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GemStorm (Video Game)

 GemStorm (Video Game)
type
TVTItem
 GemStorm (Video Game)
label
GemStorm (Video Game)
 GemStorm (Video Game)
page
Gemstorm
 GemStorm (Video Game)
comment
GemStorm is a Puzzle Game created by John Stephens and Alex Zvenigorodsky (as the company Malachite), with beta testing by Sonya Natanzon, and released on 1996 by StarPress Inc. for Windows 3.x computers.This Puzzle Game is a clone of Columns with some mechanics lifted from Puyo Puyo: the objective is to match a set of three (on later levels four to seven) gems of the same color, named drops here, these can be horizontal, vertical, or diagonal, to make them disappear from the field and meet the objective of each level. Chain reactions are possible here, so a clever player can extend the chain to earn lots of points with a single move. After the player makes enough drops on a level (and in later levels, a specific type of drop), they will go to the next level.As with many Shareware games, this game was present in many software compilations through the nineties'. The game received an update called GemStorm 2.0, which changed the gem textures and reworked some of the gameplay mechanics.For a similar (and considerably more succesful) game, see Bejeweled, released five years later.
 GemStorm (Video Game)
fetched
2024-01-26T05:31:36Z
 GemStorm (Video Game)
parsed
2024-01-26T05:31:36Z
 GemStorm (Video Game)
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DBTropes
 GemStorm (Video Game) / int_8ae7eb89
type
Real Song Theme Tune
 GemStorm (Video Game) / int_8ae7eb89
comment
Real Song Theme Tune: The game was notorious for the MIDI renditions of music of the time for its levels: The title screen theme (named in the files as "GTITLE.MID") is Mit dir vielleicht by Nicole Holhoch, from her Album Augenblicke. The second theme (named as "G2.MID", or "G1.MID" in the demo) is Quiéreme Mucho (Yours) by Julio Iglesias. The third theme ("G3.MID", or "G2.MID" in the demo) is In Private by Dusty Springfield. The fourth theme ("G4.MID", or "G3.MID" in the demo) is D.I.S.C.O by Ottawan.
 GemStorm (Video Game) / int_8ae7eb89
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1.0
 GemStorm (Video Game) / int_8ae7eb89
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1.0
 GemStorm (Video Game)
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GemStorm (Video Game) / int_8ae7eb89
 GemStorm (Video Game) / int_8bb6d274
type
Comeback Mechanic
 GemStorm (Video Game) / int_8bb6d274
comment
Comeback Mechanic: If the player makes a drop that exceeds the required threshold by one or more gems, the player will earn a "Not". These "Nots" can be used for a variety of effects to help the player clear the level, such as clearing the bottom line, adding multicolor gems to the field in different ways, or eliminating an entire gem color. "Not" thresholds are indicated for every level below the Drop thresholds, with unused "Nots" being carried over to the next level.
 GemStorm (Video Game) / int_8bb6d274
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 GemStorm (Video Game) / int_8bb6d274
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GemStorm (Video Game) / int_8bb6d274
 GemStorm (Video Game) / int_95974d1d
type
Password Save
 GemStorm (Video Game) / int_95974d1d
comment
Password Save: In addition to a standard save file system, the game has this. This is also for activating the Custom Game Menu.
 GemStorm (Video Game) / int_95974d1d
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1.0
 GemStorm (Video Game) / int_95974d1d
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GemStorm (Video Game) / int_95974d1d
 GemStorm (Video Game) / int_991912ca
type
Combos
 GemStorm (Video Game) / int_991912ca
comment
Combos: As in Columns and Puyo Puyo, gems are affected by gravity, so a player can make chain reactions to earn more points based on a multiplier.
 GemStorm (Video Game) / int_991912ca
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1.0
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GemStorm (Video Game) / int_991912ca
 GemStorm (Video Game) / int_a1e5f790
type
Match-Three Game
 GemStorm (Video Game) / int_a1e5f790
comment
Match-Three Game: Just like Columns, although the match can be from three to seven gems of the same color depending on the level. A key difference is that you can use special moves to clear the level by accumulating Nots.
 GemStorm (Video Game) / int_a1e5f790
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1.0
 GemStorm (Video Game) / int_a1e5f790
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 GemStorm (Video Game)
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GemStorm (Video Game) / int_a1e5f790
 GemStorm (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 GemStorm (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: If the player has Nots (see below) in their inventory and any gem reaches the top, the Clear Line will be triggered automatically one to three times, giving the player another chance. Also, if you max out the Not counter, a Clear Line will be automatically triggered to make space for the new Not.
 GemStorm (Video Game) / int_d6f284a3
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GemStorm (Video Game) / int_d6f284a3
 GemStorm (Video Game) / int_df1793de
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Updated Re-release
 GemStorm (Video Game) / int_df1793de
comment
Updated Re-release: GemStorm 2.0 changes the gem textures to make them less generical, changes how pieces are dropped (i.e.: the diagonal falling pieces are removed), adds more levels, and makes the difficulty levels playable on all levels. Also, the Custom Game Mode is available from the start.
 GemStorm (Video Game) / int_df1793de
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1.0
 GemStorm (Video Game) / int_df1793de
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1.0
 GemStorm (Video Game)
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GemStorm (Video Game) / int_df1793de
 GemStorm (Video Game) / int_e41b38d3
type
Classic Cheat Code
 GemStorm (Video Game) / int_e41b38d3
comment
Classic Cheat Code: The original version has one, and it activates the Custom Game editor, where you can change the number of colored gems, thresholds for Drops and Nots, the Speed, and a Random Option. Type "Sonya" as the Password on the Title Screen to access it.
 GemStorm (Video Game) / int_e41b38d3
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 GemStorm (Video Game) / int_e41b38d3
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 GemStorm (Video Game)
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GemStorm (Video Game) / int_e41b38d3
 GemStorm (Video Game) / int_e9e35e8f
type
Exact Words
 GemStorm (Video Game) / int_e9e35e8f
comment
Exact Words: The titles for some of the levels: "Flat City, Horizontals Only!", "Skyscraper! Verticals Only!", or "Only Diagonals Count!".
 GemStorm (Video Game) / int_e9e35e8f
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 GemStorm (Video Game)
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GemStorm (Video Game) / int_e9e35e8f
 GemStorm (Video Game) / int_fc2f4def
type
Non-Indicative Difficulty
 GemStorm (Video Game) / int_fc2f4def
comment
Non-Indicative Difficulty: In the first version, the difficulty levels were really for choosing the starting level: Beginner starts from Level 1, Intermediate starts at Level 20, and Expert starts the player from Level 40, a la Tempest (but without any kind of point bonus). Averted in version 2.0, where any Level can be played on any difficulty, adjusting the Speed and Thresholds accordingly to keep the challenge.
 GemStorm (Video Game) / int_fc2f4def
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 GemStorm (Video Game)
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GemStorm (Video Game) / int_fc2f4def
 GemStorm (Video Game) / int_name
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 GemStorm (Video Game) / int_name
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 GemStorm (Video Game) / int_name
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 GemStorm (Video Game) / int_name
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 GemStorm (Video Game)
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GemStorm (Video Game) / int_name
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GemStorm (Video Game)

The following is a list of statements referring to the current page from other pages.

 GemStorm (Video Game)
hasFeature
Match-Three Game / int_a7eddfed
 GemStorm
sameAs
GemStorm (Video Game)