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Genewars (Video Game)

 Genewars (Video Game)
type
TVTItem
 Genewars (Video Game)
label
Genewars (Video Game)
 Genewars (Video Game)
page
Genewars
 Genewars (Video Game)
comment
An old Real-Time Strategy game by Bullfrog Productions based centrally around using Genetics in breeding and cross-breeding creatures. Some billions of years ago Sufficiently Advanced Aliens got bored with the universe and moved on, but finally came back. After seeing that Humans and the other three humanoid species warring here were ruining the planets, they put them all on trial and sentenced them to fix and re-colonize planets damaged in the war. Of course, if you didn't read the manual you never really know why you have to restore the environment for these various planets.
 Genewars (Video Game)
fetched
2018-09-08T04:13:29Z
 Genewars (Video Game)
parsed
2020-06-25T10:46:31Z
 Genewars (Video Game)
processingComment
Dropped link to ShootEmUp: Not a Feature - IGNORE
 Genewars (Video Game)
isPartOf
DBTropes
 Genewars (Video Game) / int_1049848f
type
Aliens Speaking English
 Genewars (Video Game) / int_1049848f
comment
Aliens Speaking English: All of the humanoid species respond to your commands in English. Its never explained, no universal translator mentioned although you might assume such a thing exists.
 Genewars (Video Game) / int_1049848f
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1.0
 Genewars (Video Game) / int_1049848f
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1.0
 Genewars (Video Game)
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Genewars (Video Game) / int_1049848f
 Genewars (Video Game) / int_17ce80aa
type
All There in the Manual
 Genewars (Video Game) / int_17ce80aa
comment
All There in the Manual: The background story is all there. If you didn't read it, you never find out why you are going around terraforming planets and attacking colonies that apparently were bad to their environment.
 Genewars (Video Game) / int_17ce80aa
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1.0
 Genewars (Video Game) / int_17ce80aa
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1.0
 Genewars (Video Game)
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Genewars (Video Game) / int_17ce80aa
 Genewars (Video Game) / int_18aff462
type
Artistic License – Biology
 Genewars (Video Game) / int_18aff462
comment
Artistic License – Biology: All creatures have a % of just how much of that creatures genetics work. The better %, the larger and more powerful the creature. You might even manage to produce a creature with 0% for his rating, by having touched a dead body and getting really luck on the Random Number Generator. You can also interbreed Mules, Crabs, Birds, Dinosaurs, and Frogs, and the result can either be (base species)-o-(base species) or inverted. Muleobird is like a mule with bird attributes while Birdomule is a bird with mule attributes. At first they come from a single mule and a single bird, yet the baby's genetics can be dominantly one or the other at random. Or sometimes the baby is just one of their parents speices and not a hybrid. Breed a frog and a bird and get a frog. Still worse, you could breed a Muleocrab with a Dinobird and get a plain Crab as a result. How do those parents manage to spit out a pure crab baby?
 Genewars (Video Game) / int_18aff462
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1.0
 Genewars (Video Game) / int_18aff462
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1.0
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Genewars (Video Game) / int_18aff462
 Genewars (Video Game) / int_1a6960dd
type
FlyingSaucer
 Genewars (Video Game) / int_1a6960dd
comment
Flying Saucer: The main, well, only ship design of the Ethereals is a steel gray flying saucer with bright white circles. The little Ethereals that evaluate the players' stuff also ride miniature flying saucers.
 Genewars (Video Game) / int_1a6960dd
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1.0
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 Genewars (Video Game)
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Genewars (Video Game) / int_1a6960dd
 Genewars (Video Game) / int_1e95d603
type
Real-Time Strategy
 Genewars (Video Game) / int_1e95d603
comment
Real-Time Strategy: Real Time, in the days of Windows 95.
 Genewars (Video Game) / int_1e95d603
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1.0
 Genewars (Video Game) / int_1e95d603
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1.0
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Genewars (Video Game) / int_1e95d603
 Genewars (Video Game) / int_33ca811a
type
Game-Breaking Bug
 Genewars (Video Game) / int_33ca811a
comment
Game-Breaking Bug: Surprisingly there are very few of these. The one most players should be familiar with is the wild birds breeding glitch. Wild critters breed without the need of a specalist, but otherwise do it as the player would. Except that wild birds can breed so quickly that they can multiply into the hundreds even when there is no food source. The player can try to take advantage of this too, it only takes two birds to start. This can be particularly bad on the first level you encounter birds, where you have no base and are trying to complete the objectives through controlled breeding. But if you let the wild birds get out of control you'll have no room to grow plants to feed your creatures to keep breeding or lose your creatures. And since there are hundreds of birds covering most of the planet, it can be nearly impossible to earn enough points to win through the alternative method, by lets your plants spread naturally earning points.
 Genewars (Video Game) / int_33ca811a
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1.0
 Genewars (Video Game) / int_33ca811a
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1.0
 Genewars (Video Game)
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Genewars (Video Game) / int_33ca811a
 Genewars (Video Game) / int_34bd7be2
type
Super Drowning Skills
 Genewars (Video Game) / int_34bd7be2
comment
Super Drowning Skills: Only Crabs know how to swim. Even Frogocrabs can't, but Crabofrogs can. Whats worse is that sometimes your specialists decide that the water is a good shortcut to get back to base and drown. There goes your 100 skill Engineer. Sometimes if you have mules fighting on the beach and they have monolith powers, they can kick their attackers into the water who will take damage as they quickly try to get out.
 Genewars (Video Game) / int_34bd7be2
featureApplicability
1.0
 Genewars (Video Game) / int_34bd7be2
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1.0
 Genewars (Video Game)
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Genewars (Video Game) / int_34bd7be2
 Genewars (Video Game) / int_3556ccfc
type
Command & Conquer Economy
 Genewars (Video Game) / int_3556ccfc
comment
Command & Conquer Economy: You have to build everything. Your creatures won't even breed unless you tell them to with a specialist, while wild creatures will breed constantly.
 Genewars (Video Game) / int_3556ccfc
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1.0
 Genewars (Video Game) / int_3556ccfc
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1.0
 Genewars (Video Game)
hasFeature
Genewars (Video Game) / int_3556ccfc
 Genewars (Video Game) / int_55a329c7
type
Worker Unit
 Genewars (Video Game) / int_55a329c7
comment
Worker Unit: This is notable in that Genewars employed three different types of worker units all with different functions. The humanoid specialist Engineer built your buildings for you. Mule and Mule derivatives can chop down plants and carry them to your Recycling plant for more Goop or Pulper. Crabs and Crab derivatives on the other hand were required for upgrading your base. This is something of a tough point for Multiplayer Genewars, because you only get Mules and one other creature type. If you don't have crabs, you can't get any upgraded buildings.
 Genewars (Video Game) / int_55a329c7
featureApplicability
1.0
 Genewars (Video Game) / int_55a329c7
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1.0
 Genewars (Video Game)
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Genewars (Video Game) / int_55a329c7
 Genewars (Video Game) / int_6041e4f4
type
The Computer Is a Cheating Bastard
 Genewars (Video Game) / int_6041e4f4
comment
The Computer Is a Cheating Bastard: The computer knows exactly where your base is. If you research a new species or upgrade your creatures with a monolith, the computer gets the same upgrades for any future level. But if the computer upgrades their crabs, you don't get it. Its even worse when they inexplicably get 100% research on every species that exists because you spent an hour doing just that the first time you could. Though, you can exploit this in a way by avoiding upgrading your crabs so that they never become immune to stunguns. As long as you ensure the enemy never manages to upgrade their crabs, it makes dealing with crabs much easier.
 Genewars (Video Game) / int_6041e4f4
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1.0
 Genewars (Video Game) / int_6041e4f4
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1.0
 Genewars (Video Game)
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Genewars (Video Game) / int_6041e4f4
 Genewars (Video Game) / int_6651bba7
type
Bio-Augmentation
 Genewars (Video Game) / int_6651bba7
comment
Bio-Augmentation: When you use a monolith, you can give all of your creatures new abilities. Which oddly enough applies to all creatures of that species that you have. Also works with your specialists, giving them more health and skill.
 Genewars (Video Game) / int_6651bba7
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1.0
 Genewars (Video Game) / int_6651bba7
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1.0
 Genewars (Video Game)
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Genewars (Video Game) / int_6651bba7
 Genewars (Video Game) / int_745a226c
type
Easy Logistics
 Genewars (Video Game) / int_745a226c
comment
Easy Logistics: Played mostly straight for your Humanoid Specialists who don't need much to survive on any map. Your Engineer seems to have an unlimited number of little red balls to make buildings, your Scientist and Ranger stunguns both shoot indefinitely. Your Botonists though need to refill their seed supply to plant again. Averted for your creatures since they require sufficent food sources if you want to enact a breeding program, and those plants don't last very long when you've started breeding. They also need to eat to refill their energy after fighting if they survive, in order to heal or use their special abilities.
 Genewars (Video Game) / int_745a226c
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-1.0
 Genewars (Video Game) / int_745a226c
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1.0
 Genewars (Video Game)
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Genewars (Video Game) / int_745a226c
 Genewars (Video Game) / int_7a779582
type
RandomNumberGenerator
 Genewars (Video Game) / int_7a779582
comment
All creatures have a % of just how much of that creatures genetics work. The better %, the larger and more powerful the creature. You might even manage to produce a creature with 0% for his rating, by having touched a dead body and getting really luck on the Random Number Generator.
 Genewars (Video Game) / int_7a779582
featureApplicability
1.0
 Genewars (Video Game) / int_7a779582
featureConfidence
1.0
 Genewars (Video Game)
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Genewars (Video Game) / int_7a779582
 Genewars (Video Game) / int_7e8a9164
type
Hybrid Power
 Genewars (Video Game) / int_7e8a9164
comment
Hybrid Power: The strongest, fastest, most aware or otherwise best in any area is a hybrid creature. Birdomules also get to pick up your own specialists and move them, unique to that species. And the best Mule/Crab worker species are Birdomules and Birdocrabs who can fly and avoid trying to path through the base or forest while moving much faster than most creatures.
 Genewars (Video Game) / int_7e8a9164
featureApplicability
1.0
 Genewars (Video Game) / int_7e8a9164
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1.0
 Genewars (Video Game)
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Genewars (Video Game) / int_7e8a9164
 Genewars (Video Game) / int_8a8afdce
type
Mini-Game
 Genewars (Video Game) / int_8a8afdce
comment
Mini-Game: A Shoot 'em Up Mini-Game is available if you beat the game, or press space while viewing the credits.
 Genewars (Video Game) / int_8a8afdce
featureApplicability
1.0
 Genewars (Video Game) / int_8a8afdce
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1.0
 Genewars (Video Game)
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Genewars (Video Game) / int_8a8afdce
 Genewars (Video Game) / int_940a5958
type
Artificial Stupidity
 Genewars (Video Game) / int_940a5958
comment
Artificial Stupidity: Too many ways things can be stupid. Your creatures and specialists can both get lost in forests sometimes and will only get through if you constantly right click their destination. But whats worse is that they can get lost in a smaller number of plants... like around a single bulb. Running circles around that plant until they get tired and give up. Creatures will also wander around when you haven't given them a command, sometimes right into the enemy base. Creatures also come with 'Aware', and lower Aware means they don't see that crab right next to them going to town on your tech facility. Birds are a lot better at seeing that and defending, because they have the highest aware. Your specialists can also stand there and shoot at that mule in front of them only to hit a hill, and repeatedly shoot that hill if the mule sits in relatively the same spot. This can be really bad if you were desparate enough to tell your Ranger to shoot to kill, only for him to shoot a dozen times while incuring the wrath of the Ethereals.
 Genewars (Video Game) / int_940a5958
featureApplicability
1.0
 Genewars (Video Game) / int_940a5958
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1.0
 Genewars (Video Game)
hasFeature
Genewars (Video Game) / int_940a5958
 Genewars (Video Game) / int_acf4e51b
type
Cheat Code
 Genewars (Video Game) / int_acf4e51b
comment
Cheat Code: 'salmonaxe' turns on cheats. Then various keys act as cheats.
 Genewars (Video Game) / int_acf4e51b
featureApplicability
1.0
 Genewars (Video Game) / int_acf4e51b
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 Genewars (Video Game)
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Genewars (Video Game) / int_acf4e51b
 Genewars (Video Game) / int_b79a7274
type
Color-Coded Armies
 Genewars (Video Game) / int_b79a7274
comment
Color-Coded Armies: Your Specialists wear different colors, and the entire body of your creatures are team colored.
 Genewars (Video Game) / int_b79a7274
featureApplicability
1.0
 Genewars (Video Game) / int_b79a7274
featureConfidence
1.0
 Genewars (Video Game)
hasFeature
Genewars (Video Game) / int_b79a7274
 Genewars (Video Game) / int_c6e9e40d
type
Retro Rocket
 Genewars (Video Game) / int_c6e9e40d
comment
Retro Rocket: The main design of humanoid spaceships is a classic futuristic rocket, seen between levels, when you start a level, and when you grab more or different specialists.
 Genewars (Video Game) / int_c6e9e40d
featureApplicability
1.0
 Genewars (Video Game) / int_c6e9e40d
featureConfidence
1.0
 Genewars (Video Game)
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Genewars (Video Game) / int_c6e9e40d
 Genewars (Video Game) / int_cdccaeca
type
No Recycling
 Genewars (Video Game) / int_cdccaeca
comment
No Recycling: Averted for deconstructing your own buildings. You get a bit of Goop back from destroying your own buildings or using your Engineer to recycle enemy buildings. This is really bad for Ethereal Rep, but vital in certain levels. You can also recycle a little goop from your fallen creatures, or theirs.
 Genewars (Video Game) / int_cdccaeca
featureApplicability
-1.0
 Genewars (Video Game) / int_cdccaeca
featureConfidence
1.0
 Genewars (Video Game)
hasFeature
Genewars (Video Game) / int_cdccaeca
 Genewars (Video Game) / int_d5a66181
type
Color-Coded Multiplayer
 Genewars (Video Game) / int_d5a66181
comment
Color-Coded Multiplayer: Same colors as in single player mode, though you need a patch to play Genewars in multiplayer.
 Genewars (Video Game) / int_d5a66181
featureApplicability
1.0
 Genewars (Video Game) / int_d5a66181
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1.0
 Genewars (Video Game)
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Genewars (Video Game) / int_d5a66181
 Genewars (Video Game) / int_d83a56ca
type
Construct Additional Pylons
 Genewars (Video Game) / int_d83a56ca
comment
Construct Additional Pylons: Your buildings need energy. If your distributor can't shell out enough, the game lets you know. Constantly. Gets worse if you put far too much in the range of your max level distributor, since there is a maximum amount of energy it can shell out.
 Genewars (Video Game) / int_d83a56ca
featureApplicability
1.0
 Genewars (Video Game) / int_d83a56ca
featureConfidence
1.0
 Genewars (Video Game)
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Genewars (Video Game) / int_d83a56ca
 Genewars (Video Game) / int_f002f3e4
type
Small Taxonomy Pools
 Genewars (Video Game) / int_f002f3e4
comment
Small Taxonomy Pools: There are five possible wild creatures and the hybrids of those 5 base creatures. With those, the four humanoid speicies, and the Ethereals, you have every animal speicies that exists.
 Genewars (Video Game) / int_f002f3e4
featureApplicability
1.0
 Genewars (Video Game) / int_f002f3e4
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 Genewars (Video Game)
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Genewars (Video Game) / int_f002f3e4
 Genewars (Video Game) / int_f3cf30d9
type
Arbitrary Headcount Limit
 Genewars (Video Game) / int_f3cf30d9
comment
Arbitrary Headcount Limit: Played Straight for the 5 Specialists you are allowed to have, and something you might not realize right away. The planet can only have so many plants on it and if one spawns when you've hit the limit, it won't spawn. But it still generates Etheral Points for you if it was your plant. Hence why you want to destroy the plants your enemy plants. Averted for the number of Buildings and creatures you can generate. You can pop out hundreds of mules if you want. Though, if you take it too far you can slow down your game to a crawl when it tries to display all of that on the screen. Fortunately, you can dip in, select them all, and tell them what to do then watch darkness elsewhere and see that they get to where they need to on the minimap.
 Genewars (Video Game) / int_f3cf30d9
featureApplicability
-1.0
 Genewars (Video Game) / int_f3cf30d9
featureConfidence
1.0
 Genewars (Video Game)
hasFeature
Genewars (Video Game) / int_f3cf30d9
 Genewars (Video Game) / int_fd2086a9
type
You Require More Vespene Gas
 Genewars (Video Game) / int_fd2086a9
comment
You Require More Vespene Gas: You have two resources to get. GOOP you can get from drilling into the ground, harvesting plants, or collecting dead creatures. Wood on the other hand can only be gotten through a Pulper or its better versions, and could only use plants. Different plants had different values for what a specimen was worth in Goop or Wood and of course a sprout isn't worth nearly as much as a fully grown plant.
 Genewars (Video Game) / int_fd2086a9
featureApplicability
1.0
 Genewars (Video Game) / int_fd2086a9
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 Genewars (Video Game)
hasFeature
Genewars (Video Game) / int_fd2086a9
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ItemName
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 Genewars (Video Game)
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Genewars (Video Game) / int_name
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Genewars (Video Game)

The following is a list of statements referring to the current page from other pages.

 Genewars (Video Game)
hasFeature
British Video Games / int_aaa18833
 Genewars (Video Game)
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Enforced Cold War / int_7af3cc73
 Genewars (Video Game)
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Retro Rocket / int_aa92fc53
 GeneWars
sameAs
Genewars (Video Game)
 GeneWars
sameAs
Genewars (Video Game)