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Getsu Fuma Den (Video Game)

 Getsu Fuma Den (Video Game)
type
TVTItem
 Getsu Fuma Den (Video Game)
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Getsu Fuma Den (Video Game)
 Getsu Fuma Den (Video Game)
page
GetsuFumaDen
 Getsu Fuma Den (Video Game)
comment
Getsu Fuma Den (translated as "The Legend of Fuma Getsu") is a 1987 Action RPG by Konami originally released for Famicom.In the first year of the Demon Age (14672), a horrible demon named Ryukotsuki was revived by his minions in hell. To protect the peace of the overworld, the two eldest Fuma brothers fought Ryukotsuki. Both were unable to defeat him and were killed, losing their legendary Pulse Blades. To avenge their deaths, the last of the Fuma brothers vowed to slay Ryukotsuki and retrieve the swords.While never released outside of Japan, there are English Fan Translations. Getsu Fuma and Ryukotsuki, however, have occasionally appeared (or at least having influences) in other Konami media, such as in Yu-Gi-Oh!, Neo Contra, Hard Corps: Uprising, Otomedius (although they both are represented by girls in that game), and Castlevania: Harmony of Despair.In an unexpected move from Konami, a Revival sequel titled GetsuFumaDen: Undying Moon was released worldwide. It first launched on Early Access via Steam on May 13, 2021, released for Nintendo Switch on February 9, 2022, and then left Steam Early Access on February 16, 2022.
 Getsu Fuma Den (Video Game)
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2024-03-16T21:16:58Z
 Getsu Fuma Den (Video Game)
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2024-03-16T21:16:58Z
 Getsu Fuma Den (Video Game)
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Dropped link to Roguelike: Not a Feature - IGNORE
 Getsu Fuma Den (Video Game)
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DBTropes
 Getsu Fuma Den (Video Game) / int_1467a30c
type
Unexpected Gameplay Change
 Getsu Fuma Den (Video Game) / int_1467a30c
comment
Unexpected Gameplay Change: The 3D dungeon crawler segments in the original game, which is a 2D platformer with slight RPG Elements overall.
 Getsu Fuma Den (Video Game) / int_1467a30c
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type
Outside-Genre Foe
 Getsu Fuma Den (Video Game) / int_2a94a479
comment
Outside-Genre Foe: After slashing your way through demons, zombies and youkai, the Final Boss of Undying Moon is Amatsu-Tosu, a giant Octopoid Alien whose ship crashed in Hell.
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Theme Music Power-Up
 Getsu Fuma Den (Video Game) / int_2f50c5bf
comment
Theme Music Power-Up: During the penultimate boss of the game in Undying Moon, as Getsu Rando powers up with Demonization, Fuma picks up the Wave Sword from his ancestor (the first game's Fuma), activates his own Demonization and a remix of the Overworld theme from the first game becomes the battle theme music.
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type
After the End
 Getsu Fuma Den (Video Game) / int_334e48a1
comment
After the End: The game is set in the distant future, but the Big Bad Ryukotsuki has almost wiped out humanity. Technologies are, at that time, very, very scarce, and at the very least, Japan has just re-advanced to technologies of the Warring States era.
 Getsu Fuma Den (Video Game) / int_334e48a1
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 Getsu Fuma Den (Video Game) / int_348c1707
type
Sword Beam
 Getsu Fuma Den (Video Game) / int_348c1707
comment
Sword Beam: As the name might suggest, the Pulse Blade can fire off three energy waves.
 Getsu Fuma Den (Video Game) / int_348c1707
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type
Multi-Melee Master
 Getsu Fuma Den (Video Game) / int_3669a9e2
comment
Multi-Melee Master: In Undying Moon, Fuma is an expert of multiple melee weapons instead of limiting his melee to just mere katana. Katana is still there, but he can also utilize twin weapons (depends if it's twin blades, tonfas, steel fans), spear, umbrellas, giant bludgeon and gauntlets for fist-fighting. He can only carry two at once, however.
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type
Magikarp Power
 Getsu Fuma Den (Video Game) / int_3f0310d6
comment
Magikarp Power: Your sword starts out really weak and generally has an unsafe range on hitting the enemy as it's short and you better hope you can take advantage of the enemy's Mercy Invincibility to avoid damage. But, using the sword constantly makes it stronger (and culminates in the strength of your Pulse Blade when you get it, which completely busts out the game), whereas other weapons, while having a more safe usage, don't have such progression system and stays stuck in the same power level.
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 Getsu Fuma Den (Video Game) / int_3ff34221
type
To Hell and Back
 Getsu Fuma Den (Video Game) / int_3ff34221
comment
To Hell and Back: Getsu Fuma goes to hell to fight Ryukotsuki, regain the family's lost swords and avenge his slain brothers. Played with in the respect that his victory allows his brothers to rest in peace, not bringing them back to life. And he goes for round two in Undying Moon because someone is breaking the seal again.
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 Getsu Fuma Den (Video Game) / int_44f79734
type
Jump Physics
 Getsu Fuma Den (Video Game) / int_44f79734
comment
Jump Physics: The game lets you jump in mid-air after falling off a ledge. This proves useful for collecting power-ups hovering over Bottomless Pits.
 Getsu Fuma Den (Video Game) / int_44f79734
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Nothing but Skulls
 Getsu Fuma Den (Video Game) / int_46cfd12f
comment
Nothing but Skulls: An improbable proportion of the overworld terrain is made of or covered with skulls. Other bones can be seen, but skulls are predominant.
 Getsu Fuma Den (Video Game) / int_46cfd12f
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type
Luckily, My Shield Will Protect Me
 Getsu Fuma Den (Video Game) / int_4ffde1e0
comment
Luckily, My Shield Will Protect Me: Ryukotsuki's second form sports a shield that it can use to block your attacks, though it's not big enough to cover it entirely. In Undying Moon, Fuma himself can use his Parasol of Pain as a makeover shield.
 Getsu Fuma Den (Video Game) / int_4ffde1e0
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type
Dark Is Not Evil
 Getsu Fuma Den (Video Game) / int_575fd5e2
comment
Dark Is Not Evil: Fuma has several demonic motifs, utilizes the souls of the dead to empower him, and his Super Mode is called 'Demonization'. He's also a heroic figure who fought and hold off The Legions of Hell from invading the world on a daily basis.
 Getsu Fuma Den (Video Game) / int_575fd5e2
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type
Sealed Badass in a Can
 Getsu Fuma Den (Video Game) / int_5cb5fe11
comment
Sealed Badass in a Can: Undying Moon shows that the original game's Getsu Fuma sealed himself in Hell to keep the demons away from the human world.
 Getsu Fuma Den (Video Game) / int_5cb5fe11
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type
The Musketeer
 Getsu Fuma Den (Video Game) / int_6073e7b7
comment
The Musketeer: In Undying Moon, Fuma is able to wield various subweapons alongside his main melee ones, with muskets being one of them.
 Getsu Fuma Den (Video Game) / int_6073e7b7
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 Getsu Fuma Den (Video Game) / int_6bda9a30
type
Meaningful Name
 Getsu Fuma Den (Video Game) / int_6bda9a30
comment
Meaningful Name: Also a Bilingual Bonus when you consider that the word "Getsu" (月) can be translated as "moon", the name of the reboot Undying Moon is a reference that the members of the Getsu clan revive upon death in this rogue-like adventure.
 Getsu Fuma Den (Video Game) / int_6bda9a30
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Getsu Fuma Den (Video Game) / int_6bda9a30
 Getsu Fuma Den (Video Game) / int_7ccd3698
type
Attack of the 50-Foot Whatever
 Getsu Fuma Den (Video Game) / int_7ccd3698
comment
Ryukotsuki does it twice, with its final form being large and tall enough to reach the top of the screen.
 Getsu Fuma Den (Video Game) / int_7ccd3698
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 Getsu Fuma Den (Video Game) / int_82108e3d
type
Attack Its Weak Point
 Getsu Fuma Den (Video Game) / int_82108e3d
comment
Attack Its Weak Point: 3D dungeon enemies in the original usually don't take any damage by just hitting them with your sword. But if you hit them on the top center part of their sprite (usually, the center of their head), they have a different 'damage animation', which signifies their weak point, after hitting that spot twice or thrice, they go down.
 Getsu Fuma Den (Video Game) / int_82108e3d
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 Getsu Fuma Den (Video Game) / int_844b6779
type
Super Mode
 Getsu Fuma Den (Video Game) / int_844b6779
comment
Super Mode: Demonization in Undying Moon. If Fuma manages to hit enemies constantly without getting hit in return, he enters a state called Demonization, where he turns blue and gets a boost on attack power. Continuing to hit more without getting hit in return also upgrades the demonization form for even more boosts. Get hit and the mode go down a level.
 Getsu Fuma Den (Video Game) / int_844b6779
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 Getsu Fuma Den (Video Game) / int_8a3f1377
type
Stab the Sky
 Getsu Fuma Den (Video Game) / int_8a3f1377
comment
Stab the Sky: The ending. And the beginning. And anytime you beat a sword-guarding boss.
 Getsu Fuma Den (Video Game) / int_8a3f1377
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Getsu Fuma Den (Video Game) / int_8a3f1377
 Getsu Fuma Den (Video Game) / int_8acbc572
type
Fire and Brimstone Hell
 Getsu Fuma Den (Video Game) / int_8acbc572
comment
Fire and Brimstone Hell: Technically, in every game, Fuma traverses to Hell and in the original game, there were some 8-bit fiery hell scenery. In Undying Moon, traversing to Hellfire Cliffs gives you the scenery of a fiery Ancient Japanese Hell where various Oni in the background are tormenting the damned, all painted and animated in terrific ukiyo-e style art.
 Getsu Fuma Den (Video Game) / int_8acbc572
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Getsu Fuma Den (Video Game) / int_8acbc572
 Getsu Fuma Den (Video Game) / int_8dd4a996
type
Identical Grandson
 Getsu Fuma Den (Video Game) / int_8dd4a996
comment
Identical Grandson: In Undying Moon, the playable Getsu Fuma is actually a same-named descendant who looked just exactly like the original Fuma that defeated Ryukotsuki and recovered the Wave Sword in the NES/Famicom game.
 Getsu Fuma Den (Video Game) / int_8dd4a996
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 Getsu Fuma Den (Video Game) / int_92bd6627
type
Invincible Minor Minion
 Getsu Fuma Den (Video Game) / int_92bd6627
comment
Invincible Minor Minion: The talismans that move and attack Getsu Fuma when he gets close enough. Luckily, they don't deal much damage, are easy to dodge enough, and appear late enough in-game that you should have access to items/weapons to reduce the inflicted damage or No-Sell their attack, and the stages where they appear have no Bottomless Pits.
 Getsu Fuma Den (Video Game) / int_92bd6627
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 Getsu Fuma Den (Video Game) / int_98f19e68
type
Our Founder
 Getsu Fuma Den (Video Game) / int_98f19e68
comment
Our Founder: Undying Moon shows that the original Getsu Fuma chose to seal himself as a statue in the underworld to keep its demons from invading the human world. He is referred to as "The Founder" in the in-game descriptions.
 Getsu Fuma Den (Video Game) / int_98f19e68
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type
AntiFrustrationFeature
 Getsu Fuma Den (Video Game) / int_9b9435d0
comment
Anti-Frustration Feature: In Undying Moon, when you kill enemy mid air and their loots fall off into places that can cause environmental damage (falling off to the sea, bottomless pit, or bed of spikes), the loots will respawn in the nearest place that are safer (This is not something in the original game where if your enemy drops something like money bag or soul, they stay in place or float upwards)
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type
Pre-existing Encounters
 Getsu Fuma Den (Video Game) / int_a8f9cca9
comment
Pre-existing Encounters: Some enemy encounters are triggered by running into their sprites on the overworld, though in most places they're impossible to avoid.
 Getsu Fuma Den (Video Game) / int_a8f9cca9
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type
No Historical Figures Were Harmed
 Getsu Fuma Den (Video Game) / int_b0855ef3
comment
No Historical Figures Were Harmed: The main character is based on Fuuma Kotaro, mostly due to the legends that Fuuma Kotaro has wild red hair, along with Getsu Fuma's occasional Stock Ninja Weaponry.
 Getsu Fuma Den (Video Game) / int_b0855ef3
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 Getsu Fuma Den (Video Game) / int_c091ce5f
type
Samurai
 Getsu Fuma Den (Video Game) / int_c091ce5f
comment
Samurai: Getsu Fuma's class, it would seem. Though that doesn't stop him from getting some shuriken, which brings this into Samurai Shinobi territory.
 Getsu Fuma Den (Video Game) / int_c091ce5f
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 Getsu Fuma Den (Video Game) / int_c264d50a
type
Embedded Precursor
 Getsu Fuma Den (Video Game) / int_c264d50a
comment
Embedded Precursor: Digital Deluxe and physical copies of Undying Moon came bundled with a port of the original famicom game, handled by M2. Notable of being it's first official release outside japan, but the game is left untranslated.
 Getsu Fuma Den (Video Game) / int_c264d50a
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 Getsu Fuma Den (Video Game) / int_c37813c5
type
Ninja
 Getsu Fuma Den (Video Game) / int_c37813c5
comment
Ninja: Getsu Renge is a kunoichi and a lot more blatant in that thanks to her clothing. Her boss fight also feature her spamming teleport and Ninja Log decoys. Being that this is a game where you go to Hell and fight off its legions, Renge doesn't bother too much with traditional ninja stealth.
 Getsu Fuma Den (Video Game) / int_c37813c5
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 Getsu Fuma Den (Video Game) / int_dae5c997
type
Action Girl
 Getsu Fuma Den (Video Game) / int_dae5c997
comment
Action Girl: Getsu Renge, added in a latter patch in Undying Moon. She's much more of a Glass Cannon than Fuma as well as being able to move faster on foot than him.
 Getsu Fuma Den (Video Game) / int_dae5c997
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 Getsu Fuma Den (Video Game) / int_fc33ff16
type
One-Winged Angel
 Getsu Fuma Den (Video Game) / int_fc33ff16
comment
One-Winged Angel: Ryukotsuki does it twice, with its final form being large and tall enough to reach the top of the screen. In Undying Moon: Getsu Rando is fought twice, once in normal form, the other one is when he activates his own Demonization.
 Getsu Fuma Den (Video Game) / int_fc33ff16
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Getsu Fuma Den (Video Game)

The following is a list of statements referring to the current page from other pages.

 Getsu Fuma Den (Video Game)
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Jump Physics / int_67cf76a5
 Getsu Fuma Den (Video Game)
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Marth Debuted in "Smash Bros." / int_67cf76a5
 Getsu Fuma Den (Video Game)
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Nothing but Skulls / int_67cf76a5
 Getsu Fuma Den (Video Game)
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Pre-existing Encounters / int_67cf76a5
 Getsu Fuma Den (Video Game)
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Revival / int_67cf76a5
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Samurai Shinobi / int_67cf76a5
 Getsu Fuma Den (Video Game)
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Sir Cameos-a-Lot / int_67cf76a5
 Getsu Fuma Den (Video Game)
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Stab the Sky / int_67cf76a5