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Half Sword (Video Game)

 Half Sword (Video Game)
type
TVTItem
 Half Sword (Video Game)
label
Half Sword (Video Game)
 Half Sword (Video Game)
page
HalfSword
 Half Sword (Video Game)
comment
Half Sword is a medieval combat game being developed by Half Sword Games, an independent developer based in Georgia, USA. The game's hook is its unique combat mechanics, which maps swings to the player's mouse and gives them independent control over their hands, allowing the player to target specific areas on enemies. In short, a modern take on Die by the Sword. Oh, and it's also incredibly gory.Half Sword currently exists as an experimental demo consisting of a survival mode where the player wanders around a darkened arena, fighting off increasingly challenging enemies while collecting weapons and armor until they are killed. It can be downloaded on Steam. Being so early in development, Half Sword will likely change rapidly over the future as the developers add new features and patch out bugs.
 Half Sword (Video Game)
fetched
2023-11-29T21:00:11Z
 Half Sword (Video Game)
parsed
2023-11-29T21:00:11Z
 Half Sword (Video Game)
processingComment
Dropped link to Roguelike: Not a Feature - IGNORE
 Half Sword (Video Game)
processingComment
Dropped link to ScrewThisImOutOfHere: Not a Feature - UNKNOWN
 Half Sword (Video Game)
processingUnknown
ScrewThisImOutOfHere
 Half Sword (Video Game)
isPartOf
DBTropes
 Half Sword (Video Game) / int_1f92e4c6
type
Regenerating Health
 Half Sword (Video Game) / int_1f92e4c6
comment
Regenerating Health: In lieu of health kits, the player can recover from non-fatal (i.e. dismembering) hits by staying out of combat for a little while.
 Half Sword (Video Game) / int_1f92e4c6
featureApplicability
1.0
 Half Sword (Video Game) / int_1f92e4c6
featureConfidence
1.0
 Half Sword (Video Game)
hasFeature
Half Sword (Video Game) / int_1f92e4c6
 Half Sword (Video Game) / int_273b4c2a
type
Some Dexterity Required
 Half Sword (Video Game) / int_273b4c2a
comment
Some Dexterity Required: The basic controls are fairly in depth but easy to grasp once you understand them: left mouse button prepares a swing (or a right hand weapon), right mouse button prepares a block (or a left hand weapon), mouse aim carries out the actual swing, and you have keys for thrusting or holstering weapons. The real difficulty is in keeping track of your weapon to make sure you don't swing short, or with long weapons like spears and scythes swing too far and hit your enemy with the shaft.
 Half Sword (Video Game) / int_273b4c2a
featureApplicability
1.0
 Half Sword (Video Game) / int_273b4c2a
featureConfidence
1.0
 Half Sword (Video Game)
hasFeature
Half Sword (Video Game) / int_273b4c2a
 Half Sword (Video Game) / int_3346eb29
type
Overdrawn at the Blood Bank
 Half Sword (Video Game) / int_3346eb29
comment
Overdrawn at the Blood Bank: Enemies and the player spill a LOT of blood when they get hit, but unlike the player they can actually bleed to death. If you survive getting hit enough times over a run, you would have likely spilled MUCH more blood than exists in the human body by the time you actually die.
 Half Sword (Video Game) / int_3346eb29
featureApplicability
1.0
 Half Sword (Video Game) / int_3346eb29
featureConfidence
1.0
 Half Sword (Video Game)
hasFeature
Half Sword (Video Game) / int_3346eb29
 Half Sword (Video Game) / int_4566ce0a
type
Literal Disarming
 Half Sword (Video Game) / int_4566ce0a
comment
Literal Disarming: One of the easiest ways to put an enemy out of commission is to chop their hand or arm off. If they don't have a second weapon in their off-hand, or a backup ready on their waist, they'll likely turn tail and run away.
 Half Sword (Video Game) / int_4566ce0a
featureApplicability
1.0
 Half Sword (Video Game) / int_4566ce0a
featureConfidence
1.0
 Half Sword (Video Game)
hasFeature
Half Sword (Video Game) / int_4566ce0a
 Half Sword (Video Game) / int_5b459e82
type
Lodged-Blade Recycling
 Half Sword (Video Game) / int_5b459e82
comment
Lodged-Blade Recycling: If an enemy manages to lodge their knife in your body, you can actually pull it out and wield it.
 Half Sword (Video Game) / int_5b459e82
featureApplicability
1.0
 Half Sword (Video Game) / int_5b459e82
featureConfidence
1.0
 Half Sword (Video Game)
hasFeature
Half Sword (Video Game) / int_5b459e82
 Half Sword (Video Game) / int_61b9028c
type
Sinister Scythe
 Half Sword (Video Game) / int_61b9028c
comment
Sinister Scythe: The black-clad foes that appear as minibosses in the survival arena carry scythes. Not only do they have excellent reach, these scythes are extremely good at slicing people in half.
 Half Sword (Video Game) / int_61b9028c
featureApplicability
1.0
 Half Sword (Video Game) / int_61b9028c
featureConfidence
1.0
 Half Sword (Video Game)
hasFeature
Half Sword (Video Game) / int_61b9028c
 Half Sword (Video Game) / int_638b65bc
type
Armor Is Useless
 Half Sword (Video Game) / int_638b65bc
comment
Armor Is Useless: Averted. Helmets and plates will block bladed weapons, though they won't protect from the knockback caused by the blunt force impact. When up against armored enemies, it's best to aim for the unprotected parts of their bodies.
 Half Sword (Video Game) / int_638b65bc
featureApplicability
-1.0
 Half Sword (Video Game) / int_638b65bc
featureConfidence
1.0
 Half Sword (Video Game)
hasFeature
Half Sword (Video Game) / int_638b65bc
 Half Sword (Video Game) / int_64f0c18c
type
Critical Existence Failure
 Half Sword (Video Game) / int_64f0c18c
comment
Critical Existence Failure: Averted. Enemies won't die unless they suffer a properly fatal blow or bleed out. This means that yes, they will writhe on the ground crying out in pain with horrific injuries unless you put them out of their misery.
 Half Sword (Video Game) / int_64f0c18c
featureApplicability
-1.0
 Half Sword (Video Game) / int_64f0c18c
featureConfidence
1.0
 Half Sword (Video Game)
hasFeature
Half Sword (Video Game) / int_64f0c18c
 Half Sword (Video Game) / int_7e6c0522
type
Off with His Head!
 Half Sword (Video Game) / int_7e6c0522
comment
Off with His Head!: Behead an enemy and you can watch their body flail around before it crumples to the ground, neck spurting out blood like a fountain.
 Half Sword (Video Game) / int_7e6c0522
featureApplicability
1.0
 Half Sword (Video Game) / int_7e6c0522
featureConfidence
1.0
 Half Sword (Video Game)
hasFeature
Half Sword (Video Game) / int_7e6c0522
 Half Sword (Video Game) / int_8b0a127
type
Rocket-Tag Gameplay
 Half Sword (Video Game) / int_8b0a127
comment
Rocket-Tag Gameplay: One good hit is often all it takes to incapacitate an enemy. The same applies to the player, so the gist of the combat is to get a single good hit in before the enemy does it to you.
 Half Sword (Video Game) / int_8b0a127
featureApplicability
1.0
 Half Sword (Video Game) / int_8b0a127
featureConfidence
1.0
 Half Sword (Video Game)
hasFeature
Half Sword (Video Game) / int_8b0a127
 Half Sword (Video Game) / int_a2761f46
type
Wreaking Havok
 Half Sword (Video Game) / int_a2761f46
comment
Wreaking Havok: The physics engine ties heavily into the swordplay and character animations, as the speed of swings factor into whether blows chop off limbs, induce knockback, or are blocked by other objects and weapons. This can result in situations where your weapon gets stuck behind your character's leg, or a bug resulting from pulling out a weapon from a weapon rack sending the weapon rack flying onto you, killing you instantly.
 Half Sword (Video Game) / int_a2761f46
featureApplicability
1.0
 Half Sword (Video Game) / int_a2761f46
featureConfidence
1.0
 Half Sword (Video Game)
hasFeature
Half Sword (Video Game) / int_a2761f46
 Half Sword (Video Game) / int_e542d889
type
Gorn
 Half Sword (Video Game) / int_e542d889
comment
Gorn: Good Lord. Limbs can be amputated in multiple places, slashes can tear out huge chunks of flesh, exposing ribs and bones, enemies can be bisected in multiple ways horizontally and vertically complete with spilling intestines, and bodies create huge, realistic pools of blood.
 Half Sword (Video Game) / int_e542d889
featureApplicability
1.0
 Half Sword (Video Game) / int_e542d889
featureConfidence
1.0
 Half Sword (Video Game)
hasFeature
Half Sword (Video Game) / int_e542d889
 Half Sword (Video Game) / int_name
type
ItemName
 Half Sword (Video Game) / int_name
comment
 Half Sword (Video Game) / int_name
featureApplicability
1.0
 Half Sword (Video Game) / int_name
featureConfidence
1.0
 Half Sword (Video Game)
hasFeature
Half Sword (Video Game) / int_name
 Half Sword (Video Game) / int_name
itemName
Half Sword (Video Game)

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