Friday Night Funkin': Antipathy (Video Game) / int_3da7b862
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Adaptational Gender Identity
 Friday Night Funkin': Antipathy (Video Game) / int_3da7b862
comment
Adaptational Gender Identity: Girlfriend goes by "It" as well as "She" in this mod, alongside having a snail-themed set of neopronouns. Though Nevada's inhabitants having No Biological Sex meant they were typically some flavor of nonbinary by default, Hank in this mod is more explicit with it than his canon counterpart, going by "It" "They" and "He" as well as Metal, Gore, and Grunt-themed neopronouns.
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No Fair Cheating
 Friday Night Funkin': Antipathy (Video Game) / int_42d9daf9
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No Fair Cheating: Attempting to access the debug menu in Story Mode will briefly cause the screen to fill with static, accompanied by a message calling the player out on it.
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No Biological Sex
 Friday Night Funkin': Antipathy (Video Game) / int_495fdddf
comment
Though Nevada's inhabitants having No Biological Sex meant they were typically some flavor of nonbinary by default, Hank in this mod is more explicit with it than his canon counterpart, going by "It" "They" and "He" as well as Metal, Gore, and Grunt-themed neopronouns.
 Friday Night Funkin': Antipathy (Video Game) / int_495fdddf
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type
Traintop Battle
 Friday Night Funkin': Antipathy (Video Game) / int_49bde8a
comment
Traintop Battle: "Trainwreck", fittingly enough, has Hank and Tricky fighting on top of a train.
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Combat Pragmatist
 Friday Night Funkin': Antipathy (Video Game) / int_49fb5ccb
comment
Combat Pragmatist: Hank and Tricky make use of their respective weapons in "Trainwreck", continuously swinging at each other throughout the song, which is represented by caution notes that appear in the charting that the player needs to hit. Hitting the warning sign notes allows Hank to attack Tricky and for the player to regain health, while the hitting the stop sign notes allows Hank to dodge Tricky's attacks lest the player loses health. Hank also makes use of his axe in "Lockjaw", in which the player has to press glowing notes in order to help Girlfriend dodge Hank's attacks.
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Laughing Mad
 Friday Night Funkin': Antipathy (Video Game) / int_4ae690ca
comment
Laughing Mad: Tricky laughs a lot throughout "Trainwreck".
 Friday Night Funkin': Antipathy (Video Game) / int_4ae690ca
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Gameplay and Story Segregation
 Friday Night Funkin': Antipathy (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: The story mode cutscenes exclusively use Grunt Boyfriend and Girlfriend, even if the player is using the original Boyfriend and Girlfriend.
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 Friday Night Funkin': Antipathy (Video Game) / int_6c75e0e4
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Beware the Silly Ones
 Friday Night Funkin': Antipathy (Video Game) / int_6c75e0e4
comment
Beware the Silly Ones: Girlfriend is still her Brainless Beauty self for most of the main week, but when BF is injured and Hank branishes an axe, she drops the stupidity and goes into her demon form to fill in for BF during "Lockjaw."
 Friday Night Funkin': Antipathy (Video Game) / int_6c75e0e4
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Batter Up!
 Friday Night Funkin': Antipathy (Video Game) / int_77922c8c
comment
Batter Up!: Played with. After Tricky's segment of "Accelerant" ends, Hank tosses his microphone into the air and swings his pipe like a baseball bat to knock Tricky out.
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What Happened to the Mouse?
 Friday Night Funkin': Antipathy (Video Game) / int_863fa679
comment
What Happened to the Mouse?: Tricky disappears from the story mode as quickly as he showed up after "Trainwreck", as he's nowhere to be seen in "Lockjaw".
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 Friday Night Funkin': Antipathy (Video Game) / int_8a07e085
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Denser and Wackier
 Friday Night Funkin': Antipathy (Video Game) / int_8a07e085
comment
Denser and Wackier: The story mode cutscenes are this compared to the original "Madness Combat" series, as they use quite a lot of cartoony sound effects.
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 Friday Night Funkin': Antipathy (Video Game) / int_8d612fe6
type
Swapped Roles
 Friday Night Funkin': Antipathy (Video Game) / int_8d612fe6
comment
Swapped Roles: Boyfriend and Girlfriend switch roles for "Lockjaw", with Girlfriend being the one to do the rapping while Boyfriend cheers her on.
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Art Shift
 Friday Night Funkin': Antipathy (Video Game) / int_912b24c4
comment
Art Shift: The story mode features cutscenes that are rendered in 3D, in contrast to everything else being in 2D. Hank is also given a cruder, simpler look in the bonus song "Blood Rage".
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 Friday Night Funkin': Antipathy (Video Game) / int_b8f8b892
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Promoted to Playable
 Friday Night Funkin': Antipathy (Video Game) / int_b8f8b892
comment
Promoted to Playable: Hank in "Trainwreck", in which he faces off against Tricky, and Girlfriend in "Lockjaw".
 Friday Night Funkin': Antipathy (Video Game) / int_b8f8b892
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Harder Than Hard
 Friday Night Funkin': Antipathy (Video Game) / int_c513249
comment
Harder Than Hard: In this mod, "Hard" is the lowest difficulty setting. The difficutly settings above "Hard" are "Mad" and "Fucked". And THEN an update added the even harder "EX" difficulty.
 Friday Night Funkin': Antipathy (Video Game) / int_c513249
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Pipe Pain
 Friday Night Funkin': Antipathy (Video Game) / int_c563ee89
comment
Pipe Pain: Hank wields a lead pipe at all times, except in "Lockjaw", in which he swaps it out for an axe.
 Friday Night Funkin': Antipathy (Video Game) / int_c563ee89
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One-Winged Angel
 Friday Night Funkin': Antipathy (Video Game) / int_fc33ff16
comment
One-Winged Angel: Girlfriend assumes her demon form for "Lockjaw". Grunt Girlfriend's version of this form gives her a glowing red eye in the middle of her facial cross.
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Beauty Is Never Tarnished
 Friday Night Funkin': Antipathy (Video Game) / int_fe614133
comment
Beauty Is Never Tarnished: "Lockjaw" shows that Girlfriend suffered no worse for wear after the train crashed, being completely fine as opposed to Boyfriend and Hank being bruised and having rips in their clothing. Grunt Girlfriend subverts this, having emerged from the train crash with messy hair and some rips in her dress.
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Friday Night Funkin': Antipathy (Video Game)

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