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Frogger (1997) (Video Game)

 Frogger (1997) (Video Game)
type
TVTItem
 Frogger (1997) (Video Game)
label
Frogger (1997) (Video Game)
 Frogger (1997) (Video Game)
page
Frogger1997
 Frogger (1997) (Video Game)
comment
Frogger is the first installment in the Frogger series for the Playstation 1. It was developed by SCE Cambridge Studio and published by Hasbro Interactive in 1997. The game has you play as the titular character hopping through various open worlds trying to rescue multicolored baby frogs within a strict time limit. The game sold extremely well, becoming one of the highest selling PS1 games, though it received mixed-to-negative reviews from critics due to its extremely Nintendo Hard difficulty and poor design in some parts. Nonetheless, Frogger fans still generally enjoy the game for the very reason that critics dislike it, and it's currently one of the most popular games in the series.In 1998, Frogger games were released on the Sega Genesis, Super Nintendo Entertainment System, and Game Boy Color, but while these versions all share this game's cover artwork, they are more straightforward ports of the original arcade game and do not feature an equivalent to the new content created for this one. The Genesis and SNES versions are notable for being the final officially licensed games released for their respective systems in the US prior to the consoles being discontinued. This game would receive a sequel, titled Frogger 2: Swampy's Revenge in the year 2000, as well as a Creator-Driven Successor in the form of 2002's Zapper, originally planned to be the third installment of this incarnation of Frogger.
 Frogger (1997) (Video Game)
fetched
2024-03-15T04:17:25Z
 Frogger (1997) (Video Game)
parsed
2024-03-15T04:17:25Z
 Frogger (1997) (Video Game)
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DBTropes
 Frogger (1997) (Video Game) / int_13d7a65e
type
The Artifact
 Frogger (1997) (Video Game) / int_13d7a65e
comment
The Artifact: The game retains a pretty surprising amount of aspects from the original arcade game that many (particularly critics) argued didn't have a solid place in a home console game. For example, the Timed Mission aspect remains despite how large some of the levels are and you still are sent back to the start every time you rescue a baby frog with no checkpoints. The sequel knocked out a lot of these aspects.
 Frogger (1997) (Video Game) / int_13d7a65e
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1.0
 Frogger (1997) (Video Game) / int_13d7a65e
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1.0
 Frogger (1997) (Video Game)
hasFeature
Frogger (1997) (Video Game) / int_13d7a65e
 Frogger (1997) (Video Game) / int_13f5b1b
type
Instant-Win Condition
 Frogger (1997) (Video Game) / int_13f5b1b
comment
Instant-Win Condition: It doesn't matter what else is happening, once Frogger reaches a baby frog, that's victory (or 1/5 of it, anyway). Bees and hawks will halt their chase mid-flight and give up for no visible reason, because they can't do anything until Frogger respawns to go after the next baby.
 Frogger (1997) (Video Game) / int_13f5b1b
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1.0
 Frogger (1997) (Video Game) / int_13f5b1b
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1.0
 Frogger (1997) (Video Game)
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Frogger (1997) (Video Game) / int_13f5b1b
 Frogger (1997) (Video Game) / int_1467a30c
type
Unexpected Gameplay Change
 Frogger (1997) (Video Game) / int_1467a30c
comment
Unexpected Gameplay Change: Frogger Goes Skiing, where you, well, go skiing.
 Frogger (1997) (Video Game) / int_1467a30c
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1.0
 Frogger (1997) (Video Game) / int_1467a30c
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 Frogger (1997) (Video Game)
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Frogger (1997) (Video Game) / int_1467a30c
 Frogger (1997) (Video Game) / int_1e7c47ab
type
Stealth Pun
 Frogger (1997) (Video Game) / int_1e7c47ab
comment
Stealth Pun: The level Time Flies. At first it just seems like a flying pun because the majority of the level is spent riding on a flock of ducks, but it's actually more or less a pun on all the time-increasing flies scattered across the level.
 Frogger (1997) (Video Game) / int_1e7c47ab
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 Frogger (1997) (Video Game) / int_1e7c47ab
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 Frogger (1997) (Video Game)
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Frogger (1997) (Video Game) / int_1e7c47ab
 Frogger (1997) (Video Game) / int_2b9272d7
type
Misbegotten Multiplayer Mode
 Frogger (1997) (Video Game) / int_2b9272d7
comment
Misbegotten Multiplayer Mode: In a case of Executive Meddling, Hasbro Interactive insisted the game needed to have a multiplayer mode, leading to one that feels quite tacked on as a result. The levels are quite difficult if you aren't familiar with the game mechanics, and one level in particular (Swarming Frogs) is going to be a Curb-Stomp Battle if one of the players is already familiar with the game from single player mode. In one particularly bad case, Jungle Rumble has a single flag that is much harder to reach than the others, which can lead to matches that drag on forever due to everyone fighting for the one flag if all the others get taken first.
 Frogger (1997) (Video Game) / int_2b9272d7
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1.0
 Frogger (1997) (Video Game) / int_2b9272d7
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 Frogger (1997) (Video Game)
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Frogger (1997) (Video Game) / int_2b9272d7
 Frogger (1997) (Video Game) / int_3273ebb9
type
Cut-and-Paste Environments
 Frogger (1997) (Video Game) / int_3273ebb9
comment
Cut and Paste Environments: Alongside the five retro levels, there are several stages that are just more difficult versions of preceding levels. A common element of these is that obstacles move much faster. Spinning Lillies is a rehash of Lily Islands, except beyond some altered level geometry and taking place as dusk, several extra hazards (a mower and several bulldogs) were added and, as the name implies, every lily pad spins. The area the red frog rested was raised, requiring the player to ride up to it with the assistance of two birds. Bow Wow Revenge is a recycled version of Bow Wow Falls, though it did add a new area in the bottom left corner of the map. Loonier Balloons is, quite obviously, a different version of Looney Balloons. Very little of it was changed but many of the paths leading to the frogs need to be taken differently. Boom Boom Barrel, a remix of Bang Bang Barrel. Beyond different lighting and different insects to collect, little has changed. Crumbled Point is a reused Cactus Point. The obstacle increase is turned up to eleven for this re-tread, though. The dreaded Big Boulder Alley, which takes Boulder Alley and ups the ante to the extreme. In addition to increasing the already annoying amount of obstacles, they even added enemies that weren't in Boulder Alley, and moved two of the baby frog locations to a widely expanded lower layer.
 Frogger (1997) (Video Game) / int_3273ebb9
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1.0
 Frogger (1997) (Video Game) / int_3273ebb9
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 Frogger (1997) (Video Game)
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Frogger (1997) (Video Game) / int_3273ebb9
 Frogger (1997) (Video Game) / int_47e4f5f5
type
Golden Ending
 Frogger (1997) (Video Game) / int_47e4f5f5
comment
Golden Ending: No pun intended; getting all eight golden frogs allows you to see the game's ending upon finishing Tropical Trouble. If you miss any along the way, you simply only get to see the credits and nothing else.
 Frogger (1997) (Video Game) / int_47e4f5f5
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1.0
 Frogger (1997) (Video Game) / int_47e4f5f5
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1.0
 Frogger (1997) (Video Game)
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Frogger (1997) (Video Game) / int_47e4f5f5
 Frogger (1997) (Video Game) / int_55e5b37c
type
Bragging Rights Reward
 Frogger (1997) (Video Game) / int_55e5b37c
comment
Bragging Rights Reward: Technically in order to finish the game, all you need to do is find the golden frogs in every zone and finish the last level. As such, any levels at and past where the golden frogs reside in each zone are, in all technicality, completely meaningless. For that reason, finishing all the levels counts as this.
 Frogger (1997) (Video Game) / int_55e5b37c
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1.0
 Frogger (1997) (Video Game) / int_55e5b37c
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 Frogger (1997) (Video Game)
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Frogger (1997) (Video Game) / int_55e5b37c
 Frogger (1997) (Video Game) / int_6ec989d8
type
Guide Dang It!
 Frogger (1997) (Video Game) / int_6ec989d8
comment
Guide Dang It!: The game gives almost no indication that you're able to superhop on a few of the hedges in Mower Mania. The only hint that you can is that a few of the hedges are flat and recessed on the top, but if you don't have a keen eye for detail, it's incredibly easy to overlook. It is very easy to overlook the fact that one of the alligators that makes up the alligator bridge in Big Boulder Alley never goes under the water, even though he otherwise looks exactly the same as all the rest. That simple fact makes going across the bridge infinitely easier, though still not a cakewalk.
 Frogger (1997) (Video Game) / int_6ec989d8
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1.0
 Frogger (1997) (Video Game) / int_6ec989d8
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 Frogger (1997) (Video Game)
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Frogger (1997) (Video Game) / int_6ec989d8
 Frogger (1997) (Video Game) / int_70d8269d
type
Excuse Plot
 Frogger (1997) (Video Game) / int_70d8269d
comment
Excuse Plot: Pretty much. The "plot" given in the manual makes very little sense, summing up as "Frogger died a long time ago and while he was gone, a bunch of baby frogs went missing. Now he's alive again and has to save them." But it still doesn't explain the more nonsensical elements of the game, such as how they ended up in the sewers and in the clouds.
 Frogger (1997) (Video Game) / int_70d8269d
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1.0
 Frogger (1997) (Video Game) / int_70d8269d
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 Frogger (1997) (Video Game)
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Frogger (1997) (Video Game) / int_70d8269d
 Frogger (1997) (Video Game) / int_7d46e5df
type
MacGuffin-Person Reveal
 Frogger (1997) (Video Game) / int_7d46e5df
comment
MacGuffin-Person Reveal: When you finish Tropical Trouble, the golden frogs are revealed to be this. If you missed any along the way, you don't get to see the ending.
 Frogger (1997) (Video Game) / int_7d46e5df
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1.0
 Frogger (1997) (Video Game) / int_7d46e5df
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1.0
 Frogger (1997) (Video Game)
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Frogger (1997) (Video Game) / int_7d46e5df
 Frogger (1997) (Video Game) / int_860ca0d9
type
Losing Horns
 Frogger (1997) (Video Game) / int_860ca0d9
comment
Losing Horns: A solo trombone jingle plays when you get game over. Expect to hear it a lot.
 Frogger (1997) (Video Game) / int_860ca0d9
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1.0
 Frogger (1997) (Video Game) / int_860ca0d9
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 Frogger (1997) (Video Game)
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Frogger (1997) (Video Game) / int_860ca0d9
 Frogger (1997) (Video Game) / int_8b6a1576
type
Meaningless Lives
 Frogger (1997) (Video Game) / int_8b6a1576
comment
Meaningless Lives: You only have three lives (or five, in the PC port) so Game Overs can and do happen, but all that happens is you get spit back to the main menu, where you can restart the level you just died on. Might as well have just had infinite lives, since navigating through the menus to pick up where you left off is annoying, especially if it happens repeatedly. And it often does on the harder levels.
 Frogger (1997) (Video Game) / int_8b6a1576
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1.0
 Frogger (1997) (Video Game) / int_8b6a1576
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 Frogger (1997) (Video Game)
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Frogger (1997) (Video Game) / int_8b6a1576
 Frogger (1997) (Video Game) / int_9be7c205
type
Giant Spider
 Frogger (1997) (Video Game) / int_9be7c205
comment
Giant Spider: The Cave Zone levels have a few, none more triumphant than in Webs Cavern.
 Frogger (1997) (Video Game) / int_9be7c205
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1.0
 Frogger (1997) (Video Game) / int_9be7c205
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1.0
 Frogger (1997) (Video Game)
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Frogger (1997) (Video Game) / int_9be7c205
 Frogger (1997) (Video Game) / int_a0f61fe2
type
Power-Up Letdown
 Frogger (1997) (Video Game) / int_a0f61fe2
comment
Power-Up Letdown: Super Tongue is an almost completely pointless addition. Auto-Hop and Quick Jump both have their uses (despite their rarity), but Super Tongue just gives you a bit more reach on catching flies...which would be great, if it weren't for the fact that this is very seldom actually helpful. There's exactly one place in the entire game's set of 33 levels where you actually need it — there's a 1-up just barely out of reach on Lily Islands. Otherwise though, its functionality goes almost completely unused.
 Frogger (1997) (Video Game) / int_a0f61fe2
featureApplicability
1.0
 Frogger (1997) (Video Game) / int_a0f61fe2
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1.0
 Frogger (1997) (Video Game)
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Frogger (1997) (Video Game) / int_a0f61fe2
 Frogger (1997) (Video Game) / int_a9c1bc0c
type
Bee Afraid
 Frogger (1997) (Video Game) / int_a9c1bc0c
comment
Bee Afraid: Honey Bee Hollow (single-player) and Swarming Frogs (multiplayer).
 Frogger (1997) (Video Game) / int_a9c1bc0c
featureApplicability
1.0
 Frogger (1997) (Video Game) / int_a9c1bc0c
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1.0
 Frogger (1997) (Video Game)
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Frogger (1997) (Video Game) / int_a9c1bc0c
 Frogger (1997) (Video Game) / int_b16543d2
type
Grimy Water
 Frogger (1997) (Video Game) / int_b16543d2
comment
Grimy Water: In the sewer zone, and probably the only place where Frogger's Super Drowning Skills are actually justified, since sewage actually would kill most living things.
 Frogger (1997) (Video Game) / int_b16543d2
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1.0
 Frogger (1997) (Video Game) / int_b16543d2
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 Frogger (1997) (Video Game)
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Frogger (1997) (Video Game) / int_b16543d2
 Frogger (1997) (Video Game) / int_c75c63a3
type
Blackout Basement
 Frogger (1997) (Video Game) / int_c75c63a3
comment
Blackout Basement: Dark Dark Cavern, which requires you to eat several fireflies to be able to see farther.
 Frogger (1997) (Video Game) / int_c75c63a3
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1.0
 Frogger (1997) (Video Game) / int_c75c63a3
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 Frogger (1997) (Video Game)
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Frogger (1997) (Video Game) / int_c75c63a3
 Frogger (1997) (Video Game) / int_c75df49a
type
Shout-Out
 Frogger (1997) (Video Game) / int_c75df49a
comment
Shout-Out: The last level in the Sewer Zone is called Reservoir Frogs.
 Frogger (1997) (Video Game) / int_c75df49a
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1.0
 Frogger (1997) (Video Game) / int_c75df49a
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 Frogger (1997) (Video Game)
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Frogger (1997) (Video Game) / int_c75df49a
 Frogger (1997) (Video Game) / int_cb5cf4a5
type
Poison Mushroom
 Frogger (1997) (Video Game) / int_cb5cf4a5
comment
Poison Mushroom: There are a couple of red bugs around some stages which, if you eat them, subtract from the time limit. Another type of bug exists to do nothing but subtract from your current score.
 Frogger (1997) (Video Game) / int_cb5cf4a5
featureApplicability
1.0
 Frogger (1997) (Video Game) / int_cb5cf4a5
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1.0
 Frogger (1997) (Video Game)
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Frogger (1997) (Video Game) / int_cb5cf4a5
 Frogger (1997) (Video Game) / int_d64c3cd4
type
Living MacGuffin
 Frogger (1997) (Video Game) / int_d64c3cd4
comment
Living MacGuffin: The golden frogs. Getting one of them unlocks a zone, and getting all of them lets you see the game's ending.
 Frogger (1997) (Video Game) / int_d64c3cd4
featureApplicability
1.0
 Frogger (1997) (Video Game) / int_d64c3cd4
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1.0
 Frogger (1997) (Video Game)
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Frogger (1997) (Video Game) / int_d64c3cd4
 Frogger (1997) (Video Game) / int_e6ce4b
type
The Maze
 Frogger (1997) (Video Game) / int_e6ce4b
comment
The Maze: Webs Cavern includes a few mazes of webs to navigate through in order to rescue the baby frogs. Made interesting by the fact that you are in a very dark cave that progressively gets darker the more time you spend without eating fireflies. Lava Crush may count as well, as getting the green frog requires you to press certain switches in the correct order, and sometimes with careful timing.
 Frogger (1997) (Video Game) / int_e6ce4b
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1.0
 Frogger (1997) (Video Game) / int_e6ce4b
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 Frogger (1997) (Video Game)
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Frogger (1997) (Video Game) / int_e6ce4b
 Frogger (1997) (Video Game) / int_ed3c6b4c
type
Sprite/Polygon Mix
 Frogger (1997) (Video Game) / int_ed3c6b4c
comment
Sprite/Polygon Mix: The flies are all sprites in this game.
 Frogger (1997) (Video Game) / int_ed3c6b4c
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1.0
 Frogger (1997) (Video Game) / int_ed3c6b4c
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 Frogger (1997) (Video Game)
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Frogger (1997) (Video Game) / int_ed3c6b4c
 Frogger (1997) (Video Game) / int_name
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Frogger (1997) (Video Game)

The following is a list of statements referring to the current page from other pages.

 Frogger (1997) (Video Game)
hasFeature
Critic-Proof / int_72d80683