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Ghost in the Shell (Video Game)

 Ghost in the Shell (Video Game)
type
TVTItem
 Ghost in the Shell (Video Game)
label
Ghost in the Shell (Video Game)
 Ghost in the Shell (Video Game)
page
GhostInTheShell
 Ghost in the Shell (Video Game)
comment
The first game of the Ghost in the Shell franchise.Ghost in the Shell is a Cyberpunk Third-Person Shooter made by Production I.G for the PlayStation, based on the anime of the same name.Oddly enough, instead of the Major, players are in control of an unnamed Section 9 rookie piloting a Fuchikoma tank from the anime. Investigating a terrorist attack in New Port City, the player uncovers a terrorist plot to hijack a nuclear reactor in the city and hold the world hostage. However, a far bigger conspiracy is at hand.For entirety of the game, players are on control of the Fuchikoma, armed with dual machine-guns, a missile canister that can be activated as a Limit Break, and a Smart Bomb dispenser, as they battle their way through legions and legions of enemies. Like in the film, the Fuchikoma can jump, crawl on horizontal surfaces or hang upside-down from ceilings, with levels ranging from harbours to sewers to chase scenes on the seas and into the terrorist headquarters.This game is notable for being, to date, the only piece of Ghost in the Shell media that features animation using the original manga’s artstyle by Masamune Shirow, who helped with the production of the game by contributing a lot of original artwork.
 Ghost in the Shell (Video Game)
fetched
2024-02-23T01:16:49Z
 Ghost in the Shell (Video Game)
parsed
2024-02-23T01:16:49Z
 Ghost in the Shell (Video Game)
isPartOf
DBTropes
 Ghost in the Shell (Video Game) / int_160cc6f
type
Cutscene
 Ghost in the Shell (Video Game) / int_160cc6f
comment
Cutscene: Animated cutscenes using the goofier visual style of the manga were created specifically for this game.
 Ghost in the Shell (Video Game) / int_160cc6f
featureApplicability
1.0
 Ghost in the Shell (Video Game) / int_160cc6f
featureConfidence
1.0
 Ghost in the Shell (Video Game)
hasFeature
Ghost in the Shell (Video Game) / int_160cc6f
 Ghost in the Shell (Video Game) / int_2afb1a9
type
Limit Break
 Ghost in the Shell (Video Game) / int_2afb1a9
comment
An ability used as a Limit Break; by holding down fire long enough, the Fuchikoma can release a wave of homing missiles at it's nearest targets. Best saved for helicopters, tanks and bosses.
 Ghost in the Shell (Video Game) / int_2afb1a9
featureApplicability
1.0
 Ghost in the Shell (Video Game) / int_2afb1a9
featureConfidence
1.0
 Ghost in the Shell (Video Game)
hasFeature
Ghost in the Shell (Video Game) / int_2afb1a9
 Ghost in the Shell (Video Game) / int_2f755152
type
Invisible Wall
 Ghost in the Shell (Video Game) / int_2f755152
comment
Invisible Wall: Trying to exit an area (say, flee from a boss) and the Fuchikoma will hit an invisible fence, with the in-game warning telling you "Do not exit from the assigned area!"
 Ghost in the Shell (Video Game) / int_2f755152
featureApplicability
1.0
 Ghost in the Shell (Video Game) / int_2f755152
featureConfidence
1.0
 Ghost in the Shell (Video Game)
hasFeature
Ghost in the Shell (Video Game) / int_2f755152
 Ghost in the Shell (Video Game) / int_2fe85254
type
Camera Lock-On
 Ghost in the Shell (Video Game) / int_2fe85254
comment
Camera Lock-On: A yellow crosshair allows the Fuchikoma to automatically lock-on it's nearest target. When combined with missile attacks the resulting damage is amazing.
 Ghost in the Shell (Video Game) / int_2fe85254
featureApplicability
1.0
 Ghost in the Shell (Video Game) / int_2fe85254
featureConfidence
1.0
 Ghost in the Shell (Video Game)
hasFeature
Ghost in the Shell (Video Game) / int_2fe85254
 Ghost in the Shell (Video Game) / int_418208c3
type
Auto-Scrolling Level
 Ghost in the Shell (Video Game) / int_418208c3
comment
Auto-Scrolling Level: "On the Sea!", where the Fuchikoma is on a speedboat on autopilot while shooting at enemies on similar boats in pursuit. Said boat cannot be controlled either, and the only way to avoid incoming obstacles is by jumping.
 Ghost in the Shell (Video Game) / int_418208c3
featureApplicability
1.0
 Ghost in the Shell (Video Game) / int_418208c3
featureConfidence
1.0
 Ghost in the Shell (Video Game)
hasFeature
Ghost in the Shell (Video Game) / int_418208c3
 Ghost in the Shell (Video Game) / int_420ab7c6
type
Smart Bomb
 Ghost in the Shell (Video Game) / int_420ab7c6
comment
Smart Bomb: The Fuchikoma starts each stage with three of these, which erupts into a huge blue energy sphere when used dealing damage to everything around it. More could be collected during gameplay.
 Ghost in the Shell (Video Game) / int_420ab7c6
featureApplicability
1.0
 Ghost in the Shell (Video Game) / int_420ab7c6
featureConfidence
1.0
 Ghost in the Shell (Video Game)
hasFeature
Ghost in the Shell (Video Game) / int_420ab7c6
 Ghost in the Shell (Video Game) / int_486466ee
type
Dual Boss
 Ghost in the Shell (Video Game) / int_486466ee
comment
"Cutting the Central Nerve" have one of the two Dual Boss robots having missile canisters as it's sole attack.
 Ghost in the Shell (Video Game) / int_486466ee
featureApplicability
1.0
 Ghost in the Shell (Video Game) / int_486466ee
featureConfidence
1.0
 Ghost in the Shell (Video Game)
hasFeature
Ghost in the Shell (Video Game) / int_486466ee
 Ghost in the Shell (Video Game) / int_56ba9b5e
type
AirborneMooks
 Ghost in the Shell (Video Game) / int_56ba9b5e
comment
Airborne Mooks: Helicopters in outdoor areas, which sprays gunfire from above the Fuchikoma, as well as smaller Attack Drone enemies indoors. Use the missiles on them!
 Ghost in the Shell (Video Game) / int_56ba9b5e
featureApplicability
1.0
 Ghost in the Shell (Video Game) / int_56ba9b5e
featureConfidence
1.0
 Ghost in the Shell (Video Game)
hasFeature
Ghost in the Shell (Video Game) / int_56ba9b5e
 Ghost in the Shell (Video Game) / int_56da86fe
type
Walking Tank
 Ghost in the Shell (Video Game) / int_56da86fe
comment
Walking Tank: Giant, bipedal tanks on two legs appears late in the game as an upgraded version of the common Spider Tank enemies.
 Ghost in the Shell (Video Game) / int_56da86fe
featureApplicability
1.0
 Ghost in the Shell (Video Game) / int_56da86fe
featureConfidence
1.0
 Ghost in the Shell (Video Game)
hasFeature
Ghost in the Shell (Video Game) / int_56da86fe
 Ghost in the Shell (Video Game) / int_5fc3eff4
type
Time Bomb
 Ghost in the Shell (Video Game) / int_5fc3eff4
comment
Level 3, "Firecracker!" have the Fuchikoma attempting to diffuse a number of Time Bombs in a single area (by shooting them, somehow) within a minute, while avoiding enemy fire. Sabotaging each bomb adds some time to the counter, and it helps that the in-game indicator will point out the bombs' locations when near. Luckily, the timer stops when it's time for the boss battle.
 Ghost in the Shell (Video Game) / int_5fc3eff4
featureApplicability
1.0
 Ghost in the Shell (Video Game) / int_5fc3eff4
featureConfidence
1.0
 Ghost in the Shell (Video Game)
hasFeature
Ghost in the Shell (Video Game) / int_5fc3eff4
 Ghost in the Shell (Video Game) / int_66f69cd4
type
Invisibility Cloak
 Ghost in the Shell (Video Game) / int_66f69cd4
comment
Invisibility Cloak: The robot boss from "Encounter in the Darkness" comes with a cloaking device that allows it to turn invisible and ambush Fuchikoma. It's projectile attacks are visible however, and when attacking it will produce some Invisibility Flicker allowing the Fuchikoma to shoot back.
 Ghost in the Shell (Video Game) / int_66f69cd4
featureApplicability
1.0
 Ghost in the Shell (Video Game) / int_66f69cd4
featureConfidence
1.0
 Ghost in the Shell (Video Game)
hasFeature
Ghost in the Shell (Video Game) / int_66f69cd4
 Ghost in the Shell (Video Game) / int_67101c52
type
Rooftop Confrontation
 Ghost in the Shell (Video Game) / int_67101c52
comment
Rooftop Confrontation: The Final Boss, the Leader, is fought on the roof of a skyscraper. Defeat it however and it instead turns itself into a jet and rams the Fuchikoma off the edge, leading to the Free-Fall Fight stage.
 Ghost in the Shell (Video Game) / int_67101c52
featureApplicability
1.0
 Ghost in the Shell (Video Game) / int_67101c52
featureConfidence
1.0
 Ghost in the Shell (Video Game)
hasFeature
Ghost in the Shell (Video Game) / int_67101c52
 Ghost in the Shell (Video Game) / int_67b9a377
type
Sneeze Cut
 Ghost in the Shell (Video Game) / int_67b9a377
comment
Sneeze Cut: Lampshaded by Aramaki where he sneezes right after Section 9 mentions him during the mission.
 Ghost in the Shell (Video Game) / int_67b9a377
featureApplicability
1.0
 Ghost in the Shell (Video Game) / int_67b9a377
featureConfidence
1.0
 Ghost in the Shell (Video Game)
hasFeature
Ghost in the Shell (Video Game) / int_67b9a377
 Ghost in the Shell (Video Game) / int_69f4d99b
type
Shockwave Stomp
 Ghost in the Shell (Video Game) / int_69f4d99b
comment
Shockwave Stomp: The leader and Final Boss have an attack where it pounds the ground, that covers the entire area in a blue energy wave that needs to be jumped over.
 Ghost in the Shell (Video Game) / int_69f4d99b
featureApplicability
1.0
 Ghost in the Shell (Video Game) / int_69f4d99b
featureConfidence
1.0
 Ghost in the Shell (Video Game)
hasFeature
Ghost in the Shell (Video Game) / int_69f4d99b
 Ghost in the Shell (Video Game) / int_6c1864a9
type
I Fell for Hours
 Ghost in the Shell (Video Game) / int_6c1864a9
comment
I Fell for Hours: Sort of, the Free-Fall Fight mentioned below lasts for 30 seconds, where the Fuchikoma and the Final Boss' airplane form battles each other while falling off a skyscraper. Usually this trope wouldn't apply if the subject is human sized, but we're talking large robots here.
 Ghost in the Shell (Video Game) / int_6c1864a9
featureApplicability
1.0
 Ghost in the Shell (Video Game) / int_6c1864a9
featureConfidence
1.0
 Ghost in the Shell (Video Game)
hasFeature
Ghost in the Shell (Video Game) / int_6c1864a9
 Ghost in the Shell (Video Game) / int_7315fd38
type
Covers Always Lie
 Ghost in the Shell (Video Game) / int_7315fd38
comment
Covers Always Lie: Despite what the above cover implies, no, you do not play as the Major, but as an unnamed Section 9 rookie.
 Ghost in the Shell (Video Game) / int_7315fd38
featureApplicability
1.0
 Ghost in the Shell (Video Game) / int_7315fd38
featureConfidence
1.0
 Ghost in the Shell (Video Game)
hasFeature
Ghost in the Shell (Video Game) / int_7315fd38
 Ghost in the Shell (Video Game) / int_823769b7
type
Night-Vision Goggles
 Ghost in the Shell (Video Game) / int_823769b7
comment
Night-Vision Goggles: The Fuchikoma has a night-vision sensor that turns the entire screen green when activated; it's useful for flushing out landmines and explosive traps in dark environments (e.g. the "Black Water" sewer stage in an unlit corridor).
 Ghost in the Shell (Video Game) / int_823769b7
featureApplicability
1.0
 Ghost in the Shell (Video Game) / int_823769b7
featureConfidence
1.0
 Ghost in the Shell (Video Game)
hasFeature
Ghost in the Shell (Video Game) / int_823769b7
 Ghost in the Shell (Video Game) / int_87e661e8
type
Absurdly Spacious Sewer
 Ghost in the Shell (Video Game) / int_87e661e8
comment
Absurdly-Spacious Sewer: "Black Water", the second stage, is set in one filled with enemy robots that the Fuchikoma can freely walk around in.
 Ghost in the Shell (Video Game) / int_87e661e8
featureApplicability
1.0
 Ghost in the Shell (Video Game) / int_87e661e8
featureConfidence
1.0
 Ghost in the Shell (Video Game)
hasFeature
Ghost in the Shell (Video Game) / int_87e661e8
 Ghost in the Shell (Video Game) / int_8b93a168
type
Macross Missile Massacre
 Ghost in the Shell (Video Game) / int_8b93a168
comment
Macross Missile Massacre: All over the place: An ability used as a Limit Break; by holding down fire long enough, the Fuchikoma can release a wave of homing missiles at it's nearest targets. Best saved for helicopters, tanks and bosses. The walking missile-turrets who appears as regular enemies can spam missiles at Fuchikoma, though their projectiles can be shot out the air. "Cutting the Central Nerve" have one of the two Dual Boss robots having missile canisters as it's sole attack. The Final Boss, the leader, loves spamming missiles on the Fuchikoma.
 Ghost in the Shell (Video Game) / int_8b93a168
featureApplicability
1.0
 Ghost in the Shell (Video Game) / int_8b93a168
featureConfidence
1.0
 Ghost in the Shell (Video Game)
hasFeature
Ghost in the Shell (Video Game) / int_8b93a168
 Ghost in the Shell (Video Game) / int_8e9e0284
type
Free-Fall Fight
 Ghost in the Shell (Video Game) / int_8e9e0284
comment
"Darkest Hour" ends with a Free-Fall Fight where you need to defeat your enemy, the Final Boss, in 30 seconds before hitting the ground.
 Ghost in the Shell (Video Game) / int_8e9e0284
featureApplicability
1.0
 Ghost in the Shell (Video Game) / int_8e9e0284
featureConfidence
1.0
 Ghost in the Shell (Video Game)
hasFeature
Ghost in the Shell (Video Game) / int_8e9e0284
 Ghost in the Shell (Video Game) / int_ad1c3459
type
Big Badass Rig
 Ghost in the Shell (Video Game) / int_ad1c3459
comment
Big Badass Rig: The "Chase" level in the big city have Fuchikoma pursuing one of these in the streets, that it needs to immobilize by shooting at it. The rig have a laser turret on it's back as well as multiple guns on it's bumper for self defense, for good measure.
 Ghost in the Shell (Video Game) / int_ad1c3459
featureApplicability
1.0
 Ghost in the Shell (Video Game) / int_ad1c3459
featureConfidence
1.0
 Ghost in the Shell (Video Game)
hasFeature
Ghost in the Shell (Video Game) / int_ad1c3459
 Ghost in the Shell (Video Game) / int_ad4a45be
type
Final Boss
 Ghost in the Shell (Video Game) / int_ad4a45be
comment
The Final Boss, the leader, loves spamming missiles on the Fuchikoma.
 Ghost in the Shell (Video Game) / int_ad4a45be
featureApplicability
1.0
 Ghost in the Shell (Video Game) / int_ad4a45be
featureConfidence
1.0
 Ghost in the Shell (Video Game)
hasFeature
Ghost in the Shell (Video Game) / int_ad4a45be
 Ghost in the Shell (Video Game) / int_baaf641a
type
King Mook
 Ghost in the Shell (Video Game) / int_baaf641a
comment
King Mook: The game have plenty of hostile Spider Tank robots, and the first boss is a giant version which takes up half a warehouse. It has a Wave-Motion Gun for good measure and will spin itself in circles while targeting the Fuchikoma, forcing it to run until the beam stopped firing. The boss in "Villains Lurking in the City" also resembles an upgraded common Spider Tank armed with multiple Grenade Launchers and a flamethrower.
 Ghost in the Shell (Video Game) / int_baaf641a
featureApplicability
1.0
 Ghost in the Shell (Video Game) / int_baaf641a
featureConfidence
1.0
 Ghost in the Shell (Video Game)
hasFeature
Ghost in the Shell (Video Game) / int_baaf641a
 Ghost in the Shell (Video Game) / int_bb48f8ba
type
Timed Mission
 Ghost in the Shell (Video Game) / int_bb48f8ba
comment
Timed Mission: Level 3, "Firecracker!" have the Fuchikoma attempting to diffuse a number of Time Bombs in a single area (by shooting them, somehow) within a minute, while avoiding enemy fire. Sabotaging each bomb adds some time to the counter, and it helps that the in-game indicator will point out the bombs' locations when near. Luckily, the timer stops when it's time for the boss battle. "Darkest Hour" ends with a Free-Fall Fight where you need to defeat your enemy, the Final Boss, in 30 seconds before hitting the ground.
 Ghost in the Shell (Video Game) / int_bb48f8ba
featureApplicability
1.0
 Ghost in the Shell (Video Game) / int_bb48f8ba
featureConfidence
1.0
 Ghost in the Shell (Video Game)
hasFeature
Ghost in the Shell (Video Game) / int_bb48f8ba
 Ghost in the Shell (Video Game) / int_ed98f038
type
Wall Crawl
 Ghost in the Shell (Video Game) / int_ed98f038
comment
Wall Crawl: The Fuchikoma can crawl on walls, vertical surfaces, and even from beneath ceilings, allowing it to dodge projectiles and attack enemies from it's advantageous position. Be warned that hitting jump will make it fall instantly to the ground though.
 Ghost in the Shell (Video Game) / int_ed98f038
featureApplicability
1.0
 Ghost in the Shell (Video Game) / int_ed98f038
featureConfidence
1.0
 Ghost in the Shell (Video Game)
hasFeature
Ghost in the Shell (Video Game) / int_ed98f038
 Ghost in the Shell (Video Game) / int_ff8afd14
type
Spider Tank
 Ghost in the Shell (Video Game) / int_ff8afd14
comment
Spider Tank: The Fuchikoma itself, just like in the anime. Though there are hostile tanks on four spider-like legs as enemies throughout the game, including the first two bosses.
 Ghost in the Shell (Video Game) / int_ff8afd14
featureApplicability
1.0
 Ghost in the Shell (Video Game) / int_ff8afd14
featureConfidence
1.0
 Ghost in the Shell (Video Game)
hasFeature
Ghost in the Shell (Video Game) / int_ff8afd14
 Ghost in the Shell (Video Game) / int_name
type
ItemName
 Ghost in the Shell (Video Game) / int_name
comment
 Ghost in the Shell (Video Game) / int_name
featureApplicability
1.0
 Ghost in the Shell (Video Game) / int_name
featureConfidence
1.0
 Ghost in the Shell (Video Game)
hasFeature
Ghost in the Shell (Video Game) / int_name
 Ghost in the Shell (Video Game) / int_name
itemName
Ghost in the Shell (Video Game)

The following is a list of statements referring to the current page from other pages.

 Ghost in the Shell (Video Game)
hasFeature
Absurdly Spacious Sewer / int_4381f000
 Ghost in the Shell (Video Game)
hasFeature
Big Badass Rig / int_4381f000
 Ghost in the Shell (Video Game)
hasFeature
Dual Boss / int_4381f000
 Ghost in the Shell (Video Game)
hasFeature
Free-Fall Fight / int_4381f000
 Ghost in the Shell (Video Game)
hasFeature
I Fell for Hours / int_4381f000
 Ghost in the Shell (Video Game)
hasFeature
Invisibility Cloak / int_4381f000
 Ghost in the Shell (Video Game)
hasFeature
Invisibility Flicker / int_4381f000
 Ghost in the Shell (Video Game)
hasFeature
Invisible Wall / int_4381f000
 Ghost in the Shell (Video Game)
hasFeature
King Mook / int_4381f000
 Ghost in the Shell (Video Game)
hasFeature
Macross Missile Massacre / int_4381f000
 Ghost in the Shell (Video Game)
hasFeature
Night-Vision Goggles / int_4381f000
 Ghost in the Shell (Video Game)
hasFeature
Sneeze Cut / int_4381f000
 Ghost in the Shell (Video Game)
hasFeature
Spider Tank / int_4381f000
 Ghost in the Shell (Video Game)
hasFeature
Wall Crawl / int_4381f000
 Ghost in the Shell (Video Game)
hasFeature
Xanatos Speed Chess / int_4381f000