...it's like TV Tropes, but LINKED DATA!
Grave (2014) (Video Game)
- 50 statements
- 8 feature instances
- 0 referencing feature instances
Grave (2014) (Video Game) | type |
TVTItem | |
Grave (2014) (Video Game) | label |
Grave (2014) (Video Game) | |
Grave (2014) (Video Game) | page |
Grave2014 | |
Grave (2014) (Video Game) | comment |
Grave is a first-person, open-world Survival Horror game, developed for PC and Xbox One with support for VR devices. It is currently in development at Broken Window Studios after getting funded on Kickstarter on April 28th, 2014. A small demo was released at the start of the campaign as well.The game features heavy emphasis on the lack of weapons, with light being the only thing that kills or wards off the monsters, and on procedural generation, with the environment re-arranging itself every morning. The development team has also stated their desire to create a more surreal kind of horror, and cited Silent Hill and Salvador Dalà as their inspirations.Unrelated to the Swedish Death Metal band. | |
Grave (2014) (Video Game) | fetched |
2024-04-28T08:17:53Z | |
Grave (2014) (Video Game) | parsed |
2024-04-28T08:17:53Z | |
Grave (2014) (Video Game) | processingComment |
Dropped link to BizarroWorld: Not a Feature - UNKNOWN | |
Grave (2014) (Video Game) | processingUnknown |
BizarroWorld | |
Grave (2014) (Video Game) | isPartOf |
DBTropes | |
Grave (2014) (Video Game) / int_49d59be9 | type |
Scenery Porn | |
Grave (2014) (Video Game) / int_49d59be9 | comment |
Scenery Porn: The demo's desert is wide, open, and very beautiful. | |
Grave (2014) (Video Game) / int_49d59be9 | featureApplicability |
1.0 | |
Grave (2014) (Video Game) / int_49d59be9 | featureConfidence |
1.0 | |
Grave (2014) (Video Game) | hasFeature |
Grave (2014) (Video Game) / int_49d59be9 | |
Grave (2014) (Video Game) / int_71d17dff | type |
Everything Fades | |
Grave (2014) (Video Game) / int_71d17dff | comment |
Everything Fades: In the demo, the enemies killed by your light sources will quickly fade out in a puff of smoke. | |
Grave (2014) (Video Game) / int_71d17dff | featureApplicability |
1.0 | |
Grave (2014) (Video Game) / int_71d17dff | featureConfidence |
1.0 | |
Grave (2014) (Video Game) | hasFeature |
Grave (2014) (Video Game) / int_71d17dff | |
Grave (2014) (Video Game) / int_9bee1a7f | type |
Eldritch Location | |
Grave (2014) (Video Game) / int_9bee1a7f | comment |
Eldritch Location: In the demo, the place you are in changes scenery intermittently and includes things like cities, towns and other things phasing in and out of existence at random. | |
Grave (2014) (Video Game) / int_9bee1a7f | featureApplicability |
1.0 | |
Grave (2014) (Video Game) / int_9bee1a7f | featureConfidence |
1.0 | |
Grave (2014) (Video Game) | hasFeature |
Grave (2014) (Video Game) / int_9bee1a7f | |
Grave (2014) (Video Game) / int_9f93adcd | type |
In-Universe Game Clock | |
Grave (2014) (Video Game) / int_9f93adcd | comment |
In-Universe Game Clock: In the demo, the shift between day and night is a core gameplay mechanic. The player is safe during the day and has to use that time to gather supplies and light-generating tools. Then, the night comes, and player has to use what they have collected in order to survive. | |
Grave (2014) (Video Game) / int_9f93adcd | featureApplicability |
1.0 | |
Grave (2014) (Video Game) / int_9f93adcd | featureConfidence |
1.0 | |
Grave (2014) (Video Game) | hasFeature |
Grave (2014) (Video Game) / int_9f93adcd | |
Grave (2014) (Video Game) / int_a456a8a9 | type |
Randomly Generated Levels | |
Grave (2014) (Video Game) / int_a456a8a9 | comment |
Randomly Generated Levels: In the short demo the landscape around the player changes with every day, and items that were there yesterday might not be there today. | |
Grave (2014) (Video Game) / int_a456a8a9 | featureApplicability |
1.0 | |
Grave (2014) (Video Game) / int_a456a8a9 | featureConfidence |
1.0 | |
Grave (2014) (Video Game) | hasFeature |
Grave (2014) (Video Game) / int_a456a8a9 | |
Grave (2014) (Video Game) / int_f2407aff | type |
Infinite Flashlight | |
Grave (2014) (Video Game) / int_f2407aff | comment |
Infinite Flashlight: In the Kickstarter demo, matches can burn in your hand indefinitely without going out. | |
Grave (2014) (Video Game) / int_f2407aff | featureApplicability |
1.0 | |
Grave (2014) (Video Game) / int_f2407aff | featureConfidence |
1.0 | |
Grave (2014) (Video Game) | hasFeature |
Grave (2014) (Video Game) / int_f2407aff | |
Grave (2014) (Video Game) / int_fab3c1e1 | type |
Weakened by the Light | |
Grave (2014) (Video Game) / int_fab3c1e1 | comment |
Weakened by the Light: In the demo, basic enemies, like the Strangers, are very vulnerable to light and will be killed by it. Other enemies have different reactions to it. | |
Grave (2014) (Video Game) / int_fab3c1e1 | featureApplicability |
1.0 | |
Grave (2014) (Video Game) / int_fab3c1e1 | featureConfidence |
1.0 | |
Grave (2014) (Video Game) | hasFeature |
Grave (2014) (Video Game) / int_fab3c1e1 | |
Grave (2014) (Video Game) / int_name | type |
ItemName | |
Grave (2014) (Video Game) / int_name | comment |
||
Grave (2014) (Video Game) / int_name | featureApplicability |
1.0 | |
Grave (2014) (Video Game) / int_name | featureConfidence |
1.0 | |
Grave (2014) (Video Game) | hasFeature |
Grave (2014) (Video Game) / int_name | |
Grave (2014) (Video Game) / int_name | itemName |
Grave (2014) (Video Game) |
The following is a list of statements referring to the current page from other pages.
(none found)
Copyright of DBTropes.org wrapper 2009-2013 DFKI Knowledge Management. Imprint. - Thanks to Bakken&Baeck for hosting. Contact.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.