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Hazelnut Hex (Video Game)
- 288 statements
- 56 feature instances
- 21 referencing feature instances
Hazelnut Hex (Video Game) | type |
TVTItem | |
Hazelnut Hex (Video Game) | label |
Hazelnut Hex (Video Game) | |
Hazelnut Hex (Video Game) | page |
HazelnutHex | |
Hazelnut Hex (Video Game) | comment |
Hazelnut Hex is a 2022 indie Cute 'em Up / Horizontal Scrolling Shooter made by Chunderfin Studios, a one-man company headed by cartoonist, animator, computer programmer and long-time arcade fan James Hamilton who envisions the game as a "love-letter to old-school arcade shumps".In a manner reminiscient of Cotton and Mystic Riders, Hazelnut is set in a fantasy-themed universe (rather than a sci-fi one). Players assume the role of a Cute Witch named Nat, famed for her skills in conjuring "the best breakfast cereal in the world", especially her trademark cereal brand called "Hazelnut Hex". Nat's jealous nemesis, Lamona, whose cereal sales - notably her "Cauliflower Curse" brand - is lagging due to Nat's success, decides to retaliate by stealing all the breakfast in the world. It's up to Nat to battle her way through hordes and hordes of Lamona's minions in multiple levels to save breakfast before it's too late!...nope, the game doesn't attempt to make any sense of all this. Not that it needs to.The game is available on the Nintendo Switch, macOS and Microsoft Windows. | |
Hazelnut Hex (Video Game) | fetched |
2023-06-01T08:15:16Z | |
Hazelnut Hex (Video Game) | parsed |
2023-06-01T08:15:16Z | |
Hazelnut Hex (Video Game) | isPartOf |
DBTropes | |
Hazelnut Hex (Video Game) / int_122db6df | type |
Cute Witch | |
Hazelnut Hex (Video Game) / int_122db6df | comment |
Cute Witch: Nat, the player protagonist and all the bosses, including Lamona the Big Bad. The game runs on chibi-graphics, after all. | |
Hazelnut Hex (Video Game) / int_122db6df | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_122db6df | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_122db6df | |
Hazelnut Hex (Video Game) / int_1da5941e | type |
The Quiet One | |
Hazelnut Hex (Video Game) / int_1da5941e | comment |
The Quiet One: Sabine only says three words through the whole game. Her dialogue is otherwise Visible Silence. | |
Hazelnut Hex (Video Game) / int_1da5941e | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_1da5941e | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_1da5941e | |
Hazelnut Hex (Video Game) / int_1e7487cd | type |
Breaking the Fourth Wall | |
Hazelnut Hex (Video Game) / int_1e7487cd | comment |
Breaking the Fourth Wall: Going to the final boss from the level select menu will change the cutscene to one where Lamona remarks about skipping straight to the end, with Nat replying that she's only practicing for a one continue clear. Lamona will further go on to say that doing such a thing will not grant a special ending, or even a congratulations. | |
Hazelnut Hex (Video Game) / int_1e7487cd | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_1e7487cd | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_1e7487cd | |
Hazelnut Hex (Video Game) / int_259dd888 | type |
Set Swords to "Stun" | |
Hazelnut Hex (Video Game) / int_259dd888 | comment |
Set Swords to "Stun": The witch bosses turn out to be hungry due to being deprived of breakfast. Nat's attacking spells are feeding them, and the bosses are defeated by having their hunger sated. | |
Hazelnut Hex (Video Game) / int_259dd888 | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_259dd888 | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_259dd888 | |
Hazelnut Hex (Video Game) / int_263bb4ec | type |
Wave-Motion Gun | |
Hazelnut Hex (Video Game) / int_263bb4ec | comment |
Wave-Motion Gun: Nat's "Bullet Cancel" move, which allows her to fire a thick energy bolt covering most of the screen, neutralizing all onscreen bullet attacks and deal heavy damage on bosses. Said attack drains most of Nat's mana, however. | |
Hazelnut Hex (Video Game) / int_263bb4ec | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_263bb4ec | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_263bb4ec | |
Hazelnut Hex (Video Game) / int_287083f7 | type |
Power Floats | |
Hazelnut Hex (Video Game) / int_287083f7 | comment |
Power Floats: Every single witch boss has the ability to hover and float all over the area. | |
Hazelnut Hex (Video Game) / int_287083f7 | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_287083f7 | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_287083f7 | |
Hazelnut Hex (Video Game) / int_30538750 | type |
Sky Surfing | |
Hazelnut Hex (Video Game) / int_30538750 | comment |
Sky Surfing: Nat, who averts the Flying Broomstick trope by being a witch who flies on a giant spoon. Her nemesis Lamona on the other hand flies on a fork. | |
Hazelnut Hex (Video Game) / int_30538750 | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_30538750 | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_30538750 | |
Hazelnut Hex (Video Game) / int_33351187 | type |
Asteroids Monster | |
Hazelnut Hex (Video Game) / int_33351187 | comment |
Asteroids Monster: Stage 2's second miniboss, a giant slime bubble named Bubble Jeopardy, splits in to several more slimes once defeated. | |
Hazelnut Hex (Video Game) / int_33351187 | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_33351187 | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_33351187 | |
Hazelnut Hex (Video Game) / int_348c1707 | type |
Sword Beam | |
Hazelnut Hex (Video Game) / int_348c1707 | comment |
Sword Beam: Gigantic, floating swords are enemies Nat encounters, who can fire crescent energy beams from the blades. | |
Hazelnut Hex (Video Game) / int_348c1707 | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_348c1707 | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_348c1707 | |
Hazelnut Hex (Video Game) / int_3d27bdc0 | type |
Color Contrast | |
Hazelnut Hex (Video Game) / int_3d27bdc0 | comment |
Color Contrast: Enemy bullets are always of a color that stands out against the background, for visibility. Stages 1 and 4 have orange bullets against a green and purple background, respectively. Stage 2 has blue bullets against a pink background, Stage 3 has red bullets against a cyan background, and Stage 5 has the inverse of Stage 3. | |
Hazelnut Hex (Video Game) / int_3d27bdc0 | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_3d27bdc0 | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_3d27bdc0 | |
Hazelnut Hex (Video Game) / int_3d2c6d30 | type |
Skewed Priorities | |
Hazelnut Hex (Video Game) / int_3d2c6d30 | comment |
Skewed Priorities: Lamona turns into a ghost after her defeat. And then rejoices because she can promote her cereal brand, Cauliflower Curse, now that it has a ghost mascot. | |
Hazelnut Hex (Video Game) / int_3d2c6d30 | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_3d2c6d30 | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_3d2c6d30 | |
Hazelnut Hex (Video Game) / int_41d128e4 | type |
Non-Lethal K.O. | |
Hazelnut Hex (Video Game) / int_41d128e4 | comment |
Non-Lethal K.O.: All the bosses, save for Lamona, comes back instantly after their health meters are depleted, looking none the worse for wear. Justified that instead of defeating them, Nat is feeding them. Some of the enemies, notably the humanoid ones, fall off screen when defeated instead of bursting. | |
Hazelnut Hex (Video Game) / int_41d128e4 | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_41d128e4 | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_41d128e4 | |
Hazelnut Hex (Video Game) / int_4dc35c7 | type |
Snowlems | |
Hazelnut Hex (Video Game) / int_4dc35c7 | comment |
Snowlems: Nat takes on multiple andromorphic snowmen as enemies in the ice cavern stage, including a gigantic snowman mid-boss. And also sentient ice-cream and icicles if that counts. | |
Hazelnut Hex (Video Game) / int_4dc35c7 | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_4dc35c7 | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_4dc35c7 | |
Hazelnut Hex (Video Game) / int_50b05d30 | type |
Disproportionate Retribution | |
Hazelnut Hex (Video Game) / int_50b05d30 | comment |
Disproportionate Retribution: Unlike the other bosses, Vivian is not irate from the lack of breakfast. Nat fights her anyway just because she says she doesn't think breakfast is an important meal. Even after cooling down, Nat still runs in to Vivian during the end-of-level cutscene instead of flying around her like she does with everyone else. | |
Hazelnut Hex (Video Game) / int_50b05d30 | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_50b05d30 | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_50b05d30 | |
Hazelnut Hex (Video Game) / int_589e54d3 | type |
Charged Attack | |
Hazelnut Hex (Video Game) / int_589e54d3 | comment |
Charged Attack: Nat can release a charged projectile by holding down the firng button. | |
Hazelnut Hex (Video Game) / int_589e54d3 | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_589e54d3 | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_589e54d3 | |
Hazelnut Hex (Video Game) / int_5b565147 | type |
Meaningful Background Event | |
Hazelnut Hex (Video Game) / int_5b565147 | comment |
Meaningful Background Event: Lamona can be seen in silhouette in the background of each stage after defeating the first miniboss, stalking Nat throughout the whole game. | |
Hazelnut Hex (Video Game) / int_5b565147 | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_5b565147 | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_5b565147 | |
Hazelnut Hex (Video Game) / int_5f91efd9 | type |
Creative Closing Credits | |
Hazelnut Hex (Video Game) / int_5f91efd9 | comment |
Creative Closing Credits: The credits are a stage on to themselves. The player controls a solo Sam and fires at the credits themselves, then goes through every enemy and miniboss in the game at reduced health. Defeating an enemy also reveals its name. | |
Hazelnut Hex (Video Game) / int_5f91efd9 | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_5f91efd9 | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_5f91efd9 | |
Hazelnut Hex (Video Game) / int_652c32fa | type |
Super-Deformed | |
Hazelnut Hex (Video Game) / int_652c32fa | comment |
Super-Deformed: The whole game runs on these animations. | |
Hazelnut Hex (Video Game) / int_652c32fa | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_652c32fa | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_652c32fa | |
Hazelnut Hex (Video Game) / int_6b35bdff | type |
Serious Business | |
Hazelnut Hex (Video Game) / int_6b35bdff | comment |
Serious Business: Breakfast. The game's plot is kicked off by a witch jealous of the success of another breakfast mascot witch and causing all breakfast in the world to disappear. Nat is quick to bring up its importance every chance she gets (if a hungry Jules' comments are accurate, she's like this even when breakfast isn't endangered) and becomes angry if it is insulted in any way. | |
Hazelnut Hex (Video Game) / int_6b35bdff | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_6b35bdff | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_6b35bdff | |
Hazelnut Hex (Video Game) / int_7142b38a | type |
The Grim Reaper | |
Hazelnut Hex (Video Game) / int_7142b38a | comment |
The Grim Reaper: Sabine the witch is a lady version of Grim, wearing a face-concealing hooded sweater with jeans instead of robes and wielding a scythe taller than her as weapon. | |
Hazelnut Hex (Video Game) / int_7142b38a | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_7142b38a | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_7142b38a | |
Hazelnut Hex (Video Game) / int_767ef8a0 | type |
Flying Seafood Special | |
Hazelnut Hex (Video Game) / int_767ef8a0 | comment |
Flying Seafood Special: The second stage is set atop a lake, where Nat battles flying fishbones, jellyfishes and conch shells popping out the water. | |
Hazelnut Hex (Video Game) / int_767ef8a0 | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_767ef8a0 | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_767ef8a0 | |
Hazelnut Hex (Video Game) / int_776c56ec | type |
The Burlesque of Venus | |
Hazelnut Hex (Video Game) / int_776c56ec | comment |
The Burlesque of Venus: One of the mid-bosses, Bottishelley, is a nude witch in a flying clam striking the exact same pose as Venus in Sandro Botticelli's artwork. Defeat her and her clam blows up, sending her falling with her hands clinging on her privates all the way. | |
Hazelnut Hex (Video Game) / int_776c56ec | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_776c56ec | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_776c56ec | |
Hazelnut Hex (Video Game) / int_7e4dfa2d | type |
Oculothorax | |
Hazelnut Hex (Video Game) / int_7e4dfa2d | comment |
Oculothorax: The first Mini-Boss of Stage 2 is a floating Blob Monster with a single eye. It fires weak projectiles, but shooting it will divide the monster into smaller copies. | |
Hazelnut Hex (Video Game) / int_7e4dfa2d | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_7e4dfa2d | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_7e4dfa2d | |
Hazelnut Hex (Video Game) / int_7f152e56 | type |
Our Mermaids Are Different | |
Hazelnut Hex (Video Game) / int_7f152e56 | comment |
Our Mermaids Are Different: Nat battles hostile, airborne mermaids called Murdermaids while flying atop a lake. These enemies are armed with tridents capable of shooting energy bolts. | |
Hazelnut Hex (Video Game) / int_7f152e56 | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_7f152e56 | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_7f152e56 | |
Hazelnut Hex (Video Game) / int_8aeccf04 | type |
Bullet Hell | |
Hazelnut Hex (Video Game) / int_8aeccf04 | comment |
Bullet Hell: Exaggerated in the later levels, where the bullet density gets so intense to the point where there are hundreds of onscreen projectiles, all at once. Luckily Nat has a power-up that can neutralize bullets and add extra points to her score, though that needs to be used sparingly. 314 BULLETS CANCELLED! | |
Hazelnut Hex (Video Game) / int_8aeccf04 | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_8aeccf04 | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_8aeccf04 | |
Hazelnut Hex (Video Game) / int_929328d7 | type |
Improbably Female Cast | |
Hazelnut Hex (Video Game) / int_929328d7 | comment |
Improbably Female Cast: The only confirmed male character in the game is Sam, Nat's squirrel familiar. Some of the enemies and minibosses have masculine names, noteably Dave, but whether they are male or even sapient is not known given that they are all animals or monsters in some way. | |
Hazelnut Hex (Video Game) / int_929328d7 | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_929328d7 | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_929328d7 | |
Hazelnut Hex (Video Game) / int_9553214b | type |
He Was Right There All Along | |
Hazelnut Hex (Video Game) / int_9553214b | comment |
He Was Right There All Along: A stage is set in an ice cavern filled with icicles, which Nat has to avoid or shoot at. Halfway through, a Mini-Boss - a gigantic ice skull named Zamboney - will chomp down on Nat, having disguised it's teeth as icicles at the top and bottom of the screen. | |
Hazelnut Hex (Video Game) / int_9553214b | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_9553214b | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_9553214b | |
Hazelnut Hex (Video Game) / int_95ef5b0d | type |
Symbol Swearing | |
Hazelnut Hex (Video Game) / int_95ef5b0d | comment |
Symbol Swearing: One of the possible lines that appears when Nat is hit is a string of symbols, implying that she's cursing. | |
Hazelnut Hex (Video Game) / int_95ef5b0d | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_95ef5b0d | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_95ef5b0d | |
Hazelnut Hex (Video Game) / int_973d220f | type |
Never My Fault | |
Hazelnut Hex (Video Game) / int_973d220f | comment |
Never My Fault: Lamona is quick to blame Nat's successful cereal brand, Hazelnut Hex, over her own brand Cauliflower Curse being discontinued in the market due to failing in sales... never mind she's selling cauliflower-flavored cereal to the public. Nat lampshades it. | |
Hazelnut Hex (Video Game) / int_973d220f | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_973d220f | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_973d220f | |
Hazelnut Hex (Video Game) / int_9e08a5c2 | type |
What Measure Is a Non-Human? | |
Hazelnut Hex (Video Game) / int_9e08a5c2 | comment |
Some of the enemies, notably the humanoid ones, fall off screen when defeated instead of bursting. | |
Hazelnut Hex (Video Game) / int_9e08a5c2 | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_9e08a5c2 | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_9e08a5c2 | |
Hazelnut Hex (Video Game) / int_a0f3c6a0 | type |
Succubi and Incubi | |
Hazelnut Hex (Video Game) / int_a0f3c6a0 | comment |
Succubi and Incubi: One of the bosses, Vivian, is a chibi-succubi. Who can fire heart-shaped projectiles at Nat. Female demon enemies in leotards called Cinderhellas appear in Stage 5. It is not confirmed if they are also succubi or not, but they have one of the common appearances of one in media. | |
Hazelnut Hex (Video Game) / int_a0f3c6a0 | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_a0f3c6a0 | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_a0f3c6a0 | |
Hazelnut Hex (Video Game) / int_a73cfb7f | type |
Animate Inanimate Object | |
Hazelnut Hex (Video Game) / int_a73cfb7f | comment |
Animate Inanimate Object: One stage have toasters as enemies, who can launch their toasts at Nat as an attack. | |
Hazelnut Hex (Video Game) / int_a73cfb7f | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_a73cfb7f | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_a73cfb7f | |
Hazelnut Hex (Video Game) / int_a8cff6a | type |
Familiar | |
Hazelnut Hex (Video Game) / int_a8cff6a | comment |
Familiar: Nat has a flying squirrel familiar named Sam who tails behind her during gameplay. He can serve as an Assist Character by shooting projectiles, though his attacks aren't as effective as his master's. | |
Hazelnut Hex (Video Game) / int_a8cff6a | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_a8cff6a | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_a8cff6a | |
Hazelnut Hex (Video Game) / int_ad4a45be | type |
Final Boss | |
Hazelnut Hex (Video Game) / int_ad4a45be | comment |
Lamona, the Final Boss, with a We Shall Meet Again taunt at Nat while she floats offscreen. | |
Hazelnut Hex (Video Game) / int_ad4a45be | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_ad4a45be | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_ad4a45be | |
Hazelnut Hex (Video Game) / int_ae050352 | type |
Conveniently Timed Attack from Behind | |
Hazelnut Hex (Video Game) / int_ae050352 | comment |
Conveniently Timed Attack from Behind: After Nat defeats Lamona, the latter taunts that she's just getting started, and prepares to cast another spell. Just then, Sabine, the boss fought before Lamona and restored to her natural state, finishes Lamona from behind. | |
Hazelnut Hex (Video Game) / int_ae050352 | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_ae050352 | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_ae050352 | |
Hazelnut Hex (Video Game) / int_b0218885 | type |
Mickey Mousing | |
Hazelnut Hex (Video Game) / int_b0218885 | comment |
Mickey Mousing: Stage 3's opening is timed such that the music will pick up right when the first sideways icicles and a barrage of enemies will fly at the player. | |
Hazelnut Hex (Video Game) / int_b0218885 | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_b0218885 | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_b0218885 | |
Hazelnut Hex (Video Game) / int_b032e4ed | type |
Ms. Fanservice | |
Hazelnut Hex (Video Game) / int_b032e4ed | comment |
Ms. Fanservice: Bottishelley, Stage 2's second miniboss. She is the only nude character in the game (covered by her arms), drawn in a relatively realistic and less chibi artstyle than the main characters, given a curvier design than anybody else, and her default animation is her swaying her hips while winking hearts as bullets. | |
Hazelnut Hex (Video Game) / int_b032e4ed | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_b032e4ed | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_b032e4ed | |
Hazelnut Hex (Video Game) / int_b1a3ce24 | type |
Horned Humanoid | |
Hazelnut Hex (Video Game) / int_b1a3ce24 | comment |
Horned Humanoid: Cass is a witch with reindeer antlers, for reasons unexplained. Appropriately she's the boss of a snow-themed level. | |
Hazelnut Hex (Video Game) / int_b1a3ce24 | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_b1a3ce24 | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_b1a3ce24 | |
Hazelnut Hex (Video Game) / int_b52d28a6 | type |
Gorgeous Gorgon | |
Hazelnut Hex (Video Game) / int_b52d28a6 | comment |
Gorgeous Gorgon: The second boss, Jules, is a chibi-gorgon with snakes for hair, though she averts the usual depiction of gorgons with her lack of petrification powers. | |
Hazelnut Hex (Video Game) / int_b52d28a6 | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_b52d28a6 | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_b52d28a6 | |
Hazelnut Hex (Video Game) / int_b9d334b2 | type |
Aerith and Bob | |
Hazelnut Hex (Video Game) / int_b9d334b2 | comment |
Aerith and Bob: The credits confirm the names of every enemy when they throw a rush of them all. Almost all of them have some sort of pun-related name, until reaching the final miniboss at the very end — a giant eye monster — which is named... Dave. Just Dave. | |
Hazelnut Hex (Video Game) / int_b9d334b2 | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_b9d334b2 | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_b9d334b2 | |
Hazelnut Hex (Video Game) / int_bb2d9d2f | type |
Plant Mooks | |
Hazelnut Hex (Video Game) / int_bb2d9d2f | comment |
Plant Mooks: Plant-based enemies inhabits the forest level, ending with a mid-level Mini-Boss - a giant rose capable of shooting projectiles and slapping Nat with Vine Tentacles. | |
Hazelnut Hex (Video Game) / int_bb2d9d2f | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_bb2d9d2f | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_bb2d9d2f | |
Hazelnut Hex (Video Game) / int_bbca7a41 | type |
Mirror Match | |
Hazelnut Hex (Video Game) / int_bbca7a41 | comment |
Mirror Match: The Mini-Boss enemies fought in the middle of stages are gigantic monsters larger than Nat. The actual bosses of every stage, on the other hand, are all witches roughly the same size as Nat and uses similar attacking spells. | |
Hazelnut Hex (Video Game) / int_bbca7a41 | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_bbca7a41 | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_bbca7a41 | |
Hazelnut Hex (Video Game) / int_bc74ef27 | type |
Berserk Button | |
Hazelnut Hex (Video Game) / int_bc74ef27 | comment |
Berserk Button: For Nat? Mess with breakfast, the "most important meal of the day", and she'll come after you. She attacks Vivian soley for not believing breakfast is important, and visibly starts losing her patience when a hungry Jules berates her for talking about it all the time. Insulting her trademark cereal brand, "Hazelnut Hex" is another way to tick her off. | |
Hazelnut Hex (Video Game) / int_bc74ef27 | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_bc74ef27 | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_bc74ef27 | |
Hazelnut Hex (Video Game) / int_bda2d236 | type |
Big Boo's Haunt | |
Hazelnut Hex (Video Game) / int_bda2d236 | comment |
Big Boo's Haunt: Stage 4 is set in a haunted town, and all of its enemies are spirits of some sort or haunted swords. | |
Hazelnut Hex (Video Game) / int_bda2d236 | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_bda2d236 | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_bda2d236 | |
Hazelnut Hex (Video Game) / int_be009bbc | type |
Alliterative Name | |
Hazelnut Hex (Video Game) / int_be009bbc | comment |
Alliterative Name: The game's title and Nat's trademark cereal brand, Hazelnut Hex. Also her competitor, Lamona's Cauliflower Curse. | |
Hazelnut Hex (Video Game) / int_be009bbc | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_be009bbc | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_be009bbc | |
Hazelnut Hex (Video Game) / int_c0e891c1 | type |
Winged Soul Flies Off at Death | |
Hazelnut Hex (Video Game) / int_c0e891c1 | comment |
Winged Soul Flies Off at Death: Oddly enough, the ghost enemies will dissolve into souls and float away after their defeat, probably to be "reborn". Lamona, the Final Boss, with a We Shall Meet Again taunt at Nat while she floats offscreen. | |
Hazelnut Hex (Video Game) / int_c0e891c1 | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_c0e891c1 | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_c0e891c1 | |
Hazelnut Hex (Video Game) / int_d3c2c6b2 | type |
Spread Shot | |
Hazelnut Hex (Video Game) / int_d3c2c6b2 | comment |
Spread Shot: Nat's type A and type C magic projectiles, which fires in a wide arc covering plenty of area. More than one enemy boss uses the same attack as well. | |
Hazelnut Hex (Video Game) / int_d3c2c6b2 | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_d3c2c6b2 | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_d3c2c6b2 | |
Hazelnut Hex (Video Game) / int_d7d588c8 | type |
Lethal Lava Land | |
Hazelnut Hex (Video Game) / int_d7d588c8 | comment |
Lethal Lava Land: Stage 5 is set in a volcanic cavern, and is littered with fireballs, flying peppers, and eye monsters for enemies. Its first miniboss is a fire-spewing dragon. | |
Hazelnut Hex (Video Game) / int_d7d588c8 | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_d7d588c8 | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_d7d588c8 | |
Hazelnut Hex (Video Game) / int_dbc2a48f | type |
Game-Over Man | |
Hazelnut Hex (Video Game) / int_dbc2a48f | comment |
Game-Over Man: Run out of lives and you get a clip of a dizzy Nat with spiral eyes. | |
Hazelnut Hex (Video Game) / int_dbc2a48f | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_dbc2a48f | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_dbc2a48f | |
Hazelnut Hex (Video Game) / int_dcd2459e | type |
Anthropomorphic Food | |
Hazelnut Hex (Video Game) / int_dcd2459e | comment |
Anthropomorphic Food: Many onscreen enemies are sentient food who can chomp on Nat, and each of them have a unique death animation depending on what food they are - for instance, killer apples turns into an apple core, pumpkins become pumpkin slices, popsicles becomes popsicle sticks, and so on. | |
Hazelnut Hex (Video Game) / int_dcd2459e | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_dcd2459e | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_dcd2459e | |
Hazelnut Hex (Video Game) / int_dec54a8c | type |
Avoid the Dreaded G Rating | |
Hazelnut Hex (Video Game) / int_dec54a8c | comment |
Avoid the Dreaded G Rating: The Nintendo Switch port got a T rating from the ESRB for Partial Nudity and Fantasy Violence. The former is entirely from one brief miniboss being a nude woman covering herself with her arms; absolutely nothing else in the game would warrant anything higher than an E10+ rating, if not E. | |
Hazelnut Hex (Video Game) / int_dec54a8c | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_dec54a8c | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_dec54a8c | |
Hazelnut Hex (Video Game) / int_e543a655 | type |
Light Is Not Good | |
Hazelnut Hex (Video Game) / int_e543a655 | comment |
Light Is Not Good: Lamona is the only witch character who's dressed intirely in white. She's also the main villain who stole all the breakfast in the land, necessitating Nat to stop her. | |
Hazelnut Hex (Video Game) / int_e543a655 | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_e543a655 | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_e543a655 | |
Hazelnut Hex (Video Game) / int_ebfaf704 | type |
Scary Stinging Swarm | |
Hazelnut Hex (Video Game) / int_ebfaf704 | comment |
Scary Stinging Swarm: Nat battles swarms of bees throughout the first stage (set in a forest). They drop honey upon defeat which can be collected for points. | |
Hazelnut Hex (Video Game) / int_ebfaf704 | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_ebfaf704 | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_ebfaf704 | |
Hazelnut Hex (Video Game) / int_f2758e74 | type |
Wreathed in Flames | |
Hazelnut Hex (Video Game) / int_f2758e74 | comment |
Wreathed in Flames: Millie, Jules, Cass, and several of the bosses are witches whose entire body are shrouded in flames. | |
Hazelnut Hex (Video Game) / int_f2758e74 | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_f2758e74 | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_f2758e74 | |
Hazelnut Hex (Video Game) / int_fe64d5a1 | type |
Evil Is Petty | |
Hazelnut Hex (Video Game) / int_fe64d5a1 | comment |
Evil Is Petty: Lamona's reason for depriving the world of breakfast? Because her cereal brand, Cauliflower Curse, has been cancelled after failing to beat the sales of Nat's Hazelnut Hex. | |
Hazelnut Hex (Video Game) / int_fe64d5a1 | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_fe64d5a1 | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_fe64d5a1 | |
Hazelnut Hex (Video Game) / int_name | type |
ItemName | |
Hazelnut Hex (Video Game) / int_name | comment |
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Hazelnut Hex (Video Game) / int_name | featureApplicability |
1.0 | |
Hazelnut Hex (Video Game) / int_name | featureConfidence |
1.0 | |
Hazelnut Hex (Video Game) | hasFeature |
Hazelnut Hex (Video Game) / int_name | |
Hazelnut Hex (Video Game) / int_name | itemName |
Hazelnut Hex (Video Game) |
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