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Havoc (Video Game)
- 163 statements
- 31 feature instances
- 0 referencing feature instances
Havoc (Video Game) | type |
TVTItem | |
Havoc (Video Game) | label |
Havoc (Video Game) | |
Havoc (Video Game) | page |
Havoc | |
Havoc (Video Game) | comment |
Havoc is a First-Person Shooter by defunct developer Reality Bytes, released in 1995. They made only two other games: a Mac-only Doom clone called Sensory Overload before Havoc, and a third-person Hack and Slash fantasy game called Dark Vengeance, after Havoc. It was advertised as a Killer App for Windows 95, pushing that OS's graphical and networking capability. In the vein of Battlezone, Havoc put players in control of a combat vehicle and pitted them against hordes of foes.The singleplayer campaign cast you as a sort of land-Pirate, a freelance tank commander wandering the battlefields of a post-apocalyptic Earth ruled by Mega Corps in search of useful loot and supplies. Your enemies are the Mooks of Tyrakian Global, one such Mega-Corp. Their forces are spread across three major regions: The mountainous, rocky Badlands, the frozen Fallen Wastelands, and the bizarre, colorful Tyrakian Territories. In each level, there are three Gate Keys to find, each guarded by a powerful Sentry Gun and numerous other foes. Find the keys, then find the exit. Do this for three levels and fight a boss. There are over thirty levels total and six Bosses. You have a wide variety of weapons to use, and a choice of three vehicles.For its time, the game incorporated a number of cutting-edge features: Varied environments and terrain, terrain deformation, support for virtual reality goggles of the time, and cross-platform multiplayer between PC and Macintosh. The game worked on either system out of the box, and came with a multiplayer-only second disc that could be given to a friend. If you had enough discs to go around, 16-player deathmatches were possible.This game shouldn't be confused with either film called Havoc. Or the Havok physics engine. | |
Havoc (Video Game) | fetched |
2023-04-30T18:29:35Z | |
Havoc (Video Game) | parsed |
2023-04-30T18:29:35Z | |
Havoc (Video Game) | isPartOf |
DBTropes | |
Havoc (Video Game) / int_1c398324 | type |
Death from Above | |
Havoc (Video Game) / int_1c398324 | comment |
Death from Above: The powerful mortar cannon gives you indirect shelling capability. Its fairly hard to use, though. | |
Havoc (Video Game) / int_1c398324 | featureApplicability |
1.0 | |
Havoc (Video Game) / int_1c398324 | featureConfidence |
1.0 | |
Havoc (Video Game) | hasFeature |
Havoc (Video Game) / int_1c398324 | |
Havoc (Video Game) / int_1d9099cb | type |
Deadly Disc | |
Havoc (Video Game) / int_1d9099cb | comment |
Deadly Disc: The Disc Gun. Notable for it's very distinctive firing sound. | |
Havoc (Video Game) / int_1d9099cb | featureApplicability |
1.0 | |
Havoc (Video Game) / int_1d9099cb | featureConfidence |
1.0 | |
Havoc (Video Game) | hasFeature |
Havoc (Video Game) / int_1d9099cb | |
Havoc (Video Game) / int_2164d2a1 | type |
Energy Beings | |
Havoc (Video Game) / int_2164d2a1 | comment |
Energy Beings: The third boss is a giant, living cloud of flame that spits fire at you. | |
Havoc (Video Game) / int_2164d2a1 | featureApplicability |
1.0 | |
Havoc (Video Game) / int_2164d2a1 | featureConfidence |
1.0 | |
Havoc (Video Game) | hasFeature |
Havoc (Video Game) / int_2164d2a1 | |
Havoc (Video Game) / int_31a2a33c | type |
Stuff Blowing Up | |
Havoc (Video Game) / int_31a2a33c | comment |
Stuff Blowing Up: Hoo boy. The secondary weapons are all explosive or otherwise highly destructive in comparison to the primary weapons, but have limited ammunition. Still, they are vital to your success, so don't be afraid to use them. But be careful, shrapnel from explosions can damage your vehicle. Keep a good distance from your targets. | |
Havoc (Video Game) / int_31a2a33c | featureApplicability |
1.0 | |
Havoc (Video Game) / int_31a2a33c | featureConfidence |
1.0 | |
Havoc (Video Game) | hasFeature |
Havoc (Video Game) / int_31a2a33c | |
Havoc (Video Game) / int_355215ef | type |
RandomlyDrops | |
Havoc (Video Game) / int_355215ef | comment |
Randomly Drops: Curiously enough, the weapons, like other Power Ups. This means you might get a Disc-One Nuke or be stuck with the low-damage laser for one or more worlds. In addition, weapons used by bosses do not become available to drop until after said boss is beaten. | |
Havoc (Video Game) / int_355215ef | featureApplicability |
1.0 | |
Havoc (Video Game) / int_355215ef | featureConfidence |
1.0 | |
Havoc (Video Game) | hasFeature |
Havoc (Video Game) / int_355215ef | |
Havoc (Video Game) / int_3a4898fb | type |
Power-Up | |
Havoc (Video Game) / int_3a4898fb | comment |
Power-Up: A staggering variety: Shield bonuses, Temporary invulnerability, new weapons, weapon upgrades and ammo, the "targeting bonus" and others. | |
Havoc (Video Game) / int_3a4898fb | featureApplicability |
1.0 | |
Havoc (Video Game) / int_3a4898fb | featureConfidence |
1.0 | |
Havoc (Video Game) | hasFeature |
Havoc (Video Game) / int_3a4898fb | |
Havoc (Video Game) / int_420081bf | type |
Alien Sky | |
Havoc (Video Game) / int_420081bf | comment |
Alien Sky: In the Tyrakian Territories, the sky is pitch black. | |
Havoc (Video Game) / int_420081bf | featureApplicability |
1.0 | |
Havoc (Video Game) / int_420081bf | featureConfidence |
1.0 | |
Havoc (Video Game) | hasFeature |
Havoc (Video Game) / int_420081bf | |
Havoc (Video Game) / int_4536fd29 | type |
Energy Weapon | |
Havoc (Video Game) / int_4536fd29 | comment |
Energy Weapon: The primary weapons are all this. In general, they possess a rapid fire rate and infinite ammunition. You begin the game with a weak red laser gun. One Power-Up you can find makes it blue and stronger, while another nets two lasers per shot. | |
Havoc (Video Game) / int_4536fd29 | featureApplicability |
1.0 | |
Havoc (Video Game) / int_4536fd29 | featureConfidence |
1.0 | |
Havoc (Video Game) | hasFeature |
Havoc (Video Game) / int_4536fd29 | |
Havoc (Video Game) / int_4c23b50f | type |
Land Mine Goes "Click!" | |
Havoc (Video Game) / int_4c23b50f | comment |
Land Mine Goes "Click!": A Thermite Mine dropper is available as a secondary weapon. Watch out, as some enemies and bosses can also drop these. | |
Havoc (Video Game) / int_4c23b50f | featureApplicability |
1.0 | |
Havoc (Video Game) / int_4c23b50f | featureConfidence |
1.0 | |
Havoc (Video Game) | hasFeature |
Havoc (Video Game) / int_4c23b50f | |
Havoc (Video Game) / int_53c37297 | type |
Flash Step | |
Havoc (Video Game) / int_53c37297 | comment |
Flash Step: The second boss can teleport around in addition to ordinary flight. | |
Havoc (Video Game) / int_53c37297 | featureApplicability |
1.0 | |
Havoc (Video Game) / int_53c37297 | featureConfidence |
1.0 | |
Havoc (Video Game) | hasFeature |
Havoc (Video Game) / int_53c37297 | |
Havoc (Video Game) / int_5914d5dd | type |
Slippy-Slidey Ice World | |
Havoc (Video Game) / int_5914d5dd | comment |
Slippy-Slidey Ice World: The Fallen Wastelands, seen in worlds 2 and 5. Characterized by open clearings, large stalagmites and enemies with skis. | |
Havoc (Video Game) / int_5914d5dd | featureApplicability |
1.0 | |
Havoc (Video Game) / int_5914d5dd | featureConfidence |
1.0 | |
Havoc (Video Game) | hasFeature |
Havoc (Video Game) / int_5914d5dd | |
Havoc (Video Game) / int_61ff365d | type |
Deflector Shields | |
Havoc (Video Game) / int_61ff365d | comment |
Deflector Shields: Your vehicle has these, though they're really treated as Hit Points. | |
Havoc (Video Game) / int_61ff365d | featureApplicability |
1.0 | |
Havoc (Video Game) / int_61ff365d | featureConfidence |
1.0 | |
Havoc (Video Game) | hasFeature |
Havoc (Video Game) / int_61ff365d | |
Havoc (Video Game) / int_69f4d99b | type |
Shockwave Stomp | |
Havoc (Video Game) / int_69f4d99b | comment |
Shockwave Stomp: The Shockwave secondary weapon. It fires a seismic pulse forward, much like the Thumper weapon in the later 1998 Battlezone remake. | |
Havoc (Video Game) / int_69f4d99b | featureApplicability |
1.0 | |
Havoc (Video Game) / int_69f4d99b | featureConfidence |
1.0 | |
Havoc (Video Game) | hasFeature |
Havoc (Video Game) / int_69f4d99b | |
Havoc (Video Game) / int_7db2e3e0 | type |
Invincibility Power-Up | |
Havoc (Video Game) / int_7db2e3e0 | comment |
Invincibility Power-Up: The "Ultrashield" Power-Up has this effect. | |
Havoc (Video Game) / int_7db2e3e0 | featureApplicability |
1.0 | |
Havoc (Video Game) / int_7db2e3e0 | featureConfidence |
1.0 | |
Havoc (Video Game) | hasFeature |
Havoc (Video Game) / int_7db2e3e0 | |
Havoc (Video Game) / int_83442cc3 | type |
EMP | |
Havoc (Video Game) / int_83442cc3 | comment |
EMP: The first boss fires projectiles at you that scramble your targeting and radar. | |
Havoc (Video Game) / int_83442cc3 | featureApplicability |
1.0 | |
Havoc (Video Game) / int_83442cc3 | featureConfidence |
1.0 | |
Havoc (Video Game) | hasFeature |
Havoc (Video Game) / int_83442cc3 | |
Havoc (Video Game) / int_8397bb3f | type |
Video-Game Lives | |
Havoc (Video Game) / int_8397bb3f | comment |
Videogame Lives: You begin with three, Scoring Points can get you more. | |
Havoc (Video Game) / int_8397bb3f | featureApplicability |
1.0 | |
Havoc (Video Game) / int_8397bb3f | featureConfidence |
1.0 | |
Havoc (Video Game) | hasFeature |
Havoc (Video Game) / int_8397bb3f | |
Havoc (Video Game) / int_9bee1a7f | type |
Eldritch Location | |
Havoc (Video Game) / int_9bee1a7f | comment |
Eldritch Location: The Tyrakian Territories, seen in worlds 3 and 6, are markedly different from the other two zones. Alien Sky, Amazing Technicolor Battlefield, Bizarchitecture and enemies resembling animals can all be found here, as can the game's two oddball bosses: A living cloud of flame and The Tyrakian Overlord. | |
Havoc (Video Game) / int_9bee1a7f | featureApplicability |
1.0 | |
Havoc (Video Game) / int_9bee1a7f | featureConfidence |
1.0 | |
Havoc (Video Game) | hasFeature |
Havoc (Video Game) / int_9bee1a7f | |
Havoc (Video Game) / int_9c1f758a | type |
Kill It with Fire | |
Havoc (Video Game) / int_9c1f758a | comment |
Kill It with Fire: The slow-firing (relatively), but high-damage Fire Ball gun. | |
Havoc (Video Game) / int_9c1f758a | featureApplicability |
1.0 | |
Havoc (Video Game) / int_9c1f758a | featureConfidence |
1.0 | |
Havoc (Video Game) | hasFeature |
Havoc (Video Game) / int_9c1f758a | |
Havoc (Video Game) / int_9cd91b8a | type |
Enemy-Detecting Radar | |
Havoc (Video Game) / int_9cd91b8a | comment |
Enemy-Detecting Radar: You have a convenient minimap in the lower-right of your HUD. Targets are Color-Coded for Your Convenience: Land enemies are red, air enemies brown, sentries blue, static structures green. | |
Havoc (Video Game) / int_9cd91b8a | featureApplicability |
1.0 | |
Havoc (Video Game) / int_9cd91b8a | featureConfidence |
1.0 | |
Havoc (Video Game) | hasFeature |
Havoc (Video Game) / int_9cd91b8a | |
Havoc (Video Game) / int_b1ddb121 | type |
Remixed Level | |
Havoc (Video Game) / int_b1ddb121 | comment |
Remixed Level: You revisit each of the three worlds. | |
Havoc (Video Game) / int_b1ddb121 | featureApplicability |
1.0 | |
Havoc (Video Game) / int_b1ddb121 | featureConfidence |
1.0 | |
Havoc (Video Game) | hasFeature |
Havoc (Video Game) / int_b1ddb121 | |
Havoc (Video Game) / int_b2cdd776 | type |
Bottomless Magazines | |
Havoc (Video Game) / int_b2cdd776 | comment |
The primary weapons are all this. In general, they possess a rapid fire rate and infinite ammunition. | |
Havoc (Video Game) / int_b2cdd776 | featureApplicability |
1.0 | |
Havoc (Video Game) / int_b2cdd776 | featureConfidence |
1.0 | |
Havoc (Video Game) | hasFeature |
Havoc (Video Game) / int_b2cdd776 | |
Havoc (Video Game) / int_b618409c | type |
Sentry Gun | |
Havoc (Video Game) / int_b618409c | comment |
Sentry Gun: There are quite a few of these found on the ground and on walls, and they typically deal a lot more damage then mobile foes. A stronger, larger kind guards each Gate Key. | |
Havoc (Video Game) / int_b618409c | featureApplicability |
1.0 | |
Havoc (Video Game) / int_b618409c | featureConfidence |
1.0 | |
Havoc (Video Game) | hasFeature |
Havoc (Video Game) / int_b618409c | |
Havoc (Video Game) / int_bcd27e37 | type |
Improbable Aiming Skills | |
Havoc (Video Game) / int_bcd27e37 | comment |
Improbable Aiming Skills: Of a sorts. A certain Power-Up vastly expands the range of the targeting brackets on your HUD, temporarily. Your shots auto-track enemies you keep within these brackets. | |
Havoc (Video Game) / int_bcd27e37 | featureApplicability |
1.0 | |
Havoc (Video Game) / int_bcd27e37 | featureConfidence |
1.0 | |
Havoc (Video Game) | hasFeature |
Havoc (Video Game) / int_bcd27e37 | |
Havoc (Video Game) / int_be3e7584 | type |
Brutal Bonus Level | |
Havoc (Video Game) / int_be3e7584 | comment |
Brutal Bonus Level: It's incredibly difficult to actually gather all the crystals and letters, though this isn't necessary to progress. | |
Havoc (Video Game) / int_be3e7584 | featureApplicability |
1.0 | |
Havoc (Video Game) / int_be3e7584 | featureConfidence |
1.0 | |
Havoc (Video Game) | hasFeature |
Havoc (Video Game) / int_be3e7584 | |
Havoc (Video Game) / int_c2d978fe | type |
Car Fu | |
Havoc (Video Game) / int_c2d978fe | comment |
Car Fu: Subverted, unfortunately. Ramming enemies (and terrain) tends to just damage your car without doing appreciable damage to them. | |
Havoc (Video Game) / int_c2d978fe | featureApplicability |
-0.3 | |
Havoc (Video Game) / int_c2d978fe | featureConfidence |
1.0 | |
Havoc (Video Game) | hasFeature |
Havoc (Video Game) / int_c2d978fe | |
Havoc (Video Game) / int_c64bdacd | type |
Scoring Points | |
Havoc (Video Game) / int_c64bdacd | comment |
Scoring Points: The game tracks your score, arcade-style. You receive a bonus for finishing a level quickly, and can earn extra lives at certain scores. | |
Havoc (Video Game) / int_c64bdacd | featureApplicability |
1.0 | |
Havoc (Video Game) / int_c64bdacd | featureConfidence |
1.0 | |
Havoc (Video Game) | hasFeature |
Havoc (Video Game) / int_c64bdacd | |
Havoc (Video Game) / int_d35365c4 | type |
Bonus Stage | |
Havoc (Video Game) / int_d35365c4 | comment |
Bonus Stage: There's a bonus level after every Boss Fight. Collect floating crystals and "HAVOC" letters for bonus points. Brutal Bonus Level: It's incredibly difficult to actually gather all the crystals and letters, though this isn't necessary to progress. | |
Havoc (Video Game) / int_d35365c4 | featureApplicability |
1.0 | |
Havoc (Video Game) / int_d35365c4 | featureConfidence |
1.0 | |
Havoc (Video Game) | hasFeature |
Havoc (Video Game) / int_d35365c4 | |
Havoc (Video Game) / int_d47d9b71 | type |
Mirror Boss | |
Havoc (Video Game) / int_d47d9b71 | comment |
Mirror Boss: The fifth boss uses an identical vehicle and weapons to the player's. | |
Havoc (Video Game) / int_d47d9b71 | featureApplicability |
1.0 | |
Havoc (Video Game) / int_d47d9b71 | featureConfidence |
1.0 | |
Havoc (Video Game) | hasFeature |
Havoc (Video Game) / int_d47d9b71 | |
Havoc (Video Game) / int_ef42ca88 | type |
Emergency Weapon | |
Havoc (Video Game) / int_ef42ca88 | comment |
You begin the game with a weak red laser gun. One Power-Up you can find makes it blue and stronger, while another nets two lasers per shot. | |
Havoc (Video Game) / int_ef42ca88 | featureApplicability |
1.0 | |
Havoc (Video Game) / int_ef42ca88 | featureConfidence |
1.0 | |
Havoc (Video Game) | hasFeature |
Havoc (Video Game) / int_ef42ca88 | |
Havoc (Video Game) / int_f0b0185e | type |
BossFight | |
Havoc (Video Game) / int_f0b0185e | comment |
Boss Fight: Six total. Each is a different vehicle with wildly differing weapons and behaviors. | |
Havoc (Video Game) / int_f0b0185e | featureApplicability |
1.0 | |
Havoc (Video Game) / int_f0b0185e | featureConfidence |
1.0 | |
Havoc (Video Game) | hasFeature |
Havoc (Video Game) / int_f0b0185e | |
Havoc (Video Game) / int_name | type |
ItemName | |
Havoc (Video Game) / int_name | comment |
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Havoc (Video Game) / int_name | featureApplicability |
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Havoc (Video Game) / int_name | featureConfidence |
1.0 | |
Havoc (Video Game) | hasFeature |
Havoc (Video Game) / int_name | |
Havoc (Video Game) / int_name | itemName |
Havoc (Video Game) |
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Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.