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Haunted House (Video Game)
- 190 statements
- 36 feature instances
- 6 referencing feature instances
Haunted House (Video Game) | type |
TVTItem | |
Haunted House (Video Game) | label |
Haunted House (Video Game) | |
Haunted House (Video Game) | page |
HauntedHouse | |
Haunted House (Video Game) | comment |
An Atari 2600 Action-Adventure game from 1982, and quite possibly the Ur-Example of the Survival Horror genre. Not violent, but very scary given the graphics of the time.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })You play a disembodied pair of eyes wandering around a darkened four-story house. You're there to find the three pieces of an urn that once belonged to a man named Zachary Graves. But the house is haunted by Zachary's ghost, and occupied by tarantulas and a bat. If they touch you, you'll be 'scared to death' and lose a life. You have 9 lives.The house is completely dark, but you have an infinite number of matches to light a small area around you. The match works for a limited time and another one has to be lit. The match also goes out when there's a monster in the same room with you. With a match lit, you can find items in the rooms: A master key to open locked doors, a scepter to protect you from the monsters, and the urn pieces. You can only carry one of these at a time (the urn assembles as you collect the pieces, and is considered one item).Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })The monsters wander from room to room and floor to floor. If a monster enters the room, or you enter a room with a monster in it, it'll give chase. At lower difficulty levels, if you leave the room, it'll go back to wandering; but at higher difficulty levels, it'll keep chasing you from room to room. Zachary's ghost can pass through locked doors, and the other monsters can too at higher difficulty levels. When there's a monster in the room, the wind blows, blowing out your match, and lightning flashes (or not, depending on the left difficulty switch setting).There are nine Difficulty Levels, ranging from Easier Than Easy to Nintendo Hard. At level 1, there are no doors, the walls are lit, and you can see if a monster is in another room. At level 2, the scaring starts. It's completely dark, and the rooms are separated by doors, so you don't know if there's a monster in the next room. Even if you stand still, a monster could wander in from any direction. Higher levels lock some of the doors, have three tarantulas instead of one, make the monsters more aggressive, make the bat steal your item, speed up the monsters, make Zachary's ghost immune to the scepter, and let the other monsters move through locked doors.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_3'); })No relation to the 4K TRS-80 Text Adventure Haunted House, nor the Gottlieb pinball table.The game was remade for the Wii and Xbox Live Arcade, and another re-imagining of sorts called Haunted House: Cryptic Graves was released on PC in late 2014. | |
Haunted House (Video Game) | fetched |
2022-08-17T09:14:04Z | |
Haunted House (Video Game) | parsed |
2022-08-17T09:14:04Z | |
Haunted House (Video Game) | processingComment |
Dropped link to CallBack: Not a Feature - ITEM | |
Haunted House (Video Game) | processingComment |
Dropped link to SurvivalHorror: Not a Feature - IGNORE | |
Haunted House (Video Game) | isPartOf |
DBTropes | |
Haunted House (Video Game) / int_17ce80aa | type |
All There in the Manual | |
Haunted House (Video Game) / int_17ce80aa | comment |
All There in the Manual: The plot. | |
Haunted House (Video Game) / int_17ce80aa | featureApplicability |
1.0 | |
Haunted House (Video Game) / int_17ce80aa | featureConfidence |
1.0 | |
Haunted House (Video Game) | hasFeature |
Haunted House (Video Game) / int_17ce80aa | |
Haunted House (Video Game) / int_23473ae7 | type |
Adaptation Expansion | |
Haunted House (Video Game) / int_23473ae7 | comment |
Adaptation Expansion: The 2010 remake gives greater story detail to the saga of the Haunted House like depicting Zachary Graves as a Byronic figure driven by tragedy, as well as detailing the exact nature of the Urn's magic and why it was broken into three pieces to begin with. | |
Haunted House (Video Game) / int_23473ae7 | featureApplicability |
1.0 | |
Haunted House (Video Game) / int_23473ae7 | featureConfidence |
1.0 | |
Haunted House (Video Game) | hasFeature |
Haunted House (Video Game) / int_23473ae7 | |
Haunted House (Video Game) / int_23b059ec | type |
Bedsheet Ghost | |
Haunted House (Video Game) / int_23b059ec | comment |
Bedsheet Ghost: Zachary. | |
Haunted House (Video Game) / int_23b059ec | featureApplicability |
1.0 | |
Haunted House (Video Game) / int_23b059ec | featureConfidence |
1.0 | |
Haunted House (Video Game) | hasFeature |
Haunted House (Video Game) / int_23b059ec | |
Haunted House (Video Game) / int_2557e3a9 | type |
Palette Swap | |
Haunted House (Video Game) / int_2557e3a9 | comment |
Palette Swap: The tarantulas. | |
Haunted House (Video Game) / int_2557e3a9 | featureApplicability |
1.0 | |
Haunted House (Video Game) / int_2557e3a9 | featureConfidence |
1.0 | |
Haunted House (Video Game) | hasFeature |
Haunted House (Video Game) / int_2557e3a9 | |
Haunted House (Video Game) / int_27b418da | type |
A Winner Is You | |
Haunted House (Video Game) / int_27b418da | comment |
A Winner Is You: The screen flashes and some spooky music resembling The Twilight Zone theme plays. | |
Haunted House (Video Game) / int_27b418da | featureApplicability |
1.0 | |
Haunted House (Video Game) / int_27b418da | featureConfidence |
1.0 | |
Haunted House (Video Game) | hasFeature |
Haunted House (Video Game) / int_27b418da | |
Haunted House (Video Game) / int_29428ef | type |
Difficulty Levels | |
Haunted House (Video Game) / int_29428ef | comment |
Difficulty Levels: Nine in the Atari 2600 version, used to great effect. | |
Haunted House (Video Game) / int_29428ef | featureApplicability |
1.0 | |
Haunted House (Video Game) / int_29428ef | featureConfidence |
1.0 | |
Haunted House (Video Game) | hasFeature |
Haunted House (Video Game) / int_29428ef | |
Haunted House (Video Game) / int_2b134d54 | type |
Roaming Enemy | |
Haunted House (Video Game) / int_2b134d54 | comment |
Roaming Enemy: All three enemies wander around. | |
Haunted House (Video Game) / int_2b134d54 | featureApplicability |
1.0 | |
Haunted House (Video Game) / int_2b134d54 | featureConfidence |
1.0 | |
Haunted House (Video Game) | hasFeature |
Haunted House (Video Game) / int_2b134d54 | |
Haunted House (Video Game) / int_3273ebb9 | type |
Cut-and-Paste Environments | |
Haunted House (Video Game) / int_3273ebb9 | comment |
Cut-and-Paste Environments: All four floors are exactly the same; six rooms in a two by three grid. Only the locations of stairs and locked doors are different, and in the dark, you can't see them! Only the status bar can tell you which floor you're on. | |
Haunted House (Video Game) / int_3273ebb9 | featureApplicability |
1.0 | |
Haunted House (Video Game) / int_3273ebb9 | featureConfidence |
1.0 | |
Haunted House (Video Game) | hasFeature |
Haunted House (Video Game) / int_3273ebb9 | |
Haunted House (Video Game) / int_41a48472 | type |
Bat Out of Hell | |
Haunted House (Video Game) / int_41a48472 | comment |
Bat Out of Hell: The bat is one of the three enemies. | |
Haunted House (Video Game) / int_41a48472 | featureApplicability |
1.0 | |
Haunted House (Video Game) / int_41a48472 | featureConfidence |
1.0 | |
Haunted House (Video Game) | hasFeature |
Haunted House (Video Game) / int_41a48472 | |
Haunted House (Video Game) / int_5458df4f | type |
Fan Remake | |
Haunted House (Video Game) / int_5458df4f | comment |
Fan Remake: One was made in 2004. | |
Haunted House (Video Game) / int_5458df4f | featureApplicability |
1.0 | |
Haunted House (Video Game) / int_5458df4f | featureConfidence |
1.0 | |
Haunted House (Video Game) | hasFeature |
Haunted House (Video Game) / int_5458df4f | |
Haunted House (Video Game) / int_560fd3cb | type |
Fan Sequel | |
Haunted House (Video Game) / int_560fd3cb | comment |
Fan Sequel: The homebrew Haunted House 3D for the Atari 5200. | |
Haunted House (Video Game) / int_560fd3cb | featureApplicability |
1.0 | |
Haunted House (Video Game) / int_560fd3cb | featureConfidence |
1.0 | |
Haunted House (Video Game) | hasFeature |
Haunted House (Video Game) / int_560fd3cb | |
Haunted House (Video Game) / int_63d3ce1a | type |
Dismantled MacGuffin | |
Haunted House (Video Game) / int_63d3ce1a | comment |
Dismantled MacGuffin: The urn. | |
Haunted House (Video Game) / int_63d3ce1a | featureApplicability |
1.0 | |
Haunted House (Video Game) / int_63d3ce1a | featureConfidence |
1.0 | |
Haunted House (Video Game) | hasFeature |
Haunted House (Video Game) / int_63d3ce1a | |
Haunted House (Video Game) / int_6bda9a30 | type |
Meaningful Name | |
Haunted House (Video Game) / int_6bda9a30 | comment |
Meaningful Name: Zachary Graves. While everyone dies eventually, it's fitting that a man with the last name "Graves" would become a ghost instead of passing on. | |
Haunted House (Video Game) / int_6bda9a30 | featureApplicability |
1.0 | |
Haunted House (Video Game) / int_6bda9a30 | featureConfidence |
1.0 | |
Haunted House (Video Game) | hasFeature |
Haunted House (Video Game) / int_6bda9a30 | |
Haunted House (Video Game) / int_6f3498bc | type |
Collision Damage | |
Haunted House (Video Game) / int_6f3498bc | comment |
Collision Damage: Zachary, the spiders, and the bat all damage you by simply touching you. | |
Haunted House (Video Game) / int_6f3498bc | featureApplicability |
1.0 | |
Haunted House (Video Game) / int_6f3498bc | featureConfidence |
1.0 | |
Haunted House (Video Game) | hasFeature |
Haunted House (Video Game) / int_6f3498bc | |
Haunted House (Video Game) / int_70321789 | type |
Video Game Remake | |
Haunted House (Video Game) / int_70321789 | comment |
Video Game Remake: The PC / Xbox 360 / Wii remake, which gave the game 3D graphics and a more complex story. | |
Haunted House (Video Game) / int_70321789 | featureApplicability |
1.0 | |
Haunted House (Video Game) / int_70321789 | featureConfidence |
1.0 | |
Haunted House (Video Game) | hasFeature |
Haunted House (Video Game) / int_70321789 | |
Haunted House (Video Game) / int_70d8269d | type |
Excuse Plot | |
Haunted House (Video Game) / int_70d8269d | comment |
Excuse Plot: You are trying to recover a magic urn that belonged to the town, while dodging the ghost of Zachary Graves, the bat, and the spiders. | |
Haunted House (Video Game) / int_70d8269d | featureApplicability |
1.0 | |
Haunted House (Video Game) / int_70d8269d | featureConfidence |
1.0 | |
Haunted House (Video Game) | hasFeature |
Haunted House (Video Game) / int_70d8269d | |
Haunted House (Video Game) / int_7228d0cb | type |
Game Over | |
Haunted House (Video Game) / int_7228d0cb | comment |
Game Over: You lose the game when you run out of lives. | |
Haunted House (Video Game) / int_7228d0cb | featureApplicability |
1.0 | |
Haunted House (Video Game) / int_7228d0cb | featureConfidence |
1.0 | |
Haunted House (Video Game) | hasFeature |
Haunted House (Video Game) / int_7228d0cb | |
Haunted House (Video Game) / int_78e6bcf5 | type |
Action-Adventure | |
Haunted House (Video Game) / int_78e6bcf5 | comment |
Action-Adventure | |
Haunted House (Video Game) / int_78e6bcf5 | featureApplicability |
1.0 | |
Haunted House (Video Game) / int_78e6bcf5 | featureConfidence |
1.0 | |
Haunted House (Video Game) | hasFeature |
Haunted House (Video Game) / int_78e6bcf5 | |
Haunted House (Video Game) / int_8d2f6f03 | type |
Backtracking | |
Haunted House (Video Game) / int_8d2f6f03 | comment |
Backtracking: If you don't have the master key, you'll do a lot of this. | |
Haunted House (Video Game) / int_8d2f6f03 | featureApplicability |
1.0 | |
Haunted House (Video Game) / int_8d2f6f03 | featureConfidence |
1.0 | |
Haunted House (Video Game) | hasFeature |
Haunted House (Video Game) / int_8d2f6f03 | |
Haunted House (Video Game) / int_8f0c88f | type |
Invincible Villain | |
Haunted House (Video Game) / int_8f0c88f | comment |
Invincible Villain: Zachary on levels 8 and 9, where he is not affected by the scepter. | |
Haunted House (Video Game) / int_8f0c88f | featureApplicability |
1.0 | |
Haunted House (Video Game) / int_8f0c88f | featureConfidence |
1.0 | |
Haunted House (Video Game) | hasFeature |
Haunted House (Video Game) / int_8f0c88f | |
Haunted House (Video Game) / int_a1154544 | type |
Grumpy Old Man | |
Haunted House (Video Game) / int_a1154544 | comment |
Grumpy Old Man: The manual reveals that prior to his death, Zachary Graves combined this with Evil Old Folks. He was a mean, rotten old irritable grump. He wasn't just grumpy though, as the manual clarifies that he was actually evil and stole an item that belonged to the town. | |
Haunted House (Video Game) / int_a1154544 | featureApplicability |
1.0 | |
Haunted House (Video Game) / int_a1154544 | featureConfidence |
1.0 | |
Haunted House (Video Game) | hasFeature |
Haunted House (Video Game) / int_a1154544 | |
Haunted House (Video Game) / int_a8f9cca9 | type |
Pre-existing Encounters | |
Haunted House (Video Game) / int_a8f9cca9 | comment |
Pre-existing Encounters: Difficulty level 1. | |
Haunted House (Video Game) / int_a8f9cca9 | featureApplicability |
1.0 | |
Haunted House (Video Game) / int_a8f9cca9 | featureConfidence |
1.0 | |
Haunted House (Video Game) | hasFeature |
Haunted House (Video Game) / int_a8f9cca9 | |
Haunted House (Video Game) / int_afd68598 | type |
Inventory Management Puzzle | |
Haunted House (Video Game) / int_afd68598 | comment |
Inventory Management Puzzle: Very tricky with only one inventory slot. | |
Haunted House (Video Game) / int_afd68598 | featureApplicability |
1.0 | |
Haunted House (Video Game) / int_afd68598 | featureConfidence |
1.0 | |
Haunted House (Video Game) | hasFeature |
Haunted House (Video Game) / int_afd68598 | |
Haunted House (Video Game) / int_bf192fd7 | type |
Top-Down View | |
Haunted House (Video Game) / int_bf192fd7 | comment |
Top-Down View: You view the house in a "blueprint" style, as though from above. | |
Haunted House (Video Game) / int_bf192fd7 | featureApplicability |
1.0 | |
Haunted House (Video Game) / int_bf192fd7 | featureConfidence |
1.0 | |
Haunted House (Video Game) | hasFeature |
Haunted House (Video Game) / int_bf192fd7 | |
Haunted House (Video Game) / int_bf7cad7d | type |
Locked Door | |
Haunted House (Video Game) / int_bf7cad7d | comment |
Locked Door: Starting at difficulty level 3. | |
Haunted House (Video Game) / int_bf7cad7d | featureApplicability |
1.0 | |
Haunted House (Video Game) / int_bf7cad7d | featureConfidence |
1.0 | |
Haunted House (Video Game) | hasFeature |
Haunted House (Video Game) / int_bf7cad7d | |
Haunted House (Video Game) / int_c25f7913 | type |
By the Lights of Their Eyes | |
Haunted House (Video Game) / int_c25f7913 | comment |
By the Lights of Their Eyes: Even when you've lit a match, only your eyes are seen. This is changed in the remake. | |
Haunted House (Video Game) / int_c25f7913 | featureApplicability |
1.0 | |
Haunted House (Video Game) / int_c25f7913 | featureConfidence |
1.0 | |
Haunted House (Video Game) | hasFeature |
Haunted House (Video Game) / int_c25f7913 | |
Haunted House (Video Game) / int_c64bdacd | type |
Scoring Points | |
Haunted House (Video Game) / int_c64bdacd | comment |
Scoring Points: You get a score based on how many matches you use and how many lives you lose. Lower the score, the better it is. | |
Haunted House (Video Game) / int_c64bdacd | featureApplicability |
1.0 | |
Haunted House (Video Game) / int_c64bdacd | featureConfidence |
1.0 | |
Haunted House (Video Game) | hasFeature |
Haunted House (Video Game) / int_c64bdacd | |
Haunted House (Video Game) / int_c75c63a3 | type |
Blackout Basement | |
Haunted House (Video Game) / int_c75c63a3 | comment |
Blackout Basement: The whole house. | |
Haunted House (Video Game) / int_c75c63a3 | featureApplicability |
1.0 | |
Haunted House (Video Game) / int_c75c63a3 | featureConfidence |
1.0 | |
Haunted House (Video Game) | hasFeature |
Haunted House (Video Game) / int_c75c63a3 | |
Haunted House (Video Game) / int_c75df49a | type |
Shout-Out | |
Haunted House (Video Game) / int_c75df49a | comment |
Shout-Out: If you beat the game, The Twilight Zone (1959) theme plays. | |
Haunted House (Video Game) / int_c75df49a | featureApplicability |
1.0 | |
Haunted House (Video Game) / int_c75df49a | featureConfidence |
1.0 | |
Haunted House (Video Game) | hasFeature |
Haunted House (Video Game) / int_c75df49a | |
Haunted House (Video Game) / int_c92bd7ed | type |
Spiders Are Scary | |
Haunted House (Video Game) / int_c92bd7ed | comment |
Spiders Are Scary: The spiders will scare you to death if they touch you. | |
Haunted House (Video Game) / int_c92bd7ed | featureApplicability |
1.0 | |
Haunted House (Video Game) / int_c92bd7ed | featureConfidence |
1.0 | |
Haunted House (Video Game) | hasFeature |
Haunted House (Video Game) / int_c92bd7ed | |
Haunted House (Video Game) / int_dae59ff8 | type |
Empty Room Psych | |
Haunted House (Video Game) / int_dae59ff8 | comment |
Empty Room Psych: Well, there are 24 rooms, five objects, and three or five monsters, so... | |
Haunted House (Video Game) / int_dae59ff8 | featureApplicability |
1.0 | |
Haunted House (Video Game) / int_dae59ff8 | featureConfidence |
1.0 | |
Haunted House (Video Game) | hasFeature |
Haunted House (Video Game) / int_dae59ff8 | |
Haunted House (Video Game) / int_e3f34fb4 | type |
Featureless Protagonist | |
Haunted House (Video Game) / int_e3f34fb4 | comment |
Featureless Protagonist: Two eyes, with pupils that point where you're going. Averted with the remake, which starred two siblings investigating the disappearance of their grandfather (who, incidentally, was the guy the pair of eyes belonged to in the 1983 original). If they have no source of light ready however, only their eyes will be visible as a Call-Back. | |
Haunted House (Video Game) / int_e3f34fb4 | featureApplicability |
-1.0 | |
Haunted House (Video Game) / int_e3f34fb4 | featureConfidence |
1.0 | |
Haunted House (Video Game) | hasFeature |
Haunted House (Video Game) / int_e3f34fb4 | |
Haunted House (Video Game) / int_eb9afb9d | type |
Evil Old Folks | |
Haunted House (Video Game) / int_eb9afb9d | comment |
Evil Old Folks: Before his death, Zachary Graves was a mean, rotten old man who was hated by the community for his attitude. He was also a thief who stole a magic urn that belonged to the town. | |
Haunted House (Video Game) / int_eb9afb9d | featureApplicability |
1.0 | |
Haunted House (Video Game) / int_eb9afb9d | featureConfidence |
1.0 | |
Haunted House (Video Game) | hasFeature |
Haunted House (Video Game) / int_eb9afb9d | |
Haunted House (Video Game) / int_f9439c84 | type |
Haunted House | |
Haunted House (Video Game) / int_f9439c84 | comment |
Haunted House: The house is haunted by the ghost of Zachary Graves. | |
Haunted House (Video Game) / int_f9439c84 | featureApplicability |
1.0 | |
Haunted House (Video Game) / int_f9439c84 | featureConfidence |
1.0 | |
Haunted House (Video Game) | hasFeature |
Haunted House (Video Game) / int_f9439c84 | |
Haunted House (Video Game) / int_fb09db1f | type |
Video-Game Lives | |
Haunted House (Video Game) / int_fb09db1f | comment |
Video-Game Lives: Nine. | |
Haunted House (Video Game) / int_fb09db1f | featureApplicability |
1.0 | |
Haunted House (Video Game) / int_fb09db1f | featureConfidence |
1.0 | |
Haunted House (Video Game) | hasFeature |
Haunted House (Video Game) / int_fb09db1f | |
Haunted House (Video Game) / int_name | type |
ItemName | |
Haunted House (Video Game) / int_name | comment |
||
Haunted House (Video Game) / int_name | featureApplicability |
1.0 | |
Haunted House (Video Game) / int_name | featureConfidence |
1.0 | |
Haunted House (Video Game) | hasFeature |
Haunted House (Video Game) / int_name | |
Haunted House (Video Game) / int_name | itemName |
Haunted House (Video Game) |
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Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.